#💀┃acolyte
1 messages · Page 70 of 1
okays thankss
It's a neat idea to deal more single target dmg with scornful blood (and the same stat but unnamed on fangs of the berserker) than your actual skills at least. Though taking a huge amount of more dmg from the belt is kinda awkward. Also, most of what I could see in this server searching on it, is that fangs of the berserker seems to possibly be bugged and not scale with a bunch of sources of frenzy effect
Also, I guess maybe the belt and the passive don't work together even though they do almost the same thing
They techncially do, but since their damage scales by YOU doing damage anyway... (Their effect depends on how much you're supposed to leech, more damage=more leech)
Yeah, I'd just consider it a more multi to single target. Deal 10m dps, leech 400% so 40m, turn that into 120m drain on enemy
Though I don't know leech mechanics tbf
If it's capped by your own life pool (which would be sane I guess), then it's prolly just bad
That's 40m over 3 seconds assuming no duration changes.
Not 120m.
It works like ailments.
But belt drains a bunch, that is scaled by frenzy effect, and scornful bloodnis just directly turning your leech into dmg
Is it capped to one stack?
Yeah, but idk how you got 120m drain from 40m leech
Oh you could have meant total leech dps
304% leech to drain from 100% from scornful blood and fangs of the berserker with giga frenzy effect
Yeah
So each 10m hit would cause 30m leech, which is dealt over 3 seconds.
Oh we also still dk what happens to leech over 100% iirc.
It might even be capped to 100%
Ah, that's a rip
Belt seems interesting but almost only for lich imo. Since it gives you the downside of taking more dmg I'm not super keen on it for most classes that don't have scornful blood and hollow lich
But I'm playing primalist atm. Just had to ask if anyone was doing this cuz it seems so cool
The downside would kill you all the same if you take scornful.
Scornful converts the leech so you don't leech health anymore, it only does damage.
Yeah, but you get much more from the leech than anyone else
As damage, you become zdps still
But you do have hollow lich for increased dmg
Yeah that's okay but that's about it, and I'm not too sure if the leech frenzy gives is converted by hollow lich, it's been known to not convert conditionals (Like leech while transformed)
Ah, rip
Still works for scornful though.
Ngl, if you could just stack giga str, use cleaver solution since acolyte uses int, get 2400% inc dmg from leech, and get 1200% of dps as a drain on an enemy within 6m, that would be ridiculously broken. So if a bunch of bugs makes that very much not the case, then I understand why noone is talking about it
And leech cap of 100%
don't forget the 100%+ increased damage taken lol
if it was all working then there would be so many zhp liches running around getting onetapped by everything
Yeah, that's why you need more than the belt. Only acolyte has that
You'll still be one tapped tbf
And even then it's glass
Just that you have more potential dps than other classes
The only thing that has even a chance of saving you is death se- Oh wait you got no leech!
think you need the oneshot EHP of low-life and just to never get hit twice
I want Acolyte minion army build to be like Frogs. I don’t want much EHG.
Go claim your friendly trex-
Ah, damn. Cleaver trex just dawned on me
Phys pen for my saber bleed
Maybe ancestral sabertooths can in a build not suck
Nah, nvm. It's just 1% pen for trex per int and 0.2% pen for your other minions. I was thinking pen equal to str (through cleaver)
someone mentioned hollow lich?
I feel it's one of if not the worst passive node in the entire game.
calling it bad would be dishonest, it's stupid strong if built around.
It's just super specific and forces you to build differently.
It got a nerf. I used to think it was really cool. Still do tbh, though it's weaker now
Or I think it's probably weaker now, idk
It's also behind the chain so Warlock and Necro can use it if they want to.
1 to 6% instead of 1 to 10%, weaker by raw numbers.
Yeah, but now you also get scornful blood. Also costs more passives though. So it's a mixed bag
Probably for most applications it's clearly weaker though
are there any death seal cold harvest builds? would it be worth replacing AoD with deathseal? feels like paper without it
You lose out a whole damage modifier, I don't think it would be worth it to spec into death seal when using it unspecced is like 50-70% of it's power already
can you chain death seal with increase cd recovery items?
Death seal CD doesn’t start until after its duration ends. CD recovery stuff will help but you won’t be able to keep it up permanently or anything
yoyo ima make mana harvest lich - whats the best build to get to 85 the quickest on acolyte - im on MG so i can buy some levling gear -
Because it's cooldown only starts after your death seal drops, you can never chain it
I'm currently using selfcast chaosbolt triggering rip blood to level.
hmmmm
oh I wish I did not have to use army of skin, 2 T7, sealed T6
Probably some kind of DoT Warlock
im guessing this is bugged now too lol, trying uberroth, death seal doesnt reduce the damage from his big slam at all. im taking 5188 damage with or without death seal on
well that's because i think only the initial hit is hit damage?
and then the expanding AoE is damage over time
so it wouldn't benefit from the 90% delayed damage from death seal
oh had no idea the aoe did dot damage lol 5k dot ticks are brutal
2 things: first of all you probably need some amount of gear in order to facetank it, and also i just learned that this node is bugged
and it gives 50% leech per point instead of 0.5%
i was able to facetank the slam with 2 points in it, without it im dying after 3-4 ticks
looks like you can still facetank without bugs but it'll take real investment
finding out way too many bugs with lich today lol ehg really shot themselves in the foot with ct changes, just feels like everything is bugged
yeah it's horrible
the bugs that bother me the most aren't even balance bugs
i only have 60 stash stabs (i had 150+ last season) and my game keeps stuttering and freezing when im browsing my stash
and my character keeps getting stuck in the void when i tp back from echoes so im losing echo rewards 😐
yeah and it feels like its just getting worse. cant believe they made such a drastic change for CT just to appeal to a vocal minority of people, when said people could have just NOT used build guides if they didnt want things to feel so "solved" lol
Man im loving my poison lich build. I've tweaked it so much since starting. Any thoughts on what I could change? https://www.lastepochtools.com/planner/
You linked an empty planner
Still a few unique I need. Need to stack more health to get my overall ward up. Long road ahead but so far all the content falls over and im never in danger of dying even when doing bosses like sanctum.
https://www.youtube.com/watch?v=H33hTqru2w0
Actually the guy has a good point... especially for nice builds
It's a two part attack, oops
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.1
Acolyte (20) / Lich (71)
▸ Health: 1,376, Regen: 16.92/s
▸ Mana: 134.39, Regen: 9.12/s
▸ Ward Retention: 111%, Regen: 0/s
▸ Attributes: 17 Str / 17 Dex / 54 Int / 17 Att / 26 Vit
▸ Resistances: 46% / 46% / 80% / 15% / 15% / 51% / 90%
▸ Endurance: 67%, Threshold: 303
▸ Dodge Chance: 10% (225)
▸ Armor Mitigation: 20% (581)
▸ Crit Avoidance: 12%
There we go.
Its bad :(?
What hit damage are you doing?
Oh honestly I havnt touched my idols much. Those are super rough.
Pretty sure I got it and thought "unique idol cool" and didn't think much of it.

Please ignore idols for now haha
Pumping out like 1k poison dots quickly. The unique 2h is dope I think. Lots of damage.
Other issues: Sourge? Plague isn't your main damage. Why kill the spread for not a lot of damage? (And if you want it to do damage, why not the INT node?)
No Vile Shroud in Reaper form to offset the posion resistance you're losing?
I'm not too sure why you're buffing death wave's damage when you aren't scaling a single part of it in other places.
what the heck you get a guaranteed affix on a slam?
:DDDDDDDDD
the game just got ALOT more enjoyable
It was a good change for sure
thx harbinger, still one more empower left.
Good ideas thank you!
hey peeps. were there any changes to harvest recently? i went from being able to use it on cd for mana last night, and now i am getting no mana any time i use it this morning. i have not make any changes to skill points. i even moved the skill to a different button and restarted the game. no mana at all. currently running the mana flay build
Possible patch note changes?
Did you unequip the unique axe that makes it give mana?
let me check their site
negative
found the issue... my idiot self didnt notice that the main weapon was swapped.. lol
Is it possible to make a 1 button minion necromancer?
Anyone else having an issue with Aura of Decay's Respite node reducing/not giving the appropriate amount of phys res when Aura is phys converted?
Did you take the node that cuts everyone's res (including your own)?
Like 1 minion aka a “button” or just 1 button in general where you only press that and cooldown
Pretty much
jesus christ thanks @obtuse quest
Have fun res balancing
Reaper form solves it kek
I'm pretty much set now that that's done
how so?
Only solves physical and poison I think
Or necrotic
Yeah necro and poison my bad
Forgot which two
Reaper gives necro and poison per int. I didnt read well disregard me
like only spamming the summon wraith button (usuall right click for me).
You’ll get a weaker setup if you never want to use Dread / Infernal shade. Maybe look into some sort of Volatile Zombie Build
Right now i have it working is that when my wraiths die they spawn a volatile zombie, which then spawns a skeletal vanguard, which then can be sacrificed by my skeleton archmage.
You... could do the same thing with skeleton summon spam?
question, does skeleton vangaurds benefit from the summon skeleton skill tree?
No
well, then i won't specialize into summoning skeletons.
What I meant is "You could just hold down the Zombie summoning button and you'll be doing the same thing"
I don't know what wraiths do for you in that chain
How are you think about rift beast is an encounter which as similar as Nemesis on the interaction, they can be available in a map randomly instead of the way that tombs and cemeteries in a map, with a clear indicater icon on mini map since you enter the map?
I mean pro & con.
right now my specializations are summon wraith, summon volitile zombie, summon skeletal mage, Infernal Shade (which my zombies also spawn), and hungering souls (which are cast by my Archmage Death Knights.)
And my point is "Wraiths don't do much"
they fill up the battlefield.
And... do what exactly?
Other than spawning zombies, which you could probably do even faster and cheaper yourself.
Additionally:
Infernal shades do damage based on your stats, and not your minions'.
Death Knights do not use your hungering soul's tree.
Tombs v0.5
lol
Sasuga EHG
XDD
Use letools
let's start the fun
god bless the rune of ascendancy QoL
of not having to reselect the rune every time
red ring? xD
:):):)
yes
And?
jesus, how did you farm that many ascendance runes!?
CoF
MG can use money from selling stuff to get tons of crafting materials from the first dungeon's vault
much more than CoF offers overall
Hello, has anyone tried Flay with Exquisite Blood and Bloodsoaked Blade? I tried it and the melee damage of my dagger and axe seems not count as spell damage.
Did I misunderstand the explaination or it's a bug?
1.5k corruption + weaver tree + cof
sounds like a bug if that's the case
or at least i don't see why the damage conversion would be disabled with spell flay
Thank you. I've reply the bug in the game. Hope it will be fixed asap.
I have no idea how you guys kill uber with flay using 1lp items, not playing melee again 😄
this is with or without marrow shards? cant see
i mean with. the standard mana flay uses marrow shards
i really dont want to use their damage is due to bug as far as I know
well withotu marrow shards it would be 10 sec longer prolly
and im not even abusing it xd
eh, without them and 1lp I probably have half of your dps
just need to grind for a good axe for 2lp slam
Im taking break, kinda nothing to do rn outside some new build
will my cold skeleton mage get 122% increased cold damage bonus from this amulet? or it should specifically be "increased minion's .... damage" for it to apply?
@winged flame something like this is what I had in mind https://www.lastepochtools.com/planner/B70PdzPo
Beneath Ancient Skies / 1.3.1
Acolyte (22) / Necromancer (76) / Lich (15)
▸ Health: 2,017, Regen: 29.2/s
▸ Mana: 134.51, Regen: 13.36/s
▸ Ward Retention: 172%, Regen: 0/s
▸ Attributes: 31 Str / 17 Dex / 61 Int / 17 Att / 40 Vit
▸ Resistances: 57% / 57% / 57% / 57% / 57% / 137% / 97%
▸ Endurance: 59%, Threshold: 463
▸ Dodge Chance: 3% (92)
▸ Armor Mitigation: 30% (1,454)
i forgot, does bluefeather band's cost reduction apply before or after flat cost reduction
flat goes first I believe
that's how mana efficiency works usually
I assume bluefeather works similarly
its not mana efficiency though
im hoping its %first
thats the difference between enabling cool stuff and being kinda mid
well the way you break symmetry with that ring is stuff like Rip Blood's +3 mana on hit where those effects become twice as big relatively speaking
Yeah looks neat, pretty low spell dmg though 😅
yeah the flat necrotic mod for daggers/axes comes in clutch I think
or, well, lich's scorn can do a lot of flat but it isn't reliable on that build
because ghost make will re-summon the wraithlord sometimes on-kill
Doesn't matter how you calculate it iirc but -mana cost first, ring and then mana efficiency
wym doesnt matter
but in combat your shades are usually getting the full 8 wraith damage buff from the dagger
and again it's not efficiency it's just less cost
If you calculate -mana cost, mana efficiency and then ring divide it in half or other way around but -mana cost always goes first from wands for example
ill have to test it
I don't have that ring but I asked about it at launch and I remember that's the answer I got
Yeah that's probably good, hope the mana won't be an issue 😂
if you use the shade set gloves then mana will be rock solid
Yeah yeah, just mean when you want to summon zombies and wraiths
I'm sure you can work it out yourself but the way that all works is the Wraithlord eats your skellies and zombies quite fast with the dread shade cast speed buffing it and it also summons regular wraiths. By eating the skellies it creates more zombies, by eating the zombies it creates shades, it also summons wraiths up to the 8 cap which are the survivable targets for those infernal shades
you only have 80% skele revive with that setup, I don't think getting to 100% is important
and you can either cast skellies to resummon them as needed or spam infernal shade on the wraiths yourself
big damage
@lost gale This is what I'll be aiming for, alternatively use 1 zombie ring
https://www.lastepochtools.com/planner/BZN5378B
Beneath Ancient Skies / 1.3.1
Acolyte (20) / Necromancer (59) / Lich (34)
▸ Health: 3,559, Regen: 72.1/s
▸ Mana: 181.51, Regen: 10.48/s
▸ Ward Retention: 323%, Regen: 50/s
▸ Attributes: 46 Str / 20 Dex / 110 Int / 13 Att / 64 Vit
▸ Resistances: 99% / 63% / 63% / 64% / 68% / 188% / 122%
▸ Endurance: 46%, Threshold: 712
▸ Dodge Chance: 36% (1274)
▸ Armor Mitigation: 32% (1,614)
▸ Block Chance: 59%, Mitigation: 27% (510)
Yeah you notice how it feels when playing it, I would like to hold down summon zombies with this
Maybe chain or not, would need to see how the mana is and if I would even take the other nodes on top of the tree on sacrifice
combustion doesn't work with flickering shadows or enemy targeted shades very well
each time a zombie explodes it'll recast infernal shade
which doesn't cause an explosion on enemies
Yeah I have it for testing basically so I don't forget, same goes with bleed nodes in sacrifice
oh doom brand is bugged btw
it's casting the wrong spell on minion death and has much less damage than advertised
Dang of course it is, just like bleed raptor 
yeah
maybe they fixed it?
LET is linking the right skill now
before it was linking the wrong one
and Mike said they knew about it and were going to fix it early in 1.3
We'll see when I get to that point, I hope it works as intended
Lots of investment, has to be good for sure 
hows it coming along for you
whats the planner looking like now?
@charred ridge im working on some fun stuff with sentinel
my plan is to use javelin and switch between siege barage for orobyss and normal throw for corruption pushing
not sure if im gonna do ailment, smite or throwing tho
need to do dmg test
i want to test electrify dmg with harmony of the first
you can get about double the crit multi as before
harmony is still a sick item but after the pre-nerf i feel like it's gonna be lackluster on the defensive side
yeah this is more of like a zhp offscreen everything idea
the original version had so much dmg it didnt matter that you were lacking defense
like a marksman but a sentinel
now it's like
yeah they might have overnerfed it im ngl
i personally wish they made it so magic item actually meant two t5s
not 3x the dmg of other weapons/primordials
and made the buff per item bigger
it's only like 30-40% more dmg ish (depends on the build anyway could be more or less)
but you have 1/3rd of the ehp
cause no titan heart etc
i mean
i think that the intent of the item is very much to be used for leveling
not for endgame
if that's the goal then i think they were successful with it
and if it sees some use in the endgame on some weird zhp ideas
then even better
it's probably a fine, healthy item
yeah but imo "magic item" with two t7s and a sealed isnt the spirit of the item
yeah i know
but it would be cooler if you were wearing actual blue gear
for a bigger boost
yeah iuno
i like that you can nerd out for 77s and be rewarded for it
in practice almost nobody will
i suppose
you can still do 75 with a t2 seal
now we need one for grey items
but 77 is insane
"grey items you wear have their implicit stats multiplied by 10"
you'd have to craft the mods that you want and then hit a removal
that's so insanely aids to craft
like think of all the items that you put in the sanctum
but instead of taking a 1 in 3 at the sanctum you need to hit a removal
and then a seal
i think the best strat is to go for t7 sealeds with that one weaver imprint
eh maybe
im not familiar with that node
i dont think it ever proc'ed anything on my loot filter so
its the least popular
mainly bc everyone uses legendaries so they dont want their best stats sealed
"champions sometimes drop a pile of items with a sealed affix matching one of the affixes on the imprinted item. The tier of the sealed affix can roll up to the tier of the corresponding affix on the item"
would take a while but champions are easy to target farm ig
theres so many ways to add them to maps
ye but ive heard ppl couldnt actually get the imprint to proc
might be bugged
even if you'd proc it, you'd most likely only get a sealed t7
like about 1000 other things
i mean im pretty sure it is
the description says nothing about printing an item similar to what you have
it just says
aite lemme look at one affix and seal that at a semi-random tier
and then the rest of the item is probably just randomly generated
with the rate at which imprints proc you'd be hard pressed to find a double exalt
yeah
Hi guys, I feel like I've been really slowing down in my progression lately and I'm not sure what I should be focusing on to improve my build. Could anyone take a glance at my character and tell me if there's anything obvious I could improve (besides getting T7s, LP on my chest/belt/relic, or getting a red ring to drop since I'm working on all of those already) https://www.lastepochtools.com/profile/Paiadin/character/FlayMignon
I'm a flay lich btw
Harvest unspecced
would explain why I haven't seen any rune dagger piles 💀
Hello, what's the recommended mana flay lich guide floating around, if there is one? And does it have a starter variant?
Does harvest double dmg on cursed enemies also gets doubled by warlocks chaotic strike?
If yes, harvest warlock with true sight glass might be insanely strong
Quad dmg with a 500℅crit multi... Sadly without flay for the aoe but chaos bolt can be used for indirect procs
Should
but doubtful
true, I get 10-12 on the lower ends per echo now. you can make things pretty chaotic compared to monos of old
multiple champions, ambush shades, ambush rift beasts
What's the suggested build if starting out as warlock leveling if you want to transition to mana Flay Mana lich, since there is no starting planner for that build?
Yes.
But Chaotic strike is random enough that it wouldn't do THAt much dps
Any leveling setup. You'll need to do a full respec anyway.
Ok sounds good, I picked one on Maxroll to use. What do you suggest to use after making it to endgame before I have the gear for mana flay?
Staying on the leveling setup.
Ah ok, sorry
The leveling setup is quite good
Acolyte feels pretty strong overall
The one using chthonic fissure?
No no, don't be. Which one were you referring to?
I was looking at this one. https://maxroll.gg/last-epoch/build-guides/warlock-leveling-guide
Hm. Not sure. I can't find it now
I did rip blood + aura of decay for the whole campaign, it was super ezpz. But I swapped to bleed flay, which seems way cheaper than mana flay
But way more mana problems lol
Hm I don't see that on Maxroll, there are only 2 leveling builds. I'll see if I can find it elsewhere.
Well if you happen to find the guide, let me know. I can't find it anywhere, but I appreciate your suggestion 🙂
That's how you summon the power of the turtle
whhhy it didn't work
it was full of 2LP!
the symetry wasn't good. Next time I'll take a snake belt
The heck is SW
Oh shattered
Reliquary multiplies your mana if running mana idols, which is a core damage multiplier in mana flay.
SW doesn't really beat that in offense.
FOr offense picks, it's hard to beat Reliquary.
For defense, blossom is pretty top tier yeah
Interesting. I will try Reliquary mana stacking to enable flay.
It's seems most people play direct damage tho, while i'm theorycrafting a bleed focusing version.
Mana flay works via these two nodes in Flay:
(The 1st one is less useful for DoT setups)
It's also why mana stacking is mostly used in crit setups.
I'm planning to use mana to ensure more procs, and use chaos bolts missing life as dot damage to scale.
And you'll be delighted to hear that having 2k max mana is not a dream when you use a reliquary.
20 chaos bolts per flay use? Yes please.
I only have 200 atm.
hey guys this might be a terrible question but out of curiousity does wraithlord consume t rex or abomination?
I do have some mana idol so I should be able to get ~500-600
Yes. It eats ANYTHING that isn't a wraith from summon wraiths.
boo.
Reminds me of summon reaper in poe.
really wanted to do like a cool abom/wraithlord build. too bad wraithlord isnt good apparently.
oh well thank you!
Nobody is using it because it eats other minions
yeah makes t rex useless
Either people play it solo, or not at all.
If t rex doesn't exist it would still be toe to toe powerwise compared to abom
I have been playing ssf in poe for more than 20 leagues.
oh wow
and also playing ssf here
Last season, the top necro builds were abom and wraithlord.
We had someone hitting 5k corruption with wraithlord last season lmao
holy
Someone will probably reach 5k with current abom if they get good enough probably.
trex just buffs it so well
the amount of back and foward necessary to snap shot a abom with 5 golems is so tedious
but we did it
is cold convert harvest the only way to play harvest flay? seems like the crit version isn't as strong
+necro or + dot on torment build?
iirc most snapshotting mechanics are removed this season?
aboms still giga snap shotting ive been abusing it
Both are the same, if you're talking about % increased.
Rekt
Anyone have a build for this? 500+ hr never seen it before
wow holy shit
most golems u can get is 4 full sized 5 smaller (4 is better)
2LP aaron
its a decent build not comparable to abom but still solid
they needa speed up the animation it actually hits really hard but the abom takes so long to do the animation even with giga as/cs
It looks cool and I know its rare but minion builds are balls I like being the damage dealer
For the Flay Mana Lich build, which would provide better damage output: using a Rune dagger as the base weapon, or prioritizing armor shred on the weapon? This is assuming I have access to T8 necrotic damage. Any insights on the damage scaling differences would be appreciated!
If you have no other source of armor shred it will be armor shred
Thanks for the clarification! Could you explain why armor shred takes priority when there's no other source? Is it because the weapon slot is the primary/only reliable way to get armor shred for this build, or is there something about the damage scaling that makes it more impactful than the rune dagger implicit bonuses?
Because an armor shredded target takes like 40-50% more damage. We have so many hits that we only really need 1 source to hit diminishing returns. No other stat is going to amp your damage that much on single target.
Thank you so much for the helpful explanation. Have a wonderful day!
finally beat uberroth with my flay mana lich.
https://www.lastepochtools.com/profile/criticalghost/character/totoykarit
Take aways:
- Everything he does 1 shots me except when I have death seal
- Don't get hit
time to min-max!
You could just build like me and tank everything.
there is such thing?!
I can even sit through the first slam with death seal and core of the mountain proc
I can Imagine. looks more tanky than my ES VK. hows the damage though?
It also has crazy dmg. You can out dmg uberoth healing in last phase.
Will definitley try this out. Thanks!
Ds is love, ds is life
to be fair it is mostly core since the aoe death bubble dmg is immuned and I only have to survive the first hit.
Nah
It's continous damage actually
In the whole area
Learned that playing judgement last season lol
So im pretty sure ds saves you if you just stay there the full duration:D
Which is what im also doing on normal abby, ofc numbers are different
You let normal abby slam?
Nkt everybody is abusing marrow shard bugs mkay
1.3.2 new meta KEKW /jk
Did we every find out what is bugged about it?
But i guess after 2 patches of literally not a single f mention of it it might as well be considered normal
Multiple things
Minion node and the boots flay interaction are the two major
Minion node is like 25x multi, the boots make deadly ploy apply again so like a 9x on a 9x
does that work with every minion?
I just saw Dread crashing out over the same thing and honestly agree with him, how are these bugs not just making the game but also not even getting addressed for weeks is beyond me
or just the boot minion?
I think somebody was doing it with bees but def works with boots skellies
I guess you could test it too, switch out skin w something else and should see your single target going down
If you look at Noobzor's video he needs to start getting some boots stacks before the one shot, got to 4, finally got a rip blood proc, that makes deadly apply again to flay's mshard as far as i understood, boom 250m hit follows
And he had only 4 minions up k think
I mean we are summonin volatile zombies with harvest
Minion node just gravy tbh the deadly square is the big thing
Dunno could prob work but if you wanna abuse it your run skin anyway
lol I have not played lich in 4 or 5 days
been playing frogs and reflect druid
which are like afk walk through map collect loot
I have been playing hollow palm monk 😂
I have never played poe
Im kinda doing the le-poe2-poe1 rotation over and over, good time to be an arpg fan lol
Wait wasnt reflect on shammy? Druid better now?
I think druid is better'
but you can do either
main difference is would you rather have 8 attunement or 20% health?
Once my eyes are fixed maybe give frogz a go, always wanted a bm
Frogs is more fun that reflect
but reflect is busted
especially for leveling
just equip on any char at 35 and walk to 80
Id be prob bored to death
Yeah it is pretty boring
I tried bear but that was agonizing
the bear was good on bosses but I never want to map clear with it
ghostflame lich the most fun build
auto infernal shade is p fun and explodes the screen just gotta figure out how i get it to kil lbosses
Hi @autumn bough ! Can you please link your latest updated Abomination build for mapping? 🙂 I saw your video and it is amazing!
tyty 🩷
which build?
i use flay mana
https://maxroll.gg/last-epoch/planner/5oru80g1#8 @autumn bough this one is outdated?
Also, you said we use both Infernal Shade and Bone curse, snapshotting Infernal shade right?
its not really outdated but in link i posted its more optimized passive, i added 1 more minion for 6 passive points cause it adds actually significant dmg and more fun for people who love many minions to have more different minions to run around with
in latest videos i didnt, but you can if you want to. build does so much dmg that do you really need to?
Yeah i think you are right 😅
i personally dont even like infernal shade cause when you give so much movement speed to abom it breaks its ai in maps
yeah i agree! Its AI is terrible sometimes
with bone curse its more chill gameplay
GIGACHAD
I followed the Lizard guide until monos but i think your build is jest overall better
So i want to switch
i use defensive mode and just speedrun through monos no stopping russhing to objectves
better to have some gear at least before switching from the Liz one to yours?
we and liz made the guide together he just didnt update str as main version, its in his build as one of variations
Ooooooohh ok!!!!
i mean u really dont need much differeng geear, u dont need red ring can run with 2 phantoms as long as u slam with str, need helm/body with the right slams and cleaver(at least 1 lp)+bastion
or can run phantom+exalted ring to cap resists
Yeah, maybe better to at least have the cleaver before switching to the STR stacking version?
ye get cleaver 1lp at least
do u have low life gloves?
any base is fine for starting, just hitting t5-t7 low life is important and ideally str
gloves and cleaver probably most important
and helmet with crit slam
Alright! Yeah i have the gloves, still need the cleaver and the helmet
Also, why also use skellys?
wdym? on the bar?
yeah yeah sorry
u dont have to can put transplant especially for maps
im a new minion player so im going FULLL minion roleplaying 
ahahaha sounds legit! xD
So mapping i can put trasplant instaed of skellyes right? xD (it usually save my ass many times xD)
but try out the latest version passive tree(its literally 6 different passive points) the revenant looks badass and does a lot of dmg if you have trex+str stacking
yes put transplant
Oh ok! I still dont have the Trex, but if it still does a lot more damage i will try it so! 🙂 https://maxroll.gg/last-epoch/planner/5oru80g1#8 this one right?
no, https://maxroll.gg/last-epoch/planner/m1rm30qm#8 this one
Oh ok!!!
Oh yeah its basically the same build with Revenants added right?
Being low life means we summon them every 15 secs?
What do you think about veil-based reflect warlock? Trade of some spike damage with speed farming ability?
for gloves, do you guys prefer blood mage or vise for flay mana?
Veil's cd kinda L though
the reflect that veil penance scales off is not the kind that thicket of light scales off btw
veil penance scales off the % of damage reflected kind and it is never going to be serious damage
otherwise I don't really see the synergy of warlock or veil with the reflect build
hey guys, does Julra's Obsession's "stats apply to minion" apply for slammed legendary affixes too?
Veil for survival and some boss damage, rip blood for hazelroot.
Hazelroot for attunement to physical point damage.
I mean, even without that much of synergy, if it can keep about 20-30% of bossing dps of standard veillock it still seems good to me as an option to deal with reflect build bossing issues?
yeah that's the point of the item really, attack/cast speed or shred or frailty to minions
Ye
Veil without curses and cast speed= no damage.
Veillock's damage purely scales from this node and Torment, and I don't think you can scale that even remotely decently while trying to build for reflect.
hello, currently level 30. which of the primordial items should it try to save for tha would be really helpful a this stage?
What build are you using
Primordial choice sorely depends on build.
the acolyte guide from maxiroll. using chaos bolts and fissure
thicket of blinding light will turn most of the campaign into a walking simulator but unlike for primalist & sentinel it's not really a good long term plan for acolyte
like if you really mean what will be good in the next 20 levels then thicket is goated
but if you're planning longer term then ignore it
my assumption is i can get one like what you said thicket of blinding light, then later on get another one that is more useful. is there also a tier on the item?(like if i get now i get a lowtiered primordiial item vs when i get one a lvl 70)
no, they just have different level requirements
All uniques only have one version.
horn of the bone wisp is probably your best bet, I hadn't realised it was only lvl req 31
+3-4 to INT skills and +INT along with +flat damage will carry you for a long long time
getting + to skills will get you to the powerful stuff ahead of time during levelling rather than getting you more marginally good nodes at endgame
It rly is just casually+50 spell dmg
thank you @topaz knot @lost gale !! makes alot of sense
is there any interesting build related to this uniq?
What's everyone's experience with abom eternal arrow. Right now I'm just using stomp and double strike to get damage from warriors but wonder if there's anything missing
I hit the dummy for 5 million+ on double strike
we use it on mana flay atm.
hey peeps, how r people getting double mana weaver idols
Pray to RNGesus
Hello, good morning everyone. My abomination, when it hits, it takes away life and dies. Am I doing something wrong? Please help.
DId you take the node that cuts it's skill cooldowns but makes it cost health per cast?
apparently that was it thanks
prophecies
Hi guys, I am currently playing the harvest flay lich on max roll, it feels so clunky to play. I have to sprint in between packs to not leave reaper form. If I pick up drops or mouse over to compare items in echoes that's it, I'll be out of reaper form and have to wait a long time to turn back into reaper. Is this normal or am I doing something wrong?
somewhat normal, without being fully geared reaper form will drop almost instantly out of combat. Fully geared will give you a few seconds of leeway, but otheriwse yeah, it's all moving no stopping.
hey guys im looking at noobzors tanky lich build atm and he is using pale ox on the chest as 2 LP with % health and % mana on it. i only have a 1LP pale ox would you go for the health or mana% for the 1lp
Ok ur right, I'm still working on the LP's for the gear, my gear is very bare bones. Does mana flay on max roll feel the same?
Ok so why do no guides recommend tail stomp on abom. I am hitting for 27 million with that lol
Holy wraithlord is so much fun lol using it with rip blood to add more damage and buff my minions with blood infusion
Way less tedious then abom+Dino and I can use architects of astral blood to be a chunky boy
Slow ahh animation apprently
reaper form is reaper form no matter what happens
but lich is still very capable in maps outside of reaper form
being in form certainly helps, but as you get more and more gear, being out of form will become less and less of an issue
Okok ty for the info, my first time playing lich. Aww man would be nice to perma reaper form to rp harbinger of death. 😭 ill continue to try to improve and get more levels and see how it feels, currently not to my liking how anxiety inducing it feels to want to keep reaper form up 100%
lower your expectations
reaper form will never be perma uptime
like mathematically it's just not how it works
and it's not a problem unless you make it one
see it as a long duration buff, not a baseline
hey noob im following your build for tanky lich. if you had one LP ox chest would you go for the % health or mana?
The only way reaper form can be always up is during combat.
depends on your goals
uber abby is my next goal
mana is absolutely crucial to your dps output
Yeah that makes sense tyvm for ur reply and advice
if you have bad mechanical skills you can slam hp% and prepare for a long slogfest of a fight
tho tbh even without mana rolls u might still get it done in 4-5 minutes lol idk i havent tried
if you're more capable of dodging and handling the fight you can use a valeroot or an exsanguinous with mana%
might slam the mana and go from there. thanks mate
glgl
if im being real the tanky stuff is just a mapping setup
if you can kill uber in less than 1 min there's no reason to not just do that
you need a mage base for % mana right?
i was just getting destroyed so needed to get a bit tankier i dont have enough stat for red rings to proc the 20% dr because i havent got them 1LP yet
Instead of using pale ox core of the mountain might be a better choice it gives a bunch of stats to activate red rings and if you want to do dmg the pet sac node in marrow shards is bugged and does a bunch of dmg so you do not even benefit from the redirection of pale ox. If you want some ideas on getting tanky you can look at my char. It tanks pretty much everything on uberoth and kills ~1 min. https://www.lastepochtools.com/profile/bwz/character/bwzz
Woven Flesh can be a budget chest piece too
ye mountain is def a strong choice on the same amount of lp
i wouldve slammed one if i had 2lps but i cba farming
i mostly use pale ox for the movement speed tbh
cool ill have a look ty.
I got lucky tbh and my first one turned out ok but it is a pain to farm 2lp and a good roll on all stats
yeah exactly
the whole reason of vale is for the flat mana right?
pale ox is probably the preferred option once they fix mshards
cause you'll actually benefit from DR
yeah
but unless you're pushing corruption i think you'd either want an ox/kestrel for movement speed in maps or just a valeroot for bossing
damn you have a crazy 2lp idol
too bad it missed the slam
need a roll of void res somewhere
i slammed this yday, 10 rerolls and got nothing xdd
i use 2x red ring so i dont need res
I perfer font
im hoping to find 1lp red rings soon haha
it give all the ward gen I need and has good stats
i dont think the ward is actually really meaningful but i do think it feels great to see the ward go up using font
well not with my level of gear anyway
font sounds great on a budget but for our gear level i'd take a red ring
doesnt matter all that much anyway if you're not dying but red ring does have 8% ms
I could try without font and go double red ring and see how it feels
give it a shot
either way i dont think it really matters, you're so tanky you won't die
but the ms is nice
are you not using frailty on your ignite idol?
im still tryna hunt a frailty ignite idol myself
no do not have frailty
red ring could help with ele res and let you get frailty too
https://www.lastepochtools.com/profile/monomugu/character/Zoey what can I do to upgrade the build? I'm doing okay damage wise at 600c (still far worse than lich) but I get KO by anything that touch my body. I have to constantly pay attention.
6k ward isn't enough
lich is so tanky anyway for a moment i gave up immortal vise to get swiftness from phantom mire gloves
but losing evade didnt really feel that much better so i ended up keeping vise lol
I wish all the low life nodes work with corrupted form
Uhm, you are not crit-capped on your hits, right? You need 750% of increased poison damage to crit-cap via acid skin
i dunno how u feel tanky lol i always feel squishy lol
I feel the same way replacing vise, etc. I always feel like I randomly fall over in 1k corruption (which I hate), so I tend to build it where I can almost never die.
it's just gear
i mean im dying at 600 but i havnt got vise yet (working on uber)
tankiness in LE = gear
also, why dont you have the pearls necklace that automates acid skin to hit everyone who gets hit by bone curse, wildfire embers is shit
wildfire embers enables me to overstack fire res into ignite chance
by itself it gives me +350 ignite
yea, and your main damage dealer should be whip, no?
whip scale from ignite
yea I know
uber autos 1 shot me lol
I play whiplock 😄
sounds like u need gear or also just one shot it before it takes a turn
whip scale from pure ignite chance, not from how many ignites are running on a mob
yeah I got that covered. 900+% ignite chance
bossing is like super easy
clearing map can be hard when I'm caught off guard with veil in cd
this is mine, i am farming 1000c : https://www.lastepochtools.com/profile/kapteenikuolio/character/Akka
maybe I'm just lacking some level
Can you have multiple dreadshades on wraithlord?
I'll change my skill tree I guess
wait
The leech from melee works for everything with hollow lich?
it sounds really stupid
yea thats one of the basis of the build
it sounds incorrect gameplay wise. It should only boost melee damage.
If I were to design the node, that's how I would do it
though
Yeah I understand now
sounds easy with 300% free inc damage
you can get it on weapon and then on gloves, weapons has the largest amount, though gloves .. is ~12% (so 120% increase in damage) if i recall correct
I know
t7
I get it why you can os everything
infinite crit mult from necro res
infinite dmg from free inc because of a single node
you can afford to go on a budget and do crazy stuff
dont forget; that melee leach to damage conversion alse gets you crit chance
your survivability comes from 100% critchance and giga-damage, because you have highly increased stun chance from uncapped necrotic ress
when you start to really slap, everything is stunned, so no need to giga-ward or hp-pool
this is ultimately a CC build
The same answer as "Can you have multiple dread shades on the same minion?"
I still think it's dumb af and it's probably unintended that node gives so much power through melee leech
because normaly, when you play as lich, you have natural high leech rate, and you don't need to go through that loophole
and you lose value since one node give leech on hit. Hollow lich just take the highest
it makes 0 sense
well, it has been like that for ages, so IDK
oh, and it was changed in 1.3, it got nerfed, used to be 10% more damage per % leech
so in that way, devs have taken a look and though "yea close enough" 😄
Lol
I think they completely mistook the way that nod should be revamped
because as lich, it's fine as is
X damage as leech always converted since hollow lich existed
The given example literally uses spell damage as leech as the example last time.
whatever. I made my point clear. I won't abuse that. I think it's just broken from a design standpoint. They probably make it that way because it's easier to implement and it enables an archetype that isn't really great by itself and think "yeah, close enough."
If it didn't, there really isn't much generic leech for hollow lich to use otherwise.
Kinda makes it ass rn since it's a 3 pointer if it only worked with generic leech
I don't think it's ass
IF it only worked with generic leech, it would be kind of ass
Yeah that's exactly what I mean
Mostly because there's so little sources of generic leech
lich is at 20 just from taking all the leech node without even investing into the spell version of leech
and get more leech in lich form if you get the node as well
it's def not bad
it's also "more dmg" since it triggers the previous node
increased leech boost all kind of leech so it work. I have it on my current lich
Damn, that's a wild buff
I do see the difference in damage
It didn't work in old hollow
not leech rate though
Rate doesn't work as intended, it shouldnt
rate only modifies the speed at which the damage is dealth though scornfull blood
So, assuming conditional leech doesn't work..
It should only boost the damage according to type
if you get melee leech, it should boost melee damage
Oh
I thought you meant "ANy conditional leech doesn't work at all for hollow"
it does not work
So does it or does it not
what works is that increased leech gives you... increased leech
so you will do more damage via scornful
Hollow doesn't convert increased leech then I assume
because scornful does more damage based on your actual HP leech
you will not get increased% dmg from increased% leech via hollow lich
So old rules.
yeah
i mean increased leech is still a very strong offensive stat for scornful
it just doesnt give you inc% dmg
it's weird though since they just made Accursed Feast
accursed feast is for scornful
@dusty onyx clearly devs dont intend it to be tied to type, like spell or melee, and only boost that damage, because even the description of the node says "increased damage" in example, meaning pure non-categorized damage
It's for scornful and actual leech, not hollow
Don't think it was made with hollow in mind other than the base 6%
I still think lich mastery passive should be more damage and not increased damage
is any1 else steam very very slow?
i also kind of agree, unfortunately it'd come with one major issue
that every single lich build would have to run low life builds
Silksong released, it's crashing steam servers lmao
but yes the mastery bonus could use a rework
unfortunately it won't get one considering lich literally just got their rework so it probably won't be looked at again for a while
you pay a price for it like...not usable with reaper form much and leech would counter it heavily
maybe they forgot to adress it? 🙂
I got question, why does abom use evolution's end? wouldn't smth else be better?
like death rattle for 65 crit mult and 10 intelligence
The leech issue is solved by hollow lich lmao
yeah but trade is that you lose leech
the sustain I mean
Hollow makes the trade much less painful.
you have to compensate by ward / health on hit/regen
But you DO have to build around it.
Exsang combo exists so it's not that big of an issue by itself
you can have leech and death seal at low hp
or you can run scornful and similar things
or you can run corrupted form and play completely normally and stay at 50% hp the whole time
Because they don't have mana gain so it forces gainer and spender setups
bloodrip can make you survive without needing to leech
any1 can help with abom build
should add in Chaos Bolts too, gives spell damage + cast speed to your minions and can have it proc rip blood
does uberroth have same loot table as normal abe
Same with the added relic and gloves that are Uber only
Very good idea sir.
Thank you!
Does the "Crimson Gluttony" passive in Acolyte and "Mind over Body" consider the already 50% missing health from using "Corrupted Form" as Lich?
The missing health gained as ward? ALl of those effects consider the missing health from corrupted form
YAAASSSS
oh great. couldn't figure it changing anywhere in the tooltip/character information screen
Gzz
Because missing health gain as ward is never tracked by the character sheet.
hi o/, help please, I'm rolling necromancer and when I'm trying to select chaos bolts from the bottom bar skill list it just doesn't appear on the list.
You need 5 points in warlock to use chaos bolt.
ty 😀
do you gain stacks of Spirit Battery if your minions kill and it's not you doing the killing?
No
thank you
@lost gale I did some changes cause it was overlapping the shades everytime, tried ghostmaker and uhh atm it can hit something like this
Really hard to see the dmg but it could be more and less ¯_(ツ)_/¯
err infernal shade DoT
oh using the 2 sets and skele respawns?
Pretty much but it seems to not be that important so you could use any primordial for helm/relic/ring/amulet if you would want to this time
But yeah set glove and set shield
Technically off-hand too
don't need the set shield affix for respawns?
80% respawn or 100% with shield, depends if you want to summon a few skeletons from time to time or not
For me this is fully automated, I could technically go afk
you get more shades from the glove set bonus when using the ring, so that's probably good too
4 or 5 is good enough it seems, has nice clear anyways
you got a planner to share?
sounds interesting to play
Beneath Ancient Skies / 1.3.1
Acolyte (20) / Necromancer (64) / Lich (28)
▸ Health: 3,992, Regen: 72.1/s
▸ Mana: 126.51, Regen: 10.48/s
▸ Ward Retention: 295%, Regen: 110/s
▸ Attributes: 46 Str / 20 Dex / 107 Int / 13 Att / 64 Vit
▸ Resistances: 72% / 72% / 72% / 64% / 68% / 228% / 122%
▸ Endurance: 46%, Threshold: 798
▸ Dodge Chance: 36% (1257)
▸ Armor Mitigation: 37% (1,985)
▸ Block Chance: 59%, Mitigation: 27% (510)
cheers ty
sound very interesting
tell me if it can solo ubberoth 😄
why sacrifice node? cruelty already casts it...
I'm not there yet 
and no puke? otherwise zombie blows right away without sacrifice
but if they puke they survive for 2 second for cruelty to trigger on them
there is also this node
tho mana might be issue
https://www.lastepochtools.com/planner/Bx80RNOB I'm theoried warlock with cruelty but it's very rough
Beneath Ancient Skies / 1.3.1
Acolyte (20) / Necromancer (27) / Warlock (66)
▸ Health: 1,407, Regen: 22/s
▸ Mana: 115.05, Regen: 4.7/s
▸ Ward Retention: 143%, Regen: 0/s
▸ Attributes: 25 Str / 11 Dex / 42 Int / 11 Att / 12 Vit
▸ Resistances: 35% / 22% / 22% / 0% / 38% / 99% / 24%
▸ Endurance: 64%, Threshold: 281
▸ Dodge Chance: 2% (44)
▸ Armor Mitigation: 13% (378)
▸ Block Chance: 41%, Mitigation: 26% (480)
it needs legend entiwned for the double set
The dmg will happen once the zombie dies, it needs to die asap. Cruelty wouldn't work since zombie needs to die so it cast shade which gets more multipliers directly after chaining
tho
it sets it to 2 second, with 6 zombies rotating along with skeletons it should be automated
If you would cast shade manually you could overcast it and deal no dmg
the damage also stacks (as it is mentione in node)
so if 6 zombies boom it will be 1500% more damage for remaining 2 seconds?
No it will reset the more multiplier to 0
It will overcast the shade
Every zombie explosion = 1 shade cast, so it gets casts again and again, losing the more multiplier
In monos it won't matter, against champions etc and bosses only 1 needs to explode
ah right, but only for zombies no?
Yeah, if you manually cast it once it's probably not a problem. Just maybe more jank gameplay? 😅
theoreticaly you could also use abomination 😄
Spamming wraith minions makes it get soooo much more dmg though so you would want that
would abomination eat wraithlord?
No clue but by killing skeletons you get mana back, otherwise you would maybe go out of mana
idk but Wraithlord will eat Abom
so you just summon the skeletons once then walk around spamming wraith summons and the screen blows up?
yeah or summon a few zombies in monos
you just dropping Dreadshade on bosses or something?
Occasionally on a wraith if I can, mostly just spamming those. Didn't set up the skills in the bar correctly xD
you should consider the hellfire node
You think that would work?
is it worth spec'ing into Wraiths since they are just fodder and instead spec into Dreadshade?
can boost your damage and either take Doom brands or use it to automate Zombies
the targeting is a little unreliable with zombies triggering shades but it totally works and they can overlap and stack damage
I think it's the best way to do flickering shadows
you don't want to take the nodes that increase damage but decrease radius though, you really need the AOE to get reliable damage
zombies cast them faster than the cooldown on hellfire too
so you can get a lot of shades out
Tested doom brand, it did 0 dmg, would be good if you're near the AoE if you are affected by it but I think wraiths just makes it deal more dmg than the shade can?
Feel free to test it out
one day Doom brand will be good
That would solve the zombies ruin the overlap from flickering
Yeah... It was my first idea since at the beginning I had 6 zombies and 8 skeletons always exploding which would be a lot of doom brand dmg but it hit like a wet noodle with a tiny AoE
if you aren't really using Dreadshade is staying Necro worth it over Warlock?
*or Lich
Only worth to be necro for +2 skeletons and use wraiths/dread, otherwise you could be any. Found none of them make a huge difference though
oh forgot about Wraiths being Necro only
Once thought about fissure, but that could maybe make the build worse lol
ya Fissure shoots out zombies way too slow
Ye and makes Infernal shade deal its dmg immedietly
Dunno if it would make the interaction better or worse
could maybe may it work with Profane Veil, it spits out Zombies a bit faster
Hi all, is there a reason wraithlord seems to have fallen off? i cant find anything on it for 1.3
In general it should still be good. It just can’t take advantage of some of the new shiny stuff like Trex Relic and can’t do Uberroth afaik
So you may not see guides / new stuff about it
It hit 5k+ corruption last league and I doubt even a passive tree change could kill that power
It did get tankier though from the minions change this patch, might be able to survive hits and can maybe do uber? No clue.
Why cant it take advantage of the trex?
to take full advantage of the trex relic, the minion needs to do Phys damage
and be melee
the wraithlord will just eat the T-rex won't it?
but I am sure of you take the 1.2 Wraithlord build, add in something like the Bones Primordial
adjust some stats, it would be a fair bit stronger
yes it eats Trex
but you still get the roar
I played with that a bit, Trex spawns, roars then gets eaten lol
but ya you could use this on the Wraithlord and it would work pretty well
https://www.lastepochtools.com/db/items/UAwRgzALBDsQ
Pair that with Wall of Nothing 
oh ya
and maybe some foot of the mountain boots with dodge stacking shenanigans
then dodge turns into endurance threshold which turns into more ward
Would that make re-attach do nothing then since it's not attaching to a enemy?
yes, the re-attach is buggy and bad in my experience anyway
flickering shadows kills the duration anyway so there's little opportunity to re-attach in the first place
hellfire just sits on the ground, never attaches to anything, and damages enemies in the AOE
the 10% more damage per second up to 180% more damage node works with hellfire btw
Probably won't do anything since it's reduced to 2 seconds
you can refresh that 2s with dread shade
yo guys am trying to switch to flay mana and cant seem to get the axe
NecroticFleshEater - ThatManDo - Character Profiles - Last Epoch Tools https://share.google/GH6HBBjVPdzoGZ4i3
What would you focus on for upgrades on next on flay mana lich
Hellfire is veeeery buggy lmao
It just put the shades out randomly lmao
They're not quite random but I agree they're not well aimed
I still think you get better performance on average with hellfire than enemy attached shades though
and you can't really use minion attached shades with the sacrifice flickering shadows side of things
they just do too much damage to the minion and/or the minion gets sacrificed out from under them
No idea but I think I just miss my target
https://www.youtube.com/watch?v=-x90sd09reU
https://www.youtube.com/watch?v=v6P55u1gBeU
You can see how hellfire works vs uber and a mono in a similar build here
the accuracy isn't perfect but it's good enough considering the amount of damage shades do
with flickering shadows
Sometimes it can deal a lot of dmg yeah
On a dummy I miss most of the shades unless I place 1 on them 😅
I saw 21m on zombie spam with max wraiths out (I think)
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.1
Acolyte (20) / Lich (79) / Warlock (5)
▸ Health: 1,794, Regen: 19.68/s
▸ Mana: 123.16, Regen: 10.88/s
▸ Ward Retention: 108%, Regen: 6/s
▸ Attributes: 24 Str / 12 Dex / 54 Int / 8 Att / 12 Vit
▸ Resistances: 21% / 40% / 3% / 8% / 21% / 60% / 52%
▸ Endurance: 20%, Threshold: 538
▸ Dodge Chance: 8% (218)
▸ Armor Mitigation: 29% (1,270)
▸ Crit Avoidance: 100%
Reaper Form / Flay / Chaos Bolts / Marrow Shards / Harvest
you wont really be able to play this version of the build withough like 800 mana
how do i do that
legendaries
if you scroll up a tiny bit you will see my build planner
you need to farm almost this level of gear to play this build
but i think there are also better players gear to look at hahaha
here it is
Now what do we think about me adding this into an Ignite build lmao.
Cb proc Harvest proc zombie proc shade lol
Idk why but my targeting is NOTHING like that haha
maybe it's because of the Stench node in Rip Blood?
Could be
The area of effect seem to help at least
I was debating on this and wall of nothing or ancestral blood and scales of lemniscate
I think im leaning towards ancestral blood and scales
Love when this happens.. Got 9 maximum skeletons and 100% chance to be resummoned 
Any scornful hollowlich builds out there for lich?
I'm playing Circle of Fortune - do I need to level up a different class character to get a helmet with % mana stats?
yes, mana % can only appear on rogue and sentinel gear
my gosh
I think combining flat mana and % mana on a helmet would be really powerful, but having to level a new character for this is making me hesitate. Is it worth the time investment?
I think you are confused. You cannot get +mana% on an acolyte.
It is exclusively for sentinels and rogues
I think we're still the best class for mana stacking, fwiw
I think mage got supplanted
Thank you! Then I'll focus on increasing HP to improve my survivability!
🤘
You can put % mana on unique gear for acolyte tho as it's not fully exclusive
Most people are running % mana + flat mana on their helms now for flay lich
That's wild, I had no idea
Man. Now I gotta change my filters. 😭
helo, how does this passive work? is it cumulative 5% > 1% or 5% each res? so letssay if I had overcapped Fire (3%), Lightning (12%), Cold (11%), Necrotic (14%); is that (3+12+11+14) divided by 5 = 8% pen OR 0%. 2%, 2%. 2% = 6% pen? bcuz that matters quite abit
It applies individually per resist. For example, if you have 80% necrotic res, your minions get 1% necrotic pen.
Haha it's a pain in the ass to find helmets ATM for me
Finding a few 2LP body armours for the same thing is my next problem, I want one pale ox and one valeroot lol
alright so if I need the pen I could just focus on that res? gotcha
Right, if your minions only deal cold damage, then cold res is the only one that will benefit them. Also, it doesn't round so 1% resist = 0.2% pen
oh well idk how much is decimal pen gonna do lol but pen is pen I guess
another question : will this node spawn giant zombos on indirect casts? (minions deaths etc)
I feel like the zombos are still tiny but they consume the same amount of mana it's kinda...unfair??
when you design an item so bad everybody just assumes it's bugged
Chance to summon from indirect casts is the line that matters for your question. That means it has a 10% chance of giving you a zombie at all. (Does not change revives)
indirect cast I assume is from triggered abilities right?
will the triggered cast be a giant zombo if it does trigger, I mean
or will this node only summon a giant zombo on direct cast?
I honestly would love to test it out but s2g I can't see jack with all the minions n mobs hahah
Also yes
The intent is to make one big nuclear zombie
quick question about throwing dmg node in necromancer tree - does it onlny benefit rogues with acid flask? or is there more?
Revenant has an ability that scales with throwing it's labeled as a melee attack tho (https://www.lastepochtools.com/minions/revenant), then yes Rogue's have shuriken and the flask.
Yes. If not it will just be a single normal small zombie
ah ok
Hey guys is there a reason why my minion crit chance isnt displaying the same on my character sheet? For example i have a ring with 2% and idols with 35% minion crit chance but on my character sheet it shows 24% minion crit chance.
one is flat crit, so it's added the other from idols in increased so
(base + flat crit) * (1 + sum(increased/decreased crit))
Thank you
Is abominal the best choice for a minion build this season?
the corrupted form always low life still bug and not consider as low life?
you'll never sustain mana i think, maybe if you have some way of having skellies die a lot that doesn't cost mana like abomination but that's very janky
unspecialised abomination & specialised dread shade maybe could work
also it is basically impossible to summon abom without including zombies if you have the zombie chance on death node
hell yeah got 2lp tithe with good rolls
but i dont have any melee necro + spell dmg shards
where the heck do they come from
@acoustic fable are we playing acolytes rn show me the secret techniques
How do we do infinite dots, health or damage pls helps
Who knows the bugs
ghostflame
My man peter shills ghostflame and ONLY ghostflame
I dont come in this server for a few days and you're always here it's hilarious
Wat bugs i don't know any bugs
I love ghostflame I wish we had a mana guide type unique for it
This is the only channel that I appear in for this server lmao
Is aura of decay bad to use early now? I'm almost constantly at deaths door because of it, never had that issue in previous leagues.
I did, and that made my hp tick down way faster
I'm so low that I get one tapped from all normal mobs that I don't oneshot 😭
Even when focusing on phys res, and reducing the damage taken in the aura
hey guys been trying to farm red ring for days and wondering if the imprint is actually working for you? had a 1LP one in there and still havent seen it drop from anything other then prophecies
well yeah you don't maintain hp with exsang, you have ward instead but exsang stops the bleed damaging you
I'm just very stupid. I forgot what exsanguinus was and assumed it was the phys conversion node..
nah it's a chest armor which drains your current hp but gives you ward based on your missing hp & when you're low-life you're unaffected by bleed
Gotta get that chest. That would help a lot. Thanks! Completely forgot about it.
Also, does death seal remove ward still?
it only requires lvl 23
no death seal doesn't do that now
death seal has a considerably longer cooldown though, it's more of a defensive panic button than a high uptime dps buff now
Thanks!
Yeah, used it a lot previously. Just need to get one to drop..
Man I really hope they push a fix out soon for Corrupted Form. I wanna be considered low life all the time like is intended. I think our dmg will skyrocket
Doesn't it work?
Nope
Isn't it's cd like... 5 seconds?
Maybe less, I can't remember 100% but its a very short cd imo