#💀┃acolyte

1 messages · Page 78 of 1

slim niche
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it drops your movement untill you dash, and it stacks that buff/debuff per melee attack, so you get 3 stacks per second so it ramps back up quite fast.. no need to keep dilation up 100% of the time, you will ramp it up with every pack of enemies

lost gale
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the pen affix is somewhat devalued by aura of decay for phys or cold harvest

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and you'll be missing the tons of +levels that harvest builds get from traitors

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but yeah I can imagine it works well

north lance
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I am dreaming shocked

gritty cargo
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no flat base, bricked

north lance
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T1 bro 😔

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Damn it, add flat necrotic damage -17fp 🥹

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clone or something?

north lance
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2 all 😔

charred ridge
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<@&1161418687471956101>

north lance
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Flay Lich mana stack is quite powerful and versatile, but using her to farm for a long time is not a great experience heavybreathing

cosmic blade
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ive been trying to farm a 2lp one of these for a week. this makes me sad

little wigeon
north lance
rich stag
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I say go for it

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Don’t let your dreams be dreams

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JUST DO IT

wide crystal
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Made a Mana Flay Lich just to kill Ubby… still can’t beat him T_T

gritty cargo
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just use ghostflame on ubby

north lance
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%Regen mana=1/2armor, i have 5k at normal, 7k at reaper form and 15k with buff

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So tanky

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I only have issues when farming for a long time with her, maintaining reaper form and finding rare mobs to restore mana takes a lot of my focus

little wigeon
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It really becomes easy to do uber at 2k base mana before buffs and using 2 julra rings

hybrid onyx
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Anyone have a mana flay planner?

wide crystal
gleaming trail
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For wandering spirits, is the damned applied by them scale with your stats or minion stats?

obtuse quest
gleaming trail
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I dont know why i thought they did, thanks for helping

arctic moat
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probably because they look like creatures and not projectiles. tons of games out there with even less creature-like minions

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there was also some subskill on... Primalist, i think? that says smth like "summons a spirit". ok, so it's gotta be a minion, right? nope! the planner says it's a spell.

obtuse quest
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No health bar= not a minion.

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Only exception is the falcon.

twin plover
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anyone have a nice S tier or maybe A tier necromancer minion build ? i dont like abomination build because of skill swapping, its tedious....maybe some nice skeleton/mage/bone golem/wraith build that is not on Maxroll ?

lost gale
umbral oracle
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I only play self-made C tier (at best) builds.
But I've been surprised by how much I enjoy playing a basic poison Lich, and I got a lot of room left for upgrades. (Not to mention a fix for Corrupted Form, would be an easy 25% more damage from my low-life poison chance idols).

stuck owlBOT
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Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

▸ Health: 2,683, Regen: 28/s
▸ Mana: 1,448.32, Regen: 11.2/s
▸ Ward Retention: 16%, Regen: 0/s
▸ Attributes: 60 Str / 8 Dex / 8 Int / 16 Att / 46 Vit
▸ Resistances: 85% / 57% / 57% / 4% / 69% / 67% / 67%

Defenses:

▸ Endurance: 32%, Threshold: 865
▸ Dodge Chance: 1% (32)
▸ Armor Mitigation: 73% (7,558)

charred ridge
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ended up going over ES again anyway

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basically 1/3rd of current flay dps

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not bad should kill in 40s

vapid kindle
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i wonder if you could save any time by starting with army of skin and then hotswapping to suloron’s mid fight

charred ridge
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almost definitely yeah

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but it should be pretty minor

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like when you start actually having dps on your build the fight is just like 90% phasing

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and 10% actually fighting

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you can save a few seconds off that 10% for sure

vapid kindle
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idk maybe i’ll try and oneshot him with bear at the end of the season we’ll see

charred ridge
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idk much about minions so like how much control you have over your pet and shit

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but looks like bear can stun

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stunlocking skips last phase so

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stunning saves quite a bit of time really

vapid kindle
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my bear was stunning uber regularly on day 2 with shit gear and the mob bug so ye you can stun him easily

vapid kindle
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is acid skin bugged?

charred ridge
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idk maybe?

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what would be bugged about it?

vapid kindle
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it seems like it's not applying like half of the time

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which is super fun for uber on a crit build

charred ridge
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and you're applying it from? i assume fissure?

vapid kindle
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yes

charred ridge
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and im assuming you're aiming the fissure correctly as well?

vapid kindle
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yes

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like i'm 100% hitting with the initial hit and at least half the time it doesn't apply

charred ridge
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i mean just clip it and report it as a bug i guess i dont see a reason this should happen on uber

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mobs could dodge with some echo modifier but not uber

vapid kindle
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and his hitbox is so massive that it's like obviously i'm clearly hitting him

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chances are it doesn't get fixed until season 4 though lmao

charred ridge
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ya ofc not

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probably not til season 5

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then somehow they bring it back for season 6

vapid kindle
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with no direct changes to fissure of course

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or acid skin

scarlet flicker
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@noobzor is the maxroll mana flay ok post shattered world?

charred ridge
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nice ping

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well

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i think the maxroll version requires more budget for mostly worse results

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i would not recommend it myself

scarlet flicker
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I got uber down and want to use the shattered world...it's only 2% crit:(

charred ridge
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i mean

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it'll be worse but you can use it if you want

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nothing is stopping you

scarlet flicker
charred ridge
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lol why are you apologizing

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you didn't actually ping me

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i was just teasing you because you meant to ping me but it failed

north lance
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2 times, hope luck 🙏

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Hmmm, no shred armor now 🥺

north lance
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I'm debating between shred armor on the amulet or on the gloves

vapid kindle
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probably gloves is better as you can get crit multi on amulet would be my guess?

north lance
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But finding a Nihilis with a great roll and successfully slamming it is another big issue

north lance
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I had to pour almost all my meager points into making rare mobs and champions appear more often when playing Lich... without them, it sometimes feels like a high-speed racer running out of gas heavybreathing

inland ledge
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Dungeon mobs help a lot. Along with the mages. Generally having more champs and rares is good so it’s good to have a build lever for it as well.

wide crystal
north lance
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11fp hard to craft % health :((

pearl snow
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Just win your rng rolls

north lance
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5 times with best roll 😭

hybrid onyx
north lance
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Best roll, only 5 cuz just playing 4 days omegalul

north lance
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I'm looking for ways to reduce or avoid critical damage, or as a last resort use blind

scarlet flicker
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is corrupted form still broken?

tulip turret
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What of these pieces of armor are an ABSOLUTE NECESSITY besides Stygian coal?

radiant iris
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it should say in the maxroll guide: if you click starter you can see what they consider starter

inland ledge
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Neck, helm, weapon and relic are trivial to farm once you enter monos.
The rest can take more than a few hours, but should come together nicely if you know what you’re doing.

crude python
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Anyone here played Flame Whip Warlock this season? I'm playing it and was wondering what others have done for it with the primordial/class updates

mental rivet
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I did it on hardcore to 100, did the astral blood chest piece for defense

pallid summit
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does the chance to chill on bone curse cause your minions to become chilled if you take the nodes to put it on your minions?

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pretty sure it would but i figured id ask

pallid summit
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the rest of the bone curse tree is ass if you are buffing minions with it lol

obtuse quest
pallid summit
obtuse quest
pallid summit
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oh you meant to say if they never get hit

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i guess thats fair lol

obtuse quest
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That explains it

pallid summit
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yeah i was confused lol

steady spade
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what is the point of using Woven Flesh in Mana Flay Licker build, guys

obtuse quest
steady spade
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yeah but you will lose about 1k5 hp compare to other armors such as Pale Ox, Mountain Core

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hmm

cosmic blade
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I use pale ox and got a t6-t7 added amour and crit strike avoid affix on belt/shoe

north lance
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Do Marrow Shards, indirectly summoned by another skill, consume our health?

pearl snow
north lance
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thinking about prefixes for it Gregory

north lance
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Midnight so death now heavybreathing

old hull
lost gale
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if the 3x marrow shards on transplant cast consumes health for all of them that's a huge amount of health spent in one go, idk if they do or not.

old hull
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From the affix itself anyway, rip blood's proc I heard mught be bugged to work, but that is explicit that it costs health

lost gale
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wow they only made the T8 mod for it 100% instead of like 500% casting it 5x when you transplant

old hull
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Yeah, since it's capped at 100% not much point in making it higher. Would be neat, even if still nowhere close to worth your primordial lol

steady spade
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is Harvest Flay Lich better than Mana Flay Lich

inland ledge
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No

scarlet flicker
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is corrupted form still broken?

blazing sequoia
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is there a german speaking ... need support

north lance
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Passive Corrupted Form of the Lich states "You always count as being at low life," but when I add the Dance with Death node with tripled effects at low life, it only takes effect when my health drops to 35%. Is this a known bug, or am I misunderstanding something?

north lance
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It's been almost two months and it still exists? No wonder people are leaving so quickly

slim niche
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well, yeah, acolyte has always had a lot of bugs, IDK if the bugged bleed interactions with spiritplague were ever fixed, where laceration inflected bleeds are not getting any buffs from any source whatsoever, but this alone was broken forever, might still be 😄 https://youtu.be/C1lSJfL7H34?t=262

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sometimes the bugs are bad for you, sometimes you oneshot bosses, so it balances itself out xD

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I've been playing with a controller for a while now, and found out there is a lot of bugs with movements-skills vs keyboard.. like, forexample, when you turn profane veil into a movement ability with node on the lower-left side of the tree, you are supposed to be locked into a 'dash' like straight bee-line. Does not work on controller, you can move freely just like without the node

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or if you take the movement node on the upper left side, that boosts your speed with ignites and should make your veil last shorter.. well, you get the speed and no reduction to time in veil 😄

charred ridge
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not even on the same level as fangs of the berserker, stygian coal or wildfire embers 😂

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but ye welcome to last epoch where everything is bugged and every bug takes 6 to 18 months to fix

north lance
lost gale
little wigeon
north lance
north lance
charred ridge
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i mean u dont have to maintain reaper form

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idk how frequently it drops for you, i can maintain it for 2-3 echoes i'd say on average but like

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even if it drops every echo it doesnt really matter

inland ledge
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@charred ridge did you play both the relic and T8 variant for lich? Got any benchmarks for uber kills?

charred ridge
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i have not played t8 dagger but i dont really see how it can be good early on

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you need absolute giga gear for it to do more damage (and even then it's only 6% more), defensively it'll always be a lot worse

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this is the gear on my first kill

obtuse quest
charred ridge
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usually you need 1.8k+ mana and you're good

obtuse quest
old hull
obtuse quest
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It's consistent, but in a weird way.

lost gale
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bone curse bleed doesn't scale with bone curse damage apparently

old hull
lost gale
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it's actually an interesting idea leaving them as kind of orphaned bleed on hit, like it doesn't belong to a skill per se and it's just generic/global bleed but the number of stacks should be considerably higher with that in mind

north lance
mental rivet
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it seems like +185 curse damage and +369% increased curse damage should cause way more damage than that, does it somehow not apply to spirit plague damage?

charred ridge
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im assuming you're testing on training dummies?

mental rivet
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This character isn't there yet, just random low level mobs

old hull
charred ridge
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second thing is that spirit plague gets 150% of added spell damage per second. if you have 185 flat curse damage, that means 277.5 damage per second

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however dots tick multiple times per second

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im not sure how many times spirit plague ticks every second, but if we say it's 3 times, then from that 277.5 damage per second, you'll only get a base of 92.5 damage per tick

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then if you're playing around area level 45, you can halve that damage again down to 46 and then 400% increased damage would bring it up to 200 per tick

mental rivet
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Pretty sure it's just bugged based on this conversation, I thought maybe it didn't apply to spirit plague. An amulet that gives +32 spell damage is a bigger boost to damage than equipping that mace. I'll record a bit of data on the training dummy to get more controlled data and verify what I think is indeed correct and then post a big. Thanks!

charred ridge
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ye this game is bugged out of its mind so it's also possible

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what's the damage difference with and without the mace out of curiosity?

mental rivet
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I'm on my phone, but as a lvl 15 char it's like 270 tooltip dps without made, 540 with the mace

charred ridge
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tooltip dps is super unreliable

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best to not even look at it

mental rivet
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Which is why I tested on a mob and saw the same approximate doubling

charred ridge
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but one difference between the mace and the amulet is that the amulet says "spell damage" while the mace says "curse damage"

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i'd wager curse damage doesn't apply to spirit plague

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i wonder if it applies to any curse at all really

mental rivet
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Yeah was the same though for all curses I tried

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I think the affix is in some state of brokenness

charred ridge
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what was the same for all curses?

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double damage?

mental rivet
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Yeah approximately

charred ridge
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i havent looked super thoroughly at your character but it seems like you probably have about ~300% increased dmg

mental rivet
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But they were much less direct and I had less confidence in them

charred ridge
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from that necrotic ring affix and intelligence

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100% on the relic

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so the 350% from the mace is basically doubling your increased damage bracket

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which really leads me to believe the flat just doesn't work

mental rivet
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Yeah that'd make sense

charred ridge
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also note the wording here:

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"added spell damage"

mental rivet
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So what on earth does curse damage even apply to? Lol

charred ridge
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i'm willing to bet: nothing at all

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this is the helmet affix

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it's spell damage (for curses)

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idols are the same

mental rivet
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Yeah maybe they accidentally made it just curse damage instead of curse spell damage

charred ridge
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i'd never seen "curse damage" before outside of this mace affix

old hull
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Funnily enough, this is Sinathia's itself:

mental rivet
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Hah...

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Should be an easy fix!

charred ridge
old hull
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Normally "+X curse damage" would be expected to be shorthand for "+X curse spell damage, +X curse melee damage, +X curse throwing damage, and +X curse bow damage"... so I mean, it shouldn't be any different, but could just be bugged

mental rivet
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Yeah mechanistically that's an easy place to have a bug

charred ridge
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i don't think non-spell curses exist though?

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it's probably some spaghetti code in there

old hull
charred ridge
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like generic curse damage probably isn't coded to actually convert into anything since it makes no sense for it to exist in the first place

mental rivet
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Well my leveling spirit plague mace seems like it might be a dud for now

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That thing was going to be fire though

charred ridge
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it wouldnt benefit from any kind of flat damage anyway as a dot

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well, i guess in theory it would benefit from the sinathia affix lol

old hull
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Most curses are DOTs, so that doesn't matter, it's the lack of the other tags that makes it junk though

charred ridge
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ya

old hull
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would be an interesting test - whether the sinathia's "+X curse damage" applies to acid skin omegalulportal

charred ridge
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yeah i was just thinking that lol

old hull
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my guess is it probably wouldn't, but would actually be funny

mental rivet
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Is pearls the way to do acid skin?

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Or am I thinking of something else?

old hull
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That or chthonic fissure

charred ridge
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you can proc it from fissure but then you'll have too many dmg numbers

mental rivet
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I'll give it a try later when I test on the training dummies

old hull
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Poison pearls would be the easiest to test it, to eliminate all the crazy other stuff from chthonic

mental rivet
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I have a couple of those amulets

charred ridge
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still technically haven't confirmed that the affix is even bugged in the first place, but im like 99% convinced already

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all these bugs are just so funny to me at this point

mental rivet
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yeah I do think cleaner evidence would be nice, so will confirm first

charred ridge
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though i'm surprised a t8 amulet would give you more damage than 360% increased

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how much more exactly?

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actually nvm i thought spirit plague's base dmg was 90 per second but it's 90 over 3 seconds so 32 flat would bring that up to 90+144 per 3 seconds

old hull
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Yeah, spirit plague has the standard base damage of +20 equivalent

north lance
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Make Warlock great again Gregory

north lance
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@hybrid onyx 11 time, will make better 🥹

hybrid onyx
grave laurel
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so staying alive as necro.... just lots of ward decay and pray?

lost gale
lost gale
# grave laurel Overleech?

leech doesn't stop when you hit 50% hp with corrupted form, so your health should bounce back from any damage almost instantly and anything less than a one-shot or a crazy damage spike should be survivable if you've been dpsing in the three seconds prior to getting hit. don't take anything that increases leech rate because it makes leech end sooner and reduces the window you have to move between packs or boss phases without losing your insane healing rate.

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if your damage output is good then the 1% leech you get just for being a lich should be sufficient

grave laurel
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Oh I'm a necromancer, not a lich. I can't leech

lost gale
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oh my bad, I had corrupted form on my mind. some necro builds can get tons of ward by having minions die and be created quickly

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you can stack hp reasonably well as Necro with Tyrant and maybe vitality to also scale minion dot

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depends

drifting temple
pallid summit
drifting temple
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Well it is meta build, idk what exactly is questionable in here

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Pale ox is x times stronger than any ll body armor, and you convert all health from potions with idols, so you gain ward instead of health

north lance
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Two flay lich mana stacks partying together is truly a disaster 😅

lost gale
north lance
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There will be someone who has to operate in human form 😆

obtuse quest
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Brewmaster is a bit more "eh", but pale ox at least makes sense, it's a stupid amount of hp

pallid summit
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Pale ox is extremely strong, I'm just not convinced LL is justified without the body armour, especially with brewmaster belt in there too

lost gale
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if you're converting potion health to ward then brewmaster seems pretty good to me

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one thing LL does struggle with is spikes of damage

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not one-shot per se, because LL generally has a lot of EHP but you can't really recover from low-ward quickly in a pinch

pallid summit
lost gale
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health gained on potion use, lots of potion slots and idk why but with brewmaster it feels like way more potions/beers drop. Probably placebo idk

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easy 2lp farm and good armor

pallid summit
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Oh I guess it gives extra health on potion use, I normally ignore that line

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I'm still not really convinced but it's possible I'm under valuing the added recovery and slots for potions

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LL still seems very questionable to me with that setup though

drifting temple
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This setup will have much higher ehp than your ll build without these items, esp without pale ox. If you dont like huge potions/armor play belt from abomination for ehp i guess

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And your life build will have zero ehp vs this build

rich stag
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Well, Ward more specifically

drifting temple
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how is it awful? we are playing diffferent games i guess

pearl snow
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Brewmaster is great in general. Some dislike that its not fully utilized but its by no means awful for ward

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Lich love the thing

dark hatch
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Any warlock build this season that takes on high corruption and uber?

slim niche
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Flamewhip

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or whiplock

vapid kindle
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profane veil too but the fissure not consistently applying acid skin is mega annoying on uber

pallid summit
# drifting temple And your life build will have zero ehp vs this build

Unless I'm missing something the difference in ehp between the LL build and life is actually quite small. You only get 30-35% missing health gained as ward so your peak ward is barely higher than life + endurance. Pop a potion and brewmaster closes that gap almost entirely. That's assuming the same max life too, but it's probably easier to get more life without the LL gear

drifting temple
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not gonna talk about sustain even

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<@&1161418687471956101>

pallid summit
drifting temple
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and what is source of your sustain with your liffe build ?

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as example with 3k life you mentioned you will have 1k+ ward regen

drifting temple
pallid summit
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Mobile UI is awkward and drags sliders around when you don't mean to, I accidently added some health regen my b

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I also set w/s to 0 but that has minimal influence here

drifting temple
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ye. well anyway 200 ward retention is like very bad gear tbh

pallid summit
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How much strength are you typically building?

drifting temple
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you will have like 180+ in giga gear. i guess 150 is reasonable

pallid summit
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Normally I'd say I think ward retention is a bit bait when it comes to ward numbers, you live and die on sustain, but your peak is so low here it probably is important actually

drifting temple
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also i forgot but we will have not 35 % life but 40 because of passive

pallid summit
drifting temple
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so it will be around 5.2 but with some threshold it will be lets say 5.5

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but its with just 200 retention. and you will have more

pallid summit
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Ok the numbers look more reasonable now with those changes. I'm still not convinced, because ward sustain is usually awful vs life, but we don't have leech and I don't have a clear picture of what necro has for life sustain so maybe the options are really that bad

drifting temple
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well with life your sustain will be much lower. you will not be able to reach these regen numbers im pretty sure. at least for abom build

pallid summit
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Also I don't want to keep fighting the calculator moving sliders while I'm tweaking other things lmao

drifting temple
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it was possible to play regen with minion army and vessel before tho

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so hybrid life/ward

pallid summit
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Yeah that makes sense to me

drifting temple
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ye and they murdered vessel what a good relic it was

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like numbers nerfed in a half

pallid summit
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Yeah I don't think vessel deserved the degree of nerfs it got

obtuse quest
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LL makes sense for necro, ward per sec will be better than whatever regen they get most of the time.

obtuse quest
#

<@&1161418687471956101>

north lance
charred ridge
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nice relict

rich stag
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Vessel of Strife is still really good

north lance
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2 times -17fp 🤒

dark hatch
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Respecced to profane veil and didn't think it thru. I need a 2t7 on boots (first is cd recover because it's mandatory) and another for the move speed. Second is you have to change from aura of decay to transplant if you want a traversal. Havent felt this slow and suck so hard compared to the other builds i tried :} just a heads up from someone that tries first thinks later

vapid kindle
slim niche
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I got my whiplock to stun uberabby, still not 100% of the time, maybe 35-40% of the match stunned, but I am lacking T7 ignite on weapon, and have only t4 fire penetration on amulet, and have only one ring with t7 ignite (from the set ring, set affix)

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so seems to be possible to permastun him

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just a bit more DPS and stunchance (which is.. ignite) :p

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but the fight starts to be so goddamn funny, stunned him a couple of times right when he is doing the pizza slam, so the slam did not go through but the animation (void-sliceses) were stuck on him for a while like a ballerina dress, same with whip-attacks and stuff.. animations get stuck doing zero damage, but persisting longer then they should be shown ( i guess as long as abby is stunned, atleast)

lost gale
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stunning him out of that slam is kind of trolling yourself, it's the best DPS window in the whole fight

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not too surprised that he doesn't react well when stunned repeatedly tho

vapid kindle
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ye if you stun him during pizza or meteors it “cancels” the attack but the animation still plays out

lost gale
vapid kindle
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didn’t that get fixed this patch? ik for a fact bone curse doesn’t need to be on your bar tho, literally did it last night

lost gale
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so snapshotting with like AoD poison damage idols is an exercise in frustration, but still kinda possible

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but I could well be wrong, haven't played in like 2 weeks

vapid kindle
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i’ll test it later to be sure (i’d much rather be able to take AoD off my bar than bone curse in that build) but that build uses bone curse aura and that one still can be removed fine

lost gale
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hard to remember what's what

meager storm
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is anyone aware of a minion army build that is viable at higher corruption(>300)? Been messing around with different builds but abom and wraithlord are so much better

old hull
meager storm
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By army i mean a large number of minions, variants and damage type dont matter to but i struggle with survivability or getting threat away from me

pearl snow
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Large army builds struggle compared to hyper specialized ones for dmg output and thats no different this season. If you struggle with survival though you may want to look into adding block to your build

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Necro has a lot of options defensively since you care less about your own dmg and weapons can be utilized more defensively

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The cleaver to conver str to int is one. That one Block Axe is another. Pale Ox is good dr

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Threat may not be something you can solve because there is a monster modifier that has it specifically target the player and ignore minions

meager storm
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i was considering that exact build with cleaver solution and bastion of honor, combined with strength stacking, You have convinved me , ill check it out

lost gale
stuck owlBOT
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Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Acolyte (21) / Necromancer (82) / Lich (10)

General:

▸ Health: 2,121, Regen: 20/s
▸ Mana: 110.51, Regen: 8/s
▸ Ward Retention: 143%, Regen: 16/s
▸ Attributes: 34 Str / 6 Dex / 34 Int / 5 Att / 15 Vit
▸ Resistances: 0% / 0% / 0% / 50% / 0% / 115% / 35%

Defenses:

▸ Endurance: 180%, Threshold: 424
▸ Dodge Chance: 1% (24)
▸ Armor Mitigation: 35% (1,850)
▸ Block Chance: 75%, Mitigation: 50% (2,050)

lost gale
#

tl;dr is zombies make you a huge army of blood specters and you sustain mana by spamming rip blood on your army of blood specters

meager storm
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ill take a look thanks

lost gale
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don't think they were using bone curse but it seems decent for blood specters and so does t-rex/endurance stack

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you get truly absurd amounts of ward generation divorced from your maxhp so you can largely skip investment in health

deft ginkgo
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is it worth switch from necro to lich

lost gale
wintry flame
#

You could probs get more damage than that guys setup too, but the maxroll planner I made was a theorycraft, whereas his is actualized, so there is some overlap

vapid kindle
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i guess ehg just forgot to give bone curse aura the same treatment xd

deft ginkgo
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anyone woh can take me to end of time town

pallid summit
arctic grotto
#

anybody got a pic of their max ward hp using the Architects of the Astral Blood? I want to see if its a good purchase

lost gale
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architects will reach whatever that cap is

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unless you have like 6k hp I guess

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(200% to 240%) of Maximum Health applied as a Ward Limit
this line means that your ward cannot exceed that multiple of your max health (2.0 - 2.4x your max hp) so if you have 3k max health then it's anywhere from 6k to 7.2k depending on that roll.

north lance
#

I should’ve slammed t7 global inc crit chance on my relic instead...it would’ve saved 1 skill point from Flay. I forgot I had 100% buff from Harvestheavybreathing

charred ridge
#

that's only relevant with bugged shards

inland ledge
#

In what way are (were?) shards bugged?

charred ridge
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marrow shards

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they were bugged to do 100x more damage now it's only 20x

north lance
#

bad roll Facepalm

digital delta
#

that's armour for a sentinel, in the acolyte channel

obtuse quest
digital delta
#

interesting

obtuse quest
#

Theory is that because it's on two classes, the game doesn't know which to set it as and doesn't set any instead.

rich stag
#

Weird having something so generic be a class affix in the first place

obtuse quest
north lance
#

It's pretty interesting, isn't it? Thanks to it, some weird builds were born, like the Necromancer strength stack Gregory

drifting temple
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Its not the same tho

north lance
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To me, they're the same, you can't find strength on armor or helmet items for an Acolyte

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Even the Ballista build is designed for dex and int, but they don't provide those stats on helmets or armor for rogues

rich stag
obtuse quest
charred ridge
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mage can't even cheese it cause they'd use unstable core which is mage tagged and can't receive the mana% affix

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and helmet usually requires a +level of skills

drifting temple
north lance
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It was already there when I played version 1.1. back then, there was no such thing as woven echo, and the devs didn’t say anything like that either

drifting temple
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Well today is not 1.1 right? I hope you understand that its a bug, ive read few your messages tho, and i guess you dont actually

charred ridge
#

the devs might not approve but they've had over a WHOLE year to fix it if they didn't like it

drifting temple
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You are just saying it because yre abusing it i guess

charred ridge
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though now that people are actually using it i guess they might fix it next patch

drifting temple
#

Its like snapshoting of minions

charred ridge
drifting temple
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It was not fixed until maxroll guides were full of this tech

charred ridge
#

snapshotting is probably also a lot harder to fix than just some affix not getting tagged

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but yes i agree

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EHG just sweeps bugs under the rug for as long as it doesn't cause them problems

drifting temple
charred ridge
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ye

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we can't pretend bugs don't exist

north lance
#

It will be a feature until they decide to change it. I’m afraid I don’t know if I’ll live long enough to see that happen heavybreathing

charred ridge
#

what am i gonna do, use fangs of the berserker and have an empty belt slot and a completely dysfunctional build? no, im not delusional and i'm not gonna shoot myself in the foot by pretending

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so if i can use mana% as an affix and i know that it's in the game and it's here to stay, im also not gonna pretend like it doesnt exist

#

it might be gone in 1.4 or 1.5 but it's part of the game as of 1.3

drifting temple
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Im not talking you not to use it , ofc you should use it if devs do not care, but for me its just unfixed bug

charred ridge
#

so the devs ended up approving that bug

drifting temple
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No, i understand it, i mean currently its intended, and even improved

charred ridge
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but yeah mana% is an unfixed bug

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it's just that it's been in the game for so damn long with EHG being aware the whole time, that now i'd rather call it a feature

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one year ago i was calling it a bug, but not anymore

drifting temple
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Well i got your opinion about this, i think it depends on the point of view, both sides are right at this point i guess

charred ridge
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similar to how speedrunners just clip through all these walls, it's obviously blatant bug abuse, but at that point the devs are not pushing fixes, and the players' goal is to push a game to its limits, so they'll use the tools that the game offers them

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and there are still glitchless categories for speedruns

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can play the game both ways

rich stag
vapid kindle
#

idk if it’s a “bug” so much as “unintended interaction the devs never bothered to fix” similar to snapshotting

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but if i’m being completely honest i have no idea why that affix is class restricted to begin with when literally every base class has incentives to mana stack

old hull
#

It's officially a bug since the devs called it that, but people can think of it however they want ofc.
As with most things, restrictions are for theme and/or balance. tbh, my guess is they will probably just make the increased mana affix unrestricted instead of making it actually class lock.

vapid kindle
#

ah i didn’t realize they referred to it as a bug. and yeah there’s no real reason that it should be class locked imo

charred ridge
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honestly i feel like they might do that cause it sounds easier than fixing it lmao

vapid kindle
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i don’t see the real justification for class locking it but yeah the real reason it’s much more likely to just become unrestricted is it’s prob way easier to code

old hull
# charred ridge why's that your guess?

Just compared to the alternatives, it seems like the easiest.
Alternatives being fixing it and then either leaving existing items as-is or invalidating existing items. Neither is particularly nice as an option, and the affix existing isn't really breaking anything currently, so may as well make it available in general and maybe rebalance.

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Among those options where they fix it, they tend to lean towards retroactively deleting/restricting things like this

charred ridge
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iuno, flay might be balanced without an extra 50% mana

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but i guess it doesnt matter since mana stack is getting capped in 1.4 anyway

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just cap all the mana nodes then we can give everybody a mana affix omegalul

old hull
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lol maybe, but making it an feature doesn't mean they won't adjust the numbers along with it

charred ridge
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<@&1161418687471956101>

lost gale
#

has anyone reported the abom sac bug on the forums? I don't have an account

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ah I checked and it has been raised

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also lol blood specters don't scale with int or the nodes which are meant to buff them in sacrifice apparently

bleak barn
#

Has the corrupted form bug been fixed? Can I play now?

charred ridge
#

what build is it preventing you from playing?

bleak barn
#

I can't find the bug thread, they must have removed it from the Discord.

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I found a mention that the bug wasn't fixed, well, good luck, I hope the PS release was worth it and they can finally hire people and fix serious bugs.

charred ridge
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it looks like bugs are now solely to be reported from the in-game tool

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i still wanted to know what build the bug is preventing you from playing but that's alright

bleak barn
#

I don't know the name of the build; I make them myself whenever possible.
Low HP Lich, with corrupted form, on physical. Which collects bonuses for low HP.

charred ridge
#

alright fair enough

bleak barn
#

But the Corpted Form doesn't provide the bonus it claims, and I'm missing out on a lot of bonuses. I didn't realize this right away.
I've been wanting to try out the Lich for a while, and as soon as they gave it a new skill, I decided it was time.
The aura flick is also really annoying; I've already died because of it. I guess that hasn't been fixed either.

#

I still have a gif where you can see the build.

charred ridge
#

are you colorblind? this game looks different than what im used to

bleak barn
#

That's why I died too.

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I wanted physicality, bleed, and low HP. I'm not chasing the meta.

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Well, I hope I'll be able to run Lich next season, if it doesn't get nerfed too much and 300 corruption will be comfortable to run.

charred ridge
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i doubt the lower end of the spectrum will get nerfed

bleak barn
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I also thought about my Falconer, without Umbral Blades, who only hit with his bird. He wasn't super strong. But instead of nerfing the Umbral Blades and their synergy with the bird, they decided to nerf the Falconer itself.

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I'm not sure of anything anymore.

charred ridge
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ya the falconer nerfs weren't good

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well to clarify, the divebomb cancel nerf was great, the rest of the nerfs weren't needed on top of the former

bleak barn
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I agree, but the developers decided differently. So we'll wait and see. I hope, but don't believe.

umbral oracle
#

I doubt lich will be unplayable for sub 1k corruption unless they actively go in to nerf all of its builds. Even a self made poison lich (AoD + Hungering Souls w/Curse of Perseverance staff) was cruising around in 6-700 corruption without any issues on mediocre gear, and that build will get buffed by about 30-35% more damage if they fix Corrupted Form.

#

Mana Flay is an outlier in performance, but luckily the mechanics that allow it to perform at its current level appear to have little overlap with other lich builds.

little wigeon
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All they gotta do is cap the chaos bolts or mana multiplier and boom nerf hammer on mana flay

charred ridge
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ya cap my fun so im done with the patch in 3 days instead of 7

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surely thats the best way to do it

little wigeon
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Well they are notorious for caps so I wouldn't be surprised. Will be sad, I really enjoyed mana flay out of all the ones I tried

steady spade
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is mana flay lich best lich build

mint sluice
steady spade
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ngon

upper wedge
#

@charred ridge Could you explain how I'd read these tables please, because they don't make much sense to me.

charred ridge
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in 20 mins i can

upper wedge
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Unfortunate 😄

arctic moat
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it's it literally what it says on the label? chance that the affix's tier or the affix itself will be rerolled? so 0% reroll means if it rolls the lowest tier - it stays like that.

upper wedge
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how does this make sense?

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Table 1:
0% chance for 46.15% tier 1 into 77.42% tier 7 affix.
What am I supposed to get from this information?

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How is this "literally what it says on the label"? What is it telling me?

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None of these fields make any sense to me

arctic moat
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ok, i dunno what exactly that means. 😅 i wanted to say more, but i run away now 🏃 i think red is base chance, then grey-purple is chance for rerolls of an imprinted drop with tiers 2-5 being somewhere inbetween grey and purple values

upper wedge
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Hopefully the author will respond eventually so we can get some clarity lol

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I can somewhat guess that in table 1 in row 2, a tier 1 affix has a 46.15% chance to be rerolled (rerolled into what?) and a tier 7 has a 77.42% chance to be rerolled (rerolled into what?), but then what does the 0% in column 1 mean.
Table 2 I can't even guess what it wants to convey.

charred ridge
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alright that took more than 20 minutes

charred ridge
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basically there is affix type and affix tier, the table on the left is for affix type, table on the right is for tier

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if you have a t1 affix with 0% reroll chance like idk t1 dex, then it will have a 46.15% chance to reroll into something else (like idk attunement)

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and if you have a t7 affix with 90% reroll chance like idk +4 levels to erasing strike, then it will have a 97.74% chance to reroll into another affix like idk chance to inflict time rot or whatever

upper wedge
charred ridge
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reroll chance refers to the rarity of an affix

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i mean i get that it's a bit confusing because reroll chance means two different things

upper wedge
charred ridge
charred ridge
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your int can turn into attunement or vitality or whatever

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column 1 refers to screenshot above at the bottom (very rare - 90% reroll chance)

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tier reroll is different

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this is the table used for tier rerolling

upper wedge
upper wedge
charred ridge
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and 0.14% of the time (for MG) it will go to tier 7

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or 22% of the time it'll go to tier 3

upper wedge
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OOOOH. Yea those 2 info being in the same table confused me

upper wedge
# charred ridge yeah

Assuming you have the data on it too - what is the chance of o being rerolled?
I'm asking because the doc says that open affixes will be kept, but my 77/1o imprints pretty much always proc as 77/1x or 77/xx.

charred ridge
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idk if borders would help readability

upper wedge
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I think separation would make it clearer. It's still interpretable as "tier 1 has a 50% chance of being rerolled into tier 1"

charred ridge
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it's in the doc

upper wedge
# charred ridge

And perhaps a disclaimer what column 1 in this table refers to.

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Thank you for taking the time to explain the table to me, it's clear now 🙂

charred ridge
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best i can do

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i renamed reroll chance to rarity

weak dagger
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hi guys, I'm new to the game and I've started necromancer (abomination). Should I collect all the items with minion damage and disenchant it to gain the pieces for improvement of my gear later? Or I'm getting it wrong? I've just started monolith.

arctic moat
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no need to get literally everything. you'll be swimming in excessive shards soon enough. dunno how much is enough, but just know that the further you get, the easier it will be to get even more. so no need to break down every t1-t2 minion affix. some affixes are also more rare than others - might be worth breaking down those ones even if they're weak.

weak dagger
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So, I literally just copying loot filter and pushing forward monolith and looking for needed gear? Don't need to craft anything?

arctic moat
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if you want to - sure. crafting is optional initially, but it helps and the cost is insignificant, so might as well do some of it when it helps going faster if you want to go faster.

upper wedge
upper wedge
obtuse quest
upper wedge
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🙄 use common sense, no extra disclaimer required

obtuse quest
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You're in an ARPG group, there IS no common sense! Some people can't even read!

pearl snow
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Yeah reading is incredibly hard

tacit plinth
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I mean its collected everything and removal or shatter during campaign and early monos ,actually good to shatter wvery affix you will need early on dont need to be t5 to do that

obtuse quest
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On paper, you won't get enough shatters for common affixes during the campaign.

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You'll run into the "I got stuff to break but no shatter runes" problem

tacit plinth
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And then you will buy the runes from the merchant like any new player

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Then you will have no gold its a learning curve🤣

indigo sluice
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I know it's late in the season, took a break from playing earlier on. Reason is, I got stuck on how to improve my build further. Trying to do empowered monos is slow going right now. Doing anything harder than 100 corruption is just tedius and I feel like I'm getting one shot by harder mobs...

What should I change in this build? open to suggestions/feedback.
https://www.lastepochtools.com/planner/AVzJpplA

stuck owlBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Acolyte (25) / Lich (23) / Warlock (51)

General:

▸ Health: 1,516, Regen: 25.04/s
▸ Mana: 175.44, Regen: 13.28/s
▸ Ward Retention: 293%, Regen: 215/s
▸ Attributes: 9 Str / 22 Dex / 56 Int / 9 Att / 23 Vit
▸ Resistances: 117% / 15% / 15% / 76% / 90% / 237% / 66%

Defenses:

▸ Endurance: 36%, Threshold: 303
▸ Dodge Chance: 5% (108)
▸ Armor Mitigation: 31% (1,330)

obtuse quest
indigo sluice
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yea it is based arround witchfire/cthonic/chaos bolts. I used a previous season build as my basis and did comparisons to other builds to try and figure out best way to scale

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some items are placeholders/not stricly necessary (but are the best I could do) like the helmet/gloves

obtuse quest
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Items: Marina's is like 3rd pick here. You're target is a Sinathia's Dying on a Solarum Hammer if possible.
Penance swine is not good. Use decreptfy swine.
Maehlin doesn't really do much here? You don't have any bleed chance to convert.

Skills: I have no clue why you're trying to proc Harvest.
Why are you specced into bleed in Spirit plague, it's not going to do any notable dot damage bcause of it's bug not getting modifiers.

And your health is absolute terrible, even for lowlife.

indigo sluice
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OK so marina's is 3rd pick, and I did see sinathia's dying on a previous build, but why? It's not even using set bonus and don't understand why solarum hammer.
Thanks for letting me know which swine to use, I thought the penance one looked good. I was using Maehlin mainly for the increased fire damage because I haven't found any great T6+ gloves to use, eventually I was going to swap helm/gloves/belt out for isadora's set shards affixed onto some items, but yea maelin was just a placeholder.

as for skills, so everything else looks good except for the 1 point into harvest on chaos bolts? I could put the point elsewhere, just figured it was extra damage for 1 point.

I wasn't aware of bleed being bugged in spirit plague

and no offense, but I asked for advice: not criticism. if you're just gonna gripe about how horrible it is, then it may be better for you not to respond at all.

obtuse quest
# indigo sluice OK so marina's is 3rd pick, and I did see sinathia's dying on a previous build, ...
  1. Sinathia gives cursed damage. Solarum Hammer gives fire pen. Witchfire relies on Dot so implicits are stats sticks basically. Penance is bad. You use Decreptfy because it's a free 15% more dot damage. If you wanted to use gloves for damage, Atrophy/Mortality exists.

Isadora's 2 piece bonus does not benefit witchfire, for reasons unknown.

2.If that's your style then yes, harvest is going to do jackall damage.

  1. Even in a low life build, health is important. Being at 1.5k means your ward is capped at around 3.5k, which is really not that much.
indigo sluice
#

Ok so the best for this build mainhand is sinathia shards on a solarum hammer. For gloves which is better stand-alone atrophy or mortality? Do you think it would still be worth it to go for isadora's for the shard implicits on each spot (helm, belt, gloves) as well as the 3 piece bonus? Or no because the 2 piece bonus is broken.

As for skills/style is there anything inherently wrong with the skill loadout I have/spec'd? Should I be speccing skills differently? Ill drop the harvest and throw it into something else I guess then unless you have alternative skill suggestions.

And I'll try to increase the health on my items to boost the ward gen.

Also, are the passives ok? or should I choose differently? I know its only lvl 86 so there is some wiggle room.

obtuse quest
# indigo sluice Ok so the best for this build mainhand is sinathia shards on a solarum hammer. ...

Mortality lets you free up skill points so you don't need to find marked for death. Atrophy gives generic pen for all DoTs. Really depends on setup.

Isadora is decent if you have a mana issue since the mana efficiency still works. and the 2 piece bonus still helps for the purposes of damned overload procing.

It honestly depends, your setup is basically a defensive setup. There's a lot of other skill combos to use like fire Hungering souls with a source of spreading flame for another % more modifier, infernal shade for bossing purposes, etc.

The passives looks ok for your level, nothing I would really change.

If you want more details, there's a witchfire build guide that might help:https://www.lastepochtools.com/build-guides/witchfire-warlock

stuck owlBOT
indigo sluice
#

what affix is bugged?

charred ridge
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the one he screenshot

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sinathia

indigo sluice
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so.....i'm screwed?

charred ridge
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maybe iuno

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i didnt read the conversation

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im just letting you know

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allegedly the increased damage works but not the flat

indigo sluice
#

k thanks for the update

obtuse quest
nova ore
#

Hello everyone

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Nice to meet you

lost gale
# indigo sluice Ok so the best for this build mainhand is sinathia shards on a solarum hammer. ...

Just echoing some of what Kzb is saying, because of the unique way in which Witchfire scales & how many passive points it costs to get online there's really no such thing as a decent Witchfire and X build or an X and Witchfire build.

You're either building for Witchfire and using it to clear monoliths quickly & efficiently but having bad single target or you're wasting 20+ passive points on a different build to add a weak & unreliable DOT to the mix.

There are 3 stats that matter really, chance to ignite, chance to damn and % increased curse damage plus your DOT damage modifier. Because the damage is split it's tough to scale penetration beyond Weaver's Gift (which is worse than a Sinathia Hammer) and Atrophy and fire or necrotic damage increases are likewise only half as valuable.

Intelligence doesn't scale the damage of Witchfire at all, so it's a much worse affix than on many other builds so ward retention will likely be relatively low (but LL is still the best option in most cases...)

Chaos Bolts (unconverted) is by far the best skill for triggering Ignite & Damned overloads but it's about as good unspecialised as it would be with unlimited skill points.

indigo sluice
#

Ok, that's a fairly nebulous response that doesn't really help other than the snippet about what scales, and what doesn't scale (apparently intelligence)

Never said I was trying to make a "Witchfire and X" build, just that I was messing around with it and how to improve it. I think using Astral Blood proves the point that it helps scale the damned overload/ignite overload though I could be wrong.

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Not sure what "LL" is either. And are you saying I shouldn't be speccing chaos bolts at all then?

lost gale
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LL is low-life which is the overall term for gaining ward based on missing hp like with astral blood or exsanguinous.

Nah you should spec chaos bolts just because there isn't anything better but I'm saying that to illustrate that one of the flaws of Witchfire as a build is that beyond having a skill that applies a lot of damned & ignite stacks with the fire & torment tags to trigger the overloads there's only so much impact your skills can have and when it comes to gear you're similarly limited to only a few affixes really mattering and they're not widely available ones.

All the scaling comes from Grimhilde's Domain and Downfall of the Righteous.

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also I don't see how letting you know that fire modifiers and necrotic modifiers are half as good as they seem and intelligence doesn't work at all and identifying the affixes which you want to chase (T7 chance to damn on chest & helmet is strongly advised, chance to ignite on weapon too) is nebulous, that's essential concrete information for anyone wanting to play Witchfire.

slim niche
#

I tried to get whiplock-witchfire running, and kinda did, as witchfire and whip are pretty close to each other in passive tree. You can get 'full specced' witchfire with relatively small investment after getting your flamewhip setup, and witchfire also scales from ignite that is the scaler for whips, so there is that.. but, damned chance is kinda hard to come by with whiplock, and stuff dies too fast to proc both ignite and damned to keep witchfire up because your whips hit for bazillion. I found that it is much easier to build around whips and infernal shades, playes a lot smoother.

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but, the real kicker is, whiplock - volatile zombie - infernal shade xD .. pretty much build cookie cutter whiplock, then pick volatile zombie and spec that to proc infernal shade. Spec shade to go BOOM. equip one zombie-ring. Spec fissure to spawn zomboids. Get t8 spirit release speed on chest. Spec bonecurse for boneprison, spec profane veil with apocalypse to transform your boneprisons so zombies witch instaboom and spawn infernal shades that instaboom. While you have your whips slapping like a truck and stunning bosses xD

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it clears kinda well, but OOM is a problem xD

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but a meme build, not a serious endeavour, cleared 1.2k corruption without problems though

obtuse quest
#

if you can clear 1k corrupt it's less of a meme than you think.

charred ridge
#

really depends what "clearing" means

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after some shit that i've seen i'm pretty convinced that it's literally impossible to make a build that doesnt "clear" 1k corruption

muted mist
#

what's the necro meta look like at the moment? looking for whatever has good clear at 300 corruption with minimal investment. assuming abom is top, followed by probably some profane oblation variant or wraithlord?

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i've got a blood specter build and it has good single target but it's just too much work for the clear speed i'm getting

obtuse quest
wintry flame
#

DPS wise a lot of stuff sits above Profane but yeah they ain’t much different

muted mist
wintry flame
#

Hmm anything interesting is tough because the state of Necro hasn’t changed that much, but I think phys/str stacking might be something to explore and revenant, but more in the minion army sphere. I also haven’t seen people really abuse double dread shade too much

rich stag
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State of Necro sucks

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One of the worst if not the worst class imo

obtuse quest
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Shaman exists, necro can't be the worse.

obtuse quest
#

To believe there is a class worse than spellblade is copium behavior.

old hull
#

Shaman and MM can compete tbf, but necro is nowhere near the bottom outside of people that just really don't like minion classes

obtuse quest
#

Is necro bad? Debatable.
The worst? Nowhere close, they can sic abom and do their job

slim niche
# charred ridge really depends what "clearing" means

meaning that you can run around, kill stuff and not get killed 😄 people are a little bit sleeping with zombies, I don't have time to make videos about my tries as my freetime is limited atm, but there are some videos

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my tries have not been with the idea of utilizing zombies themselves, as is on those videos, but rather utilize zombies as a way to spam shade that you then explode, as it is quite easy to build shadepop and to have a lot of i.e. spirits from fissures (with t8 spirit release speed)

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so your limiting factor is not the spirits, especially on single target, but the fact that how fast you can spam shades, and if you spam shades + find away to spawn shades like a madman (like with zombies) then you ofc do a lot of damage

obtuse quest
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You're describing infernal pop, which was meta early on for being cheap as hell to do.

slim niche
#

yeah, pretty much

rich stag
#

Necro as a class is bad without question.

obtuse quest
rich stag
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I didn't call it the worst, I said it was one of the worst which I stand by.

obtuse quest
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Which cannot be true because spellblade is literally dead in a corner with only one viable build that doesn't even play to it's strengths.

rich stag
#

Necro can be one of the worst despite Spellblade existing, that is what is meant by "one of the worst"

obtuse quest
#

It cannot be one of the worst when the worst is the worst by a landslide.

#

No other classes come close to how terrible spellblade is.

#

Bad? Yeah, sure. Part of the worst? Impossible.

rich stag
#

Of course it can, I'm not going to argue in circles with you about it though.

obtuse quest
#

Eh, if it helps, I don't think anyone else shares your viewpoint.

rich stag
#

It's not a view point it's literally the meaning of the words I said

#

You can't argue words that are clearly defined

obtuse quest
#

Some people can agree to necro being bad, but no one other than you would say "Necro is one of the worst".

rich stag
#

We have what 18 classes?

#

Where would you place Necro among them?

#

For me Necro would be very far down the list

obtuse quest
#

Bottom 6. I can think of 5 classes worse.

#

one having a gap so big that EHG would have to dig down to find it.

rich stag
#

Bottom 6 is among the worst classes for sure wouldn't you say?

obtuse quest
#

Not really.

#

Among the worst would be bottom 3

rich stag
#

It means 2/3 of the other classes are better

obtuse quest
#

We have 15 classes.

rich stag
#

And most of those 2/3 are miles better with the exception of maybe Abom build which is a massive outlier

#

15 classes

#

Okay

#

Bottom 6 is still bad XD

obtuse quest
rich stag
#

Necro is in a bad place, that is a fact.

obtuse quest
#

BD is only slighty worse than necro.

obtuse quest
rich stag
#

I said it's one of the worst, not the worst

obtuse quest
#

To me, a class is horrible if it doesn't even play to it's identity or has more than one build.

rich stag
#

Big difference

obtuse quest
#

Necro clears both of my points.

#

Spellbalde is the only one to not do either

rich stag
obtuse quest
#

Yeah, I'm telling you that everyone's viewpoint of "worst" is different.

rich stag
#

Spellblade is in a awful spot but that doesn't really change my point

rich stag
obtuse quest
#

Your definition of "worst" is so far, you're the only one says so.

obtuse quest
rich stag
#

Again, please stop quoting me incorrectly

#

"one of the worst" and "worst" are two very different statements

#

I said the former, not the latter

rich stag
obtuse quest
rich stag
#

Better? Depends on what you're trying to measure

#

The amount of viable options a class had, viable itself would be up for argument.

#

Just the general amount of options

#

The highest average corruption among builds

#

There are a lot of ways, it really depends on what your goals are

obtuse quest
#

Assuming viable in this case is breaking 300c, then necro would ALSO not be anywhere at the lower half.

rich stag
#

300c is a very low bar these days even for Spellblade I would imagine

obtuse quest
#

Spellblade barely breaks 300c with more than 2 setups.

rich stag
#

I'm not really that knowledgeable on mage or spellblade so I can't really say

obtuse quest
#

Beating abberoth would be a decent marker.

#

Since everyone knows abberoth's power and is fixed.

rich stag
#

Normal I take it?

obtuse quest
#

Yeah, normal.

rich stag
#

Yeah

obtuse quest
#

Ubberoth would be funny because the rankings would be lopsided.

#

Anyway, for abberoth, Necro would have I think 3 workable setups?

rich stag
#

Ubberoth is mostly down to either player skill or an absurdly busted build XD

obtuse quest
#

Which to my knowledge 3 is pretty much just a bit below average?

rich stag
#

3 what?

obtuse quest
#

Viable builds.

rich stag
#

Oh

obtuse quest
#

If you cut abom it'll be 2.

rich stag
#

More than 3 builds can clear Uberoth

obtuse quest
#

I was talking about "How many viable builds does necro have against abberoth"

rich stag
#

Ohh

#

Yeah?

obtuse quest
#

Which to my knowledge, matches Paladin, Falconer, Lich, Warlock.

#

In viable build count.

#

(3 of those classes have way stronger builds though)

rich stag
#

I think Paladin must have 6+ viable builds

#

I'm sure there are a tonne of builds on Paladin capable of it

#

Paladin is one of the stronger classes though so it makes sense

#

Falconer probably has about that

#

Maybe a few more

#

Lich has quite a few

#

Warlock isn't in a great spot either

obtuse quest
#

Falconner in theory only has a small amount of builds.
They're STRONG builds though.

obtuse quest
rich stag
#

Falconer has like 4 builds?

#

Maybe 5

obtuse quest
#

4 iirc.

rich stag
#

Whiplock yeah

#

Torment Lock can probably clear Uberoth but not in any record times, Profane Veil and Whiplock

#

There might be others

obtuse quest
#

Those are probably the only ones strong enough to touch uberroth.

rich stag
#

Maybe yeah

obtuse quest
#

(Only recorded clear is Whiplock iirc)

rich stag
#

There is a lot of bias with recorded kills as people typically gravitate to the strongest option but yeah

#

It's all we have to go off

obtuse quest
#

My knowledge is based of cfmed videos, at least those are somewhat reliable.

rich stag
#

Understandable

lost gale
#

paladin has judgement, phys javelin, self cast smite, multistrike smite (crit), multistrike smite (electrify), reflect and a shield throw/MA build that I've seen do Uber iirc

#

maybe also melee multistrike actually

obtuse quest
#

Oh the list expanded

lost gale
#

I think the melee ms was maybe vk actually

vapid kindle
lost gale
#

and offline clears with very achievable gear for apocalypse zombies, which is also profane veil but a different profane veil build at least

vapid kindle
#

if we’re talking about uber viability forge guard is clearly a massive step below literally everything else, having a grand total of zero builds that are actually good at uber on reasonable gear

lost gale
#

Can't forge guard just do a mildly worse version of phys crit siege barrage javelin for it? or is it way worse in a way I'm not appreciating

vapid kindle
#

it’s like less than half the dps and you lose a ton of your mobility

lost gale
vapid kindle
#

if you look at the javelin kills on paladin they’re like 6min and the forge guard ones are literally 12+

vapid kindle
#

oh and the paladin mastery bonus

lost gale
#

forge guard really sucks, the power fantasy of it doesn't even hold up in a disappointing way given all the weapons that don't work (as you'd hope) as forged weapons

vapid kindle
#

all the skills suck, the mastery bonus sucks, the passive tree sucks, you don’t remotely get the fantasy, 99% of the builds are just better on paladin or vk, its entire identity is spread in 15 different directions while being actually great at none of them

slim niche
obtuse quest
#

Zombie's new to me but ye

#

Oh both are offline kills lmao

slim niche
#

..and? you do know that game has an offline mode, and quite a lot of people play it.. well, offline

vapid kindle
#

extremely easy to cheat/fake gear in offline and no real way to prove that gear is legitimate offline

obtuse quest
slim niche
#

well that's just silly if we are talking about theorycrafting, another thing if the topic was leaderboards or such, for theorycrafting i see it as a good way of testing builds fast - pluck in your gear and pew pew pew you have your build

vapid kindle
#

we were talking about uber viability, and it's extremely difficult to make the argument that these builds are legitimately uber viable with no way to verify what gear was actually used.

#

if they had at least opened their inventory at the end of the video to show their gear, that would add some legitimacy to the kill but neither video does that. even then, it's super easy to fudge character stats in offline even if the gear is realistic.

lost gale
#

misha also did uber (offline) with a version of that zombies build and it worked okay, that's with single exalted affixes and no high LP items too

obtuse quest
#

Offline at the end can be used as proof that "Oh, it's probably possible.", but not strictly a proper kill, since there's no verification.

charred ridge
#

it's a proper kill if you did it proper

obtuse quest
#

This assumes you can prove it's proper.

charred ridge
#

no

slim niche
#

for me it's enough, I dont care at all if its live or offline, aslong as there is no gameclient shenanigans and items used are such that can spawn in game

charred ridge
#

if somebody doesn't want to believe it's proper that's like their problem

obtuse quest
#

With the possibility of game cilent modification, how can you trust that it's proper?

slim niche
#

this is buildcrafting, not leaderboards, why would anyone fake builds? like, for what? 74 views on a dying game on youtube? 😄

charred ridge
#

idk we're talking about killing uber not doing a no hit run of the dark souls trilogy on SL1

obtuse quest
#

We had people claiming builds that work, then just to find out man did his tests at full T7 gear

charred ridge
#

like it's easy to tell if your gear is legit or not

#

provided you have a planner

#

there's literally nobody going through the length of faking realistic gear offline and claiming they farmed for it

#

kinda just have to trust that people aren't complete morons at some point

#

99% of ppl posting offline stuff are just testing stuff and they are not hiding it

#

it's pretty rare that people actually play offline without mods but if somebody says they do and their gear doesn't look like red flags then idk i dont see a reason to be overly cautious about it

#

cause let's be real for a second: unless you play MG or with friends, offline is objectively the better version of the game, and it's completely absurd that we have to discredit people trying to play the strictly better version of the game

#

it's like people are asking for features like pausing the game while gaslighting themselves that offline doesn't exist it is quite mindblowing

slim niche
#

yea offline is actually very, very smooth experience

obtuse quest
#

Though considering we had bugs that only happen in one version and not the other, it’s still really funny

charred ridge
#

you can use movement skills in town and you don't lose maps or hardcore characters to disconnects

charred ridge
obtuse quest
#

Or something working perfectly fine online but broke offline, like how the hell does that happen

charred ridge
#

i play the game online mostly cause i post some stuff to youtube so ya im forced to "prove" that my shit is real and also i dabble with MG a bit sometimes

#

but i played offline on launch and idk i find it sad that people have to play a worse version of the game just for legitimacy

#

used to be that online was kinda better at launch cause you wouldn't have loading screens when porting out of echoes (you'd have a loading screen offline)

#

but i think they've changed that to be the same for both modes now (in fact my online portals are bugged af and i keep losing out on echo rewards so 🤷‍♀️)

rich stag
#

Constant lag and weird stuff

#

And I play solo 99% of the time anyway so offline just makes sense

rich stag
charred ridge
#

do you have any idea what i post on youtube

#

i was posting uber one shots in 1.2 with double t7 legendaries before people knew how to get them

#

i was getting comments asking if i was playing offline despite the screen literally showing it was online

#

so yeah i mean you're right i dont have anything to prove to anyone but

#

don't leave any reason to believe you fake stuff

#

ppl who are knowledgeable about the game might not think my footage is weird but that's not the case for less experienced and more impressionable people

#

so ye if i dont want my comment sections filled with "is this fake" or whatever i do have to play online lol

#

which is sad in itself but what's even sadder is that some people dont even post their footage anywhere and still feel pressured to play online

vapid kindle
#

I also wish i didn’t have to play online for people to believe I killed uber with every mastery especially since my internet has sucked for the past month + but here we are

charred ridge
#

i mean i have no idea whose lock you're referring to

#

at the end of the day i was just saying that if you've killed uber properly then it's a proper kill, regardless of what other people think

#

if some dude spawned in some gear then clearly he doesn't fall in that category anyway

vapid kindle
#

there were two vids above of uber kills on warlock one with zombies and one with harvest, both with spawned gear which was what sparked the discussion about offline

charred ridge
#

i mean 2nd dude is french so that should be a red flag already

#

but more seriously whats wrong with these videos?

#

im not gonna read through the long ass description from the first guy but 2nd guy doesnt really claim anywhere that it's a legit online kill

#

and the planner is pretty basic anyway in terms of gear

#

it's just inconvenient that he doesnt go over the gear inside the video so you can't verify that it's the same gear in the planner

#

like if your argument is that bro is actually using 4x T7 gear and lying in his planner then sure but like

#

i dont really see a reason to assume that's the case

vapid kindle
charred ridge
#

i mean you can just check it for yourself

vapid kindle
#

you mean recreate that gear and go do uber?

charred ridge
#

ya

#

i mean i might be suspicious of a kill like that in 1.2

#

but nowadays that doesnt even really look that good anyway

vapid kindle
#

i’m mostly skeptical of the first one tbh

charred ridge
#

it'd be pretty fking sad to be dishonest about your gear and still take over 2 minutes to kill uber lol so i'd rather assume ppl aren't that pathetic

vapid kindle
#

and i’m not invested enough to spend 45 mins in melonloader i’m just skeptical that the build is uber viable

vapid kindle
charred ridge
#

i dont really understand how the harvest build functions tbh

#

if anything it just doesnt really help that his planners are completely scuffed

#

it's kinda cute actually

#

he's kinda just saying the harvest procs from chaos bolts are like 50% dps boost or w/e

#

compared to lich that would only bring like 20-30% more damage to the table

#

but ye i mean idk presumably that's a double t7 axe and it still takes 3+ minutes to kill uber it doesnt really ring alarm bells to me

#

aside from his planner being complete dog that is

vapid kindle
#

i get the general concept but even with 2t7 death's embrace i'm not sold that this build with this gear is doing uber in 3:15

charred ridge
#

we honestly dont even have a planner

#

for what's in the video

#

so

#

honestly can't really say "this gear" or "that gear"

#

bro's planners are just completely scuffed

#

actually nvm im the dumb idiot

#

i thought bro was self tormenting for whatever reason and using the wrong tree in the planner

#

but he's actually getting torment from killing the bone curse walls

#

that broke my brain

#

so yeah i guess that's his gear

#

i mean if anything that just makes me want to actually put real gear on that

#

and not whatever this is

vapid kindle
#

well his hp doesn't match the values for any of the planners he linked so i have no idea what the gear he used in the video is

charred ridge
#

why would it match

#

the planner doesn't have "actual" values

#

his max hp is somewhere between average and max

#

which is quite conform to reality

#

from what i can tell from a quick glance at patch notes harvest got a 2.5x ish dps boost on 1.3

vapid kindle
#

can you not import to show actual values for offline characters?

charred ridge
#

i mean i think you can

#

but regardless of what happened the planner doesnt have them so

vapid kindle
#

i'm just not sure why he wouldn't import and link the gear he killed uber with

charred ridge
#

mightve tweaked some shit like idols or whatever

#

to have something more accurate for a pseudo-guide

vapid kindle
#

he also appears to be capped crit without acid skin when he shouldn't be anywhere close to crit cap without it

charred ridge
#

even though his idols make me wanna puke or w/e

#

he's at like 92% crit chance

vapid kindle
#

without acid skin?

charred ridge
#

ye

#

it's pretty impossible to spot the white numbers past 90% crit so

#

im at like 94% or some shit in this video

#

gl spotting the whites

vapid kindle
#

oh right i missed the one base crit node

upper wedge
vapid kindle
#

ye using offline is fine especially for build guides and testing i'm just more inclined to be skeptical of an offline uber kill especially when they don't even have a planner linked with their equipped gear or show it in the vid

charred ridge
#

i don't think it's fine but it's what we have

upper wedge
charred ridge
#

you're kinda just ruining the game's lifespan for yourself

#

and for everyone else as well really

vapid kindle
#

i mean obviously if we had a way to test things like a PoB that would be preferrable but we don't

upper wedge
#

if the game's lifespan depends on spamming Troves for 16h a day for 1 proc - ruining it with Removal - repeat, then it's not worth it 🤷‍♀️

charred ridge
#

that's not even remotely close to the topic

upper wedge
#

But it is though. We were discussing showcasing a build with gear you obtained legit in online vs spawned in offline.

charred ridge
#

you can test most builds without double t7s and get an idea of how they'll perform with more gear

vapid kindle
#

but if we're talking about recording a build guide then it's nice to be able to record things like mapping gameplay and dummy/uber to include without having to farm that gear first

charred ridge
#

yes but you are killing your playtime

#

and you're also killing the playtime of other people who mightve wanted to run the build but then it's like

#

ah ye this dude's already tried that offline and it was dogshit

#

or ye dude's tried it offline it's completely busted

upper wedge
charred ridge
#

i mean you can dislike the gearing process and i do dislike it very much but it's part of the game and if you're just going through every build in 15 minutes with offline tools then

#

you'll be done with the game much faster than you normally would

upper wedge
#

If I showcase a build in a YT video and show items and planner, I personally don't find it relevant whether the 2 T7 Legendaries were spawned offline or farmed egregiously over weeks online.

charred ridge
#

it's really not about that

#

at all

vapid kindle
#

yes, but if I spend a week of my time to farm gear for a character and find out it's dogshit then that's not a particularly fun or rewarding use of my playtime anyways

upper wedge
#

^

charred ridge
#

bro like

#

i played idk how many characters in 1.0

#

i played harvest man that was terrible but it was fun at least for the whole 300 corruption that it could clear at turtle pace

upper wedge
charred ridge
#

i played this fking dogshit divine bolts stuff that also was terrible but that was still like 20 hours worth of playtime or whatever, the mapping was fun even tho boss dmg wasnt there at all whatsoever

#

and then in 1.3 i did end up using some offline tools to test stuff

#

do you wanna know what happened?

#

ye static orb is pretty good

#

ye acid flask (surprise surprise) is completely busted

#

ye flay (the melee version i mean) has insane damage but also is completely memes

#

how long did i actually play the game tho?

#

i ran 1 character for 1 week and then quit

vapid kindle
#

that may be the case for you but I don't think my usage of offline in specific contexts has reduced my playtime or desire to play at all personally

charred ridge
#

didnt have to play static orb even tho it's pretty fun cause i already knew how it was gonna turn out

upper wedge
#

Once I discovered modding in offline mode is when the game started becoming playable and enjoyable to me personally tbh

charred ridge
#

i mean that's your opinion and that's fine

#

i have a different one

upper wedge
#

that's fine too

vapid kindle
#

if i spent a week farming up gear for every trash idea i cooked up at 3am half asleep only to find out it was bad and unfun to play i personally probably would have actually quit the season a lot earlier

upper wedge
#

^

charred ridge
#

i think spawning items is a great way to take away fun and experimentation from the game

#

i also don't think it's unethical

vapid kindle
#

it's also like, in the current state offline is by far the easiest way to isolate variables to ensure something actually works

charred ridge
#

i don't have an issue with the people doing it i just think it's unfun and i'd prefer if it wasn't a thing

upper wedge
#

The only thing it takes away is farming Trove for 15h/day for several weeks, and I'd hardly call that fun

charred ridge
#

that's just really not true at all lol

#

if your build can't kill uber without double t7s then sorry to break it to you but it still won't be good with double t7s

upper wedge
#

I'm confused

charred ridge
#

and if you do actually have a build that can't kill uber with normal gear, but can somehow squeeze a kill with insane gear (hello heartseeker) then i feel like you should go through the garbage process of gearing your character to get a kill

#

cause that's the low tier build experience, isn't it?

vapid kindle
#

yea i agree on that front

upper wedge
#

Agree too

#

I stated the same if you scroll up

charred ridge
#

but what i'm saying is that you don't need to spawn in gear to test your build

#

you can already tell how it's gonna perform with basic gear that takes 1-2 hours to farm at most (once you already have your CoF ranks and stuff)

upper wedge
#

Of course you don't need to. But you can, and (depending on what you choose to spawn in) I don't think it takes away from the validity of the build.

charred ridge
#

i never said that

#

im just saying you dont have to go through troves to test builds

#

you have to go through troves to minmax your character

#

that's different

upper wedge
#

Repeating what Daimonos said earlier, if I had to manually farm for every build idea I come up with, I'd have quit the game already.

jovial lotus
#

Guys it's not this deep, just play how you want lmao

vapid kindle
charred ridge
#

i mean that's your take and that's fine but honestly it really wouldnt take that much longer to test things online like

upper wedge
charred ridge
#

if you want to see how things perform at the double t7 stage of gearing then yeah you would hate yourself doing that for multiple builds online

#

single t7 or t7t5? it's like not even that much faster offline

upper wedge
#

the Blessings themselves will take a full day, if you're lucky

charred ridge
#

bro no way lmfao

upper wedge
#

100%

jovial lotus
charred ridge
#

you don't need exactly 90 mana instead of 80

#

to just test your build

#

you need 90 to minmax your character that's differeeeeeeent

#

takes like 3 minutes to get your blessings man

vapid kindle
upper wedge
#

8% Block or 50+% roll for Heorot, 20% roll for Uhkeiros, 300+ roll for Spirits of Fire

#

you'll be grinding for a day

charred ridge
#

bro no way man like 300+ for spirits of fire is like what 1 in 6?

#

and you roll with advantage man

#

takes like 2 minutes at most

#

5 minutes if for some reason you're not one shotting bosses at 200c

#

really the only blessing that takes time is 88+ mana lagon cause EHG hates our guts and we can't skip tentacle phase anymore

upper wedge
#

I didn't mean to convince you that this or that is really better, just wanted to make the point that it's really about perspective. Also I don't think you have anything to prove by showing you're playing online tbh, even in build showcases.

charred ridge
#

or other lagon blessings if you're using something else

upper wedge
#

I have seen your videos and there is a lot of cool stuff. If you had spawned that gear offline, it would make no difference whatsoever for that context to me.

charred ridge
#

yeah but you have a brain

#

a lot of people don't

upper wedge
#

that's their problem

charred ridge
#

and those people have access to free speech including to my comment section and my discord DMs

#

🤷‍♀️

#

also you guys say that you wouldnt be playing if you had to test every build online but

#

the thing is that you also say that from the perspective of players who live in a world where people have theorycrafted the hell out of the game using offline tools

#

the game knowledge that we have right now, and the expectations that we have, are not the same as the world where offline tools don't exist

vapid kindle
#

true

charred ridge
#

so yeah right now we are in fact saying that builds that don't kill uber are dogshit, i'm even saying if it takes over 3 minutes to kill uber then it's dog

upper wedge
#

I agree

charred ridge
#

but would we be saying that if we had to manually test all of our builds? we might not have been that far into the meta

vapid kindle
#

i don't test every single build i play in offline but for builds i'm more unsure about i want to know what the ceiling is before i commit to dumping resources into that character

charred ridge
#

yeah i get that it's metagaming i know how it feels

#

but like this aversion to commitment is also born specifically from offline mode and having an established meta in the first place

vapid kindle
#

and that doesn't mean it has to be able to kill uber in 3 minutes, for me my expectations of a build are far lower than that

charred ridge
#

ya well you can set your expectations wherever you want

#

but one thing we can say for sure is that uber has in fact shifted expectations across the board

#

most builds that i played pre 1.2 and that were considered good at the time would really not cut it nowadays

upper wedge
#

(speaking of Uber: can you still skip the rest of the fight by pushing enough damage for a kill while he's charging the full slam?)

charred ridge
#

depends what you what to skip exactly

upper wedge
#

all of it

charred ridge
#

if you want to skip the whole fight it has to be a one shot

#

damage immunities trigger when harbingers spawn at 65% and 36%

upper wedge
#

literally, in the "one hit" sense?

charred ridge
#

yes

#

if you do a trillion dps but it's multiple hits, the boss will stop taking damage at 65% as soon as the first harbinger spawns

#

then you'll have to kill it and then again at 36%

upper wedge
#

but he stops taking damage at 65% while charging the slam in phase 1, the harbinger spawns in phase 2

charred ridge
#

no he stops taking damage when a harbinger spawns, it has nothing to do with what the boss is doing

#

harbingers spawn when the boss reaches 65% and 36%, period

#

there's a bit of a spawn time so it might look like "phase 2" but in reality the harbinger is already there

#

you just can't see it

#

and if you push 65% as soon as the fight starts, vs pushing 65% at the end of the slam, you'll notice that the harbinger in fact spawns earlier, and can be hit earlier, thus shaving a few seconds off your kill time

upper wedge
#

For clarity, I'm talking about this move here

#

I can't bring him below 65%

charred ridge
#

yeah i know

#

you can't bring him below 65% because the harbinger is spawned when it hits 65%

vapid kindle
#

even for the non-harbinbger phases (only really relevant between phases 2-3) he does get 99% dr during phase transitions iirc

charred ridge
#

you just don't see it immediately because it takes time to spawn visually

upper wedge
#

but you're saying I could kill him with a one shot regardless?

charred ridge
#

yeah

upper wedge
#

got it

charred ridge
#

if it goes from 66% hp to 0% hp then it dies on the spot

#

harbingers might or might not spawn sometimes it bugs out

#

usually they don't spawn

upper wedge
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what build even does that amount of damage in 1 hit?

charred ridge
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and if you push it from 66% to like 34% in one hit then both harbingers will spawn at the same time

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detonating arrow can still one shot

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i dont think im aware of other builds that are currently capable of one shotting

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time rot might be able to 2 shot

upper wedge
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You got a planner for detonating arrow?

charred ridge
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nope

vapid kindle
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maaaaaaaaaaaaaaybe bear if you are able to ramp enough maelstroms but i don't think it's enough to kill in 1 hit of eq

charred ridge
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gotta look for the kill on youtube

upper wedge
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will do, ty

charred ridge
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i think some dude did it offline in 1.2

vapid kindle
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especially since you're not realistically gonna have fully stacked shark

charred ridge
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and i dont think anything got nerfed or even touched so technically it should be easier now with primordial gear

vapid kindle
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it has been done online

charred ridge
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oh ok

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couldnt remember

upper wedge
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because all my kills even with high damage builds take forever thanks to invuln phases lol

vapid kindle
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how much damage do you need to do to the dummy in a single instance to oneshot uber?

charred ridge
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but it's pretty meme so it's kind of the type of stuff you farm on another character then you log on the marksman for 10 seconds and log off forever

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it's like 1.5bil dummy dmg

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closer to 2bil for a full on oneshot

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most builds don't literally one shot they whittle down to 80% hp-ish and then one shot from there so they get away with like 1.5bil

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i mean uber has about 250mil hp and mob DR is 87%

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so 250/0.13 that's somewhere around 1.92bil damage on a dummy

vapid kindle
charred ridge