#💀┃acolyte

1 messages · Page 82 of 1

thorn flower
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In the passives?

sly forge
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yes

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just do the math to put affix and passives so that your minion has 100% crit chance

wintry flame
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Sounds about right but yeah not getting the infernal shade is rough.

sly forge
wintry flame
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Yeah the flask node is bad I take it out in all my new planners

sly forge
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I would rather take the 40% more damage and 10% crit chance and 20% crit multi from the dread shade

wintry flame
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Yeah I know, that version can’t do the infernal shade stuff

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Cold crit can

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But not as defensively good

sly forge
#

well they are better than flame wraith and does not need snapshotting and also character is tanky

thorn flower
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You two have really been going back and forth for like 12hrs

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xD

sly forge
sly forge
wintry flame
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How so?

sly forge
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like in theme

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they are physical and poison

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just my feeling

wintry flame
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Yeah you just get access to a lot of cold damage

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And it can be applied generically to their throwing attack and melee attack

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Which in turn benefits clear

sly forge
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yeah maybe

wintry flame
sly forge
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but going cold means that you will lose a lot of benefit from t rex

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so not sure if cold is better without snapshot

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or wait

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you could still equip the cleaver

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axe

wintry flame
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Nah

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You want pebbles

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And it’s a 3 piece set

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Which takes your mainhand slot

sly forge
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oh damn so you really lose the benefit from t rex

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so cannot really tell which is better

wintry flame
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Yeah you can run the set ring

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To complete pebbles and lich sets but that’s your primo

sly forge
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set ring= lost 4% minion crit or lose 1 skeleton+35% minion multi crit

wintry flame
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And then run apogee

sly forge
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since I equip phantom grip and hollow

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not worth trade off

wintry flame
#

You just take the skeleton in tree

sly forge
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hmm let's see 9 skeletons

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so still 5 rogues

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but if I take the set I will lose 30% minion attack speed due to the gloves

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is that negligible?

wintry flame
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You don’t run gloves

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You run the set ring to complete gloves with the catalyst

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You only care about the set bonus not the set gloves

sly forge
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oh yeah

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the ring covers the gloves

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but losing the shield is a huge penalty

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like you are easy to die

wintry flame
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I might see about making a regen version

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Kinda feels bad not going regen and vit stacking on.l necro now since DoT is like free extra damage

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Even with crit

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AoD is free multi and damage in most of the damage types, vit scales DoT it’s easy to take the DoT multi in dread shade, and most minion mods are generic

sly forge
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ah wait

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if you use set ring

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you again lose buff from t rex too

wintry flame
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yeah

sly forge
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the buff from t rex is insane

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especially if you stack endurance

wintry flame
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yeah

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It is nice

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wonder if there is any benefit to dex stacking too

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but idk dodge is so meh

sly forge
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no

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no reason for necro to stack dodge

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you are extremely tanky via all minion builds

wintry flame
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it'd be like extra 15-20% attack speed, I don't think it's worth either, maybe for mages since they have multiplicative cast/atk speed scaling

sly forge
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ah also

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just tested harvest flay lich

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damage is a lot worse than mana flay lich

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even worse than flame wraith

wintry flame
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I don't play lich much

sly forge
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ah ok

wintry flame
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only build I played was infernal shade pop

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and it was poison

sly forge
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that build is good

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wait poison?

wintry flame
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yeah

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one sec I have a work meeting

sly forge
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oh then see you

thorn flower
thorn flower
sly forge
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I still have hope for this game as long as they have good minion builds

peak flare
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Does the "lowest health minion" consumed by Elixir of Hunger count as minion death for the purpose of generating Apogee stack?

wintry flame
wintry flame
# sly forge wait poison?

yes poison, with poison overload and the ability to build poison easily it was a good starter and did quite good damage. idk if it's a top contender or anything but it was a fun build.

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the nodes in infernal shade are generic multipliers, so it works well with anything tbh

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but pretty sure that build on Lich just lost like 66% more dmg because of the death seal changes

obtuse quest
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Fire/ignite version is probably better just by virtue of having more generic support

obtuse quest
peak flare
obtuse quest
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But that also means losing a ring slot

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(And evade)

peak flare
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You evade to summon crab, then drink potion to consume crab, then Harvest to trigger Apogee stack.

obtuse quest
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Yeah there's no more 'evade', it just summons the crab

peak flare
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I know.

obtuse quest
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BUt other than walking up to hit the target, I see no issues

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(And losing the ring slot)

peak flare
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I mean, it's not like it's a bad ring, it gives you Swiftness and lots of attributes, but i get it, there's always something else better.

obtuse quest
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You could have used the rings for minion crit so...

peak flare
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But at least for DoT minions i think it might be the best option. It gives you +12 vitality on a max rolled ring, that is +12% more damage over time for minions.

wintry flame
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I mean the best use case is just unspecced zombie on bar and use chaos bolts in most cases

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you usually have enough dex to proc harvest, you can usually swap dread shade on bar for some skill, so zombies would be good. then just cast it every 8 secs and use chaos bolts til harvest proc

thorn flower
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I'm assuming the Pebbles set also does not apply to skeletal mages

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And is flame wraith the best wraith? Wouldn't melee be better due to Pebbles?

wintry flame
thorn flower
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Ok.

wintry flame
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melee wraiths are stronger on paper, tbh

thorn flower
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So, the best horde setup would be skeletons and wraiths with dread and infernal shades and aura of decay?

wintry flame
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but flame wraiths is the only one ever build because range is kind of better in a sense ya know

thorn flower
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With rogue skeletons

wintry flame
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yeah

thorn flower
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And cold damage for dread and decay?

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And there is absolutely no way to make skeleton mages anything other than a profound disappointment?

wintry flame
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uh no I'd just go phys and T-rex with army tbh

thorn flower
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T-rex?

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Also, no Aberrant Call, right? That'd kill off the skellies

wintry flame
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Tyrant's

thorn flower
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How else can I boost max wraiths?

thorn flower
wintry flame
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the primordial relic

thorn flower
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Ok. Will check it out.

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Yep, that thing looks broken as heck

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What about legends entwined? I feel like I could to partial pebbles, leave out the collar, and use legends entwined

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I got Tyrant's, though

wintry flame
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hmmm, I forget the exact setup I did, but you need go low life somehow, disable leech. and build endurance/str, probs run face of the mountain with Cleaver and you either run mantle w/ last steps and T7 melee atk speed & missing hp as ward on julra's or do exsang, last steps, and T7 melee atk speed on julra's.

wintry flame
thorn flower
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The alternative I was thinking of is legends entwined with pebbles and lich's

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Also, how do I get turqoise hearts?

thorn flower
wintry flame
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turqoise hearts?

wintry flame
thorn flower
thorn flower
wintry flame
wintry flame
thorn flower
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Oh. Interesting

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I haven't gotten any to drop from rift beasts yet

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Is there any way to increase Dread Shade's bonuses?

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Also, can overlapping Infernal Shades stack their damage vs a single target, or no?

wintry flame
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yes

thorn flower
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Is that a yes to both?

If it's a yes to the question about Dread Shade, how do I increase its bonuses via stats on gear?

wintry flame
thorn flower
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Ok, so effectively no meaningful and realistic way to boost i

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*it

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Also, how do I get the lich set? Is it a random drop like the rest? I've never seen it before, so it must be newer than when I was last serious about playing (a couple years back)

wintry flame
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it's the soulfire dungeon drop

thorn flower
wintry flame
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if you have CoF you can get it from the drops complete set rank and the weaver tree nodes that enable dungeon drops in echoes

thorn flower
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Sorry, but Idk the that shorthand. What's CoF?

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Circle of Fortune?

wintry flame
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circle of fortune

thorn flower
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Yeah, I have CoF

wintry flame
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yes

thorn flower
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My brain is lagging from not having played much in ages. xD

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Thanks for all the tips, btw.

wintry flame
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of course!

thorn flower
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Ok, so back on the legends entwined shenanigans, because I like the idea of fiiiinally putting the Pebbles set to actual use... I don't want the hands from the lich's set. It'd kill my minions. So, how about I use legends entwined with the lich set to allow for a lot more shades, so more of my minions get the shades, and then one big dread shade to buff them all and in the darkness bind them, with Pebbles sans either wand or relic (need to go over the specifics again to remember which would be best replaced)?

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What other sets go well with minions?

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Yeah, sans wand

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Don't need lightning damage on hit, and the bonus spell damage is bad for minion infernal shade

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And I can snapshot Lich's and swap out, too. What else would be good in the offhand? Tolmat's?

wintry flame
wintry flame
wintry flame
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I don't think you want to do something that adds levels and any added damage you get will be a different type other than cold, which is a bit off from lich's scorn and pebbles which is cold damage

thorn flower
thorn flower
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Do levels only give additional skill points? Is there no other value to them?

wintry flame
thorn flower
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Ah, ok.

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Is there ever a reason to go for minion cooldown reduction?

wintry flame
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if you want revenant to use it's ability more often, idk if it's worth really most damage likely comes from basic attacks

thorn flower
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Thanks

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Just got an exalted item with +290% minion hp, sealed

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Also, having 28 minions is fun

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*28-30

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I'll change it at higher levels, when mages are an actual hindrance, but for now, it's amusing

sly forge
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btw have anyone tried a apocalypse zombie build?

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that is a minion build in the warlock class

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which I find funny

obtuse quest
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Clunky as hell

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You got no damage outside of apoc procs

lost gale
sly forge
sand turret
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<@&1161418687471956101>

sly forge
old hull
mystic flame
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how would you guys rate / recommend >> Harvest Flay Lich / Flay Mana Lich / Chaos Bolts Lich in terms of damage and survivability ?

eternal heath
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how do i build survivability on flay lich? evasion? what happens when i eventually get hit lol

eternal heath
mystic flame
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I'm asking cos' I put together a Thorns Druid and it's pretty chill at 800 corr, except for orobys who 1-shots me at that stage and want to know if other Acolyte builds have dmg and survive better

eternal heath
mystic flame
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You mean thorns druid is ez mode or ? It's got decent heals, but not much dmg mitigation from my experience

eternal heath
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i think Harvest triggered from Chaos Bolts is somehow applying frostbite to my lich -_-

eternal heath
mystic flame
tacit plinth
sly forge
sly forge
fluid ridge
compact sorrel
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My flay lich is one shot bs at 700 corr:/

tacit plinth
compact sorrel
tacit plinth
compact sorrel
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got this ;/

sly forge
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for sacrifice lich, is it better or worse than the profane skeletal mage build?

sly forge
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how about necromancer?

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right now is sacrifice necromancer still good?

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I don't quite understand the reason for doom brand

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but from what I am aware, you can stand near the abomination for the damage buff

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from dread shades

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while summoning skeletons for abomination to devour them, triggering sacrifice

sly forge
rich stag
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Anything above 1k is very minor

sly forge
rich stag
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Not really but you also wont be face tanking everything

sly forge
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it is just that, in terms of dps profane skeleton is much much worse compared to flame wraith and abomination necro

rich stag
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Everything is bad compared to Abom

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Abom is just plain busted

sly forge
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Idk since I used the death rattle amulet and the node that does not drain health but increase damage taken by 30% and the death knight is not very tanky

rich stag
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As for damage, it’s not bad

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Not played Flame Wraith in a long time but Profane’s damage is still good and survivability is great

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It’s also really easy to get going, it just works

sly forge
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well easier to play than flame wraith

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you just cast skeletons and the mages will do the job

rich stag
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What I would personally do and what I do do is just pick something that looks fun and go with it

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Most every build can reach 1k corruption these days I’d imagine

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Certainly the ones we’re talking about can

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Wouldn’t really say Flame Wraith is harder or easier

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They’re both easy builds

sly forge
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I like fire builds and I also like the concept of flame wraith

mystic flame
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can I get a planner for that profane skeleton build or is it on maxroll ?

mystic flame
sly forge
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no

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skeletal "roid" mage

mystic flame
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aah

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is it any good ?

sly forge
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for me it's mid

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but good for farming

sly forge
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can reach high corruption

mystic flame
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aha, I'm asking cos' I made a Thorns Druid and I struggle past 800 or so corr

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Idk if it's my gear or the char itself

sly forge
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well if you are saying about reflect druid/shaman then they can kill uberroth (not efficient) and farm corruptions like nothing

mystic flame
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it's true, mobs die, but Orobys 1-shots me at that point

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and I have 100% crit avoid and 3600 HP

sly forge
mystic flame
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prolly, but I can't evade for shit xD

sly forge
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you need to learn how to avoid attacks

mystic flame
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I know I know ...

sly forge
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oboryss's attacks at 1k+ corruption can OHKO you

mystic flame
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is abom or harvest flay lich any better tho ?

sly forge
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you can tank uberroth but cannot tank any oboryss's attack at that high corruption

mystic flame
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I slapped on some items for abom at lvl 60 while lvling

sly forge
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but you can kill them faster than uberroth

mystic flame
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and wanna transition into a flay lich

sly forge
tacit plinth
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Mana flay is better

mystic flame
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and easier to put together I gather ?

tacit plinth
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For one simple reason

mystic flame
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yea .. I'm farming for mana flay currently, but I need a transition into that

tacit plinth
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Its way way more fun ,farms way faster and its incredibly tanky

sly forge
mystic flame
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either abom or Harvest FLay

sly forge
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I was talking about dps

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if farming then mana flay is better

tacit plinth
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Dps mana flay kills uber really easy too

mystic flame
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abom is clunky

sly forge
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since if you go full glass cannon mode by stacking endurance then abomination deals more damage

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can almost reach the level of bear

tacit plinth
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Yeah but I don't wanna go full glass cannon see we cant all make magical 4t7 items appear on every single gear slot

sly forge
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just 2 lp items

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i said glass cannon

tacit plinth
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So I say have fun traversing teleporting entire map

sly forge
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you just stack endurance and forget everything else

tacit plinth
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Its literally best buils since frostclaw static orb by a mile

sly forge
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well for farming yes

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you can teleport and instakill mobs

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for uber I still prefer abom

tacit plinth
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For bossing too can facetank most things

sly forge
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if you don't go glass cannon

mystic flame
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can mana flay tank orobys ?

tacit plinth
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I mean bear also delete uber in matter of seconds

sly forge
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anything can't block will be killed by orobyss in one hit

mystic flame
tacit plinth
tacit plinth
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Summon bear can delete uber faster than abomination but its trash at mapping

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Best build this season is mana flay straight up

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Cause it does everything exceptionally well

sly forge
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but sometimes I need to charge mana between echoes

tacit plinth
#

You can still facetank shade with death seal but yeah shade can one shot you too specially at 2k corruption

sly forge
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since you can run out of mana occasionally

rich stag
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Warpath also does everything well

tacit plinth
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Meh rarely

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That's why you have deathseal literally unkillable until you recharge mana

sly forge
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I mean recharge mana after you finish the echoes

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before going to the new ones

tacit plinth
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If you run out of mana often you are playing wrong mana flay

mystic flame
#

is erasing strike what it used to be ?

tacit plinth
sly forge
tacit plinth
#

You should try a build from 0 instead of offline testing it would show you those things you are missing

sly forge
#

that only works for bosses

tacit plinth
#

Nemesis,champion,rift beast,exile mages

sly forge
#

oh

tacit plinth
#

Count too btw

sly forge
#

for mapping I never use harvest

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just spam flay

tacit plinth
#

Then how can you give advice to the other guy if you are doing it wrong

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🤣

sly forge
#

just speak from my experience

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it could be wrong

tacit plinth
#

For real you have to harvest thats the whole point of the build

sly forge
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okay

mystic flame
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so .. is harvest flay lich a good transition into flay mana lich to start with ?

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I'm building items for them both

tacit plinth
#

Mana just scales harder

mystic flame
#

got a lvl 60 char .. currently an abom build, but it's clunky as hell

sly forge
#

well you might need gear for harvest in case they decide to nerf mana flay

tacit plinth
mystic flame
#

great to see the community is still engaging as I remembered it, coming back to the game

mystic flame
sly forge
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no way they will not pay their attention to mana flay after not seeing how OP it is

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and maybe abom and bear too

mystic flame
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throns stuff also prolly

sly forge
#

I just hope that they won't nerf it to become not uber viable

tacit plinth
#

Thorns is getting wrecked specially and deserved it ,it should do big damage with big investment in gear not nothing

mystic flame
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idk .. the dmg is not absurdly high imho

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I don't have perfect gear or idols, but still

tacit plinth
#

A rogue can put that chest piece and shield and cruise like nothing 1k corr while having no attunment scaling makes no sense

sly forge
#

if so they deserves nerf

tacit plinth
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Applies to all classes thats the problem

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Anyway they made it, they will fix it for now abuse what you can and have fun 2 months left

sly forge
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I don't want it to be nerfed

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I want to be optiministic but mana flay is too OP

tacit plinth
#

Every op build gets nerfed who knows maybe they will give erasing strike treatment where it is still op it just needs more gear investment

sly forge
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well I can accept the erasing strike level

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but don't forget about like, static orb, some falcon builds and swarmblade

mystic flame
#

can mana lich get away with T6 stats on gear for mana ?

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or it needs T7 only ?

tacit plinth
#

Static orb is decent ty things like vilatria tech but for me that skill got gutted and its dead ,maybe everyone would still be playing lightning blast but if we got old static orb i am sure it would kick ass of uber cause before we didn't have that much flat anyway to give it

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And could one shot aberroth

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Now you got weaver idols , looking probably at 150 flat extra and static orb had huge more modifiers that scaled very well with each other was perfect you felt powerful,thats why I say mana flay gives me as much fun as I had in 1.1

compact sorrel
stuck owlBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Acolyte (20) / Lich (83) / Warlock (10)

General:

▸ Health: 6,219, Regen: 0/s
▸ Mana: 1,968.82, Regen: 26.72/s
▸ Ward Retention: 232%, Regen: 0/s
▸ Attributes: 22 Str / 15 Dex / 116 Int / 15 Att / 26 Vit
▸ Resistances: 79% / 79% / 91% / 78% / 78% / 144% / 104%

Defenses:

▸ Endurance: 55%, Threshold: 2,463
▸ Dodge Chance: 3% (82)
▸ Armor Mitigation: 44% (2,574)

compact sorrel
#

Thanks

#

I was following maxroll volca build

wintry flame
#

@sly forge if you want things to explore on Necro, there's a lot of exploration to be had in self cast builds utilizing dread shade and Golem. I even have a semi idea I haven't put on a planner using golem, shades, and zombies proc on harvest. Essentially with Golem being able to share your regen and getting % health from vit, you can go regen setups use golem as a dread shade holder and buff yourself or minions that would otherwise be hard to buff, like spectre/zombies. Idk just something I've thought about but haven't really planned out

tender ridge
#

i wonder if the old bone shatter golem builds are worth looking into again with new tools necro has

sly forge
#

hmm, for me the biggest problem for sacrifice is its insane mana cost if you go sacrifice chain

tender ridge
#

they haven't been good since before 1.0

sly forge
#

theoretically they can deal insane damage

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as long as you have mana

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problem is even rip blood cannot keep up with the insane sacrifice chain mana cost so you cannot make a chain often to deal enough damage

tender ridge
#

wasn't chain also capped on the damage boost it gives specifically because it scaled to absurd degrees

sly forge
#

well yeah

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that too but at least they can deal some decent damage if the chain is frequent enough

lost gale
#

Once they fix Abomination's sacrifice node I think it'll be legit

sly forge
#

hmm

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yeah for some reason abomination is killed by sacrifice

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but the problem is still mana

lost gale
#

you don't need to take chain, abom sacrifices up to 4 minions with each cast anyway, Abom selectively sacrifices only the kind of minions it's made from, so you can use it to make blood specters without sacrificing them or just for sacrifice damage

lost gale
sly forge
#

but it kinds of deal low damage if we don't chain

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most of the damage comes from chaining as many minions as possible right?

lost gale
#

chain costs tons more mana and it's still a 400% effectiveness aoe spell with decent multipliers (minion hp>playerhp, damage vs bleeding and minion count multis are easy to manage)

#

Abom saccing 4 at a time might be good enough

sly forge
#

no?

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it deals low damage

lost gale
#

when did you last try it? Sac got buffed a lot

sly forge
#

even lower than profane skele

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trying it right now offline

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it deals low damage if we don't chain

lost gale
#

maybe some nodes are broken because it has really great multis for such a high damage effectiveness skill

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soul shatter, punishment, great sac, pontifex and necrotic audience are all very usable

sly forge
#

tbh I'm wondering about it right now

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this made me wonder if they actually nerfed sacrifice somehow in season 3

lost gale
#

I think sacrifice got twice the damage effectiveness vs when that video was made

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so something broke

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base skill should be twice as good

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Acolyte (20) / Necromancer (68) / Lich (8)

General:

▸ Health: 1,484, Regen: 22/s
▸ Mana: 104.51, Regen: 9.12/s
▸ Ward Retention: 73%, Regen: 0/s
▸ Attributes: 2 Str / 2 Dex / 19 Int / 2 Att / 12 Vit
▸ Resistances: 3% / 3% / 3% / 3% / 3% / 55% / 15%

Defenses:

▸ Endurance: 30%, Threshold: 297
▸ Armor Mitigation: 4% (81)

lost gale
#

the other idea I was looking at is using volatile zombies to automate sacrifice, they do it for a lot less mana and the 30% chance to summon zombie on minion death actually makes your rate of sacrificing correlate with the rate at which minions die so you could maybe balance things so you were only really casting summon skeletons as fast as possible to feed the cycle of zombie->sac->skeles die->zombie

#

using reviving skeletons to make the mana economy work

wintry flame
tender ridge
#

i couldn't figure out how to get the pyre golem aura to actually deal relevant damage

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you jump through a billion hoops just for it to tickle a bit

lost gale
#

penance on bone curse applying to bone golem is the only new tech I can think of for bone shatter, you get an extra 3 casts/s if you get max friendly fire bone shatter chance

#

before penance got a cooldown it was literally casting bone shatter every frame/tick and destroying the servers with penance if there's an enemy in range (not to mention killing the player unless they got enough "X% chance to gain Y ward when hit" to offset it, in which case they probably had 20k+ ward stable)

wintry flame
# tender ridge i couldn't figure out how to get the pyre golem aura to actually deal relevant d...

new minion hp recover on minion death prevents the need to constantly summon skeletons and mages (especially with resummon) for Pyre, then you just stack flat from Lich's, cycle rings, can probs do T-Rex relic too. I only tested with the primo horn wand. if you ahve the flat from Lich's you can run AoD cold convert to buff the cold damage. then you have the vitality stacking for regen/more dmg. It's why i opted to use vessel instead of tyrant's.

sly forge
#

something definitely not right

lost gale
#

well necro and lich passive trees were reworked too

#

and lich early passive tree lost a fair bit of damage iirc

#

I can't really remember what the old necro passive tree offered for player scaled dps

wintry flame
sly forge
#

i do use it

#

damage still horrible

wintry flame
#

whats your planner for it?

sly forge
#

the same used in the video

wintry flame
#

he doesn't have shade on his planner in the vid

sly forge
#

well I replace drain blood with shade

#

and even use maxed gear for experiment

#

but still takes like more than 20 secs

wintry flame
#

yeah what's your shade tree

sly forge
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Acolyte (20) / Necromancer (31)

General:

▸ Health: 1,240, Regen: 20/s
▸ Mana: 116.51, Regen: 8/s
▸ Ward Retention: 119%, Regen: 0/s
▸ Attributes: 8 Str / 8 Dex / 26 Int / 8 Att / 14 Vit
▸ Resistances: 0% / 0% / 0% / 0% / 0% / 70% / 30%

Defenses:

▸ Endurance: 20%, Threshold: 248
▸ Dodge Chance: 1% (32)

Used skills:
wintry flame
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Acolyte (20) / Necromancer (31)

General:

▸ Health: 1,264, Regen: 20/s
▸ Mana: 124.51, Regen: 8/s
▸ Ward Retention: 127%, Regen: 0/s
▸ Attributes: 12 Str / 12 Dex / 30 Int / 12 Att / 18 Vit
▸ Resistances: 10% / 10% / 10% / 10% / 10% / 84% / 44%

Defenses:

▸ Endurance: 20%, Threshold: 253
▸ Dodge Chance: 2% (48)

Used skills:
wintry flame
#

Flesh Harvest and Doom Brand are probs big elements of their damage in that showcase

sly forge
#

how flesh harvest?

#

isn't most of the damage comes from sacrifice on my side?

wintry flame
#

Flesh harvest scales all the buffs on dread shade, the flat and the more damage multiplier as the enemy loses hp

#

So it ramps your kill time

sly forge
# wintry flame Flesh harvest scales all the buffs on dread shade, the flat and the more damage...

Hmm, I tried to minmaxed the gear and changed the dread shade buff again. Well the damage increased indeed. But it is not quite uberroth doable. The builds needs standing still to reduce mana cost to cast sacrifice chain. But in uberroth fights, you need to move constantly to avoid the fragility and will be out of mana. The only way to kill it quickly is to hope that the sacrifice chain deals a lot damage if cast but unfortunately it is not the case. The sacrifice chain deals much much less damage than the infernal shade version.

#

Also you are not tanky enough to stand still and face all uberroth hits for a build that require standing still. Another builds that needs standing still is javelin paladin but its deals way higher damage than sacrifice necro and it has much less mana problem.

sly forge
#

I wonder if I should scale sacrifice damage with fire or physical

#

since with fire we have good scaling stuffs like throne of ambition and immolator belt

mystic flame
#

Flay Mana Lich is made of paper. I made a lich these days, first transitioned into Harvest Flay Lich and then into Flay Mana Lich and I guess Harvest Flay has a bit less damage in a way, but at least it survives. Mana version is made of carboard. Does it really need 10/10 gear to be viable like the site says ?

obtuse quest
#

Most likely, as to my knowledge it should be as tanky as the harvest version

tacit plinth
#

Flay mana lich is tanky you are missing gear probably idk what build you following

mystic flame
#

maxroll one

wintry flame
hard nacelle
#

Anyone available to help me with my current build.

tacit plinth
# mystic flame maxroll one

Not to criticize their 1-2 weeks build but yeah you aint mapping with that build only uber bossing i rather spin my own or follow captain noobzor one I am hell of tanky and can farm comfortably 2k corruption

autumn ridge
#

So how far along are you @hard nacelle

hard nacelle
#

Lvl 55

autumn ridge
#

And what do you want to change about the build that you don't like?

hard nacelle
#

Well I feel I have decent gear, but I don't think my damage output is as high as it should be. I can melt most bosses, but clearing seems to be slower than it should be. (Still doing story)

#

I can't seem to take screenshots. Every time I try it pops me out of the game to my desktop.

pearl scarab
#

what kind of AOE do you have?

#

melting bosses = damage is good but bad clear = low AOE

hard nacelle
#

Fissure and chaos bolts are my primary AOE

#

Est damage of fissure is 5964

pearl scarab
#

you might not be there in the campaign yet but never trust the tooltip DPS, always go to the training dummies at Champions Gate

autumn ridge
#

^

hard nacelle
#

Noted

autumn ridge
#

That's a good tip. With Chaos Bolts, make sure you're itemizing properly to increase that skills damage

#

Focusing on increasing intelligence, spell damage

pearl scarab
#

oh wait whats your weapon right now

#

have you been upgrading your weapon base a lot?

autumn ridge
#

Also make sure to forge items to increase their stats and help your damage increase

hard nacelle
#

I think I am. The build tells me to focus hard on elemental damage over time.

#

How do I take screenshots? I can show my gear if I figure it out

autumn ridge
#

F12 takes one with Steam

#

by default

pearl scarab
#

you can also import your character to last epoch tool's build planner and link it so we can see everything

autumn ridge
#

Also that

#

😄

pearl scarab
#

(a link to that website is pinned in this chat)

autumn ridge
#

Always forget about that import feature, it's so nice

pearl scarab
#

yee

sand turret
tacit plinth
#

Tooltips means nothing specially for a dot build as long you are killing everything and not struggling keep doing what you are doing

hard nacelle
#

How to I copy my character?

sand turret
#

Build planner. And import

pearl scarab
autumn ridge
#

Look at these helpful community members

#

🙂

#

Love this

pearl scarab
#

Derrick you should get this 5$ discord avatar hat

#

would look great with your PFP

autumn ridge
#

haha wow

#

It would for sure

hard nacelle
#

I think I did it

stuck owlBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Acolyte (20) / Warlock (46)

General:

▸ Health: 831, Regen: 25.48/s
▸ Mana: 140.56, Regen: 15.68/s
▸ Ward Retention: 72%, Regen: 35/s
▸ Attributes: 0 Str / 0 Dex / 16 Int / 11 Att / 1 Vit
▸ Resistances: 116% / 79% / 57% / 10% / 12% / 109% / 49%

Defenses:

▸ Endurance: 20%, Threshold: 166
▸ Dodge Chance: 4% (49)
▸ Armor Mitigation: 23% (514)

hard nacelle
#

@autumn ridge I posted my character

autumn ridge
#

Yeah, looking over it

stuck owlBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Acolyte (20) / Lich (83) / Warlock (10)

General:

▸ Health: 6,219, Regen: 0/s
▸ Mana: 1,968.82, Regen: 26.72/s
▸ Ward Retention: 232%, Regen: 0/s
▸ Attributes: 22 Str / 15 Dex / 116 Int / 15 Att / 26 Vit
▸ Resistances: 79% / 79% / 91% / 78% / 78% / 144% / 104%

Defenses:

▸ Endurance: 55%, Threshold: 2,463
▸ Dodge Chance: 3% (82)
▸ Armor Mitigation: 44% (2,574)

#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (83) / Warlock (10)

General:

▸ Health: 3,480, Regen: 26/s
▸ Mana: 2,568.3, Regen: 22.12/s
▸ Ward Retention: 231%, Regen: 0/s
▸ Attributes: 24 Str / 16 Dex / 103 Int / 16 Att / 22 Vit
▸ Resistances: 75% / 75% / 75% / 80% / 80% / 142% / 122%

Defenses:

▸ Endurance: 63%, Threshold: 1,586
▸ Dodge Chance: 3% (83)
▸ Armor Mitigation: 28% (1,308)

autumn ridge
#

ONe thing is you're not using Wandering Spirits as a specialized skill and your off hand is meant for it to be used

#

I would suggest either using it or find something better that improves Chaos Bolts

hard nacelle
autumn ridge
#

The other thing is, what kind of build do you want to evolve from beyond this?

hard nacelle
#

Not sure yet, I have been having fun with this build and I'm hoping to find something similar

#

My fire DOT Is almost 1500% I feel I should be wrecking with that

#

1489% specifically.

red steppe
#

Just having a bunch of increased damage is rarely enough to carry the damage of a build by itself. I'll take a look

autumn ridge
#

I personally love watching build videos, especially if they explain things well. You may like this one.

red steppe
#

Mmmmm it is a leveling build so it's not meant to go super high damage wise, if you're at 1500% you should be doing decently for what it's meant for

pearl scarab
#

needs an infusion of AOE or something for clearing

hard nacelle
#

as in my character

#

just to clarify

red steppe
#

I'm on phone so it's hard to see the trees on max roll, you're converting chaos bolts to fire right?

#

So you're mostly doing ignites with them or?

hard nacelle
#

yes

#

fire seems to be the priority damage with other curses and ailments sprinkled in.

red steppe
#

What's spirit plague doing for you

#

Is it just for the ward?

#

When you're clearing you should be putting down a fissure and then spamming chaos bolts

#

Rip blood and spirit plague kinda seem like a waste of time when clearing unless I'm missing something

#

Rip blood is obviously good for sustain, but damage wise not so much

#

And spirit plague seems to just be there for the ward, not damage

hard nacelle
#

rip blood gets proc'd by chaos bolts and i think fissure

red steppe
#

Ah sure, as long as you're not casting it manually it's fine

hard nacelle
#

not even on my bar

red steppe
#

Getting ignite chance on your weapon would be a decent DPS chunk I bet

hard nacelle
#

im pretty sure i get damage boost based on conditions and cursed i have applied to enemies

red steppe
#

Or bleed chance

#

Preferably both

hard nacelle
#

im pretty sure my ignite chance and bleed chance is pretty high already.

red steppe
#

Your global ones aren't, and skill trees don't provide a ton either

#

So having an affix on your weapon would be a good chunk still

hard nacelle
#

just need to find the right weapon

red steppe
#

Also this won't result in ignites btw

#

The conversion from your weapon happens before this kicks in

#

Doesn't matter much but just thought I'd mention it

hard nacelle
#

so my chaos bolts wont apply ignite?

red steppe
#

You only have 2 points in mania in Flames on the chaos bolt tree so your chaos bolts only have around 130% ignite chance

red steppe
#

It'll just be converted to bleed

hard nacelle
#

so i do both bleed and ignite with chaos bolts

red steppe
#

Yep

hard nacelle
#

what about Doom, for some reason my Doom damage is pretty high

red steppe
#

Btw a T7 ignite affix is like 100%, you're at 140% currently. So it'd be a big boost

hard nacelle
#

witchfire seems to be the highest

red steppe
#

Yeah that makes sense

#

Witch fire is basically a fat ignite but it doesn't stack

#

So it's deceiving

#

It can say it does 50x the damage of your ignites but if you apply 200 ignites then your ignites are doing more

#

So it just depends

hard nacelle
#

this multiplicative stuff is hard to understand lol

red steppe
#

It'll come with time :P

#

But yeah for now basically just try getting more bleed and ignite chance

hard nacelle
#

idk, i played a decent amount of Diablo which is also mulitplicative heavy.

red steppe
#

Put more points into mania in Flames in the chaos bolt tree whenever you get more levels

hard nacelle
#

will do!

red steppe
#

Each point should be a good bump

hard nacelle
#

my gear is pretty good for my level though right?

red steppe
#

Also fell fire in fissure

#

Will spread your ignites better to do more AOE

red steppe
hard nacelle
#

thats a relief

#

thank you, (and everyone) for your support

red steppe
#

Pyrochasm in fissure is kinda worthless btw

#

You can get rid of it to put more points elsewhere

hard nacelle
#

any suggestion for end game build?

red steppe
#

Do you want to stay on warlock?

hard nacelle
#

well i initially was using this -just- to level but i grew to really enjoy the playstyle. my original goal was mana flay lich. but many people told me not to do it. so im open to suggestions.

red steppe
#

Mana flay lich would be rough as a first character I agree

#

It's very gear dependant

hard nacelle
#

what would be a good meta build?

red steppe
#

It's pretty similar to your current build

#

Dot based warlock

#

But it's necrotic damage instead of fire

hard nacelle
#

interesting.

red steppe
#

It's not the greatest bossing build but it's solid for mapping

#

Warlock in general isn't super amazing at single target, it excels more in clear from what I've seen. That's not to say you can't do all bosses on it

#

You could also go necromancer but that's really out of my expertise, I wouldn't know much about that since I never play minions

hard nacelle
#

the lazier the playstyle the better for me lol. i often play this game while listening to audiobooks 🤣

red steppe
#

That's fair lol

autumn ridge
#

I apologize as I got pulled into work stuff

obtuse quest
#

Your ignite chance isn’t high until you hit 300+% chance to ignite

#

There’s never enough ignite chance

tacit plinth
obtuse quest
#

Mana flay without proper gearing feels horrible

tacit plinth
#

You can play harvest flay in the meantime no , or that one also is hard manage at beginning levels?

obtuse quest
#

Better than gearless mana flay, but still requires the boots/weapon to feel decent

wintry flame
#

who let @red steppe in here

red steppe
#

You weren't here smh

wintry flame
#

I didn't see any Necro questions lmao

obtuse quest
#

<@&1161418687471956101> hammer this being

mystic flame
tacit plinth
mystic flame
#

Aha, I got some gear for mana flay, but unfortunately I didn't have the idols so I struggled. I farmed some, but they're not perfectly rolled yet. Should I get them rolled with mana and mana regen or wait for HP rolls as well to feel good ?

tacit plinth
mystic flame
#

What about resists ? Where do you get them from ? I currently don't have access to red rings of altaria as they haven't dropped yet. Should I wait for them also as they seem the only way to cap resists on this build ?

tacit plinth
mystic flame
#

I'm using harvest flay and it's quite fast, but at low corr. Going to farm for idols and rings these days as I want to play that build asap

tacit plinth
#

Harvest flay scales well so you can just play that until you get what you need,clear is pretty good in that build

mystic flame
#

how do you put % inc mana on the chest ?

dark inlet
mystic flame
#

oh so you need to play sent to get T7 % mana ?

#

great

vapid kindle
#

nah you can still get them on any class especially if you have it imprinted it’s just easier to get it on sentinel/rogue

#

there is an argument for playing sentinel until you get one to imprint but just keep playing you’ll get one and once you have imprint it’s easy

mystic flame
#

Over there ?

vapid kindle
#

yeah like that basically

mystic flame
#

in that bottom right slot exactly ?

vapid kindle
#

there’s 4 nodes like that all of them are good except the champions one to help you farm the gear you want

#

bottom right one is best generally yeah unless you need jewelry

mystic flame
#

I have Red Ring of Altaria in the other nodes

#

that I need to imprint

vapid kindle
#

ye that’s good

mystic flame
#

question - If I find a T7 chest can I roll %mana on it with my sent ?

#

or craft with runes of Havoc and Redemption on it ?

#

like if it didn't drop on a sent

#

cos' you can't access %mana on other chars, but you can on sent

tacit plinth
mystic flame
vapid kindle
#

julra rings give a ton of dmg (1/3 of the time) so they're primarily used for bursting bosses. for general gameplay red rings will serve you better

#

valeroot rolls with mana on it so it is the highest dps option iirc but chest is pretty flexible, i generally like core of the mountain but it's annoying to farm 2lp

tacit plinth
#

This build has different set ups for mapping and for bossing,and bossing mostly talk about uber cause the rest die very fast either way

sly forge
sly forge
#

currently idk if necro could do sacrifice better than lich

obtuse quest
sly forge
#

except no? The node literally says that it will not chain to abomination.

obtuse quest
#

It was a bug a while back where that line is lying, it’s probably supposed to be fixed?

sly forge
#

and for some reason the devs still not fixed it

#

that bug can invalidate a whole playstyle

sly forge
#

at this rate lich will be the way better choice for sacrifice

wintry flame
#

Lich usually is better for Sac

#

Especially because of that bug

quasi falcon
#

I have been trying everything I can, has anyone killed Uber Aberroth with (not mana) harvest flay? I would like to see a character sheet that could do it. IDK if I need to try to get more damage or more survivability.

warped socket
#

how do you disable the lich from leaching health?

#

god damnit

#

xD

obtuse quest
quasi falcon
warped socket
#

I was planning not to use reaper form. I am trying to make some sort of cold flay melee build low life. But it keeps healing out of low life in melee

#

I do have scornful blood

obtuse quest
warped socket
obtuse quest
#

Here's your other anti-leech options

obtuse quest
#

The method to play 'lowlife' Lich is with Death Seal.

warped socket
#

I see

formal valley
#

hi so im playing this abom build and im so stressed out right now my damage is just a little tickle while the videos showed deal 150k+damage

This is my char https://www.lastepochtools.com/planner/owLLN7gX
This is the build i follow https://www.lastepochtools.com/planner/QJdmVNmo

idk if im wrong somewhere or im wrong during summoning the abom process. can anybpdy figure where im wrong at? i know i have got the LP stats rolled right but 140k damage difference is too big for that

stuck owlBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (26) / Necromancer (87)

General:

▸ Health: 2,924, Regen: 22/s
▸ Mana: 138.43, Regen: 8/s
▸ Ward Retention: 261%, Regen: 81/s
▸ Attributes: 102 Str / 11 Dex / 102 Int / 11 Att / 21 Vit
▸ Resistances: 55% / 99% / 74% / 84% / 79% / 78% / 115%

Defenses:

▸ Endurance: 184%, Threshold: 585
▸ Dodge Chance: 4% (124)
▸ Armor Mitigation: 59% (4,211)
▸ Block Chance: 77%, Mitigation: 37% (1,096)
▸ Crit Avoidance: 70%

formal valley
#

anybody know where im wrong at?

#

took me some times to farm these gears but it cant event beat my veyr ass zookeper league starter

wintry flame
formal valley
#

i also dont get the deal why this dude choose dot and poison node on dread shade

wintry flame
#

give me a sec and I can help

formal valley
#

i just cant see where im wrong at tho i suspect it might be how i summon my abom

wintry flame
formal valley
#

then i cant do it cuz i will need LP for that

wintry flame
wintry flame
formal valley
wintry flame
#

yeah then you can just slam the exalted flat affix when you find a cleaver

#

with 1LP

#

You should likely be farming for some cleavers with LP and exalted 1H axes

formal valley
#

i just dropped one with 1 lp

#

now i need the cleaver

#

*one handed axe with flat

wintry flame
#

yeah you can use havocs on T7s if you have an open suffix to craft the flat or redemption T6/T7 suffixes

formal valley
#

is LP slam a guaranteed hit?no right?

wintry flame
#

T2 julra and above you can choose a guaranteed slam for 1 affix

#

so use that to get the flat for sure on the cleaver

formal valley
#

What is julra

pearl snow
#

The boss in Temporal Sanctum

wintry flame
#

the dungeon you go to for slams yeah

formal valley
#

okay noted

peak flare
#

So in the next season Lethal Concentration builds will have only 1 Skeleton Rogue and the rest will be Archers and Warriors, meh.

sly forge
old hull
#

now it'll be just another solo minion build, except you will need to have a whole pack of the useless skeletons with it

#

having 5 rogues flinging shuriken into a pack was pretty sweet and made the clear relatively decent

wintry flame
#

yeah, idk I told Justin that when he replied on Reddit. unless the changes to Dread Phalanx are good enough to offset that loss.

peak flare
old hull
#

I haven't done the math on the new IO to see if the overall single target rogue damage goes up/down, plus now it will gain solo shade benefits (or not, since for lethal con you still want dread shade affecting you). The DP change is nice, but relatively minor.
I probably won't bother to look into it tbh... I'll probably rather see if I can get a different skele setup to work once we see the changes.

#

DP may not even be much, if any, damage boost to rogue now

wintry flame
#

oh wait, I read the node wrong let me redo math

#

Alright, well IO is def stronger on paper at least and you still want to go DP

#

I misread the node stating the more dmg per skeleton scaled with points. I thought it was just enabled as 25% per, not that it scaled up to 100%

old hull
#

Yeah, I guess the 100% per other skele breaks even for losing all your other rogues, then the now baseline 200% more on IO is better than current IO

#

Seems like crit may beat out poison now

wintry flame
#

crit does beat out poison

#

poison is just way easier to gear

old hull
#

Well then crit is about to eliminate the gearing thing, too

wintry flame
#

yeah if everything else is similar in the tree then crit will come online super fast and be strong af

tender ridge
#

We’ve also changed many of the tree’s “more hit damage” modifiers into “more damage” to allow for ailment builds.

#

POG more bad marrow shards builds for me to try

tender ridge
#

i guess with bleed overload you could use rip blood to sustain the health costs of marrow shards

#

probably bad but it's cool that they're at least giving it the option

sly forge
#

tbh I fail to see that how the reworked skeletons will be any better.

#

in Season 4

tacit plinth
#

I don't understand the rogue node

#

Its 1 rogue,it still gets 200% more damage but now its only one right and what it gets 100%more damage per skeleton in your army or is it 25 % per skeleton

#

Maybe someone can clarify that either way gonna give it a try next season

old hull
#

It should be stronger than before, but now it'll be a solo minion build, basically. Not sure how much value having the non-rogue skeletons will add, but they are also just extra minions to babysit.

sly forge
#

So

#
  1. grant 25% more damage per skeleton you control
#
  1. grant 50% damage and 50% reduced cooldown speed
#

unless I have problem understanding English

#

the Individual operator nodes grant both bonuses right?

#

Because I am extremely confused the way they state

#

if it grant both bonus then how much does the non rogue worth?

#

can rogue even reach half of the strength of abomination?

#

so far, wraith and abomination seems untouched

wintry flame
wintry flame
wintry flame
sly forge
#

what's the point of being secretive?

obtuse quest
wintry flame
sly forge
#

if I take the dread phalnax then I have 4 skeleton warriots get 2x rogue damage and another 2x rogue damage due to the first bonus

#

which means taking dread phalnax is still better

old hull
wintry flame
#

I assumed max investment, well - 1 skele since most probs won't take the Champion mod. Without DP, you'd want 12 skeletons and at max your rogue would get, a 200% & 1100% multi. With DP, you'd want 11 skeletons, so a little less investment, and at max you'd get the same 200%, and additional 100%, and 500% multi. It ends up being the same but with less investment at max. You also increase the survivability of your skeletons with Dread Phalanx which would hopefully increase uptime.

#

I think Dread is just an automatic take, unless there are other changes I'm unaware about on the tree

old hull
#

People got upset about summon skele icon being in the minion rework video, can't imagine how it would be if they released a list of detailed changes and then the actual patch ends up totally different lol

#

I really just hope that the other skeleton types will get a chance to be viable. The fire arrow change was long overdue, but definitely not enough on its own.

wintry flame
#

That's in the case of double strike, which has some of the craziest scaling lmao

wintry flame
#

Well I say that but the conversions might open up some options. I just don't know if they will be competitive.

old hull
#

Unless something changes, I'll just expect cold conversion will be the default for archers... have we even seen anything for warriors specifically?

wintry flame
tender ridge
old hull
empty agate
#

I still do not understand why you would waste a point on Phalanx, I mean if you end up with an odd number of minions maybe, but even then you lose so much shred, poison, bleed, ignite, freeze that it still does not seem worth it to waste a point into it

old hull
# empty agate I still do not understand why you would waste a point on Phalanx, I mean if you ...

If you have an odd number of skeletons, it will now be equivalent to getting +1 max skeletons. You would lose shred as well, true, but that has diminishing returns so you probably won't lose much damage from that. For damage ailments, the stack size difference doesn't matter.
Even with an even number of skeletons, it will give a bunch of health for 1 point (which skeletons sorely need) and makes the number more manageable - for example, you are able to have infernal shade on each of your skeletons with dread phalanx, but maybe half of them otherwise.

wintry flame
#

And each stack of said ailment is more potent, so instances for clear actually become better rather than worse. Same with Crit. As each skeleton is individually stronger and could target/clear packs alone rather than needing all your minions to focus to get full dmg output. It's relatively the same total damage output at baseline, but easier to manage less minions and opens opportunities like @old hull said with infernal shade or even dread shade applying to each of them.

tender ridge
#

the new IO does make me want to try out poison rogue again with Lethal Concentration

#

it already did a good bit of damage last time I tried it a couple seasons ago, it just struggled to keep the skellies alive

empty agate
#

I can somewhat understand that, the problem lays with the fact that you are basically wasting a point to get the same effect with fewer minions. Individual crits are higher, but you will get less so it = the same. This is magnified if you go with a full archer build as they somewhat ignore the dumb minion AI and just shoot from range. It just honestly feels that it does not offer enough, or something different for wasting a precious point. I guess it feels like you are wasting a point for nothing more than a cosmetic effect its just a massive waste. For acolyte the devs have really tried to force necros to remove skill trees to make other ones viable and to me that should never happen. While i really hate sacrificing minions i wouldnt mind as much if it didnt then ban me from using them at all, basically removing an entire skill slot.

#

Right now if you are not single minion then minions feel like complete trash, way to much investment to get extremely sub par payoff, and, to be honest if you are going single minion then just go beastmaster and have a better time, with less investment.

#

to me phalanx should give you a commander that makes your skeletons better based on how many you have, it would give you an incentive to trying to get as many as possible

old hull
obtuse quest
empty agate
#

@obtuse quest the big minions just have massive base stats and multipliers so honestly you would need like 50 + of the small ones to even come close but you cant generate that many small ones. Also a lot of the item buffs are single target. A good example of a swarm build was the old summon wraiths, you could use them well because there was no limit, now the skill besides getting wraithlord or trying to turn them into a stupid tower is F tier at best. Devs need to stop trying to force necro into single minion, thats beastmaster, and they do it much better. They need to make swarms and zoo builds viable, and stop with the non perm minion trash

obtuse quest
#

It doesn't help that the best buffs for minions are MUCH easier to deal with if you're running solo minion or has a limit (Both shades).

wintry flame
wintry flame
wintry flame
# empty agate Right now if you are not single minion then minions feel like complete trash, wa...

This whole army vs solo minions is outdated. Idk why it's believe to be that way. Abom is the only outlier solo minion on Necro. The builds that follow all have multiple minions anywhere from 5-20. Archmage/Golem/Wraithlord are all meh. And currently we don't know what the remaining changes to Skeletons will be so while the individual rogue will be strong it might have a pack feel with trying to maximize Individual Operator and buff the other minions.

wintry flame
empty agate
#

how do you use the flame wraiths?

wintry flame
#

The same way they've always been used

#

Aberrant's Call and make them totems

empty agate
#

lulz exactly why i said besides that, its totems or wraithlord although after nerf its meh

wintry flame
#

Wraithlord is garbage

#

it's not nearly as good. And you can use Wraiths in probably any other form and they will perform better than other solo builds lmao

#

No one explores the builds on Necro lmao

#

But I'm sure putrid wraiths and melee wraiths all could do pretty exceptional damage compared to solo builds

empty agate
#

the wraiths need to remove hardcap for perm minions, if they start at 2 but you could get the nodes to go up to 4 they would be ok, 2 is trash

wintry flame
#

2 does roughly the same damage as the 8 you can get in tree, last I tested

#

the main reason Wraiths compete is due to the staff

empty agate
#

agree on staff for flame minions, otherwise they just dont cut it

wintry flame
#

but 2 Wraiths in an army build are worth the same as the 8 wraiths

empty agate
#

im going to disagree with that, 2 wraiths just dont do the damage or have the coverage to compete , i mean maybe vs skeles but thats a really low bar

wintry flame
#

In an army build they are your 2nd highest damage dealers, behind rogues.

empty agate
#

considering that army builds are so low for the massive investment that is really not saying much

wintry flame
#

Idk what investment it's near identical gear to other phys builds. The cold setup isn't that crazy gear requirements either.

#

It's got high damage ramp in campaign to monos and continues to scale over 20mil dmg

sly forge
#

Wraithlord deals nowhere near the damage of flame wraith in this patch

#

Flamd wraith is actually very good

old hull
#

The perma wraiths are only equal to 5.6 wraiths damagewise, less than the base wraith cap. What makes them worth 8?

sly forge
#

Only behind abomination

slow oxide
slow oxide
#

It's over 30mil?

wintry flame
#

I have never seen it do over 30mil

slow oxide
#

Lich set, stack int

wintry flame
#

yeah I've tested, didn't do 30mil

slow oxide
#

Let me see if I have a video

wintry flame
#

kk

slow oxide
#

Nothing uploaded. I'll check my computer tomorrow. It's been a few months since I played the build last. I know it was sub 1 min boss dummy though

slow oxide
#

Granted against actually enemies you won't get perfect DPS

sly forge
#

Much much worse than flame wraith and crit rogues

#

And mages can dies quickly against bosses

wintry flame
slow oxide
#

Maxed infernal shade snapshot dread shade, swap to the set shield for 100% resummon skeles, necrotic convert on zombies with one cycle ring, standard 9 skeles warriors, death Knight mages so they stand on top of where the zombies spawn so they get the shade aura buff

#

Use unspecd harvest to proc the more damage from the sword

#

I'm about to go to sleep. I'll see if I have a planner saved and or video tomorrow after work

wintry flame
#

sounds good

sly forge
#

btw anyone know what happened to the build of using bone golem to trigger bone shatter?

#

since I don't see anyone consider using it

#

has that build been nerfed

obtuse quest
#

That's always been a "zero effort for passing base empowered easily" kind of build that has pretty mid ceiling.

It was also bugged for half a season so...

sly forge
#

huh, what's the bug?

obtuse quest
#

It didn't work at all.

#

Bone shatter didn't happen.

sly forge
#

did it work in previous season?

#

if yes how did not it work in this season?

obtuse quest
sly forge
#

bruh I don't understand how EHG works

obtuse quest
#

WE had a case of a skill that got zero changes one season and somehow bugged to be unusable the same season until a hotfix

sly forge
#

a featured that worked fine in the last season suddently bugged in this season

#

if they did not make any change in that node then how is it bugged?

obtuse quest
#

Questions that you'll never get an answer to.

#

It was this one, just fixed this season LMAO

sly forge
#

hmm so they fixed it right?

obtuse quest
#

Just this season, yes.

#

But it is currently fixed

sly forge
#

ah ok

#

Idk if it offers great damage

obtuse quest
#

But it still is just a "build you use until you use an actual build" kinf of build.

sly forge
#

or will destroy my CPU

obtuse quest
#

Because it takes no gear to work

obtuse quest
obtuse quest
tender ridge
sly forge
obtuse quest
#

Retaliation chance max is 25%.
Betrayal makes it so your damage towards it has 75% chance to retaliate. (Rip blood is the default choice to trigger it)

#

More rip bloods=more bone shatters

#

But since it's never 100% and your cast speed is never stupid high...

#

Is the damage good? FOr what it costs (Nothing), it's pretty good.

sly forge
#

idk I would rather using costly builds like mana flay but provide good result since it gives more satisfication

obtuse quest
#

It's basically was once the default necro leveling build.

sly forge
#

but not any endgame build?

#

since y know, the build is physical based

#

I thought I could use t rex and aura of decay to buff it

#

but if it is not good then I won't use it.

obtuse quest
#

Don't think anyone tested a full power version this season. I imagine it's too active for power not worth it's setup

sly forge
#

not sure if it is a bug

obtuse quest
#

It's fixed iirc, but here's the reason why it happened:

sly forge
#

@obtuse quest It is fixed that it only trigger once every 0.35 sec right? For that it only reduce the frequency of bone shatter or something?

#

If it only reduce the frequency then it still does not remove the raw damage of each it as I see so far

obtuse quest
sly forge
#

@obtuse quest yeah but penance only affect frequency right?

obtuse quest
#

(Also,it's about 200k per hit, the numbers are bigger because all the hits are merged due to how damage numbers works.)

sly forge
#

I thought each bone shatter hit would deal like 11-43M for some reason which is crazy

obtuse quest
#

Yeah it's 11mil because it's a stupid amount of hits stacked

sly forge
#

hit does not stack

obtuse quest
obtuse quest
#

The 0.35 sec is placed BECAUSE of that setup btw.

#

I wonder why

sly forge
#

well that should be done

#

no point playing a build that would harm my computer

sly forge
#

well, maybe the frequency can be better

sly forge
#

Hmm, unfortunately the bone shatter build seems not great

#

so necro has not many good build here

#

abomination

#

infernal shade

#

wraith

#

wraith can be very good but needs you to stay active and press more buttons

#

skeletal rogues are also very good but after minmaxing wraiths a bit now they are not good as wraith and playstyle and gear is too similar to abomination

#

not sure about minion army since I don't have enough dread shades

slow oxide
#

Tbh my hope is they double or triple the rate per second that you are allowed to self damage with the curse

#

But that also was a warlock version

compact sorrel
#

I keep.finding 2lp wraithlord helmets...miss that build

wintry flame
sly forge
#

while minion army needs much more

#

for dread shade buff to reach potential I would need the node that provides 40% more damage

#

but that node disables aura buff

#

so I have to buff each minion a dread shade and takes the everlasting poison node

#

unfortunately even if I equip takes the add shade nodes in infernal shade, dread shade and lich set I will only have 9 shades at most if I remember correctly

sly forge
#

meanwhile I found that sacrifice lich is a very good build

#

which is ironic for a necromancer themed spell

#

@wintry flame I really look forward to the skeleton reworks in the next season

#

I just need this game to give an uber viable minion army build

wintry flame
#

you don't care about the multi in that case

sly forge
#

like I said there is a node in dread shades that gives 40% more damage right?

#

that is a huge buff

wintry flame
#

yeah so instead you snapshot the 150 flat damage from lich's scorn with 10 shades

#

you don't care about other shades at that point

sly forge
#

150 flat damage or penetration?

wintry flame
#

you get the 150 flat from the shade and the pen from the int

sly forge
#

wait, so you use 1 dread shade

#

and the rest are infernal shades

#

the dread shade would give 150 flat damage?

#

@wintry flame did I understand it correctly?

wintry flame
#

I wouldn't run the infernal shades unless you intend on snapshotting the skill tree, which you probably won't. So it'd be just the lich's scorn with 9 shades, so 135 flat. Then you run the 3 minion skills, AoD, and Dread Shade

sly forge
#

hmm, I'm not sure if I understand correctly

#

but you don't spec infernal shades

#

then how can you increase the flat damage from dread shade?

wintry flame
#

correct, you can leave it unspecced go to dummy area, put 9 shades out and then snapshot the final dread shade

#

with the lich set you and the extra shade in Dread you'll have 9 shades

sly forge
#

since the catalyst says "Cold Damage with Spells and Attacks per Attached Infernal Shade for Minions affected by Dread Shade"

wintry flame
#

speccing infernal shade gives you +1 and the ability to place on minions but you wouldn't want the hassle. It is more dmg but I think it's only a little bit. To get the full damage out of snapshotting you'd respec both dread shade and infernal shade AND you'd swap to a phys + tyrant setup and str/endurance stack.

sly forge
#

so you need maximal infernal shades attached to have that flat bonus

wintry flame
#

It counts it at cast

#

it doesn't refresh

#

so if you have 9 shades out

#

and then put dread shade, that dread shade will always give flat as if there are 9 shades even if those shades are gone

sly forge
#

so you are saying that I would spec infernal shade first

#

then give the shades

wintry flame
#

in your case you don't have to unless you want to abuse for +15 extra flat dmg

sly forge
#

then unspec it

#

okay I'm confused here

#

first, can you explain how do we get 150 flat damage from dread shades? Does the dread shade aura stack or something?

wintry flame
#

when you cast Dread Shade it looks at how many infernal shades are out at case and gives the buff of +15 per infernal shade. This happens at cast, so if you have 10 shades out it gives 150 flat. As long as the Dread shade is not recast or the minion doesn't die it will always give 150 flat until you logout, regardless of if you have 0 infernal shades after.

#

to get 150 flat you need 10 shades, 1 from dread shade tree, 1 from infernal shade tree, the base 4, and the 4 from the set.

#

but you don't usually snapshot skills so I was saying forget the one from infernal shade and just do 9 shades

#

so you don't have to respec and level up the other skill

sly forge
#

okay so where can I find 9 enemies to cast 9 infernal shades?

wintry flame
#

the dummy area

sly forge
#

ah, but does the infernal shades last long enough?

#

since it requires moving between the dummies

wintry flame
#

you can do it, it is a bit more difficult than the respeccing, but the shade range isn't limited so you can position yourself to not have to move far.

sly forge
#

hmm

wintry flame
#

I believe it also will latch to a nearby target rather than need precise targeting

sly forge
#

I hope the result will be good

wintry flame
#

yeah but doing uber managing a minion army is very tough

#

if at any point the minion with shade dies you lose your damage

sly forge
#

well tbh I'm not sure how tanky the minions are

#

especially the death knights

wintry flame
#

yeah Uber is probably one of the more problematic areas for minion survivability, but if you have enough vit, one or 2 minion HP affixes, and use the Tyrant's they should be fine. That's if they have a multiplier in their tree, but I don't think DKs do. They just have really good sustain as crit.

tender ridge
#

does dread shade persist between zones if you have the inf-duration node?

tender ridge
#

neato

sly forge
#

Tbh right now I'm pretty afraid about how they will nerf the classes

tender ridge
#

bearquake is getting hit somehow for sure. I don't really think acolyte needs anything except maybe abom? but I haven't really followed it the whole season just remember people stomping things when they weren't getting affected by bugs

sly forge
#

Because I'm not sure about other games, but this game is so much bad at balancing, has many bugs and their balancing definition is pretty weird: They nefed some S tier classes become non uber viable.

sly forge
#

If they nerf wraithlord to become like abom then I will quit this game

#

This kind of nerf is too unstable for me to enjoy

tender ridge
#

i was watching the balance discussions in here the other night and it was funny seeing every single build someone mentioned have someone else say "That build is trash"

sly forge
#

Like the game is still in early access instead of a complete game. I know there will be buff/nerf but this game make so many bugs and nerfs

tender ridge
#

meanwhile I know for a fact my homebrews are pretty bad

tender ridge
sly forge
#

And nerfing a build from S tier to become under B tier is too much

obtuse quest
#

Falconner exists. It'll be fine.

sly forge
obtuse quest
#

Top? They were effectively the only builds people were playing on rogue.

#

They're still pretty much rogue's best builds in season 3.

tender ridge
#

yeah things like that absolutely deserved their nerfs

obtuse quest
#

Still top after being nerfed, one of those nerfs didn't even matter lmao

sly forge
#

I thought that would be acid flask and ballista now

obtuse quest
#

Ballista has always been hovering near the top.

#

Acid flask is equal at best.

tender ridge
#

I genuinely hate that explosive flask builds are called "acid flask" considering you don't even cast acid flask

sly forge
#

That is fire flask

#

Umbral blades still good

tender ridge
#

yeah and that's the builds that people play. acid flask as a skill is purely relegated to procs from explosive trap

#

because the DoT nodes are just bad

sly forge
#

If I want some nerf I would want the level like umbral blades

tender ridge
#

marrow shards is getting some cool changes in the coming patch

#

so I get to play more bad marrow shards builds

sly forge
#

Idk marrow shards will be used for lich builds anyway and lich has too many good builds already

#

Maybe they can nerf mana flay a bit that make "killing uberroth in 36 sec" down to "killing uberroth in 1 min".

#

It's tankier than shattered blade, does more dps than shattered blade and clear faster than shattered blade and has same melee playstyle like shattered blade

#

So why would I play shattered blade right now?

tender ridge
sly forge
#

Anything that is not summoning, not fissure, not profane veil will be best on lich

tender ridge
#

there could be some interesting bleed builds with marrow shards now that some of the hit-damage nodes are being turned into generic more damage

sly forge
#

Even necro's sacrifice skill is still best on lich

tender ridge
#

when using the skill itself for hit damage, yeah

#

infernal shade warlock is still good and that uses sacrifice

#

I've seen a necro build in here using sacrifice as well. I think it was also an infernal shade build

sly forge
#

It needs dread shade to maximize damage

obtuse quest
tender ridge
#

my ignite flame reave build I made was fun but didn't scale too well. absolutely shredded everything through like 300c but plataeu'd fast after that

sly forge
#

Flame reave needs a buff

#

That build can do anything except Uber

#

Because it does not deal enough dps and spellblade is too easy too die

#

Flame reave would be good if the build has the tankiness of lich or sentinel

#

With current dps

obtuse quest
#

That's mostly a spellblade issue yeah.

tender ridge
#

i really hope we start seeing more full spoilers instead of just teasers soon. I wanna see the new Marrow Shards skill tree