#💀┃acolyte

1 messages · Page 46 of 1

abstract summit
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it's fine

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you can always roll a beast master to farm your uber items lol

calm dome
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I have a dream of Lich tanking uberroth slam by converting 100% of hit damage taken to be taken over 4 seconds

celest steeple
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Dang I was hoping with the Dex scaling melee Lich would be better

tall mural
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Uber isnt that hard, it's the mechanics and the eye cancer that make it what it is

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Melee lich IS better, like 100 flat isn't to be scoffed at, heck even just 50 puts you at matching 2h dmg on a 1h

abstract summit
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if you need to actually dodge stuff for 5 minutes that isnt trivial for most

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myself included kek

tall mural
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Not saying it's trivial, just annoying

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I watched that fight and was like Im never gonna do that cancerous thing

celest steeple
abstract summit
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ye but at the end of the day neither flay nor harvest is a 600% damage effectiveness skill

celest steeple
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True but there are plenty of viable skills that aren't 600% DE lol

tall mural
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just means I gotta hit three times as fast

abstract summit
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dont think anybody said they are not viable

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just dont scale to sub 2-3 minutes uber levels

celest steeple
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Oh thats fine

tall mural
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In the end, not every build has to do all content to be viable. I think harvest will be just fine for 90% of the game and doable the other 10%

celest steeple
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Thats beyond what I ever care to achieve

tall mural
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I have so many dumb ideas to try out this patch

celest steeple
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I keep starting over Flay builds because I realize ANOTHER way I could build it

tall mural
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Poison bolt spam via fester

celest steeple
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How does one sustain Flay mana without that new unique axe?

abstract summit
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well 😄

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you kinda dont

celest steeple
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I'm not opposed to using it but was curious haha

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New axe it is!

abstract summit
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not speccing CB procs and speccing cost reduction but those are kinda grief

celest steeple
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yaaa I want the CB procs for Harvest :3

calm dome
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My goal for this patch is to make a Lich tank uberroth slams with 100% of hit damage taken over 4 seconds with Deal Seal+Spectral Wounds

celest steeple
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HA that would be funny

calm dome
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I will be satisfied if I can get that going

celest steeple
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also the gloves can help

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Grasp of the Blood Mage

abstract summit
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with death seal up im fairly sure you can tank the slam, without i dont think so

calm dome
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I'm wondering if convering over 100% would make you take more damage though

slim mason
celest steeple
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well cb just pays for itself doesnt it?

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Cost 2 and then gives 2 back when hitting cursed

calm dome
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90% from death seal+spectral wounds is already a flat 100%

abstract summit
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ye the problem is flay's mana cost

celest steeple
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how does Bone Curse return mana?

slim mason
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Hits on cursed returns mana

abstract summit
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and some from rip blood depending on if you are also triggering it from boots and cb

slim mason
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On warlock tree

celest steeple
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dont you have to direct cast rip blood for mana?

abstract summit
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no it eats mana 😄

celest steeple
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thats enough by itself?

abstract summit
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harvests are free, marrowshards are free, CBs are free. flay and rips cost

slim mason
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Rips can be zero casted

celest steeple
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ya and going the cb route makes flay cost even more

celest steeple
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Army of Skin

slim mason
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Ah

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Not using that

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If it's primordial item

celest steeple
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so with CB node + rip blood its 20 mana per cast

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its not primordial

slim mason
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Hmm

celest steeple
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it seems quite good

abstract summit
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ye if you want to melee it's a shoein

hearty sparrow
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what time the game will open at 21

celest steeple
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gives melee damage and area for melee and if youre going spell route gives you rip blood affected by deadly plot

abstract summit
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(badummtsk)

slim mason
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Noon est

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Since it's midnight my time

abstract summit
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well. eleventh hour games ya know 😄

celest steeple
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so for a Dex Lich, Int as a secondary prefix would be solid ya?

hearty sparrow
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also after krafton bought it will it be worth to play trade again ? i like it but there's ALWAYS a glitch or bug dublicate gold or RMT and trade server bugs/stop

slim mason
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So us players get a 8hr headstart

hearty sparrow
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i just noticed iam talking in wrong chat

slim mason
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Yep

buoyant bear
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We forgive you

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Just step near the abomination for a second, it won't hurt much

hearty sparrow
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i fav acoylte among all but its been bad i tested most build in offline

slim mason
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Warlock was ok

celest steeple
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So if I am not taking advantage of low life synergies, theres no reason for me to take Corrupted Form ya?

abstract summit
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there is hardly ever a reason to take corrupted form, dont at me lol

slim mason
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Ward is love and ward is life

celest steeple
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I keep reading it over and over and can't think of a time I'd rather do that then be full LL or full HP

hearty sparrow
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only build that was insanly good but its rly bothering to keep up the summon tech was abmonation

abstract summit
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7k+ HP with giga endurance and other defensives layers or a glass cannon build specifically for uber where you take scornful and repaer form at the same time are the use-cases we arrived to

slim mason
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There vwas a brief moment with wraithlord

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Now is fire nation all over again

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For necros

celest steeple
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I was wanting to lean heavy into the leech aspect to sustain Reaper form as long as possible

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So seemed silly to cap my HP at 50% lol

obtuse fossil
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So hey...is Crimson Horror just too expensive to spam? Any way to deal with how much mana it can hog?

calm dome
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Since you never reach 66%

celest steeple
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I considered that, since youre capped at 50% you always have the giga leech but is that really worth capping your HP/Ward?

calm dome
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That's what I'm building towards

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Corrupted form+accursed feast and work from there

celest steeple
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for something looking to take advantage of some LL synergy I could see that

calm dome
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People can criticize corrupted form, I see the potential

celest steeple
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definitely nice but 50% less HP and capped ward is a massive tradeoff

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im curious to see how it plays out

calm dome
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Not really

abstract summit
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is

celest steeple
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like why would i want 2k hp and 2k ward capped instead of 4k hp

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unless you're doing LL for some synergy

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but then i have to ask why do that instead of going normal LL?

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ig it lets you do LL with Reaper form

calm dome
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Like I don't get how you don't see how this is good tbh

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It's like corrupted soul in poe 1

abstract summit
calm dome
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Splitting damage and having good recover for both pools is insane

celest steeple
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but if you had those exact same stats but not corrupted form you would have that same endurance and 50% more hp and uncapped ward

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seems like it would be stronger during death seal

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but thats 40% uptime

abstract summit
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if you have any respectable amount of ward, which a lot of lich builds have, then you are very much in the net negative when it comes to one shot EHP

calm dome
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You guys can do w.e you want

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I'll be eating uberroth slams with corrupted form

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And be happy

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It already sounds like you convinced yourself it is bad so what is the point lol

celest steeple
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im genuinely asking for positives to it since they must have added it for a reason and i cant find a good reason to do so

abstract summit
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i mean im open to see your EHP numbers on your build with and without instead of just feelscrafting 🙂

calm dome
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It's like I'm speaking to PoB warriors who can only quote numbers from a bis build

celest steeple
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ive never played PoE and again am genuinely asking

calm dome
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I have answered the pros to it but you denying it is just past explanations lol

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If you don't see my points as positives, what else do I say if you have convinced yourself it is not good enough

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Simple as

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🤷‍♂️

celest steeple
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i see all the pros you listed, im just wondering how those wouldnt also apply without corrupted form? minus the 30% more HP it gives which is obvs huge

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death seal is better in that setup for sure, but im wondering if the 40% uptime makes that worth it?

calm dome
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Overleech+font of the erased+corrupted form is just insane recovery with Death Seal preventing any one shots beats the "EHP" you lose when in reality, just treat the ward as basically playing with full HP only

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Different form of recovery to get it but it's essentially playing a life build at full life

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But getting ll benefits

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Like I said

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I genuinely dont get how people don't see that when all they want to complain about is ward being limited

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It's just a life build

coarse dew
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question, how do you recover your ward?

celest steeple
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thats essentially how im viewing it; a life build where half your life is ward

calm dome
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You will never have ward be higher than life since it is capped

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So you will always recover ward with font of the erased

celest steeple
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ahh ok im interested to see how it goes

sharp galleon
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it's also particularly good for anything that scales off missing hp

celest steeple
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i definitely see the implications if you have some sort of LL synergy

sharp galleon
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obviously since more hp

abstract summit
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you know death seal has a 4/13s uptime

celest steeple
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like CB DoT dmg for instance

calm dome
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You only need to death seal actual one shots

kind forge
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and if you drain life it CAN still be lower

coarse dew
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👌

sharp galleon
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unless you get one shot your life is never going to be below 50% with overleech

kind forge
calm dome
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Why would I use those items when I don't need it for ward generation

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Or that stat in general

sharp galleon
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^

calm dome
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When I am playing for overleech

tender ridge
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because you're building a meme phys ghostflame build that scales DoT multi off your current health drained

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I'm not saying that's something I was planning

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but there's a strong possibility

kind forge
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lol

coarse dew
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leech doesn't last forever even with unending leech, and iirc the 66% increased leech rate also makes it drop even faster

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someone asked in dev chat

calm dome
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I don't expect overleech to have 100% uptime but if I'm doing damage I know I'm constantly leeching

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Like yes, leech instances end. But does that mean leech is bad?

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Lol

kind forge
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since your health never caps your leech never ends

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or well it ends normally

calm dome
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I'm thinking of throwing seed of ekkidrasil into the mix to make DoT damage split between life and mana with both benefiting from endurance as well

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But that might be overkill in all honesty

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Dot damage bypassing ward with the impact ward notable after corrupted form obviously

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Y'all see a build with limited ward, I see a full life build with overleech and gets low life benefits

celest steeple
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what are the LL benefits?

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also can you explain what you mean by overleech?

calm dome
celest steeple
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oh i mean ya 80% extra increased dmg is nice

coarse dew
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you seem to think that I made my point to say leech is bad, when I in fact 100% agree with you. maybe you gotta introspect that not everyone is like trying to prove you wrong or something?

calm dome
# celest steeple also can you explain what you mean by overleech?

When you deal damage and have leech, the instance of leech will recover your life till you hit full HP. All possible recovery from that leech instance and any other leech instances are removed and you have to do damage while having hp gone again to create new instances.

Overleech is basically your leech instances never ending. Because corrupted form puts you at 50%, you never reach full life so your leech instances never fall off. Think of it as really good hp regen

celest steeple
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so you get like, the "full value" of every leech

calm dome
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Yes

celest steeple
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instead of it falling off halfway through bc you hit 100% hp

tender ridge
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kinda low value imo but it's there

celest steeple
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and why is DoT bypassing ward good?

calm dome
celest steeple
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bc of the overleech?

calm dome
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Yeah the overleech will recover the dot damage

celest steeple
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reg life would get 40%, LL gets 120%

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ok that makes more sense

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so its just outrageous sustain for lower EHP but then you just have Death Seal for instances where you would be 1 shot

calm dome
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Exactly

celest steeple
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ty for the explanation!

calm dome
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Dot damage gets mitigated by endurance as well since you ideally want to have 50% hp as endurance threshold. You get to 40% with maxed corrupted form

celest steeple
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right, that makes sense. so youre just walking around at 60% DR after ward and always for DoT

abstract summit
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ye i mean DoT damage will never kill you, but shit starts to hit big at high corruption. I'm not sure how will you anticipate perfectly which incoming hits will be one shots and pop death seal for them but well

tender ridge
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honestly i'm glad they reworked deathseal the way they did. it pretty much killed the death-seal builds themselves, but requiring it for any lich build that wanted to actually deal damage was obnoxious

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it was such a massive damage steroid

calm dome
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Death seal being a defensive panic button now instead of spam off cd is something I welcome

kind forge
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since your not at full health ever potions you pick up will all be auto use after you hit potion cap

calm dome
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Can you queue potions?

kind forge
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you have to be at max potions

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but every potion after that will automatically work all the time

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which means triggering effects "on potion use"

calm dome
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I meant more like if I use all my potion charges at once, does each potion use queue up one after the other or do they not queue

kind forge
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they dont queue

calm dome
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That's unfortunate but would've been fun to play with

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Could be good with the cleanse on potion use affix

errant patrol
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whats the leveling strat just minions?

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for this season

kind forge
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no

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warlock

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like always

errant patrol
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what skills and stuff

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or just follow maxroll

kind forge
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also i just noticed

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we dont need that one axe with minion stun immunity anymore

errant patrol
kind forge
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yes

errant patrol
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thanks

kind forge
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kinda tempting

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probably triggered through flay or rip blood and not direct cast but ye

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might be bait tho

potent fable
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gives you bone armor, 100% gobal spell dmg and solves mana issues. seems good

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and dont even have to cast it

kind forge
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well if your playing that you dont have mana issues in the first place

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cuz you eat your life

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or your skills cost nothing

tender ridge
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i could never get a skeleton cadence that felt good when I tried using the minion eating node for marrow shards

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ideally you never want to stop casting it and you just don't have enough minions to keep up with the cast speed

calm dome
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I was thinking of trying that build dread did where he marrow shards the skeletons to proc the bone armor off them and it casts rip blood when bone armor falls off

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Looked fun

errant patrol
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bleed flay is gonna be dummy strong right?

lusty heart
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so how are the tanky army builds looking this patch?

kind forge
tender ridge
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i don't understand that concept

kind forge
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6 skeletons 3 seconds till the last one respawns
you can cast 2 per second

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if you can push 9 you can do 3 per second and thats about identical to the cast time

tender ridge
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isn't the cast time 1.5/s without any cast speed increases?

kind forge
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lety me see

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yes

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so ye i mean there shouldnt be any problem unless they are dying for other reasons

tender ridge
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can you get to 100% autores without being a necro

calm dome
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Ok I am definitely going to do the bone curse rip blood minion idea. All the new stuff rip blood got improved it

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Stack bleed and blood tether for single target

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Self cast the rip blood on bosses and the marrow shards will cast towards the minions to proc the bone curse

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Ok yeah I think this is it lol

kind forge
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technically anyone on accolyte can get 100% res

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cuz the necro passive for it is before the chain

slim mason
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Hybrid is the new meta

kind forge
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i dont think so

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youll never die to anything that doesnt one shot you

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sure

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but

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your raw health ammount is gonna make you alot more oneshottable

vital cave
tender ridge
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you get 40 from the necro passive, 40 from skellies, and where's the last 20

vital cave
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i dont think the rework to lich is that impressive tbh

tender ridge
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aah

vital cave
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unless there are some nice bugs to be found, its all a bit weak

pearl scarab
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it has cool tools and I'm excited to try to break it

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but it does seem less extreme than other reworks

vital cave
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as is tradition in LE, the best builds will be based on a bug that doesn't rise to the level of getting fixed immediately

pearl scarab
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I'll bet ya a few siphons that something will be silly on falconeer again

slim mason
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Well same can be said for most arpg

kind forge
slim mason
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Hh comes to mind

pearl scarab
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time to go use a T8 cold res affix to giga juice frostbite shackles kappa

slim mason
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Cries in 40k ward

vital cave
pearl scarab
kind forge
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to be fair

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lich does get alot more access to life now

pearl scarab
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yea

vital cave
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some clever combo wombo will possibly emerge, but its not screaming at me upon first glance

tender ridge
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having to use a shield and not getting the juicy catalyst stats feels bad

pearl scarab
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not having lich be like 4 different masteries that don't work well together is a big buff

vital cave
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paladin on the other hand just beamed MASSIVE DEFENSIVE POWER all over the place the moment the rework was public

kind forge
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theres like

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a little bit of phys pen on one passive

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and everything else is ele or necrotic

pearl scarab
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like surely this + frostbite shackles is half decent right

tender ridge
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it didn't have much before either

kind forge
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true i mean

vital cave
kind forge
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but still

tender ridge
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it was largely just spell damage and DoT

tender ridge
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three plagues existed identically

kind forge
pearl scarab
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@vital cave I will figure out how to bring back the old ward setup

vital cave
tender ridge
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frostbite shackles was nice as another source of freeze multi for my frostbite flask last season

vital cave
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you'd need staggering amounts of ward gen

pearl scarab
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still not gonna stop me from trying tho

kind forge
pearl scarab
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theory crafting is 70% of any arpg

kind forge
#

waaait a second

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isnt soulbarrier like really good for hybrid

pearl scarab
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which one is that

kind forge
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cuz if you lose all your ward youll just get it all back instantly

vital cave
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6 second cooldown

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its shit

kind forge
unreal hill
vital cave
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now we talkin

kind forge
pearl scarab
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maybe with the cap your health and ward to 50% of your max health thing? but wouldn't that stop it from procing anyways

kind forge
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no

tender ridge
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I'm excited to get to use twisted heart with marrow shards

pearl scarab
# kind forge no

oh wait so if its off cooldown and your at say 40% health that hit still procs it?

tender ridge
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and thrones of ambition

unreal hill
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I havent looked at marrow shards yet

tender ridge
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marrow shards can convert to cold, does a lot of hit damage so it leeches back the twisted heart cost as well as its own cost

kind forge
tender ridge
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it also double casts for double twisted heart procs

kind forge
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basically the hit that lowers your health by any ammount should trigger it

vital cave
#

WAY faster cast speed

tender ridge
kind forge
kind forge
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every damned stack reduces the enemies regen if it has any

calm dome
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I just realized it says it releases a death wave without death seal being active. That is kinda neat

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🤔

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I wonder if it works with the stuff that replaces evade

tender ridge
kind forge
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or chaos bolt

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basically being a lich

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i mean

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warlock

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sorry

tender ridge
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it takes 100 stacks to just double the damage on blood tether. it makes sense with bleed but damned takes way more investment

vital cave
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anyway it doesnt matter - none of this stuff is gonna hold a candle to coal poison, again

tender ridge
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i haven't heard anyone in here talking about coal poison since the patch notes lol. people are too excited for new stuff

kind forge
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we are praying for more relevant lich builds

vital cave
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well newsflash, coal poison just got omega buffed 🙂

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check out decaying form

tender ridge
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should be a bounty out for a non-coal drain life build killing uberoth

vital cave
#

they took its downside and inverted it lol

kind forge
#

oh ye

vital cave
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and then they added the godliest threshold of all time

kind forge
#

and spark charges got a buff too

pearl scarab
#

surely it will work right

kind forge
tender ridge
#

honestly yeah. cold harvest looks like it could be good

kind forge
vital cave
kind forge
#

so 70% less

vital cave
#

and especially poison mit

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@kind forge those are probably not additive?

kind forge
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and then half of all dots dmg become posion

kind forge
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cuz the 2 passives in aura of decay are additive

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50%

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and then 20% of 50% for 60%

vital cave
#

yea i think thats right

tender ridge
vital cave
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so take 70% of all dots, except poison take 40% of that

kind forge
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so basically that passive is just take 25-30% less dot dmg

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at least during AoD

vital cave
vital cave
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also... with AOD now doing much less dmg to you, investing in it doing much more dmg and causing poisons more frequently may be a good play since we now have MUCH more dot leech/generic leech available, this turns it into a "RF" that leeches extremely well

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its an insane synergy with coal poison - and excellent dc/lag mitigation in hc

calm dome
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There's too many new things to play with. Now I'm looking at Lich autobomber possibilities

kind forge
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it basically got replaced by fester

vital cave
#

?

kind forge
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theres no more increased activation rate per second passive

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its just flat ammounts now

vital cave
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sure there is

tender ridge
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i don't think there has been for a while. I was looking at it before LEtools update and only saw the flat increases. the one that ramped up only ramped up the self-application

vital cave
#

Rot Weaver, Unending Sickness (duration, same effect), Mana Blight, Poisoned Soul

kind forge
#

ye its just flat 50% to both sides

vital cave
#

i dont mean the crazy icarian poison thing

kind forge
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it used to be like 10% per second per second

vital cave
#

i just mean juicing up the application rate - remember your poison chance scales it

vital cave
high tendon
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Haven't played in a couple of seasons... I've heard ward was reworked... is there an accurate ward calculator like the one tunk made?

kind forge
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but it just scales the dmg

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6% per stack

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up to 13 stacks

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for standing still

vital cave
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pretty bad for coal playstyle

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or any playstyle - standing still in LE is asking to get pumped

kind forge
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honestly

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its not bad

vital cave
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well, gl

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standing still death sentence in LE

kind forge
vital cave
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if you're an invulnerable god u can try it tho?

tender ridge
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"You're gonna stand there and I'm gonna blast you. Don't move"

kind forge
#

virulence + ghostflame

pearl scarab
tender ridge
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it definitely works

kind forge
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you might be able to gain fester stacks while moving during ghostflame if you take the movement passive on it

tender ridge
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I was hitting armor DR cap last season with it

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and my super undertuned build

pearl scarab
tender ridge
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ah yeah that's fair if you're just talking about relative tankiness

pearl scarab
#

I'd rather it make you tankier in a different way

tender ridge
#

they should swap it to straight up DR while channeling similar to rebuke

pearl scarab
#

mb

tender ridge
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basically, you can stand still in LE and be fine

tender ridge
#

you just have to be smart about it or have a build dedicated to allowing it

pearl scarab
tulip turret
#

Is lich viable?

kind forge
tulip turret
pearl scarab
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at the very least with coal yea

tulip turret
#

I thought it would be cool to play

tender ridge
pearl scarab
kind forge
tulip turret
tulip turret
kind forge
vital cave
# kind forge

I dont think theres any method of mana generation that can sustain that

kind forge
#

its about the same

tulip turret
pearl scarab
#

give lich soul feast back

kind forge
tender ridge
#

make soul feast do damage

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while we're at it make bone curse do damage

kind forge
tender ridge
#

barely

tulip turret
#

What about necro or acolyte

tender ridge
#

I want to lightning conduit style blast things with the 1-hit bone curse

tulip turret
#

I meant warlock

kind forge
tender ridge
#

all three masteries look good

kind forge
#

lel

tulip turret
tender ridge
# kind forge

yeah I'm aware that the option is there, the option is just trash

tulip turret
#

Is it smart to spec right into lich the second you unlock its mastery?

tender ridge
#

bone curse has god awful damage effectiveness, even accounting for it doing triple damage when you trigger it personally

tulip turret
tender ridge
#

bone curse is an exceptional spell it just sucks ass for dealing damage itself

tulip turret
kind forge
#

nvm

#

its bad

abstract summit
#

Did i miss something while sleeping, why is everybody suddenly dooming on lich

tender ridge
#

lol

tulip turret
#

It’s a debuff on enemies that MULTIPLIES your damage

#

You proc, then damage

tender ridge
#

it has modifiers specifically to turn it into a nuke, but even with all the mulipliers and a guaranteed crit it still sucks because the base damage is so low and it has terrible added damage effectiveness

tulip turret
#

Really?

#

That does not make any sense to me

tender ridge
#

it doesn't really multiply your damage either. it's a small amount of flat damage every time it's triggered. the real benefit of bone curse is the utility parts of it

tulip turret
#

Why make a debuff ability try to focus on damage

tender ridge
#

it shreds armor, applies extra bleeds, executes, explodes, applies Mark for Death, gives Bone Armor

tulip turret
#

What utility is there if it doesn’t even do what it’s advertised to do

tender ridge
#

casts Rip Blood

#

there's a lot of stuff it CAN do, but damage is not one

tender ridge
kind forge
tender ridge
#

you can't even mega blast things with repeated soul feasts because Cursed Limbs is rate limited to 1/s

tulip turret
#

What’s the variation in playstyle for warlock vs necro or lich

tender ridge
#

that's a broad question because each of those has many playstyles available

tender ridge
#

but in general warlock will lean towards dots, lich looks like more hits, and necro is minions

tulip turret
#

Yeah I guess I phrased it too generally

tender ridge
#

lich just got a big rework

tulip turret
tender ridge
#

no, thursday the 21st at 11am CST

pearl scarab
tulip turret
#

Yeah that’s what I had seen from the s3 trailer

tender ridge
pearl scarab
tender ridge
#

tru

pearl scarab
#

but then also the dreaded mana cost

tender ridge
#

i just want the combo of BC -> soul feast blast to be good

pearl scarab
#

when soul feast was a lich skill I used to do the aura bone curse + soul feast and it worked well

tender ridge
#

like Warlock even has the bigass crit multi boost with the double damage node right before it. it builds itself

pearl scarab
#

there was some node that was making soul feast auto cast or something I think

kind forge
#

hmmmmm
but now it costs 30 mana lel

tender ridge
#

well if your 30 mana erases the threat, I call it a win

#

what are the minion nodes for

kind forge
#

zombies

pearl scarab
#

beware my goofy plan for the no mana regen hat 3 gauranteed es smack vk

tender ridge
#

hey I was thinking about a zombie-bolt build the other day

left whale
#

I do love zombies

tender ridge
#

i've yet to play with zombies. never liked SRS in poe and wanted to avoid that playstyle

kind forge
#

basically this converts it from 8 projectiles to 1 projectile with 400% dmg and 280% area

#

and then the more yoiu cast it the worse its area gets but the more base crit it gets

pearl scarab
#

big hungering soul but good?

tender ridge
#

that is technically less damage per cast but I think each projectile rolls its own crit. you'd definitely get bigger numbers with big bolt

kind forge
#

oh and also mana scaling

#

1 spell dmg per 20 max mana

#

thats the other big passive by the single bolt passive

tender ridge
#

isn't it spell damage to your minions

kind forge
#

oof nvm

#

removing that

#

kek

tender ridge
#

i was gonna use that to make some extra virulent zombies the other day lol

kind forge
#

ok so

#

30 mana with the chance for it to cost 43 mana for 30% more dmg

tender ridge
#

one unfortunate part of scaling crit bolts is that the damage is split between fire and necrotic

kind forge
#

ye

tender ridge
#

shred and pen is rough

kind forge
#

i think you just go full in on generic dmg types

#

like crit

#

cuz ye its kinda sucky

#

its 2 parts dmg

#

and neither of those parts will ever overlap

#

necrotic gets converted to phys

#

and fire gets converted to cold

#

so you cant even use the new ele lich passive

#

could also do this

#

small chance to double cast

#

@tender ridge

#

or swing it over to bone curse ig

tender ridge
#

it's only 10% more damage on average. you're probably better off with the more vs cursed and maybe the rip blood nodes

#

rip blood also has crit scaling now

kind forge
#

eh but rip blood doesnt fit uwu

tender ridge
#

fair

tender ridge
#

i'm always down for the thematically appropriate choice

kind forge
#

not enough good self cast passives

tender ridge
abstract summit
#

Literally not half of each

kind forge
#

i wonder how big single bolt actually is

#

with 8 proj

abstract summit
#

You have like 40 fire vs 220 necro flat in endgame planner

kind forge
#

cuz ye

tender ridge
#

how are you getting 220 flat necrotic as a warlock

kind forge
#

you get 280% area with that passive

#

and you get the chance for 160% area from one of the passives leading to it

#

but youll lose 48% area due to the crit passive

tender ridge
#

you also likely want to try to find aw ay to get this into the skill pathing

abstract summit
#

As a starter can add a t8 hybrid necro to a 2h or the axe? Whatever you do only the base and adaptive damage splits evenly, find some source of flat then you skew the damage profile one way

kind forge
#

nvm

abstract summit
#

Mourningfrost could be another example

calm dome
#

Death Seal 3 seconds × 1.36 from Moratorium 3/3 is ≈ 4 seconds. 3 seconds of hungering souls casts every 0.5 seconds. Cast reap/evade every 3 seconds. Worth?

#

70% chance of only single projectile though but that means lucky 30% for multiple projectiles

kind forge
tender ridge
#

hybrid affix feels like you're giving up way too much on a pure caster build for just flat necrotic as opposed to a staff/wand

kind forge
#

cuz thats what we used to do

calm dome
#

I might be forcing the autobomb theme too much but hungering souls itself has cast when hit also. Can self cast hungering souls with the one unique that makes multiple hungering souls hit but they are shot in a line for single target

kind forge
abstract summit
#

Ye I mean not saying self cast crit is optimal on lock (also didnt see you are not talking about lich sry) but you gotta -and can- skew the damage if you want to make it work

That said i tried many times doing it lock and it was always eh, the multis and the effectiveness just arent there imo

kind forge
#

combine that with death seal and the downside becomes irrelivant

earnest lichen
#

been wanting to test stuff so I logged in and started a character...only to realize there's no real point with how different aco will be thursday

calm dome
#

I mean it's not that much of a downside tbh. I still think 30% chance to just do a normal cast is fine and if I self cast hungering souls, can benefit from the multiple projectiles

abstract summit
#

It's also only good on lich cause we can scale the effectiveness to the moon from sources ironically outside of cb tree

tender ridge
#

yeah we were talking about stuff like auto-crit bone curse then it moved on to other crit things that aren't normally used that way

#

I will continue to be angry about bone curse being shit for damage

abstract summit
#

Ye that's kind of a bummer lol

#

I would be happy with 100% effectiveness at least lol

tender ridge
#

PoE has a very similar spell conceptually, and it's a cool playstyle

#

apply debuff, consume debuff and blast everything with it

#

but even accounting for bone curse dealing triple damage when you self-proc it, it just doesn't do any real damage

#

it's effectively 1664% more damage between the modifiers on the skill tree and the triple damage. still just a tickle lol

#

not even accounting for the guaranteed crit

kind forge
#

well it usually is bad

#

because without the staff they dont shotgun

#

and the staff is pretty meh

#

i mean its not horrible

#

but eeeh

#

but ye thats the only way to make multiproj actually kinda decent

calm dome
#

Yeah maybe not worth using it

tender ridge
#

I've seen someone use that staff to stack thousands of ignites with hungering souls in single target

calm dome
#

I was just surprised to see the autobomb stuff on death seal and not needing it to be active so I want to mess around with that on league start

kind forge
tender ridge
#

yee

kind forge
#

ye

calm dome
#

If only self ignite was as good as it used to be

kind forge
#

ye they just made it worse this league

#

gave ashes of mortality a cap

#

how do you even get that much mana on a lich

#

on any acolyte

#

or the mana regen to actually use it for that matter

#

lel

dark inlet
#

whole channel has basically been about how to get 3K+ mana since Friday lol

kind forge
#

LOL

abstract summit
#

think you can mostly get the same if not more on lock, just what's the point there

kind forge
#

well was thinking of it for lich because soo many things need alot of mana now

abstract summit
#

t7 mana slams everywhere, full idol tab full of 1x1 double mana weaver idols, nihilis, new primordial relic for 60% increased idol effectiveness, new axe for spirit battery stacks basically

kind forge
#

oof

abstract summit
#

but wouldnt recommend unless this is your source of damage 😄

kind forge
#

flay

#

lel

#

cb

abstract summit
#

ye

kind forge
#

ye that sounds pain

abstract summit
#

wait until you hear about double T7 mana slams 😄

#

(as in double t7 double mana)

kind forge
#

LOL

#

t8 mana

abstract summit
#

nah the relic is just too good

tender ridge
#

I wish primalist had some good mana outlets

#

the new staff lets you get to like 1600 mana without any mana affixes

left whale
kind forge
abstract summit
#

cough cough BEAR

tender ridge
#

new staff is primordial too

kind forge
tender ridge
#

bear when you're stacking attunement seems not great

kind forge
#

this is how you deal with mana on primalist

tender ridge
#

this is what I'm talking about

abstract summit
#

i saw some 120M uber DPS numbers flying around that looks pretty great to me lol

kind forge
#

lol

kind forge
left whale
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (32) / Necromancer (75) / Warlock (6)

General:

▸ Health: 1,556, Regen: 22/s
▸ Mana: 1,064.78, Regen: 10.56/s
▸ Ward Retention: 417%, Regen: 382/s
▸ Attributes: 2 Str / 12 Dex / 67 Int / 2 Att / 6 Vit
▸ Resistances: 30% / 30% / 54% / 0% / 0% / 671% / 6%

Defenses:

▸ Endurance: 20%, Threshold: 311
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 21% (811)

left whale
#

For each 25 max mana, the skele mage deals 5% more dmg

abstract summit
#

ah ic

left whale
#

Mage skele cast profane oblatiom on your warriors to explode

#

Each warriors death has 30% chance to proc zombies

#

And each warrior explosion gives u 15 mana

kind forge
left whale
#

Yes i took that respawn chance node

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (34) / Necromancer (79)

General:

▸ Health: 2,085, Regen: 162.3/s
▸ Mana: 144.51, Regen: 10.88/s
▸ Ward Retention: 340%, Regen: 0/s
▸ Attributes: 170 Str / 22 Dex / 170 Int / 22 Att / 47 Vit
▸ Resistances: 84% / 84% / 84% / 82% / 89% / 99% / 99%

Defenses:

▸ Endurance: 272%, Threshold: 1,187
▸ Dodge Chance: 4% (120)
▸ Armor Mitigation: 79% (11,479)
▸ Block Chance: 121%, Mitigation: 33% (850)

left whale
#

My abomination build

kind forge
#

replace your body with pale ox

#

oh wait nvm

#

your using the trex

left whale
#

Hahaha lol

left whale
kind forge
left whale
#

Oohh yea

kind forge
left whale
#

Thats good

kind forge
#

more skill levels at bare minimum

left whale
#

For sure i will try that

kind forge
#

but it also lets you be less gear pressured

visual girder
#

Dreadful is actually losing it in the bleed aod theorycrafting vid

#

What are they doing to him

kind forge
#

he got brain broken by abberoth

#

lel

visual girder
#

"Yo i think (insert node) could improve this build!" what dreadful is seeing after trying to make aod do damage instead of kill you

left whale
#

One more day people

#

One more day

visual girder
#

But yes I can't wait to play lich

obtuse quest
#

I didn’t have the time to pin a planner out yet so I’m probbaly winging it

obtuse totem
#

I may or may not be tapping a week off work next week

topaz juniper
#

It's really crazy

真是瘋狂

earnest lichen
#

I wish I could, but I already did that a few weeks ago for wow heavybreathing

topaz juniper
#

Unfortunately, there were no screenshots when there were 250 ghosts

可惜250隻幽靈的時候沒有截圖到

kind forge
topaz juniper
#

Not very good, magic is not friendly

不太好 魔力很不友善

kind forge
#

lol

topaz juniper
#

A ghost consumes about 15-20 magic power

*一隻幽靈消耗大約15-20魔力 *

kind forge
#

i see

topaz juniper
#

Sorry, I can only communicate with you through translation

抱歉 我只能用翻譯溝通

obtuse quest
#

Yeah it eats mana like water still, but good to know there’s no real cap on them lmao

#

Someone will probably do something with that information

topaz juniper
#

If Sacrifice can’t target the Bone Golem, then this would be the crazyest build I’ve ever seen.

If Sacrifice can’t target the Bone Golem, then this would be the craziest build I’ve ever seen.

hazy rapids
#

What items do I want to make frost lich? Lots of cold damage?

calm dome
#

Are you trying to do frost bite or like cold crit

dark inlet
#

What's the DPS of Flay Bolts up to now in the unethical version? I'm trying to benchmark my Wildfire Embers Sorcerer idea against it. I know Flay Bolts is ahead, but I'm curious just how much.

hazy rapids
obtuse quest
abstract summit
dark inlet
#

Thanks

abstract summit
#

I think the benchmark is bear tho XD

dark inlet
#

Oh god, I haven't even looked at Primalist, what are they doing now?

obtuse fossil
#

2 more squirrels?

abstract summit
#

Making the bear spam earthquake with like 1000129848484904004040 more multipliers

#

It took Snap 7 minutes to just read out all the multis and he was exhausted by the end of it lol

hazy rapids
#

Aura of decay can trigger frostbite but thats really it

kind forge
#

the tree and the skill passives

urban dust
#

question:
where/how should I farm if I want to get Valdyr's Chalice ?

remote drift
fathom otter
#

anyone know if bones of the follower node in marrow shards can proc from indirect casts ie from flay crit that casts marrow shards

wild sequoia
#

I'm new, looking for specifics before committing to a build.
Gonna try Necro.
I have 2 options, Physical damage or Fire.
I want to go Fire but have Physical damage as a back up.

Is there a way to stack Fire Shred stacks?
I can't find anyway to apply that stat, I only see Marked for dead and it seems out of reach.
Ideally I want to have marked for dead (-25%) and 20 stacks of negative fire resistance (-100%) on enemies.

If I go Physical, (because I can't stack fire shred) how many stacks of Physical shred is good to stack on enemies for late game?
Corruptions 300-500 range.

Thanks in advance,
Hope I was clear.

vivid ruin
#

But yes, get shred somewhere.

#

You can maybe cast a spell to do the shredding vs bosses if your mins cant do it for you.

wild sequoia
#

I see....
which spell can I use? @vivid ruin

remote drift
#

There's a blessing for it, competes with armor and minion damage blessings though

vivid ruin
vivid ruin
wild sequoia
#

AAHHHH
attacks apply Fire shred on hit/spell.

#

Thanks @vivid ruin @remote drift

where can I grab "Marked for Death" for an extra 25%?

vivid ruin
#

I get it from flay.

wild sequoia
#

yea, thats what I'm doing but I can't find it.....

remote drift
#

Volatile Zombies can also apply it but it's locked behind a node that converts their fire and phys damage to necrotic so idk if you vibe with that

wild sequoia
#

Which skill has more attack speed, rip blood ot Mirrow shards?

remote drift
#

Rip Blood has an increased cast speed node and minion synergy, Marrow Shards has synergy in a way that it can kill your minions to buff its damage

lost gale
#

the kill minions thing works for indirect casts too

autumn meadow
#

Sorry guys just a quickie; What actually counts as a 'curse'? Looking for a way to apply Bone Curse though Chaos Bolts using 'Another Affliction'.

lost gale
autumn meadow
lost gale
wild sequoia
#

looks like I have too drop a skill to utilize the blessing to inflict Shred....
I'm I missing something?

lost gale
autumn meadow
wild sequoia
lost gale
urban dust
#

holup, Carrion of Creation does not convert slow chance to bleed chance.

lost gale
#

just summon a skeleton and let abomination eat it, marked for death handled

wild sequoia
primal remnant
#

hey, if anyone has some time to give some advice, I'm trying to build around Ghostflame triggering Marrow shards, with the latter consuming skellies that grant mana to sustain Ghostflame, and skeletons having 100% chance to respawn after 3 seconds
I have one spare skill and I don't know what to pick to complete it.
Also, I don't play acolyte that much so there may be things that I overlooked
https://www.lastepochtools.com/planner/Q97R1EZo

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Necromancer (24) / Lich (54) / Warlock (15)

General:

▸ Health: 4,080, Regen: 22/s
▸ Mana: 249.51, Regen: 10.72/s
▸ Ward Retention: 237%, Regen: 256/s
▸ Attributes: 18 Str / 18 Dex / 113 Int / 18 Att / 21 Vit
▸ Resistances: 72% / 80% / 80% / 129% / 100% / 125% / 125%

Defenses:

▸ Endurance: 30%, Threshold: 898
▸ Dodge Chance: 3% (72)
▸ Armor Mitigation: 42% (2,370)
▸ Block Chance: 19%, Mitigation: 20% (245)

wild sequoia
lost gale
#

there's rule of the Simoon and/or the blessing or casting something with the blessing but really you won't have the cast speed or the multihit ability without chaos bolts to actually get a lot of stacks of fire shred and simoon still needs you to hit

#

unspecialised chaos bolts will cost you 5 passive points and definitely do the job with that blessing though

wild sequoia
#

I don't mind using chaos bolts, however all the passive are HOT TRASH for my build.
At least is seems that way.....

#

I guess mana?

#

does chaos bolt require heavy mana?

kind forge
kind forge
#

i would say yes tho

#

if your using fissure the chaos bolts drain hard

wild sequoia
#

using it to apply fire shred, thats it.

kind forge
#

probably less bad

#

id still take it because unless your playing a dot build its the only passive in the first row that is any good

wild sequoia
#

glad we on the same page,
Thanks @kind forge

obtuse quest
urban dust
#

oh well, and I wanted to use all ailments on Aura of Decay 🙂

kind forge
#

doesnt work

#

only the element that aura of decay is at the moment

primal remnant
#

Not sure what previous post meant but you can use non-damaging ailments from Aura of Decay (armor shred, slow, chill) even with Carrion of Creatino

urban dust
#

ye, but they will not be converted

primal remnant
#

no they won't indeed

urban dust
#

ok, just making sure

primal remnant
#

it feels nice to have free slow/chill though

kind forge
#

the only thing that can come from the outside of the tree is whatever ailment aura of decay is being converted to

#

wait how do you get frostbite chance on gear without being mage

#

i guess just the little bit from uniques

primal remnant
#

that unique spear maybe ?

kind forge
#

cuz its not a rollable mod i think unless your mage

primal remnant
#

not sure whether %chance to X on melee hit applies to Aura of Decay though, or if only the generic %chance to X on hit apply

kind forge
#

generic on hit

#

cant even use on spell hit cuz it isnt a spell

#

sadge

wild sequoia
#

Thanks again for for quick replies!
Much appreciated!

kind forge
#

want to use tongue soo much but they never do the right thing and give it the spell tag

primal remnant
#

cold Aura seems to be exclusively a support skill

grim rune
#

most boring part done zzzzz

obtuse quest
#

AoD didn’t get any damage boosts compared to old AoD

#

So it will do similar damage, which is low amounts of it

primal remnant
#

Well cold AoD seems even not capable of trash clearing

#

obviously you need active skills for monotarget, but for clearing Bleed/poison AoD can get decent enough damage off your main skill(s) scaling, while cold doesn't, for what I can see

obtuse quest
#

Forstbite has more base damage than poison, it’ll do well if you have enough %inc cold

primal remnant
#

sure but you have close to zero source of chance to frostbite

kind forge
primal remnant
#

no frostbite duration unless I missed something

wild sequoia
#

If a tag has "Melee Physical" does it apply to "Physical?

obtuse quest
obtuse quest
wild sequoia
#

is there a weapon type that give +Physical in the implicits?

kind forge
#

the passive that USED to be where cold death is right now @obtuse quest ... it used to scale infinately like 10% activation rate at a time

obtuse quest
kind forge
#

now its been moved and its just a flat 50% to you and to enemies

kind forge
wild sequoia
primal remnant
kind forge
#

and they finally gave us a way to sustain it but now theres no reason to

#

because the reason we wanted the sustain doesnt exist

wild depot
#

this in offhand for melee lich seems not bad

obtuse quest
#

Oh AoD has a differnt wording in it’s convert.

#

My bad

wild depot
#

flay is int and dex so it can get 4 lvls from that one item

obtuse quest
kind forge
obtuse quest
#

Traiotors is like the base BiS

kind forge
#

ye

urban dust
#

correct me if I'm wrong:
the only sources of phys resistance shred for acolytes are Fury of the North blessing and Herald of the Scurry helm (which is shit for us anyway)

charred ridge
kind forge
#

accolyte cant use herald of the scurry

kind forge
urban dust
#

oh, ok

#

so it's just the blessing

charred ridge
#

yes but it's not worth your primordial slot

urban dust
#

that we can use

kind forge
#

accolyte gets some duration scaling in its place

charred ridge
#

for most builds anyway

kind forge
#

sort of

primal remnant
kind forge
#

OH

#

uhj

#

i think you can get phys shred with harvest

#

the passive that converts harvest to phys ... + the other passive for 100% chance to shred necrotic resist

primal remnant
#

the convert doesn't mention converting shred chance though

kind forge
#

NUUUUUU

primal remnant
#

dunno if it's tooltip overlooking or conversion not affecting shred

kind forge
#

why is ehg soo inconsistent

#

sadge

mighty tundra
#

It didn't used to convert to Phys shred previously

#

But we can hope for an undocumented change I guess?

#

Since it would only make sense for it to shred Phys on convert

wild depot
#

or you turn flay necrotic

kind forge
#

like death seal

#

converting it to cold swaps the necrotic shred to cold

obtuse quest
#

Most other nodes don’t state it

kind forge
#

i get that oof

#

its just annoying lel

wild depot
#

which primo ppl looking to use with flay

mighty tundra
obtuse quest
kind forge
mighty tundra
#

Doubt it though

ashen bluff
#

depends entirely on version of build

kind forge
#

wonder how much better/worse dissentegrate will get

ashen bluff
#

idol booster for mana stack / bleed gloves (esp early) for bleed / the chest later for low life

kind forge
#

also i wish we could use the channeling mod that sentinel gets ... cuz playing non-lightning is cancer otherwise

pulsar raven
#

the reason that one works is because it doesnt target right?

ashen bluff
#

I think there's legit builds for the frenzy belt or helmet

obtuse quest
#

The frenzy belt has a lot of potential yeah

ashen bluff
#

the 1:1 strength scalin is insane

obtuse quest
#

But acolyte has no reason to stack str unless you cleaver

ashen bluff
#

that is the shame tho yeah

#

More melee dmg scaling with frenzy effect is plenty of reason tho

#

the inc dmg taken getting magnified is the only caveat really

mighty tundra
#

Yeah that increased damage taken is a little scary to me lol

kind forge
#

honestly

#

would that even be a bad idea?

#

its basically double int on any gear

#

well any gear with int and strength lel

ashen bluff
#

but assuming a max roll belt (sure we copin) with 100str you'd be gettin

30% more melee dmg
10% melee leech
85% of leech drained
40% Attack / Cast Speed

kind forge
#

also all that strength will be giving armour

#

and lich has a passive that gives increased armour now

#

from mana regen

mighty tundra
kind forge
#

oh nvm

#

worthless then

mighty tundra
#

It just sets your intelligence to the same value as your strength

kind forge
#

i see

#

then total waste

#

you can get +2 or +4 weapon alot better than cleaver

mighty tundra
#

It's still a good item just not something acolyte will use very often

kind forge
#

ever

#

no reason to use strength as a way to get int when you get alot of int inherantly

#

and theres no like strength scaler

mighty tundra
#

Maybe some kind of melee flay with the frenzy effect from strength belt

kind forge
#

like runebolt has

mighty tundra
#

Would be unorthodox

kind forge
#

lol

obtuse quest
#

Or some armour stack setup like someone was building

ashen bluff
#

just get a max frenzy effect shattered worlds ontop and some t8 frenzy effect boots

kind forge
#

t8 experimental mods

#

i didnt even think to look there

ashen bluff
#

with belts mod that's *320% inc effect of frenzy at 100 str

kind forge
#

LOL

#

24 minions on traversal skill is funni

pulsar raven
#

does meteor champion mod let you do fire aura of decay?

kind forge
#

OH

#

thats how

#

t8 mana gain on potion use and mana regen for seconds after

#

its like 200% regen

ashen bluff
#

rounding down to 300% inc effect would be

60% more melee dmg
20% melee leech
155% health leech drained from enemy
80% attack / cast speed

kind forge
#

mana leech when

primal remnant
#

so your aura would basically have no scaling off bleed chance

ashen bluff
#

now the funny part is if that belt drain mod stacks ontop of lich's own

kind forge
#

i dont understand that new passive

ashen bluff
#

that'd mean you could get ( 20% melee (belt) + 11% (tree) ) x 66% inc effect of leech on lich for 51.46% dmg leech on hit

This would then all be converted to draining 255% of that dmg from enemies effectively making you do 182.683% of your melee dmg as Drain Dot

While also giving you 51.46 x 6 = 308.76% Increase to melee hit dmg due to Hollow Lich

stuck copper
#

Not sure if it stacks, since lich removes the leach, so the stats on belt should no longer work.

lost gale
# kind forge i dont understand that new passive

it turns your leech into a more multi but with a twist, in multi target situations it translates the leech damage from all targets to a single target so blowing up a pack and being next to the surviving rare should be a lot of damage

ashen bluff
#

and this is before any skill spesific leech numbers etc.

lost gale
#

any healing that you would get from leech is instead dealt to one enemy within 6m in 0.25s intervals

ashen bluff
#

leech is still happening but you're not getting healed

kind forge
#

well pain at least

ashen bluff
#

its instead happening as drain, belt makes it so you get both effects but only a % of it
meanwhile lich drains the whole amount

#

its a thing to solve for sure but you gotta remember you have other ways to heal and Hollow Lich is kind of massive

kind forge
#

what kind of damage is it

ashen bluff
#

it's just a drain of life I don't think it gets any extra scalin

#

its based off the amount you would've leeched

obtuse quest
kind forge
#

ic

primal remnant
#

Anyone having an idea of a 5th skill to use alongside Ghostflame triggering Marrow shards + Summon skeletons (feeding marrow shards and granting mana on deaht) and aura of decay for support ?

ashen bluff
#

reaper form you can get 40% inc effect of leech and reap can be given 6% leech

obtuse quest
zenith current
#

Is there anyone with a hand in excel and is able to calculate skeleton rogue poison dps?

primal remnant
zenith current
primal remnant
#

strange, it has a base cast speed in LEtools

#

gotta check before servers down

#

oh nvm "can be cast instantly"

#

definitely favoring this

ashen bluff
#

Damn you can quite easily get to over 100% melee dmg leeched to health with all these inc effects n such

#

Am I making a STR stack lich

pulsar raven
#

Will poison damage from aura of decay leech health from the survival of the cruel node? It will right?

tawdry fractal
#

Tried searching a bit, but gave up after 10ish pages. Are people going to be doing Flay from the get go, or transition later on? Feels most builds I find are aspirational, or at the very least heavily rely on a few legendaries that seem mandatory. Is there no way to make it feel fine before that point? If not, what are people planning on running until they hit the items they need?

pulsar raven
#

and considering youll get way more than 20% with a small investment as well

ashen bluff
#

ofc its always a balancing act of effect vs total

primal remnant
obtuse quest
pulsar raven
primal remnant
#

my bad, Kbz is right on this. Ailments never count as "spell damage" or "melee damage" regardless of how they are inflicted, only damage over time (and damage type)

#

e.g. Essence devourer leech will apply

pulsar raven
#

oh, i thought they did - so increased spell damage doesnt work? Maybe thats why all my ailment builds have sucked lol

ashen bluff
#

okay just gotta solve for some flat dmg and I guess this builds good?

primal remnant
#

how do you get that much frenzy effect ?

lost gale
#

probably shattered worlds & str stack

#

or is shattered worlds haste effect?

ashen bluff
#

shattered is doing a lot there yeah

#

oh wait its not being calc'd at all lmao

#

the melee leech from having frenzy is not in the list

ashen bluff
#

but lets remove shattered worlds and add the belt mod that'd still be like.. ez 15% leech inbetween

#

there isn't the reaper form 40% inc in there either or reap having 6% leech

lost gale
#

and reap damage is negligible even with all that scaling

ashen bluff
#

I care more about theorycrafting how much of my dmg am I leeching for seeing the dmg of the leech -> drain

#

solving for actually doing dmg comes later

#

but fair points to keep in mind

lost gale
#

okay well one important thing is that you can't leech on overkill damage

#

unless you have overkill leech which is basically always a small % IIRC

#

so scornful blood will always be somewhat limited when it comes to killing lower hp enemies to deal damage to higher hp enemies

#

thankfully you can AOE down 5 enemies around a rare and have the leech from all 5 target the rare

charred ridge
#

null portent has 16% overkill leech that's actually pretty decent

#

but there's also just very little use in using trash fodder to take down a larger target

lost gale
#

I had forgotten about that line

ashen bluff
#

what was scornful blood again

charred ridge
#

since uber doesn't spawn trash (at least not in relevant quantities) it's better to just have solid single target rather than to rely on tricks like these

lost gale
#

scornful blood is the leech node which converts healing from leech to damage to a nearby enemy

ashen bluff
#

oh yeah forgot the name

obtuse quest
lost gale
#

idk how any of you are planning to sustain hp with a melee build using hollow lich tho

#

particularly reaper form lol, it'll last like 2 seconds

ashen bluff
#

low life ward generation

lost gale
#

well reaper form isn't for you then

ashen bluff
#

theorized to easy 180% melee leech on hit with 200% inc effect of frenzy
which in turn would result in roughly 180% of that dmg drained from a nearby enemy

lost gale
#

that doesn't heal you

#

it's just damage

obtuse quest
ashen bluff
#

I am perfectly aware

obtuse quest
#

It’s pure damage

#

Alright

#

But yeah playing scornful basically means realisticslly no reaper form

ashen bluff
#

thats fine this is calc'd without the reaper forms extra 40% inc effect

lost gale
#

death seal though would be very good as a flame ward

#

panic button

ashen bluff
#

so you'd be draining what, 324% of your hit dmg per leech

charred ridge
#

if you're not taking scornful

lost gale
ashen bluff
#

yeah if you drop scornful and hollow lich you lose a lot of inc dmg but sure you get to have a massive heal

obtuse quest