#đâoff-topic
1 messages ¡ Page 195 of 1
what you modding?
tales of maj'eyal
tales of mai'q
đ i'm going all out on the mod.
new class and everything.
i'm taking alchemist and giving it a bit of a blacksmith twist. and trying to make the golem go from useless to your main damage dealer
I like the cosmetic choices there, the glow is a nice touch
there's even a custom resource :v
but thank you, :v it's been a lot of fun to have a creative outlet
trying to figure out if going self+companion hybrid and turning the companions into utility and distraction bots is a reasonable idea
I am starting Martial Artist. I was going to start Martial Artist before, but now I'm definitely starting it.
oof
martial artist looks fun
pretty much the same
they had me at runes in meridian slots during the stream
let alone now
Yep same martial artist is right up my alley
My all time favourite arpg playstyle is still D3 exploding palm monk
I might be weird, because I want to try out combo monk xD
The first combo node is extremely good
Flat reduction to ES recharge delay is cracked, especially after the nerfs
yup
đ¤ I'm a fan of spirit walker still, after checked out martial artist showcase
while i'm not chan of channeling skills it was nice to see to melt bosses
if just that leveling wouldnt be such harsh exp
New official mechanic to level past 18 in ranked?
I'm pretty sure it's a specific character that can do that
Toplaners only
Yeah all toplaners can
I was halfway there, specific characters (sorta)xdd
I didn't buy it with USD, so it was cheaper. I already know about the orbs accumulation features, but not about their functionality. Anyway, I have a yearly subscription, so everything's fine for now.
P.S. I actually thought you'd already responded to me about my suggestions, đ )
I'm sorry to say I'm not a melee lover so... Sentinel is the only character I never play any masteries and skills deeper.
Cut enemies one by one...Too slow
Well, the suggestions I wrote don't apply only to the Sentinel, and not only to melee weapons, actually. There's only one point about melee combat per se, and the rest are very general.
Ahaha, yeah, you clearly haven't played melee.đ
nte 1.1 livestream
porsche collab with racing outfit is free
cars get guns in a side mode including rocket launcher
I wish I love this type of games and this type of art style. My life will go easier a lot if I can
They're blooding in Chinese games and Janpanese games.
Ahaha, I need to find something to convince myself to love a sword at first. Lords will express their loyalty by pulling out their swords and their swords mean themselves.
I'm a bit confused by the second sentence; maybe it's a reference to something, but oh well.
Well, playing ranged characters/mages/archers, etc. in RPGs and ARPGs is, on average, much easier â that's just a fact. Personally, I've always enjoyed playing close combat, using two-handed weapons, in both RPGs and ARPGs. And if you're playing different classes, it's better to assemble a team, set the difficulty to maximum, and go on raids and farm bosses, etc.đ
Side effects of watching game of thrones.
Hah, I know about it, but I haven't watched it)
My Jesus... 18 mins left only before a new day now. I forget the time because too immersive in this tv shows obviously
nope, hard reality which goes back to of 2000s mmo's and rpg's
Simply put it.. Ranged based characters, are just easier, have advange in PvP As soon on..
A lot of times these designs to get good balance is godlike work.. (Especially in mmo's)
Game of Thrones was great until the last season
Terraria melee ouch
True melee that is
usually melee can be hella tanky tho
pondering whether i should continue my cyberpunk77 playthru or play poe2 after i take a break from wild hearts
đ¤
Been toying a bit with an electronic drawing board...
||https://www.threads.com/@trafficdevourer/post/DYpxe4SjBCC||
Maybe related to some other media, maybe not... I don't know.
Stardew Valley is great
i can recommend it at any point
Yea last time I played was in Aug
I have almost 750 hours in stardew xD
stardew pr0 
Not a pro. A lot of it is modded
I have not played rune factory 4, probably improved over the time. But Stardew Valley to me felt like Harvest Moon/Rune Factory with QoL the company refused to implement
Auto water and and all that
So yk playable Harvest Moon
I tried to get into another farming game but it wasn't the same
I played HM on the snes emulator back in the day
SV is the true spiritual successor to that game imo
one thing i really disliked about rune factory 4 is every once in a while typhoon destroyed all my crops 
I'll be honest I'm not a fan of those kind of games
I want to chill
SV is a pretty chill game minus the combat and fishing
Welcome to the OG, not nearly as bad as blizzards I had in one of the HM games.
So picture this, there is no autofeeder and if you don't feed animals they can die.
And blizzard means you cannot leave the house, period
And ofc they can sometimes stack
You are stuck at home for 4-5 days in a row, your animals die and game blames you for not taking care of them đ
But my personal pet peeve with HM was no energy bar like in SV, unless you equip an accessory
OFC you have only one accessory slot, so it always felt bad
odd
It's fine when I alt tab back in
uhhh that's relly weird
outside of typhoon it's chill
even then you have means to counter it and predict
like displayed energy?
yes
There probably was more stuff, but hilariously enough success of Stardew Valley brought the games that inspired it to PC. And made them implement at least some QoL
Because SW ultimately was HM with all the annoying bs cut from the game xd
And more content over the time
this is great tbh. nintendo should learn from them instead of suing competitors
yeah, I agree
I think Palworld sold so well partially thanks to being edgy, partially because people really wanted open world survival pokemon game
i never played palworld but weirdest part for me is it is nothing like pokemon gameplay-wise
It's indeed not
But considering the success of "Animal Crossing, but Pokemon" or w/e the game was. People do want Poke. on spinoffs
It's closer to Arc or w/e the game is called from others
Also riding, flying them and using them as helpers in battle. But that's still not much
there are no turn based battles right?
nope
Mounts exist in other games. Nintendon't need to get off their high horse
actual pokemon-likes are ignored by nintendo i think lol
I think they went after Palworld, because it was successful
Yea cuz they aren't nearly as popular as palworld
they are so out of touch
Also Palworld did what Nintendon't
it makes me sad cuz i really like early pokemon games
People wanted a decent to good open world sandbox pokemon game but gamefreak kept giving trash
I genuinely think a lot of the reason behind lawsuit was pure spite, because ultimately it was over game mechanics.
those patents also seem to more affect other games in the end, not palworld
yep
Ngl I've never been big on pokemon games so I can't really compare but I like Palworld because it's kinda fun for a survival game
The last poke game I enjoyed and fully cleared was emerald on the gba lol
i enjoyed blue, gold, Y and rangers
Shame building in it kind of sucks. It's better ark those mechanics wise. Problem is ark is probably the worst game there is when it comes to base building
rangers is so hard for a "kids game", wtf
Enshrouded spoiled me.
I'm glad Windrose took page out of Enshrouded's building system.
Published by Palworld xD
Golden opportunity tbh
Now if only they improved the SSD issue
They did "fix it", but it still uses like 10-20 times the normal game amount
palworld also has clear plagiaristic tendencies from MULTIPLE nintendo products including breath of the wild
Nintendo had a lot of reasons to not like that game
aside from it just being a bad game
Ultimately for matters for me is the fact they did not sue for designs or stuff that was "plagiarised" instead going for the most generic patent of "throwing an object that spawns a 3D entity"
thatâs because a lot of the elements that are directly plagiarized donât hold up in copyright court thanks to past cases
and those cases could simply be cited and nintendo wouldnât be able to sue
one of the most obvious elements is the jingle and font that appears when discovering a new locations, which is near one to one with botw
palworld is a terrible game that is unpolished and frankly i donât know how itâs popular in the first place
iâm a big fan of open world survival games so i went in hoping to find smth good, but even after exploring the entire game, i found nothing of value
Doesn't made screwing entire industry over by patenting gameplay mechanics. If it was over designs I'd have no horse in that fight.
those patents only hold up within japan
not anywhere else
nintendo sues who they can because that way they retain the patent in japan
due to patent law in japan they need to consistently and actively fight for it to keep it
even if that patent doesnât actually apply outside japan, they fight who they can to retain the patent and smart people just use different shapes because the patent wording requires it to directly resemble a pokeball
temtem, a mmo creature collector, uses a flat card shape
theyâve never had issues because nintendo couldnât even try to sue them thanks to the language used in the patent
nintendo ultimately doesnât care much about palworld, they just wanted to fight it to retain their patent because the design makes them so much money and allows them to restrict bootlegs in japan, making them more money through things like pokemon cafes and merchandise
They did patent it in the US as well, but some of them been thankfully rejected after scrutiny
like i said, patent law for that doesnât hold up thanks to past cases
yo thats half the popular AAA games described
palworld isnât AAA
i didnt say it is
Most games in general tbh
What
wdym âwhatâ

frankly if you think all games nowadays are bad youâre just looking in the wrong places
plague tale, god of war, apex legends, valorant, sekiro, sea of thieves, resident evil, nightreign, metal gear solid, horizon, stalker 2, days gone, cyberpunk 2077, darktide, nioh
these are all aaa games
just off the top of my head
she's right, this is actually one of the best times to be a gamer. Excellent variety across genres, strong tech to support high fidelity if that's your thing, solid cultural diversity with studios making games from across the world so you can experience stuff from cultures you've never been exposed to.
Nine Sols is still one of my favorite games and it served as my first non-motivated expansion into the baseline of Taoist ideology, and despite taking its own interpretation encouraged me to research IRL Taoist and Chinese history that I hadnât before
Great game BTW
all you need to do is ignore the YT grifters trying to goad you to outrage and just, idk, play what you enjoy and enjoy what you play
Getting to the point where a new game is announced and my first instinct is just, âcool! i hope itâs good :Dâ has been a blessing
In the context of unpolished and listing cyberpunk as an example to the contrary is kinda wild given its state on release.
I got into Polish rock because of Witcher 3 despite not actually playing the game beyond a couple hours lmao
agreed
weâll knock that out, all bethesda games, every witcher game, kingdom come, no manâs sky
etc
iâm talking about in the now
are these games good now
fallout 76 is one of the best mmo games ever released
terrible release
but nowadays is great
Tbh there's lots of good games. There being lots of bad games doesnt mean the former is not true.
yes and CP2077 had one of the greatest redemption arcs in gaming history, right up there alongside NMS
thereâs not that many bad aaa games
even modern ac, which is constantly labeled as garbage, are actually fine to great games if you happen to like the format
red dead redemption 2 is aaa
this myth that aaa games suck is just heralded by grifters online trying to generate distaste
There's plenty. But its all contextually bad. Aaa games are risk adverse most of the time. If its your thing you're often eating good.
i can just keep going really
ah yes because kingdom come deliverance and Nightreign are risk averse
because adapting a relatively unpopular ttrp that actively criticizes capitalism is risk free
Kingdom come as an example of aaa is like saying bg3 is a shining example of how indie games are.
what
Tyop
Anand its not updating
what does bg3 have to do with anything
like i hate bg3, i think itâs dogwater, but itâs still a functionally great game
this is... situationally true. God of War 2018, BG3, E33 were all risks and are all AAA
Bg3 is an indie game by an indie company thats aaa in size.
how can a company be AAA in size but be indie
are we saying LARIAN is indie
LARIAN?
one of the most funded and famous studios of all time?
Im saying that kingdom come isnt the face of aaa gaming in a nutshell. Ffs
okay but that also has nothing to do with anything
Independent studio riding off the success of Kickstarter.
there is no "face" of AAA gaming. There are AAA games. And MANY AAA games are good to fantastic
i am laughing at you
bro they've been making games for literal decades
and making rock solid money off them
the Divinity series was a great commercial success
Yes I started with the original divine divinity. They got burned by publishers and thats why they went independent. Ffs
*1996
ARKAFUND is their primary investor
theyâre not independent
arkafund is a major investor
that's great, I can see how you might have classified them as Indie once upon a time, but in the last 10 years?
like iâm sorry but the majority of games are good
and just because theyâre not for you doesnât mean theyâre bad
iirc their team size when they STARTED work on BG3 was, what, 300+ people? that's not indie by any stretch of imagination
i sit here and say palworld is bad because on every descriptor it SHOULD be for me. but when i play it, observe its quality, compare it to its peers, it doesnât hold up
thatâs why itâs bad
letâs not even get into dishonored/prey/deathloop and their efficacy, thatâs aaa
or modern doom, heralded as some of the best games ever made
dying light the beast has been a major success
the newest battlefield too
battlefield was a success afaik, emphasis on was
the vast majority of aaa games are great games. just because you have confined yourself to tiny little boxes of impressionism is nobodyâs fault but your own
itâs still succeeding idk what to tell you
I think people just get latched on to the AAA failures they specifically dislike for whatever reason and consider that to be some benchmark of the industry. And while I get the tendency to give more weight to the failures rather than the successes, it's just a limited view
doesn't help that YT and social media is full of material to reinforce that negative feedback loop
like, it released to massive commercial success and had the same relative fall off that every battlefield has had, retaining its core players
thatâs better than they expected
and, at the end of it all, if thereâs this many good aaa games imagine how many good indie games there are that you donât even know of
the games industry is doing amazing right now in terms of quality games
even if the studios to people behind them are not
IDK what you mean by that last sentence. Example of such studio ?
uh
every studio in the past four years that has had major layoffs or shut downs
or the people behind kingdom come deliverance firing their lead writer and replacing him with ai
i was mainly talking about the amount of layoffs and cancelled projects, though
oh yeah, marathon is another example of a risky aaa success
Mm.
If we talk about games like Veilguard or Marathon, then success is arguable. Problem is how much those were expected to make
Afaik most studios have had layoffs of one level or another, as the pandemic era splurge of idiotic funding finally tightened
how is success arguable with marathon?
Veilguard wasn't a success by any metric
Idk about Marathon
yeah that was a failure
marathon is doing fine
it was an extremely risky release into a dead ip into a niche genre that released to extremely positive player reception and has retained a large core player base for such a niche genre
Considering Sony is reevaluating Bungie ? Idk about that, looks to me like the case of Veilguard. Sold well, but corpo expected 10 times more
the amount of misinformation around that situation is palpable
marathon is fine
marathon is not being touched
sony shut down other projects and decided d2 was done
marathon has not been touched at all
theyâre downsizing bungie and having them just work on marathon
if anything, itâs destiny that sony has no confidence in
not marathon
Veilguard, selling well? It did worse than any Dragon Age game in history, and that's WILD considering what a dumpster fire DA2 was (despite being my favorite DA lorewise)
I think the only person calling it a success was Jason Schreier 
gdi, I hate game "journalists".
I've just realised that "fastest selling doesn't mean much if it slows down just as fast"
i rly want to be a game journalist
It's not really "journalism" if your job depends on maintaining cordial relationships with the people whose product you're supposed to critique
Unfortunate.
yeah p sure thatâs just called being paid off, not journalism
nioh 
peak mentioned
even now it's still rough in some areas
I mean it does sometimes, it's an odd field in some spots
like what
Basically maintening relationships during fieldwork. Towards those who are hosting you, you wish to interview, and in general to be on good terms. It's similar to anthropology in this way. You want to be able to ask them questions, which means they're OK with talking to you
that's not journalism though
It is incredibly similar in function
when a journalist maintains relationships, the person they're maintaining the relationship with is not the person with power and authority
it's one of the authority's employees
That isn't a universal. Journalists have interviewed and talked to people in power, maintaining a relationship to continue that research
yeah I mean that time is long past. In today's day and age, you have no reason to trust a journalist who has good relationships with people in power. They have no reason to report the truth.
It very much depends. In game journalism? Yeah, probably. But there are still journalists who have had to go undercover to develop and maintain relationships. We just ain't gonna see that in any game coverage though
The games industry and its media is kinda, uh, stunted in a way
I've been debating writing some stuff on TTRPGs and going out to interview folks TBH
https://www.youtube.com/watch?v=n89-vSIBbQ4
Ghazzy & darth microtransaction interviewed Jonathan & Mark for 2 & half hours
Well it was just uploaded 10 hours ago
Sorry, I don't understand
đ 10h ago is a long time already
Remind me of editing notifications
Don't think it was mentioned on the forum announcement section
It's barely even been a day so I don't see how it's a long time already
Ok so one of the problems I've having to face with the steam controller is accidentally pressing the back buttons
That's what I get for having smol hands I guess đ
Yeah I used to have problems with accidentally clicking them too
thankfully they are not bound by default
I think on the older steam controller they were A and... Y? by default
Man I'm replaying oddsparks and I forgot how burdensome some things got around tier 5-6, can't wait to get local fuel production going. Having to transport coal halfway across the map ain't it
nioh fists are so fun
finally getting around to play other weapons
been doing switchglaive all the time in n2
That's... Nioh 2, right?
ye
I really should get around to playing that more
Only like 10hours in
its great
and way more balanced than nioh1
tokichiro real bro...
The foot print and sheer amount of stuff it takes to get a T5 mall going is kinda dumb ngl x)
And it's not even overkill or anything, I'm making like 6 haulers per minute lmao, the recipes are just surprisingly deep, out of the 2 things haulers needs one of them is 8 steps deep and some of the things in those steps are several steps deep themselves etc
heâs with you for the entire game!
rip servers
đ
Can't for total newbies to join and start a Monk because new thing and get ABSOLUTELY BODIED in a1

At this point they should just make poe2 free
I'll be doing my Glacial Cascade+ Frozen Locus start and having a good time đ
Oh idk it's pretty easy đ¤ˇââď¸ it is definitely 2 button but yeah idkI havent played since whenever so I looekd at what people having been doing to run it and I dont like the Ice Strike Bell setup and tried Glacial Cascade Frozen Locus.
Which worked pretty easily the past like 7-8 runs I've done? (Think I'm good but will do a refresher run Thursday before league)
I think Glacial Cascade is cool on non-moving bosses, but I don't like using it in big groups.
My experience has been to use literally any other weapon till I get wind blast + staggering palm
And even with those 2, wasn't exactly a romp
Because Wind Blast isn't a strike, so it doesn't build combo for Bell
Which is phenomenally stupid
Yeah I just kinda watched GTD video and it just made it feel pretty easy for me tbh
Should be able to when MA comes out though.
talking about act 1
and that specific feature requires 4 ascendancy points
so is therefore bait
Divine Orbs are now more common.
is it a good thing or bad thing, why?
Good thing.
Or a bad thing if you were measuring your success in "I was getting this many divs /hours while those people are getting way less. Now they are gaining more so I don't have as much lead"
Depends on how much more common they are
people might actually divine their gear
RIP
Okay so
What does this affect?
I've never really done crafting in poe2
Potentially essences I think. Maybe some others I've never had any to use.
Would it also mean that you can't have the essence + abyss thing on same thing đ¤
Is the abyss affix considered crafted?
Oh wait they added some new materials that guarantee affixes outside of essences
So i guess they're mutually exclusive basically
Oh right yea
I doubt it because abyss crafting is like a multiple choice affix craft rather than a guaranteed affix.
Oh hi d3
Back to slam and pray territory huh
Yup
Remember to close your eyes first
And somehow people question me when I say I hate how GGG is handling the game
Honestly I'm just surprised they haven't put in an actual crafting table
I'm pretty sure they hate it lmao
Yeah, think they said they introduced it as a... I can't remember their exact wording
But they did say that now it's too late to take it away
bandaid solution, I guess
They could just stop introducing things they don't like, idk. Or maybe like, introduce things the playerbase actually likes instead? Just a thought.
But that could lead to people having fun
And we can't have that
I'm like 90% sure the only reason PoE2 gets numbers that it does is because 1) it feels good, 2) it looks good, and 3) it's not as bloated as PoE1 so the more casual players can still jump into it without being instantly overwhelmed. I cannot think of an overarching system in PoE2 that has actually landed well for the majority of the playerbase so far, they hate the league mechanics, they hate the ascension mechanics, they hate like 50% of the ascends in the game, there's far more dislike for the socket system and crafting than there is praise, I've seen maybe 10 people genuinely say they liked the old atlas, you get the idea
Just look forward to them screwing TOTA up royally
and people startign to think "maybe the first 2 ascendancy things aren't as bad as I used to think"
Not that I already hated tota when it was a thing in poe1
I did! Genuinely one of my most hated leagues of all time :D
Yeah
Imagine having to go through like what
12 rounds of it? for ascendancy
I think I'd rather run sekhema trial
Imagine having to go through one round of it, for anything
Maybe a mirror
The depths of my stubbornness may surprise you
Oh, it doesn't
I am somewhat aware of the fathomless depths
I am pretty stubborn too, after all
Going to be deleted from poe1
Agreed. Though I still believe for solo chaos is the better option. I just wish it didn't require 3x stone to face the trialmaster
Lab is so much better for asc it's hard to even compare
Nah they can't delete it from poe1 at this point
It'd be like them suddenly making it so your flasks don't refill when you go to town and had to interact with special npc 
Well you never know lol
They said they can't do it at this point
Ah right ok
Just like they can't do that flask thing I said
They wanted to do that originally
i still find it weird that they force you to do weird minigames just to get your ascendancy
I don't mind it that much in poe1
lab is mostly fine
but sekhema just goes on forever
And I'm not really a fan of having to go trough the chaos 3 times (or buying the keys) to get access to the boss
Same I prefer chaos but going through it 3x or buying keys is awful
Lab was just once per asc point lol
I'll admit the golden door thing was a bit annoying but as long as I followed the lab schematic I was mostly fine
Tbh last time I just bought the other 2 keys for the chaos and went in blind for the boss
And yeah, sure golden doors and so on
and sometimes the lab does have genuinely awful layouts
Still I'd rather do lab than the other two and quite possibly tota
Oh yea, absolutely
Tbh I might be a bit biased
because last 2 leagues I did the lab challenge part of the last challenge
what was it, 100 Argus kills
and then in another league it was 50 uses of the gem thing at the end of the lab
well lab is still the same game without severe downsides even though i hated it before poe2 too
Aye
Anyway
Wish the league start wasn't at 11pm my time on friday
I guess it does mean that I can skip a lot of the server issues and hotfixes
but ah well
:( No guides are available, again
I'm afraid of playing spirit walker without knowing anything is a bad idea because wrong passive tree will bury my character
But I don't want to play lich anymore
Considering we don't have the skill tree for 0.5 yet?
Yeah, not a big surprise
it's all depend on the fate, then
We'll probably get the skill tree on Wednesday
so you'll probably see guides with skill tree around thursday.
Depending on what you're going to do you might find preliminary ones before then
how are you know which passive nodes you active are wrong?
what
You know how complex poe 2's passive tree is. I don't know which branches should I go so it's quite easy to give points to unnecessary nodes
I can handle le's one but poe 2's one is out of my box
That comes with experience
Is it a valid passive tree for a spirit walker who specialize in projectile damage?
feels like you're using a lot more travel nodes than you need
Could save a couple here for example
You're going past some attack dmg boosts but you just don't take those for some reason
Then you take some frenzy charge duration and stuff
Yea I didn't bother actually looking at the nodes ngl but it just seems wasteful in general
That feels like
quin tree
travel everywhere, take some nodes to help with tankyness
and end up doing literally no damage
PoE 2 passive tree is stupid easy don't overcomplicate it. Path to the most efficient damage, speed, or AoE clusters.
Do we know when pob will get the new ascendencies and stuff?
Especially for campaign, certain things just aren't worth clicking until later when you can start to specialize (like charge crap on the passive tree is mostly useless in your first like 20-30 levels you won't be efficient with it by then)
I don't think they actually said
but I guess wednesday or thursday
Hopefully not as late as one time when we got it on the launch day
gemling with the new unique sounds nutty
Don't think I'll go Gemling
I'm just gonna be lame and follow Dread's league start practice deadeye
I made this mistake before, yes...
Updated
You could also take that... You go by it and it's only 3 points
I wonder should I go to left consistently to get these damage nodes
Anyway, I'm also not going to help you with making a twister build more than this
But you can also find something by googling for it already
I'm not stupid smart to recognize how stupid easy is it lol
No desecated prefix for helmets, interesting
Find sources of increased damage for what you're doing, path to them as long as they aren't out of the way. Secondary things are speed and AoE (but AoE is also damage if you're playing something that can overlap etc.) click ailment magnitude if you are heavily invested in using Shock etc. That's pretty much how to make a campaign leveling tree. Generic % damage, speed, AoE, and alternatively Shock Magnitude/Ailment Magnitude if you're using Shock
twisters can go... fire/cold damage? Not sure how to build freeze buildup to freeze enemies... I guess it's the name of debuff from cold skills
Oh yes and shock damage
shock is the only element I know how to play lol
stormweaver had taught me that
Well good luck
Twisters get benefit from elemental effect on ground
I tried playing Twisters in like
0.3? or 0.4
it was kinda janky to play tbh
Yeah I think it was in 0.3
But yeah, the spirit walker gets shocked ground for "free" from one of the ascendancy points
If you want fire / cold you need to invest in stuff
But it might become a bit too janky play if you wanna get all in
One of the spear skills can leave burning ground
But not sure about chilled ground
Yeah, be sure to hit up things that can help you scale up your damage too, they're useful and helpful and good
Tbh
I remember one of my earlier builds in poe1
Went marauder, picked health nodes at the start and then went 2h nodes , then weapon nodes
I think I used Sunder?
good ol' sunder before it was changed
Tbh it kinda sucked
my build, that is
pure speculation but I think the shocked ground might be locked to the empowered node that you can take if you have all 3 spirit nodes
think so
So you can get it after 3rd lab
yeah I mean you can get easy access to shocked ground WAY earlier for Twister
just put Freezing Mark + Charged Mark on Pounce in offhand weapon set
use Ice-Tipped Arrows and Frost Nexus support in Twisters
ezpz
get both chilled and shocked ground
and also get a good movement skill
Can you have 2 different marks on same enemy? đ¤
https://store.steampowered.com/app/3100370/Black_Jacket/
A game maybe Fane will interest
hhhhhhhh that's interesting
i think its less intuitive than poe1's
mastery nodes help a lot
It's literally stupid easy because either it's a node that is completely garbage conditional that you can ignore, or gives you movement speed, damage, or AoE. It's not like you have to make any hard choices like knowing when to select life, or going for Suppress or pathing to a jewel socket or resistance to fix anything it's pretty much click the close damage node, the movement speed node, or the AoE node. Since the tree pretty much has no power you have to consider.
Nah they aren't Curses in POE 2 so you cant use things like Whisper of Doom or Doedre etc. but that does give you the ability to apply both a Curse and Mark freely.
idk dude... tree defo had power for my most recent build, earthquake
i guess tree does seem simple when you know where every node is đ
but lack of mastery categories mades it harder to navigate it visually. when you could just eyeball for example fire mastery clusters in poe1, you can't do the same in poe2, only option for easier navigation is search
I think you're misunderstanding
You don't need to make CHOICES for the power. You just click the nearest ones.
There's no optimization to be done that isn't just "take fewer travel nodes", every other passive on the tree is either completely useless or just raw power with no need to consider alternatives
Their is zero opportunity cost because you don't have any actual choice is my point. I like the game. The tree is crap because you aren't really debating between anything, you just pick whatever %damage, AoE, or movespeed clusters you can take whiel using the least amoutn of travel nodes. I still like it, and it's very much intuitive but it's also easy as shit and hard to make a bad build on purpose (aka the old bricking your tree/build).
Shit, we saw crab builds on the very first patch of the game because it was actually good lmfao
I'm doing another Monk practice. I clicked all the efficient damage or w.e. nodes because like that's all I can really click. Some nodes are literally so bad I'd never click them. Their's no trap which is a good thing, but their's also no real consideration and power as well as having any ability for the tree to solve early issues (that you then spec out of later).
Looks exactly like every early Monk, and like 90% of that is also every endgame Monk too 
So like yeah you just look for whatever cluster has the best attack/spell/% damage scaling and you click it in the campaign and that's kind of it. It's very easy which is good for a lot of people, but is kind of my point of you can't really mess it up unless you intentionally avoid every %damage scaling (since there's no Life, Resist, etc. to supplement defenses tankiness).
Shallow ass tree that they just made look bigger by separating things, adding unusable things, and increasing necessary travel. Bravo, GGG.
perfect description, it seems
I am an extremely dedicated PoE2 hater 
very fair
But yeah idk like the game hate the passive tree Kirra just click damage, movespeed, or AoE not that difficult.
Where's the /s
How can we forget the flowery, elegant cluster designs that also conveniently make pathing a total nightmare
i mean they are right
When something is "deceptively X", it is actually X but not at first glance
Idk what Bearhugger meant
Weird because I've always seen the opposite application of that term
Anyway
My opinion on Falling Thunder changed with this practice run
"deceptively" lives up to it's meaning kek
welp, I've meant that it looks like you have a lot of options, but in reality 90% of them could be removed without making any difference
I feel like it isn't a trash skill but it FEELS like one when you get it because your only access to power charges is by culling, and you don't have a main damage skill unless you know what you're doing
Got it, and I agree
now I'm actually wondering whether it should be deceptively deep or simple lmao
btw how bigger size game becomes with each update? i assume since it's 130gb now, around 150gb?
So because of this it feels like a waste because what do you actually do damage with, because the cull gives you charges to use on the NEXT pack (mostly)
But once I got used to using it, it was really quite powerful
I think I've used correct word, but it definitely was ambiguous
It's fine, English is an absurd language
Usually less of a jump than that. Depends on if they optimize or compress like... anything.
This shit's gonna be like 200gb in a couple years isn't it
thats good to hear
i was ready for 150 but it means i have to free up less space :^)
But yeah I'm pretty aure since the start til now it's only gone up around 10 or so
Not really
after Helldivers 2 trimming the game from 100 something GB to 20 ? They definitely don't 
I last played HD2 in late '24 I think
apparently it's on fire now
again
idk which cycle of the it's-joever-we're-so-back loop they're on now

insane devs, insane community, glad I never got deep into it
wow what did they do again
Idk
Made the mistake of trying to make the "Utter Bullshit Point And Click To Win" guns not be the freest thing imaginable. Again. You'd think they would learn after the first try that their community will not accept it. Oh and I think something with warbonds? Idk on that front.
lmao
Apparently it's also a pile of longstanding bugs that never get fixed even though player-favoring bugs do, complaints with lack of a progression system, and something about Arrowhead going back on vehicle or mech customization or some shit
I can definitely believe the first, that game is pure jank
No idea what that is but cool
instead of starting solo first week u can lab rat test first event and transfer week after xdd
mostly u going to get "fed" with trade and crafting
and carrys
Don't know who they are
would rather go solo
BPL is a pretty popular PoE1 event
team-based goals and GSF and stuff
interesting that they're doing this week 1 instead of later like they usually do
data gathering
https://www.youtube.com/watch?v=ZIMSYPT5bn8 seperate from the two free weekend free cosmetics for clearing stuff ingame (poe)
someone point him to trade site
welcome to early access I guess
The new waypoint mtx from the latest twitch drop is amazing!
I want to test that as soon as possible
I want that parasite pet haha
I'm not much of a pet person, but I am looking forward to trying to get the challenge cosmetic set. Idk if I'll be able to, but I'll give it a shot.
I'll probably try attacking it when I see it
Just like the breach pet or the chimera one 
attack mimic
Ah, the json for the skill tree is out
Too bad I have no idea how to apply that to pob
Yeah, I wonder how the challenges are
I think 2 of them are just: get all your ascendancy points and get all your atlas points
The ascendancy points are probably going to be where I get stuck, then. I've never been able to get more than 4 points.
lol Nub think the same with me? Pre-familiar something in current poe 2 before 0.5 live đ
I once just paid Deias to get me the 4 points
I was just cleaning my stash in standard
are actual carries expensive?
I think earlier in the league it was 1div? or something
I've never actually looked for another carry
But it's like
You can just get all 4 of the points with one run
I guess passive tree I made last night is a big mistake
Never considered that. But in 450 hours I've only ever discovered a divine orb one time.
oh i thought you mean 4 as in actual points, not tiers
thats neat
đ¤ I ignored area of effects, life regen, attack speed etc
Yeah, sorry
Wasn't clear with it
also div seems not bad
It's not too bad
Though you could ofc be unlucky with drops and just take forever to get a div
Could see it being more useful on a 2nd character than league start
i might go for 2-3/4 solo and try to get currency for carry if rest solo wont pan out
I'm just gonna do the first 3 solo
Sekhema trials aren't too bad if you're prepared for it with the relics... well, first 3 floors aren't too bad
I hate the last one
i never did sekhema final boss
mf trialmaster kept oneshotting me with the creeping slam 
I did it once
had no idea what to expect
Went in with like
4k honor and won with like 200 left or some shit like that
i think going in blind is fun
i also think doing that should not be punished
I've only done trialmaster in like
0.3 with a poisonburst pathfinder
It was very easy on her
but I see don't wana think about it on like melee or something
i was doing on melee
he literally couldnt do me anything other than oneshot with the slam
this felt so bad and i couldnt get the roll timing down for several fights
Trialmaster is very easy on specifically non-mace melee as kong as you have decent leech, decent movement speed, and about 3k health. On mace he's a god damn wall because he attacks faster than almost every mace skill lmao
Surely there's no design problems when it comes to mace skills
I guess it depends on what mods you pick?
And the general quality of your gear
Sure as long as you have defenses. If you're pure evasion you definitely need some deflection rating. If you're not pure evasion uh, I really hope you aren't EV/AR cuz that shit is garbage.
If this was before deflection rating existed well, yeah, you would have struggled cuz the game was clearly not designed to have un-evadeable attacks lmao
Yeah idk what they did there, I've handled that guy just fine on far less. Might just be awful mods?
Pick all the chaos dmg bonuses
and go in with negative chaos res
I know, I've beaten Trialmaster in melee on every patch
Brain
Why did you type that way
Oh, that attack got me last time
i think it was this?
But outside of that combo he does not hit that hard
i think the fight is fine besides that slam
And I think he is easier than Zarokh, with Zarokh if you roll more HP or less damage on curses ...
i saw zarokh in a few vids and he seems scary
Zarokh is not hard he's just badly made. Literally has a movement speed check wipe mechanic.
First time I did him with minions plus corpse explosion (on said minions), well the moment I've realised minions block his attacks it was a walk in the park 
(Hint, I intentionally ignore floor 4 Sekhema until I can effectively one tap Zarokh. You should just do this too.)

The one time I did Zarokh
I went in with like 2 curses that lowered my dmg & movement speed, more boss hp and less player dmg
it was the worst experience I've had in poe2 and I wouldn't recommend it to anyone
that curse that lowers the movement speed is, or rather was literally the worst curse possible
it was nerfed
now it reduces the movement speed only if you get hit
Another hint, the entirety of Sekhema trials become the easiest content in the game as soon as you weapon swap to a shield and just hold it up while walking around
on the other hand, when i got a movement speed buff in sekhemas, it was the best poe2 experience for me :^)
but my pet peeve with Sekhema is the jars and the stupid poison from the third boss
never ever pick the modifier that makes you take %HP damage on hit, or lose sacred water on hit
You are forgetting the possibility of getting "you have no energy shield" on a CI build
because for some sadistic reason GGG decided that those stupid jars do 10 million hits for like 3 damage
Oh yea
Remember 0.1 Sekhemas?
It was absolutely miserable on melee
The result ? The stupid jar hits you, and shreds half of your honor
i remember poison trap one tapping you
hilariously enough that's why I hate the third area in the trials the most
4th trial is unironically easier
Gimme
I'd share, sure
Shame I ran out of cheese while making it
Also I should've put in more chili
Wish it was Friday already tbh
emmm it need lv 82 already đ
It's excellent if I can get one more gem slot... But it need 5 more levels with increasing nothing
Kirra what the absolute hell are you trying to make, this is the ugliest tree I've ever seen
This pains me greatly
The earlier version was even worse
Just went past dmg nodes without picking them
to get to some proj nodes or deflect nodes
Girly just go look at any Twister build on poe.ninja đ
Looked like something Quin would make
...Why all uber ritualist on the leaderboard I seen are fans of bows
đ¤ Oh... Their passive tree have a common is try their best to go up not go down
Because bows are the top tier weapon of choice lol
Just filter for Twister if you want to play Twister
Ok I copied this passive tree from one of twister ritualists
lv 92 is my max as it's expected
Spaghetti is served
pog
Adorable
Mama duck is very protective
Can't wait for this weekend when we will have to transfer them in the other chicken house
đ
oh yea, they're very protective
Just take one of the babies and run
and step 2 is "Don't die"
they will be good eating
You mean like us eating the ducklings?
No, the ducklings eating you
I think they mean you
How long have you had ducks again?
A month or 2
Can't remember
Ah, yea
Be ready for a fight when you have to move them
The duck will have same amount of time to prepare for it as you do
Hm. PoE2 has no sources of phys to ele conversion outside of innately in certain skills. This sucks.
Yeah. Would be nice if we had some
Well, more than just the skill + avatar of fire
And didn't they also change how conversions work? So you can't get 100% phys to fire even with skill + avatar
You can, you're thinking of that it can convert in any direction
(I think)
Mmmm right I forgot that the game says "lol no leech for non-phys". Forget it, not even gonna try.
I'm still thinking I'll just roll grenades
And then have to wear sunglasses while playing at like 10fps
Well I was gonna look into Flicker on MA, but like, can't do pure lightning like I wanted, and I can't plan unarmed properly because the biggest part of it isn't in PoB
at least the json is available
Only for the tree
Was psn good in poe 2 ?
Or am I not understanding the change to that node properly
oh, it's 50% less now?
Anyway, yeah poison was good? probably still is mostly fine
kinda suffers from the same usual as all ailments in poe2 that you want a big hit to cause it
Tbh I'm not very good at answering poison related stuff.... even when i played one to 87 or so
because when i looked at the poison dmg it was way lower than i thought it was
Yes, but it's annoying and only works on like two classes and a total of maybe 4 skills ever since the Splinter nerf.
Yesn't
I'm considering just running it back on poison Storm Wave ngl. It hasn't really been touched at all, some mild passive nerfs.
There's basically 2 ways to play it: as an add-on to an already good, strong hit-based build (how boring and small), or as a poison stacker using some fairly whatever uniques
Is Storm Wave better than the other wave skills, like Cascade or Wind Blast?
Yeah, that was my understanding
Does anyone got the screenshot on what the hell the Hollow things are on MA?
So I dont understand the nerf but whatever
Oh they also nerfed both of these btw, with the Plaguefinger nerf
For this? Yeah, without contest.
The bells?
I think there's a screenshot post on reddit, sec
I think so? It's one the "select 1 of 3 variants" iirc
I wish they weren't nerfed
But alas
Plaguefinger is technically buffed nowadays
They added a line that makes you unable to apply elemental ailments with it
Goodbye shock
No?
Yes
Fubgoon claims another victim
Literally they just need to nerf bow skills lmao?
None of the items are the problem with any of the builds he's been runnin
But can't have that
Nuke bows further, the damage loss on LA is only about 30% on bosses only.
Yeah LA's single target got hit, and the current plan that fubgoon has... well it's obviously strong, but a LOT of people are gonna suck with it lmfao
Can't wait for the rage
I'm just gonna sell bows and spears I find
For people who go twisters or that
Real
For all of week 1 and much of week 2, I predict Reddit is gonna be full of the following rage posts:
- Twister is too many buttons and I suck at it
- Monk sucks
- Fubgun baited me
- League mechanic too rippy
- How do I survive
- Economy is in shambles, how do I keep up (ignore that I'm still in acts)
I wonder where... Redemption? drops
I really just like, don't know if I should bother. I either run Flicker in some jank ass setup or I just do something I've already done because there's about 4 (good) builds per weapon type in the game
I am gonna go hoppity zippity Martial Artist and make it work
I've never actually played with grenades so I'm looking forward to giving it a go

Can highly recommend Ducks' setup
He's been testing it for the last 4 weeks
It's unironically one of the strongest, safest starters I've seen so far
Grenades are good. Pretty much all of them (that aren't explicit utility skills)
I was checking dread's testing
took him like 8hours to reach.. tier 15? in ssf
I have no idea what Dread is doing
And while Dread is smart as hell, his picks tend to be not the safest and often janky
i'll just join one of the people on reddit & forums complaining how the game sucks etc
Well at least you'll have plenty of company xdd
I wouldn't actually join those.
If it's too miserable I usually just reroll to something else
Maybe do a little bit of complaining, take a break and then figure out what I'm doing wrong or reroll
Think it's a World Drop.
oh my
Complain about lack of axes
Nah, swords my man
They showed sword on the teaser with Chaluppa
Don't care, give axes
Tbh I'm looking forward to getting new weapons in general
After 2 weeks or less, ppl which know wtf they are doign with monk will cause first nerfs patches
Then you will see these posts quantity of 5x
so flicker strike focused ?
They don't do mid-league nerfs unless it's bugged.
huh.. well we will see
There's nothing to see, man, there's been two exceptions to that in the past nine years and both caused extreme amounts of backlash. Only one of them was actually justified.
Killing Palm + Flicker Strike yes
Monk will mostly be adjusted during the first week ,but yea they are really against mid league nerfs
And how will you suggest they "adjust" the monk during first week?
Don't know not a dev but I m seeing backlash already from just patch notes in variety of discord servers
Might be wrong but that would make it a good thing not bad lul
Are you seeing a pattern in the people here insisting that they're going to do the very thing they've sworn not to do for nearly a decade? Cuz I am.
Yep 
What? Noo, surely not
Fml I can't use that
Yes I'm playing D3. Idk why, I got a really strong urge to play it lately.
It's a fun game
I was genuinely thinking of playing it too
But then remembered I have already played all the builds I like in it
I just pick a class I know I like and then choose a set depending on if I like the skill. I'm not particularly concerned with leaderboards, I got my ego boost from them ages ago.
I'm passing time playing random things
Completed 100 hrs in Shape of Dreams yesterday by carrying a bunch of folks across a run
Honestly
I haven't really been doing anything today or yesterday
at least tomorrow I've some way to pass time
Interesting that GGG nuked group play MF from orbit but didn't really touch MF outside of that
Extremely weird
I suppose it's just a 2-step thing where they solved 1 egregious thing now because they could and the next step will fix the whole issue
Ok I must have been out of the loop because I didn't know they were making a green lantern live action show
https://www.youtube.com/watch?v=XmcIjxwLJcY
But I'm looking forward to my fav lantern (after evil kitty) Jon Stewart
If Explodey Crucible Totems and Reverse Snapshot Archmage Penance Brand of Disipation can't get a mid league nerf (where Reverse PBoD had literally Billions of damage with just one item) then Im not worried about Martial Artist. Unless you're actively cooking the servers, or functionality immortal (they never let that slide) you get to chill until the next league.
nades are fine , holy unique SB
geniunly very broken leveling set ups i like it
my first time playing grenades
Expecting a grim dawn expansion announcement anytime this week đ
I'm hoping it's tonight/tomorrow
yoo
Would they show what the game will look or play like at all? Because that's one of the reasons I bounced off GD. I'm not familiar with the dev team at all.
An expansion is not going to change that
Imagine it did and all the dlc content is in the form of an fp shooter or something
Like if Gwent was a Witcher expansion and they didn't mention anything about it being a card game
Ah, unfortunate.
lmao
they also adding wasd which is big for me
Well you got your answer xd
It won't change much if you don't like what's in the vanilla and previous expansions
https://www.youtube.com/watch?v=eE8D-N7JDcY
the challenges & rewards
It's a game feel issue for me. Same reason I can't enjoy poe1 unfortunately. :\
Just a few more days to go
Tbh I don't remember the affliction set
But I might grind for this one
Weren't they working on witcher 4?
they still are
I'm trying to figure out how to put together blood mage with reap. It's a LOT harder than I thought trying to make a build.
Reap is kinda dogshit
So there's that
Just do what any reasonable person does and use a bone skill or Spark
Half the reason it sucks is because it's weapon locked and there is a 0.1% chance your spell build wants to use a 2H
Especially on BM
I lament the fact that there aren't any blood-themed spells. It's part of why I want to use Reap. I can't think of anything else I want to try. I've done everything else that's fun to me. I don't find most spells to be very fun long-term.
do you lament the fact that you use full stops every two words too
They're basically all CoC builds not actually Reap
I'm impressed this game works well on Linux
Screw it, I'll try to make Flicker MA work and if it ain't working by like T10 maps I'll drop
I formally request everyone's first divine as a birthday gift since that's tomorrow /s
It'll work
trust
You may request that but since it's no longer your birthday when it launches you're not getting anything 
Damn fair enough xdd
I still have time to change my league start to something else 
Also really wish it didn't start at 11pm my time
Idk when it starts imma be real
All I know is Marathon season 2 starts at 1PM on the 2nd and I am probably accounted for cuz I asked a friend of mine if they would be around to play that
Sounds good
Anyway, gonna sleep early today
been feeling oddly tired all day 
Rest well!

Another convert
We can make it happen
Just culling a single bell lets you use a 4-8 strike Flicker
And one KP + Flicker = enough combo to use Bell, which with Ailith's generates at least 1 power charge, so you can Flicker AGAIN
They've been too stingy and haven't given us attribute stacking for flat damage yet, right?
Why do you need that?
It'd be more fun than dealing with weapon crafting.
Ah
Maybe copium but I think Hollow Palm might be usable for longer
Because of Stonefist
Still doesn't compare to a high end crafted phys/ele qstaff
Oh my lord. The ending of s2 is quite... Inspiring and satisfying because...
Khalessi ||passed the test from the witch and punish the liar.|| Well done!
It's a epic character. She almost be treated by that liar because she want ships so much
And ||white walkers|| are here in real...Oh it's shocking
Lmao. The price on a Steam Deck went up by about $200
what?
if I had to guess it's a tie-in expansion for TW4
That would be cool. Maybe you get to see what leads to the beginning of TW4
They said they're announcing more in summer and that it comes out in 2027 so hopefully that means early 2027 and witcher 4 comes out late 2027 or early 2028
releasing a dlc for an 11 year old game is still kinda wild lol
It's pretty rare yea
I really hope it includes some combat revamps or something otherwise idk man x)
since I'd likely wanna do an entire playthrough since it's been so long but I don't think I have it in me with the combat
could maybe be a scenario seperate from the campaign, that'd be cool too
Blood and Wine was kind of like that, right? I mean you could totally go from the main campaign into it (carrying over any relevant choices), but I think they also just had a main menu "Just start me in DLC Land" option
I meant like totally seperate where you don't need to have a normal save at all to play through it if that makes sense
Yeah, that was my recollection for Blood and Wine - if you pick the main menu option it'd just generate a level appropriate/average gear Geralt so you could jump straight in
Nah blood and wine you keep everything
it's just a seperate map basically
at least that's how I remember it lul
Yeah I mean you absolutely were better off just going from the campaign into there and all that jazz
Just they also had a main menu option that basically skipped the main game stuff (I think, anyways)
oh yeah
I guess that would be similar to what I was thinking then yeah
I forgot it had a skip to the dlc's
Ahh still no grim dawn expansion trailer
Idk why but this button is so damn big lol
not as wild as warlock in D2 lmao
Or Age of Empires 2 getting expansions
But I agree that it will probably tie in to Witcher 4
You will hate what they did to her in last season lmao
Sadly not a surprise, but to be fair I've expected a bigger price hike. Considering RAM and SSDs went up by 200-400% đŤ
RIP Bloodmage
https://www.youtube.com/watch?v=RdnYDzZ6RJw These skills are very cool but I wish I know which support gems should I use per one...They're zero value without correct support gems
They're not in pob yet
maybe soonâ˘
Quite fun, my action skills back to just play poe 2 for the first time
wdym? you never played poe2? or it feels like you are playing for the first time?
Stick on the last phrase of act 4's final boss because no idea how to dodge various ground effects
Why it's quite fun:
My issue is don't know how to dodge the ground slam after he summoned many spikes and a blood circle just exploded. He's mad
Oh not the slam. It's the roar.
đ¤ Melee's weakness. Must aim at him closely.
Nicolas Cage as Spider-Noir isn't something I would have ever thought I wanted, but I'm pleasantly surprised by it so far.
Idk how to use pob well at all, but I had no idea that trying to turn elemental attacks into pure phys ones would drop the damage so much. Just walls, walls, walls everywhere.
You could be doing so much more dmg with that build Kirra
but alas, you have ignored my suggestions previously
Honestly Spearfield wrecks bosses like that.
Yes but she's doing bleed
So was I. Tavakai and any big boss that walks/runs towards you just melts.
I should do stun, poison or elemental instead of bleeding because bleeding isn't good in Poe 2?
Sorry, I forget which key words are you mentioned in your suggestions to do a search.
Which debuff are you applying for?
I mean yeah
But she had struggled with a lot of the other bosses
Is bleed spear not good?
I mean
It's good enough
But the way kirra has built it? not really
She'd probably be doing more dmg if she used Rapid assault 5 times to leave the 5 spearheads and then detonate those with like
thunderous leap or something
But in general she seems to lack damage
who knows, bad spear or what?
Like I used spearfield too
But it wasn't the spearfield that was doing the actual bleeding damage on my character
it was just a way of proccing the atziris spear thing on enemies and then I'd use the skill from the spear
Though that build is getting nerfed in 0.5
Anyone got added by this user? @frozen raven
Nope
I'd report it to @keen plank
Why it's nerfed...NO
The last day to enjoy bleed spearfield is the thing I don't expected
The atziri spear is nerfed
Wait a minute...a t z I r i s p e a r
Oh. Not my business. It's a lv 72 unique spear
lv 55 my ritualist only
So rapid strike and thunderous leap
Yeah and you wouldn't use that on ritualist for bleed
because it has a bunch of elemental damage
Yeah, that's good for single target
It's a shame thunderous Leap is... Thunder
đ¤ˇââď¸ I just used it to detonate the things from rapid strike
Yeah, it's just thematically i would have loved it if it was not lightning
But won't stop me from sleeping at night
Tbh you'd probably be better off looking up a guide instead of asking me
I just followed mathil's bleed spear bloodmage for it LUL
For clearing rapid strike is pretty miserable
And while sure, there's also the... what was the spear skill that "deals dmg based on distance" and causes bleed? That one is terrible
Blood hound mark, herald of blood
Blood hunt?
Rake
Yeah, it's awful
Yes, this is the build my ritualist is following... (Seems that it was complaint with not a leveling guide)
Is it trash for clearing too?
I was thinking maybe using another skill to make a big bleed and pop a pack with blood hunt
yes
Using the main skill Rake to apply huge bleeds, Herald of Blood & Herald of Plague to explode screens and then Blood Hunt to execute bosses - an old concept but it feels slow so im testing things to make it faster and more fun to play.
From the guide. Hah... Interesting
So my mistake is using rake
Is spear throw smth you can work with?
Oh rake can bleed enemies but must melee. Bleedhunt is for cleaning damage from bleeding
Emmmm...Why I want to backwash my spear
And why my skill combo don't include rapid assault...
đ these're good questions.
So this is just good right?
Alright I don't know what have I done
Aggravated is 100%More Dmg and don't require moving target (from what I read)
Base duration being lower means higher dps too?
Or is the base duration being lower means you loose 80% of your dmg? (since base duration is 5sec)
You're asking too many questions that I don't have an answer to LUL
Lol
I'm just a guide follower and don't think too much about it really
I guess it could give you higher dps if you keep on applying the bleed
Seeing that it also does have the bleed magnitude
So even if you lost the 80% of dmg but then you'd be dealing double the bleed damage over that 1 sec + that 50% more magnitude
Still a 40%dmg loss if I don't get ailment duration
So probably smth to use later on
I am guessing I'll loose dmg by reducing the duration
Eh... you can only have one bleed by default
So trailer is dropping tonight/tomorrow eh
So? (genuine question)
So as long as you can reuse you big bleed applicator within that window it's a dps gain
I'm in the UK so for me it's most likely tomorrow
In a 1 sec window yeah
But that's not smth you can do early on I suppose
Think like say an Armour break build
If you can break+pay off w/in 1 sec you're golden
Btw is there a way to have more than 1 bleed?
That sad feeling when you only have 2 divine orbs but the thing you want costs 5.
Unique item?
Kill this boss after tried 9 times