#💀┃acolyte
1 messages · Page 44 of 1
It allows people to avoid cancer leveling situations
Which means it is good? 😄
add like a 50% gold tax on respeccing the ascendancy over just respeccing points and not changing an ascendancy
mastery
uwu
too good
and I say make it free!
I dont know why ppl are fixated on lvling content needing to be hard and meaningful but that's just me
i mean i dont care if its hard to level or easy to level but it shouldnt be easy to level as one thing and then swap to something else
But why tho
because then why the heck would you do it any other way
Exactly? 😄
exactly
Like you dont wanna do it that way fine why would that need to limit my choices who do
it also means the ballance is always in favor of just skipping
its why lich never got any update until now
Reaper form is just okay without specs tho, so you'll most likely spec it.
because warlock was there to just bypass the torture that is lich
I think lich had lot more issues than just lvl 35-50 experience
it was a massive wall tho
I think it still is
you could climb the wall but it was high enough to disuade people from even looking that way
your only clear is sprirt plague and that falls off hard
ye i agree
it might be slightly better now but thats just my copium
single target is trash right now and might get better with tether + marrow
ye thats what im banking on
but it still is probably garbage compared to warlock
You can also just direct cast cb tbh
Pepecope
It's not bad per se
Hmm okay. Do you know how freeze rate multiplier shit works btw? Everytime I see a node about it on a skill it always seems to have quite low numbers which makes me think its unlikely to freeze
reaper form has stats without speccing?
I mean I do fissure, sprit plague, then direct cast cb on single target
lol
I mean as lich 😄
If a skill has freeze rate of 50, 200% increased freeze rate turns the skill to have freeze rate 150.
https://www.lastepochtools.com/guide/section/freeze
and just afk because I have 1k ward from spirit plague
The double health bar is free and comes specless-
thats an interesting idea
is that it?
lol
But how does that number work?
at least druid tranforms had like little passive effects implicit
It is better aoe and St than rip blood imo, sans the tether I have no idea about
Like okay it has 150 freeze rate what does it translate to lol
Check the link I sent, basically it compares the rate to the max health of the target.
spriggan had some spell dmg
wearbear has life
and i dont even remember what swarmblade has
probably going to just go warlock, kill julra then respec
ew
Hmm okay. Ill have to edit my planner when I get home I think. Also im still struggling to decide on what primordial item to go for lol. I kinda want the dagger but some chests/Helms are looking juicy defensively. What does the 0.01 movespeed per dex even mean on the dagger btw ?
Im at work so i cant send a SS but it was a thinf thats like 0.01 movement speed per dex or something
1% movespeed per dex.
Ah is it? It was lacking the % in the planner
Damn I would be gigafast with that thing lol
thought it was per 10 dex
Per dex would be insane lol
If we wanted haste we would just transplant/play warlock
I refuse to touch warlock.
There's 2 sec haste chance on harvest and flay as well
Ah okay per 10. Jeez if it was 1% per dex itd be the sonic build
Maybe ill end up using it maybe I just get a good axe. I dont even know if my build will work yet so we can qorry about primordial shit later lol
Im excited asf for Thursday tho
I would let a warlock touch me wait whaaat 👀
Admiral Ackbar has a few choice words for you
lol
oh and also another random implication of the low life passive
potions become basically autouse cuz your never at max health
LMAO
True. I wonder if the potion drop chance counts you at not full
Wait that’s a bit funny
at least thats how it should work if it works the same way it does now
so things like brewmaster buckler or the necrotic book relic
xD
i assume it would count as not full
don't suppose anyone has cooked a skeletons/infernal shade build up while I was sleeping 😴 im just getting stuck
Death seal is nuts for a low life ward build now right?
longer cooldown really made it into a defensive tool rather than a big dps scaling support skill.
But cdr focus lets you use it pretty frequently, and 45-50% less damage on top of taking 90% over 4 seconds just seems ridiculous for ward builds
You need what 150% cdr to get it to perma active?
Or does cd not start til duration finishes?
It's after duration ends
That’s what I was forgetting, still really good as a panic button, but not sure waves of death is worth trying out now then.
well, they certainly went in the right direction, I think it's ok to not have a minion build on lich now :d
all though it would be funny because you can still make minion build on lich just have to use harmony
Yeah because of it’s cooldown it’s been regulated into a defensive panic button.
A really good one mind you.
waves of death might be doable with the evasion/movement node
but without the actual power of the seal backing them up probably not great
That would depend on how low we could get reaps cd to imo
reaper form doesnt work well with lowlife ward build though
Depends on how LL you get, could be worth it with corrupted form, but Im not sure you could get comparable EHP with raw life or just LL ward
with the double idol affix chest or the relic, you can get like an extra 60% reap cdr, plus the 90% in the tree
I may be being baited here big time, but im thinking of trying to build around scornful blood
So are a lot of people, it's huge damage
With just the tree it's like 19% dmg per 1% leech
increased, or do you mean it works like a more modifier?
because surely we dont know how things like leech rate or increased leech affect it?
I think it's increased, but it's a lot of increased, and increased leech does effect it. I think the math was lich can get like 400% generic increased just in the passive tree
thats more hollow lich though, the scornful blood node seems to be a bit of a more modifier using leech
They roll into eachother, the dmg will be scaled by the next node, but the more leech you have and the faster leech you have, the more dmg you will get.
Well faster leech apparently just speeds up the ticks but doesn't add extra damage
But ye it's bigly
Has anyone run the math on corrupted form compared to raw hp or ward?
Does the more spell damage from deadly plot affect the damage from dots triggered from chaos bolt?
I think the someone did it earlier. One shot EHP is basically always worse but obviously damage from multiple hits is much better
30% endurance threshold, 30% more base life, get a decent boost from the ward gen per missing health, then theres also the offense bonus of low life
Ailments?
yeah, it seems like a reasonable trade in the end
I feel like this story is missing by how much worse your one shot ehp is
And whatever ground dots
It's trading one shot ehp for everything else ehp
No, Dots aren't spell damage.
Just dont get hit ez
I feel like grasp of the blood mage is almost necessary for corrupted form
Ah ok ty
not an easy calc though, assuming you are generating max ward it should actually increase, because that 30% more life is big (well 23 if you compare it to the single point)
You got 10% from the passive tree itself, and 90% from death seal.
Abom's soul reave gets +1 flat damage per int, plus the 4% increased minion damage per int from the abom itself, right?
You'll have 50% hp and 50% ward of 100% total health, ward isn't covered by endurance, so it's a really easy cal.
Seems way stronger than the basic attack, so I wanna double check. Flat damage is hard to come by
Could run ghostflame and stack all the less dmg modifiers
There is no way endurance on 2k life makes up for losing 5-10k worth of ward
The former won't apply, since minions don't get attributes.
I was comparing it to going life.
I assume you are referring to leach?
I just meant the line about 25% of dmg from rares and bosses being dealt over 4 seconds
Life is always better for one shot ehp. decent ward counts are almost always more than half your max health.
No, I meant % damage from hits being dealt over 4 seconds.
Ye but that's realistically not the comparison. We have ward, a lot
The thing is gonna be how much one shot you lose vs how much you gain vs everything else
Oh true I totally forgot about that
This is why corrupted form will always be a niche node, and not a must take.
Nothing wrong with it being a niche
yeah i dont think thats more than a 1 point node if you are going standard low life/ward, but then you cant reaper form effectively. I think its for a build that wants to keep high life for some reason
It's kinda lich's thing as well tbh, hollow lich lmao
Tbf even in a normal health build you won't always take it.
Well that's one way and sure full drain life low life not gonna reap during mapping
There are many active ways to generate ward too tho
I assume these effects stack multiplicativley but do we know?
But somehow, you will always have ward
No info, might be additive.
i think vs normal life its a one shot increase though (but obviously you need both health and ward regain in some form to use it)
Not really? 100% health and 50% health 50% ward is the same, except if your endurance threshold is somehow higher than 50% then it's ALWAYS a one shot ehp loss.
And normally leech speeds are faster than ward regen speeds.(Assuming no hollow lich)
you are ignoring the 30% more health that comes with it
I tinkered earlier and i think I hit about 3k hp and ward, not that impressive tbh
130%health split into 65% hp 65% ward.
so its 106% health vs 65health + 65 ward, with endurance applying to more of the health in the second case
I think it works best for builds that attack %hp but still have some low hanging fruit sources of ward imo. Font of the erased has neat synergy with it
on ghostflame you can get 6k ward per sec pretty easily dont even worry about the health
and then there is that node that moves dmg over time to your hp
the issue with hollow lich for lich has always been how does lich sustain HP sans leech, AoD healing won't cut it, reaper form has 100% less health regen
I want to see these magical life stacking lich builds cause so far i haven't seen a single one even reaching 4k 🙂
Reality is you will run 1-2 LP legos in almost every HP suffix slot, with your offense affixes on them, vitality gives basically nothing for us, there is very limited amount of it on the tree, same with health %
Rip blood lmao
https://www.lastepochtools.com/planner/zh/Q0kKdDkA
The MP cost is unknown...
lmao
Beneath Ancient Skies / 1.3
Acolyte (20) / Necromancer (11) / Lich (72) / Warlock (10)
▸ Health: 1,268, Regen: 23.6/s
▸ Mana: 710.74, Regen: 21.12/s
▸ Ward Retention: 237%, Regen: 53/s
▸ Attributes: 15 Str / 100 Dex / 76 Int / 15 Att / 16 Vit
▸ Resistances: 62% / 62% / 62% / 83% / 74% / 124% / 90%
▸ Endurance: 41%, Threshold: 254
▸ Dodge Chance: 17% (556)
▸ Armor Mitigation: 22% (882)
▸ Crit Avoidance: 111%
just go with it and dont regen life and go low life/ward is i think the intention
What MP cost?
no corrupted form then? LL + no leech + corrupted form is asking for trouble
It still caps your ward at half your max hp, so you still want hp
https://maxroll.gg/last-epoch/planner/8w9e03pl#1 (Season 2 setup)
Skill linkage
技能的聯動
1 point only, but yes, you dont take everything
I think you could get away with LLL corrupt if you didnt go reaper
ill just say that lowlife ward felt squishy in 1.2 with all the Warlock defensive nodes relating to cursed enemies and lich doesn't have that
I don't know how feasible this configuration is
不清楚這個配置可行性如何
lich just going straight LL is going to be paper thing afaict
Cruelty has been known to eat your mana like drinking water. Without any new mana regen tech it will have the same result.
new death seal is insane when its up - 50% damage reduction, and 90% delayed damage
the only way cruelty works is with life drain taking mana from as many minions as you can manage
(Also I'm surprised LEtools already has the CN translation)
terrible uptime
Death Seal's only downside is uptime
3/13 is ass
I think you just dont go hollow, keep your leech, try to get your end thresh equal or close to equal to your 50% and murder things and accept sometimes you're gonna go oom
yeah I think corrupted form, erased/WW ward on hit ring and keep leech is the way to go
ofc lich looks a bit light on damage post patch like that...
its 4/14 without CDR (duration nodes), and you can easily get 50-60% which takes it to something more like 4/10, but yes uptime is an issue
Use titan heart/null with a 2h weapon, go into warlock for -dmg taken while channeling?
Even at 84+ MP per second, it’s still insufficient?
50-60% cdr would make it about 7+4 seconds, but yeah.
Chaos bolt is spending mana while refunding it, Idk where else you're getting your mana. Flay still costs 10 mana per press.

?
fire up offline mode right now and try to make cruelty sacrifice work with un-nerfed rip blood mana recovery.
oh ok
they didnt remove the crit from that one passive
they just moved it to the very end of the tree
"when you use" doesn't count for harvests triggered by chaos bolts afaik
Oh I missed that, but you have to be pressing harvest, not procing it.
Was it changed? Because this season I played it like this.
nope nvm nvm
There is indeed a trigger
確實有觸發
GG
you were getting mana back from the harvests triggered by chaos bolts in 1.2? I was sure that didn't work
Yes, but I use the crack + Chaos Arrow, just need a lot of agility
是的 但我是使用裂縫+混沌箭 只是要很多敏捷
Not sure if it was removed
不清楚是否被移除
IIrc harvest procs never gave mana, since you didn't (use) the skill
If it did I think cruelty would have been solved last patch.
wonder if this will be a thing now
well maybe not the far left cuz thats hit dmg only
FYI: it's implemented now
How is abomination theory crafting going ?
Been sleeping so I'd plan still recurve for clear or are people planning just all the aoe nodes and hope a single melee clears a pack ?
I just went to test it but I didn't start RIP
剛剛去測試了一下 確實沒發動 RIP
There's a theory going around where recurve isn't affected by cooldown so people are just juicing stomp instead.
F no mana for you.
Seems like I’ll have to rely on Drain Life again.
Going near an aura of decay user (they forgot to turn off their stink cloud)
Just transfer it to an enemy-
Good idea
Can AoD be sustained indefinitely or do you sometimes need to stop to drop poison off?
Get primal glove and exsang
So is the idea get piles of aoe so stomp one shots a pack and then try to get like less than 1 sec cooldown ?
I assume then you got to run arons for extra golem for CD.
It can be if you don't die from it.
Iirc? Not too sure how well that's working out, since the CDR is not tied to golem count.
So it can actually kill you, it doesn't ever turn off on it's own?
Yeah before I went to bed it was all about recuve. But devs confirmed currently you can only have 1 at a time.
It only turns off if you die.
it shouldn't do enough damage to kill you by itself unless you're low.
And was this good? 😄
It was very specific, and funny.
https://www.youtube.com/watch?v=PRdm41psQN4
Normally with aura of decay you the nodes so it gives you regen and cap the relevant resistance to 75% so the downside is negated
That's actually pretty decent expected way worse lol
I reacted almost the same way when misha showed me the video lmao
Went "Is that even good" to "Hey, that's really funny"
Maybe Dread's poison flay will be the real deal
Holup
Ward on hit ring?
I'm excited to try it out
its the weavers will ring.
gain 1 ward on hit per 10 missing mana up to your missing life total
It will be the build I will be trying once I have the gear for it together
Is there a cap on that?
Okay how small is the base abom melee ?
Since if you run skeleton archer just for aoe you could hit like 200% aoe on abom on his new 3.5 base radius melee hit
No cap on the weavers other than you max HP
you're always missing at least your ward cap with coruoted form
no limit on procs/s or anything like that
So if i hit 160 times a second and have 2k mana and consume like 150 a sec, that sounds kinda good
and it's 100% chance on hit, doesn't need crits or anything
very good for corrupted form
F corrupted form im just dropping it on my mana stacker instead of one red ring lol
Oh fancy meeting you here, just earlier today watched your theory crafting vid and def will run the aod defiling nova build as it looks hella fun
it will only generate ward if you have less ward than missing health
which is obviously a condition easily met by corrupted form, but not so easily by anything else
Ah okay ye missed that
Altho wondering if the other line would do something for me instead
But nah i guess my spent is only like 80ish a sec
Well back to trusting rip blood ward gen i guess
did u change something from last unethical build?
Nah the one shot build is pretty much as is. Only thing to tailor is figuring out how much drain life ward gen we can afford without dropping reaper, and how long we can sustain reaper with scornful but those are test on live things
Im just looking at extra ward gen tech to increase survivability during mapping, that's the only thing im a little bit iffy on
I was promised rip blood will take care of us but i have trust issues lol
literally watching that same vid myself. Love dreads stuff to get me fired up on some Le
I think for mapping switch from julras to weaver rings will be just fine
I think someone suggested it above
Is what i was thinking but they do nothing for us unfortunately
oh it doesn't include the 'spend' from chaos rip?
Ye that's consumed unfortunately afaik
sadge
The other line could be interesting but only when we are ablut to die
Like basically ward disappears, hp drops, you panic death seal, bum you are instantly back to 3k ward
So when you come out of seal you have some leeway
Or just naturally when reaper form starts to drain heavily you are guaranteed a "ward floor" with it as long as you are hitting
You know what that might still be a good QoL feature, needs to be tested
It kind of shores up ward's weakness, usually protects against big hit bit kinda slow to recuperate
This would continuously bring it back up instantly to a low 1-3k level when you are under barrage but not getting one shot
Beneath Ancient Skies / 1.3
Acolyte (32) / Necromancer (73) / Warlock (6)
▸ Health: 1,556, Regen: 22/s
▸ Mana: 902.6, Regen: 8/s
▸ Ward Retention: 383%, Regen: 376/s
▸ Attributes: 2 Str / 12 Dex / 67 Int / 2 Att / 6 Vit
▸ Resistances: 30% / 30% / 54% / 0% / 0% / 671% / 6%
▸ Endurance: 30%, Threshold: 311
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 21% (811)
my version of minion explosion build
Respec necro or smth
Do we know if coping skills gets around cthonic fissures max fissure limit?
I don’t play minions in any arpg
But did enjoy warlock
Yeah warlock will still be good
Yeah had a lot of fun two league ago with that fissure build
But will swap to shatter strike if lich is not fun prob
But have a feeling flay will be a vibe
Coping skills?
Hahaha. Freudian. I meant copying. I.E primordial ignite amulet that copies last skill. It would still eb stopped by cthonics cap of max 2 wouldnt it?
so cap is 2
Yea, woulda been fkucked had it ignored the cap.
Capped, it follows the cap as usual
about that amulet I wanted to create some meme volatile zombie build
how the buffs for minions looking like this new season coming up
top tier
actually ? or will have to get whole ass set of gear just to swap
chaos bolts triggering harvest triggering zombies which are blown up by chaos bolts seems like a pretty reasonable use of that amulet
but zombie ignites won't be spread
well I thout more of 'non dot' build
having some ignite chance and just constantly summoning volatile zombies
ah well the thing is that kind of ailment prolif is actually incredibly powerful in LE
obviously not for single target but there are no checks whatsoever to ensure that a particular ignite you apply to an enemy doesn't get spread back to them a second after it spread from them. At least I'm pretty sure that's how it works
so a lot of the power budget of the amulet is tied up in that proliferation effect I think. If you don't use it you're probably getting a kinda mid primordial
35% more dmg without even looking at any of the ignite stuff is NOT a mid primordial
35% more is kinda mid, especially when it's delivered in a way that is subject to the whims of RNG & AI targeting.
I bet you can get way more than 35% more out of the right primordial
how many primordial items, out of the 25, give you more than 35%? I'll wait
depends on the build
also AI targeting on single target....
"depends on the build" there are a ton of primordial items that won't give you even close to 35% even in the right build
for one I'm guessing that frenzy effect per str belt adds way more than 35% relative to the next best belt choice for quite a few builds
there are some that will give you way more, sure
yeah I agree, some of the primordials just look bad
frenzy belt can multiply your dmg by 13
does that mean ANY item that doesnt multiply your dmg by 13 is mid?
i don't think that's how it works
no, but I think 35% more is probably achievable by some primordial exalted items
wisp amulet is way above average performance
eg Sinathia mace T8 affix probably better than 35% more to Witchfire
good for witchfire
meanwhile some other builds can't even get more than 20% dps from their primordial slot
yeah but the opportunity cost of using wildfire embers isn't that you get to use the mediocre looking Low Life chest, the opportunity cost is not using the very best option for your build
so I'll take a floor of 35% for any fire skill
sure
if you can get more from another item then good for you but 35% is definitely not mid, a lot of other builds get less value than that
does it really average out to 35% more? I saw that you expect to have 2.8 ish wisps at any given moment and then there's the chance to proc it per cast
I hadn't looked at the numbers
8x.36x.12 = .345
what if we mix these together and we just play perma volatile zombie spam XD
it even gives 25% health and 75% fire res and some mana i mean it's pretty stacked
hello quick question, does this node work if there is a wandering spirit summoned by a skill without using wandering spirits skill? or does the skill need to be on cooldown?
that ammy goes so hard on fire flask
it's probably my fav primordial, I like it a lot, I just can't really imagine not using it for ignite prolif
i don't even look at the ignite
literally don't care
and it's still absolutely stacked
you can compare it to the overcrit amulet since it even shares the same gear slot
you know 170% crit multi is kinda good
but wisps are even better 🤷♀️
This concerns the duration of the skill, not the duration of spirits
how this node works if I have my shade being able to cast on minions?
It will just find the closest valid target.
so either enemy or minion?
thanks
Hello i read something about snap shot changes, is that still a thing ?
they claim to have removed most snapshotting, eg if the number of skill points or max minions changes for something put into an abomination then the abom dies.
I think just generally changing equipment causes your minions stats to be updated and stuff like that
Ye
Equipment snapshot is supposedly dead, but buff snapshotting still worked as usual
KZB means if it can target enemies it'll target the nearest enemy, if it can only target minions it'll target the nearest minion
i just wonder if u can really make volatile zombie bomber with infernal shade which switches target on death with amulet
the switching targets on death doesn't seem to work very well
if you use devour in flames with zombies you probably also want the explosion on end
i spam volatile -> zombies die they have chance to get wisp which can again spam volatile. on death i spam infernal shade
and when shade target dies it targets closest volatile zombie
additionaly the volatile spam would be so huge we could insert sacrifice too...
okay well volatile zombie spam is very expensive for one thing
how are you sustaining mana?
you can make infernal shade free with the lich's scorn set gloves
sacrifice though, that'll always tank your mana
2 more days boys. 2 more days until swapping to Flay early in excitement and running out of mana
exactly, spamming infernal shade as a buff on minions triggers the infernal shade explosion
if it's just the DOT then spamming infernal shade just refreshes the DOT
re-casting infernal shade on an enemy with an infernal shade on them doesn't trigger the explosion, but it does when it's a buff on your minions
okay
Lesgo
idol copy paste is huge
how does rip blood hit 3 enemies to trigger marrow shards, or does it count the blood splatter?
or is it basically a counter, so one shards every 3 casts?
New rip blood hits in a line in case you didn’t knew
no, i didnt, that sounds good
and no damage nerf to go with it right?
Don’t think so, the spell damage buff got nerfed tho
what flay variant seems to be the best to play?
spell triggers?
yeah
flay itself is too mana intensive so cant use it for direct damage?
you can it's just worse
there are still melee flay builds with very high dmg
if you really want to
but both dmg and survivability seem lower for the builds i've looked at, maybe i'm missing stuff
full crit version with reen of eye and the primordial amulet but its very glass cannon imo
if you really want high dmg you go frenzy belt but you end up literally zhp
this the glass cannon https://maxroll.gg/last-epoch/planner/8c9qp0g0
hello, i'm trying to find a way to play with the exquisite blood node changing flay to cast spell, but i struggle to find out how to make it work, it looks meh, i was wondering about using wandering spirits / or using cold damage but i don't know how to deal with it did anyone give a look to it?
i have a very hard time believing it's even close to optimal
"glass cannon" slamming health
idk man
wdym
if you're making a glass cannon why would you slam hp
and a lot of other choices seem a bit sus
like the idols
It’s hard to beat procing 20 chaos bolts per flay cast.
ah i meant its still glass cannon with the hp
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (84)
▸ Health: 1,351, Regen: 20/s
▸ Mana: 349.28, Regen: 9.92/s
▸ Ward Retention: 256%, Regen: 27/s
▸ Attributes: 112 Str / 63 Dex / 112 Int / 8 Att / 9 Vit
▸ Resistances: 17% / 17% / 17% / 5% / 5% / 80% / 30%
▸ Endurance: 20%, Threshold: 270
▸ Dodge Chance: 17% (562)
▸ Armor Mitigation: 68% (6,044)
▸ Crit Avoidance: 100%
that's a quick actually glass cannon melee flay build i made the other day
it sims 20mil dps (on uber not dummies)
im sure it can be optimized more
but that's what i got
harvest could also yield higher dps instead i havent checked
lmc
what about poisons with the 2h staff forgot its name
Plaguebearer?
ya
you can use it as a stat stick with the new bleed conversion gloves
it has a lot of poison chance baseline
so for the flickerstrike play style - poison w/AoD seems the best option, maybe cold w/harvest is a possibility , bleed variant is very mana heavy , and no idea about the necrotic variant
harvest kinda same dmg as flay ngl
Don’t think poison wil be the best since you won’t land much ailments in one swing
And the aod transfer node only works on one enemy at a time
Necrotic slaps. Best one from what i've looked at.
got a planner?
i mean flay being the damage dealer, not chaos bolts
so many versions of flay Im already confused lol
We don't do that here...
All mana, all bolts, everywhere, all at once.
Yeah chaos bolts looks so good
chaos bolts is definitely the best flay build
Yep. Deadly plot is cracked to. It makes poe2's archmage look like archmage from temu.
Alright, I got bleed flay to around 69 mil
whats the mana like
only sad thing is that I can't use taste of blood now
manas fine it uses executioners tithe
per second? How? We tried to put one together and only got to 11m dps best we could guess. dots are weird to calc. We must be missing something cracked.
for like most flay builds imo
Stack life and mana mainly
int gives mana, new axe gives increased mana
Same we did.
is this chaos bolt direct cast or with flay?
how much life? I'm at 7k with it all converted to ward
that gives chaos bolts a really beefy multiplier
Int+mana stacking cast on hit flicker flay, it's basically just a poe build
Plus don't take the -% attack speed nodes on flay they're bait
Probs had around 4-5k. We were theory crafting for realistic week 1-2 gear. Also weren;t factoring in taste for blood to dps as you get the damage anyway but maybe we should.
Gets to play melee right not spell?
I know. speed king
dummy or level 100?
so dummy
ye
yeah this is aspirational i should say
like 2 t7s
i like to work backwards when i work on builds since i don't need that much dps for the rest of the game
oh and this is with if scorn works the way we think it does
How are we feeling flay will be for mapping?
atm of builds bear primalist > abo necro > cb flay
Like will the clear be solid?
yeah should be good
idk how it'd be on its own
I mean i'm not playing with flay until i get the new axe
Rip blood?
Both for low-mid C
ye I'll probably play rip blood and proc marrow shards until then
or if that doesn't feel good i'll level as necro and go volatile zombies or smth
Hmmm
but there's loads of other ways to level acolyte
Fissure looking strong again also I see
that's just what i prefer
is pure cb better than flay trigger cb?
Warlock leveling might be a vibe
i will say though, stacking mana like all of my damage is coming from CB
Yeah
Flay is actually the lowest dps skill in the calculator so idk if it's gonna be worth it on its own
I assume cthonic crushes on leveling? Isn;t it best acolyte?
although rip blood is new and improved, maybe its fine.
Worried for st though.
Yeah I played fissure a lot last two leagues it’s fun
I've never played fissure either, so it'd be new.
Throwing a fissure and zipping around is pretty chill
fissure is so fun
It’s very very easy
Running instead of casting is my fave leveling style; I.E fast.
It’s almost like a totem playstyle
and when you get that witchfire relic in monos it's really really fun imo
Fissure+ shade or fissure + bolts? What's the general eli5 gist?
You get ms and you just zip working and fissure blows up everything
You go profane if you get scared
I've only really played witchfire so I'm a little biased
Hello! I'm searching for lich builds (for 1.3) but most require specific uniques to function.
Are the really no builds for lich that I can play without the need to first level as different spec and then respec into lich?
By the time I get profane i'll be flay I think.
I played torment
but my wife played damned/torment fissure last league and loved it
Fissure.
Very fun
like proccing cb's from the fissure and focusing on damned
Yup
I think it was nerfed since launch but it was still more than enough for empowered last time she played it
And I would get crazy ward
But might just go lich full time
Have done a lot of lock
Thanks!
I played lich 2 seasons ago and went spiritpl/rip into poison lich once i got aod; it was very strong. And aod is stronger now. Maybe ill level po like a mayun.
Probably some rip blood spirit plague variant
btw if u guys are calculating Flay, keep in mind that le tools has Trepidation Blade at 16% increased attack speed when wielding a dagger per point. Whereas the patchnotes has** 10% more attack speed** with a dagger per point
WUT?
i only noticed that today
Noted, thank you!
it wasn't absolutely crazy for me but it did give me an extra 10%
patch notes also have deadly plot at 2 points cap instead of 4 which is actually just a typo in the patch notes
so take it with a grain of salt
letools is probably more accurate than the patch notes
oh man consistency i love it
At bis gear, flay is probably better since it outputs more hits.
either way it's still a good node
need something to beat uberroth first , im cof
watch it be like 5% more or something when the patch drops LOL
Why do we think it is a typo?
Was it revealed in a leak as 4 max?
letools API has it at 4 max and EHG confirmed it's 4 max
what do you guys think, crit necrotic or bleed lich would be sexier?
Both sex, but necrotic.
Deadly plot has 4 max in Tunklabs as well
Necrotic’s issue is the lack of res shred from AoD tbh
I dont use aod. Harvest gets you to max necrotic res stacks on its proc.
I will play lich for the first time.
I see some cool changes for rip blood and maarows shards. Do u know, if those skills perform well?
Yes, but AoD can add on top of that 10 stack, we’re int stacking anyway so another -100% res to enemies nearby is pretty possible
I'm not overly int stacked tbh (just 54), but if aod did that I might have been.
Rip blood should be fine, never self cast marrow
yeah fume weaver is a pretty chunky extra modifier
Oh yea I know. If it converted necro i'd use it over rip blood.
Instead I use rip blood last skill just for some free ward wjhile mapping.
Real. Yeah that’s the only downside I see for using necrotic flay
Pen is a pretty overworked stat anyway tbh, due to mark + shred in same bucket.
Aod covers your res shred needs basically (with higher numbers)
But yea, it'd add 25-30% damage so it'd be good. But then i'd have to change build a lot to get int 😄
i feel like physical AoD is gonna look a lot nicer visually than poison also
lol yes
I live for that in ARPGs. Reap/Exsanguinate are my favourite skills in path of exile
red everywhere
@abstract summit https://docs.google.com/spreadsheets/d/1DtBHrLQzlimGUn6an-pOCVKqZFHzMvIdJ-krF_F0NsM/edit?usp=sharing planner in the sheet
i optimized a bit and idk if you caught it but the previous planner was not crit capped
so i put spell crit on the 2nd relic LP but u have to take like crit chance blessing or something with less gear
crit multi is a bit better than aspd on weapons but they're close so aspd can just be slammed for QoL too
i talked here at work but now i forgot, CB and harvest i dont need in my bar to benefit from the skill tree while it auto casts with triggers right?
so bodyswap and like reaper or death seal probs instead?
might or might not need harvest as a mana battery on the bar
for flay cb how is crit chance 500%?
yes increased
jusdt to be sure this is generic low life damage correct?
these numbers add up to 400% with a base of 1
like not only for reap
yes
Ok its 400% increased with a base of 100%, i read that wrong
Why dont you run crit on chest instead?
the t1 affix is mana%
there's no room for a 3rd prefix
yeah
Then they hot fix that and brick 2 of your items lol
Hello people is it possible to make an aura of decay focused lich build?
they probably won't
Aura of decay as a main damage is… kinda mid. No, we don’t have RF here
i said that before but i feel like the reason they still haven't "fixed" it is because they still haven't come up with a solution
probably, but not for certain
I mean i am kinda okay with a mid tier build as long as it functions
We're getting blinding light though 
It probably works? But you’ll effectively be playing walking sim
dont they already have a solution, if you put a + skill on a helm it becomes class specific. Just do that for all the class specific affixes
I do not see reflect 🫣
yes but azure (mana%) is available for TWO classes (rogue and sentinel)
maybe they dont because it is unintuative for new players
and i assume dual class restrictions aren't coded in the game, and they probably would rather not implement it either
Apparently enemies can see it from about 10m though, that's what counts
They dont have the ability to make and rogue/sentinel specific helm to 2 classes?
is this a new mod this season?
i don't think so or they would already have
or did acolyte have it too?
Old mod that is class locked to rogue and sent
no it's just an edge case affix that's possible to get in the game but letools doesn't allow it
I thought the bug mostly happens via legendary crafting
so u need to swap over to a rogue/sentinel to get it?
not a strict requirement, you can get rogue/sentinel items while playing acolyte, they are just more rare
I think they do have the ability it is just unintuative for newer players and could brick peoples items if uninformed. But they probably wont fix it.
i mean the way it's implemented rn is already unintuitive
they could make 2 different affixes, one that is locked to rogue, and another one that is locked to sentinel, though that would also have its own drawbacks
Yeah but the way it is only buffs players and not a detractor. Imagine saving up an item slamming get the 2 mana affixes and then you realized you bricked it because it cant be used on your char. That might be a bad experience for a player. It is easy to tell + sentinel skill will make sentinel only. Mana affix is not that clear.
Probably? And pair it with spirit plague as per usual
probably not but it helps on single target
i think there are other affixes in the game that aren't obviously class specific though
is not investing into crit outside of a skills skill tree like always bad? like should i go out of my way to lose stats to get crit chance or something
im sure if you ask around there's a ton of ppl who accidentally class restricted an item they didn't want to, and it wasn't mana%
ws still best aoe clear for acol lvling
i know i have in 1.0
I think spirit plague is better than WS now
ws is kinda trash
Most crit stats outside of a skill tree is %inc, which doesn’t help unless you get a source of flat crit first
It is why something like traitor’s tongue is so useful
are crit things usually suffix or prefix
prefix
weirdly enough it shows this and i have traitors in offhand
I mean it is blood rip, ws at 15 drop ws for sp, at 20 drop all go fissure sp cb
Prefix
Ye I know it was a couple percents off but at this point i didnt rly care aboit it lol
for me it was way off, like 70%
unless i'm missing something
might still go cb after lich mastery
since i dont need to switch
its broke and just does not calc it in but in game you should have the 13% crit
Maxroll’s planner? this doesn’t list traitor’s flat crit lmao
thats what i get if i don't slam a crit affix
start with the cb/ripblood mechanic
lmk if i'm missing a source
then creep towards flay
investing into crit on a tree or on gear or a combo of both depends on opportunity costs, tho in general if your skill has flat crit chance on its tree, you should grab that if your a hit build. Flat crit chance is great (which is why at times in the past gear like prismatic gaze is used on a not elemental build)
yea, and then i should assume it woudl be 5% +4% +15% so id have around 24% base crit chance?
5% base?
so if i got 100% increase itd bel ike 48
is what i see on the thing
Correct. With deathbringer’s 50% it’s 36%
You are not you need roughly 105% more to cap
it's in there (just not explicitly shown in the sources)
Everything has a base of flat 5% crit chance
hmkay
Known related exception is Bone Curse.(starts at 0%)
yeah i know i'm slamming crit on the relic, i'm just comparing to a previous version of the build that wasn't crit capped
oh and if a skill has +6% base crit then it would be like having 30% base crit etc but only for that one
wacsa says he was only a few % off but i'm waaay off so tryna see where the difference is
if there was one
Is this possible?
這有可能嗎?
Yeah just calling it out so people know you do not even need a perfect roll in that slot
Yup
last time i tried it didn't work
ES?
had no effect on my skeletons
GG
Getting the double T7 would be the hard part (also the missing health to ward doesn’t work for minions)
ye for sure, i mean i thought of using the generic crit affix instead (for melee dmg and stuff), but in reality you won't max roll everywhere so using spell crit will ensure you're crit capped on CB anyway
Nah that checks out ye
if im not only trying to use the blood eruption or boost that part is this a 1 pointer yall think?
or still worth the point?
ok so previous planner did have an oversight, easily fixed though even on budget with crit blessing
iuno but if you use orian's eye that's more mana
Put int on boots me think instead of armor/crit red
kept nihilis cause you might lose some QoL from not having +2 skills
i changed it already but i put frenzy instead
why
Is it better than one more proc and deadly multi?
We are aware and can spec it in addition to everything if it is good
Ima spec it and spec out if it's getting me killed 😄
16% more damage or crit multi nodes or reaper form cd or spectral copy?
After playing hs last season w mountain hat, I think it'll be fine. Similar sustain.
Depends on rest of your tree
the CB's generate so much healing
marginally better yeah
well
technically you can remove the movespeed and slam both
for uber
i mean we're just spreadsheet padding anyway so might as well
Are you flay only? The base crit at the bottom doesn;t do anything for cb.
as far as i can tell i think the majority of my dmg will be coming from flay and harvest
Ye I think the last thing is maxing out leech and getting scorn. Im thinking 1500 hp/s should be enough to keep up reaper for lile 10 seconds lol
i have almost 100 dex on random t5 dex shit gear so
would be an harvest proc per cb
and 3-4 without investment cb per cast
I'd have to pop it in a sheet. But I'd expect cb if your mana stacked to do most.
i didnt put scorn in the spreadsheet cus im lazy tbh
nah im not mana stacking far, even if i end up going for mana idols ill probs not aiming for more than like 700
But regardless, shgouldnt you be trying to hit 100% crit on all skills?
🤷♂️ i was asking about crit multi and other nodes anyway not crit cahnce
You really only care about crit capping your main damage source
rn i would be like 40ish% chance to crit
If flay does most of your damage the spextral flay might be good vs bosses.
I dont stat it at all, but my damage is cbs
If you spec reaper and harvest you will be at 77% with axe and traitors
I think it was a simple extra x1.26/3 added damage at the end
i checked and i got 0% crit chance on gear lol
can it hit the same thing
flay is like 9% of my damage and harvest is like 0.1% 😄
like regular flay and spectral
No
we got a dmg calc shit like pob nowadays?
They excel-ed it
I dont know, but I assume so, cos marrow shards does that when it seeks new target, it hits same if none arpound.
This.
Spectral’s alt text mentions that it can’t hit the original target
You have 0% on gear but you have 22% base with 100% increase from reaper form 100% increase from harvest and 50% from passives 22%x3.5=77% crit
Then it's probs garbage. Your aoe will be good enough w harvest, flay and eruptions.
i do have the crit multi and crit chance on harvest, and the crit chance on reaper but not the crit multi
espec with flay boots aoe
oh yeah true harvest is global
I think 100% crit isn;t too hard on dw lich so i'd do some math and aim for it. It was always correct for me to add cm and cc, even at cost of mana (not that I sacrificed much).
If you spec the other point it can
But it doesn't trigger stuff:(
skip or pick?
In a clear sense it can double your procs for cheap, but that’s about it
this feels like it would be bad if im using it often
where did you get that number from lol
it's almost definitely not that
all you need to crit cap is 105% increased crit on gear and you can get that on chest/relic with 1 roll t5
also might be a dumb question but would 50% more dmg and 50% crit multi be pmuch the same thing?
assuming u got 100% crit chance
So has anyone found a use for this node yet?
i think u put it on thge boss for them to self dot?
No since you are already at 400%+ crit multi it is like ~16% more dmg roughly with out me doing math
No, the latter is + 50% on a 200% base, while the former is straight up x 1.5
oh so if i have an option between
No. Crit multi is additive with all your other crit multi, and since you have 200% base multi, +50% is only 25% more total damage, lower with more crit multi
50% multi or 40% more damage multi always wins?
1% generic leech, 4% spell leech, 5% hit leech, 6% generic, time 1.66 from accursed?
or is it backwards and im confused
More damage
ah okok
It’s almost always a new multiplier
Most of the time More damage is better as a general rule of thumb
makes me wonder if they'd get the damage reduction from the aura dot too lol
idk it's hard to see it as worth it but maybe i'm wrong
cuz i see 4 points of this for 40% (tho only hit damage) but still. vs 4 points for 60 multi
1% generic leech as in, your character just spawns with that amount? i wasn't aware if so
but also the 66% from capstone is increased leech rate not leech amount
maybe its hidden OP but we ownt know till weeks in
lich passive
ah ok
Lich mastery
It keeps your damage up on bosses if you need to run away (like during timeshattering slam wave) or if the boss zooms away, that's about it
It does exist 😄
gotcha didn't see that one
Hey we actually have a more damage multi in our mastery 😄
I still wished they reworked that. The lich mastery is still unchanged and sucks
yeah also just noticed that, pretty negligible though
@obtuse quest btw does this mean i will be self stacking 15 frostbites?
Isnt accursed both more leech and rate?
oh shit true
if so that makes it giga unplayable no?
hidden more multiplier lol
You’ll be self stacking however amount of poison you were self stacking, yes
oh my god i literally just read it 5 mins ago and thought "wait there's no increased leech?" and it turns out it was one line above what i was reading
😂
Kek 😄
it works with the 50% 2 pointer right? like youll always have giga leech?
The convert also changes the poison damage cut to cold dot damage cut
bruh if thats the case would i not just get tickled by cold damage and be perma frozen if im running around with 15 stacks of frostbite lol
but still why divide the 1.26x by 3?
So yey that number as an added damage but over 3 seconds confirmed by a dev
even though the damage is dealt over 3 seconds you shouldn't divide it when calculating DPS
Just build more max hp to prevent getting frozen/don’t get hit
this portion of the damage will be delayed slightly but every second you're still doing the full amount of leech damage (just delayed)
You can’t be frozen if you never take a cold hit
if that makes sense
Although i guess it should be 3/1.66 cause accursed is also leech rate
Also freeze can be cleansed
i wouldn't take leech rate into account at all
If you have the right stat to cleanse it of course
@abstract summit also are you putting 2 points in this or not?
Yeah, you calc the leech damage like a bleed that deals damage based on a % of your damage basically
Hell no
cus you removed low life passives but im not sure exactly what setup you're going for
ok
All my homies hate corrupted form
then your leech will get cut off though
1 point mildy corrupted form
Isnt hollow lich really effcient dmg increase at 40% increased dmg per point? if we are sitting at ~20% leech
you have to take it for scornful
You need to be either corrupted form or true low life for scornful, yeah
I think if you are healing from cb's you could give up leech
I mean I only need to be lower than 66% hp, in reaper, with maybe the 5% extra drain
Wanna se it first in real life but ye okay prob can gake it for now to be on the safe side
if you're leeching millions per second you'll be full hp the whole time
can someone give a quick pass through my updated planner? https://maxroll.gg/last-epoch/planner/33arg0qc
there's no question about it 😂
Doesn't matter, you must avoid reaching full or 66% health, since doing so ends your leech
you'll either be dead or at full hp
You are going to be full the whole time because you get 10hp per cb
You leech f all with scornful tho
Scornful disables leech health gain
yep forgot that detail 😂
Ye but how much is reaper drain?
i do not think it will out do 800hp per second for a long time
I was planning on adding the 5% from passive too, but i mean ye sure take corrupted for now
even when it does it'll only be a few seconds until you're taken out of form
corrupted form also allows low life nodes and stuff so
i'll tweak passives again a bit
We will kinda lose form anyway during RPs no?
the cb healing means if you want Low life bonuses really you have to go corrupted form
you always lose form if you stay in there too long but 40s for an uber fight isn't "too long" yet
I mean it's really just those two passives but ye I didnt coint with them in my glass setup I think
if you don't take scornful for example i figure you can stay in reaper form for minutes at a time technically
You can spam pots to extend it a bit during RP too
the chaos bolts should still be "hitting"
so you'll be able to get your +10 hp per bolt
So anyway it's gonna be more like 75Mish spreadsheet warrior at the end me thinks
if im going ebola aura... cb healing doesnt do jack
need a nice exsang though
stack int and mana lol
typical LLL
exsangs are gonna go to the moon if mg lol
if you're causing a lot of healing from CB it will mess with your LL generation
i dont think anybody was talking about AoD or ward gain
thinking whether reaper is worth it if i main flay
updated the calc
it's at 80mil
Did you add in all the other dmg sources, bone curse, flay, rip bloods, dots etc.
there's a consideration for woven flesh instead of valeroot too
if we're doing leech stuff
can u add some ehp calcs also? or is this a max dps calculation?
my sheet only has chaos bolts
not interested in ehp calcs, i think letools also already has that
it might not be entirely perfect on letools but it's def good enough
lol I am willing to bet that the other dmg sources are not an insignificant amount of dmg
Yeah letools and tunklabs have ehp calculators
they probably aren't, im thinking blood eruptions will be most of the other side of the dmg
I obvously think CB will do most but I would not be surprised if other dmg added up to 5-10% increase maybe more?
yeah i think somewhere around that as well
that ehp is too low isnt it
Letools dont consider ward most of the time
You can add 1m if you want i guess lol
It's 6am and daughter just peed on us -again, lol- so i can do it later if you wont until then
oof lol
i definitely am not going to do dmg calc for other skills that's way too much work 😂
I have the tabs already just need to copy over the last numbers
On a no defense glass cannon uber one phaser? Yes 😄
You dint run exactly this while mapping
Pointless to calc ehp for it
80mil dps is kind of a lot too bad it'll get cucked by transitions
it's a 3s uber kill without transitions
😂
it should be around ~32s with transitions
im going to have 6k to 10k ward per second I dont think I have to build a bit of health on the gear and go full int, then with 200 int my reaper form armor and ghostflame doge is going to be gigajuiced making me even more tanky
Will we lose spirit battery stacks during transition? Worried a little bit about julras proccing when we are still ramping
Ye 48% is conditional
i'd expect that you won't ever truly be capped
If we need to rebuild them every rp thats kinda badge
if you could put a chthonic fissure down rq then you'd be capped
well bad is a strong word 😂
there might be ways around
like using unspec'ed wandering spirits
and stuff like that
I mean 😄 might need 4-5 seconds in real lif is what im saying 😄
i mean the stacks will keep stacking during transitions while you are hitting, if that's what you're asking
what i was thinking was more along the lines of, flay is a melee skill and positionally you're not going to be meleeing the boss after harbingers
cause you need to bait ranged attacks
Ye so it's just 100% dr but "hittable"
yeah
i'm not 100% sure but i'm like 90% sure
cause i was checking stuff with cinder strike buff the other day
and im like 90% sure that buff was getting stacked during transitions
Can you link tbe sheet again then i bookmark it for the other calcs
Did we lose leech
i took some points out of the first node
but maybe they're better there
not sure
Well .5x1.66
for some reason i thought it was only a percent of that .5% that'd get added to the more multi
but that's not the case
brainfart
Ye it's like almost 1m dps a point kinda:D
hey everyone! has anyone here made a theorycraft for the patch?
Depends on what you’re looking for, it’s mostly flay, minion army, abom cooks
86mil now
looking for flay atm, its the new kid in town. I just checked the spreadsheet linked up there and I am wondering haha
There’s a few different cooks related to flay yeah
The general so far is “mana stacking to proc chaos bolt on hit is stupid broken”
this node releases a single chaos bolt, right? Is this bolt in any way affected by the chaos bolt tree? i.e. the Single Bolt upgrade?
made a mistake on the leech -> dmg conversion (i was taking total leech instead of base leech) so it's only 83mil
Slightly less but stil beeeg
it really depends on targetting i think? if a released bolt cant hit the same enemy it got released from its dead in the water
It affects everything that isn’t direct cast. Big bolt doesn’t affect it because it fires projectiles of chaos bolt, not a cast of chaos bolt.
LE tools updated and includes the relic mana now btw
Chaos bolt by itself can already shotgun so as long as they fire in the general direction there’s zero issues
20 chaos bolts from one flay is no dream
👍 i see, thank you.
yeah, probably even more if you min-max for it.
41, ye 😄
can grab 3% leech from warlock passives but you only gain 500k dps
ima simplify and not include that lol
Tbf if we really wanted to minmax this we would drip blood rip for I dunno bone curse?
But ye f it at this point agree lol
not sure tbh im not really looking at other skills
rip blood will at least give ward/hp for maps depending how you spec
Ye for mapping sure, just uber
i mean realistically you'll just go for a quarter to half of that sheet dps and get a setup that will both map and boss lol
cus at this point the build looks strong enough to do both in the same setup
OR you set up 560 uber echoes in a row and go to town, then quit the league
I think if you are looking at mapping taking my set up for gear and then dropping the defensive passives for the drain life/hollow lich might be where you want to be. Really depends on corruption
Ye for sure. I was just thinking switching maybe one red ring with an erased
Want to see how it feels like but it could provide kind of a "ward floor" when you are getting hit
Yeah you can tweak it for sure balancing defensive options with offensive ones and talents with corruption level survivability
Gotta leave some fun for the actual live play
In before this breaks down completely due to the engine and we reroll abo kek
If you want to go even higher calc dmg with swaddling gloves on low life target for the extra 17% more dmg
Double t7 weaver, now that's mg territory lol
lol
I do not even think you need double T7 just T7 mana'
6 to all stats and the melee attack speed are already good
it's pretty easy to get double t7 weaver gloves it's a bit harder to get one with the perfect affixes for your build
so I've never played a low life build in any arpg. It's something you have to prepare for before swapping into, is my general understanding. How do you know when you can handle it? I know in PoE there was a chest you had to get before swapping to the inoculation node (or w/e it was called, set your life to 1).
but every season i get like 6-7 pairs of gloves that would be perfect for a build i'm not playing lol
I imagine I would not level with the low life nodes active but ??? idk
Yeah I know I get gloves and I am like man this would have been perfect... For last season....
in 1.1 i had gloves that were almost perfect
it was like t7 mana t7 crit and i was playing static orb
int wouldve been better than crit but crit was still good enough
and the suffixes were useable too
I got a holy aura judgement t7 t7 erased sentinel in 1.1 and i was like wtf is this shit XD
Basically have access to the stuff that would make lowlife good, like the nodes and exsang
How's necro for leveling? I don't want to level as lock because I've done it before but I'm suspicious about how little I've seen about people leveling as necro
nice lol i think i rolled relics even though i wasnt playing any build that used them but never got anything worth mentioning
I think in general you can play low life if you have exsanguinous chest
even early on
dmg to low health is so much better than dmg to high health on uber
it's unfair
😂
should be fine to level as, just get used to using the order minions button
Word, keep an eye out for exsang. Tytyty
Keep in mind that you will need to get rid of leech/healing you can do that through passive hollow lich and skill choice
and taking crimson gluttony in acolyte tree will make early low life even better
I was wondering related to that, how do you stop from killing yourself? How do you beat the self damage
(you do die when you hit 0 life, regardless of ward, right)
