#💀┃acolyte

1 messages · Page 39 of 1

worthy compass
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Then slamming that bad boi

upper badger
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true but %mana isnt a rare affix, so if you just filter for every t1 %mana you will get that relativly fast

little wigeon
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Yup forgot about the runes

worthy compass
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Oh this is going to be juicy

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Devs I wanna say, I don't think we're sorry

zenith current
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sorry not sorry

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gonna use that on my starter for sure provided that's still in

worthy compass
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We shall see on launch

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So max roll we get 40% mana without the T8 mod, what's a very nice amount. Imagine if Wizards have acces to this

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Wait I played a Wizard last league and didn't think of trying this. Rip

zenith current
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Oh snap

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i'm cookin

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so hard rn

grim rune
#

okay no time for more math, but considering 1 proc of fissure + 1 proc of chaos bolts from fissure + double fissure I get ~900 bleed/sec

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kinda oka'ish

pine robin
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this affect by chaos bolts skill tree ?

worthy compass
#

Ye

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If it uses the skill it'll use the tree unless it specifies otherwise

pine robin
#

tks

zenith current
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Necromancer (69) / Lich (24)

General:

▸ Health: 4,184, Regen: 192.96/s
▸ Mana: 189.51, Regen: 10.96/s
▸ Ward Retention: 140%, Regen: 185/s
▸ Attributes: 18 Str / 29 Dex / 50 Int / 18 Att / 136 Vit
▸ Resistances: 88% / 88% / 80% / 68% / 68% / 554% / 218%

Defenses:

▸ Endurance: 58%, Threshold: 837
▸ Dodge Chance: 24% (804)
▸ Armor Mitigation: 45% (2,677)
▸ Block Chance: 35%, Mitigation: 27% (510)

grim rune
#

Okay 1072 bleeds per second on new bleed warlock xd

zenith current
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4 sets for +4 skills and +20 attributes and +20% all res xD

harsh warren
#

my only concern would be if there's a short animation for consumption like wraithlord, cause then he'll just stunlock himself

zenith current
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Yea that's

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the main concern really

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if he can just keep walking while churning

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then this is busted

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though in all honesty

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you should be able to churn with just mages for clearing

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and use the regular skellies for bossing

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if that's the case

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man this idea is so swag lol

harsh warren
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I imagine the folks playing sacrifice skeleton mages are happy

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I just want an excuse to use the cruelty relic

zenith current
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they did buff sac did they not

harsh warren
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i think slightly

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you can also have a t8 -mana cost sceptre as your primordial option to make it's mana consumption possibly better

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tho, if it's resummoning skeletons and you have the mana gain on skele death that shouldn't be an issue, at all

obtuse quest
upper badger
zenith current
upper badger
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depends on your preference of movementspeed, but yes i forgot about skele warp

gaunt abyss
zenith current
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what my question is what's the bleed dps on that

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cause frequency isnt hard

autumn bough
gaunt abyss
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Already with loot filter??

autumn bough
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ofc

worthy compass
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So we're just going to make statements based on things we don't know?

gaunt abyss
#

How?
They added stuff in

twilit flume
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (27) / Warlock (66)

General:

▸ Health: 3,900, Regen: 0/s
▸ Mana: 214.51, Regen: 17.52/s
▸ Ward Retention: 176%, Regen: 334/s
▸ Attributes: 13 Str / 23 Dex / 88 Int / 13 Att / 36 Vit
▸ Resistances: 97% / 89% / 99% / 50% / 62% / 561% / 151%

Defenses:

▸ Endurance: 33%, Threshold: 897
▸ Dodge Chance: 7% (195)
▸ Armor Mitigation: 29% (1,409)

obtuse quest
#

Save the call outs when the season drops and we get live testing-

autumn bough
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its better than any other build this patch by around 100x

autumn bough
worthy compass
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So it's the typical "Trust me bro" without any information to back it up

gaunt abyss
autumn bough
worthy compass
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While true I'mma stay skeptical

obtuse quest
obtuse quest
twilit flume
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poison

upper badger
# stuck owl

my only concern with golem builds of any kind is the visual glitch - his model starts skating around all over the place - kinda annoying

obtuse quest
upper badger
left whale
autumn bough
mighty tundra
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i will not be tempted by Abomination shenanigans

left whale
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That amulet does drop quiet often, getting the modifiers is the tricky part well atleasr for me

autumn bough
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after theorycrafting abomination im officially converted

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a MINION player

left whale
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Yeaa

mighty tundra
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it's nice it's a single minion too

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but flay looks like fun. Flay can cap out at 2 mil for all i care

autumn bough
mighty tundra
left whale
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (34) / Necromancer (79)

General:

▸ Health: 2,119, Regen: 162.3/s
▸ Mana: 144.51, Regen: 10.88/s
▸ Ward Retention: 340%, Regen: 0/s
▸ Attributes: 170 Str / 22 Dex / 170 Int / 22 Att / 47 Vit
▸ Resistances: 84% / 84% / 84% / 82% / 89% / 99% / 99%

Defenses:

▸ Endurance: 232%, Threshold: 834
▸ Dodge Chance: 4% (120)
▸ Armor Mitigation: 68% (5,866)
▸ Block Chance: 101%, Mitigation: 33% (850)

left whale
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Heres mine

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Some flaws there that needs ironing

autumn bough
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i would assume this node works only with all minions and has typo on top

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and you disabled golems

left whale
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Yea

autumn bough
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so it just wont work probably

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🤔

left whale
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Yea, iam just waiting to experiment this

autumn bough
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i suggest disable all skeles besides warriors and go dual strike node on ABOM, that verson with str stacking has 50% less dmg than bow but still op

twilit flume
obtuse quest
gaunt abyss
twilit flume
mighty tundra
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man I haven't checked the primalist channel but I imagine everyone and their mother is gonna run cleaver solution with that t-rex relic

obtuse quest
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That's technically chaos bolt.

harsh warren
gaunt abyss
mighty tundra
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maybe that'll be a second build

autumn bough
# left whale Hmmmmmmm k

ping me if u need help later i can try to reply, i theorecrafted version for maxroll and also have dual strike , stomp and mixed one(2nd best abom imo)

harsh warren
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the heartseeker abom node seems fun

autumn bough
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with help of @wintry flame ofc 😏

autumn bough
harsh warren
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good to have a rapid hit/homing ranged ability independent of the melee attack, can cover for bad minion ai decisions during clear

pine robin
obtuse quest
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Because EHG has problems being consistent sometimes, in items, there's no difference.

In skills, cast counts procs that do casts. Direct cast means pressing the button.

SOme procs don't 'cast' the skill but just do part of it, meaning they don't get either.

pine robin
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i mean If its trigger them affect by node(cast) and not affect by node( direct cast)

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well ya. Need in-game test ^^

obtuse quest
pine robin
obtuse quest
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So anything that says "chaos Bolt projectile" doesn't work because it only fires one, it doesn't cast chaos bolts.

pine robin
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ya understand tks u ^^

vapid belfry
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do you think the "exquisite blood" node on flay is worth it?

pine robin
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if just 1 i with not worth

vapid belfry
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (25) / Lich (78) / Warlock (10)

General:

▸ Health: 3,021, Regen: 18.6/s
▸ Mana: 490.55, Regen: 19.36/s
▸ Ward Retention: 290%, Regen: 0/s
▸ Attributes: 21 Str / 32 Dex / 145 Int / 21 Att / 30 Vit
▸ Resistances: 73% / 73% / 73% / 26% / 91% / 96% / 56%

Defenses:

▸ Endurance: 57%, Threshold: 906
▸ Dodge Chance: 24% (749)
▸ Armor Mitigation: 51% (3,084)
▸ Crit Avoidance: 9%

pine robin
vapid belfry
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im guessing 1 but its a direct cast spell, no melee attack

north belfry
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Is there already a good minion build for S3?

pine robin
vapid belfry
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yeah, guess ill just tc 2 builds, one for melee and one for spell

lean iron
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is aura of decay a viable main source of damage do you think?

abstract summit
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Ye

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Didnt do the math for harvest flay rip and aod on top, i guess rhey would add another 100-200 stack as well on top

mighty tundra
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I have a feeling aura of decay is gonna be used moreso for its -1% Phys/cold res on enemies per int

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Which is pretty good since it's not too difficult to make up for the resist you lose yourself for using it

obtuse quest
mighty tundra
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I don't think you'll be in a situation where its your main damage skill anyway since you'd naturally want to use an active skill alongside it

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Unless if you plan to run into packs and hope they die without any input

harsh warren
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death seal has a much longer cooldown now

obtuse quest
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3/13 uptime is kinda ass for damage though

mighty tundra
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It's gonna be a panic button for me

harsh warren
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likewise

mighty tundra
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Unspecced and on my bar

abstract summit
harsh warren
mighty tundra
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Fair enough

lean iron
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I want to play RF

obtuse quest
mighty tundra
harsh warren
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I ran a poison aura of decay build in 1.1 which was. not great, but functioned. looking forward to doing bleed this time around. it'll be better than it was!

old hull
mighty tundra
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Witchfire with the downfall of the righteous relic I should specify

harsh warren
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I was doing about 200 before so i sure hope it does hah

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plus ill get to play with the decrepify bone curse amulet

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nah i'm planning on bleed convert with the primordial gloves, no t8s for me

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though the t8 set mod for the curse mace adds like, 250 flat to curses

mighty tundra
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Yeah 300 used to be the baseline. Seems it's expected to be higher now

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I hope Lich can get there. My bleed paladin could do 800 and lich seems pretty similar stat wise

harsh warren
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my brand of deception mage was doing about 250 last season with few buttons, i'd like to be around there. don't really need higher than that

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that's why i play games lmao

mighty tundra
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I haven't calculated it out yet no. My lich has slightly higher bleed damage and more procs than multistrike + the additional swords. The only issue I see is the base speed of flay is fairly low compared to multistrike and the %less attack speed for damage over time is a nuisance

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I'm gonna calculate it out when I'm done having random ideas in my head

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There's a formula on the maxroll website for damage calculations that expresses it clearly

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Iirc it's base speed of attack * averaged attack speed of weapons *(1 + increased attack speed)

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But you should check on the website just in case I have the order wrong

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Im not sure actually

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I don't think you'll spirit step anyway if you're close enough

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true

dark inlet
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any major revolutions to optimizing Flay CB since last night?

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Chaos Bolts

mighty tundra
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Guess you just want mana until you reach a breakpoint you're happy with

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I'm sitting at 500 mana so 5 chaos bolts per flay

obtuse quest
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Nope

west vector
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Man flay is so versatile it's a bit overwhelming and I have a bad habit of throwing too much stuff into a pot. ATM I'm on stacking mana, int, crit, lowlife and triggering so much shit my graphics card is going to explode

molten bramble
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (83) / Warlock (10)

General:

▸ Health: 2,189, Regen: 0/s
▸ Mana: 1,396.56, Regen: 21.2/s
▸ Ward Retention: 305%, Regen: 25/s
▸ Attributes: 35 Str / 13 Dex / 120 Int / 13 Att / 15 Vit
▸ Resistances: 57% / 57% / 57% / 75% / 65% / 150% / 104%

Defenses:

▸ Endurance: 46%, Threshold: 705
▸ Dodge Chance: 3% (71)
▸ Armor Mitigation: 50% (3,181)

zenith current
#

need some feedback on this wild concept

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sounds like a lot of dam

harsh warren
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mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmana

zenith current
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infernal aura only procs once per 10 seconds

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so you can run warriors and death knights for fodder

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@abstract summit got a wild concept

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Was lookin around for ya xD

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Necromancer (70) / Lich (23)

General:

▸ Health: 4,271, Regen: 176.4/s
▸ Mana: 189.51, Regen: 10.96/s
▸ Ward Retention: 147%, Regen: 177/s
▸ Attributes: 18 Str / 29 Dex / 50 Int / 18 Att / 131 Vit
▸ Resistances: 74% / 74% / 66% / 68% / 68% / 520% / 209%

Defenses:

▸ Endurance: 56%, Threshold: 854
▸ Dodge Chance: 23% (782)
▸ Armor Mitigation: 45% (2,677)
▸ Block Chance: 35%, Mitigation: 27% (510)

abstract summit
molten bramble
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Maybe early on it is but later no?

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not sure

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So like early traitors should be flat dmg + mana

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and capped is speed

abstract summit
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Ye that's next, switching tiers around to see which affix is dominant

molten bramble
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I did move off cold conversion on CB to open up slots for more mana idols

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but I think both have their merits

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Its not sure what is more damage the 6% chance of double dmg or the extra ignite stacks

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i guess ignite + damned stacks

abstract summit
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So i calculated 560 stacks of frostbite with 600% chance

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Same proc speed basically, good approx number to check against

dark inlet
#

yeah, would be pretty funny if the launch version of the client entirely upends all this crafting 😂

mighty tundra
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (64) / Warlock (29)

General:

▸ Health: 4,266, Regen: 27.2/s
▸ Mana: 372.51, Regen: 18.64/s
▸ Ward Retention: 238%, Regen: 86/s
▸ Attributes: 22 Str / 33 Dex / 94 Int / 16 Att / 25 Vit
▸ Resistances: 72% / 72% / 72% / 115% / 55% / 186% / 100%

Defenses:

▸ Endurance: 20%, Threshold: 938
▸ Dodge Chance: 42% (1522)
▸ Armor Mitigation: 31% (1,551)
▸ Crit Avoidance: 102%

west vector
#

rn It's not really a build pretty much just stuff thrown in a pothttps://www.lastepochtools.com/planner/BGWxqqVB

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (80) / Warlock (13)

General:

▸ Health: 1,574, Regen: 0/s
▸ Mana: 436.03, Regen: 11.92/s
▸ Ward Retention: 524%, Regen: 102/s
▸ Attributes: 19 Str / 11 Dex / 195 Int / 11 Att / 13 Vit
▸ Resistances: 50% / 64% / 50% / 91% / 81% / 99% / 53%

Defenses:

▸ Endurance: 61%, Threshold: 315
▸ Dodge Chance: 2% (44)
▸ Armor Mitigation: 18% (605)

mighty tundra
#

using that chest and the amount of %ward as health lich gets to get a high amount of regen and then just focus on bleed and procs

abstract summit
#

But baby time for now, gonna switch around some affixes later and ping you if i find anything

harsh warren
#

going LL lets you take the chaos bolts node that gives more% per 20 missing health for dots

molten bramble
#

relic is alot of added mana

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basically another 200-240 base mana added

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and life + armor inc

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It is alot of lost mana since you are also losing 12% more mana on nihilis

abstract summit
#

Mana is the best offensive stat, by far

obtuse quest
molten bramble
#

Changing the relic alone loses ~220 base mana which is like 300-400 mana

abstract summit
#

Ye -4 CB procs a second and a -40% multi on 90+ procs

molten bramble
#

neck given all the base mana stack is ~200 mana loss

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I think the issue with the mana scaling is that each 100 mana is better than the last 100

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since it gives another cast and it increases all the other casts you have accrued

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It is a good relic

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chaos bolts

mighty tundra
#

yes

molten bramble
#

with the axe buff in combat you will be sitting 2500-2800 mana so 25 CB for each cast of flay

mighty tundra
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This is my aspirational gear, so many good legendaries and no real exalts to cover what i need

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my empowered mono planner has exalts tho

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and no double red ring + salt the wound either

molten bramble
#

and each of those are getting a ~5x mod due to deadly plot in flay

mighty tundra
#

yeah. the hardest decision was decided whether i wanted the carrion gloves or salt the wound

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but with the amount of ward that chest can generate i just want it so bad

molten bramble
#

@abstract summit did dmg calcs and it comes in at possibly a sub 1 min uberoth kill with good gear

abstract summit
#

Around 70M rn

mighty tundra
#

and since i'm not using the carrion gloves, I can spec a small amount of poison chance in and get 100% frenzy uptime whenever i poison overload on a boss

abstract summit
#

6.5-7M against uber

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It actually could do a lot more damage but Bwz's version also has tank, and at this point i dont think you need the damage that much lol

dark inlet
zenith current
dark inlet
zenith current
#

its better that way

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But if you wanna churn more

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you can fit in a an abomination here

mighty tundra
#

lol i knew manastackers would hit stupid numbers

zenith current
#

and itll eat everything

west vector
#

only downside to the manastacking playstyle is that if you do it in CoF you'll probably eat your hands before you have all the idols xd

molten bramble
abstract summit
#

Something to keep you busy lol

zenith current
dark inlet
#

shame that the base swap won't class-unlock. getting Mage bases for % mana would be sick 😂

abstract summit
mighty tundra
#

I don't want to calculate mine 😭 I'd have to do it for flay, the harvest procs, chaos bolt and rip blood

zenith current
mighty tundra
#

so much math

little wigeon
molten bramble
mighty tundra
#

yeah but then i gotta do some weird shit because I've stacked duration and I'm using taste of blood to compress that down

little wigeon
#

Oh nice yea that's a solid change then. Since fire dmg from immolators

mighty tundra
#

it was easier with abyssal echoes when it just popped it 😂

molten bramble
abstract summit
#

Ye ignite is kinds rough, deep in warlock

mighty tundra
#

my paladin was close to 20 mil so i'm just gonna ignorantly assume dot lich can hit close to that too until i can test this on a dummy

molten bramble
#

But maybe trading 2 idol slots for ignite is worth the extra freeze you get from cb

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either way it is flexible

abstract summit
#

What freeze, everything will instantly blow up XD

molten bramble
#

also not sure what to do with extra flay points

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we have like 5 or 6 non mandatory points

abstract summit
#

Max out blood eruption chance maybe

molten bramble
#

Plasma fountain

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OR blood revelry to juice our greater harvests?

abstract summit
#

Wo flat it's gonna be kind of a nothingburger imo

molten bramble
#

true

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I do like the coold down reduce on reaper form

abstract summit
#

Ye if we have so many points the repeat branch might become interesting

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Copy i mean

molten bramble
#

I mean its good we have extra points we can try and see what we like best

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I am only really taking corrosive slash so that we have a curse to get mana back

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on cb hits

abstract summit
#

We have bone curse from cb

molten bramble
#

yeah but that is every 6 secs

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not going to be up every time

abstract summit
#

I guess ye

#

Wait no

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It also refreshes

molten bramble
#

I am concerned about mapping

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on single target bone curse will be fine

abstract summit
#

Im the opposite 😄 dont think we will be holding down right click all the time during mapping lol

dark inlet
harsh warren
#

now that we can get 100% resummon chance shenanigans can occur

abstract summit
#

Also that ye

molten bramble
#

Also I was using it as freeze chance

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if playing cold CB

abstract summit
#

If they fix it and it lowers armor too it may be useful

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But as if now, if tooltip to be believee kinda bad

molten bramble
#

yeah

dark inlet
harsh warren
#

there's also resummon time on top of that, which i think is 4s

abstract summit
#

I forgory where did we get shred from?

dark inlet
molten bramble
#

glove neck or 3rd affix on wep

abstract summit
#

Ahbyou put it on the oh ye

molten bramble
#

for armor necrotic comes from harvest

abstract summit
#

Okay that's one thing to run

molten bramble
#

Honestly its probably best on wep

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2lp nihilis is hard to get

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could use exhalt gloves with shred until uberoth gloves

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getting a 3 lp traitors with perf crit and weapon skills could be a little hard

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but like 2lp with flat and shred would be good enough

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I am worried that stuff will die from the CB hits and rip bloods wont proc to give us ward we will have to see in game play

harsh warren
#

if the stuff is dead then you don't need the ward /s

molten bramble
#

I guess if that is an issue then just increase corruption

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I am going to try to craft a Low life no reaper form version

little wigeon
#

Hopefully the hp on hit from CB won't be an issue, shares it with mana return

molten bramble
#

It probably will be

harsh warren
#

It is for fissure

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and this seems like More

little wigeon
#

But I think the build you got going and all the improvements have been great so far 👍

molten bramble
zenith current
#

i have just one problem with the build @harsh warren

little wigeon
#

True but the ward cap D:

molten bramble
#

yeah

zenith current
#

how do minion builds deal with fire shred

little wigeon
#

I think corrupted form will be decent for early leveling but once you got good ward gen probs not

plain nest
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (21) / Necromancer (92)

General:

▸ Health: 4,211, Regen: 29.2/s
▸ Mana: 152.51, Regen: 10.88/s
▸ Ward Retention: 423%, Regen: 206/s
▸ Attributes: 166 Str / 26 Dex / 166 Int / 26 Att / 44 Vit
▸ Resistances: 77% / 77% / 77% / 63% / 127% / 127% / 127%

Defenses:

▸ Endurance: 127%, Threshold: 842
▸ Dodge Chance: 5% (141)
▸ Armor Mitigation: 76% (9,220)

harsh warren
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Necromancer (70) / Lich (23)

General:

▸ Health: 4,271, Regen: 336.72/s
▸ Mana: 136.51, Regen: 9.12/s
▸ Ward Retention: 179%, Regen: 177/s
▸ Attributes: 22 Str / 29 Dex / 66 Int / 18 Att / 131 Vit
▸ Resistances: 74% / 74% / 66% / 68% / 68% / 520% / 209%

Defenses:

▸ Endurance: 56%, Threshold: 854
▸ Dodge Chance: 51% (1951)
▸ Armor Mitigation: 47% (2,885)
▸ Block Chance: 35%, Mitigation: 27% (510)
▸ Crit Avoidance: 91%

molten bramble
#

yeah like comming up with a setup using exsang with corrupted form until we get a good pale ox

zenith current
#

Need fire shred for fire golems

#

but i dont really hit with anything

grim rune
grim rune
#

3 sec

zenith current
#

yeah you need to ramp either of these two up

#

your frequency is fine but you need way more dam

#

or duration

grim rune
#

but it's ~1000 bleed/sec

harsh warren
zenith current
#

yeah so suppose you have a cap of 3000 bleeds, that's 2.4 mil. Which is honestly kinda average

grim rune
#

ignite = bleed

zenith current
harsh warren
#

I'ma be real with you chief i'm not sure where you're goin with that build

zenith current
forest mica
zenith current
#

among numerous defensive benefits

forest mica
zenith current
harsh warren
#

aaaaah i see

zenith current
#

yup

#

so it eats like 9 skellies and 4 skele mages

#

and wipes everything

harsh warren
#

maintaining the mages will be a bit annoying

zenith current
#

cast 4 times in 10 seconds is not that taxing

harsh warren
#

yyyyeah but the principle of the thing

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:p

zenith current
#

you gonna tell me this is too clunky for you

#

ya weakling

harsh warren
#

ahahaha

abstract summit
#

Is bait

zenith current
#

KittenBarbarian, not BarbarianKitten, you

grim rune
harsh warren
#

here's the weird question then, are you actually getting decent scaling out of dread shade instead of stacking infernal shades

zenith current
#

should be in the acceptable tier then

grim rune
#

so around ~1000 bleed/sec which spreads with duration of 9.6 sec

harsh warren
#

ah wait infernal shade doesn't have fire shred, it's got armor shred

zenith current
#

it does sorta

#

only if its on the ground

zenith current
#

And yes

#

vit-scaling flat armor

#

is thicc

#

just that alone is busted

molten bramble
zenith current
#

casually getting 4500 armor

#

from dread shade aura

abstract summit
#

Yor HP will be 1700 ward, not protected by endurance

molten bramble
abstract summit
#

It would prob require the better drain chest

#

Thus losing a lotta mana

molten bramble
#

everything just is simpler with a high life build

#

and works together

#

more cohesive

abstract summit
#

Ye. I still want to try it cause it's giga damage

harsh warren
abstract summit
#

But is experemintal, i assume a lot of people will use your planner come launch so would put the safe option in there

zenith current
molten bramble
zenith current
#

im not really relying on hits

harsh warren
#

move speed

abstract summit
harsh warren
#

move speed will get your guy in range faster for the aura and help compensate for bad minion ai decisions

zenith current
#

maybe.

#

will see if its needed

harsh warren
#

but yeah it's mostly moot because i thought there was fire res shred in there but it wasn't actually helpful

zenith current
#

There is

harsh warren
#

yeah but not in a form that helps

zenith current
#

it does

#

ground targetted infernal shade is fine

#

as a debuff tbh

#

got the +4 max shades set anyway

molten bramble
zenith current
#

Not having to drop blessing for shred

#

seems worth

molten bramble
#

We have to use the skill anyway for mana regen occasionally

abstract summit
zenith current
#

you only ever need shred for boss fights

harsh warren
#

if you set mages to traversal it's less upkeep, you don't suffer from losing transplant as much, and opens a skill slot to spec infernal

#

you won't have as many as often for the auras but that likely doesn't matter considering how many skeletons it's gonna chug

zenith current
harsh warren
#

without it you have no traversal skill

#

unless resummoning skeletons works without it on your bar

hidden sable
#

you'd want mages traversal so they do 40% more damage with chariot boots?

zenith current
#

nah

grim rune
#

yup 7,747,200 bleed warlock xd

#

kinda cooked

mighty tundra
#

@fleet rootok I calculated the bleed lich and it's sitting at 6.3 million dps

grim rune
#

now to find way to fix void res :C

mighty tundra
#

could definitely get higher if I sacrifice some tank or smth

zenith current
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Necromancer (70) / Lich (23)

General:

▸ Health: 4,271, Regen: 336.72/s
▸ Mana: 136.51, Regen: 9.12/s
▸ Ward Retention: 179%, Regen: 177/s
▸ Attributes: 22 Str / 29 Dex / 66 Int / 18 Att / 131 Vit
▸ Resistances: 74% / 74% / 66% / 68% / 68% / 520% / 209%

Defenses:

▸ Endurance: 56%, Threshold: 854
▸ Dodge Chance: 51% (1951)
▸ Armor Mitigation: 54% (3,569)
▸ Block Chance: 35%, Mitigation: 27% (510)
▸ Crit Avoidance: 91%

zenith current
#

fire shred on minions is surprisingly difficult

mighty tundra
#

I really feel like mana stacking is the way to go for melee flay

#

Man harvest really doesn't contribute as much as I thought it would

#

like 5 million of the dps is coming from chaos bolts alone. Harvest is like 260k

#

and that's fair, we're not playing poe

zenith current
#

hey

#

thematic works in poe2 at least :p

mighty tundra
#

it does to an extent

#

i just find it so hard to make servicable builds in poe1. Less so in 2 but the only comfy build i made was galvanic shard/plasma bolt Titan

zenith current
#

Anyone is willing to help me figure out a way to take out infernal shade for transplant while keeping shred?

#

Eh i think it just takes longer to get there.

harsh warren
#

stack up on the transplant explosions and get fire res shred on hit

#

or give up on res shred

zenith current
harsh warren
zenith current
#

yea has to be infernal shade then

#

hold on

#

maybe dread shade can be taken out for transplant off the bar?

#

since its permanent now?

harsh warren
#

maybe? i dunno if it'll dispell itself if the skill becomes unallocated

zenith current
#

checking

old hull
#

Behavior may change in S3

#

but may not

zenith current
#

works

#

at least at the moment

dark inlet
#

I just realized Permanence of Primal Knowledge says it rounds up. So Spine of Malatros can give +5/+5/+5 😂

Classically misread the effect.

restive plume
#

What are some good options for flat damage for the abom?

zenith current
#

all right I'm saved.

restive plume
#

Or minions in general, I guess. Added melee

zenith current
#

Can take out dread shade for transplant while keeping fire shred. neat.

dark inlet
#

I was thinking uniques

#

Tragedy

zenith current
#

my Sword Catcher ass wanted it to work that way too

#

Excellent, then this should totally work then

mighty tundra
#

man I'm gonna need more than 6.3 mil if i want to do uber on this build though lol

#

and it has enough investment that I feel like i should aim for that

grim rune
#

XD

zenith current
grim rune
#

well, ill se how it works when patch hits

mighty tundra
#

Does anyone have experience with bone curse, in combining Crimson Enlightenment and Illusion of Pain?

#

Like is reaching the max hit the same as timing out?

#

nvm i don't think this idea is worth it, forgot chaos bolts has a 6 second cooldown on proccing bone curse

wintry flame
#

whats up guys any tech?

zenith current
#

i made

#

a vit stacking fire golem skeleton churner

#

and i think thats probably the most original build

#

i can think of

wintry flame
#

I see

#

I looked at that and I was depressed I was looking at the same golem tree, so I stopped kappa

zenith current
#

whatcha mean same golem tree lol

wintry flame
#

cause it got no changes haha

zenith current
#

didnt realize flame golem is meta, i thought the meta with golems used to be to run the chest?

wintry flame
#

there is no meta with golems omegalul tbh

zenith current
#

oh you mean like no changes

#

well in a way

#

it got a lot of support

wintry flame
#

yeah

zenith current
#

hit-based could very well go ice golem too

#

cant be arsed to play around a 6 sec minion skill tho

grim rune
#

will be hard to choose XD

zenith current
#

150 vit gives me 4500 armor from dread shade, 150% more dot, 150+ on hit from golems, 300% dodge rating, 300% health regen, 600% minion life,

#

id say that's... pretty decent

#

yea the more i hear about mana lich the less i wanna start it xD

wintry flame
#

yeah idk rogues just too good poison gonna be busted

unreal hill
charred ridge
#

dmc calc updated with some 1.3 flay builds

#

don't get them nerfed 🙂

grim rune
unreal hill
grim rune
#

or deadge?

charred ridge
#

not deadge but not gonna cook

#

you can play ES timerot with set bonus ring

#

it does half the current dmg but it's budget

#

considering javelin was one shotting, half a one shot probably doesnt qualify as dead

#

you can also strength stack with the primordial belt and do stuff with harmony of the first etc i ran some quick numbers and VK is definitely not deadge but im not that invested

old hull
zenith current
#

for dot minions?

old hull
#

Single target dps, absolutely no contest. Clear might be where golem can win, but idk rogues don't have terrible clear

wintry flame
#

rogue clear is probably better still actually 😛

#

esepcially with ai changes, or I'd at least hope so

abstract summit
old hull
grim rune
#

or how it works

abstract summit
#

just be aware always that your real DPS in empowered monos is 13% of sheet DPS

unreal hill
charred ridge
#

probably

abstract summit
#

if you are testing it in empowered monos ye

grim rune
#

so yeah 9,933.84 baseline, but LE tools doesnt show phys pen

abstract summit
#

go to the arena, where the dummies are like lvl 50 ish?

#

you will see bigger numbers

unreal hill
#

almost got all the starter gear for my lich, just need to get some idols now.

#

groleshades oh wait I have the relic too.

old hull
#

Dummies have 0 area level DR

zenith current
unreal hill
zenith current
wintry flame
abstract summit
#

@molten bramble i think i may have fallen victim to an LE Tools bug which got fixed overnight but it looks like we dont have a lot of increased %. used to have 236% from passives now i only count 60%

unreal hill
zenith current
zenith current
molten bramble
abstract summit
#

so overall dam gonna be lower now

#

will recheck everything now before continue checking weights but some more % increased might be useful

#

dont think you need 4 in the frostbite passive for example

molten bramble
#

You could put some into grasp of fate I needed 4 points to get down the tree there

abstract summit
#

yep yep

molten bramble
abstract summit
#

ye that could be actually

unreal hill
#

just saw this, and yeah. I feel it.

wintry flame
zenith current
#

lemme do the math on mine

wintry flame
#

I was doing 2m on budget in current patch

#

as a starter it's gonna be nice

charred ridge
#

are you guys talking about dummy dps or real dps

#

and what yall building anyway

wintry flame
#

dummy dps

#

and I was talking about poison skele rogues

charred ridge
#

ah ok

grim rune
#

Im trying to cook bleed lock with new gloves

abstract summit
#

and 49 fire (10 + 12,5 + 6,5 + 20)

#

774% increased (464 int, 90 passives, 120 reaper)

tender ridge
#

poison skele rogues are pretty underrated

zenith current
#

id like to see a planner

#

if you dont mind sharing @wintry flame

tender ridge
#

tryin to figure out phys ghostflame with the new dot multi

old hull
#

I did 5M current patch on skele rogues, not super optimized or anything

wintry flame
#

yeah, think they gonna get higher than 7m for sure

abstract summit
#

how would you count this? flat 30% more on the final attack rate of flay?

old hull
#

Easily yeah, overall minion damage was buffed just from levels, dread shade got a new DOT node, and now there's the vit scaling node

zenith current
#

seems like i might have overestimated the base stats of infernal aura... might pivot to skele rogues

tender ridge
stuck owlBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Acolyte (30) / Necromancer (56) / Lich (14)

General:

▸ Health: 1,985, Regen: 27.45/s
▸ Mana: 109.94, Regen: 10.32/s
▸ Ward Retention: 191%, Regen: 30/s
▸ Attributes: 2 Str / 5 Dex / 38 Int / 2 Att / 11 Vit
▸ Resistances: 90% / 75% / 62% / 62% / 64% / 124% / 104%

Defenses:

▸ Endurance: 86%, Threshold: 397
▸ Dodge Chance: 5% (118)
▸ Armor Mitigation: 24% (873)
▸ Crit Avoidance: 90%

tender ridge
#

with the caveat that I don't play necromancer like ever and just wanted to try building poison minions

#

but it will absolutely cruise through empowered monos to start farming 100c early on. I killed lagon before he phased

zenith current
#

dont see much point to death knights

#

but otherwise yea largely what i expected

inner void
#

guy's may i ask you're help i have never played lich and i want to try one for the new season with the new skill flay can anyone help me with how i should build it and why going a serten way ?

old hull
tender ridge
#

it's also tankier than the skeletons to hold the dread shade, but I think I remember that not really mattering

abstract summit
#

but i dont see why it wouldnt

old hull
grim rune
#

jesus christ how i hate idols in LEtools

abstract summit
zenith current
#

The idols fetch on planner

#

and the chest

#

the amulet doesnt for some reason

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (31) / Necromancer (59) / Lich (14)

General:

▸ Health: 3,058, Regen: 97.03/s
▸ Mana: 109.1, Regen: 9.6/s
▸ Ward Retention: 149%, Regen: 46/s
▸ Attributes: 17 Str / 3 Dex / 62 Int / 3 Att / 40 Vit
▸ Resistances: 78% / 118% / 68% / 79% / 71% / 157% / 153%

Defenses:

▸ Endurance: 87%, Threshold: 612
▸ Dodge Chance: 2% (42)
▸ Armor Mitigation: 31% (1,401)
▸ Crit Avoidance: 12%

zenith current
#

is the +1 skeleton necessary? @old hull

old hull
tender ridge
old hull
#

this is my ammy

zenith current
wintry flame
#

yeah so I can run 10 shades on my 5 rogues

old hull
zenith current
#

I'd swap the poison damage % for res in idols

grim rune
#

okay I think I've went too far

  • 624% from gloves XD
zenith current
#

ah wait

#

i dont think that works for poison

wintry flame
#

I'll have to see about another option, if the rogues can't sustain the infernal shade 😛 but they have way more hp and resist than I have in current patch, so here's to hoping

tender ridge
#

does plague bearers get converted now with the phys/cold coversions?

#

i didn't actually check

old hull
#

well, the important node after it does, I assume the poison chance does also

tender ridge
#

bleed wraiths? 👀

grim rune
#

what's the best way to get more phys % resists :?

tender ridge
#

the blessing gives quite a bit

old hull
#

anything with bone amulet base helps, too

grim rune
#

9,933.84 with 85% phys pen

#

gucci

pallid plume
#

Hey is the new gain ward on death passive worth it ?

If I'm correct each point gives it

  • 10% ward retention
  • 10% chance to gain 13 ward on nearby death

So at 10 passives it's 100% ward retention and 100% chance to gain 13 ward on death.

I'm not sure if you literally just take this for the ward retention or is 13 ward on minion or enemy death that good ?

grim rune
#

3500 bleeds per second

#

stacked 636% phys res, no idea if I should go more

molten bramble
buoyant bear
pallid plume
tender ridge
#

ghostflame having very few multipliers to its ailment damage is odd considering how much ailment chance you can get with it

abstract summit
elder solstice
#

hey guys i was wondering about the new legendary executioners tithe saying 50% of all melee dmg is added as spell dmg, does this include "fire melee damage" or "frost melee damage" or any of the melee damages and if so isn't like a double t7 melee dmg roll on that dual wielded gonna be absolutely insane? if anyone can answer this or wants to discuss this build please msg me

dark inlet
abstract summit
#

just to double check this as well, 1,1 base flay attack rate multiplied by 1,095 which is the average attack rate of traitors tongue and tithe multiplied by (1+2,36) because we have 236% melee attack speed:
1,1 X 1,095 X 3,36=4,04712
is the correct flay attacks per sec?

#

if yes we surpassed speed of light with CBs lol

tender ridge
#

i just noticed that marrow shards was given a cold conversion, that's pretty interesting

zenith current
grim rune
abstract summit
#

@molten bramble I believe this is now very close to accurate, latest planner

dark inlet
# abstract summit if yes we surpassed speed of light with CBs lol

yeah, if mana sustain weren't an issue (which it would be) you could theoretically get up to like 500 CBs/second 😂

I've been trying to solve that problem somehow but I think I'll eventually have to be realistic and settle for the version without extra projectiles on recasts 🤣

zenith current
#

Other than Damned Mages and Hungering Souls, there is no Necrotic dot minion, is there?

radiant ocean
#

Hey yall Acolytes, I've got a question I cant seem to find an awnser to; if you use the Signet of Agony, Crimson Enlightenment and Acute Infliction nodes from Bone Curse, does Signet of Agony refresh the hit count of Acute Infliction for the Curse everytime it triggers, meaning you can't ever trigger Rip Blood from Crimson Enlightenment?

abstract summit
#

there is only so much you can squeeze out of mana lol

#

full calcs if somebody feels like double checking

zenith current
abstract summit
#

anyway, so to answer the first question: fire CB with ignite from passive and full mana idols is better than cold CB and chance for snow

#

7M uber DPS is nothing crazy? 😄

grim rune
#

Well time rot javelin was 250m

#

XD

mighty tundra
#

and time rot javeling was broken lol

abstract summit
#

pretty sure baseline, not after 87% DR

#

i mean ye it's not one tapping uber, no

grim rune
#

Well no, it was broken

abstract summit
#

but im waiting for bigger numbers to be shown in this chat 🙂

#

i guess Misha said his abo build will do 100x of anything else, so that's gotta be 5 billion

mighty tundra
#

sitting at about 10 mil on bleed flay now

#

kinda crazy what crit one does compared lol

abstract summit
#

ye my fbite try was around 10M initially, probably could be pushed to 20 something

charred ridge
#

timerot did 250mil dmg with 12 stacks of timerot on the target

mighty tundra
#

i'm aiming for 20m

charred ridge
#

not per second

#

and yes it's on uber not dummies

mighty tundra
#

20 mil is the bare minimum i want for trying the uber

abstract summit
#

but it's also low life, no leech so uhm 😄

#

not much chonk let's just leave it at that

charred ridge
#

1 bolt?

abstract summit
#

ye

#

this is just the CB triggers but that's majority of the damage so optimizing that before doing the full calc. all the other stuff is like a couple mils combined at best

mighty tundra
charred ridge
#

where's the planner

tall mural
#

I wish I liked minion gameplay

abstract summit
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (83) / Warlock (10)

General:

▸ Health: 2,189, Regen: 0/s
▸ Mana: 1,396.56, Regen: 21.2/s
▸ Ward Retention: 305%, Regen: 25/s
▸ Attributes: 35 Str / 13 Dex / 120 Int / 13 Att / 15 Vit
▸ Resistances: 57% / 57% / 57% / 75% / 65% / 150% / 104%

Defenses:

▸ Endurance: 46%, Threshold: 705
▸ Dodge Chance: 3% (71)
▸ Armor Mitigation: 50% (3,181)

charred ridge
#

minions 🤮

#

ty

tall mural
#

Because new abom looks great and Tren-rex looks amazing on paper

abstract summit
#

disclaimer, it's Bwz's, im just mathing

mighty tundra
#

maybe I should stack those 1 slot idols instead of the 3 slot % health + ward

#

eh i'll try later

charred ridge
#

oh

abstract summit
#

i think DoT build pretty much wants you to go 1 HP

charred ridge
#

i was looking at the 462k bolt dmg thinking it's against lvl 100 mobs

#

nvm

abstract summit
#

nah, 60k. but we have 113 a second lol

mighty tundra
#

gonna be visual clutter the game

tall mural
#

Oh yeah, gonna be some absolute eye cancer builds this league

mighty tundra
#

chaos bolts everywhere!

charred ridge
#

this can be optimized more

#

traitor's tongue is superfluous

radiant ocean
abstract summit
#

traitor tongue crit caps us mostly

charred ridge
#

yeah you dont need that

radiant ocean
#

But its difficult to tell really

charred ridge
#

what you need is 48% more dmg from ladle

abstract summit
#

you want me to get 48% more damage instead of 50% crit on 400% crit multi and 30% attack speed? 😄

charred ridge
#

instead of what crit?

#

is there a difference between having 100% crit and having 100% crit?

#

not sure

abstract summit
#

we are barely crit capped as far as im aware, with the 13% base crit from tongue

charred ridge
#

like you can't crit cap without traitor's tongue

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (83) / Warlock (10)

General:

▸ Health: 2,219, Regen: 20/s
▸ Mana: 1,355.22, Regen: 16.56/s
▸ Ward Retention: 258%, Regen: 47/s
▸ Attributes: 16 Str / 19 Dex / 109 Int / 8 Att / 9 Vit
▸ Resistances: 21% / 21% / 21% / 21% / 21% / 140% / 50%

Defenses:

▸ Endurance: 20%, Threshold: 666
▸ Dodge Chance: 11% (347)
▸ Armor Mitigation: 41% (2,301)

charred ridge
#

if you don't like stardials you can use red rings that's fine

#

red ring version still ends up over 100k per bolt

abstract summit
#

you have 2341 mana vs 2811
5 less procs per second, and 100% less damage from deadly plot

charred ridge
#

budget version at 70k per bolt with less gear

#

hmm how do you end up at 2811 mana

#

oh

abstract summit
#

the relic is not counted in le tools

charred ridge
#

LEtools doesnt get the relic effect

#

gotcha

abstract summit
#

ye it's an extra 240 flat

#

and mana seems to be the best scaler kinda

charred ridge
#

i dont think the relic is worth it over a t8 body primordial

#

it's about the same mana but you lose out on SW and more body prefixes

abstract summit
#

eh maybe. pale ox or DR body armors are kinda nice tho

#

and we still end up with more health and mana because of the relic

#

dagger gets 30% attack speed in flay's tree too, not to be discounted

charred ridge
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (83) / Warlock (10)

General:

▸ Health: 2,555, Regen: 20/s
▸ Mana: 1,569.34, Regen: 20.88/s
▸ Ward Retention: 238%, Regen: 0/s
▸ Attributes: 16 Str / 9 Dex / 99 Int / 8 Att / 9 Vit
▸ Resistances: 13% / 13% / 13% / 21% / 21% / 90% / 50%

Defenses:

▸ Endurance: 20%, Threshold: 920
▸ Dodge Chance: 9% (276)
▸ Armor Mitigation: 37% (1,979)

charred ridge
#

if you really wanna mana stack you do get 2.8k mana as well

#

i mean the point really is that ladle is a bunch of dmg

#

i dont see the point of traitor's tongue

#

it does give a bunch of aspd via flay but like

#

48% more dmg

#

y'know

abstract summit
#

more flat also

charred ridge
#

that is so negligible compared to 1.5x dmg

#

lmc

abstract summit
#

i mean i can run it no problem, that's why i made the sheet so we can compare variants 😄

charred ridge
#

nah you right

#

they about the same dmg

#

but dagger gets aspd

#

yeah the flat is a decent amount

elder solstice
#

hey guys i was wondering about the new legendary executioners tithe saying 50% of all melee dmg is added as spell dmg, does this include "fire melee damage" or "frost melee damage" or any of the melee damages and if so isn't like a double t7 melee dmg roll on that dual wielded gonna be absolutely insane? if anyone can answer this or wants to discuss this build please msg me

abstract summit
#

you can def squeeze out more damage like ye red rings are really mostly just for defense, but I think Bwz's aim was to also be comfy and somewhat tanky at the same time

charred ridge
#

im just tryna optimize dmg for uber i dont really care about defense

molten bramble
charred ridge
#

1kc is a joke anyway u can slap on red rings as a swap for sure

#

it'll be comfy

abstract summit
#

if you want giga damage my additional scaling vector idea is scornful and hollow lich, drop reaper, go full low life

charred ridge
molten bramble
charred ridge
#

can math it up but it's really hard to do better dmg than julra

#

for p-much any build in the game really stardials are just freaking busted

abstract summit
#

oh flay has movement tag by default

#

ye we could def use more % if damage needs to be higher

charred ridge
#

you get about 1500% increased dmg on this build and then julra gives another 1300 just on its own

#

basically double dmg

#

balanced ring slot

abstract summit
#

but this is apparently all your leech on all your damage every 0.25s, uncapped

#

and you have like 20% spell leech if you spec all with accursed feast

#

and we are within 6m for sure

charred ridge
unreal hill
zenith current
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (80) / Warlock (13)

General:

▸ Health: 2,766, Regen: 0/s
▸ Mana: 116.51, Regen: 9.12/s
▸ Ward Retention: 230%, Regen: 61/s
▸ Attributes: 95 Str / 25 Dex / 95 Int / 8 Att / 10 Vit
▸ Resistances: 100% / 100% / 100% / 95% / 102% / 102% / 84%

Defenses:

▸ Endurance: 58%, Threshold: 608
▸ Dodge Chance: 16% (517)
▸ Armor Mitigation: 49% (3,032)
▸ Crit Avoidance: 91%

charred ridge
#

if your leech is over 3 seconds then what the node really means is that you will deal an amount of damage equal to your leech over 3 seconds but it will tick every 0.25 seconds

#

you're not getting your whole leech dmg every 0.25s that would be absurd

abstract summit
#

lemme look back for Mike's message on it

#

but i mean 20% more damage over 3s is still giga

charred ridge
#

of course

#

the node is extremely strong offensively

#

just like the leech belt

#

i was theorycrafting some strength stacking flay and the belt alone multiplies your dmg by 13

#

very balanced

obtuse totem
#

I'm super concerned about the mana for a flay build

charred ridge
#

primordial belt

abstract summit
obtuse totem
#

Ahh

charred ridge
abstract summit
#

ye 😄

charred ridge
#

to me quite frankly i think there is a 0.0001% possibility that you deal your entire leech as dmg every 0.25s

#

there's just no alternate timeline in which that is how it would work

stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (83) / Warlock (10)

General:

▸ Health: 1,810, Regen: 0/s
▸ Mana: 1,656.26, Regen: 19.76/s
▸ Ward Retention: 273%, Regen: 25/s
▸ Attributes: 10 Str / 2 Dex / 104 Int / 8 Att / 4 Vit
▸ Resistances: 13% / 13% / 53% / 71% / 21% / 95% / 49%

Defenses:

▸ Endurance: 33%, Threshold: 507
▸ Armor Mitigation: 43% (2,509)

charred ridge
#

if you want to plug in this build tho

abstract summit
#

i mean i also thought there is no way they gonna let you proc things 100 times a second but here we are kek

charred ridge
#

you can plug it with t5s instead of double t7s too that doesnt really matter

#

but ye i think if the sole purpose of the primordial relic is just to extract more mana (from your idols)

#

then you can just put on the lagon relic and use a t8 primordial

#

that goes up to 3k mana

#

and julras double your dmg too

abstract summit
#

ye without running it that looks like... 20-30% more damage probably, with less survive ofc

charred ridge
#

can find some random setup for maps

#

dont think it's an issue

#

again just slapping on red rings is prob just good enough

abstract summit
#

ye things just gonna blow up anyway as soon as you teleport into a pack

charred ridge
#

double mana legendaries aren't class locked btw right

#

i mean you should be able to use a double mana ekkidrasil right?

abstract summit
#

ye it's like 3250 mana lol

#

oh ye that was what i wanted to test next

charred ridge
#

prob just keep the primordial relic and do that on chest too then

old hull
charred ridge
#

yeah

abstract summit
#

rings are 64 more int and mana right?

charred ridge
#

the stardials?

abstract summit
#

ye comapred to red rings

charred ridge
#

64 more int and 60 more mana

abstract summit
#

I guess i could average it out

charred ridge
#

average as in?

#

take the mid rolls?

abstract summit
#

4/12 uptime

charred ridge
#

oh nah

#

you have full uptime on julra's in the uber fight

charred ridge
#

you burst him down in 4 seconds and he takes 8 seconds to phase

#

stardials are just perma uptime

abstract summit
#

ye i guess

charred ridge
#

i'm telling you

#

i used stardials in like 5 different uber builds and it's always the same thing

brisk elk
#

i am 99% sure you can't use an affix that a class cant get

#

on a legendary

#

planner doesnt let you

charred ridge
#

planner is not the game

brisk elk
#

i will have to check

abstract summit
#

3457 mana then

charred ridge
#

i'll go in-game to test it though

brisk elk
#

pleaase so

#

do

potent fable
#

Mike confirmed %mana on other classes is a bug

brisk elk
#

will it be fixed by release?

potent fable
#

This came up in mage chat recently

charred ridge
#

it's been a bug since 1.0 im pretty sure

#

i mean even before i guess

abstract summit
#

vs the original 2811, so like on the tin 23% more damage, but we also get more increased

charred ridge
#

just saying it's nothing new

brisk elk
#

if its still there then yeah but its clearly unintentional

charred ridge
#

if it's unintentional but hasn't been fixed in years then it's fair game

brisk elk
#

fair enough

charred ridge
#

like if everybody reports it and it's still not being fixed then it's just part of the game

brisk elk
#

lol

vocal mist
#

anyone put together a compelling flay build yet?

brisk elk
#

ok so %increased mana on helmet and chest makes things a lot easier

potent fable
#

Just have to imprint farm on a sentinel Gregory

charred ridge
#

it'll be harder to farm those affixes cause you'll either have to level up a sent/rogue or you'll have to deal with reduced drop rates for items from other classes

brisk elk
#

or buy from market for 12039399312039 gold

charred ridge
#

you can imprint farm on an acolyte and sometimes it'll drop sentinel/rogue helms

potent fable
#

Guess that's my excuse to play warpath this season

brisk elk
#

are you guys going cof

charred ridge
#

t8 channel cost is a pretty good excuse to play warpath

#

im absolutely going cof

potent fable
#

Yeah always cof

abstract summit
#

holy shit

charred ridge
#

maybe i'll make a MG alt to abuse rerolls

abstract summit
#

that's a lotta damage

charred ridge
#

yeah bro im telling you stardials are completely busted

abstract summit
#

like, a LOT

brisk elk
#

yeah i expect the mana stacker shit to be insanely expensive on market

charred ridge
#

stardials are like completely idiotic

old hull
#

0.8.4ish?

charred ridge
brisk elk
#

btw

charred ridge
#

im p-sure it should be better since it feels like you get enough aspd from other sources already

abstract summit
charred ridge
#

i can send a video

grim rune
#

Same thing, I’m mostly worried about Uber. Doing monos is easy

charred ridge
#

like you can see pretty much whenever uber can be hit, stardials are up

tall mural
#

can you have a dread shade and an infernal shade on the same minion?

abstract summit
charred ridge
#

im doing it with fire flask here but it's the same thing with p-much any build

charred ridge
tall mural
#

Man, double shading the Trex when you are stacking attributes is gonna be dumb

charred ridge
#

with this setup, flay CB is gonna look like that fire flask kill

#

basically

abstract summit
#

now we are getting into really dumb territory

brisk elk
#

so is it just valeroot with %mana and +mana for the chest

#

is that the move

grim rune
#

That was 7m before

charred ridge
#

u can do valeroot

abstract summit
brisk elk
#

what else would you use

grim rune
#

Lmfao

charred ridge
#

you can also do woven flesh if you use the leech -> dmg tech

#

it has 40% increased damage leeched as health

brisk elk
#

if you give up your leech you kinds gotta go low life no?

charred ridge
#

yes

#

i mean you wouldnt do it for maps

grim rune
#

I don’t remember any season when I did not use stardials tbh

charred ridge
#

it's just for uber

#

just dont get hit the fight only lasts 40 seconds and he's phasing the whole time

#

dont need defenses

brisk elk
#

is it a meaningful amount of dmg

charred ridge
#

depends how much leech you can get

brisk elk
#

i see

charred ridge
#

i havent looked at spell leech in details

brisk elk
#

so for uber killing setup you go leech conversion and then turn leech back on for maps

abstract summit
#

okay wait it's a little bit less, forgot about we switched relic

charred ridge
#

melee gets a 8x dmg multiplier from leech but they have leech affixes on weapons

charred ridge
brisk elk
#

yeah

charred ridge
#

in practice you won't go through the hassle of switching passive points

#

gear sure

brisk elk
#

i feel like low life makes your defenses worse

charred ridge
#

but passives is just not worth it

brisk elk
#

unless you go for exsang+last steps

#

i dont see where you get enough ward to justify turning leech off

charred ridge
#

i think it's kinda hard to theorycraft defenses without having access to the game

brisk elk
#

i agree

charred ridge
#

im not gonna think too hard about it and just wait for release

zenith current
#

I took some time

zenith current
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (23) / Necromancer (61) / Lich (29)

General:

▸ Health: 4,414, Regen: 374.22/s
▸ Mana: 140.51, Regen: 9.12/s
▸ Ward Retention: 147%, Regen: 47/s
▸ Attributes: 50 Str / 21 Dex / 41 Int / 20 Att / 146 Vit
▸ Resistances: 72% / 72% / 72% / 75% / 77% / 281% / 430%

Defenses:

▸ Endurance: 62%, Threshold: 998
▸ Dodge Chance: 48% (1791)
▸ Armor Mitigation: 58% (4,128)
▸ Crit Avoidance: 91%

zenith current
#

I'm not expeienced with skele rogues so i welcome feedback

charred ridge
#

one way or another you'll fix your defenses for 1kc

zenith current
#

i might be missing some obvious things

abstract summit
#

on one hand i forgot the relic, on the other i was undervauling deadly ploy the whole time lol

brisk elk
#

also you need aura of decay if you have health drain or else you will drop out of reaper form right

charred ridge
#

a lot of ppl thought the node is getting nerfed from 4 to 2 points

#

for some reason

abstract summit
#

so 24M still

#

just on the CB procs

#

3k mana

charred ridge
#

uber has 238mil hp for reference

zenith current
#

how ya'll getting 3 k mana lol

charred ridge
#

so that's a "10 seconds kill" + phasing time (aka <40s)

brisk elk
#

wont you drop out of reaper form without % missing health heal from aura

#

whenever you arent leeching

obtuse totem
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (83) / Warlock (10)

General:

▸ Health: 1,943, Regen: 0/s
▸ Mana: 1,462.28, Regen: 19.76/s
▸ Ward Retention: 261%, Regen: 25/s
▸ Attributes: 13 Str / 5 Dex / 98 Int / 5 Att / 7 Vit
▸ Resistances: 21% / 21% / 21% / 39% / 29% / 106% / 60%

Defenses:

▸ Endurance: 46%, Threshold: 626
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 39% (2,181)

charred ridge
#

like this except the t1 affixes on body/helm are t7 mana%

#

(sentinel/rogue affix)

obtuse totem
#

how do you do that??

charred ridge
#

you just get a base and you slam it

#

you get something like this

#

and you toss it in the sanctum

#

thats all

obtuse totem
#

so youre also farming on a sentinel?

charred ridge
#

not necessarily

#

you can obtain sent/rogue helmets on an acolyte

#

they're just more rare

#

but yes farming on a rogue/sent would be preferable

#

either way works, pick your poison

abstract summit
#

MG beckons

brisk elk
#

@charred ridge don't you need aura of decay to stay in reaper form if you have health decay

#

planner doesnt have it

grim rune
#

Can’t u spam woven for sentinel/rogue gear ?

zenith current
charred ridge
#

ye

#

that's just for uber

#

i mean maps prob dont change much

#

just swap to red rings

abstract summit
#

and body armor maybe

zenith current
#

need some res for sure xd

abstract summit
#

but that's kinda it

little wigeon
#

Sheeesh

charred ridge
#

@abstract summit just making sure but you did take into account the +20 mana implicit on stardials being also tripled?

#

on the calc?

charred ridge
abstract summit
#

however

#

maybe jsut for one ring

#

so sheet mana divided by 1.12, adding 64 because of the extra int and 2x40, times 1.6?

charred ridge
#

times 1.6 for the relics u mean

abstract summit
#

12% nihilis 48% axe

charred ridge
#

oh

#

there's the helm & body affixes that add on top of that 1.6

abstract summit
#

i feel like that's unethical 😄

charred ridge
#

it's like 20 for the helm and 30 for chest?

#

so 2.1?

#

idk if it's in the game it's in the game

abstract summit
#

can do for funziez

#

but we are already imemdiately phasing no? 😄

charred ridge
#

i'm all for fixing bugs but if the bugs are reported and still stay in the game for multiple seasons in a row

#

then it becomes a feature

#

cus clearly the devs dont give a damn

brisk elk
#

i mean

#

if theyre adding mana stacking as a mechanic to acolyte, acolute should get % mana

#

imo

charred ridge
#

😂 i mean it's not a bad take

charred ridge
#

but might as well 🤷‍♀️

#

it's just smth to shoot for

#

ppl will gear as far as they want to

unreal hill
#

tom I just want more mana regen because of that 50% of mana regen to armor node.

grim rune
#

I wanna see full dmg

little wigeon
#

Never go full r

#

Lol

charred ridge
#

btw does anyone know exactly how all the mana cost stuff is going to work for the chaos bolt procs

#

cus like

#

the way things are worded

#

it reads like you're not even using mana

brisk elk
#

yeah you should be full mana perma

charred ridge
#

thats kinda dumb

#

lol