#๐โacolyte
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sentry builds are like you place a thing and then that thing does stuff
generally they're temporary
totems, ballista, some versions of Wraith, and stygian coal
downfall of the rightous has 0,1% of fire damage over time leeched as health...what if my minions do ignite...do i get the health leed?
no
generally your minions and yourself are separate
you'd need something like "damage dealt by minions leeched to you as health" or something like that
Check out judgment aura paladin, you press 2 keys, move around burning stuff like a microwave for 9s then press the 2 keys again. While being uber tanky and healing yourself for your entire bar every second
nice
Damnit, quoted the wrong person fml
how much minon life % do you need for 400 corruption or 600, 800?
hard to say. acolyte minions are designed to be expendable
get comfortable resummoning skeletons
nice
that crit tho
There is also a new Staff that's for minions. Blight of Lachesis. Gives +number of skelli mages, 1-2 necro minions, 1-2 cold minions and 1-2 lightning minion skills. and minion damage
does dark retribution and harvested legions stack or will i be limited on the 3 vanguards?
they are different activations, os they should both work
3 max from all sources
....actually.....I think its only 3. no matter the source. yeah
aight tyy!
but they both buff the vanguard
I got one of these max roll on minion skills/minion crit chance and got like T6 I think, 68% or so physical resistance through nemesis which is kind of uesful. However, I'm not entirely convinced it's better than just a good exalted ring. I've never been sold on it but I don't have time to play so I don't have a good exalted ring to replace it with yet.
I usually use physical minions and this game I'm using fire. I will say, this is at least better than Ribbons of Blood. My other ring is a MAX ROLL on armor Arboreal Circuit which is quite nice. ๐
Are Wandering Spirits considered minions or allies? I keep getting ward from the Mania of Mortality passive when they disappear
well i need red ring but till i get one its ok
I've never had problem with minions dying at corruption ~350 except against certain enemies, like with constant fire on the ground and stuff. Vanguards die in very long boss fights which sucks, but skeletons dying like once is fine as they don't die often.
I think my max corruption is like 371, I'm not a tryhard. But I'd say that's close enough to 400 to give an idea of 400 at least.
This is talking minions meant to be permanent.
And Confehdehrehtheh (that's hard to spell) is wrong. Not ALL acolyte minions are ALWAYS meant to be expendable. Permanent minion builds are MEANT to work, and they do. The game is MEANT to be played no higher than 300 corruption. If you're at 800 corruption and they're dying, that's on you. Builds aren't MEANT to be done that high. Just saying.
I'm pretty sure all minions are allies.
Not if they're not your minions. But, I'm just wondering if they're minions or just allies
Yup; you can only have a max of 3 vanguards no matter how many sources of them you have
I would assume they're minions too. Does the skill have the minion tag?
Noup
And your allies' minions aren't considered your allies? Wonder why
soooooo if wondering is minions then minion dmg should scale them i dont think it does
Oh interesting. Tags aren't ALWAYS all-inclusive as there are oversights/bugs but it's probably not a minion then. I don't know. SHould be easy to test though I'd think
my minions have 582% increased health and im at 250 corruption and they do die...sometimes almost all die in seconds doing echoes... sometimes they seem to survive everything ...i dont know ๐คทโโ๏ธ
Your allies' minions are also your allies
I get that. Anything that isn't trying to kill me I assume is an ally. But, I was only wondering if they're also considered minions, or just allies.
I don't think there's anything that affects minions in general aside from things that specify "your minions", which wouldn't count allies' minions
That's not what I'm asking, but thanks anyway for that clarification
Oh, I missed this, this is what you're asking right? Wandering spirits are not allies or minions, they are just a spell effect like a fireball. There is a node in the wandering spirits skill tree that makes them grant ward when they expire, though.
I haven't got that one, though. But I do have the passive Mania of Mortality. Since I've gotten that one I've gotten tons of ward when casting Wandering Spirits
It shouldn't proc on wandering spirits, so idk if that's a bug or if there's something else at play
Oooh I think I know. I have Chronicle of the Damned
I just slapped that on for the extra skill points
Ah yeah, that gives tons of ward early game, really strong
xDDDDD
Noice
Yeah, no idea it was this good. Makes the early dmg for health drain passive really nice to grab
would it still be viable endgame with 4 lp?
I'm assuming most things are viable with 4LP since that's basically just 2 full items mashed together
Suffixes are kinda meh on off hands tbh 
lool first ever 4lp items what i got
fissure is just good so bolts good
i prefer hungering souls
I wanna make a summary of "falldown of righteous" warlock(witchfire relic)..
this one...the words on it is specific..the MORE dmg part only applied by the "increased curse damage", no normal inc, no leech inc from hollow lich..only the curse inc. one....
AND..the witchfire node on passive tree "Grimhilde's domain"..is also applied by the specific wording affix which is "x chance to ignite by FIRE SKILL" and "x chance to damned by NEC SKILL"...
no doubt why i'm making so littile witchfire dmg...it's really hard to scaling..really...through all the game U only find curse inc on profane wand base or set one handed hammer..
only find those x chance on passive tree CHAOS FLAME...
that's wierd...
started playing stygian lich, any tips for staying in reaper form? feels like it's easy to drop when trying to loot, or maps with lower density
uh, tighter loot filter? get a brewmaster belt more pots. lower density just spam movement and zoom. ignore some small packs and use seal on bigger packs
Brewmaster > Orion?
thanks, will try that, but honestly just not sure if the playstyle is one I like ๐ฆ was super hyped to try it after looking at all the builds this season
its single target tanky, good for bossing probably
that infernal shade lich build looked fun too
Abomination Snapshotting only affects gear or the skill trees.
The constellation of minions used for creating your Abomination is saved inbetween zones so if you make one super abomination made out of 20 different monster types. That abomination constellation is saved until you die, logout or despawn your abomination in some other way.
I made a video about this specific thing the other day showing how the Abomination always saves the same minion constellation made for making it even between zones. You can see it here where I move inbetween zones changing gear and skills snap shotting different setups and how only the gear changes his hit numbers against target dummies.
https://www.youtube.com/watch?v=r9JJGaUzlaw
I also have a video of this Abomination setup killing Uber Abberoth and doing some 1.3k Corruption mapping:
https://www.youtube.com/watch?v=SKIsQ1tIfeQ
Witch fire is incredibly strong with the relic, the relic alone gives a lot of more damage multiplier, and you're scaling that with damage over time increases, and multi's
@tranquil dagger
With the high amount of flat damage witchfire inherently provides, you're looking at millions of damage scaling late game.
When you try to snapshot a perfect Ahomination you only want to use 20 minions total when making it with no duplicate minions. The Abomination can only absorb 20 minions total and you want all 20 that it absorbs to be unique different types. If you have 3 Skeleton Vanguards for example being absorbed or x3 Vines from the boots, the extra Vines or Vanguards can dilute the pool kicking out other unique minion types, like a Golem for example resulting in less damage.
I've done alot of experimentation with this and noticed that you get very inconsistent numbers when you have have more than 20 minions being absorbed into the Abomination.
I've concocted my own Ritual that uses exactly 20 minions and 20 different minion types. These are:
Permanent Fodder:
Golems: Bone, Blood, Deathchill, Pyro
Mages: Archmage, Skeleton Mage, Cryomancer, Pyromancer, Deathknight
Skeleton: Rogue, Archer, Warrior
Item Minions: Crab ring, Offhand Book minion
Temporary Fodder:
Zombie
Abomination (+1 Vanguard when it explodes)
Wraiths: Normal, Flame, Putrid (Use 2x2 Idols to force one of each Wraith)
If you run this summoning process you will get exactly 20 minions, each being a different unique type to contribute for a perfect Abomination. Also, you don't need to snapshot before each echo. How snapshotting works is that your minions snapshot to the gear you're using and the skill trees assigned when you swap zone (Enter a loading screen). When you do Monoliths it all counts as one zone so you only have to snapshot when you enter the Monolith area. Once you've entered it with the snapshot gear on and all skills assigned, you don't have to snapshot your minions again unless you leave the area.
I have cleared all three of the final normal monoliths, and completed the story, yet am locked out of empowered monoliths (There is no way for me to unlock them. I have blessings for spirits of fire, last ruin, and age of winter and access to the shattered road yet my character cannot select empowered monoliths. does this mean my character is bricked and i now have to start a new one
is it normal that witchfire can crit?
Witchfire doesn't crit. Flame whip does, which is the proc skill effect of ignite overload
Yea I've read that. but i was just on the dummy, watching it crit.
Pretty sure it's a different skill that is. The application hit of either chaos bolt/ fissure, and/or sub skill that crits, i'd be shocked if this was not the case. If you have a video you can upload it.
using hungering souls to apply which is like 75 damage per hit
you can see the 108k crit tick there
and a 248 crit from the hungering souls hit
the only damage on the dummy is damned witchfire and poison so its gotta be one of them
each one hits for like 75 damage
witchfire definitely can't crit. it's the only thing I've been playing on my warlock
anguish might be able to crit. I don't recognize that middle debuff that has 10 stacks. is that anguish?
wither
most likely is cuz i know they arent supposed to crit.
It's not like that in mono's right?
It should be a white number aoe that circles you
i havent really paid attention a lot going on and i usually dont just spam one skill. I can test
I wish the relic made an actual visible circle around you
instead it's like you just smell bad and people combust from the smell
I would send in a bug report
If you do a small crit at the same exact time as a DOT tick, it can combine the numbers to make it look like the whole thing is a crit
my only thought is, it seems like all dot damage gets combined into one tick, and maybe the dot tick is lining up with a hit crit
I haven't played witchfire in over a year briefly so haven't tested the latest version yet on dummies or in mono's
lol i read your mind
I have never seen it crit
been playing it for a week straight
reviewing some footage too and havent seen it crit. I do see my Chaos Bolts crit occasionally
im doing more of a damned build than witchfire, i just wish i could make damned last a bit longer
Depending on the skill you can make it last longer
yeah there's a few that apply longer damned stacks
oh boy abomination snapshooting seems so annoying vs the Beastmaster one
just don't snapshot
nah
ya i hope they remove snap shotting it really ruins the minion builds for me
minion builds work fine without snapshotting
they're just better with it obviously because you get free stats
devs have already said they're looking at ways to deal with snapshotting
im actually looking and it appears the best build of every class that isn't rogue or sentinel uses snapshotting . but still don't get as OP as those 2 lol
does the hollow lich node affect witchfire damage from righteous
no
Well, it'll scale the damage of it like normal increased damage, at least
what mono do yall prefer to push on
i go where the prophecies take me for loot
and also spirits of fire for better Flames of Midnight rolls
Anyone playing Witch Fire at end game? Need a loot filter
Lvl 95, 400c at the moment
Mind sharing your filter?
Sure, I'm around the same spot as you
If you aren't going to run Sinathias then you'll probably wanna turn off some of the rules
and possibly Rule 1 because I show Champion affixes just because
Yep, I'll adjust to my need. I was running Cursedboy's loot filter for a while but his is for like mid-game
o7
I have rough character levels for my lower end gear so it shouldnt show complete garbage
Your filter says it's not available
weird, lemme double check
Try again same link
I didnt hit save when I made it public
Yep, that worked. Thank you!
np
Anyone knows which stat is better to snapshot stats for Assemble Abomination prep? +max skele or +% minion health?
Max skele first priority
Thanks. I've already maxed out the skele amount via passive and the skill tree. This is with ring swaps. Should I keep using the ring that gives +1 max skele or use a rare/exalted one with minion health?
Thanks for the inspiration of squeezing death knight in there, that's cool to know 
But my own testing seems to suggest two things at odds with yours:
First: Archmage (I tested this on both archmage and arch pyro mage) does not appear to count as a separate type. I did the presumably standard thing of summoning an archmage, spec'cing out of archmage, then summoning normal/pyro/cryo mage, followed by speccing into death knight and summoning one. This yielded the same amount of damage as channeling an abom out of 5 minions that are of four types.
Second: I went ahead and summoned exactly 20 minions of 20 types, and tested the abom's damage. Based on your conclusion, if I now keep the exact same gear and abom skill tree setup, there should be no way for me to obtain more damage no matter how I attempt to add types. I then channeled an abom out of 23 types: the original 20 types, plus the zombie grub that I now spec into, and two extra types of Incorrect History minions (this time I started channeling right on top of an Incorrect History minion, and during the channeling process, two more such minions spawned, each of a new type). There is a noticable increase in abom's damage. The first 3 digits increased from around 156~158, to 175~178. This factor (~1.127) quite closely approximates the theoretical gain from 3 extra types: the type modifier, assuming no upperbound on the effective number of contributing types, goes from 7 to 7.9, giving a factor of ~1.128
Did you conduct your test on a previous patch?
Anyway, the point is, ABOM IS FREE, TIME TO ADD MORE TYPES 
Anyone got a good Aura of Decay focused build?
@obtuse quest kzb was once the aura of decay prodigy
aura of decay is bad as a primary damage dealer. it's a very good support spell
times have changed.
Aura of decay death seal harvest good ole days
I shouldn't say spell though. it doesn't have the spell tag. sadly
I played a poison skellies with aura of decay and the minion spear last season
did a TON of damage but was squishy as all hell
that's the type of build that makes me realise
I play like shit 
Yeah im more of a face tanker lol
Then im not sure a acolyte is the right class for that 
good morning on your opinion for necro what is the strongest golem?
Most builds with aura of decay are improved by removing aura of decay
anyone knows if my physical damage increase boosts abomination's damage too if it has such tags? or only minion physical damage boosts it?
Did you want a righteous fire like in the poe? 
Only minion physical damage. Things donโt affect minions unless it says โminionโ
We all want
I was looking for something passive lol
yeah but e.g Bone Golem has no tag physical in tags, only at minion tags
that's what confuses me ๐
I can't wait for 0.3 I want to play with an army of the dead, not a solo minion
Honestly Iโm not sure why that tag is there either
the difference between these two is physical and channeling so it looks for me like channeling affects channel time, and physical might affect abomination's dmg? it's hard to check it without estimated dps on minion's skills ๐ฆ
You channel abom however long you want so that tag is mostly a reminder than anything concrete.
yh i know but if it is there, then physical might have a reason too ๐
Why donโt you find out- if it actually did anything I think someone would have noticed something since itโs a meta skill
im trying to find out, right now im looking through my storage for physical damage items to wear and test abomination's damage on dummies, but i hoped maybe someone did research on that already ๐
I am surprised that Wraithlord helm hasn't dropped for me, or probably it's hidden on a filter
it feels like it doesn't boost it's damage ๐ฆ
Told you.
then it shouldn't have that tag there imo
i've done this build with AoD and Drain Life in 0.8, so much fun. ๐ฅบ it was like an RF+SR poe build with the poison theme!
I think you can do this build (i haven't played since 1.0 and i don't know what they've changed meanwhile), but you can't reach high corruption due to lack of damage.
Correct, it shouldn't.
You can barely do base empowered. Poison is a shadow of it's former self since 0.9 shot it to the ground.
I wonder how the added dmg minion works. I play necro under magicians who blow up skeletons with added dread shade I have 15k dps when I added a necklace with add minion spell dmg damage did not change and when I gave a necklace with 100% necrotic dmg then they jumped to 17k.. what's better then?? And is this dps for 1 mage or for all 7 that I have?
Sorry for the late reply. I also make sure to get armor on my minions. Maybe you don't have enough armor? I can check how much I have on my main. I feel confident that if I had 582% minion health they wouldn't be dying. I'll also let you know how much health I have and the exact corruption. Just a sec, let me log in
So I my minions are getting 675 armor from Abomination, and 300 from the Acolyte passive Soul Aegis, so 975 total. No golems or arboreal circuit on this gal, and my minions are fine. Minion health is...crazy....586% lol so basically the same. The main monolith I farm is Blood, Frost, and Death which I currently have at 329 corruption but I scaled it down because I'm the one dying too much, not my minions.
Can someone help me with the loot filter, Im trying force a rule of recoloring exalts that drop with 2 desired affixes but only one affix must be T6+
If I understand right you can just select those 2 affixes and say include 1 of Tier 6.
Can probably do like Tier Sum >= 6
wow thank you so much ๐ so my minions have increased armor 5% and that makes a total minion armor of 0 ๐
I recommend getting the node "Soul Aegis" which is only 1 point and then there's nodes in Abomination and Golem that can give armor but if you're using neither, maybe an arboreal circuit will help
I did a monolith just to test as I haven't since the update on my main (only been playing a new character, and it's going slow because I don't get to play much) and they aren't dying! A few got a little low fighting an exiled mage but afterwards they healed pretty quick and none died
how do they heal up?
This is exactly what I was looking for. Thanks!
@gaunt drifti do have soulaegis and i will change 1 point in golem to armor...i dont have abomination and cant go for arboreal ring because i have these 2 rings that give +1 skeleton ๐
I have Ribbons of Blood but that's only for melee, if you're not using melee, most of them have stuff in their trees where they can get life leech. I know skeletal mages do, and regular skeletons for example. Golems do. Pretty sure abomination does if you want a permanent one
Vanguards just easily are resummoned
but i also want to change my gear a bit and will look for minion armor on 2 affixes to get close to 900ish ๐
I also have 78 + 20% minion health regen but honestly don't think it's doing much. The passive nodes that add 20% are probably very useless and I need to replace them XD
are vanguards that good? i never tried them
Ah you're using golems
I think so? hard to tell lol but they don't take much investment
fire archer fire mages fire golem wraith and dread shade ๐
Bone Golems have nodes where they can heal themselves or have a portion of your health regen. I assume you're using Aaron's Will so not a low health build so it should work fine for you
im not using that because cant use archers with that ^^ i use mantle of pale ox for my own safety ๐
I have a similar build on my new toon hehe
ok well bone golems' heal is bad for low health builds if you have that
i have...ehm...focused lots on health for me...its 4.000 health.... ๐ซฃ
Anyway I have basically your build I was going to try it with infernal shade instead of dread shade but I hate both the shades, just always have, so I'm using bone curse instead ๐
I'm sure dread shade is better I have no doubt I just don't care lol
4000 health is good. I have about 6530 ward on my low health build
it was nerfed, it was around 7200 before the patch D:
now i know why i never put points in vanguard....one of my skeletons has to die for that to happen...and i dont want my minions to die ๐
well there's different ways to get it
In the lich tree, second column, but you have to be the one to get the kill (I think) which is easy with Bone Curse but without probably not. But Bone Curse has its own nodes to summon them so kinda not necessary.
Well I guess the Reaper skill in lich which that leads to in the 4th column would make it easy for you to exccute but probably not worth. I only use vanguards cuz I have Bone Curse. Before I switched to Bone Curse, I tried using them, then decided not to. They prob aren't worth the hassle without it
and volatile zombies can summon them too but you're not using that either
i think i stay with my build and respec from vanguard back to this elemental node or maybe something armor...but i will work towards armor affixes ^^
Anyway I'm off to bed, sorry to everyone for spamming so much here in my convo with trinity. Trinity, you're welcome to dm me if you want to talk more strategy ๐
maybe i will do because you know so much ๐ โค๏ธ
Good luck! ๐ Talk to ya later
Got some 2 LP bases (Minus Apogee :( lol)but struggling to get exalts to slam into them, should I be pushing over 250C you think?
Luck and maybe more corruption yeah
@thorn jackal Interestingly enough the belt that gives +skill levels to physical does work with the Abomination.
he is actually a physical minion only so it should work
yeah indeed. I've reached 200corruption in 0.8 with average gears, manage to rework the build in 1.0 removing AoD and switched to necro damage, and i've reached 450 corruption, but i've lost interest in the game for this. I hope one day they'll make aod better than this. Seems i play another AMPG (Action meta-playing game).
Ehhh, acolyte outside of lich has quite a bit of meta variety.
I did a simple test with the Archmage and x1 Normal Skeleton caster and one with x2 Skeleton casters as the only minions absorbed by the Abom. And my Abom did more dmg with the Archmage absorbed into it.
I'll test it again just to make sure. As I understand it, if the minion has a different name, it counts as a different type. So Archmage counts as a unique type of minion but things like Dread Phalnax Skeletons don't because they still have the same name as normal skellies, just that they're bigger. (Dread Phalnax also didn't work, I tried it to make sure)
How was your rotation for doing 20 types? Might've been something finicky going on there messing up with the rotation.
For example, the book offhand that spawns one minion can mess up the process due to RNG if you're unlucky. That's the only variable I have to deal with right now. When I summon him and he eats the creature spawned by the book, there's a risk that the book spawns a new minion while you're channeling the Abom and you get the same creature as before and it dilutes the pool.
I did some tests earlier where one of my processes was running:
x4 Golems
x5 Mages
x12 skellies (3 types, 4 of each type)
x3 Vanguards
x9 Vines
x2 Wraiths
x1 Book Minion
x1 Crab
x1 Zombie
x1 Abom
Still 20 types but way more minions diluting the pool. I did this process like 5 times in a row and didn't change my gear or any snapshotting and each time the damage of the Abom was different. It was never consistent which made me conclude that this is how the assembling portion of the Abomination works: The last 20 minions absorbed into the Abom are the ones counted for it's damage multipliers. If you first absorb 20 unique minions into your Abom, and then he absorbs 9 Vines right before he gets summoned those 9 vines will kick the first 9 other minions out of the pool.
When doing these tests with alot of minions I never got the same damage as I did when I surgically used exactly 20 minions either.
yeah, i've seen a bunch of them and they're good, but i would to play lich and aod, it fits with my personal idea of "role" that i would to play in this game! Just for speaking, i play only barb in D4 just because i'd like to smash demons with my hammer or titan quest with the diviner and his deathchill aura. Maybe i'll try the stygian coal meta! ๐
Come back next season where lich is stated to get a rework
sound great! i'll come for sure. Is there any article i can read about this? thank you!
A simple mistake on that 20 types. There's 2 nodes in the tree. One says more damage per minion, up to 20, while another says more damage per type (and does not say up to 20).
You can use Aaron's Will and the Fire Archer's if you want.
Summon the Golems first with Aaron's Will equipped.
Then unequip Aaron's Will.
Now you can summon skeletons.
Then equip Aaron's Will again and the skellies won't despawn.
Probably annoying to do if your Archer's die all the time though. Unfortunately shitter minions are extremely underpowered and undertuned right now and die like flies in higher corruption. Even with perfect snapshotting and like 1200% increased life and extra tankiness in skill tree they start dropping in 400+ Corruption which makes them unviable.
Unfortunately the only real way to play minions in the endgame is running one minion supremecy builds like Wraithlord or Abomination. Wraiths with Twinned Spirits and all health nodes were the only minion that would survive high corruption for me. Golems, Mages and Skellies were useless and just died all the time which forced me to ditch them.
Do the Golems get one-shot in corurption 400+ or do they just die over time?
Yeah but the Abom can only absorb 20 minions total, so even if you have 30 different types it only absorbs 20 of those types, atleast that's how I read it and seems conclusive with my testing
That'd not what the tooltips say, but it's not surprising that tooltips might misalign with the skill
We got no info other than a dev saying they're working on it.
They do specifically say the damage potion per minion stops at 20.
TO my knowledge, there's no actual hard cap for the amount of minions abom can actually absorb.
I used support Golems for movement speed and armor for my Abom and other minions when I did a 400-700 corruption run and and snapshotted ~1200% increased minion life. Golems were the second most durable minion (Wraiths were the tankiest, I think because they leach alot witht their crit and leech nodes).
I didn't lose one Golem every map but from time to time one of them would just die.
And having one of them die when snapshotting is painful as hell so I ended up just stop using them.
Skellies were completely unplayable in high corruption.
Can I DM you an idea to try for me?
sure
Engorgement says: "Your Abomination deals more damage for each minion consumed to create it (up to a maximum of 20).
Epicurean says: Your abomination deals more damage for each type of minion consumed to create it.
The way I read it is Engorgement caps your Abom only allowing it to absorb 20 minions. This would explain why my Abom did less damage when I had 22 types absorbed into it than when it had 20 types. (The summoning process kicked out a bunch of Wraiths that were consumed first only to be replaced by Vines that were consumed last)
Unless a node says that it changes the default effect of the skill, it doesn't. More likely the node only checks the last 20 minions it eats for that effect, if it eats more than 20.
Sometimes im getting one shotted out of nowhere in 500 corrupton as Wraithlord. My crit avoidance in only 9%, my res are capped. Should I drop some res and invest in crit avoidance?
also bosses stomps my ass pretty hard sometimes
Engorgement used to not have a cap. Also, the Base Abomination skill used to not have a cap. So I think both caps were added specifically to those skills.
lol 287% , Do I even need unique ?
Slamming it onto one and get best of both worlds
always get either full avoidance or full reduction from crit, anything can kill you without, 3 undead archer with double damage to human can offscreen you with crit
Is anyone playing stygian coal? Is it me or is grasp of the damned not working?
Depends entirely on your build / gear
i remember people talking about that in season 1, maybe it just never did work to begin with, gonna need some testing
Well that aint great
Wonder why I dont see it on build anymore?๐ค
Oh what the fu-
The slow doesn't work since beam's a hit now.
not uncommon to have unique effect break skill, gonna check it out tonight just to make sure tho
I'm more interested in the multi targeting
Beam doesn't fire fast enough for it to matter iirc.
Really? I have 191 int and its firing off like a machine gun
Does it fire fast enough to hit 5 things at once?
Thats what I was curious about, would grasp make each beam hit multiple targets simultaneously or does it not synergise that way
Drain Life's default target cap is 3.
If beams are hitting more than 3 without the node, then the node does nothing since it doesn't respect the default cap.
Right so grasp doesn't act to increase the cap to 13?
so it just make it cost more mana and do nothing ?
Because beams most likely either ignore the cap anyway (Which makes a cap increase useless) or doesn't fire fast enough for the mana cost to be worth it. Just stack more drain life casts.
Icic, it certainly seems that way during testing. Thanks!
Shame though would've made it a clearing powerhouse haha
Pretty much, useless node for coal.
do stygian beam casts stack?
Yes, kind of.
How do yall get ur exalts ready for a 2 LP slam? Do you just look for a T7 and try removal the others then craft or?
both tbh, or sometimes you get an open prefix with the t7, iz life
so the plan is spam drain life or should I juggle drain life/rip blood to try to stay at max mana?
Both.
You ideally don't need more than 2 casts during clear.
Did anyone here farm apogee? Kinda going insane trying to get a 2 LP one
prophecy give a lot of 1lp one, you can always try to stack like 20 and turtle them
Can anyone tell me if ward per missing health experimental affix works on Julra's gloves?
this, 100%
It does not, they take the affix and got no clue what to do with it.
Grumble
wouldn't that just make minion way weaker since they don't scale ward ?
It depends
Working on something insane.
Also, completely unrelated, if I'm using Exang, or something similar (Tier 1 on gloves) and I'm also using the Pebbles 2-piece bonus, will the additional potion proc automatically if I'm full on potions already?
If you use low life build turn off the auto potion thingy, it will kill you 
Yeah, but lets say I'm not using it for that purpose
I don't think so.
Not too sure though.
Imagine I've got loads of health regen and leech which is much more powerful than a T1 experimental on gloves. You won't automatically use a potion if yo uare full health. But with a T1 you will as you're never really full.
The T1 is just there so that leech doesn't stop when you're "full"
If I had a lot of potion health converted to ward, then the endless suply of potions from golems might give you a lot of ward on potion use.
I'd just rather not have to constantly spam the potion button.
You'll have to constantly pick up potions instead probably.
Not if the Pebbles set is just giving them to you
But, it might stop giving you potions if you are full...
This is a simple thing to set out when I get home.
Dammit what is D4S8 out today!!!
It replenishes so it probably just doesn't give you any if full
Yeah, curse their specific wording...
Kinda spamming potions already for the Necro passive buff though
Can somene recommend a good hc build, not necro though? ๐
hey all, could someone point me in the right diresction for a torment warlock lootfilter? Maxrolls isnt up to date
@obtuse quest Oh btw, do you remember that discussion we had about death seal and ward per missing health? It doesn't work. I keep losing health even when death seal is on.
I assume it's because of the wording. You "lose" health, it's not "drained".
That's even funnier than i thought. Good to know.
Also, with zero regen, your health will get drained even below 1.
I assume health is actually a fraction under the hood rather than a whole number.
It doesn't seem to kill me. But if I use harvest I immediately die.
It's current health drain so it can't kill, just set you to like 0.1 or something.
Yeah
But in the interface it'll show as 0.
Which means that under the hood it uses fractions.
And rounds it before displaying it.
It's still kinda funny though. So basically don't hit harvest when I'm below like 50 health or I'll die.
....So I decided I'm not going to be using Titan Heart unless I really need the mitigate.
Instead I got the regen blessing from Lagon.
That by itself gives me a good amount of stable health out of combat.
Parry % :( at least its someth
best use case would be to take a generic filter and just remove the affix you don't want from showing on any t6/t7 and just showing idol that you can use, that's like 4 affix, so generic filter +2 maybe 4 rules if you wanna recolor
What do I want to try roll on my Ribbons ring? I assume HP for myself and then unsure
thank you for your explanation i really appreciate it ๐ and yeah your right it sounds really annoying so i think even with better gear and stuff i would aim for 300 corruption max and stay there to have fun ๐
I really wonder what level of snapshotting is going to make EHG go "okay, that's enough, we're going to fix this now".
See, their issue currently is mostly on "How the heck do we fix this.", they already think it's enough.
having other mastery find out what you can do with it, probably won't be any change before aco get worked on tho
Is it possible for wraithlord to defeat uber?
already has been done yes
i wanna see that.. wonder how tanky they built
They need to recode most skills in the game. Abilities should update fluidly when you change gear or skill points. Not only upon entering a zone or when they're used.
Once that has changed they can go in and buff the living f**k out all these skills that are borderline unplayable right now
I don't think the reason it's not fixed right now is because the will isn't there.
It's just that time is finite.
I assume getting rid of snapshotting is like.
A project that could span months.
what ?
Actually I did some testing now and you're correct, Archmage doesn't count as a unique type so not worth bothering with it. Weird, I could've sworn it worked before when I tried to control for it ๐
Yes, testing with 20 minion types can be tricky. I proceeded as follows:
- Spec into skelly mage and summon 4 mages of 4 types (normal, pyro, cryo, DK)
- Spec out of skelly mage, spec into golem and skelly. Summon 4 golems of 4 types with A-A-ron equipped.
- Unequip A-A-ron, summon 3 skellies of 3 types.
- Re-equip A-A-ron and despec golems.
[5 Sepc into zombos to grab 1 level of zombo corpse grub and the summon big zombo node] - Summon crab and revenant off of ring and passive tree, by using evade (since I have a nihilus on)
- Summon a zombo
- Summon a mini abomination (with one level in the "vanguard on death" node)
- Swap zombo with wraith, and hope to summon 3 wraiths of 3 types within the first three summons (If I fail here, I re-iterate from step 6)
- Begin channeling abom, starting from wraiths cuz they fade fast asf, and hope that the book minion doesn't randomly move in the process and f*ck things up. [Try to position the book minion close to the wraiths and hope to get one or two more types during the channeling process]
The [] bracked things I only did for the 23 type process.
If I combine our test results on this matter, it seems to suggest that there may be a cap on the effective number of minions that are contributing to types for abom, but the cap is higher than 20.
wait i sent it too early
lemme edit it
Okay done editing
Anyway yeah archmage seems to just count as the same type as whatever type it would've been without the archmage node
possibly changed with 1.2? I never tested this in an earlier patch
Anyway I appreciate your time spent on testing this kinda stuff
cuz I hate testing crap myself
Come to think of it, to make the 20 type test more precise, I probably should've ditched the Incorrect History book and just used zombo grub instead
Na I did the testing some days ago when I was trying to figure this abomination snapshotting out. I must've just committed some error with the Archmage. For the Wraiths you can specc into the ~50% slower health decay node and use 2x2 Idols to get 100% chance to spawn putrid and flame Wraiths to get 3 different wraiths with 3 cast instantly. It's what I do to get all 3 wraiths into my Abom. Just need to press Abom directly ontop of them before they despawn in the summoning process
Hello folks, if i want to use a shield on Torment Warlock, any suggestion what shield is good to replace off hand catalyst ?
But there's alot of Micro management since you have to put in and put out idols quickly
Sounds like a time saver if I ever do this shit again... for some other purposes
I was just using the good old two idols and hoping for a 2/9 - ish probability
Not sure if you're aware though, did you know that you can snapshot Age of Undeath onto this Abomination?
yes
cuz mine never survies between maps
OMEGALUL
Wait, so do you spec out of age of undeath mid channeling or...?
sec I have a video of it

lemme see
This is my old summoning process fro some days ago
it's outdated
After you've made the Abom, you just specc into Age of Undeath
and swap zone and it snapshots it
then you keep the 20 type abom and it doesn't degen
you can see around the ~5:30 mark where I specc into it and try to explain how it works
Hello folks, if i want to use a shield on Torment Warlock, any suggestion what shield is good to replace off hand catalyst ?
And Vaion Chariot vs Blood of the Exile ?
Depends on what you're doing honestly.
Ideally, an exalted pair of boots. Vaion is pretty generic but you don't really need it's stats, and Blood for non-bleed builds is only good at a movespeed stat stick.
what counts as "on hit"
not dots
channeling is on hit?
what affixes on exalted boots ?
yeah, the dmg increase from vaion isnt worth the useless stat it provides
Depends if it's a channel that creates dots or a channel that craetes hits. A channel like Whirlwind/Cyclone/Rampage for example counts as hits
what about a shield ? is it worth to replace catalyst ?
i wanted to play the stygian coal build but i dont have those yet and i saw they are super rare in the guide it said i should go flames of midnight 1x then questio nis : the other slot an exalted ring then or ? i dont know in the video it lookeder super fancy and spammy but if i play it it doesn get close to that , i do however lack some uniques and level but idk how much of a difference those would make honestly, im missing the relic ,neck so far and belt in regards to the uniques
definetly enjoying the build tho
2 1lp red ring is very endgame unless you can play mg trademaster in the 1st week or you play cof but clock 80h a week
the only unique you need for this build is the offhand. Rest is "nice to have" Equip whatever you have and fits in your build. I use 2 Weaver Rings with Crit Avoid and Health rolls. (for example)
Get as much inteligence as you can get, that's what makes it look like in the video guide
Literally just killed aberoth right now (not uber) with the build, it's pretty strong
my friend got 4 of them but it was a pain in the butt to get them we did lots of age of winter echoes + prophecies and ring echoes once he had the firts it was kinda smooth
i see so all that "spammy kinda lookign stuff" comes with increasing intelligence
Normally, no. You give up too much damage, and potentially flat crit.
Exalted ring most likey, or a defensive ring you know of.
once you can imprint them you might have better luck, but if you always get 0, you just favor skin unique ring forever
it's a nice goal to farm toward so guess that's fine
Ayo that's some pretty nasty tech, noice. Thanks man. This makes snapshotting so much more viable for doing echoes.
Yeah it's stupid. Only been playing this game for 1 week now and a mystery to me how no one seems to have discovered this yet and majority just were snapshotting a 60 sec Abomination to try and oneshot Abberoth
Or some people know and just kept it a secret. Really hard to find info about snapshotting online
16 weaver's will too
Gone are the days when abom would die in the middle of an echo with a long stretch without enemies and me frantically transplanting backwards to find a safe spot to resummon it in
depend on what it actually roll, range from usable to vendor fodder
i think i can still imprint this
Yeah, it really makes playing the build more smooth. I recorded some footage yesterday of my Abom killing Uber Abberoth and doing some 1300 corruption mapping. You don't have to resummon this Abomination unless you die or logout. https://www.youtube.com/watch?v=SKIsQ1tIfeQ
wait no wrong reply
I NEED TO GET TO SLAMMING NOW 
The shade crit build was incredibly annoying to play. What's the most smooth acolyte build
If you roll a tier 7 abomination level on it, it's quite nice. (Also a sign pointing towards what you should play)
must be hard to do it tho Lol
hella weird that ascendancy rune gave me a mage relic at first too ๐
Probably something related to warlock or wraithlord necro
Cause uniques don't care what class you are
Btw, some important notes about the Age of Undeath stuff. It has some wonky interactions with certain mechanics disabling the node and making the Abom start degening again.
- If you enter a Zone without Aarons Will on, and then equip Aaron's Will it will disable Age of Undeath and your Abom starts degening. Just have the body already equipped when you enter a new Zone and look to snapshot him.
- If you put one point into Archmage for some reason in the skelly mage tree it disables Age of Undeath and he starts to degen. Again, if you do this, just swap zone back and forth and it enables Age of Undeath again.
- If you unlearn the Skeletal Mage skill it disables Age of Undeath. Again, if you disable Mages to replace them with some other useful skill like Transplant, Bone Curse et.c. After unlearning Mages, swap zone back and forth to re-enable Age of Undeath
That's what I've found for now, might be other weird things disabling it. But so far these are the 3 things I've found. Doing things like unlearning normal skellies, Wraiths, Golems et.c. doesn
't disable it
Anybody has tried Flame Whip Warlock build ? is it better than Torment ?
Good to know, good to know, that's some thorough testing right there, noice. 
Yeap pretty much, int is the most important stat for the build by far. Direct influence with teh stygian coal unique which makes the build work
The intent of age of undeath being disabled, at least from it's own node text, is:
Modify the max number of skeletons or skeletal mages.
Which explains case 1 and 2. Would explain case 3 if you got a point in max skeletal mages.
@lost garnet Waaaiiit, so now that you taught me how to slap age of undeath onto abom, it becomes so much more viable to despec all skills after summoning one and putting them into rip blood / transplant / bone curse / harvest / chaos bolt. I gotta test if these are compatible with despeccing dread shade / infernal shade / abom and age of undeath. Previously I was on too much of a timer to consider this in any scenario other than just hitting arena dummies.
But not before I get myself a pair of usable julra's sundials.
๐ณ Kzb sama ๐
Yeah, now you have all the time in the world. What I do is have Abom alone first and level Dread Shade + Infernal Shade + Transplant + Bone Curse
Then I do one map to level everything to 20(including Abomination which I also unspecc when I summon so it only has 10 skill points(+10 from items so 20 total for first map)
When all skills are 20, you equip Abom snap shot gear with all skill items. Level up everything(Abom to 30 and other skills to 20, you will have 21 skills due to Acolyte Relic, don't use this point for other skills since they don't snapshot. Or technically Shades snapshot but 1 extra point on Shades do nothing).
Then swap back to Monolith zone, put on the Shades on him.
Then I unlearn Infernal Shade and replace it with Rip Blood for Blood Infusion and Stench of Blood which is nice for controlling your Abom and telling him who to kill.
Transplant is really nice because it auto casts Rip Blood and Bone Curse on arrival. It also gives like 15 flat dmg or something which is alot of extra dmg. Just make sure you don't put one point into Simulacrum to path to Bone Armor. That useless skelly dude spawned will eat your Inheritence of the Erased amulet buff which griefs your dmg if you have useful stuff on it like Crit Multi or AoE for your abom.
That's a good point about the bone minion. This probably means that I should spec out of revenant too once I'm actually starting to do stuff.
Yeah, feed everything into the Abom and have him as the sole minion. Only important if you have crit multi on your Inheritence though
I got a T7 Crit multi Inheritence and it increased my Abom damage by ~40% or so
To think that all this work is going to be undone next patch. NotLikeThis.
It is what it is ๐
T7 crit multiplier do be nasty. I've hoarded a bunch and planning to use those new runes on them to see if I get anything
No clue why this garbage is in the game. Almost think they kept snapshotting because they knew minion builds would be completely worthless without it so they atleast had something they could do for the endgame.
Removing snapshotting will be timed with the Acolyte rework during which they can re-design and buff Necromancers ๐
WE NEED CLUSTERFU*CKERONI ZOO TO BE A THING REEEEEE I NEED TO HAVE THREE DIGITS OF PETS ON SCREEN AT ALL TIMES
That was my goal when I started playing this game. Tried to make a Cold Zoo minion build. Got to 100 corruption and it was unplayable so had to research and found that minions need to be snapshotted to get to the next level
All the elements in the world to build around, and you chose the cringest one? All respect lost in an instant.
Putrid Demise definitely doesn't proc on minion kills right?
Not really, wraithlord and abom currently can clear most content without snapshotting except for uberroth.
IF they fix snapshotting but keep the two shades in the same spot, the meta wouldn't change. Zoo builds will still be in the water.
How is your witchfire stuff going kzb sama
I'm stuck at the "I got too many games to play" state, Trying to push lagon's timeline rn
I always do cold conversion zoo builds in PoE and saw that there seemed to be support for it in Last Epoch to so wanted to try it out. Unfortunately it was useless ๐
Tbh same, although in my case it is "having too many femboy streamers to watch".... I have a serious problem...
Yeah, shades are very poorly designed. Having a ~300% more dmg multiplier being locked behind these two skills needs to go.
The problem I see right now is that minion builds for Necromancer are pigeonheld into doing 1 giga minion builds as the only viable option.
If PoE had LE's progression, I'd spend a load of time in it. I just find trading so miserable man.
I thought trading was bad in PoE. Now I play MG in Last Epoch and realized I probably was too harsh on PoE trading
Imagine playing MG

I always play trade in ARPGs, I like the freedom to just be able to go and buy what I want when I need it. Although MG is so awfully designed that I'm probably not doing it again in the future xD
Acolyte is stuck in this state of "There's always one required skill or your build will falter."
I get why dread shade was made though, it's supposed to be a trade off.
Tbh I've always found the time spent in character builders / spreadsheets the most fun
that's probably why all my builds in every single build centric game ever end up being miserable to play 
antenz makes good builds dam. he got uber abby with flame whip too
I'm about to start my first Acolyte run. Are there any must-have skills or other things to keep in mind?
Leveling will feel bad until you get your mastery.
if reaper form is transform, i can use the ring then??
its amulet )
not present on the tags so idk...
Yes, there is this must-have skilled called Assemble Abomination gated behind a bunch of levels. Nothing else is remotely playable.
this amulet will increase all u dmg type while in form
Does anyone have a flame whip build?
antenz on youtube
but if u going to have necro fire dmg while in form for u skills, try this amulet, bcs using reaper form+ death seal alrdy boost u all dmg boost to + 1000%
Anyone there playing the ''automatic minions'' build from Mattjestic?
not a death seal believer so far but im still newb ๐
good luck in building u hero ๐
any Warlock that killed uber abby?
? many of them using chthonic fissure build with flame whips
๐ค
you think Torment can kill abby too?
well i answered on what i saw, about 2nd question, can't say, but im sure any build can with right items
Look at what they need to mimic a fraction of our power sentinel meme here
https://www.lastepochtools.com/planner/A2mdyZKo made a lich build, focused on a mix of tanky stats with endurance so low health is safer to stay at while fighting, plus lots of lifesteal and necrotic damage
Tombs of the Erased / 1.2.1
Acolyte (50) / Lich (63)
โธ Health: 2,699, Regen: 260.58/s
โธ Mana: 110.51, Regen: 13.52/s
โธ Ward Retention: 158%, Regen: 0/s
โธ Attributes: 5 Str / 80 Dex / 59 Int / 5 Att / 32 Vit
โธ Resistances: 77% / 78% / 78% / 36% / 78% / 88% / 62%
โธ Endurance: 65%, Threshold: 824
โธ Dodge Chance: 10% (320)
โธ Armor Mitigation: 66% (5,547)
Still very wip, feedback welcome
cool any items with 4 t7 affixes, good luck make it in game
yeah the stats are total dream scenario lol
just sort of roughing out the idea is all
u can import u build with actual u items in game and after share it
Oh my in game build is low level
I just set this up as an idea of what I wanna be looking for for gear/stats
and thought I'd share
better use items with 2 t7 affixes and other t5, also check uniqe items and idols, u also can add to uniqe and to show better use only 2 enchants what ahve more possible, so it will look more possible )
question is, can you leech fast enough to not have to turn off decay, 2nd question is, is the damage worth ?
try to find skill to replace aod, if not want use passive tree or item affxies for leech from dmg
that's good advice, thanks. I didn't really see any uniques that would be particularly useful for this build aside from maybe the amulet and even that's sort of just tossed in there
yeah but like, if you get a +4 aod, goal is to make it work, not just unspec it ๐
u can stay always on half healts if use aod passive for heal and choice heal effectiveness on passives and items like this but in battle if u take dmg its be not enough
with passives on leech its be like this https://youtu.be/FRmcMlDJko4?si=PRNkyYUM-ddStjlA u just need take leech not from melee health but for
is there a cap on how much stack of poison aod give you ?
or do you just need to cleanse it once every like 15 stack
how do your play the infernal shade build?
no limit on stack on u if u choise icarin poison, its not give alot in fights so better not use it but there some build what share u poison stacks on enemy arround, if u go that it can work
alright, thank you
I'm sorry? 50 points in base class?
Also that's a lot of damage skills. Are you trying to split yourself up between melee and spell?
Oof, this passive tree hurts to look at.
What IS your plan for damage? I see your defenses are pretty decent apart from your physical res.
50 points in acolyte is never good. Only primalist has good nodes in his base class imo
Id drop those base hp regen nodes in base class for sure
One should limit themselves at like 20-25 points in base class, since mastery nodes are almost always better.
His gear is all T7 so heโll drop a good chunk of defensives
Sealed T7 plus all other T7s on gear is impossible. Iโd reduce your gearing expectations imo because you arenโt getting a realistic idea of your build defensives
Oh, idk I was just putting points in lol. I guess it's not worth spending points in there once mastery is unlocked?
why so hard make good dmg over time build not on warlock ) what dmg over time build using this 3 items as start, but in lich for ghostflame and inferanl shadde skills
No, remember to think what nodes are worth your points more.
Warlock has some of the best DoT nodes is why
I'm baby to this game so yeah idk exactly what I'm doing
Thats 100% fine
but in lich using form u get 1000% boost to all dmg, wanna play arround this
The belt works on any spell setup tbh, if you're willing to hurt yourself. The amulet is kindaaaa L except on a old torment setup.
100% at best. YOu better not be talking about the mastery passive.
Belt doesnt scale DoT ticks
Yeah I was planning on using mostly reaper stance and harvest for damage, so that's why the gear has a lot of necrotic bonuses. But I thought with staff I could also have good spell damage? Is it better to just use a good melee weapon for necrotic harvest damage?
Neither does that ammy really
Trying to do two things damage wise is normally asking for trouble. Both won't scale well and you'll end up with both skills doing less damage than someone with a build that focuses on one.
I see. Well I feel like I'm stuck using bone curse but maybe I should swap marrow spikes for death seal so I can control my hp and not worry about splitting my damage stats then
Thats sounds like a good idea
Alright thanks for the feedback. I'll rework my build and progress a bit further in game and see if I can get a decent build working
You can treat base Empowered Monoliths as your testing wall
Yeah I'm still leveling my acolyte so I haven't even reached monolith yet on her
If it doesnโt feel good between 100-300cr then changes needed is all I really care about for builds
Was mostly just trying to plan out point investments for skills and maybe passives (tho evidently I screwed those up haha)
Yeah makes sense
well, almost 1000% without items boosting dmg in form or on low health (using reaper form + death seal)
Eh you cant screw those up unless you know the general consensus on whats good yada yada
Yeah
I just haven't really seen any lich builds, I guess it's kind of unpopular? seems like abomination is the hotness rn
However I will say we all still dont know shit lol
Games very early doing โoff metaโ could still produce crazy results
Lich has like 1 build people usually do and not much else
Yeah, I started sentinel because I didn't realize lich had the low hp damage boost (which is my favorite playstyle) and it feels like sentinel is more figured out cuz of how many people are playing it lol
so best amulet for almost all builds trying to get is nihilis?
The low hp boost from your mastery is 1% inc damage for each 1% missing health.
The only other ones are death seal's boost and the spell node.
In theory, if they don't have another unique that enables something new, like the bone curse ones.
Yeah but that's still a pretty powerful bonus. Also Reaper stance has some nods which boost it I believe
this was kinda **s choice what i made bcs ghostflame have this curse alrdy
It's closer to a Good bonus than a super powerful one, but yeah.
other curses looks not strong if not go for chthonic fisure and acid skin
It IS another curse in the end.
That's fair yeah
I don't mind bone curse but I'd like it if I could idk... automate it in some way
or automate some other curse
I wonder what kind of weapon I should use for a harvest build, is there any melees with innate necrotic damage? I think there's a unique scythe 2handed axe but other than that I'm not sure
Chaos Bolts automation lol but thats Warlock stuff
Should be a 1H with necrotic too I think
Transplant can do it.
Chaos Bolts can do it.
Bone Curse itself technically can do it.
Oh true theres that curse on hit after cast node
has all ur stats, and makes every third harvest do 200% dmg but consume mana and health
I'm actually experimenting with bone curse aura and the new amulet unqiue
it generates an asbolutely illegal amount of ward from what I can tell
i not get it, what u mean another curse in the end... its same, and there only 3 swine amul with 3 dif curses 1 for poison and 1 for fire dmg when monster deal hit
since I put 3 curses on myself
u can try this setup u only need use 1 time per 5 sec if u have "hit" skills
You won't spec into all 3 curses, so you can use the amulet to cover the curse you didn't spec into.
Ok I'm not leveled enough for that scythe unique but I had a low level one sitting around that has necrotic on it and you're all right, the damage is way better lol
Good luck on your harvest quest bro
I'll try that, thanks, I was just experimenting with points in it to see what I want. I tried increasing size which is convenient but not that useful ultimately, so I'll probably try this
Is torment still snapshotting buffs like the spell damage from rip blood?
Torment's stats are determined at the moment you cast chthonic fissure (or when you cast soul feast with wheel)
can it be sold?
u can't sell items with tags or sell back purchased items from bazar
https://www.lastepochtools.com/planner/BrezRdkQ
I need some advice. I'm doing fine against bosses but I'm kinda dying a bit more frequently in regular echoes. What's my weakest link and what's an easy way to fix it?
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.1
Acolyte (21) / Lich (69) / Warlock (13)
โธ Health: 3,193, Regen: 179.38/s
โธ Mana: 206.46, Regen: 11.2/s
โธ Ward Retention: 218%, Regen: 0/s
โธ Attributes: 7 Str / 1 Dex / 109 Int / 1 Att / 65 Vit
โธ Resistances: 99% / 76% / 122% / 96% / 81% / 142% / 102%
โธ Endurance: 63%, Threshold: 799
โธ Armor Mitigation: 29% (1,242)
Harvest / Transplant / Reaper Form / Bone Curse / Death Seal
Yo I'm super new to LE and I'm using this guide as a rough guideline to help me move in the right direction -> https://maxroll.gg/last-epoch/build-guides/warlock-leveling-guide#passives-header
I encountered some problems with item choices, as the guide doesn't mention certain ones I found, and I don't really know which are better, as I lack the experience.
Could I post some of the difficult choices for me, and get rough feedback? ๐ฎ โค๏ธ
For example, which of these is the better fit? I feel like both make sense, and I don't feel much of a difference wearing either
what lvl r u just use exsang
a doubt which is better chaos bolt triggering bone curse or chaos bolt tring harvest and rip blood?
and whats the diff
Similar situation with a Plaguebearer staff vs Chronicle of the Damned + basic wand
Even if it's commercial, because I play in HC
where should i use which
Remove points from spectral whetstone, put them in the bonus dmg to cursed
I'm lvl 44
zoom around with exsang
Sweet, that was what I was doing already!
speed is nice. get abelt with lots of pots
anyone?
curse probably.. whats ur build
Do you know what to do about the Plaguebearer Staff vs Chronicle of the Damned + Wand situation?
The paper dps with the Staff is way better, tho I know from ARPG exp that you can't rely on them often times
mana benefit of wand and def bonus of offhand is just convenient for leveling
Currently using this, can you get more than 3/3 potions?
I don't really ever have to pop one really, tho I try to remind myself to use one for the dps boost against bosses
dw about minmaxing dps for a while unless youre struggling for some reason
the chest gives u MS on pot thats why i said that
That's literally not possible.
I need two points to even put the points into it.
Ohhh, alright will do! :3
Currently I don't seem to struggle with anything, neither dps or def, but I guess it's better to be safe than sorry ๐
Oh nvm, didn't even see that it also gave MS!
Thanks! โค๏ธ
Not with this belt, but some belts give more poiton slots.
depends on your setup. Do you want more hits or more curses and which of those skills did you spec into?
Ohhh I see, thanks a lot! ๐
for witch fire
bone curse is a curse so the relic has 66% + dammge of ur curse dammge - this was my idea but i dont feel any change so that y i asked
for witch fire we need more curses right?
Oh, the relic takes the "%inc curse damage" stat not whatever curse damage you do.
Not a requirement, but it boosts warlock's mastery passive.
ohh okkie so the reilc does care . its just triggers 4% + dammge for curse .
if i need to select from both
for dps - bone armor ( triggers passive - warlock )
for sustain - ripblood and harvest
rigth?
Technically, I guess?
what would u usually run
I'm running bone curse personally, since I'm using the bone curse amulet for decrepty.
btw the aspect of death node in warlock passive is bugged ?
ohh okie so penance is good?
Not a clue, haven't been using it. Iirc it was fixed a while back.
Penance is okay I guess.
there are 3 right - decrepty , penance and acid somethign
Acid skin yeah
Get elixir of death if you're going to use a chugger belt too
1 pt in the ward node to avoid the useless crit nodes is better imo
Your body armour is amazing, unless you find a 2lp titan heart i doubt you should change it
Is there something better for wraithlord build?
Well er, this makes it so that you can't stack dread shade and infernal shade together.
I don't use infernal shade it makes my wraithlord die way too fast
Other than that, is there something better?
That sounds like a "You have too much personal damage" or "Your wraithlord doesn't have enough leech and or health" but otherwise, if you don't plan to use infernal, this is indeed the best option.
Okay!
I don't really need more damage, at corruption 160 I still one shot normal enemies and bosses die relatively fast too, I don't need to go to the highest corruption, if I reach like 200 it's enough for me
they didnt buff harvest right? its still trash?
Untouched.
ouch
Lich supposedly getting a rework next season, so maybe then
look like good drop for witchfire no?
Oh heyy that's pretty good.
@obtuse quest let's say I wanna use infernal shade because of the armor shred (shield on bosses is annoying)
What's the best there? Reach of the grave?
Yes
Actually cracked idol
Only thing better is pure defensives lol
I think others use Reach yeah
usurper or 1haxe
https://www.lastepochtools.com/planner/A2myqk9o
got flame of midnight with 2 LP what ring i should swap? or not to swap?
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.1
Acolyte (20) / Lich (28) / Warlock (62)
โธ Health: 1,753, Regen: 11.75/s
โธ Mana: 224.99, Regen: 11.2/s
โธ Ward Retention: 295%, Regen: 313/s
โธ Attributes: 15 Str / 11 Dex / 80 Int / 4 Att / 23 Vit
โธ Resistances: 143% / 114% / 110% / 87% / 78% / 490% / 82%
โธ Endurance: 20%, Threshold: 351
โธ Dodge Chance: 2% (44)
โธ Armor Mitigation: 47% (2,786)
and infernal shade is too good not to use
or apogee tolmat gives you more +skills to get more multi health node on wl
Id swap the left ring IMO. Low res, unless you need jt
Ideally since you got 2 LP you get more Necrotic res and DoT or a different multiplier on it since I assume you are torment
ya torment, what JT?
i would be at 71% for void but other then that no need
I personally think your Necro dmg / necro res ring is higher than the int / DoT
Oh yeah thats not bad
Thats like a affix range reroll amount
according to the tool tip int\DoT give like 1.2k more dps
Im not sure if tooltip takes your necro res to crit multi in account however
I always test on arena dummies but thats just me
Tbf it could be better
to many small numbers, i cant see ๐ฆ
Necro res is both offensive and defensive however so I tend to value it very high
Could be statistically lower like you said
the build say to put t7 necro res and t5 int
if you have wraithlords Harbour helm + aberant call staff, does it kinda make the Dawn of the Fall skill somewhat inactive most of the time? I'm trying to curb my need to call my Wraithlord all the time cos it's not getting the heal back because it's just constantly summoning.
Int also is offensive and defensive
Lol
Torment is cool on that side
I guess you just replace the other ring with necro dmg necro res and get a nice lp slam
Im defensively inclined usually so my opinion is usually not bis dps
Iโm a Cradle of The Erased enjoyer
ya better defance is also good, sometimes i get oneshot. its only 208 corruption, i need more crit reduction
@lost garnet
Ay yo Henke I copied your strategy of not leveling pernicious pact & doomed wrath during mapping. This is super convenient, cuz it kinda allows me to drop the leech node on the necro passive tree and only rely on rip blood's leech.
Btw, do you think it is hits or dots that are the bottleneck on survivability later on?
If I take a sub-wraith type and twinned spirits is there a trick to getting two out at once or am I meant to jsut sit here suffering till I roll two lmao
(This determines whether I should try to get a solid medusa shield or void shield next)
If it's #2 I'm about to make a damn set-up mana set lmao
Check out the "chance to summon putrid/flame wraith" mod on 2x2 idols
Ahahahaha god dammit
I have been casting for like 5 mins and have yet to roll 2, guess I'll have to
You can get 5% on an idol enchant I think too
Thats how I capped
Boots implicit, chest roll and idols
any good and comfy minion builds for f.e. necro?
if it has snapshotting im out, that shit an exploit
what does f.e. stand for?
time to slap i guess?
tried to make a ring for the last 15 miniutes, dont have anything better sadly
Nearly every minion build will show snapshotting. Just dont do it if you dont want to
Iโve seen some people have luck with no snapshotting Abom
if it hit the overtime dmg it be also very good for witchfire
Not bad unless you wanna be giga patient. Praydge
I ended up dropping the Spirits ring for my Witchfire in favor of Ashes and a good Ivory ring
But still a great item
Swiftness is so nice
what spirit ring?
I thought you were using Spirits of midnight or whatever its called
I forgor
Of its Flame
LOL
the ring could have being better if ward per second
Flame of Midnight
ya
ohh right it give necro and fire dmg
Yeah I was using it for monoliths
Took it off for Abby just cause I think it wasnt as usful
But I have a DoT Intelligence. Ward per second and health added ring
Fundamentals of engineering
nice! i need to get the ward per second suffix
Yeah its great as a necro res alternative now. I think its actually higher ward generation even if you use Barbute helm
good, could be better but still good
Hey guys! I'm very tanky with my Lich but I don't do as much damage as I would like, so I need information on what I can do to improve it, but first you need information on what my Liches items are etc. yeah? So how do I link it?
Lastepochtools
mmm think i am finished up with my leveling builds and now should look out for the next build
but idk what to play xd
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.1
Acolyte (20) / Lich (68) / Warlock (10)
โธ Health: 2,376, Regen: 10.74/s
โธ Mana: 279.93, Regen: 12.48/s
โธ Ward Retention: 162%, Regen: 22/s
โธ Attributes: 15 Str / 0 Dex / 81 Int / 2 Att / 20 Vit
โธ Resistances: 84% / 88% / 77% / 92% / 76% / 177% / 97%
โธ Endurance: 41%, Threshold: 475
โธ Armor Mitigation: 25% (954)
Here is my build, gear etc. could you help me improve my damage with constructive criticism please? I would really appreciate the help ๐
My initial reaction is that you are missing crit chance and crit multiplier, from what I have seen most people put it on their wand / catalyst
You are correct, I went for pure % Necrotic damage as I thought that would increase my damage the most but I was wrong. So more crit chance then especially on weapon and off hand? Anything else I can change to improve my damage?
personally I also like Grasp of the Blood Mage to raise your base critical as well making + increase critical chance more valuable, if you can I'd give it + INT as well
Ok so the Blood Mage gloves with int that's easily fixed. What stats do I get for rings though, since I can't afford the "Red ring of Atlaria"? Or perhaps there is another Unique ring alternative?
Pog
I'm following the guide on Maxroll, and it only shows the red rings :(
Technically you could do Witchfire and scale the necrotic instead lmao
Well yeah, he canโt leech if heโs not attacking
You could do Phantom Grips, gives flat and % increase crit chance as well as max mana, I would throw Int on those as well
No no I ment what stats do I get on rings :p
Edit: nvm I misread what you wrote lol
Alrighty I got some idรฉa on what to change now. Thanks a ton for the help @brazen glacier ๐
It took 15m but I finally rolled two poison wraiths ๐ญ
Even though Im loving Witchfire warlock, is the Fire Lash lock better?
yeah was following an old guide and though it looked.... odd. might just be that.
wanted to be sure since i'm new to LE
Witchfire is better clear. Flame Whip if that is what you are talking about got buffed and seems to do fairly well if you have the gear for it
different strengths but I believe its easier to scale Flame Whip atm
There is one clear indicator fractions are used for health: if you have 1 health (health draining gear + Xithata's Conundrum), you can use self-damaging, such as Transplant, to summon an Ethereal Revenant.
There's other things that surely use fractions.... sometimes you'll notice if you have 75% resistance it says 75% in parentheses, and sometimes not.
For these reasons, I'd never trust 100% critical damage reduction. gotta be like at least 102%
#funfax
They did fix it though so if all your sources of something are flat amounts, like resists and crit avoid usually are, the real values actually are whole numbers
So nowadays when it says 100% crit avoid, you can be sure there's no rounding
Because I don't think "increased crit avoid" is even available anywhere
T1 on gloves to ensure you're never at full health and always leeching is a cool synergy. Does your build benefit from this?
Ah I didn't know that, thanks for that information
i want to make a new character without following any guides because it's more fun that way even if it's slow or sucks, anyone know if a melee lich using harvest is even minimally viable?
Anything is viable up until like empowered monos
Harvest Lich was a thing for awhile I forgor what changed but Iโm sure it could tackle the 0-300corruption range
Poison?
Just the nodes to buff the harvest dmg or actually investing in poison dmg?
he stacks chance to poison
similar gear to crit styg
its more aoe
harvest is mana battery and that 65% multi
alr i just got this helm from nemesis what should i craft on it?
int everywhere
should i try to remove it?
I did take it.
Then I lose my crit cap.
I have 2.
im using this rn
lvls of death seal or rip blood arent that important you just want def stats on helm
thats why acolyte helm is used
yea but didnt got anything good than this 2 so far
indurance isnt the worst. youre almost always using it
and u can put on a brewmaster belt
how it looks now
na cant change vit
with thsi
Reaper tree : reaper's curse
+
lich passive : deathbringer
= 150% crit chance
With 3 or 4 points in Harvest : Iron mouths, you are already crit capped.
nice
hmm idk that one
Antenz on youtube
sad one
Deathbringer is only 50
2 points in reaper's curse is also only 50.
That means if I can get 50 base crit I don't need any more.
Which I do, because I need 2 points in spectral whetsone to get symbol of loss anyway.
And routing through the useless node costs me the same amount of points.
Because then I'd need to put another point in iron mouths instead.
why this shows as a rare drop ?
It's a rare drop
are DoTs adaptive or snapshotted? Say as lich I get 100% increased damage while low health, if I drop low once dots are already applied, do they tick for more?
Adaptive from everything I've played
Some may snapshot depending on how they are applied
are DoTs applied by skills affected by % more damage to that skill in the tree?
Guys I ripped my Pala at 99 90%
I got some Stygian Coal Lich gear with LP stashed, how's the survivability on that?
It killed Uberroth but I dont think youll find it exactly "tanky"
not unless specified i.e Torment inside Cthonic Fissure
I wouldn't want to do Uber on it, much less on HC
but farming around 500-600 comfortably would be nice
it should be able to do that fine. But I haven't played it so I dont know how it feels HC wise. I doubt Acolyte is very safe in general
Alright I'll give it a try tomorrow and report back. If she dies, she dies ๐
playing stygian coal made me want a force stop button more than anything. Also holding the button for Drain Life is a sure way to run out of mana super fast
are you sure? I just found this on the lastepochtools site:
"Each damaging ailment, such as Bleed or Ignite, has a fixed base damage, but is affected by damage modifiers from the skill tree and attribute scaling of the skill that applies it."
this makes me think that it WOULD be affected by the skill tree's %more damage, as well as the %increased damage from the attribute
I feel tanky asf if you are smart with death seal timing
Ailments scale with multipliers from the skill right?
Then, do you know if decrepify from Pearls of the Swine is affected by damage multipliers inside Bone Curse tree?
it seems to be a subskill just like Brand of Deception which scale with the skill applying it
yeah LET is correct
its only the skill that applies it where the tree helps it
so you're saying that my poison won't get the % increased damage from my int if an int skill applies the poison? or that a %more modifier won't increase the poison applied by that skill?
isn't it getting all of it?
My Acolyte is lvl 53 and just found a Stygian Coal. Can I start lvling as the Sygian Coal reaper build now? never played it before
I'eve been playing the maxroll lvling guide so far
pretty sure you,re getting both
alright, cool
Well, yes, this is a powerful item, although there really is nothing stopping non-cold minions from using it either
Also it is an item that benefits immensely from snapshotting. Dunno how you feel about that.
what is snapshotting? i am new to arpg and LE
Anyone running infernal shade lich?
Is torment warlock the still go to now days?
How is necro looking this season without snap shotting?
Torment is very good still yes
Fissure spirits got nerfed a bit but overall its still fine
Killed Aberroth and while I was mousing over the loot my self dot from Damned killed me ๐ฆ
and now I can't repeat the feat lol
Oh sweet yeh, is it the top warlock build ATM?
Just trying to find an updated loot filter, the maxroll one seems out of date
Hard to say but its the easiest to setup I'd say.
Stygian COAL is probably the top now, but it's a weird build
Loot Filter is largely unchanged, Idol affixes changed and there is better Ward affixes on gear now
Ahh I see, is there any site where if be able to get one from? I was using the max roll one and am getting weird drops
Last Epoch Tools
Oh I'll have a look, I just hit 70 so looking to commit to something
I'm terrible with loot filters haha
This seems like it's it for torment warlock yeh?
I dont see any filter rules on it lmao
blergh, I need to find a wand to put an LP on my laddle and can't for the life of me
The lion, the witch, and the audacity of this b***
is there anything i can do to increase my odds of getting aarons will?
Rip sorry wrong one
Does a SSF filter effect non ssf characters?
filters arent really ssf or not
just depends how strict its made
So This filter is incredibly "loose" itll show you a lot of different items not just a specific build
I suspect its called SSF because itll let them pickup any Warlock items they think are useful for Warlock specific
How's wraith lord go these days? Seen someone playing it and seemd pretty good still
Pretty sure its still quite good
should i increase spell damage or damage over time as a warlock?
depends on your build
Cthonic fissure, soulhfeast, wheel of torment, spirit plague, chaos bolt (upgraded cthonic fissure to fire them) and bone curse
if you are mainly trying to scale Torment then both of those will work
cool! thanks!
Running a wraithlord build now in MG, exsanguinous or wall of nothing for chest?
exsang helps with low life. Wall of Nothing is good overall for hybrid. its your choice really
Some skills use characteristics that were determined upon first casting them. These are then preserved unless specific conditions are met. Using this green skull as an example:
Clearly we would like to have a high INT score and a high shade count before dropping a buffed up shade. If we then unequip items that provide INT, or the two set pieces, or the shade skills, or even despecialise these two shadw skills
The recipient of the dread shade would retain its nasty cold flat damage and cold penetration
(In the case of dread shade, it disappears when you change zones)
High level Lagon is kind of kicking my ass. Any tips w/ it?
Exsanguinous is bad without Last Steps, and Wall of Nothing is bad WITH Last Steps. So......do ya wanna use Last Steps? Maybe that helps you answer your question
Only if the pebbles 2 piece bonus procs like you picked up one.
you need to learn to watch for when he dips his head, because then he comes up and shoots... the fight is more about watching his face than anything happening near your character
wow, its much harder to play tombs (punching above my weight) on a non-minion character, i cant see anything
does marrow shards "consuming aminion" cause volatile zombies to explode, or just disappear?
Zombies always explode on any sort of death, even by overcap.
Is there a good unique off hand for wraithlord build?
QUick check says no.
I want to roll an acolyte but don't want to theory craft or anything, just blast. Can you recommend me some fun, powerful build for current season?
https://www.lastepochtools.com/planner/BreVRJZQ new player here, 40 hours played so far and empowered monoliths are destroying me. Can someone please tell me what I should do?
Tombs of the Erased / 1.2.1
Acolyte (20) / Warlock (79)
โธ Health: 1,343, Regen: 57.87/s
โธ Mana: 228.44, Regen: 17.04/s
โธ Ward Retention: 89%, Regen: 105/s
โธ Attributes: 1 Str / 1 Dex / 11 Int / 1 Att / 2 Vit
โธ Resistances: 120% / 161% / 99% / 106% / 67% / 220% / 95%
โธ Endurance: 76%, Threshold: 350
โธ Dodge Chance: 9% (233)
โธ Armor Mitigation: 18% (527)
โธ Crit Avoidance: 104%
at a glance -your endurance is overcapped (72%) but you have low endurance threshold
ideally i like to get endurance close to 60% but not over, and then maybe 600-900 endurance... this really helps avoid the one shot deaths
So er, what's the focus of this build? What am I looking at?
i dont know warlock builds that well yet, is this based on something or homebrew? i find it a bit odd to be using the "double" specced cross spec cross casting of chaos bolts and rip blood.. as opposed to just focusing on one of them
think it's a maxroll 1:1 build with almost no unique instead
honestly, every maxroll last epoch build ive seen has been garbage
im still working on my warlock build and tuning it up... but for reference, my builds i pull 50 enemies right ontop of a champion and kill them all togethjer, in crap gear
No way that's a maxroll build, their mistakes aren't THIS bad. This build has issues from the core.
some of them are made by people playing mg were build work at like 500c max with 6 3lp unique so...
the acolyte leveling build look almost 1:1
there's no way That's the leveling setup
i am playing/designing a marrow/rip/fissure blood+dot drain build right now, and it started ripping normal monos around level 29... by the time im in empowered it's going to be unreal
this is by no means a finished build, but if you are curious - https://www.lastepochtools.com/planner/oXe0OdwA
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.1
Acolyte (20) / Lich (12) / Warlock (33)
โธ Health: 932, Regen: 23.7/s
โธ Mana: 243.78, Regen: 11.04/s
โธ Ward Retention: 26%, Regen: 8/s
โธ Attributes: 3 Str / 0 Dex / 13 Int / 2 Att / 4 Vit
โธ Resistances: 72% / 57% / 70% / 86% / 27% / 79% / 61%
โธ Endurance: 20%, Threshold: 186
โธ Dodge Chance: 7% (95)
โธ Armor Mitigation: 18% (302)
https://maxroll.gg/last-epoch/build-guides/warlock-leveling-guide still trying to find the difference
Holy shit, you're right

yep just more passive point
Okay then there's an easy answer:
Swap to an actual build.
Er, what am I looking at here?
@late fogbefore picking a build, i recommend watching some videos of it critically... these streamers take endgame gear they farmed on their main and use a bad build and do a demo video of "average" clear speed to get views
@obtuse quest a ton of my damage comes from marrow shards and the bone curse proc which is not a dot
I don't even know why AoD is here since armour shred doesn't help DoT. And you're making yourself become a wet tissue paper in the process.
but i could experiment with it the other way
The worse is that just by being maxroll they get views and people actually think it's good
this build is about mass marrow-shards/bone-curse/rip procs hitting constantly
I kinda get it, the AoD pick is the only thing that confuses me. Being warlock means you focus is most likely on DoT more than Hit/Crit.
ya, i keep seeing people end up on channels asking for help because they are following maxroll build.. yesterday it was some bad tornado shaman build
i believe the DOT dmg in this build is <15%, it's mostly a physical hit build, phys-fissure, marrow, rip, bone curse
the purpose of the bleed points in the tree is not for the bleed, but for the rip procs
https://www.lastepochtools.com/build-guides/witchfire-warlock it might get you in a better direction, need to look at it tho
Tombs of the Erased / 1.2
Acolyte / Warlock
โข Chthonic Fissure
โข Bone Curse
โข Spirit Plague
โข Chaos Bolts
โข Profane Veil
Monolith Farmer / Arena / Season Starter / Beginner / DoT
Hmmm, I see, that does mean you most likely need chaotic strikes and more poison damage so acid skin can help you hit crit cap.
It's the leveling build from maxroll still. I want to play stygian lich but despite having the off hand for it, I don't know if switching will work. I'm following the maxroll loot filter for stygian lich with nothing ticked off, I pick up everything but this is the best I've got so far. I need help with what I should be doing in terms of gearing for stygian lich besides following the maxroll guide and how not to die in half a second
Getting enough Int and Max mana for coal is important otherwise the build will feel pretty bad.
What would you suggest the minimum would be? Just so I can switch when I know I've got enough
Thank you, I'll take a look
I'm honestly not too sure.
@late fogcould you tell us what you are looking for in a build/playstyle? probably easier to help that way...
the "problem" with this build is that it is speccing rip blood for max drain instead of max aoe, which is going to make aoe clear really mediocre... and also, why would you cast rip blood in empowered monos ever
the goal in lategame is for rip blood to auto cast from your bleed stacks and passive trigger
i guess this doesn't have rip on the bar, which is oklay... but it needs to be specced for splatter, and imstill dubious
and why is infernal shade on the bar?
i just dont get what this build is trying to do
I enjoy a DoT playstyle the most
probably half updated build guide
honestly, you would enjoy my build more
I'm just following the guide, said to spec and use infernal shade from 50 onwards (and only for single target) I haven't changed anything since
but there are probably better fire chaos bolt builds.. give me a sec
also, it has spirit plague without using soul feast for spreading
with what you're saying, it sounds like the build is just not... synergizing and should definitely not be played at level 86
@late fogtake a look at this...
https://www.youtube.com/watch?v=rIlIrBBq5pk
https://www.lastepochtools.com/planner/QbeL4E6A
:white_check_mark: This character build is verified
Tombs of the Erased / 1.2.1
Acolyte (20) / Lich (31) / Warlock (61)
โธ Health: 1,282, Regen: 802.17/s
โธ Mana: 211, Regen: 14.16/s
โธ Ward Retention: 224%, Regen: 562/s
โธ Attributes: 12 Str / 23 Dex / 44 Int / 12 Att / 17 Vit
โธ Resistances: 66% / 70% / 51% / 82% / 67% / 552% / 68%
โธ Endurance: 25%, Threshold: 256
โธ Dodge Chance: 3% (92)
โธ Armor Mitigation: 24% (1,021)
Flame Whip Warlock Full Build Guide Showcase by Dr3adful
IMO, don't play any maxroll last epoch build, ever
just use LE website builds?
i've seen 4 maxroll builds because people have come here having trouble, and they were all steaming garbage builds
take a look at the build i linked above
it's vaguely similar, but simpler, and it has profane veil for more safey and it will do way more dmg
wathc the youtube and see if the playstyle looks good, if not, pipe up and ill search for another one
yeah, some are outdated but you get extensive explanation on skill and damage interaction, if you can sit through a wall of text ๐

what i normally do, when im evaluating someone's build, is I go watch their youtube video.. and ask myself "is he doing content on or above level for the gear, or way below level for the gear"
I like the build, but he mentions capping crit, having the malatros weapon and increasing ignite chance through idols etc. I have none of that. Would I do fine with it still or?
I feel I need to pick a build I want to switch to, farm the gear THEN switch, but that's what I want to do with stygian lich anyway, so I don't know
i honestly dont know... i make builds that need junk gear, because i play SCF/SSF speedruns, so i would worry about the crit/item dependence
if you want i can make a quick video of my current build
@late fogohh, dont worry about the crit cap, he's using acid skin.. which just neds some +poison dmg, which is easy to get
https://www.lastepochtools.com/build-guides/welcome-to-the-naughty-list---crit-stygian-coal-lich for stygian you got this, which doesn't need a lot to get going, just the off hand, twisted heart is nice but you can get by with just good t6 exalted
the lack of crit early will make boss take longer but using death seal properly and not getting knocked out of reaper form too much will make you have decent uptime
@late fog here is some play video of then build im designing... not doing empowered yet, but its designed to require no special gear... https://www.youtube.com/watch?v=5Yw9LnW8z80
Last updated Feb 10... Maxroll guide is better and more recent https://maxroll.gg/last-epoch/build-guides/stygian-coal-lich-guide
lol
Yeah what is the guy on about lol, Maxroll guides are absolutely fine
ego + skill issue prolly, if ppl start a char with an endgame guide and are having trouble its not the guide fault
LE tool guide are in depth explanation on what the build is about, and about option, maxroll is just about, yeah just buy it and offer very little to no explanation on skill interaction
Maxroll guids are like a hit or miss, some are ass, some are great.
Ie: They don't tell people about how stygian coal needs the equipment or you'll feel horrible, not just the uniques, but the guide it self is correct.
u either have game knowledge to adapt urself till u reach the guide goal or choose a leveling base path
Not really lol, I followed the maxroll guide to aberroth so
tbf, lizard puts in his guides "are you 70+ bla bla bla"
I'd not trust a build last updated 2 months ago