#๐Ÿ’€โ”ƒacolyte

1 messages ยท Page 87 of 1

vale jacinth
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gonna turn em into honey brb

quiet seal
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heh

hushed dew
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now nec has auto shade on zombies and that scales very well with lich set, prob can compete with warlock zombie

wintry flame
sly forge
wintry flame
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7 bee planners

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on Necro

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@sly forge not done with Golems

vale jacinth
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LOL 7 already? haha.

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gonna look at em

wintry flame
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yeah Crit, All DoT variations, and then Queen Bee focused ones.

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some of the set setups are scuffed cause Maxroll limits them on Necro idk

quiet seal
sly forge
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you can have at most 40% of health generated as ward per second

quiet seal
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why not add T-rex ๐Ÿ˜…

wintry flame
sly forge
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assuming max t7 rolls

vale jacinth
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bro I dont use maxroll tools too used to le tools since 2014.

wintry flame
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LETools would take me 10x longer to make planners in

sly forge
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btw @wintry flame isnt golem better with cold?

wintry flame
sly forge
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ah ok

sly forge
wintry flame
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correct

sly forge
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should I go for melee or spell for golem?

wintry flame
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spell

sly forge
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hmm

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i wonder if i should choose decayed skull or raven crown

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10 flat spell is too attractive

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but decay skull helps sustain

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especially you don't have damage redirected to minions or low life

quiet seal
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Wouldn;t the golems themselves be a form of sustain, plus the natural agro they draw?

vale jacinth
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lol zeck ok all your builds are using the same skills :d

sly forge
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well in the end, I have 2 slots for fire minion necro

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flame wraith is one of them

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the next might or might not be mages

wintry flame
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oh refresh

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I think the profiles weren't saved

vale jacinth
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yeah it shows golem on all of them

wintry flame
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yeah golem is shade holder on most except for Queen ones

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since you go regen and golem can scale with regen and bees are immune

vale jacinth
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no it all shows like that i mean

wintry flame
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click skills

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you're looking at the passive tree

vale jacinth
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ohh ok there we go

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ok darn yeah u stole all my ideas ๐Ÿ™‚

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jk

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ok you didnt do one idea left I had

wintry flame
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get to it buddy

wintry flame
vale jacinth
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roger its in the oven

quiet seal
wintry flame
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I'm sorry I couldn't appease to your minion fantasy

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๐Ÿ™

quiet seal
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heh

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Really nice work though, I hope it's fun!

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Of course it's been a while since I played Wraithlord, and had totally forgotten he would eat the bees, and the rex ๐Ÿ™

wintry flame
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He's just hungry ๐Ÿ™

quiet seal
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I do kinda miss the mad turbo slides he'd do across the whole screen

hushed dew
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what happens if i get 100% chance to not consume potion on use?

quiet seal
hushed dew
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damn I should not do that

pearl snow
hushed dew
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thank you for the info, we're so lucky that I knew it before i'd actually commit it.

wintry flame
hushed dew
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._.

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75% sounds still great tho

wintry flame
pearl snow
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oh damn

obtuse quest
ashen bluff
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frustates me to no end that tundra + tree is 'only' 90% reduced crit dmg taken -- wdym its not free

vale jacinth
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ok cooked enough for now

stuck owlBOT
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Game Cycle / Version:

Shattered Omens / 1.4

Class:

Acolyte (33) / Necromancer (75) / Warlock (5)

General:

โ–ธ Health: 3,138, Regen: 28.32/s
โ–ธ Mana: 176.51, Regen: 12.16/s
โ–ธ Ward Retention: 177%, Regen: 0/s
โ–ธ Attributes: 23 Str / 10 Dex / 51 Int / 12 Att / 79 Vit
โ–ธ Resistances: 30% / 52% / 52% / 30% / 68% / 129% / 113%

Defenses:

โ–ธ Endurance: 49%, Threshold: 1,304
โ–ธ Dodge Chance: 2% (47)
โ–ธ Armor Mitigation: 41% (2,366)

vale jacinth
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obviously this is an aspirational build lol

quiet seal
vale jacinth
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@wintry flame that was my take!

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i'll have to hone in on it tomorrow though, there's actually so many nice multipliers.

ashen bluff
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confused what the actual dmg vector here is

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bleed / frostbite split from CB and pen on weapon?
with shade providing damned / necrotic?
while maxing cdr to spam transplant?

vale jacinth
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Yeah just scaling multiple ailments with generic multipliers, and using transplant to apply minion buffs and mapping

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Ohh I posted a reply in wrong channel... The queen bee build would be SICK too! I like your max minion cdr stacking for slash attacks

ashen bluff
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ngl just going for cold and replacing the bones with lich's seems a lot better than splitting between 3 ailments

vale jacinth
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I could change it around for one damage type but this build is based around the cata. I could just go all in on bleed instead thats right.

ashen bluff
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the cata seems iffy w bees

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unless youre self buffin

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does the cd on the buff get affected by cdr? >_>

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no right, defo no

vale jacinth
stuck owlBOT
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Game Cycle / Version:

Shattered Omens / 1.4

Class:

Acolyte (31) / Necromancer (63) / Lich (19)

General:

โ–ธ Health: 3,053, Regen: 28.32/s
โ–ธ Mana: 255.51, Regen: 11.36/s
โ–ธ Ward Retention: 129%, Regen: 0/s
โ–ธ Attributes: 54 Str / 12 Dex / 47 Int / 14 Att / 94 Vit
โ–ธ Resistances: 39% / 61% / 61% / 130% / 77% / 179% / 161%

Defenses:

โ–ธ Endurance: 36%, Threshold: 1,274
โ–ธ Dodge Chance: 2% (57)
โ–ธ Armor Mitigation: 55% (3,752)

ashen bluff
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the scalins just so free on primalist compared to necro

vale jacinth
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dread shade+Bone curse+ripblood+chaos bolt

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plus passive.

ashen bluff
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being necro is an inc not a more

autumn bough
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dread shade is more and a lot of it

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same goes for bone curse

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meanwhile primalist 0 more scaling cause its not a companion

ashen bluff
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That mod is inc dmg for minions

autumn bough
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okah

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but the main part is that you scale minion dmg anywasy

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so might as well put minion on top of it

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for example just putting abomination with minimal setup +bees will do so much dmg and probably abom will do more dmg than bees at that point even with bee gear

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:kekew

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primalist can add bear or saber as big dps boosters but both require gears and active buff upkeep

ashen bluff
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the whole point of necro is active buff upkeep and gear snapshots to get massive multis

autumn bough
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gear snapshot?

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its been fixed last patch

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as for buff upkeep all you do is put dread shade once and bone curse spam, thats WAY less hassle than keeping up shark stacks and warcry/frenzy totem on primalist

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lol

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for example biggest dps primalist build which are saber and bear are both cancer to play and turned off a lot of minion players cause they had to swipe/cry/totem all the time which at that point felt like playing a melee build

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its not the same as necro

ashen bluff
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They shouldnt be the same cos then the only thing is comparing #s

autumn bough
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issue with necro bees is that its attt scaling

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which is big F if you wanna abuse your own minion on top of it

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probably best options would be adding abom since its broken or skele mages since u can go big att mana scaling and it gives them a lot of dmg

lost gale
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@autumn bough you tried making any builds using the 2% cold pen per int you can get with lich's scorn & AOD?

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seems like quite a potent scalar but idk how best to use it

autumn bough
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i might yoink @wintry flame mages and do smth with it

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next month not now for sure

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i cooked another caster necro yrday tho

lost gale
autumn bough
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no, chaos bolts

lost gale
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sacrifice seems like it should be good, it has decent multis available, good ADE and good ways to trigger it pretty fast

autumn bough
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sacrifice still bugged i have planner for abom sac

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self cast just way worse

lost gale
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I know they didn't say they fixed it, but they did say they made changes to abom sac and I kind of hoped they fixed it

autumn bough
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hahaha

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well very optimistic but its a possibility

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xdd

lost gale
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I wanted to make abom sac happen all through 1.3, I'm on pure copium here

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I'm also interested in zombie sac/mshards but there's no good dread shade target if you do that

autumn bough
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should be ez to test day 1

candid bough
autumn bough
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otherwise same as volca lich

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6350hp on endgame gear tho kekeke, not counting atlas idol effect

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so probably 6700+ with it

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shade alon gives more than double dmg and 100+% cast speed, pretty unblanced if u ask me

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but needs actual testing first

lost gale
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shroud of obscurity?

autumn bough
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easy 3lp better than exhang

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also we cant be bleed immune need self dmg to autocast revenant

lost gale
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looks pretty cool

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so that's the new best version of CB ailments you think?

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saying in the area of the revenant's shade without much area on the skill tree sounds kinda annoying

candid bough
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Looks good. Is the brewmasters belt for the vit?

autumn bough
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Ye more hp

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And like 400 armor with dread shade+base

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I was actually thinking unspeccing harvst get abom instead and dual snapshot dreadshade

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Xdd

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Might do that

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Dark magic maxxing

sly forge
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oh I forgot cold mage exists

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so tough choice here

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fire hunger soul mage or cold mage

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same to golem

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mage now has a lot of multipliers now so both builds seems promising

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@wintry flame so do you think cold mages will be stronger than fire version?

ashen bluff
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I always forget revenant exists

ashen bluff
sly forge
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at least for bossing

wintry flame
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Honestly some flavor of Profane will be probs be best or Cold Crit w/ Mortar + normal cast

ashen bluff
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its up in the air whats best, snapshottin for crit is probably highest ceiling

mana scalin for massive amounts of damned dmg and chance scales very well and synergizes with defensive nodes

wintry flame
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but I have no Idea

quiet seal
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please stop cooking the bees ๐Ÿ˜ญ they need to live!

wintry flame
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yes

sly forge
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right now I'm not sure about HS dmg

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I want a build for bossing

quiet seal
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I think my late game build will be cold mages miinnhh, I want to try T8 lich affix on offhand! Possible +270 flat spell dmg!

ashen bluff
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to me zombie is looking busted for st and it fits well with mages

sly forge
quiet wolf
quiet seal
wintry flame
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even with the CD

sly forge
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well if the t8 could out damage the cold pen then it will be ok

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cold res stacking+int+mana stacking is good

quiet wolf
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CD won't be a stopping point. If you get a GG Idol board with a good T7 Prefix roll for effect + 60% on the Relic you can get to about a 0.5 second CD for them.

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Pretty nuts to think you could have 7 of them cast almost 2 a second.

sly forge
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and final problem

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how do dread shade the mages

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do we actually need to take the everlasting poison node

quiet wolf
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Dread Shade will be a trap if you get enough CDR IMO. They don't need that much cast speed.

quiet seal
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I'm currently planning to take athe Aura node for frostbite multi too, I can link my planner from S3 if you'd like (I never actually built it though ๐Ÿ™ )

sly forge
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the 40% more dmg node is too attractive but it wont create aura buff

quiet wolf
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Ah, for cold mages it makes sense then. Are you going thr Lich set for shade scaling and flat added?

sly forge
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yes

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but problem is I need to handle the hp drain from dread shade

quiet wolf
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For the HS version Dread is a trap after a while. You get very little increased damage for a useless amount of cast speed that they won't even get to use really due to casta of over things.

sly forge
quiet wolf
sly forge
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but you have to find enemy every time if you go leech

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and what kind of regen can out damage 3% hp per second if minion has a lot of hp?

quiet wolf
# sly forge huh but they still have double damage?

For the HS it is better to just go for more skeletons for more multiplier for minions. Swap out Dread for Skeletons and then go Skeleton Archers with Ice Arrow Cluster for freeze. You get 11 more minions vs. the golem version.

sly forge
quiet wolf
quiet wolf
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You sound like you are trying to build 3 different builds into one vs. maxing the potential of a single archetype.

sly forge
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Ok I'm really confused now. For me I want a fire or cold based minion necro. Preferably fire

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I am thinking of HS or cold mage

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For cold mage I don't know how to solve the hp drain problem

quiet wolf
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2 completely different things....

sly forge
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i don't get what you mean by 2 different things

quiet wolf
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For Cold Mage were you going to use the Lich's Scorn set with Dread and Infernal Shade?

sly forge
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yes

quiet wolf
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Okay, then you don't need to care about HS or Fire anything. Just focus soley on scaling INT for Pen from the catalyst.

sly forge
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Yeah I know. And my problem is hp drain from dread shade

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unless I spec everlasting poison

quiet wolf
# sly forge Yeah I know. And my problem is hp drain from dread shade

The HS build I am going uses the Cold Amuelt which is why I go cold archers. My Mages are Fire then with Fire HS for Aura of Decay -fire % scaling. Completely different builds though.

I know, I was trying to tell you how to solve it and asking for you tree when you started talking about how to change my build to match yours lol. ๐Ÿคฃ ๐Ÿ˜‚

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Send me your build please so I can see why your Dread is draining to much.

sly forge
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and Idk if I should go for t8 lich affix or the cold pen from int

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t8 gives more flat dmg

quiet wolf
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Go for Necro.

sly forge
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while the green item gives cold pen

sly forge
quiet wolf
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I thought you meant Lich class. Sorry. They need to change the item name.

quiet wolf
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Go for the base item, not T8 from the set mod.

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The gloves you can use set shards, those give nothing good. You absolutely have to have ALL the mod options on the Catalyst. Plus you can just corrupt a ton of them now to get mods on them you want.

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For Dread Shade just take Lone Watcher.

quiet seal
quiet seal
sly forge
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (21) / Necromancer (72) / Lich (10) / Warlock (10)

General:

โ–ธ Health: 5,017, Regen: 23/s
โ–ธ Mana: 1,116.09, Regen: 15.68/s
โ–ธ Ward Retention: 210%, Regen: 44/s
โ–ธ Attributes: 29 Str / 15 Dex / 105 Int / 15 Att / 42 Vit
โ–ธ Resistances: 75% / 159% / 75% / 74% / 81% / 98% / 98%

Defenses:

โ–ธ Endurance: 54%, Threshold: 1,304
โ–ธ Dodge Chance: 2% (60)
โ–ธ Armor Mitigation: 36% (1,882)

sly forge
stuck owlBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Acolyte (20) / Necromancer (32)

General:

โ–ธ Health: 1,182, Regen: 20/s
โ–ธ Mana: 104.51, Regen: 8/s
โ–ธ Ward Retention: 72%, Regen: 0/s
โ–ธ Attributes: 2 Str / 2 Dex / 16 Int / 2 Att / 8 Vit
โ–ธ Resistances: 0% / 0% / 0% / 0% / 0% / 68% / 28%

Defenses:

โ–ธ Endurance: 20%, Threshold: 236

Used skills:
quiet wolf
sly forge
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since the 40% more dmg is too attractive

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but I guess I have no other choice but to abort it

wintry flame
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it's 30% now

quiet wolf
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You have to think though that the - pen % is going to be a bigger multiplier than a 30% more.

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I would take 100+ pen vs. 40% more even. On absolutely any build.

wintry flame
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makes me less likely to take it lmao, I can get 150 cold for all minion and benefit from armor node if I lose 30% multi

quiet seal
sly forge
wintry flame
quiet seal
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Now they gutted Evolution's End I'm assuming Death Rattle would be BiS again? (Cold crit mages build)

sly forge
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if you have x cold res you have (x-int)/5 added cold pen

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and if you focus on stacking you should have 400+ cold res

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@wintry flame people have stacked 700+ fire res for builds they really focus to stack them

quiet wolf
# quiet seal I wish I had tried both last season so I could have compared, but my gut feeling...

It depends on the total number of multipliers available on the tree. If you are using the new mage mana stacking + the flat... it MIGHT be worth it if you can get to like 1k mana.

But if you just have about 250 mana, and don't scale that well for the mages, then it kinda sucks more. Plus, you still don't have a crazy amount of more multipliers in those trees. Even less in the Skeleton Archers too.

Most of it comes down to the math. Just remember though that the pen is probably going to be a 10x + multiplier as one of the last ones.

Also, most of the minions damage is addative not multiplicative. Your biggest pools are all stuff like +150% addative on belt and ring and relic.

quiet wolf
wintry flame
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Death Rattle, Omnis, or Nihilis

wintry flame
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I'd just rather like get enough res to cap, get cold res shred somehow, then stack int

sly forge
wintry flame
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cold res shred is equivalent to 125% cold res for one blessing

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oh yeah I know about this but res has a double purpose here

sly forge
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ah wait

wintry flame
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res is insanely valuable in this setup and you get a lot of DR going channel ghostflame

quiet seal
wintry flame
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The question is how good will blood golem army be

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Hmmmm

quiet seal
quiet wolf
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Also, with Pen don't forget that you get a damage multiplier in 2 forms.

If you get a modifier adding resistance to the monsters they gain reduction against you.

IE you have 750 damage and they have 75% res. You do 75% less damage, vs. Pen makes that negated if it brought down to 0, and then adds even more in the end if you bring it to negative.

Having 270 flat vs. 150 flat would make the 270 flat way worse against resistance reductions.

I would happily take less flat and have the ability to drop mob res into the -X% for even more damage vs. having my huge flat scaled numbers just get rescued by a huge %.

quiet seal
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Man I love theory crafting in this game so much!!! hehe

sly forge
wintry flame
#

I remember a time I wasn't point starved on Necro smh

quiet wolf
wintry flame
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negative

quiet wolf
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Sadness, figured. That would have been silly.

wintry flame
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it's specific to just the bone shatter proc

quiet wolf
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Boooooo

sly forge
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hmm

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ok so for cold skel magee

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should go for original lich item

wintry flame
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yes

sly forge
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and forget 30% more dmg

wintry flame
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correct

sly forge
#

and yeah I will still try to stack cold res if possible

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now

quiet wolf
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Honestly the version to try is Shatter Cold Golem. You can get roughly 400%+ CDR for minions with Formosus.

Run Lich then too with that and just watch your Golems slap everything with Shatter. Hahaha

sly forge
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idk if cold version is better than HS mage

sly forge
wintry flame
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250% DE every ~2 secs

quiet wolf
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Freezing Grasp sorry, lol.

wintry flame
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Blood is 1800% DE every ~2 secs

sly forge
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btw

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how do you dread shade golem?

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again forget 30% more dmg?

quiet wolf
# sly forge how to get 400%+ CDR?

New modifier on the new boards. Refracted slots get 50% increased suffix effect at T7. Lucky rolls.

Add that with the 20-30% effect from another T5 suffix/prefix roll, then 60% from the Relic.

Helm gives some as well and the. Formosus gives some too.

With Refracted slots being potentially 130-150% effect and 60% from relic you can get 5 of these slots with one of the boards.

23% x 5 ร— 3.1 = roughly 355% + 23% helm and 40% from amulet.

wintry flame
#

most cases I am forgetting because of armor and vitality stacking.

No vit stack, no lich buffs, solo minion or 5 minions = All For One

quiet wolf
#

Pyramidal Altar with GG T7 effect of idol rolls will probably be the most under-ratedly OP thing this entire season.

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If you get bee idols there it can literally give you 4x your bees. ๐Ÿคฃ

sly forge
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which does not get 60% fron relic

quiet wolf
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Ghost Flame can be free with the same setup. Mana stack and you can get thousands of ward for stacking ward per second froM Ghostflame and current mana gained as ward.

sly forge
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not sure about ghost flame

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I prefer build that deals at least dps like flame wraith

wintry flame
#

Abom still gets insane CDR now with the Prophesied altar

quiet wolf
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Lol, Ghostflame + Witchfire + Aura of Decay Fire = easy mode immortal auto-farmer.

sly forge
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I consider flame wraith to be the minimal viable dps minion build

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and I focus on bossing to kill time

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say uberroth

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i can see flame wraith having hope against uberroth by stacking int+res next season

quiet wolf
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Sentinel will be the biggest abuse, lol. You can get 100% fork chance for Shield Throw, haha.

wintry flame
#

oh many I am struggling with crit on Blood Golem smh

quiet wolf
#

100% Divine chance.

quiet wolf
wintry flame
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acid skin doesn't get scaled with % crit mods tho

quiet wolf
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Death Rattle doesn't give that much DPS vs. getting to 100% crit with Acid Skin.

wintry flame
#

I am doing frozen

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for minion CDR

quiet wolf
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Ah! Yeah. Fair, lol.

wintry flame
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and % cold dmg

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since I use lich's

quiet wolf
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Hmmm, Golem does suck in that regard lol. All the good flat minion crit is skele.

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Could try to get Minion Crit on Idols with CDR and scale effect.

wintry flame
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I already do

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I have 10 base crit lmao

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like wtf am I supposed to do with this

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and going golem army I want skeletons

quiet wolf
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Funny thing with cold Golem is that the spell damage for the Grasp is that it scales at 250%. So Lich is insane value.

wintry flame
#

that's garbo tho

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Blood is 1800% DE per cast

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at the very minimum 900%

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for ST

quiet wolf
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You said you were going cold though right? Why split the scaling when the pen doesn't effect blood? Or are you going to go T8 lich for flat?

wintry flame
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the only thing split is my base damage and a bit of dmg from weapon

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most damage is cold so I focus cold

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plus you get 2 extra multis with apogee

quiet wolf
#

Where are you getting the 1800%?

wintry flame
#

300% DE per hit, 6 hits over 2 secs per cast.

quiet wolf
#

What node though? I don't see the 300%.

wintry flame
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6 x 300 = 1800

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it's just bae Sanguine

quiet wolf
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That is silly. ๐Ÿ˜‚ ๐Ÿคฃ

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That % MIGHT be worth trying the math out on a T8. Lmao.

wintry flame
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yeah I could do t8

quiet wolf
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I feel like they didn't test that very much, lmao before slapping 300% on that.

wintry flame
#

it has terrible QoL

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so idk might be fine

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no homing, so orb can miss lmao

quiet wolf
#

Fair. The first 3 Google links I saw where how bad it was at hitting packs of stuff. Lmao

wintry flame
#

yeahhhh

sly forge
#

so is fire the worst version of golem now?

wintry flame
#

no I'd say it's the best

old hull
#

It won't typically hit a single enemy with all ticks, plus golem has junk multis aside from the new skele mulchers

sly forge
wintry flame
#

I was testing offline and idk if they increased it's target range or if it's offline but seems better than when I last tested it omegalul

wintry flame
sly forge
#

hmm will it has more dps than wraith I wonder

wintry flame
#

no

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probably not

sly forge
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that's unfortunate

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but well they are tankier

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seems my only candidate left is HS fire mage

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right now I want to focus on two minion necro builds only

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one is abom and one is a fire build

quiet wolf
#

LMFAO..... if the game counts each Idol as its own source of CDR as multiplicative, you can get a 6 second CDR to be a .18 second CDR with the idol layout I listed + the 100% in tree for Mages for the Deathblossom. So at some point the CDR will cap out faster than the animation can trigger. Lmao ๐Ÿคฃ ๐Ÿคฃ ๐Ÿคฃ

wintry flame
#

what do you mean each idol as own source of cdr multi?

quiet wolf
#

Some skills in game the pools are multiplicative with eachother vs. additive. IE. 5 idols at 77% CDR would be 1.77 * 1.77 * 1.77 * 1.77 * 1.77 vs 5 * 1.77.

Even if it is addative for the pool, it still can get below 1 second.

wintry flame
#

all CDR is additive

#

in the case of minion CDR

quiet wolf
wintry flame
#

Yeah I meant in this case

quiet wolf
#

Minions is addative too, correct. But if it was that would be funny.

wintry flame
#

I know there were some skills with that but it's not that common

quiet wolf
#

Thankfully it isn't, honestly you couldn't use it anyways. You couldn't get the cast rate to be fast enough probably to make use of 5 cast a second.

#

Even trying to stack enough cast speed for 3 per-second might be too much.

#

Still going to be fun trying to get it to below 1 second CDR.

#

Might not be possible though for that.

mystic flame
#

how do you survive the HP degen from Aura of Decay, Marrow shards and Unclosing Wounds on Rip Blood Warlock build ?

old hull
#

You can just run ward, AoD doesn't do much self damage

viral belfry
#

Never made a Necro before and wanted to theorycraft something with Volatile Zombie Spam + the new ash wake boots, but I am stuck on which 5th skill to spec (apart from not really knowing if this will work at all but thats the fun of it). Any Ideas?
https://www.lastepochtools.com/planner/BrX7jrZ5

stuck owlBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Acolyte (20) / Necromancer (78) / Lich (10) / Warlock (5)

General:

โ–ธ Health: 2,221, Regen: 20/s
โ–ธ Mana: 223.14, Regen: 17.52/s
โ–ธ Ward Retention: 360%, Regen: 128/s
โ–ธ Attributes: 15 Str / 12 Dex / 130 Int / 2 Att / 14 Vit
โ–ธ Resistances: 63% / 63% / 87% / 93% / 93% / 277% / 62%

Defenses:

โ–ธ Endurance: 20%, Threshold: 444
โ–ธ Dodge Chance: 2% (48)
โ–ธ Armor Mitigation: 26% (1,165)

old hull
viral belfry
#

Ah nice, I was considering it but was unsure how much infernal shade and dread shade interfere with each other bc of the shade limit. Guess thats not as much of an issue?

turbid kayak
#

reminds me of D4

#

What's the best pet build in S4 for Aco?

old hull
#

Really infernal shade might not provide much benefit for a zombie build, they don't really get affected by cast speed much

sly forge
#

in season 4, can you still let other classes like lich use legendary items with increased mana affix?

#

since in season 3, you can still let sentinel craft legendary items with increased mana affix, then pass the item to lich

#

can you still do so in season 4?

viral belfry
#

But then again if I unspec it I am missing a 5th skill again xD

old hull
#

Yeah, an eternal struggle lol

#

Maybe a fire golem would be nice to hold your dread shade?

viral belfry
#

That might be great, I had it setup to autocast on Volatile Zombie but I just realized that would drain my Mana way to quickly

#

altough since I have Grand Sacrifice in the Volatile Zombie Tree it would just sac the Golem at some point while spamming zombies hmm

sly forge
#

Hmm now thinking again

#

Maybe HS death knight is not a good choice vs uber

#

They will receive increased dmg from death rattle

#

And the lone watcher node of dread shade will make them receive even more damage

#

Unless they could deal a lot of dps

gloomy skiff
#

Hey, I have trouble deciding starter acolyte build between rip blood necro (following volca build) and skelepop necro (following pinchingloaf build)... Any advice on which has best potential ?

patent drift
old hull
#

Wasn't that just the increased effect from missing health? If so, yeah I think that works now

turbid kayak
#

whats better zombies or abom build in s4

autumn bough
#

zombies better clear abom better at everything else

#

also 2 different masteries

left whale
#

Skele mage got some crazy buff, gonna try that this season

turbid kayak
#

i usually like being realy tanky

pearl gulch
autumn bough
# turbid kayak Which is tankier?

zombies oneshots 2+ screens around so thats more tanky if you play well, if not abom has way more raw ehp and also hides behnind summons

vale jacinth
obtuse quest
autumn bough
#

๐Ÿ™

quiet seal
stuck owlBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Acolyte (21) / Necromancer (72) / Lich (10) / Warlock (10)

General:

โ–ธ Health: 3,962, Regen: 23/s
โ–ธ Mana: 1,536.51, Regen: 16.56/s
โ–ธ Ward Retention: 337%, Regen: 146/s
โ–ธ Attributes: 11 Str / 11 Dex / 161 Int / 11 Att / 34 Vit
โ–ธ Resistances: 66% / 159% / 69% / 72% / 89% / 98% / 98%

Defenses:

โ–ธ Endurance: 54%, Threshold: 1,188
โ–ธ Dodge Chance: 2% (44)
โ–ธ Armor Mitigation: 36% (1,891)

obtuse quest
#

Cause of the relic

#

At least it does it's intended job! UNLIKE A CERTAIN SKILL

pallid plume
#

Hey gang, how is abomination necromancer without any of the skill swap stuff ?

If im just playing mages + skeleton + abom + buffs?

pearl snow
vale jacinth
obtuse quest
obtuse quest
#

๐Ÿ”ซ

pearl snow
#

LOL

#

My Poison AoD lich made it to 500CR at least XD

#

you can farm worse than witchfire!

#

Also no notes about a bleed fix for Bone Curse so its prob still not amped by generic

#

I kinda wonder if Ignite CB is gunna actually do well with AoD doing Ignite and Fire Res Pen

wintry flame
#

although I'd recommend swapping at least 1 skill to summon 6 zombies and then swap back so you can hit the 20 summon limit

summer breach
wintry flame
pearl snow
#

Did anyone ask if the other nodes for Wandering Spirits now also convert for the Flames of Midnight ring? I saw patch notes on the Putrescence stuff but the Fire Shred / Damned Chance nodes didnt convert either

azure dawn
#

Did flame whips get a buff?

pearl snow
#

Flame Whips just properly convert now

#

And also swap targets if they go immune

#

QoL and new build setups basically

azure dawn
#

Uber viable?

pearl snow
#

It always was

#

Flame Whip was the first warlock uber build

azure dawn
#

nice the whips do look cool

summer breach
pearl snow
#

Now youll be able to bleed whip or poison whip (though poison is not a poison hit)

wintry flame
summer breach
#

Alright ty

wintry flame
pallid plume
azure dawn
pearl snow
#

Whips are super fun, just slow at mono clearing

autumn bough
#

thgis patch is zeckars fault

pearl snow
#

LOL

wintry flame
autumn bough
pearl snow
#

I really hope someone forgot to be more detailed somehow for the Wandering Spirits patch notes. Am I crazy to think the ring only converting the Spirits Spectral Putrescence sounds incredibly incomplete

#

theres a couple nodes that only work with the fact that they poison when you pick up that node. I was hoping itd work with ignite after the swap etc since we do have that tech already

brazen wigeon
#

can wraithlord eat bees?

#

and is profane bloom for skeletal mages converted if you take fire/cold mages?

obsidian glen
#

Mana Flay lich didn't work without gear? What build on Lich should i play for starter to reroll into mana flay later?

lost gale
#

Does the ailment prolif on fissure initial hit interact with flame whips at all? It says modifiers to the fissure rather than the spirits work on the whips

#

could be a pseudo AOE thing, though I doubt ailments are close to the best way to play it

lost gale
#

WL will eat every minion that isn't the wraiths it summons

wintry quarry
#

Does the acolyte have any builds based around sequencing abilities for a big payoff?

lost gale
#
  1. cast bone curse to summon bone walls (they're minions technically)
  2. use profane veil to eat those bone walls and summon supercharged volatile zombies via the apocalypse node
  3. detonate those supercharged volatile zombies with chaos bolts
  4. cast curses to reduce the cooldown on profane veil in downtime
  5. repeat
wintry quarry
#

Thank you, I must look into this

lost gale
#

@autumn bough posted an updated version for 1.4 in this channel in the last few days

autumn bough
#

i have mine in community builds and liz posted official both on maxroll

autumn bough
wintry quarry
#

I'm trying to see how far I can make every class into a faux-bladedancer

lost gale
#

Infernal Shades necro is sort of a combo build like that too, though it's largely automated

#

timing is really important

wintry quarry
#

The automated stuff makes me ree because it's so close to the idea but just short in execution

lost gale
#

you have to respond to the automated spell triggers appropriately to deal the amazing damage the build is capable of

#

the tl;dr is volatile zombies exploding triggers both infernal shades on the ground and sacrifice, a node in sacrifice makes infernal shades that already exist do massively more damage but have a dramatically reduced duration (2s IIRC). That's automated.
Then you cast dread shade to refresh the really short duration on the infernal shades to keep them going for longer, you can refresh them twice

wintry quarry
#

That could fit

lost gale
#

so yeah there are a few options

autumn bough
#

And kills dummy in 10 seconds with proper rotation

wintry quarry
#

@autumn bough No, just knowing the possibility exists is good enough. I want to figure it out, now.

autumn bough
wintry flame
#

if I had new HS Mage tech who would want to hear it?

wintry quarry
#

I'm trying to build one of each class. I already know I love flow bladedancer and I worked out a erasing strike+void cleave void knight

#

I'm working on the classes I think I'll hate the most, then circling back to bladedancer

pearl snow
wintry flame
#

pshh what you mean

pearl snow
#

Insider info the patch really is your fault

wintry flame
#

๐Ÿ˜ฎ

#

okay my secret then

#

my bad I won't ruin anymore

wintry quarry
pearl snow
#

what the

#

I knew the real secret was going pyromancer archmage

#

you just throwing everyone off

wintry flame
#

no no that's troll

pearl snow
#

bro you cant call me out like this

#

my rip blood archmages kek

wintry flame
wintry flame
#

can be 200%+ more multi

pearl snow
#

wait a second

wintry flame
#

๐Ÿ˜„

pearl snow
#

IT IS UNCAPPED AND IT SCALES FROM YOU

wintry flame
#

and bees can be immune for 4 secs soooo

#

spam spam spam = more dmg ๐Ÿ˜› lets gooooo

pearl snow
#

I had a feeling when Agent specified it works off us that we may do some weird spawning stuff

#

Jungle Potions with bees slam

wintry flame
#

yuppp

pearl snow
#

yep

wintry flame
#

and you get regen lmao

#

easy defense babyyyy

pearl snow
#

ooo we get to dodge

#

I have been playing around with rip blood but we wont talk about that, this isnt worth it at all lmao

#

I think Ignite Lock might go a little nuts too IF and its a very BIG IF Wildfire is actually improved to the degree im hoping

ashen bluff
#

26 bees per 10s on idol corrupts right? <_<

pearl snow
#

bees on idols, bees on belt

#

bees on idol corruption maybe amplified by idol altar prefix / suffix??????????????

quiet wolf
#

Could be fun with Bone Curse and damage scaling on it. Or Bone Curse Bleed + Spirit Plague Bleed.

#

Funny thing too is the ward gain on minion death could be silly. Just need a way to effectively find potions. Could do a party with a Ballista I guess...

lost gale
quiet wolf
quiet wolf
# ashen bluff

Hmmmmmmm... could get 2 golems easily from tree, or get 3 easily from Aaron's. But issue is that you lose chest for bees. I suppose you could use the primal set ring then to complete them both and use Aaron's + belt.

#

I just don't know how fast your potion gain would be at only a 5% chance. Does potion chance scale that 5?

ashen bluff
#

I mean it'd just be an additional way to recover em, generally potions spawn quite well with any inc chance to find

quiet wolf
#

Just sucks to drop to only 9 potions slots vs. 19.

#

19 at boss spawn could potentially just nuke bosses anyways. 152 bees is silly, especially when they don't start ticking down for 4 seconds.

#

I suppose with enough potion chance you could probably get 4-5 each time a boss phase transitions.

ashen bluff
#

generally being able to set idols up for like... 27 bees base is kinda silly

quiet wolf
#

Or you could just use relic and Queen then.

vale jacinth
#

5% seems too low unless ur scaling giga cast speed to double hit minion with two skills ripblood+marrow shards to ooze out bone nova so max to get is two so 10% per hit and pierce hit ability hmm maybe that idea could work

quiet wolf
ashen bluff
#

that's what 50 minions active before you spam potions

ashen bluff
vale jacinth
ashen bluff
#

twinned with sanguine that should generate

quiet wolf
vale jacinth
quiet wolf
# ashen bluff twinned with sanguine that should generate

6 second CD sucks though. At 6 second it is literally a wash. Unless you go all the CDR idols with bee corruption. But even then at only 110% effect with perfect rolls, even at 5 idols it would only be 264%.

That does take it down to a 1.64 CDR on Sanguine though....

Hmmmmm....

So that would be 10.2 ticks per second though.... seems like a decent way to spawn potions.

pearl snow
#

oh and cast speed

#

was a vomit ignite setup

quiet wolf
#

And at that rate I just want potions, and purely potions. Lol.

ashen bluff
#

it'd also be something that's active for 3s after they cast it and then they hit regularly

quiet wolf
ashen bluff
#

2 / 3 whatever

#

they throw it out it hits then they throw it out again and use their melee shit in between <_<

lost gale
vale jacinth
#

Are you arguing that 3 blood golems hits more on its own then two golems getting hit by giga cast speed and two skills at once?

leaden hill
#

How are acolytes this coming season? Haven't played since launch

quiet wolf
#

Hear me out..... bleed conversion.... forgo Bee Queen. 2 set Bee with Wep + Cata. Pebble Belt and Relic. Primal Bleed Gloves with splatter for clear...

Could only get 40-50 bees per burst of full potions vs. 152, but you could probably sustain clear for echoes way way more.

vale jacinth
quiet wolf
#

Honestly with potentially max 420%+ CDR for Mages and 320%+ for minions, Idol cooking has given way to some crazy stuff. And in Bees and it truly chef's kiss this season! ๐Ÿ‘Œ

ashen bluff
#

esp cos then I don't have to use rip blood or w/e

#

I'm not actually doing this build

#

like okay bee corrupts maybe on the regular mages build is worth

#

and bee set with legends is probably a very valid starter

quiet wolf
#

The version I wanted to go would be strictly curse and spell damage effect too. My thought it max their attack speed and frenzy effect as much as possible and then just ramp more % multipliers in Bone Curse to make any hits just nuke bosses. Like old school Bone Curse minion ball builds.

brazen wigeon
#

hm, bees sacrifice autobomber?

quiet wolf
#

That is why I was looking at 152 bees to just nuke.

#

Could do the Sacrifice too, lmfao... 152 bee sacrifice wave seems okay.... I guess.

#

Just a "few"...

lost gale
brazen wigeon
#

I wonder how much power skeletal mages got now

#

I guess their damage was buffed

ashen bluff
#

so you'd have to what penance pearls and bone curse affects minions?

brazen wigeon
#

I really like auto-reassembling skeletons and have mages blow em up

quiet wolf
#

Lmao, okay that does me me wanna commit to bees now...

#

I dont even care if it is good, I just wanna see how bad my computer will melt with almost 200 bees exploding in a chain.

brazen wigeon
#

death knights with this might be funny

#

along with mortar

#

which now does like 4x damage that it did before

quiet wolf
ashen bluff
#

I personally like the staff but I gotta admit its not worth

#

The less is just too high

quiet wolf
#

That 63% is horrid feeling.

brazen wigeon
#

like they are fired in sequence?

quiet wolf
brazen wigeon
#

or rather you would have each casting one huge skull

ashen bluff
#

they also removed the +6 projs or w/e from the DK HS node

#

so there's no point maxing for projs

#

when the +projs was there still I believe I mathed it out to being a decent option for dot stackin for ST

quiet wolf
#

They fire in sequence, but that 63% multiplier is done first before yours, so you lose out on 63% flat essentially, makes all your multipliers after just trash. Souls has a horrid DE for flat too, so it hits like a wet noodle.

#

The 63% effects base DoT as well, so again, all your scaling after sucks a lot more.

ashen bluff
#

if you wanna do hit dmg with souls you go for 1 big one yeah

quiet wolf
#

Do that and Aura of Decay to fire to make them have less fire res.

ashen bluff
quiet wolf
#

They watch as they cast 1.1 CDR for 7 Mages... hehe.

quiet wolf
#

How many projectiles is max with that staff?

brazen wigeon
ashen bluff
#

uh... 9-11 if mana scalin for hit or not on hs

quiet wolf
#

?!

ashen bluff
#

then % chance for 6 extra that can be capped

#

so 15-17 per mage

vale jacinth
brazen wigeon
#

could be funny warlock interaction

stuck owlBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Acolyte (21) / Necromancer (92)

General:

โ–ธ Health: 2,712, Regen: 22/s
โ–ธ Mana: 566.58, Regen: 9.12/s
โ–ธ Ward Retention: 105%, Regen: 8/s
โ–ธ Attributes: 28 Str / 14 Dex / 35 Int / 14 Att / 27 Vit
โ–ธ Resistances: 58% / 80% / 80% / 50% / 131% / 165% / 55%

Defenses:

โ–ธ Endurance: 77%, Threshold: 705
โ–ธ Dodge Chance: 2% (56)
โ–ธ Armor Mitigation: 36% (1,933)
โ–ธ Block Chance: 41%, Mitigation: 26% (480)

quiet wolf
#

So let's say it is average 11 souls per cast with 9 min but a 40% chance at 6 extra so make it 2 all the time.

35 damned damate at 7 times per cast = 245 damned damage.

12.95 damned damage (63% reduced) at 11 projectiles at 5 casts = 712.

Okay so I stand corrected... it does almost 3x more...

Damn... that might actually be worth trying!

#

At 3x damage, I didn't even think of the Spirit Plague too, triggering 55x per cast cycle.

brazen wigeon
quiet wolf
quiet wolf
#

Either way 5 vs. 7 for single vs. sequence it is worth more.

brazen wigeon
#

from 6 sec CD to 3

quiet wolf
brazen wigeon
#

also staff give -63% dmg but mages got also more damage per mana node with which you need like 200 mana to offset the staff

ashen bluff
brazen wigeon
#

what do you mean my proccing spirit plague?

quiet wolf
#

Yeah, scaling will help, but that are scaling us available to all the builds, so I was just comparing the strict impact of the impact from the -63%.

ashen bluff
#

yeah as I said I'm a fan of the staff

brazen wigeon
#

I did the kaboom necromancer last season (mages blowing up skeletons) but mages damage sucked even when boosted heavily

ashen bluff
#

but its probably not worth it

brazen wigeon
#

it could not match abomination at all

#

but it was lot of fun

#

entire screen exploding and shaking

leaden hill
#

What is thee build for acolyte this upcoming season?

brazen wigeon
#

abomination?

quiet wolf
#

Also, you can do Bone Curse too...

brazen wigeon
#

maybe exploding bees with cruealty

#

cruelty

ashen bluff
#

wait doesn't the blood golems sanguine orb recover during effect <_<

quiet wolf
ashen bluff
#

how much cdr do I need to give em to get that to sub 2s

quiet wolf
#

Legit that HS Death Blossom build with Curse of Perseverance might be clutch. Lol.

brazen wigeon
#

fire golems exploding skeletons could be decent?

#

this got buffed for CD recovery speed for more hungering souls lol

quiet wolf
#

......... at 5 mages with Curse of Perseverance and max CDR it is 50 hits per second with Mages and Death Blossom... wtf...

#

That is just Mages alone. Not to mention the multipliers are going to be insane then for mana scaling too.

#

I might have to go MG this league just to be able to buy my Idols I need, haha.

ashen bluff
#

meanwhile each zombie can easily vomit like 3k stacks of your choise of damned / ignite / poison per second

tender halo
#

do we think the idol affix will override isolation? or no

#

and if yes will it apply to mages too, or need to test both

wintry flame
#

no

tender halo
#

damn, back to trying to get hungering souls back to 0 cd for mages

ashen bluff
#

gettin em to 1s takes what 500% cdr

#

which I dont think is achievable

#

you can get is it 6 idols in refracted slots w 22% cdr roll

tender halo
#

ya i was gonna use that pluss the base 100% from

#

so afaik 100% brings souls from the mage to 3 sec down from 6

ashen bluff
#

formosus goes to 40?, tree is 100%

tender halo
#

ya it just sucks thats its cold damge too

ashen bluff
#

so perfect idol altar is like.. somewhere north of 400% total

tender halo
#

i dont think there is a way to convert hungering to cold

ashen bluff
#

which ends you at 1.2 ish I believe

tender halo
#

I'll have to test to see what feels good

#

But i need to make sure it can do enough damage to begin with tbh

ashen bluff
#

if you drop formosus its around 1.3s cd

#

if youre doing damnation anything below 2.5s is great, lets you maintain stacks

tender halo
#

my thought was the overpowered soul crit build from mages but idk if it can scale enough tbh

ashen bluff
#

if you go hs crit you go one big soul node

tender halo
#

ya that was my plan

#

then have all the mages casting it at the lowest possible cd with while stacking mana for damage scale

ashen bluff
#

zeckar did a good crit build dont have the link right now

tender halo
#

ill look it up

quiet wolf
stuck owlBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Acolyte (23) / Necromancer (75) / Warlock (15)

General:

โ–ธ Health: 5,001, Regen: 213.3/s
โ–ธ Mana: 118.51, Regen: 8.88/s
โ–ธ Ward Retention: 70%, Regen: 40/s
โ–ธ Attributes: 9 Str / 9 Dex / 24 Int / 9 Att / 82 Vit
โ–ธ Resistances: 104% / 108% / 68% / 20% / 20% / 200% / 166%

Defenses:

โ–ธ Endurance: 67%, Threshold: 1,150
โ–ธ Dodge Chance: 1% (36)
โ–ธ Armor Mitigation: 18% (605)

quiet wolf
#

I need to fix res and def layers, but a base idea at least.

vital verge
ashen bluff
#

yeah none of these are buffin the mages

#

also not doing mana scalin is leaving free multi on the table

tender halo
#

why do they lock egoism behind those two other awful nodes

ashen bluff
#

I know dks have a good base crit but not sure if thats like a global buff or just their melee

quiet wolf
#

That build is a total meme too. Just calling it "Opps! All Ailments!"

nocturne viper
#

was Dance with Death passive fixed, and now properly gives u the damage bonus?

wintry flame
sly forge
#

anyone know why mexroll recommend physical flame whip here?

#

I thought fire damage is good?

pearl snow
#

It is, but since its fixed now to actually convert properly and do Phys dmg they most likely are taking advantage of bleed. Bleed chance is way easier to get lots of compared to other ailment types

#

Both types will probably be able to go to Uber anyways

sly forge
#

well since most of dmg is from crit

#

why do we care about bleed?

hidden sable
#

the +1 level and movement speed belt is nice, phys aura of decay is nice, few other little things like that make phys cool

pearl snow
#

Fissure of Wrath in Fissure tree gives spell dmg per ailment chance its converted to

#

Whips get that spell dmg

#

your main spell damage all comes from your ailment chance

sly forge
#

let see

#

techninally it is easier to farm gear right?

hidden sable
#

being phys probably scales bone curse a ton too

pearl snow
#

I mean rng is rng and some bleed uniques are on the rarer side

hidden sable
#

fire gear is stupid easy because of soulfire bastion gear

pearl snow
#

so like not really about the same. Optimal rings might be way easier though

sly forge
#

otherwise in their gear I see that ignite is as easy as bleed

#

since their only bleed source in their gear is in their 2h sword

#

which can be replaced to ignite if you want

#

ah wait we have thorn slinger

#

which can be replaced by immolation belt for flat damage anyway

#

and we can receive 1.4 more dmg from thorn idol

pearl snow
#

there are so many ways to build it

sly forge
#

and I can use profane veil to apply bone curse

#

at least the old flame whip did so and soloed uberroth easily

hidden sable
#

uberroth has been powercrept hard

sly forge
hidden sable
sly forge
#

so uberroth will be easier to kill now?

#

well for flame whip I guess I will stick with my current fire version

#

which deals 1.4 more dmg and has immolation belt for flat spell dmg

#

and we can get a lot of idols with ignite chance too

lusty heart
#

ok, so ive picked my starter and got the recommendation to save my first spec for hungering souls. i tried it and that aint it for me chief so how do you all prefer to go from 1-20?

pearl snow
#

Rip Blood is usually easy

lusty heart
#

splatter, arcane absorbsion, bleed?

pearl snow
#

just bleed is fine. you just use your minions alongside you as you unlock them to help out

lusty heart
#

will have to test it out

night hemlock
#

Just keep running and drop spirits as you go

#

Rip Blood for spell damage

lusty heart
#

i got time to give that a shot too. CDR to start then grab damage/speed?

dense crow
stuck owlBOT
#
Game Cycle / Version:

Shattered Omens / 1.4

Class:

Acolyte (20) / Lich (10) / Warlock (83)

General:

โ–ธ Health: 1,485, Regen: 20/s
โ–ธ Mana: 161.51, Regen: 11.2/s
โ–ธ Ward Retention: 154%, Regen: 25/s
โ–ธ Attributes: 2 Str / 2 Dex / 57 Int / 2 Att / 3 Vit
โ–ธ Resistances: 236% / 39% / 39% / 104% / 39% / 137% / 62%

Defenses:

โ–ธ Endurance: 20%, Threshold: 297
โ–ธ Armor Mitigation: 9% (205)

pearl snow
#

Your weapon is usually wanted for curse damage

#

as a more multiplier

dense crow
#

True. Shame.

#

That one set weapon, right?

pearl snow
#

yep Sinathia's

#

Ive got a written guide I recently updated

#

Though it could be done where you just use Witchfire for clear in monos

#

that does smooth out a lot

dense crow
pearl snow
#

Mono clearing is SUPER rough

#

on whips

dense crow
#

Ooh, then maybe that's not too bad

pearl snow
#

all whips are single target

#

so you kinda just murder everything 1 at a time

dense crow
#

cause yeah I just like the idea of running around with aura of decay on and spreading witchfires

pearl snow
#

If you wanted to phys convert you can use the Carrion gloves to get AoE explosions too

dense crow
#

Sliding around ghostmode, spreading witchfire, ignites and damned. Then also fissure every now and then it's needed.

#

Assuming I can sustain ghostflame. It looks like it got increased mana costs since last I played it.

pearl snow
#

Ghostflame is pretty hard to sustain unless you dedicate idols to it as well

dense crow
#

Hm, I see. Then maybe something else. Is there any other 'auto' way to get your damneds out, for witchfire?

#

The other option I figured was to use fissure for traversal skill I suppose.

pearl snow
#

well you need to proc overloads so you need some way to get like 20 stacks of either first before the next cast will then create overload buffs

dense crow
#

Oh, whoops. Yeah darn I guess I gotta cast something then

pearl snow
#

I used Chaos Bolts, others have gone Hungering Souls, but all in all its usually a whole thing of cast first a few times

#

then run with Witchfire

#

BUT with AoD now

#

you just need Damned stacks

#

unfortunately I dont think it hits so you cant full automate

dense crow
#

Yeah. Hm. And crap I just noticed that malatros converts fissure from Necrotic/fire to full fire.

pearl snow
#

Yep

#

If you wanted your idea, Id look into phys convert with Carrion

dense crow
#

Carrion?

pearl snow
#

replaces witchfire for clear and you dont have as much clashing for resources

#

yeah lemme link it

#

it gives your kills bleed explosions

#

could help a bit

craggy flax
#

anyone know if the Abomination Destruction Engine Bug was ever fixed? (where the Abom would sometimes sacrifice itself)

pearl snow
#

I thought it was last season in a hotfix somewhere

dense crow
# pearl snow

Oh that does look fun. Though, what's the single target option there?

pearl snow
#

Still Whips

#

but in S4 they now actually convert to phsyical

dense crow
#

Oh cool

pearl snow
#

so you can stack Bleed Chance and with carrion other types will convert to Bleed

dense crow
#

Yeah I saw that, which sounds pretty solid.

#

Gonna still try the fire whips/witchfire first. If I can manage the ghostflame mana, I can just tap it when I need to, to trigger the witchfire.

#

Or I guess walk around like a SCHLUB, and just use ghostflame as needed.

#

Shoot, with that build, I don't even have a readily appliable curse to get my haste x_x

pearl snow
#

fissure is the curst basically

#

I think torment still applies

#

I forgort

dense crow
#

Oh does it? I know it said it replaces ghosties with whips

#

I just assumed torment no longer happens

pearl snow
#

let me double check im updating my loot filter in game so its an easy check

dense crow
#

Otherwise, my only sources of curse I can do at will are veil and desecrate from ghost flame, but that second one seems especially awkward to do lol

pearl snow
#

No torment, but if you grab acid skin on the tree that works

dense crow
#

Oh sick

pearl snow
#

that one

dense crow
#

Yeah I've got that on there, but mostly only because with spine, you have like a million skill points and half aren't applicable to fissure when using it lol

pearl snow
#

true, though Acid Skin makes it crit viable

dense crow
#

Yeah, seemed pretty solid of a choice for a single point

tender halo
fading topaz
#

Lich or Warlock, I cant decide which one to start this season๐Ÿ˜ตโ€๐Ÿ’ซ ๐Ÿ˜ตโ€๐Ÿ’ซ

fading topaz
lusty heart
wintry quarry
#

Why does no one seem to use Chthonic Fissure for surfing?

obtuse quest
#

You mean the movement node?

#

The one that has such a horrible cooldown that transplant is leagues better?

wintry quarry
#

Yea, on the face of it I don't see a way to reduce its cooldown

#

But I far prefer this over the ugly dual fissuring that everyone seems to do

obtuse quest
wintry quarry
#

The dual fissure looks like you're about to rip open a butthole

obtuse quest
#

When you can only generally have one

#

Double DPS is no joke

wintry quarry
#

Naw, miss me with that

#

I'd rather just go with the one that lets you have more than one fissure at a time

obtuse quest
#

Which is technically worse than double fissure

wintry quarry
#

I believe Chaos Bolt has a node that lets you lengthen the duration of each fissure

#

So that could be fun

#

You go around painting fissures and then try to keep them up as long as you can

obtuse quest
#

That requires you to directly cast it, yes

wintry quarry
#

That sounds fun

obtuse quest
#

For auto setups, that is L

wintry quarry
#

There is no such thing as a bad fissure, only happy accidents

#

Let's go paint

obtuse quest
#

And tbf you're still extending 150% fissure comapred to 200% fissure

#

SO if we're talking about meta wise...

wintry quarry
#

I knew you would say that

obtuse quest
#

300% mana comapred to 180% mana as well!

wintry quarry
#

There's something I learned from playing my Void Knight though

obtuse quest
#

Sunderer's use case is that you want that fissure DoT (and don't care about spirits) very badly, or are playing hit fissure.

wintry quarry
#

Abyssal Echoes has one of those typical nodes that require you to cast it directly, I believe it's Nether Coating. You have to cast Abyssal Echoes directly to gain the buff

#

Void Cleave has a node that makes you cast Abyssal Echoes after Void Cleaving

#

The Nether Coating did actually proc after casting AE via VC

#

So "direct" casting is a bit looser than we think

obtuse quest
#

TO be fair, it says "You cast"

wintry quarry
#

Yea

obtuse quest
#

MOST procs do not use this wording.

wintry quarry
#

Yup

obtuse quest
#

Chaos Bolts from Fissure doesn't use this wording.

wintry quarry
#

Yup

obtuse quest
#

Nor does it work because I have tried it.

wintry quarry
#

Too bad. I'll probably try it myself anyway

obtuse quest
#

o7

half bone
#

wraithlord vs abom?

pearl snow
#

Both are great, Abom has killed Uber wraithlord has not, but Wraithlord pushes higher CR im pretty sure

pearl snow
half bone
pearl snow
#

Uberroth aka uber Abberoth

half bone
#

how come wraithlord hasnt?

#

i want to be able to clear everything possible

pearl snow
#

I forget but wraithlord has pushed like 10k corruption but never Uber Abby. You could probably find the real answer somewhere in this channel

half bone
#

abom hmm

#

thats without whatever snapshotting is or whatever?

wintry flame
#

Abom smokes Wraithlord lmao

pearl snow
#

At this point I dont think snapshotting or not really matters. Obviously you do more dmg with whatever you could do

#

All I remember about Wraithlord is that one guy pushing to 10k

#

post 1.0

half bone
#

thats when i played last though

pearl snow
#

it got taken out to the back alley and shot since then im pretty sure

half bone
#

its the same playstyle though right?

#

1 big minion

pearl snow
#

Abom? yeah

#

havent played it, just know the landscape

half bone
#

and now i heard of some queen bee thing

pearl snow
#

new bee set for S4

#

its all speculation

half bone
#

wonder if it could compare

#

sounds cool

pearl snow
#

This is the only game where I still manage to play the same class every league and still manage to spend over 3 hours on loot filters

#

save me

obtuse quest
#

Glasscannon

half bone
#

sad

obtuse quest
#

In a theoretical perfect play, wraithlord could kill uber, but we're not robots or scripters

half bone
#

so i never seen regular or uber

#

abom has no issue with either?

obtuse quest
#

Nope.

pearl snow
#

ABom is the only minion build on Aco to kill I think isnt it?

half bone
#

and beastmaster?

obtuse quest
#

He did say "On Acolyte"

pearl snow
obtuse quest
#

No clue about primalists

half bone
#

im asking if any beastmaster builds have killed it

pearl snow
#

im genuinely a warlock 1 trick wherever I go

half bone
#

i see

pearl snow
#

gotta askt he primalists

#

Also Kzb I did the math Wildfire is more dps for Witchfire over Primordial T8 with the new buffs. But even then im not crazy enough to recommend it

#

conservative added global ignite is like 200% lmao

ashen bluff
wintry quarry
#

Wish there was a reason to surf forward

ashen bluff
# tender halo league start i cooked up dunno how viable it is https://maxroll.gg/last-epoch/pl...

crit but not taking multi nodes on necro? with the rings and other base crits you should be able to lower your inc investment and go for more multipliers
eg. on skele mage nix couple points off the leech and get gravetide (you can use frost lich too)
on dread shade you really dont need the mana efficiency could make it buff yourself
theres nodes on chaosbolt that let you buff your minions with more flat dmg per mana

ashen bluff
wintry quarry
#

Wish you could channel a laser while surfing

ashen bluff
#

test, msg not sending

old hull
hushed dew
#

necromancer's 50% innate minion dmg multiplicative?

ashen bluff
#

It's increased not more

hushed dew
#

rip

#

so meaningless

ashen bluff
#

You want sources of inc to multiply

hushed dew
#

you'll get 1200~1500% additive bucket after all

#

50% doesn't sound attractive at all tbh

pearl snow
ashen bluff
#

You don't really pick masteries for their base passive

pearl snow
#

My best use for it has been with HS

ashen bluff
#

Also just bad to use on a lot of skills even when it worked

pearl snow
#

true

sly forge
#

Which I find pretty useless since you will get 1000+ anyway

obtuse quest
#

Most innate's are like this no? Half of it is important/useful and the other half is peepeepoopoo

ashen bluff
#

theres a lil powercreep

#

old ones are more niche and relatively weak

#

newer ones give multis / scaling vectors

hushed dew
#

More damage on enemies (conditional, from firestarter's torch and laddle ) works on minions?

#

guess not, but there was no subject on the tooltip

ashen bluff
#

if it doesn't say for minions it doesn't affect minions

obtuse quest
primal remnant
#

hey fellow undead lovers !
I was wondering how ghostflame's Feast of Bones and splinter nova were interacting

#

as splinter nova doesn't target, does this setup ignores the "1 max marrow shards per second per target" limit, or does the second nova each second deal no damage to enemies that were hit by the first one ?

lost gale
#

I think that means that each enemy can only trigger the effect once per second, so you need multiple targets to reach the overall proc limit, but any triggered novas should hit everything in range

primal remnant
#

by the way, does the cast frequency from Fuel of Anguish affect the limit per target as well, or only the generic 2 casts per second ?

lost gale
#

I think it should improve the proc limit

#

for both single and multiple targets

#

3.2 casts/s isn't that much really

primal remnant
#

that's my guessing as well, but the wording is unclear

#

thank you for both our answers ๐Ÿ™‚

ashen bluff
#

feast of bones states a max limit of 2 in general

lost gale
#

Feast of Bones 0/1
Damaging an enemy with Ghostflame causes you to cast Marrow Shards towards them.
This effect can occur a maximum number of times each second.
Max Marrow Shards per second: 2
Max Marrow Shards per second against 1 target: 1

Fuel of Anguish 0/3
Increases the frequency of Marrow Shards per second from the Feast of Bones node.
Improves the Marrow Shards' base critical strike chance cast this way.
Marrow Shards frequency: +20% per point
Crit Chance per 100 missing Health: +1% per point

Increased Frequency only makes sense if it's increasing that limit.

ashen bluff
#

Still hard capped at 3 total from having 3 targets hit with ghostflame is what I meant I thought you were implying higher limit is reachable with more targets

lost gale
#

ah well my thinking is that at 3/3 it goes to 1.6 per second per target and 3.2 total

#

but it could be 1 per target and 3.2 max

ashen bluff
#

it does speed up how often per target but I believe adding more targets than 2 doesn't do anything

hidden sable
#

physical ghostflame is nice because it doesnt split 50/50 between necro and fire, and phys aura of decay

#

but the marrow shard nodes kinda suck imo I could never get them to compare to just scaling the dot of the ghostflame

#

id expect it to be gass because rip blood is autobombing, marrow shards are autobombing, and infernal shade zombies are autobombing from ring, but it kinda sucks

ashen bluff
#

might as well go witchfire instead that least sclaes madly

#

enabling automation but lacking more multis / additive flat

lost gale
#

witchfire is not good imo. The fairly unique way it scales makes doing witchfire plus XYZ pretty worthless and witchfire itself just doesn't have single target

#

zombies triggering floor shades is my preferred low effort/automated good AOE build

#

destruction engine abom would be if that was working

#

who knows, maybe they've actually fixed it now

ashen bluff
#

? witchfire is goated af

autumn bough
ashen bluff
#

Personally gonna go for a minion damnation stacker build this time the mana stackin for mages / zombie too good

autumn bough
#

People get what 3-5 mil dps on it uf lucky? At least i didnt see anything even 10 mil on witchfire

#

And abom is like 90 mil dps, warlock 50+

#

๐Ÿ˜‘

obtuse quest
#

Unless you're already going for a fire dot or necrotic dot setup, witchfire is just L to mix with

ashen bluff
#

I only now realized the dread shade node on Zombies lets you
a) get the shade buff at lvl 16
b) get dread shades outside of necro in general

obtuse quest
#

It'll be the base dread shade at that point, but yes

ashen bluff
#

Yeah ofc

#

+10 flat and 50% inc is quite decent for your zoo at start of monos tho

quiet wolf
# obtuse quest Unless you're already going for a fire dot or necrotic dot setup, witchfire is j...

Witchfire is for clear quality and ease til about 800cc. For bosses most of the value of that build comes from having 350+ damned on hit and 350+ ignite on hit with stuff like Chaos Bolts that can hit so fast.

Most of the scaled damage is 400+ damned stacks and 800+ ignite stacks and scaling those. WF is a joke. I just find it funny they are so scared to scale something like that when they have Ballista Falconer that literally does a magnitude of damage more.

twin pagoda
#

I wasn't there for season 3. Flay Mana lich wasn't a thing back in Season 2. How does it hold up defensively compared to the Sentinel builds? From what I can tell, it should be somewhere between Warpath VK and Judgement Paladin. I haven't ever played a lich and thus am not familiar with its nodes/reaper form so it's a bit hard to judge for me.

lost gale
quiet wolf
#

It is decent. It is mostly for single target clear. Flay just doesn't clear insanely easy like other builds can. Most people have put it lower on the list due to the slower clear it has. You can't just push 1 button and clear and entire screen or 2 like you can with other builds.

It can be pretty tanky though.

#

It is definitely not a normal playstyle compared to other Acolyte builds. Feels more like playing a janky Rive.

twin pagoda
#

Thanks for the tips. I thought it was quite good at clearing considering Excoriation from Army of Skin boots that give a good amount of area to Flay?

#

Janky Rive. hmm, that makes me pause for a moment. I really enjoyed Fissure warlock in Season 1, which I personally felt wasn't janky at all.

#

I'm planning on playing for at least a month on one character so playing a janky build is probably not what I should be doing ๐Ÿ˜†

ashen bluff
#

god s1 fissure lock was peak

autumn bough
#

Maybe some shade abuse

#

Cause u can get a lot of flat aoe

#

From the swt gloves

#

But need to actually test in game

#

I can see explody shade variation with zombies just for buffs

quiet wolf
vivid valve
#

So abomination build has poor clear?

#

Oh wait I just saw the rotation set up ...do I have to do that every new map ๐Ÿ’€ ๐Ÿคฃ

#

This flay reaper looks really cool but then I saw two red rings lol nope nvmind

quiet wolf
#

Yeah. Flay is good, but agreed. I hated the playstyle.

ashen bluff
#

That's top end setup dw about it

vivid valve
#

Yeah but the other builds I'm looking to main uses easy to get rings as aspirational I really hated not getting that last season

#

Do I have to set the abom up every map

#

I might go abom

#

I don't mind slower clears. I like easy gameplay and very tsnkyness

vivid valve
#

What if I to to sell something at mg

#

Go to

ashen bluff
#

Mapping time is mapping time, shopping time is shopping time

vivid valve
#

So I would have to redo it all? How long does the process take

tacit plinth
#

Honestly abomination set up doesn't suck anymore when you dont die often

autumn bough
#

You summon abom once and gg. Just dont die or log out

night hemlock
tacit plinth
#

And you should definitely try mana flay lich if you haven't that stuff is Hella more fun that 99% builds this game has

night hemlock
#

It is primarily a bosser though for sure

night hemlock
tacit plinth
#

Yeah i dont like mapping abo and bear,its the uber killers

autumn bough
vivid valve
#

I'll probably do abom.

tacit plinth