#๐Ÿ“šโ”ƒoff-topic

1 messages ยท Page 98 of 1

timid iron
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and pushing some changes 8hrs after interview is goated move

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plus their explained their vision with fair argument and were open for changes and discussion

pine basalt
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POE 2 is saved gogogo loot those items !

sweet blade
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Can someone summarize the changes?

crisp onyx
sweet blade
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Hmmm...

hollow coral
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Lmao, I'm getting the fat MTX LE bundle if Steam blesses the refund omegalul

feral plover
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The last news is heading in the right direction meaning some kind of compromise and understanding of the complaints

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It's not a miracle but a first step rather

sweet blade
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Presumably Jon and Mark had a very difficult conversation afterwards.

hollow coral
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Yesterday's interview was pretty painful to watch

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Since Jonathan thinks the game is fun, I don't know what he's playing then

sweet blade
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Still pretty standard GGG two-step, but we will see how it develops.

feral plover
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And with the rest of the team ^^ having two figureheads tends to make the other staff fade in the background

sweet blade
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Not sure if that's good or bad.

hollow coral
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You want to shield your devs from all the online backlash, that way they can work on the game to fix it

vivid axle
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Their statements about how "gear gives you the stats, and the tree multiplies it" were so baffling to me.

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Isn't that completely backwards? Your tree is guaranteed, gear is not. If you don't get the gear you're multiplying nothing.

hollow coral
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Well, Jonathan thinks that dragging all the trash rares to town to dismantle for shards is engaging gameplay on your campaign playthrough

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Why get good drops if you can spend 5 minutes of every hour hauling stuff back and forth to get few orbs, then you can use the said drops to brick a good base

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Easy crafting GigaChad

fierce moth
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too sleepy when I listen dev streams and fall asleep for 1h

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On the other hand, Tri is poor

last cedar
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I believe tri joined this discord yesterday ๐Ÿ˜‚

fierce moth
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He even earlier than me

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I can feel he was very enjoy this stream, just... You know, GGG is good at stealing the influence EHG suppose to get

sweet blade
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Tri did pop into at least General last night.

fierce moth
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I welcome any streamers to join le's hype anyways

sweet blade
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More is better, yes.

fierce moth
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check out double interviews are quite spirit-consuming exactly

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wait, I'm surprised Tri don't join in poe server since he's a big fan of poe 2. Interesting

last cedar
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Prob get destroyed in there

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They toxic in there

fierce moth
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I always have a familiar feeling when I listen Karv speaking his thinking in English. Not sure which word to speak and how to pronoun a word

last cedar
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Im also rewatching the interview this is a classic

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Yeah this dude ziz stood on business

timid iron
hollow coral
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They kinda do seem to be trying to double dip into PoE1 audience

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But PoE2 is so not like PoE1 I'm not sure it's possible

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The original idea of having PoE1 AND PoE2 developed at the same time was good, but now it's pretty waffled

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The books are so good!

crisp onyx
crisp onyx
fierce moth
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I can't believe the watcher will become my friend... tom It just too odd. I'm required to kill them in my prophecies but they still willing to be my friend...!?

sweet blade
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I wonder how many people know that most distributions in the world are not normal distributions.

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Oh, has PoE2 hit mostly negative yet?

junior oyster
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It's mixed

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For recent reviews that is

sweet blade
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K, it was at 40% last night, so it's still clinging to that.

fierce moth
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that's wonderful if le can like poe 2 on top sellers.

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yin and yang, world is good when it's balanced.

junior oyster
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I hate when I choose the wrong evil for terraria lol

fierce moth
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with Ziz's interview, I don't think poe 2 will hit most negative because GGG did an interview to say what are they cooking now to reduce angry mood from players.

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poe player base still huge.

junior oyster
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Eh some players are just over dramatic

past breach
sweet blade
ebon meadow
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Got my pc GigaChad still having after work beer than installing back everything again

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Thing is so quiet it's impressive what I m gonna have as white noise to sleep

fierce moth
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Le's subreddit have lots of players but a post will not attract them to do upvotes without relevant topics of Poe 2's help... It's upsetting.

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In Poe 2's subreddit, Poe 2 only memes always get the most gaslighting but le only memes never reach that amounts on upvotes

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Glad to see you own a new PC!

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I found off topic is the channel I'm actively the most since time is passing.

... That's a complicated feeling.

past breach
teal flame
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Honestly, it's fine. LE is a much newer game with a smaller following. But as they do big patches like season 2, they'll continue to get a bigger audience.

ebon meadow
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Don't really mind Reddit for neither Kirra

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It's like a circus there's people there that don't even play

ebon meadow
teal flame
ebon meadow
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Since things happen on Reddit and ggg stoped comunicating

teal flame
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Yeah, which is too bad. Gamers are too toxic for the devs to directly interact with them most of the time.

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Look at how fast they've whiplashed on ".2 bad" and "vision good" after the latest upcoming patch stuff.

past breach
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And yet GGG is listening to the whiners. Way too much

ebon meadow
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Feedback is still feedback

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And regarding Reddit one thing is shit on the game another is doing it personally to Devs

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Never stack a dev personally there is no reason one person don't screw up all project even a CEO

sweet blade
sweet blade
teal flame
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Fair, though that's a pretty semantic difference.

sweet blade
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Not really. I guess it's my way of saying that if LE were as big as PoE2, we'd have toxic elements as well

teal flame
ivory swift
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Yeah if LE ever gets big, say goodbye to the public "ask the devs" channel

sweet blade
teal flame
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Yeah, it's tough though. They can't be that open with the community at large because of general toxicity but the commmunity does provide valuable feedback on the feel of the game.

fierce moth
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https://www.youtube.com/watch?v=jVRADmjzsss

Hold on, interesting to look back to gameplay showcase of poe 2 in 4 years ago xd
holy, this game spent 4+ years to cook but... Amazing to see how bad the actual game experience it bring.

ebon meadow
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They do listen to us a lot and few of them are probably even in this chat

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I know there's few in BPL chat and people that participate in events like guantlet and BPL are usually people with a loooot of exp

sweet blade
sweet blade
fierce moth
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I never know poe 2 until GGG announce the ea of poe 2 is lived on November

ebon meadow
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If they feeling something wrong that casual and new players will feel it x100 times

sweet blade
fierce moth
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๐Ÿ˜… Alright even big companies like GGG, they still needs tons of time to cook these epic environmental design.

sweet blade
ebon meadow
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Ggg is very green on being a big company to be fare like they started with 5 people in a flat to

sweet blade
ebon meadow
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Yes they grown a lot them selfs then tencent bought shares and there's another version of the game in Asia but still thats in what 25 years circle

sweet blade
ebon meadow
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Money means more Devs for them with a bit awkward laws on hiring

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Chris made good decision, we did got a better game

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And we have another one to shit on today so it's a win for everyone

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If they can make the game better for me great of they can't I still have Poe 1 and LE plenty of content a year

fierce moth
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hah wait a moment, I remind of something by the palace terrain suddenly... Doesn't these assets appeared in highland too? Xd... Textures and colours are changed, add water simulation shader, place many palm trees and bushes, ok a new map is done hhhhh

sweet blade
fierce moth
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lol I never discover this trick in poe 2 is the issue

junior oyster
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It's kinda normal in games

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It's same with enemies

fierce moth
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GGG is smart, the time gap between players available to play both of them is super super long so it reduce lots of chances for players discovered that hhhh

sweet blade
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Nor should they, IMO.

fierce moth
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Tons of another repeat maps let us forget these original assets so we will think highland is 100% new

sweet blade
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No one is CLAIMING that they're new.

junior oyster
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Honestly you are probably one of few people who care about the environment

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All I care about is having a good map and killing lots of mobs

sweet blade
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I do notice, but in PoE1 at least, there's an in-game lore justification why map tilesets come from the campaign. ๐Ÿ™‚

junior oyster
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That's just a form of plot armour but yea

fierce moth
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๐Ÿ‘€ (because the map I listed includes complicated architecture external facades and that's my tea so...)

sweet blade
fierce moth
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I never know reuse assets for environmental design is the common rule in game developments because le is the only game I played which applied this rule xd

Too young. Yeah

sweet blade
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It typically is in procedurally-generated games.

fierce moth
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Well the condition is you have played many many procedurally-generated games xd

sweet blade
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Well, another way is if you worked in this space.

glass dune
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So

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PoE2

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And PoE1

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I haven't played the latter in a while. And I have not played the former at all. And the more I hear, the less excited I am to get into the former, or go back to the latter.

last cedar
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i remember jonathan saying poe 1 will have WASD after they port over all the micotransaction and stuff but thats going be a WHILE THO

sweet blade
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chuckles Uh-huh.

last cedar
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wasd in 10 years

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poe 1 will barely get updates at the time lmao

glass dune
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Like I do not dislike PoE with every fiber of my being, but the only reason I even played PoE was, I wanted to play "this type of game".

sweet blade
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That's going to have its own issues, though... if PoE prioritizes MTX importation into PoE2 over balancing it... it doesn't look good.

glass dune
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But I'll be honest, while PoE scratched an itch it also caused me pain.

last cedar
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they calling jonathan the "visionary"

glass dune
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I mean I have problems with Chris too, but it's clear that something changed after he left.

sweet blade
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Maybe I should call him Vedrfolnir. ๐Ÿ˜‰

glass dune
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For the worse, I mean.

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I get this impression that they have gotten more rigid after Chris's departure, not less.

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Please correct or update me if I'm mistaken.

last cedar
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Whats was chris's "Vison"

sweet blade
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Ostensibly, maintaining a stable company.

glass dune
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But am I right? Wrong? Somewhere inbetween?

sweet blade
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@last cedar I'm sure that's GGG's plan at this point.

last cedar
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let see what they can cook

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the interview might have inspired them?

sweet blade
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Mm, I'd be happier if I thought it was in furtherance of their Vision, but with the exception of the fast-monster thing, it looks like they're going away from it.

sweet blade
last cedar
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i was watching that interview i guess he think its dumb to slow them down or players will avoid fighting them... HUH

sweet blade
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If someone like Ziz is going to be THAT confrontational....

sweet blade
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Also... less mobs killed, less loot... sounds like a fair trade?

last cedar
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The vision is so dumb im telling you

sweet blade
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The Vision itself is actually not bad. They have no clear path to realizing the Vision, though.

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It's very clear that if your mobs act like they're in PoE1, you can't have their Vision. It doesn't matter what you give the players.

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And that's just one issue.

last cedar
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I want to see the vision when its complete then ill admit i was wrong

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they will figure it out

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need more dudes like ziz to put it in their head the way they doing it isnt the right way

sweet blade
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I'm not sure Ziz can see it, either. Ziz, IMO, is likely to push them towards PoE1.

sweet blade
last cedar
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idk if poe 1 will get any updates for a while they too busy with poe 2

sweet blade
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They're missing some very important, very foundational concepts.

last cedar
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Man if they dont figure out the business will fail

sweet blade
sweet blade
last cedar
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he was asking some poe 1 questions near the end

sweet blade
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Well, any PoE streamer is going to want to know when their revenue is going to pick up again. ๐Ÿ˜‰

glass dune
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But has GGG gotten more rigid after Chris's departure?

last cedar
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๐Ÿ˜‚

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GGG is just confused on the vision

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Well maybe as the players we dont understand their vision.............

sweet blade
sweet blade
glass dune
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I mean for EHG their vision seems to mutate over time through community input.

last cedar
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Anything fun gets nerfed to the ground sad

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lighting spear amazons you are next

sweet blade
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Yeah, not sure what's up with devs deciding that fun is bad.

glass dune
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Well, like, to me GGG have always been like these people who were like

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We decide what is fun.

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Which is why loot was always such a nightmare for me.

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Because they need me to "consider every piece of loot" or some jazz.

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I am not even opposed to the concept of a loot filter (I love the loot filter in LE), however, the one in PoE does not work.

last cedar
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im still annoyed they havent fixed the loot jonthan says he plays poe 2 but i dont think we playing the same game

sweet blade
last cedar
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bro if im not getting loot how am suppose to progress

sweet blade
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Oh, and I fully believe Jonathan is either lying or not playing on the same level field as us (e.g., using dev commands to create a build to test a specific environment).

sweet blade
teal flame
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I really think it's not that they think fun is bad, it's that they don't realize the impact that their vision is having on what players actually consider fun

sweet blade
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Or, IOW, they have a different defintion of fun. ๐Ÿ™‚

last cedar
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They dont know what is fun

teal flame
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And also, their games are so full of spaghetti that they make changes intended to target one area of the game, but it has effects on a lot more areas than they think it will

sweet blade
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And people always get on me for insisting on definitions of terms. ๐Ÿ™‚

sweet blade
last cedar
teal flame
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Like if you look at their hotfixes, a lot of them include some version of "this change affected a lot more areas of the game than we thought it would"

last cedar
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hire some real beta tests GGG

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stop using us as testers

sweet blade
last cedar
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mods timed me out when i said they need fire the head of QA for this crappy update sad

teal flame
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Yeah, it's very possible that they don't have "fresh playthrough of every build archetype" on their release checklist ๐Ÿ˜

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Or that they at least don't have a good system for targeting testing around specific changes, etc etc

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Game dev is actually really hard to test properly

sweet blade
teal flame
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You'd think. But most other non-game programs are a system entirely focused on one goal. But with games it's 15 systems in a trenchcoat, so unintended interactions are a LOT more common

sweet blade
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Basically, when you have any program where you expect to get emergent properties at the system level, it's more or less impossible to write useful tests.

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And most games basically fall under this paradigm.

teal flame
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And also, the end goal of games is "fun" which is hella subjective and a lot harder to deal with.

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Measuring 'success' for a game release has a lot to do with player reception, whereas most non-game programs there's a very clear success criteria to be found.

maiden widget
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skill scaling should be relatively doable though especially for gem level scaling abilities, i bet nobody tried to take shockwave totems through a1-a3

sweet blade
teal flame
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Well, I'm not saying it's easy for every program. But for games it's always hard

sweet blade
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I guess. I think devs ask for too much, honestly.

teal flame
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Ehhh, I dunno. After 13 years in dev and QA, I feel like I've got a decent understanding of things ๐Ÿ˜

glass dune
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You think you do, but you don't.

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Clearly GGG knows what the playerbase wants better than the playerbase.

last cedar
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GGG im sure has a good team of devs dont know how they screwed up

glass dune
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Management of course.

sweet blade
last cedar
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im guessing they had a crazy deadline and had to deliver

sweet blade
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General rule of thumb for me: It takes as long to validate a model as it does to develop (not design) a model.

glass dune
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No, I think the heads are just very prideful and know what's right for the game better than everyone else.

teal flame
sweet blade
teal flame
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Yeah, it's simple for us in the testing sphere to articulate, but you first have to get other people to listen to that articulation. So often it's ignored because deadlines and releases are relentless. Unles we raise specific red flags that will impact the release a lot of times, testing will be ignored.

glass dune
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Also sometimes devs are unwilling (or unable) to play their own game.

teal flame
sweet blade
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So the issue was convincing the client, but I was fairly good at it. At least to get SOME validation.

teal flame
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And they wouldn't trust your estimates? Sounds like a them problem

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But I can empathize, heh

sweet blade
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Sure... but I can guarantee you that I backed my employees (they all wore multiple hats, and most did QA) to the hilt.

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Have you ever had to validate a model before? ๐Ÿ™‚

glass dune
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I would assume that QA often happens more than you'd think. But I would assume not everything that's reported on by QA actually results in meaningful changes.

bronze dawn
glass dune
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Am I wrong?

bronze dawn
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someone claiming to be a GGG employee

teal flame
bronze dawn
# sweet blade Oooo, details?

i don't think i'm allowed to post any direct links to it here but if you google the term "GGG employee poe2 leaks" you will find it

teal flame
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Yeah I know the post you're talking about

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Best not to discuss here

bronze dawn
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i was initially doubtful about that post but it seems to be accurate the more time goes on

sweet blade
bronze dawn
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suffice to say; there are very deep problems within GGG right now

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somewhat related to chris' departure

teal flame
bronze dawn
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jonathan rogers is the main cause of the problems, from what i can gather

sweet blade
sweet blade
bronze dawn
teal flame
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We're getting there. QA is SO much more appreciated now than it used to be when I first got into the industry.

sweet blade
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My Google Fu is terrible today.

last cedar
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wait what a GGG member made a reddit post? did they get fired?

glass dune
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Ok I have read the post.

sweet blade
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Apparently, it was some time ago.

glass dune
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It's 4chan

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Leakers post on 4chan

bronze dawn
last cedar
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intresting

glass dune
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Of course this makes it impossible to verify the veracity of the post.

bronze dawn
glass dune
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We can only rate these kinds of post in terms of plausibility.

bronze dawn
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the reddit thread has a particular section that absolutely eviscerated jonathan removed from it

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but yes, grains of salt, etc etc

sweet blade
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Huh, how searchable is 4chan?

bronze dawn
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extremely not

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kind of the point

sweet blade
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Darn it.

glass dune
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4chan working the way it does is the reason it works the way it does.

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That sounds like a bunch of random words strung together but I wonder if you get what I'm trying to convey.

bronze dawn
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weirdly it makes perfect sense to me lol

last cedar
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Hey Alexa give me a tdlr of that 4chan post...

glass dune
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Anyway

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I can believe that a universe exists where everything in this post is true.

bronze dawn
glass dune
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I cannot confirm whether we are currently living in that universe.

last cedar
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oh sweet alright

glass dune
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That make sense?

bronze dawn
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yeah it does

sweet blade
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Still can't find it. ><

glass dune
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I'm reading a copy paste of it on reddit

last cedar
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send to ulth as well

bronze dawn
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i'm also not fully convinced on the veracity but the fact that i'm also prepared to believe it based on other factors gives me pause

last cedar
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dammm yall sure this is legit if it is thats wild

glass dune
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Like, nothing that is said in the post is entirely in conflict with human nature.

bronze dawn
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nope

glass dune
last cedar
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yeah we wont ever know

bronze dawn
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in any case, the version of reality described in that post is a big part of why chris is no longer with the company, i feel is a likely scenario

glass dune
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You mean how Chris just has no more passion for the project?

last cedar
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what was the big reason chis left

bronze dawn
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mmm among other things

glass dune
bronze dawn
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it's all yeah just speculation atp

last cedar
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dam

sweet blade
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This is... damning.

bronze dawn
glass dune
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But like, Chris has already made bank. He technically never has to work a day in his life ever again. This means he could have left for literally any reason at all.

sweet blade
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Did anyone know about the Ascendancy Trials when this post was made? That (so far to me) seems to be the biggest indicator of truth.

bronze dawn
last cedar
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this seems lil believeable

glass dune
last cedar
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"Poe2 has taken 6 years but it's actually only had about 3 years dedicated dev time across all that time if I were to guesstimate."

sweet blade
# bronze dawn nope

That and the Atlas are two clear signs that the person at least had access to this information. Doesn't make the reasoning any more or less true but...

last cedar
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tf happened to the other 3 years

bronze dawn
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unclear

glass dune
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I mean the fact that PoE1 development has literally ground to a halt.

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Means someone has been lying.

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Like, the fact that someone has lied about something is just a thing that is undeniably true.

bronze dawn
sweet blade
glass dune
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Know what I'm saying?

bronze dawn
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yep

glass dune
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The promise was that PoE1 and PoE2 were to be developed concurrently.

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This has not happened. So clearly all development efforts, at least at this point in time, are on PoE2.

bronze dawn
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i think that was the plan but they over-scoped and then panicked

sweet blade
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I almost wish I could read the redacted section. ๐Ÿ™‚

glass dune
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That means it's possible that the reverse can also have been true at points in time.

bronze dawn
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and lines up with the way jons persona is publicly

glass dune
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That PoE2 development has frequently stalled in order to develop new leagues.

sweet blade
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Do you think they ever found out who wrote it?

bronze dawn
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hard to say

glass dune
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If they did, we would never find out.

bronze dawn
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mmm

glass dune
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They wouldn't just be fired, they would be completely silenced.

last cedar
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chatgpt tdlr version of this post: Overall sentiment: PoE2 has been gutted from its original vision and is now just a marketing vehicle for Tencent profits, with employee morale and trust in leadership declining.

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seems legit thanks AI

bronze dawn
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๐Ÿคท

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chatgpt said it not me

last cedar
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I wonder if that dude got caught

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and fired

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they had to figure it out

glass dune
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I mean, it's also obvious that all is not well at GGG. The product tends to reflect its production.

bronze dawn
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yup

glass dune
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Thing is, if they found out who it was, whoever it was would not just be fired, they'd be forced to sign an NDA that they would never be able to afford to break.

sweet blade
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And if Jonathan really is pushing crossbows, it might explain why crossbows were basically the only thing buffed in 0.2.0

last cedar
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Gameplay criticism: The game allegedly plays poorly, favors flashy ranged combat (like crossbows shooting lasers), and neglects melee, which is weak and underdeveloped. Many planned features have been scrapped or watered down.

glass dune
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I don't really understand crossbows in ARPGs.

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Like, the Demon Hunter in D3 was just laughable.

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Crossbows do not work like that.

last cedar
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Bro i think he is right if dagger come out it wont be a melee wep mostly throwing wep

glass dune
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They just don't.

sweet blade
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Well, when you treat them like ARs, it's okay. ๐Ÿ˜‰

sweet blade
glass dune
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I assume that crossbows in PoE2 are just machine guns.

bronze dawn
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ehhh crossbows that fire magical bolts are somewhat okay to me

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if you want an example of crossbows done so right in a video game check out dark and darker lol

last cedar
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Swords are coming i believe but who knows when

glass dune
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Magical bolts is one thing, but being used as machine guns is entirely different.

last cedar
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bet they working on druid next

glass dune
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Oh, and dual wielding crossbows the way it happened in D3 is even more laughable.

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How the fudge is she suposed to reload those things inbetween all the rapid firing?

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Do they just have magazines or something? Are they semi automatic?

teal flame
sweet blade
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MAGIC(tm)... fueled by hatred.... :p

teal flame
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I love crossbows in that game

last cedar
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Why do we not have guns??

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too much?

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doesnt fit poe?

glass dune
glass dune
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I guessed you were.

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But still.

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Like, an elephant flying in FF14. I can believe that.

bronze dawn
glass dune
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FF14 is just that kind of setting.

last cedar
teal flame
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...for dark and darker? They never had a campaign

last cedar
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Oh my bad i thought you ment poe2 lmao

teal flame
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haha

bronze dawn
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lol nah dark and darker is fantasy tarkov

teal flame
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They don't like ARPGs

bronze dawn
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d&d stuff like fighters wizards clerics etc

bronze dawn
teal flame
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Indeed

glass dune
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Any tabletop players in here?

teal flame
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Yep

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I'm skipping DMing tonight because of a work thing

bronze dawn
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not a player personally but i've seen/heard every episode of critical role and naddpod

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sooo

glass dune
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I've had this weekly D&D group for like 15 years now.

bronze dawn
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and i play bg3, pathfinder wotr, etc

glass dune
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Every monday

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Consistently

sweet blade
glass dune
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In person.

sweet blade
#

Guess I'm too much of an ass.

glass dune
#

We have a table with a screen built in to display battle maps

bronze dawn
#

nice

sweet blade
bronze dawn
#

i've never played in person or anything.. don't know enough people haha

sweet blade
#

I've been exposed to so many different RPG systems.

bronze dawn
#

also kinda cba

sweet blade
#

I'm anxiously awaiting the Cosmere RPG release.

glass dune
#

That being said.

#

More and more I'm starting to feel like D&D is actually garbage.

bronze dawn
#

it's wizards

#

(of the coast)

sweet blade
#

I'm actually angrier at PF2 than D&D, though. Mainly for hypocrisy.

bronze dawn
#

pf be like; roll to miss

glass dune
#

I've been meaning to get my friends into pathfinder 2E. We had a successful trial session a couple months ago, and I kinda want to do monthly sessions in place of our usual session now. That way our DM can also take some time off being DM. But I haven't found the time to do the proper preparations.

teal flame
sweet blade
teal flame
#

We've moved entirely to pathfinder 2e, it feels so much better than 5th edition to us

glass dune
#

You have to understand, I was a big fan of D&D 4E back in the day, and PF2E is much like that.

sweet blade
#

But when you realize how PF started (reaction against 4E), and then you see PF2 and it's LITERALLY doing the same things to solve the same problems, but everyone's cheering Paizo when they dumped on WotC, I was like... 'you guys are a cult'.

glass dune
teal flame
#

If they'd marketed 4th edition as "D&D Tactics" it would've been a wild success.

sweet blade
bronze dawn
#

yall played wrath of the righteous or kingmaker?

sweet blade
sweet blade
teal flame
bronze dawn
glass dune
#

I have never played a premade adventure.

#

I have my own idea for an open ended campaign using hexploration.

#

Where I just kinda fill in the world map as we go. ๐Ÿ˜›

sweet blade
#

I'm hoping to get a group together for the Cosmere RPG and do that.

sweet blade
glass dune
#

I did play Curse of Strahd in 5E.

#

Because like, I had no creativity for 5E.

#

PF2E gives me all sorts of ideas for plot lines due to the kinds of items and monsters I can use. And how easy it is to customize monsters.

#

Like, you have no idea how difficult it is to come up with original content if you can't customize monsters easily.

#

For me, I mean.

sweet blade
#

I just hate the treadmill feel of PF2E. Though my son's Strawberry Leshy Ranger named Bushtrum Berrington was the absolute star of Kingmaker.

sweet blade
glass dune
#

Hell, forget customizing monsters.

bronze dawn
#

i preferred righteous just cause mythic levels are fun lol

glass dune
#

Building encounters in 5E is a nightmare.

sweet blade
#

I always wondered why no one ever made a CRPG for Rolemaster, because the game REQUIRES the level of automated lookup that is so good on a computer and so hellish in person.

bronze dawn
#

she is helpful, is she not?

glass dune
#

In 4E, building encounters and customizing monsters was very elegant.

#

And PF2E borrows a lot from that pattern.

#

The only thing I kinda miss from 4E is elite and solo monsters.

sweet blade
sweet blade
glass dune
#

"I'm a monster, rawr!"

sweet blade
#

(Gnomes are my favorite race, so... yeah.)

#

But the Mind Flayer one was best.

bronze dawn
#

wondering if critical role gang are switching to daggerheart for campaign 4

#

i think probably lol

glass dune
#

Wonder no more

#

That's exactly what they're doing

sweet blade
bronze dawn
#

oh they confirm it?

#

didn't notice

glass dune
#

And I don't even watch Critical Role omegalul

sweet blade
#

(I'm the kind of guy who hates even overhearing someone else's conversation, particularly phone.)

bronze dawn
#

ahh right i like listening to the podcast

sweet blade
#

Ugh.

glass dune
#

I am kinda curious about Draw Steel!

#

Anyone heard of that?

sweet blade
#

Doesn't ring a bell.

glass dune
#

Formerly known as "The MCDM RPG"?

sweet blade
#

I've played so many different systems...

sweet blade
#

My favorite RPG to think about running is Paranoia, hands down.

glass dune
#

Basically, you know how the OGL scandal either directly caused or accelerated the development of a bunch of indie TTRPG projects? Including Daggerheart?

#

Draw Steel is one of those.

bronze dawn
#

ohh

sweet blade
#

Rather. Yeah, makes sense.

#

I'm... just so tired.

glass dune
#

Basically Draw Steel is more like uh, how do I put this?

#

It's very high octane cinematic action.

sweet blade
#

Like 7th Sea?

glass dune
#

I don't really know that. But the focus is very much on the action, and not so much on the non-actiony bits.

sweet blade
#

Yeah...

glass dune
#

But there is some room for self expression. Equipment is abstracted into "kits". A kit modifies your stats and usually gives you one new attack. It thematically represents all of your equipment and training in one package.

#

So you get to decide what your equipment looks like.

sweet blade
#

Mm... makes sense. Again, looked over the Cosmere RPG and my twin brother played it, and everything I'm hearing is that it's going to be very good.

glass dune
#

Different classes also have their own little resource thing that they generate by meeting certain conditions in combat. And as your in-game day progresses, you begin encounters with more of this resource.

sweet blade
#

Neat.

#

Very 4E, in parts.

glass dune
#

There's no damage roll. You deal more or less damage based on your success roll.

#

I've not played it myself, I just looked at the material and am kind of interested in it when it releases.

#

Supposedly you can do all sorts of cool stuff like deal extra damage by knocking enemies into obstacles or other enemies.

teal flame
#

That does sound kinda cool. Getting away from the standard d20 gameplay is always interesting

glass dune
#

The success roll is 2d10 iirc

sweet blade
#

I well remember a time when we all wanted to go toward d20 gameplay.

teal flame
#

I assume there's some sort of advantage/disadvantage system where it changes the dice count and size and stuff?

glass dune
#

I think just bonuses or penalties.

#

Flat ones.

#

And honestly I kinda like what PF2E does with the D20.

#

Just this idea that hitting a DC +10 = critical success is neat. And having effects for hitting criticals with skills or saving throws is also nice.

sweet blade
#

2d10 at least give some central tendency...

glass dune
#

I think this is why 2d10 was chosen.

sweet blade
glass dune
#

I mean it's essentially the same. Just the odds are a little different.

#

The success range is also like

#

7+ = normal success, 12+ is big success, something like that.

#

The actual numbers might be different.

#

But that's the general idea.

sweet blade
#

It's not really the same at all. It may not be as extreme as 3d6, but the probabilities are not as uniform...

glass dune
#

The odds are a little different.

#

You're more likely to hit 7-13 than you are to hit 1-6 or 14-20.

sweet blade
#

Yes, that's what I'm saying.

glass dune
#

I mean you can't hit 1 at all for that matter but that's besides the point.

sweet blade
#

Or, IOW, a +1 is more impactful the farther you are away from the mean.

#

More than a d20.

glass dune
#

Ah, but in PF2E, a +1 is also highly impactful.

sweet blade
#

Not to the same degree, by the very nature of the underlying probability distribution.

glass dune
#

Yes, but it's still very impactful.

#

It doesn't just increase chance to hit, but chance to crit as well.

sweet blade
#

sigh Yes, I'm well aware.

glass dune
#

Sorry if that sounded a bit frustrating.

#

I really am fond of that system though.

sweet blade
#

Sure, but you're missing my point by focusing on it.

teal flame
glass dune
#

Randomly rolled character stats can die in a fire.

sweet blade
#

Every bonus +1 you get is worth more than the last. This is much more true with 2d10 than 1d20.

sweet blade
glass dune
#

Do you know Shadowrun's priority system?

sweet blade
#

So I dunno.

glass dune
#

Well, conceptually the priority system hasn't really changed.

sweet blade
#

Oh! You mean for character creation.

#

Yeah, I know it.

#

(Sorry, been a while.)

glass dune
#

You choose what axis of character creation you have more off. Money, raw stats, which races you can choose, etc.

sweet blade
#

Yep.

glass dune
#

I always found it interesting that there is essentially a tax on being anything other than a human.

sweet blade
#

It seems fairly obvious to me.

glass dune
#

I mean the way this is expressed makes sense. You get something in return for it too.

#

I just think it's interesting.

sweet blade
#

Races are, in effect, a bundle of stats put together in a prepackaged way. As long as it's worth the cost... why not?

glass dune
#

More than that, different races have higher stat ceilings than humans.

#

A human simply cannot achieve the same level of Body that a troll can.

sweet blade
#

This follows from what I previous said, yes.

glass dune
#

I did for a few weeks play that one simplified edition of Paranoia.

#

My players had a really difficult time screwing each other over.

sweet blade
#

People say that I would be a master at playing Paranoia. And diabolical as the Computer.

glass dune
#

Which I found very surprising.

#

Like I thought they'd have absolutely no qualms stabbing each other in the back.

#

But everyone was so nice to each other.

sweet blade
#

I think they failed to understand the assignment. ๐Ÿ˜‰

glass dune
#

Also the guy who rolled the most OP mutant power in the game was too afraid to ever use it. He literally never used it.

sweet blade
#

See previous statement.

#

๐Ÿคฃ

glass dune
#

He rolled Machine Empathy.

#

And he was like "Oh shit if they ever find out I'm cooked".

#

So he never used it.

sweet blade
#

They clearly didn't understand the first rule of playing Paranoia: "If you're the only person giving the final report to the Computer, you have all the power."

glass dune
#

Also, the Computer will treat your clone as a completely new entity, despite the fact that you're pretty much exactly the same.

#

Even during character creation.

#

Like, in the version I played there's a version where the players give their character sheets to the player on their left.

#

And then they are given the chance to make modifications to it.

#

Which means the chance to really screw over someone's stats. Give them points in skills that don't go well with their attributes. Stuff like that.

#

But instead they optimized each other.

#

You have to understand. They were nicer to each other than they are while playing D&D.

sweet blade
#

Sorry... was dealing with something.

glass dune
#

XD

sweet blade
#

I can see certain people I could play with (my older brother for instance) acting like this, but not most. And my groups are very 'no intraparty conflict'.

last cedar
#

Guys Hawg cooked again

sweet blade
#

... this is physically painful to watch.

#

I saw Mike there in the beginning, though!

last cedar
#

lmfao mannn

sweet blade
#

I didn't even make it past the 2 minute mark before turning it off.

glass dune
#

Items, apparently, are not in the vision.

sweet blade
#

I just couldn't watch that video.

red oasis
#

I have some hope that mark will take hold of the reins more

#

The end game is actually better, not like by a huge amount, but enough that yeah, it was somewhat worth getting through the campaign lol

sweet blade
#

Considering I never got through the campaign in 0.1...

red oasis
#

Donโ€™t do it lol youโ€™re not missing anything anyways

#

I still question my sanity for slogging through it

#

Now if le s2 was out I def would not have ๐Ÿคฃ

sweet blade
#

They need to make substantial changes before I ever come back.

glass dune
sweet blade
#

Yeah, the interview excerpts.

#

The condescension on display from Jonathan was just... disgusting.

viral galleon
#

Why is Jonathan grumpy when people are saying on the subreddit that he should be fired

#

He apologizes for his tone at the end of the interview

sweet blade
#

There could be any number of reasons that Jonathan is grumpy.

gilded elm
#

Damn, that's wild lol

ivory swift
#

Meh, still won't move the all reviews nettle though. May fly reviews isn't something to be concerned with. It's kind of like the stock market, easily startled, and will rebound if you give it time.

sweet blade
gilded elm
#

Schedule I released on March 24, btw.

#

And was made by 1 person.

sweet blade
#

Is that on Twitch?

gilded elm
#

Yeah

ivory swift
#

schedule 1 is a pop culture launch though

gilded elm
#

It's almost unheard of for a game to still be going this strong after release on Twitch, except for say games like Baldur's Gate 3

#

Even pop culture games.

ivory swift
#

naw, fortnight was a pop culture game too, lasted a long time

sweet blade
#

Interesting. But it's not really a good comparison.. time of day perhaps?

gilded elm
#

Fortnite is a competitive game.

#

Valorant is a competitive game.

#

These games all have good reasons to maintain top viewers.

ivory swift
#

Fortnite was a survival builder that added a competitive mode as a half baked idea

gilded elm
#

It's also not as often heard of for a new ARPG league to die so quickly into its release.

#

Literally can just go look up teh viewership trends

#

None of it is secret.

gilded elm
ivory swift
#

190,070
24-hour peak

the fall off isn't that bad

gilded elm
#

The main point is the longevity of this one man developed game in Twitch.

#

It's almost entirely unheard of.

sweet blade
#

Okay, just thinking of possible explanations.

ivory swift
#

238k to 190k isn't a massive fall off, that's pretty normal one week after ARPG launches

gilded elm
#

The Steam falloff is following fairly regular ARPG season trends. The Twitch falloff will affect perception. GGG fortunately made the good decision to start changing tune rapidly following the interview, so I expect the league to make a small come back on Twitch, leading up to LE's season release.

sweet blade
#

Good to know.

ivory swift
#

Player numbers is the only thing that counts. Only reason to look at twitch is if you can't get player numbers from somewhere like steam.

#

people who are playing the game, and spending money don't watch twitch at the same time normally

gilded elm
#

If you have any experience in marketing, I assure you that CCU is not the only metric that actually matters. That Mostly Negative "Recent Reviews" score is called "Lost Opportunity Cost"

#

Those people who would have bought access to the game this league, who instead chose not to. That has a real impact. Albeit a temporary one assuming GGG turns their act around.

#

Having people who already purchased the game continue to play the game is good, but it's not the only thing that matters.

ivory swift
#

The sticker price on the game probably pales in comparision on the MTX that's sold

sweet blade
#

Heh.

ivory swift
#

especially sense the sticker price is $30. Look at any game with MTX's, the majority of the sales is MTX not the sticker price. They are retaining a good % of players from league launch which means higher conversions on MTX

#

The sticker price sales was mostly only relevatent when the game first launched

gilded elm
#

The proof is in the pudding, really. GGG wouldn't be panicking with interviews and Jonathan likely wouldn't be so seemingly stressed and confrontational if he and GGG didn't have so much riding on this.

sweet blade
#

Mm, ego explains a lot of Jonathan's behavior.

gilded elm
#

They did damage control to slow the spread of this perception, rightly so. That's what they should be doing, because this actually means something. This affects their bottom line.

#

Just people there's still a healthy number of people actively playing the game they already purchased before they knew the league was a dumpster fire isn't a good metric on how the game is currently doing or how it will continue to do at this pace.

ivory swift
#

If that was true then the player numbers should of dropped significantly. Or rise significantly based off recent news.

#

but the playerbase doesn't move like the stock market from bad reviews, people who already have the game won't look at reviews

#

the number of new players this far from release is negligable.

#

people don't play games they hate, people who are playing are the ones spending money on MTX's

gilded elm
#

This is still the first week of the league, technically speaking. The average lifespan of a new ARPG league/season is around 3 weeks. New sales at this point in the league is in fact something GGG and any company expects and depends on. Even EHG, no doubt.

#

Those Mostly Negative reviews absolutely will be bottlenecking new sales.

ivory swift
#

EHG hasn't moved heavy into MTX, so I would agree with you. However beyond any doubt, GGG relies on MTX not sticker prices.

sweet blade
#

I expect it to bounce back to Mixed before the end of the week.

gilded elm
#

It might even make it back to Mostly Positive before LE season.

ivory swift
#

PoE1 has become wildly successful with $0 sticker price, it's all about player numbers

gilded elm
#

Basically this is Kalandra levels of screw up and GGG is responding in the same way. This hurts them financially.

sweet blade
gilded elm
# sweet blade That's unlikely IMO.

I think it could happen, people generally give GGG a lot of leeway. I think a lot of reviews that were negative will simply turn positive as meaningful change comes in the next few days.

sweet blade
#

Assuming the changes are indeed meaningful.

ivory swift
#

MTX is the primary profit for games these days. Even games with sticker prices are mostly profitable thru MTX's

gilded elm
#

Based on what I've seen, I think there will be meaningful changes yeah. It's just unfortunate it took all this festering for them to actually capitulate.

gilded elm
# ivory swift MTX is the primary profit for games these days. Even games with sticker prices ...

You're missing the point that new sales are what drive MTX growth. You can't sustain on just MTX with negative retention. This is the entire reason we have new leagues in the first place, to drive new sales/interest/get new people to look at the game (re: not people who are already fans). Again, this is called "lost opportunity cost" and it's self-evident based on GGG's panic that this is a serious issue for them. Nonetheless, they've started to take good steps to address it.

sweet blade
#

Perhaps I should say that I think the players will receive the least-possible meaningful changes, because most of these changes clash with at least Jonathan's view of The Vision.

gilded elm
#

Jonathan seems to be coming around. I think given the anticipation leading up to LE, there's a very good chance we start to see some meaningful changes coming through.

ivory swift
gilded elm
#

They've been working rather quickly in fact, as opposed to how Blizzard handled the Diablo 4 launch.

ivory swift
#

PoE has a MASSIVE MTX team

sweet blade
ivory swift
#

repeat buyers, PoE1 has grown, but it doesn't NEED to grow to make profit as people buy new supporter packs every league

gilded elm
#

You can't sell MTX long-term when you are losing players long-term. Fortunately, GGG is turning the situation around. This is just a blip in PoE2's history.

#

Or it will be just a blip.

ivory swift
#

There is some revolving doors on retention, but it's not as big as you think. A very large % of the money comes from repeat customers.

gilded elm
#

For reference, I've spent thousands of dollars across PoE1 and PoE2. I spent $0 in PoE2 this league. I've invested less than 10 hours played. I'm the type of person who GGG wants to keep my business.

sweet blade
gilded elm
#

Read: Multiple, thouands, of dollars.

#

GGG doesn't want to lose people like me as a customer.

ivory swift
#

And they will, in PoE1 i'm sure

gilded elm
#

I didn't play Phrecia, I'm still not playing PoE1. They're killing PoE1 right now.

sweet blade
ivory swift
#

That's the reason they are making two games, to cover two different crowds that have some overlap

gilded elm
#

Right now they're making one game and letting the other die.

#

PoE1 is overdue for a new league by over half a year now.

ivory swift
#

well you bought in, so you did spend a dime, but haven't bought a supporter pack yet

#

PoE1 is scheduled sometime around may

gilded elm
#

I got PoE2 for free, becuase I never expected to play PoE2 by the time I even met the "free copy" threshold.

ivory swift
#

end of may*

#

ah true

gilded elm
#

But I also bought the Liberator of Wraeclast supporter pack when PoE2 first released. That's the $500 pack btw.

#

I didn't buy anything this league, though.

#

And I won't until I see meaningful change.

sweet blade
#

For me, it's even simpler. GGG clearly isn't listening. Their disdain is obvious. Until they stop acting this way, I certainly won't support them, regardless of any changes.

gilded elm
#

There's some hope on what is presumably the "cause" of that disdain. At least Jonathan apologized for being confrontational in the interview and I hope he carries that with him beyond the interview.

ivory swift
#

You two are welcome to stop playing I guess, to each their own. I personally like PoE2 atm.

sweet blade
#

Jonathan could tell me that the sky is blue and I wouldn't believe him.

gilded elm
#

I quit on day 1

ivory swift
#

Game probably isn't for you

gilded elm
#

You know what, I mostly agree. Jonathan isn't making a game for me

ivory swift
#

Game is mostly for people who want a slower more darksouls like game (like me)

gilded elm
#

I enjoy a lot of Souls-like games. I think if I wanted to try a Souls-like ARPG, I'd probably just play NRFTW.

ivory swift
#

PoE 1 used to be this way, but feature creep causes it to be what it is today, and it left me behind a bit

sweet blade
#

GGG clearly have a Vision, but no clear path to that Vision, and somehow don't understand that that's necessary.

ivory swift
#

Problem is you and they dont' have the same vision

#

Not all games are fun for everyone, it's a different style for sure

gilded elm
#

Seemingly only ~30% of the people who reviewed the game during this league share that vision. I somehow doubt this figure is the target goal they had in mind

#

And if that continues to remain the case, then PoE2 as a project is kind of uncertain as to how its existence can continue to be justified especially if it comes at the expense of their main money maker, PoE1.

ivory swift
#

That's a survivors bias, most people who would give a review did so at lauch

sweet blade
ivory swift
#

people don't normally give a review after 4 months of the launch if they like the game

#

unless they are unhappy

sweet blade
#

The problem is that their game garnered too much attention too quickly, so now even if they are okay with smaller player bases, they have all these reviews hanging over their head.

ivory swift
#

We saw this on Helldivers 2, most of the reviews aren't even new, just revised

gilded elm
ivory swift
#

you can't revise a positive review into another positive review, so recent reviews aren't even a fair shake

gilded elm
#

I'm sure Jonathan will eventually realize the critics are on his side with regards to a desire to see the game succeed.

sweet blade
ivory swift
#

Game is succeeding though? This league still has more players then have ever played PoE1 at the same time after league launch

#

if you compare 1 to 1 PoE1 vs PoE2, PoE2 is more popular even on a "bad" league

gilded elm
# sweet blade Doubtful.

He just has to work through the whole "being condescending to people who don't have fun with some of his ideas for the game" and he'll do fine lol

sweet blade
ivory swift
#

I'm comparing start of settlers (highest player count) vs this current league and PoE2 is still higher 6 days after launch (vs 6 days after settlers)

#

This league is a success, despite all the negative reviews.

gilded elm
sweet blade
#

He has a passion to get the game he wants built. I've seen little to no sign that he has any competence at game design, which rather negates any enthusiasm and passion he has for it.

gilded elm
#

Jonathan does game design theory very well. Execution leaves a lot to be desired, though

sweet blade
ivory swift
#

How much have you seen?

gilded elm
#

For example, Jonathan being surprised to learn that people felt the campaign was nerfed (re: it was) despite his personal belief that the campaign was not nerfed because they didn't touch anything specific to the campaign itself, completely ignoring the plethora of crap that got nerfed which did affect player power significantly during the campaign.

sweet blade
#

What I would like is for Jonathan to sit down and explain his Vision in detail. Elevator pitch is Souls-like meets ARPG. Okay, great. What elements come from ARPGs, which come from Souls-like, and what is the process that you compromise when the elements clash when combined?

sweet blade
ivory swift
gilded elm
#

I mean, sure. Jonathan doesn't really talk in those specific details to us. He mostly just regurgitates abstract game design theory.

sweet blade
gilded elm
#

He's a vision guy, but not a details guy, for sure.

#

I think the game would be a lot better if Jonathan just stuck to the vision side of things and let someone else like Mark handle executing his vision.

sweet blade
ivory swift
#

Johnathan is mostly a manager atm, he gets involved sometimes, but not always

gilded elm
#

Agreed!

#

He is stepping on toes

#

Jonathan is very clearly involved in the details right now.

sweet blade
gilded elm
#

This seems like the crux of the problem.

sweet blade
#

(Obviously not necessarily to me, but at least internally.)

ivory swift
#

We only see the public facing side, Johnathan doesn't want to tell players what the game is, like an artist he wants the players to figure it out themselves. Behind closed doors I have 0 doubt there is a specific style they are going for.

gilded elm
#

As it stands right now, it's very clear Jonathan is involved in the small details.

#

I mean shit, he is probably writing all of the major announcement posts himself, as he has been known to do (by his own admission).

ivory swift
#

That was back in the day, they have community people now for that

sweet blade
ivory swift
#

He has veto, and he does explain it, but not to the public.

gilded elm
#

If he himself cannot even articulate the whole vision, then leave the details to people who are more in touch with the playerbase. Stop overriding small decisions.

#

I think Mark, and the rest of us, have a decent grasp of the general idea of the vision. A lot of what Mark says how the game should be does in fact resonate with the playerbase.

sweet blade
#

Jonathan is the client who can't tell you what he wants, only what you're producing is wrong, possibly.

gilded elm
#

lol, don't remind me of my freelancing days

sweet blade
gilded elm
ivory swift
#

he wants meaningful combat

sweet blade
#

Then most of the decisions they're making, and even the concessions they're making to players, are against the Vision.

ivory swift
#

I want meaningful combat

#

basicaly don't 1 shot the screen, and spam only 1 skill

#

Basicaly not a game you can AFK play

gilded elm
ivory swift
#

If you want that, play PoE1

ivory swift
sweet blade
#

That could explain it, though. The Vision isn't ARPG meets Souls-like, it's ARPG meets Jonathan's view of Souls-like.

#

Which is clearly something quite different.

gilded elm
#

A Souls-like where you can't just grind your power if you suck.

sweet blade
#

Even Elden Ring would be an improvement over nothing?

gilded elm
#

Oh sure, but Elden Ring is like a "play at your own pace" Souls-like because you can trivialize the game through grinding for power.

#

Kind of like traditional RPG meets Souls-like

sweet blade
#

Mmm.

gilded elm
#

I wanna see him play games like Sekiro

sweet blade
#

I want to see him display basic understanding of what he talks about. ๐Ÿซฃ

gilded elm
#

I'm starting to wonder if Chris Wilson wasn't actually the voice of reason all these years lmao

last cedar
#

lmao never seen so much loot in a ARPG poe 2 could never yo i love it here

sweet blade
last cedar
#

havent had fun with the crafting yet tho

gilded elm
sweet blade
gilded elm
#

LE highly encourages you to craft early with all those shard drops, yeah

#

The difference this makes in early game power is enormous

sweet blade
gilded elm
#

I would say if you are in the campaign, crafting vs not crafting can easily be like 2-3x power multiplier.

last cedar
#

dam i got so much maybe i should craft but idk i was hoping to find a BIS and go ham

sweet blade
gilded elm
#

The good thing about LE is you don't have to think too hard about saving up your crafting resources.

#

You will always get a ton of them

last cedar
#

Its insane u get so much

gilded elm
#

Yup

last cedar
#

why cant poe 2 do this grrr

ivory swift
#

Meh PoE1 is even worse

#

you need a loot filter or you can't see anything

sweet blade
#

As one example, IMO you should ALWAYS use Glyph of Hope on crafts unless you are required to use another Glyph.

gilded elm
#

Yep, definitely

sweet blade
last cedar
#

ima check if i have it

sweet blade
#

One of those 'broad strokes' that should be explained.

gilded elm
#

Just adding flat damage to my melee weapons early game multiplied my damage 2x lol

#

And those shards were cheap/worthless.

last cedar
#

what stage in the game i get shit ton of shatters?

#

im broke

gilded elm
sweet blade
#

Midway through the campaign?

last cedar
#

I think im on chapter 3?

sweet blade
#

I never buy Shatters from the Vendor.

last cedar
#

oh got it

gilded elm
#

Check vendors for shatters, easy source if he aren't getting any

last cedar
#

im broke as hell

sweet blade
gilded elm
#

1000g per shatter, I think? Maybe 2000

sweet blade
#

2k

last cedar
#

i believe its 2000g

#

expensive as a newb

gilded elm
#

Should become much more affordable as you progress through the campaign. I'm at 50k gold on my new playthrough, still in campaign.

sweet blade
#

Correct which is why I don't buy them.

gilded elm
#

But I'm only shattering stuff I believe will be useful

sweet blade
#

By the time I feel the need to Shatter anything, I have more than enough.

gilded elm
#

And ofc using loot filter to highlight anything that drops with mods I want.

ivory swift
#

If anything save the good items you want to shatter and rush towards endgame, you will get a lot more gold then and can shatter easier

#

or if it's a mod you really want, use runes of removal to hopefully get it's full value

last cedar
#

My lord.... crafting never felt so good to me until now

#

got it guys ima def shatter the good affixes for sure

gilded elm
#

Finding a base item feels good in LE early game especially.

pine summit
last cedar
#

1.2 is going be fun as hell

ivory swift
#

What game is that?

last cedar
#

more crafting potential

sweet blade
#

That's the hope.

last cedar
#

we need see the patch notes for sure

gilded elm
#

Feels good when early game uniques are actually useful lol

last cedar
#

i think i found this ring that leveled up

#

it had weaver on it or something

gilded elm
#

Weaver's Will, yeah

sweet blade
#

Oh that's good.

last cedar
#

drops has been pretty nice

sweet blade
#

I have an irrational joy of WW items.

gilded elm
#

The Weaver's Will stuff is really nice early on

tawny sand
#

I don't understand the "PoE2 is slow and methodical argument" when the monsters are blazing fast and have on death effects and the regen modifier on some rares is crazy high. It's a non-argument really, or it's not play tested. If I want a slow and methodical isometric arpg, No Rest for the Wicked does it better. Tower of Kalemenvo if I want the D1 experience.

fierce moth
gilded elm
sweet blade
last cedar
#

it was crazy

gilded elm
#

Splits within splits

last cedar
#

omgggg they split multiple times!?

#

omg

gilded elm
#

Yup

last cedar
#

LE spoiling me too much

fierce moth
#

many complains about too many loots after slain a dew loot lizards before

ivory swift
#

FYI they are nerfing the loot lizards a bit in the next patch

last cedar
#

nnnnnooooooo

sweet blade
#

Splitting is fairly rare though when it happens..

last cedar
#

like a divine drop

sweet blade
#

Ever had a set item Lizard split when playing CoF? I had it happen once. Could barely see the screen.

gilded elm
#

It could be that the campaign lizards have a higher chance to split.

last cedar
#

loot filter are a must man

sweet blade
fierce moth
#

it's funny to see Jonathan to ask Ziz "why you're not enough sockets early on" ๐Ÿ˜… ๐Ÿ˜‚

last cedar
#

๐Ÿ˜‚

#

Bro im telling he dont play the dam game

pine summit
#

well, remember the showcases with rigged dev items

ivory swift
pine summit
#

plus they literally said they havent played the game through start to finish in forever

#

just individual sections - and again, likely with rigged gear again

sweet blade
#

Octavian must be so frustrated right now.

last cedar
#

i forgot when mark said it he got someone playing the campaign rn

pine summit
#

hopefully not with one of the things they specifically overbuffed that ppl were using as it was one of the few thats actually useable like lightning spear etc

last cedar
#

WAIT did the buff lighting spear again im hearing?

ivory swift
#

lightning spear just scales better at endgame

last cedar
#

lighting spear build is def meta rn then

#

endgame it looks so crazy

ivory swift
#

really wanted to get some D2 vibes I guess

last cedar
#

mark my word it will get nerf a bit later for sure

ivory swift
#

will probably be nerfed next league lol

sweet blade
#

Only fun allowed is Jonathan's fun.

last cedar
#

"we nerfed lighting spear a bit because it was too much fun"

gilded elm
tawny sand
#

They need to do a stream on what the vision actually is for the game, cause I have no idea lol

ivory swift
#

whirling + tornado is good too

sweet blade
last cedar
#

everyone was having a field day with twisters... but now lighting spear is domianting

tawny sand
#

anyway i'm playing the old armored cores after beating AC6 once (need to do new game+ but feel like revisiting the games I grew up with) and these default controls are mad busted. How the heck it took them so long to make use of the dualshock's dual joysticks is beyond me

#

and how i played with the default controls back then is beyond me too haha

sweet blade
#

Heh.

ivory swift
#

Hah it was different times, think I played AC2? can't remember though, Know I cheesed the Arena fights with vertical missle launchers

tawny sand
#

yeah, it's weird. Armored Core didn't make use of dual sticks till Nexus / Last Raven

#

which were the last two ps3 ac's

#

crazy

#

ps2*

ivory swift
#

trying to remember what they were back then, was it just d pad and 1 stick?

tawny sand
#

it was shoulder buttons in AC2 for camera movement, i'm not sure about AC3 i don;t remember

#

and you move with the dpad

ivory swift
#

should buttons was for strafing I thought?

#

shoulder*

tawny sand
#

the only thing the sticks are used for is R3/L3 respectively

ivory swift
#

it's been so long though, you are probably right

tawny sand
#

yeah, L1/R1 are strafing, but L2/R2 are up/down camera

#

it's very weird

ivory swift
#

is that scene from a movie?

last cedar
#

It must be if someone knows the movie let me knowww

#

"items are not in the vision" im dead man

ivory swift
#

lol yeah, AI is getting wild

tawny sand
#

it looks familiar but i don't know the movie it's from

#

or tv show, whatever it is

sweet blade
#

Someone I think mentioned it earlier.

pine summit
#

the zero gravity and reversed gravity stuff is neat

rose scaffold
gilded elm
#

lol

#

GTO is great

last cedar
#

That was suppose to be us on 0.2 bro but nahhhhhhhh

fierce moth
#

๐Ÿ˜‚ A bit silly that I never know creator program is closed when I tried my best to produce the best contents.

#

But anyways... impossible to join in that too

#

๐Ÿ˜‚ ๐Ÿ˜‚ ๐Ÿ˜‚ ๐Ÿ˜‚ This scene is too funny

#

๐Ÿ˜‚ thanks, thanks for reminding me he post a new meme video. hhhhhhhhh

#

I'm appreciated Hawg meme videos can let me laughing once I watched his meme videos. He know what can make people laughing clearly

fierce moth
#

ok let me check out...

fierce moth
#

We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.

๐Ÿค” I'm interested in seeing any changes bring by this change.

#

Charm slots on belts are now granted by implicit mods that are added to belts depending on the level of the area that dropped them. The number of slots is random up to a cap depending on how high level the belt is. You can use a Divine Orb to reroll the number of slots.

Belts have 1 charm slot until level 32, up to 2 until level 64 and up to 3 from level 65 and onwards.

Unique Belts can always have up to 3 charm slots.

And GGG realize their charm slots are trash finally, great. More charm slots is appreciated.

blissful token
#

I see charm changes the best in the whole thread

#

-Then changes to the charms themselves.
Several charms were not protecting you from the hit that activated them, these cases have been fixed to work properly.
We have also done a pass on Charm mods to make them more powerful and rewarding.

#

Hmm the patch will be live tonight at 10pm my time ๐Ÿค”

fierce moth
#

I choose keep waiting until all changes I want are implemented

blissful token
#

Honestly the first line about activating the charm when monster first hit you should have been a thing since 0.1

crisp onyx
crisp onyx
fierce moth
past breach
past breach
#

The only issue I have with minion speed is when they have a mana draining aura becaue then you literally can't do anything.

#

I'm glad they fixed minion revive crap a little bit, but I still don't like it. But also

"Disenchanting a Bind Spectre or Tame Beast gem will unbind them, allowing you to use them again." YES!!!!!!

last cedar
past breach
#

But no mention of the changes making Act 3 maps smaller yet?

last cedar
#

ziz face is my whole poe 2 experience bro smh

gilded elm
#

Damn, can't believe my diplomatic request for an alliance in exchange for my appreciation didn't work ๐Ÿ˜ฆ

#

Bish wut, I'll destroy you

fierce moth
#

๐Ÿค”
Maybe it can become the inspiration for new work
(It's AI generated)

sand wigeon
#

This is just AI generated brutalist architecture. You can find real examples of brutalist architecture.

fierce moth
#

Brutalist architecture.
โœ…

sand wigeon
twilit mountain
#

Pictures of brutalist architecture: POG

Brutalist architecture in person: tom

pine basalt
#

Remember what Overwatch 2 did to Overwatch 1 ?
Think about POE 2 and POE 1 ๐Ÿ™‚

#

๐Ÿ™‚

tawny sand
#

๐Ÿ™‚

twilit mountain
pine basalt
#

wasn't the point ^^ POE 2 met all expectations = ruthless with good graphics -- the point was: Do OW 1 still exist? ๐Ÿ™‚

twilit mountain
#

Uh... I'm not exactly sure what you're saying ngl.

sand wigeon
#

PoE2 is worse than ruthless, and OW2 literally lied.

#

PoE2 failed to meet expectations. The existence of OW2 was a lie and removed OW1 from the store.

#

One of these is very different from the other.

tawny sand
#

Is Last Epoch gonna be the Marvel Rivals to PoE2's Overwatch 2? We'll find out on the 17th!

#

My bet's on Tower of Kalemenvo being the First Descendant to D4's Warframe though

#

while Grim Dawn's Rise of Nations cooks in the background, oblivious to Titan Quest 2's Age of Empires 4 ya feel me

desert jasper
#

I hated every part of that

tawny sand
#

lol

past breach
desert jasper
#

I wish i could've tried it tbh
but they didn't give me access

tawny sand
#

it was okay, i don't have much of an opinion on it whether positive or negative

maiden widget
#

Why would you be worried at all it's just another option

#

Options are good

tawny sand
#

you mean tribalism is bad?

crisp onyx
fierce moth
#

Lol

#

Hey I'm sure skill trees in tq 2 will better and better at least.

#

Their combat designs are weak but skill trees are cool in the demo.

rare hare
#

An interesting topic
Don't often have much interest in what Bellular has to say but I won't be sad to see many of these predatory practices essentially getting outlawed from video games
https://www.youtube.com/watch?v=WCkUUm0zDLY

twilit mountain
fierce moth
#

Find a voxel art which as similar as theme of architecture in poe 2

fierce moth
#

Oh yeah... That's cool to see different artists how to make voxel gothic cathedral artworks ๐Ÿค”

#

Such a pity that Grey don't see them because she's in Poe 2 server only

#

Huge difference between pure digital arts and game arts even under the same theme...

sweet blade
sweet blade
maiden widget
#

There's few arpgs I haven't tried

sweet blade
#

Oh dear... I'm guessing 'tribalism' in this case is 'us vs. them' mentalities among game fandoms?

candid sage
#

yes

#

its particularly strong in arpg games and i really dont understand why at all.

#

like just go play what you like...and everyone is happy

maiden widget
#

Found it worse in Dota Vs hon Vs lol back in the days but maybe I just ignore most of it now.

#

I'll play any good arpg gladly

sweet blade
crisp onyx
sweet blade
#

Another reason is that ARPGs themselves often define themselves in terms of other ARPGs.

#

You see this also with, for example, the D&D and Pathfinder wars in TTRPGs. Especially from the Pathfinder (which in the ARPG space would be PoE vs. D&D's Diablo 4) side.

candid sage
#

eh. certain genres for sure. mobas are generally toxic...the hero shooter genre (overwatch and such).

but like, god of war fans arent asking for assassins creed to fail.

viral galleon
#

Yeah like we meme on d4 bad but I don't want d4 to be bad. I want it to be good, so I can rotate around different arpgs and having a product to compete against strives ggg and ehg to do better.

sweet blade
crisp onyx
viral galleon
#

I have no interest in diablo lore after how abysmal 3 was, but 4 was surprising that it felt way more serious

sweet blade
junior oyster
#

4 lore was a joke

sweet blade
#

ON screen, at least.

junior oyster
#

But it's still miles better than d3 lore

crisp onyx
#

i didnt finish d3 campaign