#๐โoff-topic
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What about nodes relevant to lightning skills?
Increase lightning damage[7] + lightning resistance penetration[11] + shock chance[6] + increase cast speed with lightning skills [5] + more chance to additional chain on lightning skills [3], 34 nodes.
the improvement of lightning part is less than cold part a lot...Especially.
Shock Magnitude increases the shock damage bonus and passive tree "% increased" damage bonuses are additive and are not always the biggest sources of damage multipliers in a build.
Yea think of it more like utility then damage
I am a dot person so fire ,poison chaos bleed is my ting
Then I'm confused which step I did wrong.
- Which skill combo and which support gems should I use?
- Should io give up fire damage and why?
- How to spec my passive path?
- How to balance offense and defense for stormweaver?
I always throw shock on those so it increases my main damage
I would need to watch a video of the build and u should not change from fire, dots are busted mechanically in every single game out there
I'm interested in why opinions for lightning stormweaver from both of us is different completely ๐ค
I mean a super basic skill combo like Flame Wall + Spark + Orb of Storms is pretty strong too.
Flame wall for ignite ailment, spark for damage output and shock ailment, orb of storm for mana support?
No, Flame Wall for added fire damage to your Spark projectiles.
Lightning stormweaver archmage still in top 10 leaderboard and deleting top contents, just saying
Yep
Then should I bonus fire damage in passive tree or not?
Cast Orb of Storm -> Stand near Orb -> Cast Flame Wall -> Shoot Spark through Flame Wall near Orb (this triggers additional lightning attacks from Orb)
I don't. I think I have some elemental stuff, but nothing fire-specific (not anymore)
Is there like a Poe ninja leaderboard where I can take a peak on the build
Idk where yet, but all the streamers talk about a leaderboard showing top 1000 players and their builds
I just need to see the set up I m pretty sure they are not pure lightning
Yeah I don't even use Archmage yet but I bet there are some crazy lightning stormweaver builds right now. My build probably sucks, but it's still strong.
Rather it's proj scaling or some sort of dot or literal hit damage
Streamers and us will always be playing different games lol
Any nodes I have spec is wrong?
That I agree on lol
Bit there's a logical explanation even if it's one streamer it's a team of brains cooking
It's never just one person it's all the feedback that person gets
Another 24h not playing the game. Let the tranquility cook me.
It's so weird to me th see Poe 2 trees everything looks like pathing and not grabbing major nodes
It has a feel of wasted point to me for some reason
I asked a streamer yesterday, and found the answer
Like my tree is same and I don't like it
My tree is probably dependent on gear but this is it... like I went heavily into energy shield but you need gear that has good base energy shield. If you are struggling with staying alive, probably take some "Damage Recouped as Life" nodes.
We need more skill points 
That's the point ,I just don't see major nodes to grab for u build on the pathing
Everything feels so random
We need gateways to hop to all side of tree
You won't want to know the answer to that
Found out yesterday after asking a streamer
Spoiler: around 10-15 passive clusters are missing from the top half of the tree
I am very neutral to things and can always adapt ,it's just a feel to maybe I missing something that I don't know
Intentionally removed before the game launched
I see some people complaining about melรฉ (witch was never good in many ways ) and I see others saying it's broken good
That's why top half looks more empty than bottom half
They undoubtedly had to cut some stuff out to make the tree work with the classes being released.
Which probably meant removing a lot of stuff that was deemed less useful to those classes.
I need to watch some Empy stuff that's my juice lol
Ohh yea there's not all clases so they had to cut the tree
I guess it was just done a bit wrong and limiting available characters
They likely added an unnecessary travel burden
And you know where has the highest passive node density? 4 and 8 o'clock
Not coincidentally, deadeye of ranger and titan of warrior are the stronger builds right now
Both have easy access to very powerful notable and keystones
But ranger is being nerfed soon so...
The top half is definitely going to get more interesting once Druid, Templar and Shadow are added.
ranger is being nerfed? I just rolled one ๐ญ
For me every single corner of tree should have this nodes so 4,8,10 and one o'clock should have a similar damage and utility cap nodes
What do you expect? It's the only class right now that's good at everything: single target, aoe, defense, movement speed
That or just give us gateways so we can hop to every corner
oh so they haven't officially confirmed it?
No, but every single streamer expects this class to be nerfed, specifically the keystone acrobatics
The rest may stay though
They probably have if it's as Mini stated creating an issue of having all around build that is good for everything
Ranger right now is even more broken than cast on freeze cold sorc at its finest
If the other clases can't exel specifically than that's becomes a problem
You can get a general sense of what GGG's expectations are when it comes to class performance, just by looking at what has and hasn't been nerfed so far.
And in a game where just a 20ms boots makes you feel good to play, imagine 100ms
We always have meta it's a thing but in Poe meta changes every season that why we cope with it
Can't just leave one character and class completely broken for years
Not looking at ed contagion and RF lmao
Poe1 or 2?
Poe 1
Poe2 ed contagion is kinda shit, just for leveling
GGG is closely monitoring outliers and making sure to nerf them ASAP before people get cushy and it becomes meta.
Yea I feel that to and it's a good thing imo
Idk if my current build is an outlier, it currently has base damage of 4000
When most skills are at 200
They are actually needing and balancing stuff as we go this week from launch
Hope they don't find out about my build hehe, let me cook for a little bit longer
Better to do that than give players a feel to get comfortable with something that might get nerfed
Stop talking to streamers and u good
when u start echoing and people test stuff like Ur build and eventually make it even better ,we get a NERF hammer
I don't talk about my build to them though, only ask about game mechanics
And all of this are just ideas and assumptions lol no one should take it seriously
๐ต I wish GGG can give me a button to full respec
The utility and the damage from it is just unfair to other character
There is actually, it's called create new character
Yep
Can we cost zero gold to respec
The cost is only Ur own time
Man... creating a new character in PoE2 just to respec sounds like a lot more work, contrary to how it is in PoE1 where you're generally okay with it lol
create new character means you must level up from zero
U want to completely reapec cheaper =spend time to level a new character
Honestly I would just farm the gold in PoE2, it's easy any way
I think so to
But have to be fair here, I dislike the poe2 approach to respec cost. LE does it better
Gold is easy, just go somewhere and kill stuff for a bit.
It was a loooot harder when we don't have gold respec and orbs were rarer
Like around 4 years ago I think
Farm exalts buy regrets and respec
How much gold I need for respecing
That choice was making u Split between do I want to get regrets or is it easier to just make another char
Why 1730 ?
You don't need to fully refund every passive
Do it scales with level ??
1730 golds per point
What? Me is 5k per point now
360 I think
it goes up the more you respec
Ohh shit it does scale with level
oh yeah scales too
It's a scaling cost just like with Faustus
It does. That's why I say I prefer LE approach. Doesn't scale with level but with something better
yeah this amount not enough for full respec, parts of them only. My question is exist in both of offense and defence...
What a chaos poe 2 week I spent is
Maybe you can check maxroll for stormweaver guide, and learn very carefully why some passive points are selected
There probably are Lightning Stormweaver build guides by now
A few days ago actually, maxroll is good and fast
maxroll only has a cold snap stormweaver build
Surprised nobody has done a "The New Flickerstrike aka Lightning Warp" guide lol
Ah the build that looks closest to spiritborn
Go! It's your chance!
I m just thinking that we have the same issue here with respec as Poe 1 u can actually brick Ur char tree
Yes and no
You really can't, because you can always just go back and farm gold for respec in a lower level area, maybe it takes a bit of time, but not much. Your gear alone can carry you quite far.
๐ข But at least... I unlocked all maps in act 1-3 so no trouble on traveling around to view landscapes
Yea and before the issue was farming the currency to respect now it's gold so basicly fuling in time to do so
My build only can do this thing now
When u are not happy with the build and u want to respect it u don't really want to put that time in
The difference is that in poe2 you mostly brick your high level builds with too much gold cost to respec. For leveling, poe2 is ways friendlier than poe1
It's bad thing because solutions are rather buy currency witch is against the TOS or make it pay2win and let us purchase the reapec
I agree, but GGG is not budging on respecs so I just pretend it's an immutable thing that will always exist lol
๐ ๐ ๐
I can say I made all mistakes i can make on a lightning stormweaver
It should be easier than this
They said it would be easier when low level, than poe1
Yea I m just happy that they are against pay to respect with real money
I feel like at my current level I have the most access to respecs (in terms of gold per respec)
Which is like 64 or something
No wait, 67
If they claim to be true successor of d2, token of respec should be introduced
True, one after each difficulty I think?
And it is my reapec cost me around 300 gold now at level 24
But also... that was a Resurrected feature, no?
I m just thinking how punishing it is as u get to end game or even just further
Yeah, or after 1.0, once per 3 acts
Still, not a bad idea.
No, LoD feature
Xd
But I do support the idea that at endgame respec should be costly
It's not a bad thing TBF ,but people players don't like hit the wall on their char
@tawny sand do new character can share stash with old character if you don't use self-found?
Like I have a mentality of having no issues to reroll but a lot of people can disagree on that and that is understandable
Wait till they find out that at the age of 30 people need a respec irl
they should add two new currencies imo, full respec token and something to remove runes with
stash is shared as long as you're not ssf, yeah
and standard and hardcore are seperate too
Same league Share stashes and items on them even ssf
Add alt and scouring lol
๐ 
Play a new stormweaver with old gears is a to-do thing
Just a reminder, poe2db list of unique is not complete
I doubt not even half of it are found
Especially all the t1 and t0 unique
Like svalinn was just found out today
Just make another char lol u keep the gold u keep the items u have in Ur stash it's going to feel a lot better
That's what I think anyway
Ziz says he can now play thru all 6 acts in 10h
Poe is like a slot machine u learn from mistakes and thing go better
Ohh god if he says that than for us is double or triple time
I mean, we were unfamiliar with the game
Yep
sorry, quad time even
10h is still about twice as long as PoE1 speed runs
He used to be a good racer and he still is
He said 10h fresh, no twink items
Yeah league start 10h isn't that bad
I wonder if tyty realsed any content btw I need to go peak on my osrs chat
But poe2 maps are so darn big
No reliable movespeed either as far as I know
I know Ben did but I need another fast boi to learn from
Also I haven't peaked on Dan at all for Poe 2
This mf will be cooking stupid things that is beyond out comprehension
Dan is god Dan is father for us all literally no better Poe player out there
He makes the meta
I followed Ruetoo yesterday, the guy is so darn funny
@fierce moth he's chinese
Then today I also watched another guy playing blood mage, and see him cook the game with cast on freeze after nerf
Like, how the hell
I don't know how anyone is still cookin with trigger gems after nerf, my Cast on Shock energy accumulation got absolutely demolished lol
Coc not too bad though, not too affected by the nerf
Maybe I should coc my curse instead of using it manually
Or the offering
Oh yea
with the new weapon i 4hit the act1 boss on cruel
was funny
Darn, 4 hit, bro, what build are you cooking
Warrior
Was using slams for first who knows how long but it was kinda awkward
So now I use perfect strike for single target and sunder for clear
Ah yeah, perfect strike is pretty broken right now I heard
ah... hope it's not next on the chopping block
It's already kinda awkward
Ggg is watching 
Tbh i hate how the actually high dmg warrior abilities are all charged.
So against some enemies you just stand there and let them do a multi proj hit on you or run away
Like the doedre wannabes in act3
Charged? As it the skills gain charge or need some kind of charge to consume?
You need to hold down the button on perfect strike to charge it and if you release it at right time it does way more dmg + aoe
And Sunder has like... 1.8sec attack time
super slam also has 3 stages to it that you can charge
they also already nerfed super slam dmg by 60%
Ah, stay true to the name perfect strike huh
Then there's volcanic fissure but that's awkward to use because the fissure doesn't blow up unless you use a different slam
Yeah. you can also throw in a support gem to give it like 40% more dmg but smaller window for perfect release
Why this catalyst cost me 30 spirit when i equip it?
it shouldnt ? what is ur old catalist ?
Omegalul
Congrats, you played yourself
Forget a thing before I start leveling up a new character... 
Over 500 times! Call me fall down to sleep girl thanks
Left a lot of memory with this character indeed... But have to say good bye ๐
Died 7 times per hour hhhhhhhhh
Shit, boi, I just realize, the whole blood mage class may need this compulsory item, as an ascendancy
Ok, 4ex, not too bad
If you need help with anything and I'm on let me know
I'm not great but I might be able to help you
"back to the beach" best part of the game
which item?
Vertex
I see
You see, blood mage heavily scales with max life, but most of its spells at max level will require 205 int, meaning you can barely spend points on str
Man, I think when I make alt it's gonna be blood mage again, really love this ascendancy
Either that or farm gold to fully respec lol, no need to play alt
I need my 3rd ascendancy tbh
need to get that small nodes 50% increased effect
Gonna be a bunch of str, stun build up and dmg
I need that too, will 3x if not 4x my dps
I mean the 3rd ascendancy, turn out I don't need spell leech that much as a blood mage
My spell only costs 22 life, and my cast speed is low
For now
Not for now though, my planner doesn't spec into any cast speed, and it may be even slower with spell echo
Maybe with 2 more sockets, cost may go up to 40, but it's still a small cost
Anyway, time to go to sauna now
Sweet time, envy you, scandinavia?
guess what aparently i need to switch my wole tree again to xdd
Holy mom that's painful
peaking on scryas shater monk i like it but my current tree is literall oposite
Finland
i can do with some swating and heavy breating to lol
i miss the sauna and the cold pool after
Ok, anyone has good experience with poe2 endgame already may I ask some questions?
lmao quin's stream
What happened this time around?
did other folks find cruel easier/faster than the normal?
lmao, i just looked
haha
Yes
I deleted act 6 boss 10s
Act 3 boss took around 3min?
ya, okay... so yes, you found cruel went faster like i am...
this surprises me.... i expected it to be similarly challenging or harder not easier
lol I find a optional boss I missed before
i missed the very first frost boss in the zone after the first town.... didn't know it existed until i was in act 3
see going back to start has it posive things
Well that turned out pretty good
whoa.. 30% MS>.. who did you bribe to get that?!
It's fair because I exalted it several times lol
Probably could've gotten something better on trade with 1ex
I think I just snagged the 30% MS base from a vendor
For a few thousand gold
Also Kuro they sometimes bump up leveling content but the rest of mechanics get forgoten for scaling and just has the base ilvl of monsters xd
devs fault get ur suff together
so u get high level monsters droping good stuff but they aint scaled for dificulty
yeah, maybe it's also because of the act 1-3 re-run thing... they probably tuned it quickly....
not a programer but i think to
Trust me it's not, 1ex barely get you 20ms and double res
those boots are not fkn ex lol
they can probably grasping mirror tier right now
i wish i could meme
From act 4 onwards, game slowly becomes poe1
This is where they should work hard to not make this game poe1 but with upgraded graphics
A lot of people already complained about mapping
Got this off vendor, going to try throwing a regal and some exalts at it and see where it goes... I really want Sigil of Power on a good staff.
I wanted the cold because freeze is really strong right now and even though I'm lightning build, I can still frequently freeze with the extra cold damage
i m switching slowly but the shatering is kicking in
this is the souce
Or call of brotherhood
Yeah if one drops, although I dunno about doing a full convert
what sigil of power do?
Big damage boost for casting within the circle
Hopefully I can increase all of this in maps
idk what i was doing wrong on lightning sorc, but i only have 5 deaths so far on lightning ranger so far and i'm about halfway through act 2 i think?
maybe just bad rng
ES is so broken right now, meanwhile max life builds are in deep shit
Extreme lucky after play a new character too
I never see a unique body armor before
I guess i can use that for a while
yo that's pretty pog
i guess if you're playing a mana hungry character though it kind of sucks, but if not that's a good leveling item for sure
1 of the best twink chests in game
Anyway, I'd like to present this
How da fk some people can get to such level
Is that yours?
Jackpot
Aug + Regal. No cold, but I can live with that.
That is some juicy extra damage
I mean, it's low tiers, but still, not bad
hhhhhhh even chaos orb is out. It's worth my time now
oh guys which bitter life my character used to live... that's very sweet now
What a drop lol
No way, the market can't be that starved for decent items
Still want to say "SUCKS" for the first boss in act 2, the rathbreaker
Evade random spears from cliff under the hunting from the boss is hard enough but GGG think we maybe suppose this is a easy combat....
oh i'm jealous of that helm
crowd control skills help with the hyenas a lot
@dusk valley I just want to ask why GGG suppose it's a enjoyable thing to experience such a tricky and tough combat in the beginning of act 2. It's not even a optional boss, **it must be slain. **
Why GGG think summon extra Hyena demons during I'm busy at evading the dash from rathbreaker and spike path is a good idea?
The question is it's just act 2. The crowd control skill for me still not unlock yet ๐ I wish I have lightning wisping too
Not a big deal for slain these damn hyenas if it's cruel
Lure it down the hill
The boss will not follow you down
That's strange. I saw some reddit guide saying that
That boss returns back to his position if you move down the hill
yeah this is why the boss combat is super tough
Guess the only way is to perfect the dodge timing
Most likely because it has the special spear throwing or arrow shooting guys in the background that they want you to have to face
So I want to ask them why they think it's not hard enough and add extra hyenas to add more chaos
I think they just wanted boss fights to feel brutally hard.
Wait, act 2? Aren't you in act 5?
She made a new toon
Made too many mistakes on the old one
I wonder when will ggg solve map loading issue
hmm idk what i want to take for my ranger ascendancy, went deadeye
proably tailwind and projectile stuff
https://www.reddit.com/r/PathOfExile2/s/CLjtsTDUeS
@fierce moth you're not alone
Many people are so frustrated with that damn boss
https://www.youtube.com/watch?v=M3BwEBzyZOU
@twilit mountain I find something interesting ๐
How these famous poe streamers kill the boss in tier 4 trial
Wait till silverfist
Holy god, the punishment is so hard... 
Touch a orb then game over
This boss is so bad. It would be so much better without honor. My friend got it down today, but it took him having a 6L Archmage Spark character with a LOT of investment to not have the fight take forever. DR scaling is absurd.
๐ the streamer clip in 8:45 of this video is a lightning stormweaver
Don't be a loser. Always slam it
@fierce moth the power differential between different builds is HUGE.. so the reality is that bosses are not hard, designing good builds is hard
I have slammed more ex in my 42 hours poe 2 ea than my entire poe 1 3k+ hours
My first monk build was garbage, but my current monk had easily soloed every boss through cruel act 2 in 1-3 tries
I'm playing a monk what's the good one
I am using max freeze, ice strike, herald of ice, frost bomb for exposure, hand of chulua with freezing mark.. and a few more frost skills
Don't tell me the bad build was lightning
I freeze most bosses in 4-8 hits, and when they come out of freeze, i stagger they soon after with staggering palm
Yes, the bad build is lightning (early).. lighting comes online very late
Yeah I don't know how to more reliably shock
I've seen 61% shocks on bosses, just got to cruel
You can make lightning work, but you need to path directly for the quarterstaff bundle and take the skill that makes skills cast as if you had +1 powe charge
I haven't been doing rolling thunder
Shock doesnt "build" like freeze or stun, its a percentage roll every hit
Yeah It's just annoying that I can clear a pack without one shock vs another pack I instantly shock everything
Yeah, that's the nature of shock. In order to get it more consistent, you need more dmg via power charges
You need slower bigger hits to proc it
Which feels a little counter intuitive on a monk
It's a different style for sure.. i prefer the fast moving freeze style play.. though I'm sure lightning clears rooms aclittle faster
Are you running mana support on aura?
๐คญ I'll say Wudjio's clip will match with my case the most if I can reach here
I run Clarity yeah
Just not enough to sustain... might help to take off Mana Flare but it's kinda nice
It's weird cuz the video don't load for me lol
Strange, it's a direct upload to Discord.
not your fault, my discord can't play it too
But I think I know what you mean
Might be some kind of encoding/video codec thing maybe
Discord don't support playing H.265 video
My way was to kite him around one of his walls
Mobile version is no problem, just pc's one
Same video, but H264 instead
hmm... what format does discord need to show inline?
MP4 container with H.264 A/V encoding should work
Nice, freeze is really strong lol
@viral galleon take alook at that
yeah, it seriously is
and it also does a rip-ton of dmg if you spec for all the freeze nodes
and cold pen
you can seet hat was my first kill of cruel silverfist
i just got here on my toon
im running the lightning version of the build
I was just happen to drop the legendary which grants 20% chance on hit to gain a power charge
the double whammy of having freeze and staggering palm to stagger boss when you want to interrupt his ability, si seriously OP
you mean this one?
that's funny, it's like infernal flame for power charges
@jade jackal i have not tried using it yet, because freeze doesn't consume power charges
yeah, this is a lightning kind of thing
I know the ice build enjoys better QoL
I might respec later
Meanwhile I had to kite him around the walls cuz he would one shot me lool
my biggest issue is that I have this +50 spirit chest, but i can't replace it because im too dependent on the spirit...
My game just crashed after the Utsvaal part and i was like yeahno
im taking a mental break
these maps are an absolute endurance test
X2-3 times the size they have any right to be
I'm sure you'll get a decent spirit armour lol
i think it's not the maps... it's cretain builds
if you have a slow moving build, the game feels like a slog
after i figured out how i like this monk build, i did a reroll and I facerolled all the way to act 3 solo, i think i only died 3 times on bosses.. 15 overall, and it was around 3hrs to end of act 1
but the first time, on the crap build that came out of recommendations and ignrance... it took FOREVER and I was constantly dying
so it's really not that mechanics are very hard (it's a little hard), but that making builds it somewhat hard
for sure mechanics are harder in act 1 because we have so few skills and so little gear
the funny part is that despite growing a lot stronger, my Monk journey was easiest in acts 1 and 2
and most difficult in 3
hmm
this comes down to the fact that act 1 is pretty much just a boss run
and act 3 is tons of walking
and Monks crush bosses early game with the bell
the only bosses i had to do multiple tries on from stasrt to mid act 5, were forgemaster, and the end of act 3 boss who flies the mqachine
my build crushes bosses with the combo of bell and frost bomb
frost bomb early has stupid damage-per-cast-time, and later the cold exposure it gives buffs all cold attacks
but you can't effectively use bell with the early lightning build, because it doesn't generate bell charges
@dusky heath I present the before and after, this is in regards to question in #๐จโask-the-devs-not-support-no-bugs doing a welfare check, making sure you are being fed and not being held against your will.
#FreeMike
my old weapon carried me for a long time (left), and then i got this new one on the right in act 4, and now it's stupid dmg
and i only have the first ascendancy.. i still need to do second to get unbound avatar
@viral galleon i think the most fun thing about thiws build is the mobillity and ability to take on nearly unlimited aggro
The problem with mobility, especially in tight corridors, is that enemies never deaggro
they do when they are dead
you will get ganked, and PoE2 mob AI dictates that they will gank you from whichever angle remains free
Not all of them are slow and nice and need melee range
yeah, that's w3hy i like the mobilty, one of the harder zones is the one where there are tons of those chaos artillary mages.... because i have to jump on them pretty quckly
for tight corridors, i run wave of frost, and one backward dodgeroll + wave of frost freezes them all, then i bell and nuke them
tell me a tough zone and i can make a clip, this is just where i happen to be finishing quest
also, the lower city, with those shadow orb mages, that's more intense
and for when i really cant be in melee, i run glacial cascade, so i can ranged, or drop bell and ranged the bell
Damn this actually looks really good for my sorc
Well, better than the crap I have
Skill levels would be nice
thats sick, the spirit !
Yeah. Spirit, cast speed, life, attributes, mana regen... all around solid
ok, i've kill rootredge twice in act 6 and it still is highlighted on the map, bugged? .. hmm forums says it is
i thought i saw a method of increasing the range of hand of chayula, am i dreaming?
As far as I'm aware rootredged doesn't offer anything of value anyway
k
do you know what level we have to do sekhemas in order to get 2nd points, all my tokens say "using this token will allow you to pick your ascendancy class", but i've already done that
Did you check the ultimatum altar if it still had the asc quest thing?
Maybe I'm not sure
i cleared all the mobs in first zone, it said "proceed to next zone", i took the exit elevator, there were unpassable rocks
I'd rather have lab come back lol
i like these trials, i just need one that's not bugged
i prefer them to lab
keep in mind, sekhemas is there specifically to make a hard trial that won't kill hardcore characters
With lab I just have to deal with boss for asc. With these it's so much more and that I really dislike lol.
Yea I probably hate sekhema more than ultimatum but only slightly
hmm... what do you hate about it
most people complain about melee, but i had zero trouble with it on my monk
?
the honor system is there to make a trial that is hard without risking your death.. for hardcore
I hated sanctum in poe1 too
if you want to carry on, ultimatum ๐
Majority of people aren't hc
right, but if they let you carry on until you died, they would need to make it MUCH harder
i admit that certain buidls might make it easier or harder... but there are two options, and for 1.0 there will be a third
Idk the final sekhema boss already seems super op lol
The time dude
I haven't even tried to do third asc for this reason
Going through 3 floors only to fail at some point with honour for me is pointless
ya, if your build does not allow you to avoid damage, then makes more sense to do trial of chaos for sure
On the other hand ultimatum offers you some potentially crappy rng killing your run
That's why they should have just brought back lab as the third option
well, hopefully you will like the third option better.. i personally like these two... i really like the chaos rng roguelike... i just wish it would not bug
What third option lol
they are adding a third ascension option for 1.0 release
sure.. sometime before 1.0
rachel did you see this silverfist freeze monk vid
Oh yea third is supposed to be tota or something iirc
my only issue with sekhemas, is that they have no relic locker in the chest room
okay.. so yuou can do sekhemas for your 2nd ascendancy points, you just need an entry coin that says Trials: 2 (or more) instead of "Trials: 1"
Sorc feeling a bit more comfy now ๐
nice
Lol what's with the es? Do you wear the unique helmet max life as es?
Guys, try to do currency exchange once, and notice carefully who does the exchange for you ๐๐
No uniques, just ES and ES/evasion base types with %increased max ES nodes in tree
I will try this out with the belt that allows ES leech
Guess this might even be better than 75 all res
Guys, check carefully, you may miss the +10 lightning res quest in act 2 (normal and cruel)
Can use this for reference to make sure you got everything https://maxroll.gg/poe2/getting-started/permanent-stats-from-campaign
I died on the boss my first attempt
Never got back to him yet
Going to level some more
Here I thought blood mage could become the best crit ascendancy, but a ranger with flat crit chance/damage that can help reach 600+% crit multiplier slaps me back into harsh reality
ranger is really strong, probbaly because it's the most similar to POE1
I realize playing aoe builds like dd, without using spell cascade, is a huge mistake
this breach took me to poe1
this sound theme is so amazing
please suggest this content to LE
Oh based, Storm Wave build
Too comfortable to sleep on a bed and cover with a warm and soft quilt. Slept 10h ๐ฑ
GGG let the quality of sleep recently become so well or... over good ๐
Believe me, my character just feel tired when she fighting with a boss over 5 mins so she just want to lay down to sleep ๐คญ
That's origin of my death times โฌ๏ธ
๐คญ Wudijo ran out his mana flask in the late duration of boss combat... Very real. Mana flask limit how long you fight with the boss is reasonable, the difficulty is up a lot after out of this range
I mean this video
Then there's me using a skill with slow cast speed and less than 40 mana cost, and the next build I'm cooking is with insane cast speed but 0 cost
Back to act3 on cruel
Kinda need to upgrade my gear a lot. Just that no upgrades dropping and npcs not having them either
I'm in t1 maps and yea really need better ES gear
so fun doing trials like this in going up tp 1,2 k ๐
i tried to do sekhemas and it was laggy as heck
it got better through it, but the first few rooms were def rough
also i get the worst mods on ultimatum i swear, so tried to do sanctum and it was laggy ๐ก
just finished sakhemas took like a freaking hour and 4 tries
the lag is crazy and its not on my end
only positive thing that loot is actualy decent even the rares for desenchanting
got this thing to xddddddddd
eldritch battery working yet? or still disabled?
that's nice, they said that node is specifically disabled at launch, not sure when they re-enabled it
maybe the node is disabled but helmet works
and it doesnt allocate it so
it just give the mechanic xd
the hell I was in hong kong server but entering map moves me to japan server
this is funny
EB is definitely working, people have been using it since day 1
anyone knows if projectiles created by wildshards support gem can shotgun bosses with big size?
I thought basically nothing can shotgun in PoE except some special cases. Might be different in PoE2 maybe.
To my understanding, GGG has largely tried to remove and avoid shotgun effects from skills. Anything based on projectiles alone probably won't shotgun, but skills that have like an AoE component can sort of "shotgun"
For example if I was shooting 3 projectiles from Kinetic Blast, a mob at point blank won't take damage from all 3 projectiles, but they will still take damage from the 3 resulting explosions.
This is PoE1 knowledge but I would assume it to carry over to PoE2, because shotgunning is just a design that GGG is against
Look.. this is real zoo
Need some minion MTX ๐
LOL Quin finally made it to maps. Props I guess for rerolling on every hardcore death haha
yeah I think aoe explosions can shotgun, like in the case of spell cascade for example
but single target hits can't unless otherwise specified
btw is ricochet useful in poe1?
it used to and probably still is , for magic find builds or very fast mappers
asuming u mean bouce of wall ricochet
i do think bows are in better places than wands right now and they have better mechanics in poe1
at least for fast clear
I wish more alchemy orbs dropped
I've had way more exalts dropping than alch
Of course, because alchs save you from having to spend so many exalts hehe
After trying to do my attempt on 3rd asc in sanctum I hate sanctum even more than ever
Yeah
you apparently need like... honor resistance? and a lot of it for it
Yea no way am I doing that
I'll just stick to what I have now I guess
Doubt I'd do any better with ultimatum but don't have any invites for that shit anyway
.
Need to do more Sanctum to unlock the relic slots I think
That's when you can really start juicing up your honor res I assume
It's a love hate thing... love progression mechanics, hate that it's Sanctum lmao
Yea but for that I need to clear more than floor 1 right?
The two giant statues practically annihilated me...
I think the idea is you kinda just run the low level coins to get your relic slot progression up? Not too sure
So it kinda means running Sanctum just for the sake of progressing Sanctum, not for the ascendency points
Yea I think I'll still struggle like crazy even with honour resist stacking lol
Yeah potentially
It's kinda easy to imagine how it might play out... say you were able to stack 50% Honour res, so you lose half as less per hit, will that actually make the difference for you?
There's also %max Honour you could stack as well
The pixelation is real.
if you want high def gift me nitro haha
otherwise it's going to look like the zapruder film because it's compressed to under 10mb
I don't even have nitro myself.
....I remembered how am I kill him last time finally. Yeah ||close to him, never leave him too far|| then the boss will never throw his axe and many arrows to the ground
Anyways the loot isn't bad
Anyone doing fine in POE 2?
๐ I'm doing well, but I'm lv 22 only
i like vibe but i had more fun in d4 or LE at least when i was invested for that time. poe2 is rather rough
im sure it will be better later in half a year with more classes and weapons
First time I must pick 1 in 2 on my body armour...
100 spirit bonus and 12% all resistance increased helps a lot really but it give poor energy shield
I'll say poe 2 is fun if you can do these things, otherwise it's a tough and hard journey definitely:
- You know every boss so well, remember how are they attack and when are they attack
- Your gears are excellent, lack of nothing includes attributes, damage bonus, life/mana bonus and all resistances bonus
- You know how to spec passive tree for your build
- You know which support gems you should use in which skill
- You know which skill combo you want to play
Then enjoy your game ๐
I'll say #1 can block a lot of people already
These bosses are crazy
I think 4/5/3 are actually more important than 1/2
if you build well, you don't have to be so good at boss mechanics
you can compensate with skill and #1... but if you know how to build, it's not as necessary
i've now done zero death fast runs through act 1 to the first boss on two classes in under three hours, no deaths
and while some of that is knowing how to dodgeroll, more of it is having some builds that work
Anyways I forced myself to learn #1 well at first because mistakes I made on passive trees and support gems 
i play with a buddy who is not amazing at either... mechanics, or theorycrafting..... he's playing witch and his build was horrible, zero dmg, zero survivability... I did a little research for him and helped him redo his build (which was quite complicated at level 45) and now he rips and does dmg and doesn't die
You can 100% play through campaign decently with suboptimal gear.
By the time I finished the campaign, I was still using old gear I got from like 30 levels ago.
Mostly because lazy.
it feels like at least campaign wise the most important is damage, though i haven't finished cruel yet
cruel might need more resist idk
but it was smooth sailing for me with a good weapon in normal
For sure a weapon can hard carry you in the campaign.
Even a simple blue weapon with extra skill levels is most likely going to be better than any yellow weapon without extra skill levels, if you're playing a caster any way.
From how i see it, judging by the feedback of many people - experience can range somewhere between a breeze and a nightmare
Simply since one player can get godly drops, and find great skill combinations while another get poor ones and find no suiteable combinations
The randomality of the game directly cause randomality of experience
yeah that's part of what happened on my spark sorc, i just wasn't getting anything
tho i'm starting to feel spark might not be that great of a skill either
Thing about campaign is that you can reliably get good gear by frequently checking up on vendors.
The good part of it really, is that if things get hard players can go back and face easier content
not having scalable content actually saves lots of players
That is of course by design. Jonathan specifically compared it to Elden Ring in that regard. A difficult game, but one you can grind and outlevel if you prefer.
Practically speaking, time could be the only thing seperating a breeze from a nightmare
since a player can just overlevel, overfarm
unless they get one shot by the statue boss in act 2 like quin lmao
That said, im finding that typically content 5 levels or lower than you scales to almost nothing. Progression halts
This is in fact a traditional RPG mindset that seems to have been lost in time. This is how RPGs used to be played.
My 46 monk still uses a level 16 weapon
yeah a lot of people don't want to farm i think, i had to on my spark sorc
but then i hit cruel rathbreaker and just got so frustrated again i rerolled tbh
i'm having a much better time now tho
GGG even seems to have made it so XP loss is not a penalty that can happen during campaign content.

That's nuts for level 16 lol
holy what, that is nuts
But there's gotta be better from a vendor haha
i am at end of act 2 xdd
At this point that is
im always looking for it
but its funny yeah, level 16, and im sort of "stuck" with this
im also stuck with these gloves. im running a lightning build
I find and grab so many +level bases from vendors and just stash them for later transmute/aug/regal/exalt etc lol
Living paycheck-to-paycheck with my currency, use it the moment I get it lmao
im buffing my currency now because GGG does not give you free respecs when they destroy your build
so, saving for a rainy day
Yeah kinda sucks if you gotta full respec and also make completely new gear
I have a friend who had to spend close to 300K to respec after a patch
That's just way too taxing
300k ain't too bad under normal circumstances where you might have had the opportunity to farm that much from maps, which is fairly trivial.
When you farm with broken builds yeah, 300K is no huge tax
But going from 0 to 300k is some effort yeah, it's just something that happens as you map. Fairly quickly all things considered, don't need a broken build for that.
But if you didn't already have the gold on hand, then that's a rip yeah
I did a bunch of respeccing yesterday, spent maybe 250k or so. Back up to 50k now today, not even trying to earn gold.
i havent reached 300K, maybe even cumulative because im really taking my sweet time with the game, really slowly
At level 70
Because i will get exactly 1 chance at doing this. Then its gone
All knowledge will become common, many playthrougs will already run "simulations" in your mind in regards to how they will end up playing like
Indeed... which... I do need to make a new character so I can just get that muscle memory going lol
Need to optimize my campaign time
Rerunning act 1 is kind of funny. I remember this miniboss destroying me when i naively encountered her as a fresh player. going in back for the winning lap feels funny
Same lol
In fact, hated her enough to load a new instance shortly after and kill her again.
oh weird, i just went through the grim tangle without having to fight the boss
i guess the map generation is buggy sometimes
i think that boss is always optional?
oh i thought it was forced
i think the pathing just really favors you ending up in the boss room.... though i could be wrong
the exit path is always back behind the checkpoint that enters the boss room,
I played ranged destroyed him pretty easily but I'm used to poe1 first boss sometimes they even added uber abilties during gauntlet races on the first guy I expect them to do the same in poe2
will be fun
dang they got zealadin in poe
hi faustus
Faustus maybe coming in one of the later acts being added, probably the Kingsmarch one
man, this awakened poe2 pseudo is so useful big thanks to that person making that thing
https://www.youtube.com/watch?v=pprLSJq5SJo
How different poe streamers react to the combat with last boss in act 1
Oh I find myself likes to see this type of videos very much :)
Their build is so good then save lots of time to learn boss's attack for them indeed
tell you a joke:
I never discover orbs of storm can bonus damage from spark or arc by myself even I played poe 2 70h ๐คญ
I has thought this skill only let enemies shock when they're in the range
Finally got a new amulet
Kinda wish quarterstaff had some fire attacks too.
Meanwhile maces have just phys or fire
too limited rn
I prefer le's crafting before GGG give something new on this area
Then Judd is appeared hhhh
It's too disappointing that I only can add single affix per time and it's not what you want often so you waste this orb
Agree, no doubt
Picked up cerntain affix shards or get them from random gears is wonderful
LE crafting system Far superior To Poe2 Sort of inventory based crafting
I will say something that might be controversial too, but last epochs Inventory management is also far superior
From slots to auto sort to knowing rarity by background and frame colors, to slamming endgame
There are some things LE got really really right
Judd knows what the weakness of poe series so sell XD
The entire team does
A fully operational transmog system also feels completely missed from this stage of poe2
Just by the way of wearing and modifying all pieces you have salvaged or sold
The transmog system in poe2 seem to only exist in the realm of microtransaction. It doesn't seem like something that lets you integrate stuff you find in game
And the fact that you have to take it off one character in order to log into another in order to equip it seems very silly to me
I mean le will not in this shape if the boss don't allow the team do what he don't want to do
Style of leadership
seeing poe2 right now everyone running either spark archmage or pet build, kinda boring
game has like 4 viable builds now
Thanks
Because there are way more than 4. The game has some incredible build diversity for early access.
Especially when you consider all of the missing skill and support gems.
He has been watching too many diablo 4 content creators covering poe2 I'm betting
This game has a lot of diversity in builds atm
yeah, I mean like ziz, ben, empyriangaming, tuna, those are all d4 streamers
right?
Ziz and Ben are HCSSF and their builds are going to be more limited.
then there are around 15 other streamers playing basically the same 4-5 builds, they are all poe1 streamers, not the likes of raxx and wudijo
How do you suppose a build "becomes" meta?
I wouldn't worry about it much because there are many more than 4 viable builds
clear tier 15 with relative ease
for now
By those standards, there's effectively an infinite number of builds that can do that, just by looking at the ladder.
infinite = 4-5
And the answer to my question is, builds become meta because streamers largely popularize them.
a wall has truth, you don't
The ladder is a direct contradiction. There's literally more than 5 subclasses alone that are viable, within those subclasses there are several different skill builds.
you 2 are the ones smoking
4-5 exactly same builds, varied by different choices of ascendancies by them, but the skill gem setup and the gears are all grouped into the 4-5 builds
I even see a few Chronomancers high up in the ladder. If a freaking Chronomancer can do it, any build is viable.
and same passive setup
70% of gems aren't even in yet
sure, let's call the exact same skill gem, same passive board, same gears, but a different ascendancy choice, a different build
Why not? Chronomancer as an ascendency offers unique functionality for your build that may change the way you play with a skill gem. This applies to any ascendency for the most part. Playing quarterstaff on a Deadeye doesn't mean it's the same as a Monk.
that may be true 1 year from now, but for now, it doesn't really matter
Atleast it's better than diablo 4 where only one class and one build gets played
by 99% of the playerbase
lol
well it's not like I'm comparing it to d4?
why are you so sensitive and have to relate everything to d4?
There is an audience for this, hell I even appreciate it for what it is. Blizzard is very much pigdeon holing you into limited build choices, but there is value in this approach for a different kind of way to have fun.
Because poe2 is already better and it's not even close to done
I could talk about le too
You start to get into semantics with PoE builds because of how fluid class identity is.
and did I complain about poe2 being a worse game? bro, learn to read, I'm complaining about build diversity
There is value in class fluidity, but there also is value in rigid class design that LE and D4 have.
It will get better it's only been out for a little over a week
with 100s of skill gems not in yet
and supports
I know it will, I complain about it as of now, not its whole future
Out the gate though there are definitely a lot of "viable" builds, or if you want to be more specific, "build variations" which are different enough. Content creators play the same few builds, usually the few strongest builds, and they popularize those builds. It's unfair to define viability by the strongest builds, that just misrepresents the actual situation.
it's very fair, coz right now only a few certain skill gem and support gems can clear the top contents, no matter which ascendancy you choose
for now, when I see you call a build "viable", I can only imagine you mean "campaign viable"
Nope, T16's. You think people are grinding to level 95 in anything lower than T16's?
and all of them are playing that same 4-5 builds, just different ascendancies
as only those skills have the damage and aoe to trivialize t15+
very interested in druid
I'm going minion druid for sure
1st time they have a shapeshifting archetype
see how they do it
well actually demon form is also kinda pseudo shapeshifting right
Literally every ascendency is in the top 1000 of the ladder, several of each. This by extension proves their viability. There are currently 12 ascendencies in the game. Maybe some of them are using very similar skill/support gems, but every single ascendency? Doubt it.
And absolutely not the same skill tree.
None of these people are grinding to their 90s in anything below T16's.
coz you just refuse to see your favorite game being criticized
when in fact it's all about those 4-5 builds and their variations
Did you have any actual contribution besides attacking my character? I will gladly defend D4 when someone is arguing untrue nonesense about it.
that's my contribution: only 4-5 viable builds
Counter: Evidence of ladder says you are wrong.
Your next response?
ladder proves me right
I don't consider paragon grind an end game ๐
you just don't see anything from ladder
How can a top 1000 ladder that has representation for each ascendency prove you right when the sheer number of ascendencies alone outnumbers your claimed number of viable builds?
I will play season 7 but I was disappointed with it
because there are 3-4 ascendancies sharing the same meta build?
not too hard to understand right?
I do the full seasonal journey takes me a couple days it's fun while it lasts
Literally all 12 ascendencies have representation in the top 1000 ladder.
so what? all 12 ascendancies are playing only 4-5 builds
just because it's a different ascendancy doesn't mean it's a different build
I'm getting throwbacks to when I told you there is no shot in hell that PoE2 releases into early access with PoE1 MTX ported over and you vehemently denying this.
I got my kalguur mtx btw
and a glove from necro league
and anyway, why try to divert the topic?
You also said they would have ported the vast majority of PoE1 MTX for the early access release else it will be an unforgivable betrayal that sets players to mass riot, because Reddit.
and there are indeed mass riots
lol why would there be riots
I'm just saying you don't have a good track record. If I can't convince you with hard evidence, then nothing will and there's no point.
you don't have good track record either
they were a good company even giving you your previous mtx from an older game
not many companies do that
Literally nobody is rioting because of missing PoE1 cosmetic MTX
ok, nobody pffffff
You know what I mean. 0.1%
or like 99%?
Nor have I, and I hang out in the PoE2 discord all day
coz there are bigger things to be mad about, like build diversity
no one = everyone
I haven't heard anyone mad about that in the PoE discord either.
everyone
more than half the content isn't even in yet
complain about it when the game is done
as I said, they complain as of now, they don't complain its future
Literally the only things people are mad about is the game's difficulty and the most raged about issue is ascendency trial difficulty.
And some performance issues.
the things, not the only things
anyway, goalpost has been moved quite a few miles, good strategy there
I have not seen a single person express anything even remotely approaching the sentiment of "I can't believe GGG didn't port all my pretty cosmetic MTX"
Except you of course.
I have seen too many
sanctum is easy for ranged though
The PoE discord gets some questions about it. People ask, get told they are going to be added over time and just agree and move on, not giving a shit.
Build diversity is fine it's been out a week no one even figured out everything yet
plus things are going to change drastically every few weeks
sure, can't wake up people who pretend to sleep
No rioting eh?
and are you back to the origional topic already? or play deaf somemore?
goalpost has been moved another 2 miles
maybe you intend to move another 2 miles?
I don't think it serves anyone to misrepresent the reality of the situation just to suit your own personal perception.
there's no perception, just truth and truth deniers
Of course, that's the argument. Exactly how big is this perception? Not that big based on what I've seen. To learn more, I also look at the ladder to find out that every single ascendency has at least some representation in the top 1000 ladder which is a hard indicator of viability simply because you aren't getting to your 90s without a viable build.
and all those 1000 people playing the same 4-5 builds, 4-5 main skills
I really want new balance patch to come out soon, coz it means more viable builds for endgame
more buffs hopefully
instead of many nerfs in a row haha
Call it build variation, we can't see PoE2 profiles yet. There's a total of 12 ascendencies in the game right now. That's a strong indicator there's at least more than 4-5 viable builds even if they might have similar variations of gems. Also consider that the number of active skill slots you can have in PoE2 is much larger than in PoE1 which leads to a larger pool of skills-in-use which inevitably leads to an overlap in gems across builds, but that doesn't take away from diversity in and of itself.
The nerfs weren't even as bad as people thought
the dude already fixed cast on freeze and does more dps and has more defenses
why is it so hard for you to see that there can even be 100 ascendancies and still playing only 4-5 builds?
Because you can't see their profiles to see they are playing the same exact thing
Because I doubt they are
I know they are
How
Because an ascendency can fundamentally change how you play a build, even if the skill gem is the same.
That is a different build.
Do you know them all personally and inspected them?
not for now
1 year from now maybe
for now ascendancy doesn't mean much
bloodmage, internalist, stormweaver, chrono, all playing the same 2 caster builds, then infernalist and gemling play the same pet build, then all the melee ascendancies playing only 2 builds
ascendancies don't matter for them
Right, that's why people roll a Mercenary or Ranger to play Quarterstaff builds, because their ascendency doesn't change anything about how they play with a Quarterstaff.
It changes enough that people do it still.
What's Ben playing right now? It's a Quarterstaff Deadeye, I think. This is not thematic, it's functional.
Or he died and rerolled some kind of warrior now, but Ben isn't someone who rolls stuff for thematic reasons.
for now, your skill gem setup and passive setup and gears together influence 90-95% of the build power, ascendancies don't matter that much, and what dev needs to do is to reduce that ratio to something inline with poe1
Tailwind is exclusive to Deadeye.
More than a bit actually. Tailwind seems to be massive, yes.
It's stacking.
Unlike in PoE1
it's just changing how you die
But it does have an impact on how you path your tree. It means you have access to the bottom/botom-left side of the tree as a quarterstaff build.
Those are just compounding factors? Ranger because Tailwind, but also Ranger because optimal starting position for access to that part of the tree. Not seeing the relevance of that distinction.
There are also a completely different set of keystones which becomes available, and of course there's timeless jewels too which needless to say can change the way you build around a skill gem. It's far too rigid to say that every build using the same skill gem equates to being the same build.
Far too rigid considering PoE's class fluidity.
Obviously. But I also firmly disagree that PoE2 feels as barren in diversity as is being represented here.
Of course I can't disagree with your's or anyone else's feeling. I can't invalidate your own experience. But nor can anyone credibly claim that this feeling is prevalent.
Unless there's something more tangible to convince me.
For now, I just find it hard to believe that something allegedly so prevalent is talked about so little in the PoE discord throughout the day, almost not at all. And there are a lot of complaints too.
Why is fireball a level 31 skill? LAME
The cast time on it is kinda iffy as well, makes me only wanna use it as a trigger skill maybe
I was trying to do fire sorc (I don't want minions, I want to blow shit up and burn stuff with fire spells)
The fireball explosion looks and feels good, but I haven't tried going full fire. I started out that way and eventually leaned more into lightning just because those are the gear upgrades I was getting. I bet an ignite thing would work though
@vagrant topaz do galette des Rois only have single type is Almond paste?
Fire skills leave a lot to be desired though. At least early on. I just don't want to use lightning skills. Trying to make a fire caster archetype in this game is so weird.
Yeah, I don't know how good it would be without SRS (as you said, you want something without minions)
Like you're basically losing a huge chunk of early damage by not having SRS because you have no other level 4 spirit gem choices that are good except Arctic Armour
Mana Remnants is good, but obviously useless in your case.
Maybe there's a non-Sorc spirit gem that would fit better.
I have no idea what srs is. I'm not great with acronyms.
Oh it's called Raging Spirits in PoE2, but called Summon Raging Spirits in PoE1 (so just SRS)
Ok a bit expensive but I still want to try the taste... Get one ๐
It's one of the first tier of spirit skills
I latch onto an idea and try to make that image in the game, but I guess it's not really "supported".
But yeah, flaming skull minions lol
I hope I can come to France one day... To taste all cheese and all traditional pastry in France
I guess this from the monk tab could be an alternative early on if you go with Evasion/ES
Well, maybe not early... hmm
they should make movement speed an implicit
Yeah it seems there's nothing to really support the play style I want. Like if I were trying to make some version of LE spellblade, for example.
Its called Frangipane
You can, it just wouldn't be "spells" you know? It would be attacks most likely, since martial weapons are used to perform attack skills.
Classically its only almond yes
But nowadays there are a lot of different
I have made Chocolate and Pear, Hazelnut Chocolate
But really you can use any Nuts or Flavor you want
Theme/visuals is pretty big, for me.
I have trouble enjoying classless games for almost entirely this reason.
Oh so it's limited by commercial stage... Homemade always more free space
๐ Put one galette des Rois in my voxel art is what can I do so far
I think Molten Blast might be a visual you would be into.
I have no idea who this is, but looks cool https://www.youtube.com/watch?v=KNEqU0pi9IY
Slight Flame Reave vibes lol
Which is a Spellblade build I like a lot
I suppose.
I guess roasted tea almond paste should taste good too hhh
Tea flavors can cover with fatty feelings from nuts well
Chinese always try to reduce sugar in pastry as I know
wanna play fire skill converted to chaos but that damn ring is too expensive, can only look and dream
I'm trying to use incinerate and I gotta be honest, idk how they let it go live like this. It feels like it was made for another game it's so out of place.
if I'm not wrong, none of the dot builds are viable yet right?
I wonder how much of that feeling is due to the last minute delay on Druid/Huntress and the subsequent passive tree changes they had to make.
I miss bleeding heart amulet in LE, anything can be leeched
I'm not even talking about endgame. I'm level 22
It sound and looks cool, but without a ton of defense idk how anybody could possibly use it well.
And I mean a TON of defense. You're a sitting duck while channeling it.
As a sorc, probably just by pumping a ton of damage to offset lack of defense. There might be a support for channeling skills to increase defense while channeling, I know PoE1 has a support gem for that.
Also, I'd super recommend just going hard on energy shield because it's the best scaling form of defense right now
Particularly for sorcs
Otherwise, if going mainly life, you want to definitely pick up as much life recoup nodes as you can
I swear ES in poe2 right now is in the same boat as ward in LE 1.0
too powerful, scaling everywhere
there's 1 single life node in the entire passive tree, giving 20 flat life
then there's that damn unique helm, 30% max life as ES
Yeah this spell is not made for bosses.
I want to make a build with chaos bolt, the weapon skill of wand, but I have no info at which level will it have 6L
Barely usable against mobs
Feels like making mistakes is intended to make you start all over. Which I would if getting through act 1 didn't take me a million years.
movement speed as an implicit, way to remove runes, those are two big things for me
especially the runes
it's so weird we can't remove them
harvest craft too, I miss that, need to convert 1 ele res to another
I think we'll see some kind of compromise on runes. Obviously they're unlikely to be removable in a way where you keep the runes, but maybe they add a currency for destroying runes, or they simply let you overwrite runes.
yeah that's what i was thinking
overwriting them is the best I can hope for
i don't mind if the rune is destroyed
Crafting in general just needs to be more expansive than just currency, essences and omens. Harvest for resists would be good, but they should also bring back the crafting bench. I get that scours and alts are bad, but maybe something like scours can be introduced specifically for crafting bench overwrites.
and something to craft ms on boots early on oh god
I think that problem can easily solve itself mostly by just improving the weighting of the mod, it's just waaay too rare.
But maybe a lot of these concerns are addressed with Runecrafting in Kingsmarch (assuming Runecrafting is added). Like I could see Runecrafting replacing bench crafting.
Dunno which act we will see Kingsmarch in though
guess I'll play new build, making dark effigy totem the main damage dealer, but honestly idk much about how totem works in poe, anyone can show me the light? what does it scale with?
Soon
Oh was there some official word from the devs?
Yep we will be making a POB for Poe 2.
It'll take a while to get a basic version of it working as we'll need to figure out how all the new game files are structures and can then starr adding all the mechanics to it
PoB for Poe 2 will most likely be a new client as trying to keep the codebase on one app is going to be a pain with how different the systems in the game are.
I also believe that as poe 2 is a new game, it would be detrimental to the community if we released a version of POB after only a couple of weeks into the games life. We only get 1 chance to explore the game for the first time and having POB too early is not something beneficial imo
I'll most likely make a bigger post with my thoughts in the next couple days so other people know what's going on
Ah right this was just before the game released into EA
But I guess nothing since then. Not complaining, I respect that.
But damn I do feel the absence lol
Everything will come in time
This actually looks really fun
I played some totem builds in poe1 looks to be similar
that's why they should make it an implicit, and if they're worried about people zooming just increment up based on ilevel or something
but still have other useful implicits
Nah it's not really a good idea to have a universal implicit that applies to every base type of boots.
Similar to how it would be bad if every ring or amulet base type had the same implicit.
That would be a cool Corrupted implicit modifier though
So you could have it in addition to MS explicit mod
How to stimulate the crap out of the boots market: Make movement speed a Vaal implicit on boots. People will be Vaaling their boots like no tomorrow haha
talking about vaal, I have't used both my vaal quest rewards
i haven't either
i keep getting more vaal orbs than exalts and regals lol
so i just use the orbs cause i'm too lazy to go back through the zones
aren't those giving double corruption though?
oh is the act vaal different? i didn't know
I have no idea either
i also haven't experimented with weapon swap yet
i wonder how much that would open up build wise
quite, if you don't mind the terrible swapping speed