#πβacolyte
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Executioners tithe i believe
Any build to follow to share maybe wanna give it a try
But there are plenty of variants
There might be somewhere. I havent seen a proper written guide
Ok ok
Mines still WiP because im doing ailment first
But in general just stack Mana, pickup Tithe and a dagger (traitors tongue) is a great easy starting one
Go h
Go ham
Last epoch tools has a ladder too
You can follow real characters
good to know
was hoping to find a poeninja analogue
half of my poe builds are a little yoink here and a little yoink there from other people lmao
what is pob? saw someone say some app i say is a recreation of it.
it's a combat simulator
it runs your "dps"
it seemed rly nice, but ir crashed first time i tried to use it π
Path of Building. Its for poe but yeah its a build planner application
someone tried making a last epoch version but I dont think it got far
we have like negative dps calcs in the game
Someone killed Uber Aberroth with harvest/flay without mana stacking?
you can but it's gonna require you actually playing the fight
it seemed to be decent, but i have no comparison point
probably not. The only way you generate harvest on flay cast is with mana stacking
Volca's version seemed to be around 1.5M uber DPS, it has like what, 350M HP? Im sure you can pump it up into the 3-5M threshold at the expense of defenses but that's still not gonna be one shot
What's the best way to stack a shit ton of both spell damage and bleed stacks? They don't have to be powerful, just plentiful.
why both whats the build idea
Malatros removes the necrotic tag in the fissure?
Blood tether scales 1% more off every stack of bleed
Ah tether setup
you put on new gloves and hit 150 times a second with mana stack flay...
...
it's just at that point why wouldnt you simply play crit π
Necrotic has lots of flat spell. Otherwise just stack spell dmg on weapons and a mix of prefixes with % DoT and intelligence
it shouldnt
mana flay lich might be a bit overtuned
I'm mostly asking about skill setup for maximizing bleed stacks.
enjoy while it lasts 
Use CB prob. Bone Curse has a bleed on hit node
Flay has bleed on hit. Army of skin with this will auto cast bood
they need to fix whatever is going on with amrrow shard tho, that's a tad too much
i feel like a fool for even playing the harvest var first
we already on a 35s uber without marrow shards
marrow shards is just extra memes lmao
they never fixed any of the 3 timerot bugs even 1 season later so...
i don't think fixing gameplay bugs is EHG's priority somehow π€·ββοΈ
What's the setup here?
stack mana
If they spent all their time fixing bugs, they would produce a shitty season with no content. It's always a difficult balance to prioritize.
i kinda wanna find out which interaction is bugged exactly
but then again im not being paid to software test their game, and im on a holiday even from my usual gig lol
im not blaming them (i kind of am)
i mean i understand but like if a bug touches actual gameplay i think it should be fixed
especially bugs like "lol this node does literally nothing"
make sure to report it in the ingame tool tho so it gets visibility
feels terrible to invest points or time farming items just to find out it doesn't work and your build is bricked
"yo i dont know whats going on with marrow shard triggered from flay but we can all agree it shouldnt delete the dummy in 3 seconds right? look into it, thx pl0x" π
they also put themselves in a pretty big hole with bug debt from the early days of LE and are trying to dig out of that while also doing the seasonal model
imagine if the "more dmg per max mana" node in flay didn't work
patch would've gone from "most fun I've ever had in LE" to huge flop for me
shield rush mana refund at high attack speed still not fixed after uhh how long? btw
there's passives in warlock i don't dabble with cause idk if they're still broken or not lmao
which ones?
the more dmg per ailment on you (i think that's been fixed but not sure)
and if you have too much cast speed you stop gaining the spirit plague buffs
Pinochio is that you?
does frost lich work out now?
that cursor is kinda cool actually
Frost / Cold lich is viable yeah
microsoft powertoy is nice
I originally tried frostbite but immediately had to pivot once I got snowdrift + freeze multi running and realized the pen also applies to your own self-applied aura's frostbite
was dying myself
(with cold lich)
Now I'm in some weird middle ground of drain ward non-corrupted form and crit harvest
not sure if i want to try lich again lmao
tbf the corrupted form version seems strong im just stubborn
how the end game here has level 30 harvest and level 30 flay ? and he removed his armour which had +2 to flay
daggers
Daggers amulet and relic
ammy seems overkill to me but i havent tried it
check the gloves I forget what they do
afaik just using the gloves for ias
i have the same but my other dagger is + 3 not + 4 but the total levels for me is
less than him by 2 not by 1
ammy can roll 1-2
maybe because i have intelegent + 1 not + 2 ? but i have dexitery + 2 on it
whatever meh
alright thanks for info will try to find another one later no gold now
hardly got this gear with no lp
very expensive and belt is very expensive too
mg π€’
did not bother, so far
i mean its either that or nihilis, which both give +2
tbf you can just imprint them
i put them now on the imprint but no find them maybe am just noob here idk how to farm or strategy whatever i try to figure out
Are skeletons suppose to die reeealy fast on the start of the game?
Like I am level 28 and someones I summon skeleton and they die without even fighting a single monster, wtf...?
oh... its the bone golem consuming skeletons
@charred ridge Been working on the lich with some of your input and I gotta agree, this is one of the most fun builds ive played in LE. not even at 300 corruption yet, but its a blast to map with
One other insight on blood tether: its 25% health leech is a "more" multiplier when combined with the 11 point leech damages enemies node in lich
Does anyone know why ABOMINATION DEAD EYE and Horrific Volley dont have CDR enabled for minions or skill tree, but still takes 5% hp dmg on use with the CDR Node?!?!?!?
yeee they really gotta not nerf that too hard it's honestly one of the rare builds im down to play for multiple seasons lol
Sounds like a bug
agree, really hope they dont touch it. It doesnt feel overly strong with lower end gear, like if I dont seal right or something I can definitely get cracked, unlike sentinel that felt invincible naked basically
how does the "can't have above half hp" and the "can't leach above 66%" work?
does it just make it so that the latter never turns off or does it make it so you can't leach above 66% of your new 50% max?
yeah, same for me
You are always leeching since you never hit 66% hp
Also how does that "can't have above half hp" work with missing health?
It counts as always missing at least 50% hp
i got this node, its starts dying, i removed it, but it still works(just health losing) and now if i get this node again it will lose more health π
Why are devs allergic to clarifying abilities zzzzzzz
never play ffxiv
like why is everything a guessing game and you hope you're right like wtf
Y
Do "when a hit taken leaves you below half health" effects apply if the hit damage is taken from ward?
square enix is OMEGA allergic to ability descriptions lmao
all skill tooltips are just "do X damage"
@charred ridge I'm trying to figure out how to make the build more tanky. The low life variant gets sketchy when reaper drops. So I'm thinking of switching to yours.
But yours i need to also press reap, whereas the misha version i just basically hold down flay
Also farming for the traversal ward boots going to be annoying
The hit has to touch your actual health so no
it didn't used to
figured, ty
Oh..the nebulous100 potency
in 1.2 as long as you were below half and were hit, you'd trigger it even if it hit your ward
yep lmao
I kinda prefer it tbh. Makes comparisons easier
i don't mind it but it's just funny
But that only.works cuz it's an mmo
Then maybe it needs to be tested then. I was sure it didnt in 1.2
it only works because it's gcd system and you can play with your eyes closed you mean
The biggest issue with ffxiv is the classes are baby easy. Luckily that allows the fights to be more complex
But yeah
Only game to have 25 buttons for 20 of them to only be pressed every 2 minutes
skill animations don't actually mean anything in gcd games that's why im not a huge fan of mainstream pve MMOs
And 5 buttons the rest of the time
i mean wow is similar
i'm mostly not a fan of how the vast majority of modern MMOs still follow the vertical progression established with EQ/WoW
Wym they don't mean anything. When do they ever mean anything?
gimme more horizontal progression like OSRS has
your rotation is always 3 buttons but somehow you need 50 keybinds
Gw2 has horizontal
action combat MMOs are based around animations
like animation lock, animation canceling
i haven't played GW2 since around launch, but it was definitely vertical back then. ilvl grind is omnipresent
animation length is super important even with just how the gameplay feels
By actuon mmo do u mean like BDO or Gw2?
BDO i guess
Like the dodge roll + 4 abilities type mmo
i played TERA the most
I haven't played tera. Idk what its like
it's not a 4 buttons game tho I'll tell you that
i do miss wildstar tho. game had great combat
TERA was okay. I played gunner for a while
you have a dodge roll and your rotation is like 10 buttons and everything has a cooldown
I don't remember TERA having an autoattack either right?
the gameplay is tied to rotation complexity more and less about hard boss mechanics though there are exceptions
all classes have an AA but most of them unbind it
Yeah, imo there's two ways to do mmo, and it's either wow/ffxiv style, with every ability available at all times. No dodge roll. Meta = keep everything off cd. Keep gcd rolling.
Or BDO/gw2/LostArk dodge roll + 4-5 buttons to pick from. Cant use all skills at once. Meta = timing skills and dodging. Not keeping the gcd rolling because animation lock might kill u
mostly lancer uses AA to skate (block cancel your auto to move faster)
Oh gosh that reminds me of the third type i forgot
The ESO style
With animation cancels. Having to click to auto attack
wow and xiv pve are just boring to me but im a big fan of wow pvp
Ugh it sucked. For me atleast
too bad blizzard hates wow pvp
Xiv pvp isn't bad since it got reworked
Its very dif from wow tho
It's like 5 buttons. You don't get ur whole rotation
i dont think i will try it but i can believe that
isnt xiv very battleground centric
Nah, the only competitive pvp mode is a 5v5 with a tft style game mode where u had to escort the payload. But like whoever is one the pay load moves it toward enemy base
No defending or attacking turns
oh ok
league?
hmmmm those new boots are goog
its like every harvest is now a grim harvest
no clue rofl
not really so they can both stack but ye
oh
It's that style. But not first person.
i kinda hate games with a low amount of buttons tbh
Yeah the pvp is def low amount of buttons
i need a tanky high damage lich build XD lol
Make them all like DMC
my main complaint with lost ark aside of being a press G simulator was that there were so many interesting abilities but you could only use like what was it, 5?
Yeah that's the gw2/bdo style
i feel like the game would've been so incredibly more interesting if you could use 8
or 10
Even V has like 15 buttons with Dante and Nero being higher still
and you can have both
I mean you can
But idk if ppl like it
Tera isn't doing well
I never played it so I cant say if its good or not
But unfortunately a lot of ppl aren't playing it
I thought it was DOA when krafton aquired it
DOA?
Dead on arrival
oh
i mean
it was always krafton
they were just called bluehole studio before they rebranded
yeah you can say that
Oh I didn't know they always had it
tera was peak
i mean it's hard to tell why TERA died
a popular take is that 99% of ppl had a skill issue
cause the gameplay was certainly not beginner friendly
Story of every mmo
honestly tho ... i spent most of my time in tera glitching through invisible walls to places they quaranteened off and teleporting people there with preist party warp
it was definitely a "extremely fun but only if ur good" kind of game
They should sell it to FS
dps of an experienced player was like 20 times the dps of a beginner with the same gear
lol
mood
TERA had a great empty open world
it was beautiful but also meaningless
it had too many buttons to be dark souls
but ya
meanwhile wow is implementing 1 button rotations
doing 80% of optimal dmg
and game is doing well
hey i single handedly set the arena for a guild v guild battle once by teleporting everyone to baldera
there is a big area over there that has litterally nothing
Baldera had a bunch of stuff on menma tera
i need a tanky high damage lich build XD lol does one of these exist?
i think it was just placeholder for a future xpac
like the town existed
but you know
and the woods connecting to the earlygame zone existed
but it was walled off with no mobs
and everything behind the town was just empty space as giant flat land
i don't think it was used in beta though i mean isn't it next to highwatch
Abom+T rex are making stuff a breeze rn. Idk why people complained about Abom
highwatch wasn't even a thing til 65 patch
nope its still in the very first continent
oh ok mb
its like directly connected to the lvl 10ish area
ya you right
but locked off by invis walls
before they added flying mounts you could go over the mountain and get in there ... then they raised the walls
I went with Eternal arrow abom rn and it seems fine. Just got into monos with only necrotic and phyical res capped but I am breezing through
NA
LOL
i forget lel its been like almost 10 years
bet it's celestial hills
i dont remember if it was a pvp server or not cuz i used to play pve on pvp server for the memes
a lot of ppl did
and that was back when you werent protected before lvl 60
ye
you will never catch me if i was on ninja
had to make them quit the game before they made it to endgame yknow
can someone please explain, does cold harvest stack with necrotic damage affixes? or should i use only cold affixes? looking for idols and there is only Necrotic Damage while Transformed and phys and no cold
i still love that one of the skills was litterally just cosmetic and nothing else lol ... and it wasnt even convincing
what to combo sacrifice with to keep having vessels to explode?
You would want cold affixes, not necrotic
Try going frostbite so you can use DoT affixes
For idols can always go defensive with hp/ward/res etc. Also throne of ambition unique idol
ele dot affix owo
biggest advantage over bleed xD
is sacrifice just really difficult to get online spell?
retail enhance says hello
Feels like that's always been shaman in WoW, so many binds for shit you are just not pressing
well now you are pressing them and do no damage π
wonder how good it would be to go with the old harvest setup with deaths embrace ... and then throw on the new boots ... and just use them both
grim harvest gonna be screen wide
kek
i dunno about tanky but we have damage aplenty
@abstract summit actually in terms of defensive chests so no valeroot
what about wall of nothing
ye my top 3 are pale, woven or wall probably
i really like the MS and the STR on pale
ya but minions
i like big armor and i cannot lie
ya but you are summoning them on auto with iron skin
what's iron skin
the boots lol
that's what they called?
does pale ox actually have good uptime though
ye
army of skin is constantly spawning skeles
it would be okay, ish, but as i said MS + STR + health% already sells it for me
the DR just gravy
i mean i guess if it's 100% uptime then it's just good
if you do it for the DR then dont do it ye π
i can see wall too but need a 2LP
i def want health % on my mapping chest
i didn't even know ox had 18% hp
i mean I'm telling you bro
the line says minion, i don't read it
ye it has some sneaky good stats if you continue reading it's just everybody stops at the minion damage redirect kek
exactly π
no i read past it but the hp line also says minion
"18% hp for you and your minions"
im surprised tho you werent immediately drawn to it just for the move speed alone
I'll try exsang cause it's both offensive and defensive
your leech will cover it
30% aspd is aite
it's more about while you are moving when mapping
dunno how it compares to valeroot's 80 mana
ye it should be fine
might be better
you know im a boomer, i look at loot and stuff π if you zoom zoom ye it's prob fine
80 mana is a t6 affix, 30% aspd is a t7
you know what else could be lowkey a lotta damage?
ah no nm, poe brain for a second π
woven flash?
forget shock here is just for lightning lol
I'm also thinking woven flesh and go scornful
maybe scorn isn't that bad
then you are also crit immune
so many good chest options for this build, it's rare
ye before a 2LP mapping tithe defo
usually it's just titan heart or null portent
i will just put blind on my second affix later
not saying for bossing but for mapping π
but ye tbh whatever you get a high LP good roll from you pop it on
but weapon swapping is a bit aids
bro is swapping two rings and a chest but draws the line at a weapon
I'm not swapping chest
you arent mapping in a valeroot
and i usually only swap 1 ring cus the 2nd one you have to drag
i am mapping with valeroot
lmao
well, maybe you shouldnt!!
first thing I'll try if i remember will be scornful woven flesh
if the non leech sustain is enough
not at my mana fo sho but you have a lot more and move faster so could be
Bwz is using that but with leech and corrupted, he seems happy with it
yeah it prob won't work but if it does well that's pog
tbh the boots affix really does a lotta heavy lifting lol
i wouldn't use flesh without scornful cus it has no offensive stats and that's cringe
yeah i figured it wound
would
you just kinda need to learn to live on the edge and play at low mana
i mean i already had it in mind in 1.1 mana stacking static orb and 1.2 ES VK
but VK didn't need the ward so i just went double movespeed
and i think i just couldn't hit a slam in 1.1 lmao and you couldn't get t7 experimental anyway
like it had to drop natty from an exiled mage with worse CoF bonuses
so it was just unrealistic to get more than t5 and u really want this affix at t7
lich is perfect for this affix cus it actually needs the ward and movespeed loss is compensated by flay
too far for me
the crazy part is i still only have a grand total of one T6 flat on my two weapons combined, 430 mana, and 200 is still totally fine π
im definitely getting 30% ms, im still sad about losing another 18% but im ok with it
lol
i dont care how much damage bugshards are doing tho, im never letting go of my seal
so good
delayed damage, armor, bone armor
I'll play with shards a bit but i like seal a lot for maps
it's just impossible to die with it you know
like okay it's only 4/13 uptime but yo, you get another 4s bone armor too
you're just immune to dmg
im using cdr on belt
in fact if you're not slamming ms on boots consider cdr
cause that's more traversals = more ward
and more death seals
and less reaper form downtime
ye I'm fine with that
but should be easy enough to farm a 2 LP buckle or orian consdiering both have target farm wovens
if you generate ward from boots then HP doesnt scale your ward
still losing hp cus belt had healh% and hybrid
gl lol
ima slam mine when i get back
i have a bunch of idol prophecies waiting to be completed
im kinda estimating 1.5mil favor for a full set of idols and i spent 500k
somehow i got 3 idols so far and 2 of them are min rolled lol
i have a hot take acolyte chat
act 10 maps are the worst designed maps in the game for echoes and should not have been added to the mono pool 
whoever thought sky garden and the chain maps are good for end game needs to get off POE2
but they look so nice
ye that's cool and all, just keep em in the campaign
i prefer the chains over the imperial majelka map that makes a bigass labyrinth with the canals and broken walls
ngl alot of the new maps are huge xD
you can't jump over the gaps most of the time π
also, just when they were finally almost done with smoothing out the terrain features across the game for movement skills... they add these chains lmao
lol
yeah true lol
are there prophesies for the boss for the lightless arbor? I haven't seen a single one
I think it's honestly the same problem that PoE2 maps have. they're massive and don't have enough content to fill them out
wrong thread
sprint will solve all surely π€‘
its better here because more density and our inventories are like double the size
that clown needs even more makeup
so even a lack of content doesnt hurt it nearly as much as poe2 lack of content ends up hurting
but even then we still got our nemesis encounters and rift beasts and exiled mages
and champions
and variety of clear conditions
LE has a double edged sword of the echo objectives incentivizing you to speed run through them, which causes you to miss any side content that isn't in your immediate path
it gets you through maps faster for more echo rewards but you miss out on any rift beasts, nemesis, etc. that you might see if you explore everything
i think LE does better job with map clear conditions than poe2 does ... poe2 should adopt the old poe1 kirac objectives as end conditions
checkpoints when XD
on an acolyte-themed note, marrow shards is still a fun ability to cast. cold conversion has fun visuals with the ice blasts and directional freezing
i like its "destroy dummy in 3 seconds" aspect more
i dont like casting it manually ... but flay and rip blood make it fun
wish rip blood changed its normal mob kill condition
or well
at least magic mobs cuz those can be super tanky
and not be considered rares
so it cant be casted
one thing I love and hate about LE is how many things trigger other things. you get cool interactions but at the same time a lot of skills only end up being usable if they're triggered by something else
i mean there is a simple solution to that
ele nova already did it but just not good enough
make more passives give double effectiveness when they arent being triggered
and then you run into bear EQ issues if you don't add direct-cast multipliers
it should probably be the other way: make things not work when they are triggered
i mean
you'd run into less power creep that way
i guess but that makes it less fun
if you double the effectivness when they arent you still get the mechanics but without the power behind them
yeah but sometimes fun has to take the hit in order to keep the game's ceiling down
and to be fair
and then we have rip blood which sucks either way lmao
SOME things probably should be selfcast only
that's why "buff the under performers, leave the over performers where they're at" is a losing strategy in the long term
but other things like mana feast which is already selfcast only is just sad
see D3 set design
tbh most of the fun is in the new builds every season
old stuff usually gets left behind
we've only had a couple of seasons as a whole so it's hard to really say
i mean its +4 levels but otherwise ye
last season sent and falconers are kinda keeping up but falconer was already a new thing
new wand is fine. it does exactly what it needs to and acts as a stat stick with +4 skills on a slot that doesn't get +4 skills often
falconer was over a year old last season tho
its competing against ladle tho
compare that to the dagger tho and the dagger is kinda big
probably the biggest weapon
okay NOW i feel comfy π
ladle already had competition with wrongwarp
out of the primal weapons
they gutted wrongwarp
ladle kinda sucks if you don't have a good source of flat damage
new wand has flat damage, skill ranks, and inc damag. it's a fine itm
does this node require a direct cast or do indirect casts from rip blood work?
ladle is mostly an ailment play
ig
i mean its like 48% more damage and alot of cast speed
and you dont need to be an ailment build just an int stacker
yeah and 48% more when your base isn't very high doesn't help because the wand itself has like 6 spell damage
true
ladle is very strong, don't get me wrong
it's just not something you want for literally everything like it used to be before it had uncapped scaling
lol
it works from indirect casts
no plz i don't want my bis to always be a spoon
plz for the love of warlock with its 2000 debuffs
xD
one of my all time fav is ladle lightning blast spark charge, glad it's making its return
so much cast speed π
giga tank with static shell
" if you cast", most likely direct only
indirects worked previously. I used it with ghostflame
speaking of, spell-dots are on my wishlist for things to get buffed basically across the board
Torment had its time in the sun but most of them are pretty bad
Issue: There's not much of them, and most of their problem is because it's 1 max stack/
those are just the ailments
(Wait tf is swiftness doing here)
Oh you're talking about spell dots in general
Ghostflame, Drain Life, Wandering Spirits, Entangling Roots, Maelstrom
Tornado
yeah
they're all pretty bad
no crit scaling so they have to find other ways to multiply their damage, which there aren't a lot of
Wandering is... actual okay compared to the rest of that list, and I bet you there's some people here that will defend ghostflame-
Wandering is likely the strongest of them on its own for sure. Ghostflame is okay but does not hold up endgame
oh there's also cthonic fissure direct damage
anyone playing rip blood lich?
This implies rip blood is good enough as a main skill. (It isn't really.)
im on the opinion it isnt good enough even for utility
we kinda couldnt make ward generation work on it either
I called blood tether from rip blood being bad before the season started. tries to pull you in two different conflicting directions for scaling the damage
ye like that would be literally its last purpose but 1: bad 2: can be applied via other means 3: which doesnt matter cause bad
so would mana flay be better? i really wanna play a reaper build
mana flay is da build
i was just trying rip vlood because of volcas build guide
harvest/flay is good if you wanna just ungabunga too
See, more than me is saying this.
or you could be a hipster like me and selfcast marrow shards
I think rip blood is like, the most consistent way to apply it though
I guess
so as a newer player and only ever played smite builds what would yall recommend to play as a lich?
The other two sources are:
Getting hit in reaper form (lol lmao)
21% chance on hit via Soul Feast
like the best blood tether build would be stacking mana for CB procs and flat spell damage....
see where im going with this π
Real
ive leveled to 72 as rip blood i do HELLA DMG but im squish as fk
harvest has the least mechanical complexity to it. you build flay stacks then hold harvest down
ah kk
there's no mana management or builder/spender gameplay you'd get from proc heavy builds
i feel like HELLA in all caps needs supporting evidence π
I feel like this could be good for something?
they really need to turn that int to dex
it doesnt make sense anymore
is there one that is somewhat tanky? im used to VK smiter where i literally tank EVERYTHING it doesnt have to be able to tank everything but i need something to take the hits lol as im still learning boss fights and such
no
we aint no sentinel
Lmao, you're acolyte.
but you can kill things before they touch you π
We tank by leeching, mostly.
(Or having copius amounts of ward)
im up to 5k now on 600 mana kekw
i think end game 10k is not an overstatement
which is kinda big from the investment of 2 points in reaper and 1 boots prefix lol
is the abom bug fixed yet ?
which one
oh ye another mob that should be rare but isnt
the stupid lizards
killing them with just rip blood cuz they arent rare so they dont proc marrow shards is pain
if im looking for increased melee necro damage as an affix
would "increased necrotic damage" still benefit
yes
necrotic dmg mods is alot more limited than other mods for some reason
i need way more mana
lol
might have to get idol prophecies or smth
wont be enough but good luck
wont be enough to loot the idols i need you mean?
Because just like void, only acolyte uses it properly.
void is used alot more than just sentinel because of uniques tho
honestly i think necrotic does the same but i dont remember any necrotic conversions or anything
but void had the volcanic orb one
oh ye and the timeline unique set
forget what its called but its the one that stacks that buff and no one uses it
if we're being honest, none of those uniques are scaling the void damage itself. they just happen to also deal void damage. if anyone has secondary access to void it's mage because of Lament and rahyeh's body armor
Any way to lvl with poison together with ws?
hs dosent have poison tag.. next is spirit plague i guess
yeah hungering souls applies poison but doesn't convert the DoT to poison
so it doesn't get a tag
if you give it poison chance from the tree i think i gets the tag?
cuz thats what happens for wolves
when you take the small flat cold dmg pathing passive
wandering spirits converts the necrotic DoT to poison damage, just not the actual poison ailment
it's weird
so we are left with sp then
Is there a curse that's easy to automatically apply to enemies? For enabling bone curse cast on chaos bolt hits
which regional lens am i looking for to farm minor weaver idols?
aura of decay
should have specified I'm lich, lol. Otherwise yeah this would be v good
i mean early lvling
Fissure, Bone Curse itself (lmao), the rest needs specs.
lol
thanks
Flay has two curse nodes
One for Makred for Death, one for itβs unique curse
Spirit plague but that one is kinda mid
Was running bleed flay, just testing switch to chaos bolt instead
Ghostflame but that also sucks as a curse applier
Or if you have a necrotic skill, you can take the unique gloves that apply marked for death on necortic hit
any good :V?
transplant and reaper form
reaper 10% for marked for death
20% with reap
and transplant just casts bone curse on tp
Poggo
hello guys... i kinda confused with the lich or aco's hp system
why is it cut half to half red half "teal"
hear me out calamity on a phys cb lvling build
Because you took 2+ points in the corrupted form passive
up your ignite chnnce with converts to bleed with the glove
with a t7 firestarter,,, no mana concerns
You have just halfed your health to enable any low life bonuses all the time.
then the teal part is ward right?
so means if i use twisted heart... it will convert my hp to teal ward
am i get it right? @obtuse quest
but if my ward is half of my hp... then ward related stats like ward retention those will be useless for me ardy?
Yes.
No, because even though you have a ward cap (From having no ward cap), ward is still subjected to ward retention, ward per second, and ward decay threshold.
Because the node just limits your max ward. Your ability to retain ward is still the same.
Instead of having no cap, yes
hmm... then i not sure how if i swap from twisted heart to shattered world
How much armor does Exposed Flesh reduce? LEtools doesnt say
According to in game tooltip its based off your dex. 15 armor per dex
is there a skelemancer+bone golens build this season?
and if so, where can i find a build/guide for it?
i remember last season i followed Aaron's skelemancer build until aberoth, it was pretty cool
can somebody explain please,
Low health and low life is the same? or not? whats the difference? why have 2 definitions?
Low health and low life is the same.
Low life is just the newer term for it (Only used in 2 skill nodes and by the community, the game more commonly uses low health everywhere else.)
ok, thanks!
Infernal shade on trex and abom are just zooming around monos
no movement ability sucks though
Couldn't you swap out like one of the minions you used to make the abom for unspecced transplant
oh yeah I could take skeletons off hotbar
but I kinda like having something to heal abom and trex
do I not need skeletons on hot bar for the respawn
The growing pains of trying to stack mana for mana flay build
oh they still respawn
Not fun
anyone know the general high end amount of ward you can expect to achieve in a LL build for Necro?
there's finally a guide for flay mana. would yall use that amulet from the league mech for +2 skills until you get nihilis?
yeah its pretty good
ok great
imma be doing a harvest flay while i farm for flay mana gear
finally got the flay boots and it feels so much better with them
anyone knows about the skelemancer build?D:
found this one so far, besides one from maxroll:
https://www.actionrpg.com/last-epoch/guide/67ba97d151be59bd14964587
@charred ridge can you check how much dmg does your rip blood do ? Manually cast
i dont think rip blood do damage at all
how do people do there weaver tree?
he doesnt even have it specced
we either do death seal for 5th skill if you like the defensive goodies it gives, or marrowshard if you wanna do bugged amount of damage
which one would you guys use? more ms on left or more attack speed from right side?
oh wait am i loα»king at the old build
can you help me send the new one? Im searching this sub and only see the build with ripblood
its on maxroll under build guide now i believe if we talking about the flay mana stacker
https://maxroll.gg/last-epoch/build-guides/flay-mana-lich-guide should be the link to it
right side
owo
most of your movement comes from attacking with flay
so movement speed doesnt matter as much as other classes
change rip blood to death seal basically for mapping, marrow shard for bossing if you want more damage (for some reason)
so i was following an old build haha
its ok i just figuring out the build
i have another one in mind, doesnt use marrow shard tho
the only other new tech is this affix on boots coupled with Reap CD reduction nodes
Idea: Necro with Aura of Decay using the node that adds poison chance and more poison damage to your minions. Use an Abomination with Aura of Rot absorbing Skele Rogues for poison chance. Dread Shade converted to Poison on Abomination. What do you guys think?
ye im using death seal too, very comfy for mapping
That's just poison rogues with extra steps and a not so good aura. It's basically Abom with slightly better clear but way worse bossing.
got it thank you!
do it with bleed or frostbite and youll have more things to scale
np
(I would still get the 26 MS tho XD )
would it be better to bum rush empowered monos even if my build isn't fully set?
you basically never farm normals
got it
I wish me and my Abom could be effective poison pals π i like the idea of both of us running around with auras
100c is not that bad. just pick up the armor and all res blessings first
One of you is going to do jack all to the enemy- You just don't have the affixes for that.
I'm on the double strike and stomp abom spec rn
Hoping to farm up some strength gear for a cleaver solution swap soon
Still waiting on that non primordial amulet to drop that makes a rift beast
thats a mandatory drop when you end the lineage
For those wondering why the Trex is BIS for Abom
was hitting under 2 mil at level 52 without trex, now 54 with trex hitting 4.6 mil
ayaya skills
don't yall love accidentally dodging into the bulldoze and dying in one shot?
@charred ridge have you noticed weird damage taken discrepancies compared to 1.2?
Is there a lich build that is good for farming monos, but not super gear dependent?
Itβs Lich, the nature of Lich in general is gear dependant.
is there a way to take off some points on a skill without having to level it up agane ?
like i have the dagger +4
can i target the passives ?
The skill points you lose when taking off skill point equipment is semi random and almost will never unspec it in a way that you want it.
eg: It never disables a node unless itβs basically forced to, chosing to lose levels in nodes that donβt line to a requirement
Determistic random, it has a piority and you can βperdictβ what nodes itβll drop,but because of itβs nature, to control it you would be losing points anyway
@obtuse quest so I figured it out on the whole ailment threshold. One of the mods responded saying its probably tick rate. I did test it. AIlment Frequency is additive Tick rate so you can roughly take your attack speed and figure out a avg application amount per second for AoD. So far even though my AS is shit I'm hitting 999 poison stacks pretty easily
I think with 1.5 attacks per second im at like 8ish ticks
how much do you have? when i first switched, i had like 200 and it worked
did you get lucky, or did you reroll this in the echo?
Did you just godamn casually reveal that AoDβs base tick rate is tied to your godamn attack speed?
i went in with a boots having a T7 suffix and whatever prefixes, i knew i only need it for an LP 1
crafting the ward prefix is guaranteed, then the havoc and the refinements are RNG
if you want to make it on a boots where you also care about a second prefix that's kinda tricky, suffix is okay
def start from a T7 suffix boots tho
or tbf i dont know how it works, if the craft hits your T7 prefix will the experimental inherit the tier or it's gonna be random? im guessing random but maybe not?
havent done a lot of experimental crafts with the new system
Just use font of the erased you never need ward gen you hit 60 times a second an generate 150-200 a hit you do the math
yeah it's just another crit/stat trade off
are you guys using misha's mana flay or noobzors?
Arnt all the flays the same just stack mana
they attempt to build defense differently
misha's one (the one on maxroll) uses corrupted form
noobzors does not have corrupted form
there's a discussion trail about this yesterday with noobzor
noobzor reckons ehp without corrupted form is better
not everybody is doing corrupted form tho
Yeah true
did they change where just doing my first lvl90 monos and completing it gives me empowered monos?
With Flay it is LOL
Iβve changed my build for it lmao
Btw I moved off woven flesh moved to core of the mountain it is so hard to get a 2 LP of it
setup is really hard to get
if you dont want to invest heavily into life imo the boots affix is the best bang for the buck. i personally plan to use it together with erased still just it's not happening lol
ye mountain is pretty good was looking at it
have the dungeon packs drop uniques weaver specced if it drops im not gonna be mad about it lol
oh, one benefit of corrupted form was that leech doesn't stop
well it still stops when the monster is dead and you leeched all of its HP
but yes you trade one shot EHP for DOT EHP and increased sustain
i dunno how the maths works all up though, would love @autumn bough to chime in
i mean there is no universal math for it, it's all based on how much HP you personally have and how much ward you can generate without font tech
on mana flay, do you guys ever run into the problem of not being able to get mana back because there are no bosses or rares around
and your harvest is too weak to one shot any white mobs
but you cant bring down the health of white mobs first before harvest, because if you flay them then they just die to your flay or cb before you can harvest them
so you just run around with no mana looking for a rare to hit
Oh that LMAO
i mean ye you literally described the mana flay experience lol
gotta be concious with your play
but it's not that bad
well i just wonder if theres a way to avoid that situation more consistently
you can only press flay once per pack before you get more mana
spec all the champion weaver tree nodes to help if you are having trouble
most of the flay dmg actually comes from the chaos bolts after
that's the issue im having though
like i want to flay the white mobs to make them low hp
because my harvest does no damage
you are overthinking it
but the cb kills them before my harvest comes out
just keep zooming
you should be able to sustain on harvest on rares/champions and random white mobs
how much mana do you have?
yes normally i do
i was doing mana flay with 200 mana lol
uhhhhhhhhhhh
i mean ye release the trigger from time to time π
it's not like it happens every map or even every 2-3 maps
it's just sometimes you have no rares around
and youre fighting beefy magic mobs for example
ya but you should never even get to the point where you have 50% mana
you really have no recourse in that situation
your harvest should do > 50k 100k dmg to white mobs
i mean i do on purpose to get more ward from my boots XD
whats the main difference between mana stacking and not-mana stacking flay?
damage? kekw
If you arenβt mana stacking you are most likely not doing dmg and are DoT focused I assume
Hit smg
Dmg
cold harvest flay spec into dex and cold dmg
^ or that
and your main dmg from spamming harvest, flay only for stack the boots
harvest flay (the old build) scales off dex IIRC
whereas mana flay scales off mana (a lot scaleable)
so mana has a higher dmg ceiling?
while mana flay proc many spells and scale them off using the node Deadly Plot on Flay
so far yes mana flay is superior in dmg
and it's a real Flay build
about same in terms of tankyness the? they seem to take the same defense stuff
im not sure how much damage it does, but often times it doesnt one shot them
it does like maybe half their health
how much corruption are you at
not sure if im missing something but i think harvest isnt scaled by anything we stack in the mana version
im at like 300 ish
i mean it's like maybe something that happens 1/4 maps or so
most maps are fine and smooth
harvest scale with int and dex
even if we stack mana, int should be higher priority for rings and gloves
but sometimes you just get unlucky with the distribution, no champs/rares and only magic mosnters or beefier whites that dont get one shot easily
and btw dont spam much, i only do 1 flay per pack and CB do the rest
yeah i know that part, i dont spam unless im on single target
depends on how you build, usually slap in Death Seal and cooldown reduction then you are pretty tanky most of the time
or sometimes the mob distribution is perfect and youi just get tons of rares to jump between and mana is always near full
umm run around and wait for it regen then π
lol i know, was just wondering if theres some tech im missing here
or missed some important passive
are you following the maxroll guide
no, mostly just found some random planners from this channel
havent had a chance to look at maxroll yet
link your planner
actually, just look at the maxroll guide first
you probably have different allocations
yea ill take a look at maxroll and see if im missing anything
you're wearing the gear for noobzors mana flay, but using misha's build
the thing you are missing is putting your gear through nemesis π
ye of lil faith
or t1 void resistance on my nice helmet
id rather just have nothing than that lmfao
that's one way to live life i guess
but yeah ill fill out the missing prefixes eventually once i can afford it
can easily pick up another 200 mana or so
i dunno if thatll solve the issue but it cant hurt
try remove 5 points from mind over body to this
Iam almost there to perfect the build, i will share the planner link
Minion explosion hella fun
something is really weird with damage this league
thanks, ill try that
Wild
Idk if the Army of skin boots are that rare
but I'm slowly getting frustrated π
game, just give me the boots already, with LP pls
Does this mean that the mana cost of chaos bolts is irrelevant?
2 mana for every chaos bolt released
Correct.
It always only costs 2 mana.
Note that it fires a projectile of chaos bolt, it is not a cast of chaos bolts.
if use a MG item to sacrifice and reroll a regular item, does the regular item get locked to MG?
no
thank god
tyty β€οΈ
Hello
I am searching for a good necromancer filter. What do you propose?
The one that is made for the build you're going for.
I don't know yet
Then that's a problem, because generic filters don't help you enough and you'll just get subpar equipment.
I lose health over time on my Necromancer and intend to stay on low health. Will this also trigger the Revenant summon from Ethereal Revenant?
anyone know if crit stun is based off max hp or current hp
Yes
Thanks
Stun's formula is based off damage and a combination of max health and current ward. (A crit naturally will have higher odds to stun because crits do more damage)
anyone recall that rift beast farming tech? something about spawning rift beast echos, then buying the amber, then doing it again?
no
The Acolyte passive node Veins Of Power provides shared physical damage to my minions too. Does this shared physical damage also include all increased damage sources that I have?
No, it just literally means:
" X% increased You and minion physical damage"
So 20% shared increased physical damage means:
20% increased physical damage & 20% increased minion physical damage.
So sad. I thought all of my total physical damage was shared XD Thanks.
What the f** is wrong with some of the champions? Oneshotting everything even rift beasts, then suddenly theres a champ not dying at all, oneshotting me for 7k damage? oO
Better check if it was a possessed champion, because those things are monsters. (Possessed mobs have double stats, literally just straight up a separate 100% more modifier)
uhhh yea at least the last one actually ways yea
lmao
hello guys is anyone playing warlock this league? or is everyone going lich
yes, and i havoc'd it to mana t7 ...
My condolences.
Other than actually noticing it moving and smacking things faster, I don't think so.
In the Necromancer skill tree for Golem I am taking the Twined Golems and Ivory Twin nodes. Are these nodes worth it? I can't decide.
Wait, if it eats the trex, does it brick the Abom?
Can it even eat the trex?
yes
It probably won't brick it if you meant Engorgement, unless it's the 21th minion and it kicks something out of the queue
Though the tooltip states it shouldnt. You must include all the needed minions, but extra dont do anything
I still can't tell though. Maybe sometime I should summon a bricked one on purpose and compare it, but meh
its been so silence from EHG about abomination situation
breaked AI, breaked "snapshot prevention", no visual clarification of what and what not applied to abo
I don't see how AI is broken. A bit clunky, but it's not broken.
Guys, I'm 20 kills into farming throne of ambition
Are these rookie numbers I need to pump up
I'm going nuts. (And I have the 150% boss drop rate faction going)
Yeah, sometimes it just happens like that
How do I see how much resistances my minions have in LastEpochTools?
Don't forget to farm in empowered.
No, because it's sealed.
how is Flay Mana Lich compared to normal harvwest flay lich?
much higher dps
mhm
more investment tho right?
would it be possible to start flay mana with just normal uniques intead of those slammed ones?
alright. time to folly false temple farm
yes, but you need to have the uniques
that's no issue
i am lvl 6 merchant
just cba to wait for lvl 7
to switch
xd
hmm i start with very basic gear
i switched at lv74 and ended with 200 mana lmfao
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (77) / Warlock (10)
βΈ Health: 2,074, Regen: 20.5/s
βΈ Mana: 938.76, Regen: 13.44/s
βΈ Ward Retention: 202%, Regen: 89/s
βΈ Attributes: 3 Str / 15 Dex / 61 Int / 3 Att / 20 Vit
βΈ Resistances: 52% / 107% / 52% / 71% / 24% / 216% / 73%
βΈ Endurance: 20%, Threshold: 456
βΈ Dodge Chance: 9% (255)
βΈ Armor Mitigation: 30% (1,374)
Flay / Harvest / Death Seal / Reaper Form / Chaos Bolts
i started MG, seriously hate it, and am trying to switch away from it now
use this
how much mana u need
its really easy too since you dont need to spam harvest
just flay once and go, CB do the rest
mhm
Darn, after being CoF for so long I wondered how the MG experience would be. I do like a little bit of economy
you're meant to have like 800, but if you just take it easy it works with 200
MG is better if you know the meta, use the TSM discord filter for start
buttt it will be a pain in the ass to minmax
MG is terrible IMO, because:
- you're spending more time looking at items and the admin that goes with selling stuff
- actual good items are too expensive anyway
ie, good items for vk es last league went above gold cap
and it only work for the first 2 week
cuz of the dupe that occured
lol
like red ring only 3m which is easy to get
ya but it's going to be the same this league, have you looked at prices of red rings, or 3lp tithes etc
then put it in nemesis and curse it for the whole league
also im deep into MG now i cant change to CoF even if i wanted to π
that's a rip
XD
new char
play cof on there.
I wish I could get that ring as a CoF player tho
maybe I'll get one
but 2, with nice LPs ? yeah that's not going to happen
Marrow shards powered by rip blood is silly. 300k dmg per hit with 4 hit per second against lvl 100 dudes
theres my red ring π
is that the chaos bolt lich build ? How is it ?
its fun and tanky
give us the ring
I'm playing the harvest/flay one, it's fun but I feel squishy
play this you wont die
prolly gonna rotate to the mana stacking version in late season
pray that i drop an unmarked one xD
