#💀┃acolyte

1 messages · Page 47 of 1

charred ridge
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i thought it was about the belt

ashen bluff
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180% melee leech with 80% of that leech draining an enemy with the belt

charred ridge
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the thing about the belt is that scornful isn't such a big chunk of dmg in comparison, but hollow lich is

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so you could almost use the belt without scornful but of course since the belt doubles your damage taken it's not like you're building for survivability anyway

lost gale
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safe to say that leech-drain stuff won't be a hardcore build I think

ashen bluff
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I dunno ppl tried to play hs rogue in hc

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least with acolyte you have options for defences

vivid ruin
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Why? You can proc plenty of sustain elsewhere. CB/Reaper.

urban dust
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@rigid wyvern
#🎥┃video-shoutout message
in your video at 5:45 mark you say "and it also gives us 20% more damage", but this is only for enemies affected by plague.
Did I miss any sources of plague other than AOD that you may use at some point?

lost gale
urban dust
#

oh

brisk ferry
#

I'm sad that harvest doesnt gain damned chance per INT

urban dust
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I'm a dummy, disregard my message 😄

lost gale
#

does abomination have more or fewer straight damage multis to ailments in 1.3 than 1.2?

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I'm wondering if plague on hit idols with Abom aura of rot will be a real build

obtuse quest
ashen bluff
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can just treat reaper form as like a now and then buff button

vivid ruin
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We will find out.

ashen bluff
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esp cos of the cd reduction on flay

vivid ruin
#

I'll be sad if I lose hollow lich. It's HUGE damage and i'd have to change all my gearing to remove all the leech 😄

ashen bluff
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wait the only one primordial limit applies to sealed crafted items too?

vivid ruin
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I dont think many builds will be T8ing.

ashen bluff
#

ugh that sucks can't even have unique with it

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sure they're an extra sealed mod on a rare so that's really strong for that item but not like you can slam em for LP in that case so having to choose between a giga rare or a build enabling primordial unique is kind of a downer

vivid ruin
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wurd

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I wish I could have T8 mana on my armor. But the relic is too good.

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Both would be nice.

ashen bluff
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I thought we were gettin some endgame giga crafteds

zenith current
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There is no necrotic dot minion, is there?

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Only thing is damned on hit or hungering souls death knights, is that it?

lost gale
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yeah, abom has its own hungering souls from being made from skele mages but it looks like it sucks

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and damned definitely sucks

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by far the worst default damage type ailment

ashen bluff
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hmm.. no t8s with primordial uniqs kind of killed my train of thought for dex stack lich

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mainly cos trying to get mana and dex going w mourningfrost and least some CB triggers seemed the best way but the stats are getting quite MAD

zenith current
topaz juniper
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Do new season warehouses need to be repurchased?

新的賽季倉庫需要重新購買嗎?

lost gale
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warehouses? if you mean stash tabs then you buy them with gold same as ever and yes you start with the basic stash again

zenith current
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You mean stash tabs? Yeah those do need to

ashen bluff
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god when will the stash order be remembered by the game

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let me just set it up and then unlock em

left whale
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I need aug 21st

topaz juniper
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I hope he arrives soon, as there are many tests that need to be carried out.

lost gale
charred ridge
ashen bluff
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yeah but with how there's just more ways to filter stash stuff now the setup is gettin quite tedious

vestal abyss
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did they nerf stygian coil lich?

lost gale
vestal abyss
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thats no fun

obtuse quest
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No direct nerfs, but yeah death seal got changed

primal remnant
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Am I the only one trying to build around the newly 100% chance for summoned skeletons to revive after 3s with skills like sacrifice/profane skeletal mages/marrow shards/other ? Seems noone is showing any interest in this

slim mason
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only as fodder for mage boom>?

vestal abyss
#

I've seen people talking about some flay lich thats a hybrid melee caster i guess? Is that a viable option for controller play? As in does it have auto targeting etc?

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Because that was the best QoL about stygian coil imo

primal remnant
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with a solo mage with death seal on top for 350% more damage/crit chance

slim mason
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but then the same can be said for zombies no?

lost gale
primal remnant
lost gale
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it adds up to a lot

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with your skeles dying and spawning new zombies 30% of the time too

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but I'm interested in trying without zombies

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you have to use an exalted shield for 100% skeles or two rings for zombies, but you only need a T5 set affix to hit 100% so you can have like T7 block chance with a high block effectiveness base maybe or T7 all res

primal remnant
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yep

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with skellies you gain mana/ward on death as well, but maybe there is a similar stat on zombie ?

lost gale
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skellies are 75 ward per death & 15 mana if you spend 7 points on that in the skeles tree

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plus the 4 points in revive chance

primal remnant
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and the rest for extra skellies and more life

lost gale
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yeah

primal remnant
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with enough points you can get 100% inc spell damage as a bonus

lost gale
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I don't think that 100% inc is worth it

primal remnant
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probably not, very last thing to pick imho

stray minnow
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anyone know if upgrading a minions skill tree applies the upgrade instantly or do i need to resummon the minion?

left whale
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30% chance

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And 40% chance for sekel to respawn

primal remnant
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sounds good

left whale
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U make your skele mages to cast profane on your warriors which deals necrotic dmg to enemies

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For each warrior death u get 40 ward, 15 mana, and 30% chance to proc zombies

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If u get the right nodes

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (32) / Necromancer (75) / Warlock (6)

General:

▸ Health: 1,556, Regen: 22/s
▸ Mana: 1,064.78, Regen: 10.56/s
▸ Ward Retention: 417%, Regen: 382/s
▸ Attributes: 2 Str / 12 Dex / 67 Int / 2 Att / 6 Vit
▸ Resistances: 30% / 30% / 54% / 0% / 0% / 671% / 6%

Defenses:

▸ Endurance: 20%, Threshold: 311
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 21% (811)

primal remnant
#

didn't know the 30% node on zombies, might add that to my build after all

lost gale
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Necromancer (93)

General:

▸ Health: 1,821, Regen: 22/s
▸ Mana: 122.51, Regen: 8.88/s
▸ Ward Retention: 117%, Regen: 0/s
▸ Attributes: 34 Str / 11 Dex / 41 Int / 11 Att / 28 Vit
▸ Resistances: 34% / 34% / 34% / 13% / 13% / 102% / 41%

Defenses:

▸ Endurance: 30%, Threshold: 364
▸ Dodge Chance: 2% (44)
▸ Armor Mitigation: 28% (1,279)
▸ Block Chance: 30%, Mitigation: 34% (875)

lost gale
#

idk if the primordial ring is worth it really

left whale
#

I think that ring is good

primal remnant
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Necromancer (24) / Lich (54) / Warlock (15)

General:

▸ Health: 4,080, Regen: 22/s
▸ Mana: 249.51, Regen: 10.72/s
▸ Ward Retention: 237%, Regen: 256/s
▸ Attributes: 18 Str / 18 Dex / 113 Int / 18 Att / 21 Vit
▸ Resistances: 72% / 80% / 80% / 129% / 100% / 125% / 125%

Defenses:

▸ Endurance: 30%, Threshold: 898
▸ Dodge Chance: 3% (72)
▸ Armor Mitigation: 42% (2,370)
▸ Block Chance: 19%, Mitigation: 20% (245)

primal remnant
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primordial feels pretty strong with sinathia's shield

primal remnant
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(that's my first time experimenting with reviving things so I must miss some interactions)

dusky tulip
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so what can i do with this

left whale
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I dont play litch much

dusky tulip
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too bad the flay node is capped

lost gale
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your missing health is always at least as big as your ward limit

left whale
dusky tulip
#

equipping grim constitution is pretty funny too

lost gale
primal remnant
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20k health, that looks, em, big

dusky tulip
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yeah but without the 50% node

lost gale
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especially for mana stacking flay/CB

primal remnant
dusky tulip
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wish there were more things that scaled off sacrificing % health

mighty tundra
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Does anyone here know what the best way to farm Fonts of the Erased are?

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the weaver ring

primal remnant
mighty tundra
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they don't drop from cof prophecies right?

primal remnant
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there was a specific prophecy for ww items, but I don't remenber whether it was limited to the armor prophecies or the jewelry ones as well

lost gale
obtuse quest
obtuse quest
obtuse quest
mighty tundra
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alright thanks guys

umbral garden
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Regarding abom melee setup, isnt it worth it to put points into stomp instead of the CDR nodes? Seeing as you get just under 100% cdr from idols anyway? I still would not sac more than 1 golem

lost gale
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it makes things cooldown twice as fast not have 0 cooldown

umbral garden
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I understand, but still

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a little more cooldown? or an extra ability that hits like a truck? it's a hard choice for me

lost gale
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idk then, I'd probably go for the wraith attack rather than stomp tbh, it will scale better with dread shade

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maybe stomp is actually better but idk

umbral garden
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Yea for sure, but it doesn't work well with the aura of decay - phys setup

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Appreciate the input, just trying to get some opinions

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seems like people are not looking at Eternal arrow anymore?

primal remnant
lost gale
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and you'll need more points in the +speed/range for splinters node

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if you're going 5/5 and 1/1 in the reduced range stuff

mighty tundra
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Does Decrepify's "target takes 15% more damage from damage over time" go into the same bucket as pen/shred?

lost gale
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it's entirely its own thing

mighty tundra
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Where do i put it in the damage calculation?

primal remnant
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actually I considered splinters more as a bonus, as I don't think the crit buff from ghostflame applies to them

obtuse quest
mighty tundra
lost gale
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it's always going to be exactly 15% more dot dps

obtuse quest
mighty tundra
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Thanks both.

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man decrepify is great

plush loom
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How does the ethereal revenant work for acolyte tree? Can you build for minion regen or leech to keep it alive? or is it an increasing degen where it will eventually die similar to lich form?

left whale
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They do have their own leach nodes

lost gale
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it'll be back very soon

plush loom
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got it thanks

left whale
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Hmmmmm

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Can abom devour t rex?

limber berry
lost gale
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and it can only be made from some kinds of minions

limber berry
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No. The abom skill lists the minions it can devour

old hull
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I like the lore of "the abom remembers" since it implies the abom is sentient in some way lol

lost gale
strange gulch
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@ashen bluff you got planner for that sword catcher frenzy belt build? i was doing a cook in primalist, and its good, but i think acolyte potentially can squeeze more damage because of the leech mod which primalist cant get due to overleech not being a thing anymore outside acolyte

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none of the skills looked very good to me tho in terms of dmg compared to earthquake

ashen bluff
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and no real planner as of yet, just a check on how much leech is there

strange gulch
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Before i realised they had bugfixed out overleech, i calculated approx 214% leech on primalist (you'd get more on acolyte)

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Using woven flesh and doom rings and stuff like that

tender ridge
old hull
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Soul fungus I guess lol

mighty tundra
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I mean i store information in rudimentary forms also, does that make me a fungus?

old hull
#

Yeah, sounds right to me

tender ridge
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yeah

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all becomes fungus

mighty tundra
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yeaaah boi i'm a fungi (my original message didn't send because i swore lol)

lost gale
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T1 4% of current health lost should let you overleech

strange gulch
lost gale
#

oof

strange gulch
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Before the drain would be the last calculation step on every frame as to what your HP is so youd never reach full health

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I guess they change that and moved it forward

ashen bluff
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we got a fix for that

lost gale
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ah that sucks

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overleech was fun

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well, that's a reason to go corrupted form and keep leech I guess

ashen bluff
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Yeah go corrupted

strange gulch
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Yup, i dont feel liek theorycrafting on acolyte but id like to see what other people do with the belt + corrupted form since acolytes can actually make use of the belt fully

mighty tundra
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wait

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no more overleech with health loss?

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oh boy

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that tech was so fun

old hull
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Right, it's one of the reasons corrupted form is so strong for health based lich

mighty tundra
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just gotta wait until a unique is put into the game that lets other classes have it again

lost gale
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regen/vessel looking real nice for primalist in particular even after the nerf considering the death of overleech

ashen bluff
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I don't actually know the dmg scornful does it says drains every 0.25 seconds but is that like.. the relative portion of the total 3s leech?

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I'd assume, anything else would be silly

strange gulch
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Dont bother calculating it like that

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Just imagine leech as a static damage number, that is dealt over 3s

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If you got 1% leech you deal 1% more damage (if you have 100% of leech dealt as damage)

lost gale
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with the bonus that it's concentrated to a single target

calm dome
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Leech rate would make the dps faster but total damage would be same though, right?

summer goblet
#

hey guys is the maxroll leveling guide a good one pls ?

strange gulch
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Leech rate isnt really a damage increase for any prolonged fight

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Increasd leech from woven flesh/null portent is though

calm dome
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Why is it for those body armor?

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Same wording as other increased leech rate

lost gale
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they say increased leech not increased leech rate

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if you look at that leech ends at 66% health node at the end of lich you'll see that they're separate affixes

mighty tundra
calm dome
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It literally says leech rate

strange gulch
manic tapir
#

minion army build viable now or just mid like always?

strange gulch
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The woven flesh 3rd line

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Thats an increase to all your leech, its not leech rate, its your leech %

lost gale
#

yeah my/our bad about null portent but it's a different stat available on some items

strange gulch
obtuse quest
lost gale
#

increased leech rate is, imo, bad for corrupted form if you're not using the scornful blood/hollow lich tech

manic tapir
#

lazy build never gonna be a top meta. sadge

lost gale
#

without any leech rate you get ~3s of giga regen after you stop dealing damage, with leech rate you get much less than 3s of giga regen

calm dome
#

Yeah if you just want the overleech healing, cutting it's recovery time by more than half makes it have less uptime

lost gale
#

I'd take less leech rate if it was available

ashen bluff
#

damn your regen, we doing dps only

mighty tundra
#

how is that gonna affect scornful blood? It'd make it do its damage more quickly?

strange gulch
calm dome
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Yeah it would make the dps faster but total damage same per leech instance

lost gale
mighty tundra
#

interesting

strange gulch
#

Itd make your more damage from leech apply faster

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I dont think leech rate is good at all, idk any scenario youd want it, because leech is never balanced to your HP, youll always instantly heal back up

lost gale
#

that frenzy effect belt looks so strong but I'm sure the increased damage taken is going to lead to a lot of bad builds. Str stackers should have very good armor at least.

calm dome
#

I'm wondering about the interaction of scornful blood and drain life. Just another layer of dot damage I assume

calm dome
cursive coyote
#

hey guys i wanted to make a wraith build focused around the wraith lord and the aberrant staff if anyone can help let me know some ideas and stuff, but I'd especially love help with what my last skill should be (instead of wondering spirits)
My goal is to keep as many (unless bc of abom) wraiths alive as possible with crits!
https://www.lastepochtools.com/planner/QdO3y61A

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (21) / Necromancer (72) / Lich (20)

General:

▸ Health: 1,781, Regen: 139.68/s
▸ Mana: 635.51, Regen: 21.36/s
▸ Ward Retention: 223%, Regen: 12/s
▸ Attributes: 27 Str / 13 Dex / 58 Int / 13 Att / 45 Vit
▸ Resistances: 141% / 89% / 89% / 105% / 78% / 152% / 105%

Defenses:

▸ Endurance: 33%, Threshold: 356
▸ Dodge Chance: 2% (61)
▸ Armor Mitigation: 23% (959)

cursive coyote
#

still new to making my own builds too some ideas are very much welcome ty all either way!

obtuse quest
lost gale
#

it will always prioritise summoning wraiths over eating non-wraiths over doing DPS with beams

#

mind you an abomination made of wraiths and a wraithlord would probably spend all their time summoning & eating wraiths

obtuse quest
#

You also do not have the 180 attritubtes to trigger redring’s damage reduction

lost gale
#

wandering spirits is pointless too

obtuse quest
#

I don’t even know why damned is in this build

lost gale
#

there are some hybrid builds but they're very niche and usually not great. You typically want to be scaling only minion or player damage

#

I don't know how the wraith cooldown stuff interacts with wraithlord

cursive coyote
#

sheesh i messed up a lot then oof, i didnt realize the lord ate them up i misread that, ill have to change that a lot. but i threw in dot just because of the passives. but from the sounds of it, if i run lord, i can only really use wraiths and/or skeletons that revive?

obtuse quest
lost gale
obtuse quest
#

Maybe it will have some openings to attack

cursive coyote
#

it would even with it summoning with echos inside and armies of wraiths?

lost gale
obtuse quest
#

It will do these in this piority, if possible:
Eat any non-wraith minion > Summon wraiths if not at max > find an enemy to blast with their beam.

cursive coyote
#

so what im hearing is call is not the play

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the decay is way too much for it to actually do anything

lost gale
#

wraithlord keeping all those wraiths up

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I think it could work

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I'm just thinking about how to support it

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call is mandatory for playing small wraiths in any capacity

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well, sort of

obtuse quest
#

Here’s the thing:
wraiths already have degen health. Abbarant adds even MORE on top of that. So you need to really support that so they don’t just die in seconds.

patent drift
# lost gale wandering spirits is pointless too

by the way while we are on the page of wandering spirits, do we have any viable WS builds now that the channeling got gutted a few patches ago? We even got a special unique for spirits that didn't move the gauge at all as far as I'm concerned when it comes to viability

obtuse quest
#

No info on WS iirc

cursive coyote
obtuse quest
cursive coyote
#

hmmmm ok then, so then i know for sure i can replace the abomination with something else as well then

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and def shade as if they needed more decay right?

lost gale
#

you could make shade limited to 1 only and not add degen then put it on the wraithlord itself

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you can get tons of area now

cursive coyote
#

true! I didnt think about that

lost gale
#

you can get another +100% at 20 minions (and you should have 21 so that works)

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total of 300% inc area should be enough

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just don't remove the buff aura

#

I'm playing with your planner a bit

cursive coyote
#

yeah go for it, it was a very loose sketch anyway im trying to understand however how area means anything if it can only target 1 person?

#

or is it 1 person for no decay

obtuse quest
ripe fossil
# dusky tulip so what can i do with this

I’m planning on grabbing it for the bottom node in the first column of Lich. Has “tripled at low life”. Not sure if it’s actually worth but easy enough to test and respec out of if it sucks. I’m sure there are other “at low life” benefits, but I haven’t finished going through items and idols yet.

obtuse quest
ripe fossil
#

Oh I wasn’t even looking at the stats rofl I’m dumb, sorry

lost gale
#

so when you take that node you can only put one shade on, but the area buff still works

cursive coyote
#

oooh! I assumed it was throw it down area effect

#

never tested too much on acolyte but with so many changes i have to try it out

plush loom
#

Can i share my build im cooking here to get feedback? or is there a specific channel for that?

cursive coyote
plush loom
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (21) / Necromancer (80) / Lich (12)

General:

▸ Health: 3,320, Regen: 24/s
▸ Mana: 141.51, Regen: 9.6/s
▸ Ward Retention: 249%, Regen: 132/s
▸ Attributes: 21 Str / 8 Dex / 119 Int / 8 Att / 44 Vit
▸ Resistances: 61% / 65% / 63% / 51% / 63% / 135% / 109%

Defenses:

▸ Endurance: 20%, Threshold: 664
▸ Dodge Chance: 1% (32)
▸ Armor Mitigation: 55% (3,734)

knotty cave
#

Laser lich buffed?

obtuse quest
knotty cave
#

Oh yeah duh

obtuse quest
#

Otherwise we don’t know y ET

tender ridge
#

it should still be good imo. a lot of the damage steroid power from death seal got distributed in the rest of the lich kit

obtuse quest
plush loom
#

oh i do plan on taking those, i just didnt want to commit for the full 25 points in case i dont get the +4 helmet

obtuse quest
#

Ah, if you planned for it already then yeah no ovbious issues I can see

plush loom
#

thanks

#

i tried this last patch, but the minion tether and AI was pretty frustrating. hopefully it feels much better this time

ashen bluff
#

if it works as they say it does it'll be great

#

automatically ahead of you where your cursor points, so good

tardy juniper
#

Hello guys, anyone have a theorized lich build for the upcoming patch?

old hull
obtuse quest
lost gale
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (21) / Necromancer (92)

General:

▸ Health: 2,996, Regen: 93.6/s
▸ Mana: 123.32, Regen: 13.12/s
▸ Ward Retention: 109%, Regen: 0/s
▸ Attributes: 16 Str / 2 Dex / 51 Int / 2 Att / 25 Vit
▸ Resistances: 41% / 63% / 63% / 76% / 49% / 106% / 36%

Defenses:

▸ Endurance: 20%, Threshold: 599
▸ Armor Mitigation: 18% (647)

autumn bough
wintry flame
#

everyone also risking rip blood sustain necro I see

tardy juniper
lost gale
tardy juniper
lost gale
#

and tbh I really like the idea

#

I doubt it's top tier

#

I haven't even taken a primordial on that planner tho

autumn bough
obtuse quest
tardy juniper
#

Sorry, i dont know much about lich builds

cursive coyote
#

i noticed that yeah, but it looks interesting, basically grabbing all the buff minion stuff and using each and every one on the lord or the wraiths themselves with blood rip being that 'downtime' i might have

#

how come you grabbed invigorated dead though?

lost gale
#

maybe it's not needed but it seemed worth it

#

there's some move speed on the wraith tree and they're not that slow but every little helps for melee minions

wintry flame
dark inlet
#

😂 💀

rancid sedge
#

whats the varient that spams chaos bolts via flay?

pearl snow
#

Mainly Crit versions spam CB

forest mica
pearl snow
#

Its very comfy and an axe

#

Lich passives Axe gives 10% MORE dmg on that one node

cursive coyote
obtuse quest
lost gale
forest mica
pearl snow
obtuse quest
pearl snow
#

I didnt read the yrl

#

Url

pallid plume
#

Hey I want to check something with abomination.

Seen a few builds floating around that run 2 minions, abom then infernal and dread shade.

So you summon those 2 then abom and go with abom and 2 shades.

Does this setup work. Or for new abomination do you really want that 4 unique minion for movement speed node ?

Just trying to work out is this like a 5x dmg buff using 4 unique instead of 2 or is it more like a 30% dmg boost ?

forest mica
#

Wait, this build have 99% ms?!

#

hah, that's crazy. -5% ms from the axe don't have any influence indeed

#

+11 levels of abomination from this set of gears...

#

Facepalm Alright, it mean my abomination necromancer build selected wrong gears completely

rancid sedge
#

My head hurts trying to make builds I'll just copy someone elses

wild sequoia
#

Looking to create my own build to reach around 300-400 corruption.
Is there a list of clear benchmarks I need to hit with gear?
Example, resistance # should be around 100% due to enemies applying debuffs on you consistently (not sure if this is true)
or
you want a total of 3500K health pool (health and ward combined) in order to survive one shots and midigated crit damage to around -70%

I'm new and want to learn what makes a build strong rather than copy and paste meta.

cursive coyote
#

you and me both dude

forest mica
#

😵 I have no idea which weapon should I use in fact. https://www.lastepochtools.com/planner/A1PKR2Zo
The wand is pretty cool but my build need flat minion melee damage instead of flat minion spell damage. But abomination necromancer just need flat minion melee damage

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (22) / Necromancer (81) / Lich (10)

General:

▸ Health: 3,518, Regen: 31.2/s
▸ Mana: 104.51, Regen: 9.6/s
▸ Ward Retention: 312%, Regen: 62/s
▸ Attributes: 8 Str / 8 Dex / 138 Int / 2 Att / 8 Vit
▸ Resistances: 82% / 74% / 72% / 92% / 98% / 102% / 108%

Defenses:

▸ Endurance: 34%, Threshold: 704
▸ Dodge Chance: 1% (32)
▸ Armor Mitigation: 44% (2,617)

abstract summit
forest mica
#

But minion damage + intelligence + extra skill level bonus from that wand is juicy

tall mural
#

have we confirmed how drain lifes leech interacts with hollow lich? does it just boost the dmg by 30%?

obtuse quest
forest mica
#

That's quite tricky to select permordial unique item for abomination necromancer build literally

obtuse quest
wild sequoia
#

Do people not use a movement skill with necro?heavybreathing

lost gale
#

what are hit based rather than poison rogues looking like?

wild sequoia
forest mica
#

Sometimes you don't need to master movement skills to use

restive plume
abstract summit
obtuse quest
wild sequoia
forest mica
obtuse quest
#

There's minimums for it to work though for something like health.
Eg: Health builds want to hit 3k health and ward just wants as much as possible lmao (6k+)

dusky tulip
obtuse quest
#

Skill procs don't care if it's on your hotbar/

obtuse quest
#

The meme can work a decent amount!

dusky tulip
#

maybe in a year we get more max hp scalars

wild sequoia
pulsar raven
#

wait how does ailment conversion in this game work? If i had carrion of creation gloves (all ailments to bleed) and had flay specced to frostbite (chance to bleed from all sources becomes chance to frostbite) do i get a massive amount of frostbite chance, or still bleed, or something else?

abstract summit
#

Ye isnt that like a 10x multi on dots? 😄

obtuse quest
wild sequoia
#

where's my cert for barely passing Acolyte 101

lost gale
forest mica
#

Anyone have any better builds for using Horn of the Bone Wisp to bonus assemble abomination as the main attack?

abstract summit
#

Slap on ladle, t7 cast speed, direct cast chaos bolt, whatever dots blessings, that should be at least non zero damage lol

obtuse quest
restive plume
#

a single 3.5x multiplier probably isn't worth the investment it takes to get to 20k life 😅 but the memes are good

obtuse quest
#

There's a 7k setup that did this and murdered uberroth in 5 mins

#

It is REALLY funny.

abstract summit
#

Nonono it is a meme NOW but maybe we just need to season it 😄

obtuse quest
#

It's a meme that works if you're dedicated to it.

restive plume
#

that build has 13k less life lol

obtuse quest
#

Exactly.

#

Imagine if it actually had 20k lmao

#

(This is also like the only other lich build that killed uberroth with video evidence of some form)

forest mica
#

Do you have any builds for using Horn of the Bone Wisp to bonus assemble abomination as the main attack? @analog snow

The wand is pretty cool but my build need flat minion melee damage instead of flat minion spell damage. But abomination necromancer just need flat minion melee damage, that's where the conflict is.

My idea is use soul weave as the melee way.
Use evolution's end + Tyrant's Skull is the best way for more skill levels?

I'm doubt my life now because I have no idea how to use horn of the bone wisp in a minion build. I don't think this wand have zero potential.

restive plume
obtuse quest
#

See: 2k max mana flay setups

forest mica
#

oh but it seems Kzb plan to play lich. Sad...

earnest lichen
#

sounds fun

obtuse quest
forest mica
#

Do you remember what the nickname of a guy who have played a lot warlock when it's 1.0?

lost gale
earnest lichen
#

Zeckar give me your cooked rip blood build Gregory

forest mica
#

oh. Skurge, yes it's him

tall mural
#

Blood Splatter in RB now just looks weird now that flay is on deck

wintry flame
old hull
wintry flame
#

10-15mil dps on crit, 20+ mill for sure on Poison. Think all the variations tested this patch was like 6-7mil on phys crit, 9mil on cold crit, and 15mil on poison

earnest lichen
#

I see

lost gale
#

okay, the flat melee -> throwing had me wondering

wintry flame
#

yeah can't see the dps gains from that for phys

#

but conservative calcs were all about on par with in-game testing, the only worry now is survivability 😛

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (22) / Necromancer (81) / Lich (10)

General:

▸ Health: 4,248, Regen: 31.2/s
▸ Mana: 112.51, Regen: 9.6/s
▸ Ward Retention: 304%, Regen: 62/s
▸ Attributes: 26 Str / 12 Dex / 134 Int / 6 Att / 12 Vit
▸ Resistances: 92% / 84% / 82% / 102% / 108% / 116% / 122%

Defenses:

▸ Endurance: 34%, Threshold: 850
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 52% (3,358)

lost gale
#

oh yeah the -phys res from AoD too

wintry flame
#

yupp

#

there's a lot I can't simulate atm so really curious when we get the builds going

forest mica
#

https://www.lastepochtools.com/planner/QbRnYapQ
😭 I have no idea how should I get more cold and physical resistance if I use Brewmaster's Buckle for more endurance, because I can't use low health to get ward from body armour, it seems I need Anchor of Oblivion for more endurance but then how to balance resistances is a big issue...

tall mural
#

yeah Ive though about doing necrotic for my rip blood build for more scaling

wintry flame
forest mica
#

defense

#

they're lower than 75%

wintry flame
#

from what? they looked over capped to me

tall mural
#

Yeah I fully expect some of these new things to be hitting pretty hard, everything is always overtuned at launch

forest mica
#

Oh.. wrong link. This build is under dangerous because endurance is 34% only

tall mural
#

Man, I just cannot decide what I want to start with

ripe fossil
tall mural
#

It's more of an among situation xD, too many options

#

Most likely some sort of dot build to start, but I really wanna lean into self cast rip blood with that new chaining node

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (22) / Necromancer (81) / Lich (10)

General:

▸ Health: 4,149, Regen: 31.2/s
▸ Mana: 112.51, Regen: 12.32/s
▸ Ward Retention: 304%, Regen: 62/s
▸ Attributes: 26 Str / 12 Dex / 134 Int / 6 Att / 12 Vit
▸ Resistances: 92% / 84% / 82% / 102% / 108% / 116% / 122%

Defenses:

▸ Endurance: 65%, Threshold: 830
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 50% (3,150)

forest mica
#

I stack armour + reduce bonus damage from crit too much lol

tall mural
#

If something does from bleed inflicted by rip blood, that doesnt count as rip blood killing for the chaining node does it?

old hull
#

Like clearing and area kind of stuff, I guess?

peak haven
#

Hello everyone, I'm theorycrafting a build for minion bleed, and i have some questions:

  1. Does minion physical damage increase bleed damage caused by minions?
  2. Does minion physical penetration works for bleed damaged caused by minions?
  3. Does armor shread stacks works for bleed damages caused by minions?
  4. Does bleed damage caused by minions count for physical damage caused by minions, so minions can leech from the DOTS they apply?
  5. Does Minion damage empowers bleed damage caused by minions?

Thanks in advance.

obtuse quest
peak haven
obtuse quest
elder solstice
#

i'm looking for a friend to play with on season 3 release 🙂 I've played a lot but i have no mates sadly

odd spire
#

What weapons can acolytes dual wield?

winged temple
#

Guys. Bone Armor can stacks?

potent fable
odd spire
odd spire
potent fable
#

Did you take the lich tree dual wield node?

odd spire
lost gale
pallid plume
#

Also has anyone looking at zoo style. Like is it actually viable now or will things still fall over if your not doing archamge / solo minion stuff ?

autumn meadow
#

Is anyone able to explain what Bleed Overload does from the Warlock Tree 'Cauldron of Blood'? I've tried having a look on LE Tools, but had no luck finding anything

tall mural
#

15% more phys dot to bosses and moving enemies

autumn meadow
#

Appreciate it!

tall mural
#

they really should add an overload section to the game guide

autumn meadow
#

It would definitely help people like me haha, first time trying to theory craft my own build; It's fun, but can be a bit tedious finding info like that

tall mural
#

I mean, I knew it did something, I still had to google it lol

obtuse quest
#

Tunklabs' buff tab has them

tall mural
#

Oh neat ty, they still need it in the game guide unless LEplanners version is lying to me

obtuse quest
#

Yeah it's nowhere else outside of the game lmao

vital cave
#

i cant believe they gave lich negative friggin ele res on passives

#

just making the difference between paladin and everything else that much worse

obtuse quest
#

For 7% pen? That's fukkin cheap tbh

#

Easy trade lmao

lost gale
#

it's basically flavour text

twilit flume
obtuse quest
#

Paladin makes res capping easy as drinking water, but res capping isn't hard in the first place-

lost gale
#

yeah, res bonuses are basically the weakest benefit you can get with a mastery

#

see: shaman. Tons and tons of free res doesn't make shaman any less squishy

obtuse quest
#

It doesn't even cut of the important res that acolyte uses, necrotic res.

modest escarp
#

Is it feasible to level as Bleed for Lich?

obtuse quest
#

DoTs are always a better way yeah. Lich has some bleed support so most likely yes, espically with the new rip blood. (PRobably have to steal the bleed nodes from warlock though)

gaunt abyss
hidden sable
#

but if your comparing yourself to literarly everyone else your going to be slow and have a sliver of the damage

gaunt abyss
#

i want to play lot of lich builds, and that look like a good place to start

junior rampart
obtuse quest
ashen bluff
#

yeah I really don't get the amulet in this

junior rampart
earnest lichen
#

if I'm trying to scale bleeds, damage over time is better than physical damage right? or are they equal?

gloomy crystal
earnest lichen
#

thought so ty

ashen bluff
gloomy crystal
#

idk if there's any world in which you'd use velocyn's on a dex melee lich over the primordial relic with idol effect

#

you won't get that far with dex on lich to warrant velocyn imo

ashen bluff
#

only thing velocyn scales from dex is ms

#

that's not why you'd use it, you have it for +4 dex skills, 16 dex and 40% pen for all resistances

gloomy crystal
#

that's funny cause traitor is also kinda +4 on most of his skills but gives 13% flat crit

ashen bluff
#

its a thing to consider, the new relic is kind of silly good tho

gloomy crystal
#

40% res pen is good if you don't run AoD int stacking, true

#

i had a wild idea with movement speed stacking wrongwarp + velocyn but it wouldn't go far

earnest lichen
#

does bleed still care about armor shred

ashen bluff
#

the nerf seemed to be intentional lol

gloomy crystal
tall mural
#

I mean, 40% pen is always good even then, that;s still 40% more dmg

earnest lichen
#

gotcha

obtuse quest
gloomy crystal
tall mural
#

Im aware, but 40% more is still 40% more, it's gonna depend on what you need in that slot on your build

gloomy crystal
#

40% more is not 40% more when you have 150% already

earnest lichen
#

prepare for more dumb bleed questions from me for the next week or so

ashen bluff
gloomy crystal
#

you can main hand whatever and off hand axes and daggers

tall mural
#

pen is always additive, so yes it is

tender ridge
#

well i've got my cold marrow shards to ~1.1m dps right now, but I don't quite know how to account for armor shred

oblique jackal
#

I was doing some napkin math theorycrafting and self casting Rip Blood looks like it could be a viable route. There are a bunch of multipliers in the tree. Has anyone else found that to be the case also?

ashen bluff
#

Oh that's interesting then

tender ridge
#

dunno how to include that in the calc

earnest lichen
oblique jackal
#

At first I thought a Warlock Chaos Bolt casting Rip Blood would be best, but self-casting it just gives so many more benefits. It looks like Lich is going to be the route.

earnest lichen
#

and probably going lock for fissure

tall mural
#

ngl forgot marrow even got cold node

tender ridge
#

it wasn't in the patch notes

oblique jackal
earnest lichen
#

yessirrrrr

#

that + the new gloves sounds like a nasty combo

oblique jackal
#

What I like about Rip Blood is how it seems like it'd be good for both crowds and bosses.

#

What are the new gloves?

gloomy crystal
tender ridge
#

but 6 casts/s with twisted heart sounds great

earnest lichen
obtuse quest
hidden sable
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (23) / Lich (57) / Warlock (33)

General:

▸ Health: 2,919, Regen: 0/s
▸ Mana: 397.51, Regen: 18.48/s
▸ Ward Retention: 274%, Regen: 210/s
▸ Attributes: 15 Str / 26 Dex / 137 Int / 15 Att / 26 Vit
▸ Resistances: 114% / 76% / 76% / 168% / 76% / 218% / 102%

Defenses:

▸ Endurance: 33%, Threshold: 672
▸ Dodge Chance: 29% (993)
▸ Armor Mitigation: 37% (1,987)

obtuse quest
#

Tether is like the only thing making a difference basically for DoT setups

tall mural
#

tether is gonna be good, even when just doing hit based, 200% dmg effectiveness per second isnt anything to sneeze at

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (69) / Warlock (24)

General:

▸ Health: 5,864, Regen: 23.6/s
▸ Mana: 800.51, Regen: 17.44/s
▸ Ward Retention: 208%, Regen: 16/s
▸ Attributes: 18 Str / 27 Dex / 104 Int / 12 Att / 20 Vit
▸ Resistances: 63% / 63% / 63% / 97% / 65% / 113% / 77%

Defenses:

▸ Endurance: 34%, Threshold: 1,290
▸ Dodge Chance: 35% (1229)
▸ Armor Mitigation: 23% (965)
▸ Crit Avoidance: 102%

fervent flicker
#

anyone know if the negative cold scaling from cold converted aura of decay stack with the minion cold penetration from the set catalyst?

obtuse quest
tender ridge
oblique jackal
obtuse quest
fervent flicker
gloomy crystal
hidden sable
obtuse quest
earnest lichen
#

how do you calculate how many stacks an ability will apply in 1 hit based on your chance to apply? like how many stacks would 1 rip blood apply at 1k chance to bleed

tender ridge
earnest lichen
#

ahhh

#

ty

oblique jackal
obtuse quest
fervent flicker
obtuse quest
#

Last time it really is just "Spell buff and or mana" or in the niche case "Healing because someone is using hollow lich"

obtuse quest
gloomy crystal
hidden sable
tender ridge
#

not even using reaper

oblique jackal
#

Am I right in thinking that Lich is probably the best specialization route for a direct cast Rip Blood? Any other thoughts?

tender ridge
#

there's a lot of % drain on gear, several passive nodes, ghostflame itself drains 5% when converted to phys

neon vigil
#

Apologies for bringing this back up, I'm trying to look into Golem Stomp. What are the "Two best nodes on the tree"?

tall mural
#

Lich definitely is the best for direct cast

obtuse quest
#

Oh the manti started already

tender ridge
#

my biggest concern with trying to stack that much % health drain is that you can pretty easily get to the point that you can't actually cast spells that cost % current health

earnest lichen
obtuse quest
old hull
tender ridge
#

yeah that's not hard to do

obtuse quest
tall mural
#

Warlock has better DoT support, but Lich can definitely make a go at it if you're not reaper form, drop your leech into dmg and find other ways to heal

tender ridge
#

they'll even cast at 1 health. you have to be below 0.5 health before they won't cast

#

I've had my display at 0 a few times

neon vigil
#

Thanks

calm dome
#

Anyone looking at Lich autobomber for league start?

tall mural
#

autobomber?

obtuse quest
#

Is someone trying to solve Cruelty again?

#

For like, the 4th time?

tender ridge
#

that's the auto-sac relic right?

obtuse quest
#

Ye

tall mural
#

I really wish I didnt have to run minions to get the max hit damage out of rip blood

calm dome
#

No not auto cruelty

#

Auto wave of death and hungering souls on reap/evade

#

When you have death seal on your active bar

#

You don't need death seal to be active for these to cast

#

Maxed insatiable soul is 3 seconds of hungering souls casts every 0.5 seconds with maxed out duration and frequency

obtuse quest
#

(Also the souls don't shotgun without a unique)

earnest lichen
#

Does warlock have access to bleed overload by default or is that something you need to talent into? I'm still a little confused on how that works

calm dome
#

Well the auto hungering souls on previous death seal was only when it was active

calm dome
#

Now it is just on reap/evade

gloomy crystal
obtuse quest
earnest lichen
#

ohhhhh tyvm

#

I was looking at the damned overload one being kinda confused

tender ridge
#

reaper form not having int/dex tags is lame. Druid forms get their tags

junior rampart
#

okay if i go traitor+Velocyn's which amulet should i use hmm ?

calm dome
#

I was thinking maybe just the tachycardia node with wave of death proc on reap/evade might be enough and I invest points into more damage for it instead of the hungering souls auto casts

obtuse quest
calm dome
#

But reap gets like 90% cdr recovery from the tree so it is down to around 1.5 seconds about

#

Reap cd is 3 seconds?

pulsar raven
#

is last epoch tools updated from patch notes, or data? Currently it doesnt have a standard % chance to frostbite node for weapons, but i guess theres a chance they added it?

calm dome
#

Just stagger your reap and evade cd

obtuse quest
#

Other issue is wave's aoe raidus, it's similar to base aod's size

#

Which is technically fixable?

calm dome
#

Yeah there is aoe nodes for the wave

pulsar raven
#

so definitely no frostbite % mods 🙁

calm dome
#

I am just surprised to see the autocast possibilities they added on death seal is all

tender ridge
pulsar raven
#

im thinking weapons, most have suffixes, but frostbite doesnt

calm dome
#

So I think it will be fun to try it

tender ridge
#

chill does instead

#

there's no electrify either

obtuse quest
obtuse quest
pulsar raven
#

electrify doesnt have a skill that scales off % chance to electrify though

tender ridge
#

yes it does, it's just only in sentinel

#

javelin, smite, healing hands all have electrify interactions

#

probably more I'm forgetting

calm dome
#

I don't expect death seal autobomber to kill uberroth but in terms of speed clearing monoliths, evade/reap movement around the whole echo with wave of death casting on each reap/evade sounds very speedy

earnest lichen
#

that's a lot of health gain on kill lol

obtuse quest
earnest lichen
#

that's a good question

mighty tundra
#

lots of bleeds

earnest lichen
#

that is indeed a lot of bleeds

gloomy crystal
#

you're not getting to 5.75k bleeds lol can't math

calm dome
#

Would converting wave of death damage to cold or phys make it easier to scale compared to keeping it as necrotic damage?

tender ridge
#

wouldn't that be 575 bleeds

#

that's pretty achievable

obtuse quest
obtuse quest
pallid plume
# forest mica

But are you actually planning to use abomination as your main dmg ?

If so you don't need to spec into the tree you can just summon them with no tree and get the bonus.

I assume your planning to spawn your 3 minions with tree + golem to get all 4 for the bonus anyway ?

tender ridge
earnest lichen
#

with the new gloves you can pretty reasonably get like 1k+ chance to bleed

#

I really hope they're not that hard to farm...

forest mica
pallid plume
# forest mica yes, that's my main damage. emmmm

Wait so abom is your main dmg ?

What's the point in having and passives in minions that won't be alive then?

You know abomination consumes all your other minions right ?

And the node you showed requires golem + skeleton + mages + wraths

forest mica
#

Wait, I'd better to ask Mike how it work

pallid plume
calm dome
earnest lichen
#

Does anyone want to take a look at my rip blood bleed cook and give me any advice? Gregory I'm not familiar enough with acolyte to really know what I'm doing but I think I've got an ok base

rigid dove
#

does the blood eruption damage also convert when i change base dmg of flay

earnest lichen
cyan siren
#

biggo

obtuse quest
cyan siren
#

yeeeeee

#

ive been theorycrafting crit harvest lich all day too

#

lol...

obtuse quest
cyan siren
#

harvest is gonna be really good for paarty play

pearl scarab
#

Cold res that isn’t from the blessing for it

cyan siren
#

yeeeeeeeeeeeeeeeeeeeeeeeee

pearl scarab
#

Actually huge

cyan siren
#

biggo

pearl scarab
#

BIGGO indeed

lost gale
#

500% frostbite chance spear harvest build??

cyan siren
cyan siren
#

so you could probably get like 800+ frost

earnest lichen
#

does this apply to bleed damage or purely hit damage? I'd assume "you do" refers to hits

tender ridge
#

frostbite harvest actually does sound fun

pearl scarab
tall mural
#

casually hitting 10 stacks

earnest lichen
#

oh cool

tall mural
#

almost Rive levels of nice

pearl scarab
#

Generic leech should apply to everything you do

#

If you have minions it won’t apply to them

minor cedar
earnest lichen
#

tyty good to know

lost gale
# cyan siren so you could probably get like 800+ frost

yeah but frostbite support is so limited to stacking pen via freeze multi boots and the gloves which is the same bin of damage as cold AoD res reduction and shred so that whole build is just stacking pen on pen on pen on a skill with middling multipliers built into it

#

so even big numbers of stacks will underwhelm

sick forum
#

when do you need to resummon the abomination

cyan siren
wet laurel
#

anybdoy got an idea on how to make a tanky melee lich?

minor cedar
tender ridge
#

bah harvest doesn't really have enough multipliers that affect DoTs

cyan siren
#

these are my stats on melee lich

#

with potato gear

old hull
wet laurel
# cyan siren

can u send me a link? maybe i will get some inspiration

sick forum
old hull
sick forum
#

does it despawn if you go to cof/mg towns

#

or just logging off

minor cedar
earnest lichen
#

do I need some form of immunity to bleeds in order for my aura of decay to not instantly murder me omegalul

cyan siren
minor cedar
#

Still it's 3 skill slots

cyan siren
minor cedar
#

But you need em specced

cyan siren
#

yep

old hull
cyan siren
#

nothing else is worth getting tho

minor cedar
cyan siren
old hull
minor cedar
#

Mobility from lichform dash i guess

old hull
minor cedar
plush loom
cyan siren
#

I wont need death seal outside of ubber abby basically and telegraphed boss attacks

#

plan on farming him anyway

pearl snow
#

Bleed flay cb?

plush loom
#

oh youre right, it does give physical damage reduction

earnest lichen
#

I'm too used to sentinel where defensiveness is given out for free. I feel like warlock might be a bit of a rude awakening for that for me....idk how to add defensive layers to this class

cyan siren
#

this helps a lot

#

a few of these idols and this is like half of my EHP

earnest lichen
#

almost all of my idols look like this atm to cap my resFacepalm

tender ridge
cyan siren
#

The 1x1 are armour/health, 3x1 are health health, and 2x1 is health/res

#

for me

earnest lichen
#

is it even viable to be a health stacker acolyte? with a setup like this

tender ridge
#

for an actual answer to your warlock defensives, a lot of it comes from keeping curses up and straight up mobility

earnest lichen
#

idk how I would really go for ward. I'm not stacking int or anything like that

forest mica
#

Ok I moved 2 points from the death of the family to cruel monstrosity

tender ridge
#

profane form is very good defensively. withering can give you a defensive layer

#

there's a lot of ways to generate ward incidentally

cyan siren
earnest lichen
#

I was looking at crimson gluttony in the passive tree but idk if I want to be a lowlife type character

pallid plume
#

Not acolyte relate but what's best way to play on a mac book ?

Currently traveling and just have a mac book with me for work.

forest mica
#

I struggled on death in the family the most really

#

Collect 4 types of minions is a very strict condition

pallid plume
pallid plume
forest mica
#

So should I give any points to cruel monstrosity?

#

Facepalm I'm lost

tender ridge
# cyan siren explain more. newer to acolyte

Spirit Plague was the big one recently but that got nerfed to be rate limited last season. Still good but not obscene. Low life builds with exsang or similar are pretty common and allow you to ignore life regen or leech

#

Twisted Heart is another option if you'd prefer to not be low-life, but requires some kind of leech to be good

pallid plume
# forest mica So should I give any points to cruel monstrosity?

How much playing around do you want to do ?

You can just run like 2 or 3 minions + abom and not do any messing around other than spawning stuff and abomination.

Or you can summon 1 of each then abom and then swap those minions out into aura of decay / bone curse / infernal shade / dread shade and have all the bonus from abom consuming all 4 and the buffs from 4 other skills.

tender ridge
#

There's a decent amount of ward/s on the tree between the three specs as well

forest mica
#

Facepalm Alright, alright, alright. Messed up my build again. Just less than 12h to adjust.

celest steeple
#

The hype is palpable rn

earnest lichen
#

you have more than 12h. it doesn't have to be perfect

pallid plume
earnest lichen
#

you'll learn and change things as you play anyways

pallid plume
#

Yeah it's 12hours and then like another few hours playing you even get abomination

forest mica
#

Fine... I even no idea how abomination work. Keep this one at first

rancid sedge
#

I'm still undecided on which flavour of flay I'm going

pallid plume
modest escarp
#

does the health leech from Warlock tree ("damage you do") apply to DoT as well as hits?

forest mica
#

I need to watch poe 2 stream to decide should I play season or legacy at first then go to adjust that

#

Current planned build is bad at endgame indeed

#

I have no idea how will the amount of my minions come from current minion skills affect the damage from abomination

#

Sigh, never play abomination so I act like a newbie 😅

modest escarp
#

damn, Warlock has so many nodes I want for my Lich lol

earnest lichen
#

is there a good way to cap crit avoid as acolyte or is it just pain

pallid plume
# forest mica I have no idea how will the amount of my minions come from current minion skills...

Abomination is based the amount of minions out when he is summoned nothing to do with what has a passive tree or not.

So you can spawn 4 random minions have Abomination on the 5th skill slot and have it consume 4 different types of minions.

Abomination does not care about the amount of mages just if there is 1 it counts so you don't need any trees to increase the amount you spawn.

Having extra skeletons is good as abomination gets a bonus per skeleton up to 20 on certain nodes.

pearl snow
earnest lichen
#

noted

pearl snow
#

If you wanna avoid its mainly rings. Dmg reduction is nicer because helm / boots / gloves or small amounts on idols

earnest lichen
#

is this the node you're talking about

pearl snow
#

That is a node to help

earnest lichen
#

I don't really want any necro talents FrightenedGroleWrongDirection

royal flint
#

Well, RIP crit minions :/

pearl snow
#

Just dont 30% isnt much

royal flint
#

Although I saw that comming at some point

pearl snow
#

In endgame you can cap 100% via 2 affix slots

#

If you get lucky even just exalted boots alone too

earnest lichen
#

gonna be using blood of the exile with ideally crit avoid + ms slapped on

#

but gl with that

modest escarp
#

if I'm leveling as a bleed lich, is it crazy to put a bunch of points in Warlock while I'm leveling for leech, DoT damage, bleed overload, etc.?

pearl snow
earnest lichen
#

it's not very expensive to respec at low levels so go for it

pearl snow
#

CB is a great early pickup for DoT anyways

modest escarp
#

Yeah, I'm hoping to do like Bleed Rip blood/Spirit Plague -> Bleed Flay -> (when loot permits) Spell Dmg Crit Flay

pearl snow
#

Makes sense

modest escarp
#

Not sure what other skills to spec into while leveling, admittedly

pearl snow
#

Im a psycho so similar setup but I’ll be doing spell flay only and poison

earnest lichen
#

I'm gonna try and do bleed rip blood/tether all the way

pearl snow
#

Bone Curse aint bad

earnest lichen
#

damage seems solid but the only thing I can't figure out is survivability

pearl snow
#

Wandering spirits early does decent on hit

modest escarp
earnest lichen
#

nahhh I'm not going flay

modest escarp
#

Wandering and Bone Curse was what I was using (I'm now test-leveling my third acolyte in three days :P)

earnest lichen
#

planning on this atm as lock

pearl snow
#

Bleed?

earnest lichen
#

ye

pearl snow
#

Makes sense. I assume marrow can proc from Rip? Its been awhile

#

Or vice versa

earnest lichen
#

yeah it can now after the changes

modest escarp
#

If AOE hits 3+ people, it triggers marrow

pearl snow
#

I have to look into that interaction

earnest lichen
modest escarp
#

OR a rare/boss

pearl snow
#

Ive been trying to hunt down new obscure Cb tech

#

Ah rip

#

Flay bleed CB and Rip i guess is as far as procing goes

#

Thats an obvious thing tho

earnest lichen
#

debating on putting t7 reduced crit on my gloves....but that's 1 less t7 dot affix

pallid plume
pallid plume
forest mica
#

I still short on points because I need the death of the family if I want more damage but I want cruel monstrosity too

pallid plume
forest mica
#

No idea why maxroll team want double strike instead of crit chance

umbral garden
pallid plume
forest mica
#

Where have I capped minion crit chance... 41% only

junior rampart
#

are you using the flat crit rings ?

forest mica
pallid plume
# forest mica

I don't think this covers all the things like shades that also give crit chance

junior rampart
forest mica
#

Exalted rings only, because I need resistance balance

merry rampart
#

is there any cooldown reduction to find on gear or blessings or idols that can apply to the abomination?

pallid plume
pallid plume
umbral garden
forest mica
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (22) / Necromancer (81) / Lich (10)

General:

▸ Health: 4,038, Regen: 31.2/s
▸ Mana: 112.51, Regen: 9.6/s
▸ Ward Retention: 304%, Regen: 62/s
▸ Attributes: 26 Str / 12 Dex / 134 Int / 6 Att / 12 Vit
▸ Resistances: 92% / 84% / 82% / 102% / 108% / 116% / 122%

Defenses:

▸ Endurance: 65%, Threshold: 808
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 50% (3,150)

pallid plume
forest mica
#

No idea... Good night at first 💤

pallid plume
#

Goodnight see you in like 16 hours time when you complain abom does not dmg 😆

junior rampart
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (30) / Lich (78) / Warlock (5)

General:

▸ Health: 3,364, Regen: 0/s
▸ Mana: 195.51, Regen: 15.2/s
▸ Ward Retention: 148%, Regen: 136/s
▸ Attributes: 10 Str / 134 Dex / 43 Int / 10 Att / 30 Vit
▸ Resistances: 81% / 81% / 81% / 64% / 92% / 161% / 144%

Defenses:

▸ Endurance: 60%, Threshold: 1,144
▸ Dodge Chance: 42% (1495)
▸ Armor Mitigation: 36% (1,884)
▸ Crit Avoidance: 91%

grim rune
gloomy crystal
#

It was about 30-33m iirc

abstract summit
#

Nothing, we made crit build not bleed

#

So no clue

gloomy crystal
#

Then who did i get this from? Sorry for the confusion wacsa

rose junco
#

anyone made some calc with exquisite blood node for Lich Flay? i didn't find anything

wild sequoia
#

Looking to do my own necro build, can't seem to scale fire well so looking to transition to Physical damage.
I had "Mark for death" as a mandatory stat but it only applys to 3 elements right?
also
Is there a way to bring enemies to the negatives with Phy res?
I only have this to my knowledge....

gloomy crystal
#

Aura of decay phys conversion

serene lichen
wild sequoia
serene lichen
#

What tool

wild sequoia
gloomy crystal
#

just put 10 into apocrypha and that's it

wild sequoia
gloomy crystal
#

weird take but ok

serene lichen
wild sequoia
minor cedar
#

So that harvest build is a dex build

gloomy crystal
#

any previous buildmaking/theorycrafting experience? i'd actually recommand following a guide for your first time playing

serene lichen
#

Ok, but if you mouse over a keyword or touch it on your phone’s touch screen, it will take you to a new window, or create a temporary window in your phone.

In these secondary windows, you can read about the ailment, skill, item etc so.

#

WTF guide for your first time playing is horrid advice

earnest lichen
#

https://maxroll.gg/last-epoch/planner/g4cjt0q9

Can any acolyte nerds here give me some advice? I think dps won't be an issue but I'm still a little worried about survivability. And I'm not knowledgeable enough about aco to know if I missed something important

#

bleed lock build with my main skill being rb and fissure

gloomy crystal
#

Drew, tbh i haven't seen a warlock that didn't go into lowlife ward

earnest lichen
#

FrightenedGroleWrongDirection had a feeling health stacking might not be viable

wild sequoia
gloomy crystal
#

when your damage scales off int as well, you also build ward retention% so it incentivises you to go into ward

earnest lichen
#

I'm almost entirely bleed focused so I don't think I should be int stacking

#

idk tho. like I said, aco noob

gloomy crystal
#

i actually think you should be for that juicy AoD converted to phys resistance pen

earnest lichen
#

hmmmmmmmm

#

perhaps

gloomy crystal
#

also why are you having both rip blood and marrow shards on bar? aren't you supposed to trigger marrow shards by using rip blood? you could just use transplant or profane veil instead for some mobility / defense

earnest lichen
#

my aod tree is a little messed up atm. one of the trees that I haven't looked into too much yet

earnest lichen
gloomy crystal
#

also if you're going into bleed, wouldn't double fissure provide you with more attacks therefore more bleeds? just my 2 cents

earnest lichen
#

I won't be going crit at all

gloomy crystal
#

and don't bother with the ignite spread if you go for the gloves, they'll handle your aoe

gloomy crystal
#

who said anything about crit?

gloomy crystal
#

meant to say bleed, fml

earnest lichen
#

lol all good

#

you right tho

gloomy crystal
#

i'd ditch the torment part as you're not stacking necrotic damage (torment is necrotic iirc)

earnest lichen
#

it is. I just thought I'd have enough % damage over time that it would be worth the added damage but idk. also another curse on the target

wild sequoia
#

Quick question on Fume Weaver,
Once converted to phy, do I lose extra Phy res or Poison?

earnest lichen
#

wait you right. it'll still have torment regardless

#

just spec out of the torment damage

gloomy crystal
#

everything that says poison res is now phys res

#

if you convert to phys

#

i'd rather look at this and convert it to phys with the gloves

#

there's even a bleed variant from what i can see

#

to me not using this on an acolyte feels like a mistake almost unless you do some weird bleed gloves / idol stacking stuff

earnest lichen
#

that does seem pretty crazy

#

I need those gloves tho

gloomy crystal
#

nah, that staff needs the gloves to work for phys

#

the builds overall doesn't need the staff tho

pallid plume
earnest lichen
#

so you're saying I should ditch the gloves and not stack other ailments?

pallid plume
#

In terms of buffs for necromancer minions which of these is most impactful. I have space for 2 of these ?

  • infernal shade
  • dread shade
  • aura of decay (physical convert stuff)
  • bone curse (so it stays on minion)
gloomy crystal
#

wait.. how many minions are you running to not have space for dread, AoD and bone curse?

pallid plume
pallid plume
gloomy crystal
#

imo you really don't have to do swap stuff that often, but idk, both dread and bone curse seem really good to me but that AoD reistance pen is huge

pallid plume
#

I was unsure about AoD area

#

As in how much it's up

tired tendon
#

I've wanted to do a poison rogue build so I may try that

pallid plume
gloomy crystal
#

the area is fine if you get the 75% area

#

you need to summon 3 different minions and then spam the 4th, idk how that could take 1 minute

#

it's not like you're snapshotting a full set of relics and a separate set of gear

pallid plume
gloomy crystal
#

yea, that takes at most 30s

#

ah... controller

pallid plume
#

Yup

gloomy crystal
#

idk, you do you but i really don't think it's that much of a hassle

pallid plume
#

So just 2 minions to consume + 2 support is my choice

gloomy crystal
#

losing engorgement is gonna be quite rough for the build

pallid plume
tired tendon
#

People are saying its going to be so op, so losing some damage would still allow for high corruption

#

Could also leave room for a better farm build that is faster

pallid plume
#

My backup plan is Profane mages. But assuming 2 minion abom is still better.

But the 2 minions + 2 supports setup is currently doing 1k corruption with no snapshot

tired tendon
#

There ya go so what's the issue

pallid plume
#

Just wanting advice on best 2 supports

#

Like I have movement skill with take minion with you so getting Ms in abomination might not be as needed.

#

So do I just go bone curse and dread shade and slap those onto abom and I'm good. Or is new aura of decay worth replacing one of those.

tired tendon
#

If I knew I'd share but ultimately look at what say Aura of decay gives it and take away bone curse and se what one you want? It probably won't matter much for much of league start so lot of time figure it out and even test things

#

I have lot of learning to do and want to experience it in game

earnest lichen
#

do I really need exsang if I'm going low life with crimson gluttony + unclosing wounds? if my primordial is taken by the gloves and I can't get the op armor

#

i don't know what the ward gen will be like with just that

tired tendon
#

Test it out, if you can survive then the ward gen is good enough till its not

earnest lichen
#

servers are down for maint already and I don't even have a leveled aco on live omegalul

#

I guess we'll see how it goes tomorrow

tired tendon
#

For sure

tall mural
#

Pick your favorite skill, play the game, it's pretty easy to level as anything honestly. Or just play warlock as you need to wrinkles in your skull to play it

pulsar raven
earnest lichen
gloomy crystal
#

where's the fun in that?

pulsar raven
earnest lichen
#

I'm gonna be leeching/healing so much with this build that I don't know if it's even possible for me to go low life. unless I do the leech = damage conversion

#

would this also apply to the leech you get from chalice?

tall mural
#

iirc it's all leech unless it's leech on a skill

old hull
#

All leech from everywhere

gloomy crystal
#

yep, otherwise chalice* would have bricked the build lol

tall mural
earnest lichen
#

sick

old hull
# tall mural even on something like drain life?

Yeah, the old node used to not, but they fixed it a while back
Now scorned blood appears to rework what leech does instead of disabling it, so it should work in all cases unless they bugged it

earnest lichen
#

holy

tall mural
#

That is a LOT of dmg then

earnest lichen
#

that sounds kinda insane

tall mural
#

that means drain life base is like 180% dmg xD

#

with the leech notes that is 50% leech on drain life good grief

earnest lichen
#

can't tell if I'm actually this excited for the league or if I'm using this as an excuse to not work Gregory

#

spent more time looking at maxroll than work stuff today for sure

tall mural
#

You need an excuse not to work?

earnest lichen
tall mural
#

Meanwhile Im out here trying to get promoted just to not have to take help calls anymore so I can play more games xD

earnest lichen
#

ward/low life users don't give a crap about endurance right?

tall mural
#

Correct

earnest lichen
#

I don't think I've ever properly played a low life character

pearl snow
#

Remember friends corporate doesn’t care about you. Play games on their dime for a day or two it doesnt matter

earnest lichen
#

or acolyte in general

tall mural
#

Unless you're doing the weird 50% cap node, then endurance DOES have a point

#

I dont know if i wanna start chaining rip blood or dot harvest

earnest lichen
#

This is what I'm tentatively looking at atm. Swapping chest to exsang if the passive lowlife nodes aren't enough. Prob wont be idk

tall mural
#

is that dreads nonsense?

earnest lichen
#

kinda, but a bit different

#

plan atm is to have aod on, put fissures down, and spam rb for giga bleed stacks

tall mural
#

I thought about witchfire warlock using harvest to just proc every overload at once

#

if only it had a fire conversion we'd be cooking

pallid plume
earnest lichen
#

I should build out a filter for this for tomorrow.....that would actually be useful

#

I just want it to be tomorrow this time rn. I'll be just getting home from work ready to game

junior rampart
#

if i make a filter in offline i can use it in online too right ?

earnest lichen
#

I'd imagine yes if you export it and import it into live, if you even need to do that. But I'm pretty sure 1.3 will be coming with a few filter changes too

lost gale
pallid plume
tall mural
#

Yep, it's a more multi so every % is just % more

lost gale
# pallid plume Really ? I assumed things like bosses had 50% res or something. Is it a dire...

I think you're misunderstanding what 4% increased per int on bone curse means.
Bone curse adds a flat amount of damage every time the curse victim is hit, this damage is scaled per the tags on bone curse (it's a spell, it's a curse, it's physical) and it's an intelligence skill which gains 4% increased damage per INT.

It doesn't increase the damage taken by the enemy by 4% per INT, it increases the flat damage appended to other hits by 4%

pallid plume
lost gale
lost gale
serene lichen
pallid plume
lost gale
# pallid plume I see what you mean. So bone curse does actually scale with spell dmg which migh...

yeah but pen is all one bucket of damage, if you deal entirely physical damage then the first point of pen or -res is increasing your final damage by 1%, while the 101st is increasing your damage by 0.5% and the 201st is increasing your damage by 0.33% so it's not exactly diminishing returns but it's best to diversify your damage scaling into more different buckets so they're multiplicative rather than additive

serene lichen
#

Well, you’d want some flat damage in there if you want it to do damage

#

But bone curse can be good for other stuff like activating things

pallid plume
#

So I think 100 int for 100% pen is probably a good middle point. Otherwise dealing with the negative res is going to be really annoying.

tall mural
#

I think it's like 20% increased is roughly equal to 1% pen or something, but generally once you have a lot of increased, pen is more valuable.

pallid plume
serene lichen
#

There’s no roughly comparison with pen and additive increase