#⭕┃circle-of-fortune
1 messages · Page 46 of 1
Uncomfy Confy Mentioned wanting either the int corruption or lightning/spell damage.
Hitting the corruption pool is 1 in 2, hitting int is 1 in 10 then its 2 in 7 to hit max int for a total of 1 in 70.
Hitting the normal affix pool that can hit t7 is 1 in 5, then it is 1 in 31.55 to hit either lightning or spell damage, then it is 2 in 7 to hit t6/t7 for a 1 in 552.
Combined, that gives a 1 in 62 to hit. With 60 attempts, that still a ~38% chance to fail.
Sp what you ar saying this is a crappy corruption system got it
Yeah... I am not a fan of it
Idk why we gotta do all the tier affix on corruption since it should feel amazing hitting the one you want
Oh, I forgot the 3 in 4 for positive outcome....
and twice for the lower tier affix lol
I can't believe we got one result for random from tier 1-7
I know its weighted on more positive than negative outcomes but i have corrupted like 20 1 lp horizon and gotten 0 useful corruption
and an extra set just for 1-3
If at least the aoe one was like t7 maybe I could accept that one but no had to roll t2 
Maybe if you're trying to hit one specific affix you are interacting with the corruption system in an unhealthy way
That's just not the design intention
Have you ever corrupted anything in any arpg
You corrupt for stuff useful for you
And some stuff is bis
Like frenzy on relic for example warpath
I couldn't care less about any other mod since I need that one ,not even trying for 2 lp corrupt on some items just 1lp
You may like it and thats ok but its as bad for the player as it gets
Cause you gotta factor all the qol that we lack to make the crafts
The idea that the only thing your build can make use of is T7 int is just silly to me, and its your own requirements and expectations setting up this frustration
I hit once a t3 melee void on horizon if it was t7 maybe could try with erasing strike since I am interested on hit with t3 yeah nah crap
Nope have you ever seing at tier affix corruption outhere
Do you know why doesnt exist
Cause is crap
But hey let's defend that
T3 melee void is better than not having anything
I don't know. We just don't see the system the same way
For people where only BiS of acceptable, LE's creating is frustrating
2 LP must be filled with perfect 2T7
I mean, some stuff are enabled only by a specific corrupted affix
Corrupt must be perfect affix at t7
so that doesn't seem right either
What stuff?
like if you're trying a corrupted attribute build, if you don't get the right corrupted affix on the amulet, you can't even get started
I think its good to have builds like that
But at a player you only attempt builds like that AFTER you have the item
Again, this is a player expectation problem
And that is a design problem too
But having those in the game makes corrupts more interesting because you can have a piece of loot turn out a certain way and react to it, and imagine a new character around iy
It*
And I really like that
But obviously if you set out ti play a certain build and then chase a 1 in 1000 chance to even be able to do it you're gonna have a bad time
I think Last Epochs gearing system is mostly great. I definitely have complaints, mostly about the progression curve
But I have little sympathy for people who imagine their perfect item, fully understanding its a 1 in 1,000,000,000, and then grow frustrated with the game for not making that item more accessible
on the other hand if you make a whole new system and the only real good thing you can expect from it is a 1:1mil, maybe it wasn't very great design
I think this is just objectively false
I've had many upgrades and good outcomes
This is only the case if you're imagining the perfect outcome on a perfect item
Its you being absurdly picky for no good reason
I what world a t3 melee void corr allows me to test horizon for es
Some stuff needs ro be t7 or at least t6
Like you can like the system but I wont blame the players
Poe 2 had an awful temple season like the loot was awful ,(that's the fault of the devs same here BTW) so nobody run it,so why did they do with it well buff it way too much but who cares people were actually engaging with the system now, I would stop blaming people for the shortcomings of the activities we do in this game
I'm only using your example
This corruption loot is bad straight unless you tell me you are gonna spend 5 month grabbing 99% idols and omens that are mostly useless
No, you're saying that my example is "the only good thing you can expect", which is the false part
In fact, the center of my argument that going in with a "only a t7 result of one specific affix is an acceptable outcome" mindset is the fundamental problem
first of all, I thought the argument was a specific affix, not a t7 of a specific affix
and for some cases, the only good thing you can expect is a specific affix if that's the only thing letting you do what you want
corruption's pool is honestly a bit too large, tho I don't know what can be done about it
it's basically all the affix you can normally get on it, which is already a huge list
then an extra pool of corruption only affix
some of which will completely brick your build if you're unlucky
and you get double weight on T123
They just dont get this
I am sure I dont have like 70 possible corruption outcomes in poe 2 on a chest
Nothing can be done about it its made this big for a reason,same way it has tiers . Since they just want you to spam 1t7 and corrupt and not play your character past that,you just gotta take the L
After 1 lp everything its even worse cause now you have ro factor in julra rng bricking most of your slams ,thus leaving you with less stuff to corrupt
in terms of tier, the result being at least T6 often kinda matters because otherwise, that's just the same as doing a T7T5 slam on LP2
at least T7T5 has 33% chance of hitting the one you want
+1 was like 1 in 25 iirc based on weights to hit t7t5 is now 1 in 75 because julra eats 2/3rds
In additional to needing 75 2lp unstables
Call me entitled if you may but I would have felt 100 times better if I could have corrupted like 50% of what I threw at julra this season or at least just pass the slam for some of them,so far all my 2 lps corrupts have not giving me any op corruption i wanted.
I should have imprinted this stuff before 🥲 so much and red rings at this point not sure i am getting a 2lp slammed on unstable got like 14 rerolls ready for it from bricks
TBH I don't really know why we need two layers of RNG as the final crafting step instead of just one
Julra RNG kinda stopped making sense to me when they added Rune of Corruption
Also, unrelated but I don't think I'm ever going to try crafting primordial exalted weapons again without massive changes to how this works
by far the worst experience I've ever had in LE
primordial uniques are so much easier to get in a good state it's not even funny
Do you think its bad for the game if players could just pick what t8 they want
I had amazing exalts that just bricked because of it,like I also agree its godawful feeling experience in general not sure why players cannot get a W in there
I think Rune of Evolution should cost zero forging potential (or hell maybe even add like +10 forging potential), and specific weapon bases should be an order of magnitude easier to target farm
I am convinced the devs responsible for balancing rune of evolution have literally never tried to craft a primordial exalted weapon even once
This right here 100% same can be said for many stuff, like for sure they didn't even play their own endgame corruption omen mechanics
Or players just gotta suffer cause arpg players are like that, which i dont think thats fair to us the player base
maybe someone verified it works by spawning in an item using dev tools, give it 250 forging potential and double t7 on the correct base
I also think they doing offline testing way more than online
under those conditions sure, seems fine 👍
Like the only thing worth doing in group play this league is the omen content and it doesn't give resonance and barely any favor like who tested this or its just cof having to take a L
Meanwhile 1.3 troves imprint mega hard,favor mega gain,spend it on prophecies get 3 lp boots and so on rinse repeat
resonance is definitely an afterthought at best
I did notice some omen stuff spawning exp tomes which technically is favor I guess, weird approach though
not sure why they can't just make omen mobs work normally
Yeah thats how you get little favor if it wasn't for it almost 0 but still tomes are severely nerfed from what they were
Answer i got its because they work differently from arena mobs or beacon mobs , which is kinda sad for the players,since its basically same thing mobs spawned out of air
I hate answers like that tbh
To not have exploits,ok who in mg cares about that this is just bad for cof
like it's your game, you made the mobs work that way, find a solution
don't just shrug and act like it's the weather or something you can't control, lmao
The answer before to my questions was to avoid exploit,or we forgot🤣 ty Mike appreciate that
if they think people are going to exploit omen mobs somehow, just make them stop giving exp and resonance after a certain amount of time
don't make that the default and punish everybody preemptively
like I could see how it would be exploited, it's just such a bad fix
you'd just keep spawning omen mobs forever by dipping in and out of the circle
making the omen mobs stop giving exp or resonance after like 60 seconds of combat would kill that potential exploit without punishing normal gameplay
The beacon meta was way worse than the trove meta way more boring as well
maybe a bit longer for omen's veil or whatever
Like they have solutions for it ,its just they never did anything about it and never will mostlikely
I don't even necessarily mind them preemptively nerfing exploits like that, but you can't half-ass it
especially not when it's the first season in nearly 8 months
do the work and implement the proper fix, not the 10 minute hack job
idk, maybe they're just betting on most players not noticing or not caring
Probably but even casuals after a while start seing the problems
Honestly thats how it feels nowdays half -ass work ,let me kill imprints but do nothing else to improve the loot
Omen dropping multi exalts corrupted that cant be slammed its just evil 
You sound really invested, but chill out. I see you're interested in the game that they offer. And yes it doesn't actually deliver
But please chill out
Your point of view is interesting to read and see. A good critic. I don't think then can fix it in 10 minutes. LE has been always junky/clunly/broken and i don't think it will ever move from that place
it's called using hyperbole? and idk what you think a chill conversation looks like, I just replied to some stuff I had thoughts on while bored on my phone
class idol prophecies aren't weighted to your current class right?
they just poop out a ton of idols of whatever type the prophecy was for and that's it?
regular idol drops are weighted and will be for your class more frequently than other classes, idol prophecies aren't weighted for some reason
might change next season with the CoF rework, could be worth posting a suggestion just to make sure it's on their radar
you can make your own build and generally get to 300 corruption, real fun, wierd builds
Can you elaborate? I'm heading into endgame and want to farm stuff this week
So your grand wisdom is the devs are inept and we should just accept it.
That's how the game dies. Your concern trolling is way worse than hyperbolic but valid criticism/feedback
They used to be, was changed together with idol affix weightings in 1.2. Neither was mentioned in the patch notes.
For some reason the devs suddenly think this game is PoE.
If I want friction and shitty rng and a game that never gives me anything good I can just play PoE.
Right now I'm having okay fun. But 1) I didn't play last cycle
2) Anurok frogs is fun to play
But I already see the vast amount of problems we have now. They made imprints worse, crafting is getting worse and the corruption mechanic is just as bad I thought initially because too many layers.
They did the exact same thing that PoE does as well, where they use outliers for marketing their new mechanic. They show you corruption results that you will never ever even get.
I'm most likely going to slam some 1LP items and try to kill endgame bosses this time around.
But I'm really concerned about where this goes.
If I can't have a good solo self found experience there is no reason for me to play this over other alternatives. It boils down to that.
So hopefully they stop "balancing" their game to death.
For starters corruption outcomes shouldn't roll tiers as well. Or alternatively scale somehow.
If I corrupt my high level unique with a t7 slam on it and get tier3 health Regen or whatever then let's be frank, your system sucks ass.
Before because imprints were so good and allowed to basically try any build that peak your interest at will,and then min max any of them you would set up unclaimed troves echoes with folly around it basically 5 unclaimed per 1 folly affecting it,this gave insane loot and favor in general so was amazing for progression and Loot, now since imprints are useless there is no really a point to run that anymore ,maybe temples plus folly, i for sure aint spamming exile mages exho and resetting for favor gain
Party play was a lot fun in 1.3, party play in 1.4 its pretty much done for 💀 ty to EHG vision of the game
Omen give no resonance,and barely any favor thus making it a kinda bad endgame activity,paired with corrupted exalts and corrupted uniques they dropped means loot is worse
Ssf its a lot worse this league unless you care about 1 lp corrupt, since i enjoy certain builds more than other and want to min max them a bit for progression of said character,this season is more like forger about playing your character after a certain point. Cof and mg too also a lot worse .knowing ehg next league maybe they do something about it for now its bugfixes and thats it until next season
Yeah I did that strat, not even that much but it's really sad how downgraded loot is now.
I was going to try the primal beast woven echos and buying amber bags self-sustaining strat for a while and then probably quite after doing some 1LP slams into bad corruptions. 
Items just shouldn't be all that rare and the more rng you put in the less rare they should be actually.
Last time I played a really good 2LP slam would have been the reasonable ceiling to go for, now it's less because you wanna corrupt as well. 3LP and 4LP basically don't exist.
If I can't print red rings or exalted bases then I can't get BiS items, ever.
Which is dumb, it's a seasonal game. Let me "finish" the game during a season I'll be back next season just put in new stuff
fun police said no
2t7 should be super rare!!!
then it drops with 35FP GOOD LUCK CRAFTING ANYTHING WITH IT!!!
then face the true end game boss Julra!
and when u still hit, use our new shitty mechanic to have a 99% chance of getting jack shit
duede 2t7 dropped in my non empowerd mono, 2t6 drops all the time...im not sure if i found a glitch
play legacy, there is no reson not to
I thought so and wanted to double check. I was using it to look for idols for another class
Legacy just means you are bumming off your prior seasons good drops
When it was aplenty
yeah I don't get how that's a solution. If it was meant as a "gocha" it's regarded.
there's a reason seaons and 'classic servers' are popular. the reset + fresh economy + changes + new things + seasonal mechanic are a huge draw
currently farming julra for the equips. Just to make the most of it, is there a lens combination so that all prophecies would give "Kill Julra" ?
No, there's not. You can do the lens combo that gets rid of most area-specific conditions (disable all non-mono, disable all mono). Also you may want to consider the "Warden's Echo" Weaver tree node that puts dungeon packs in the monolith; with that, you'll sometimes see packs of temporal hunters - if you come across any in an echo, full clear that echo, they can drop Julra's drops.
You wont get much favor while farming Julra anyway so you dont have to worry about reaching limit. Temporal also has no corruption so no LP bonus for uniques.
Additional, out of the 80 some prophecy conditions available only a handful are for Julra vs many for monos.
Basically dont target dungeon prophecies. Just wait until you are doing monoliths again and take those prophs. Life will be much easier, or just take both when you see either
can anyone port me to cof to join on new character?
you can get weaver weapons form prophecy's?
yes, the non-boss ones
been switching to COF and I really like T7 Drop bonus and Boss specific reward bonus, had dropped 3 Harbinger and Abberoth Unique 4 piece at once
and drop some expensive unqiue that can sell a lot in MG but have to remind myself that if I'm MG then it won't drop in the first place lol
btw, been MG for a while but never check, Can't we buy Rune in MG right? only COF that have increase Rune drop?
you can't buy runes in mg
bruh when does the third lense slot unlock? http://puu.sh/KLJDu/cbdc5f430e.jpg
The imprint nerf feels so bad man
Rank 9.
How to farm Rune of Havocs
low corr -> Rampant coast/abberoth/ubberoth
high corr 1000+ -> just running monoliths i drop 1-2 by just clearing the bare minimum mobs i run into , havocing like every remotely good drop nowadays and i still have over 300 of em, they eventually become a resource u can waste however u want
low corr havocs/redemptions are asspain tho
I watch this vid https://www.youtube.com/watch?v=CJ5Pxcwi0QI
spec your tree for it or do prophecies if you're CoF
something like that https://www.lastepochtools.com/planner/BEdKWz2M
Season 4: Shattered Omens / 1.4.2
None
▸ Health: 1,112, Regen: 20/s
▸ Mana: 106.51, Regen: 8/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 4 Str / 2 Dex / 2 Int / 3 Att / 2 Vit
▸ Resistances: 0% / 0% / 0% / 0% / 0% / 2% / 2%
▸ Endurance: 20%, Threshold: 222
None
then beast, or whatever
You are missing fury and fortune for rune drops
If you can kill uber,its the best source of havocs in thr game
@frosty pelican do you think trying for multi-exalt imprints is still worth if using the seal method
oh... that video was released before 1.4, I thought it was with 1.4 data 😭
yeah. generally, i migrate to play on legacy ccof after the first 3 weeks of season. but with this nerfs... rough
the nerf logic happens after the seal so
its slightly better than dogshit but still dogshit xd
yes, man. we still cant believe they did that to our beloved imprints
Likr he said crap
Just imprint uniques or the exalt your really need for your corrupt 1lp unique and call it a day
Idk man I am grinding omen veils and fractured prison and I gotta say the drop rate of exulis its pretty low,the actual affix random tier its really bad like idk what logic it follows but its very low
They said they didn't like degenerate gameplay thus spamming of troves ,but idol/altar grind is even more degenerate,its gonna take me like 600 omen veils and fractured prison each to maybe have 1 build idols done while 99.9% of the drops are just garbage like idk what they are thinking
good numbers
ive done 400+ omen veils now
one, singular
mid rolled
Haha
idol for my build
So more like what 800 each
maxrolled normal idol would have better stats
they have to allow the imprinting of idols. and thos will now resolve the problem
Same map no loot kudos to ehg endgame
i just corrupt set items till i hit max win instead
They put the multi exalts buff in them👍
yep
ive hit 6 T7 ring a couple of times now 😂
shame it was useless stats to me
welp back to mindlessly grinding more omen veils and degen gamble on oculus rings and set items
Well i guess ill corrupt all those oculis surely one will be good
was almost there
t7 int and t7 added int with t5 spell dmg
got greedy to roll for better stuff
both ints got rolled away and then it bricked xD
Yeah greedy hasn't worked for me so far
yeah exu is pretty 
like only ~10% base chance iirc?
and so many corrupted stats permutation, completely random regular affix from super wide pool, and just add wide unique rolls range on top 
I love all the stun chance,stun avoidance idols and bow corruption on Sentinel 
at most I'll try to get the right corrupted attribute combo and pray for highroll
Bow corruption on literally any class other than rogue 
I never play COF before so I really need to ask that Is it normal that I got too many T7 stuff till the point I don't have stash tab for it?
single T7?
Of course
Definitely yes single t7 and t6s you named it a plenty
even t7t6 is rather common tbh
It is
I am kinda past that though
Anyway idol cof grind is godawful this league no wonder noobzor doing so much stuff in mg or offline scenarios
yea im happy i got ´´lucky´´ for half decent idols
but im missing a crapton of possible dmg on idols
I also went MG
😉
If you cant beat em, join em
The fact that COF still has basically 0 real idol targeting is really sad
time to make spreadsheets about market
My Uber oneshot sorc only cost me like 10m gold to slap together lmao
I look at noobzor idols and I ma like yeah at this rate maybe if I do 100 each a day for a month I ll get those idols🤣
my manaflay lich was only 2M!
even if sales are not great - you can still reliably grind gold for items on the market
bruh that's so cheap
Thats cheap lmao. The only reason mine cost 10m was unstable core. I needed the +1 corrupt which meant I needed a shit load of 1LP unstable, which is a meta item
Always sucks when off meta build needs some meta items
I also still want a +1 corrupt amulet, ideally on the +1 base with the invoker set and T7 ele dot, ideally also with fire res, fire pen, and ele res
But thats probably never happening
That's true. This was kind of an MG favored season. Last couple seasons I felt favored CoF more.
I'd still give MG the edge on S3
didn't see many COF dudes with 2T7 RRs lol
some insane MG characters
3LP stardial actually somewhat achievable
etc
I really think unstable core is a problem. I hate when one unique is BiS for a huge swath of builds, because it just provides very generic power.
Like...150% ele damage, 120 mana, +1-3 to skills...what competes with that for mage?
Nothing, core is just the goat
Core can stay ,first get rid of the damm laddle 100% more damage than a super jacked 2 hand staff
Naw dont say that. We dont need more nerfs lmao.
But seriously its like that a lot. Titan Heart is also a similar issue.
I think a big balance of unstable core is the big roll ranges but you can kinda fudge that with imprints
Yeah imprints are still really effective with certain items
You still get showered in things like erased relics
Does the double rewards lens stack on top of the last rank reward of CoF?
Yes
8x items total for R12 plus wealth plus rhyme
Oh cool. I always forgot there is another lens 😂 Thanks for the info!
Once the game has more unique items this is hopefully less of an issue.
Some of the existing ones could use some updates too. A lot of the stats they gave when designed are abundant elsewhere now, making many of them not really special
We need rebalance of the ones we have,like buff all the ones that ain't used identify ways that make them competitive,we dont need more uniques ,we need competitive uniques
Yeah; just doing a big unique update where older items are modernized, and over tuned ones are brought more in line
Humming bee tier S sword cycle 0.1 ward nerf completely destroyed the item nothing was ever done to bring it back a touch to its effects would make it comeback i rather not have hundreds of uniques useless for endgame
Also I'm not a massive fan of uniques that are meant for leveling and have no place in the endgame. They really just feel like filler.
Bringing things up so that builds that currently take unstable core will prefer something else is gonna take a lot of power creep
Darkstrides are a low level unique that feels really good even in the end game. Has a very clear role both early and late.
Idk about just "buffs" as in more stats but I'd like to see more uniques that do special things
like convert something to something else or give a new scaling vector
most uniques just give several stats that you can get elsewhere
I would like to see both, I don't mind items that do similar things as long as they do it in different slots.
Because that provides a choice of where you're solving a potential problem, be it damage or defense.
I just think the game needs a lot more unique items to have enough choices in how a build scales and how problems like defense are being solved.
This is the actual problem I have with unstable core. It provides something interesting to ele nova, but no one uses it because ele nova is terrible
Even with THREE dedicated uniques
The thing is, on paper, unstable core is not even anything special, it's just there is nothing better to use for most mage builds lmao
Titan heart on the other hand is clearly overloaded, not that I want them to nerf it
We've received and read a lot of feedback about the imprint changes in Season 4 and it's being discussed internally. I don't have anything concrete to share but I do want to let folks know it's a big topic we're aware of.
Hopefully something comes out of this
Where you see this cause I watched the dev stream and basically speaking something to be done this season its like very far fetched maybe next one but according to Mike to him that stuff is like almost right how it is
Meanwhile also points out most feedback about the imprints is that they went overboard with the changes
derrick posted that on reddit
He is the pr guy dont take it too much into consideration
You should see some of the responses on reddit
Like forging potential having too high cost and he is like ,I am gonna pass this stuff to dev team,like it has been like this since forever but now they gonna look into it 😅 like bruh.

ah well, i don't expect anything to change this season anyway
we'll see in 6 months
Yeah anyway d4 for the people that like it coming big soon,and for me its poe 2 0.5 grind with my cof buds of this game so ,I hope they get their stuff together in 6 months
Krafton money doesn't last forever
Ditto. I did 3x COF seasons and this one was my first MG-starter. Definitely feels like I lucked out.
D4 is looking wild with the new crafting stuff they previewed yesterday.
Same, MG is GIGA opop. https://www.lastepochtools.com/planner/Bjqdz3D5 was like ~10M gold and only because of unstable core lmao
COF I'd still be prayging for an idol drop
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.2
Mage (20) / Sorcerer (62) / Spellblade (16) / Runemaster (15)
▸ Health: 1,326, Regen: 44/s
▸ Mana: 429.02, Regen: 13.04/s
▸ Ward Retention: 160%, Regen: 104/s
▸ Attributes: 10 Str / 10 Dex / 80 Int / 18 Att / 18 Vit
▸ Resistances: 1159% / 247% / 318% / 24% / 42% / 42% / 42%
▸ Endurance: 20%, Threshold: 265
▸ Dodge Chance: 2% (40)
▸ Armor Mitigation: 18% (638)
Same, I have a setup for my chars that is very close to BIS and the money for it was all approachable and fun to participate in the economy for. Cca. 20mil
That said, last season I'd have disagreed with how many more T7T7T7's and T7t7T6s I was farming with CoF and imprints.
But with imprints in their current state I see no reason to play CoF much.
The added "quality" in the exalts compounds only through re-dropping and fixing the base via imprinting. With that out of the loop, the baseline increase in quality doesn't get close to the choice that MG provides (as long as MG remains reasonably priced, which it is right now).
Devs seems ro be pretty bias since all we get as cof is same mg but worse since we are solo and cof nerfs 👍
Only way to fight this is group play and have a ton of people,if season wasn't this bad all those people would still play the game and help with idols grind
Yeah last season CoF + imprints + Group plays definitely blew MG out of the water.
Yep was amazing it actually made the grind fun,
imprints last season were just as strong on MG though, we determined that the COF exalt bonus didn't actually work for imprint affix tiers
MG and COF player imprint 3T7 gets same # of 3T7
+/- like 1%
Difference is that MG minmaxers were getting 3T7 stardials, 2T7 RRs, etc.
@frosty pelican soooo are you an MG guy now huh?👀
I am a minmaxer, I pick whats best
was tired of picking the inferior faction 😄
I've been feeling like going MG recently but since making the jump to HC i figured i'll sit in COF longer but now im very tempted after dying way too many times
MG hc probably sucks
A lot of HC players pick SCF anyway
after dying couple times the past few days, i couldn't think of anything worse lol! i thought the hc bug hit me, but if i die again on a build i love, that takes time to get to, im speedrunning it so fast back to sc LUL
Fair, I wasn't implying the contrary. The fantasy of CoF is that your drops will be better "in general", so on average the un-imprinted drops should be more bountiful for a CoF player than an MG player in S3, and that's the advantage for momentum compared to the momentum of earning money to be able to afford the drops that would be of lower quality (all pre-impt ofc).
Anyway, go team MG!
Maybe if we stopped dropping so much t6 trash then cof would win someday but as it stands you have however many people farming for you and thus buying all the gear you need
Its insane how little the exalt bonuses actually help in the long run
The problem was that in S3 unimprinted drops were basically irrelevant lol
COF targeting is just really ass in general, the more independently rolled RNG components that are added to an item in each patch, the more distribution of outcomes for any individual.
Basically as items get more complex, with more steps and whatever, the more law of large numbers benefits MG
This is why I complain generally like some may find it tiresome or whatever but being able to target farm progression exalts helps too much in this game .
I need leonine for me build but right now its impossible to progress so whatever I didn't do in 1.3 is impossible for me now and that feels bad and ass for the players
I got a decent one but need more like it to corrupt or improve and I cant do that now
Yeah T6 is totally a dead affix.
Especially with T7's having so wide rolls, they do little to extend or create impact on overall gearing.
It would help if the prophecies guaranteed drops to be T6 and T7 for target-farming.
Or at least skew it significantly, the way nemesis does.
T6T7 is also just so so much harder to work with than a 2T7, to get the right affixes in the right position
I'd almost just give up and do T5T7
For imprints I agreed 100%, but in the current environment I take what I can get
Got more havocs than I do items to use it on so why not
That’s got to be a SC issue 😅
I have to say I do enjoy working with T7T5 + corrupt way more this season compared to the 2T7 meta in S3.
Crafting more often with less LP + excitement of crazy corruption outcomes or ripping x items in a row ...
I agree with that, but im also not as far along as I was in season 2
I just really didn't like the imprint gameplay. I want progressive target farming to be possible, I just hated imprints as the solution to that problem
CoF should be the solution to that problem
Maybe season 5 that happens
I know they're reworking it. Im hoping against hope that we get imprint results without imprint gameplay
Yeah I am a doomer on this its just that I hope the rework its actually pretty good cof has gotten almost no changes and nerfs mostly
As much as I love cof if they dont address its ranks you are still gonna drop crap exalts ,prophecies included
The imprint nerf /💀 is bad for both factions but worse for cof straight up,idol farming needs huge improvement as well for cof like its pain incarnated trying to get the ones you need.
oh they are reworking the COF next season? that's great new, I mean I just play COF for the first time and at early I feel like it was so cool that I drop so many double T6+ exalted compared to MG
but lately, I realized that this 2T6+ is trash for slam 2LP gear
the Prophecies' on Unique gloves that I wish I can target farm Expensive gloves in MG which I can't afford give me so much hope
but the reallity is it never drop
salt the wound unique gloves to be clear
People use those gloves? I assumed you were talking ravs
IDK tbh lol I just saw its drop rate and assume it's expensive
in 7 months probly when they do next update... meanwhile they leave this version a disaster.
I hope they actually adress what needs to be done. Yes they did add some QOL of life, ill give EHG credit, they did listen to me on letting me filter rune drops. I appreciate it. But they left horrible prophecy rolling and nerfed imprints and nerfed prophecy by reducing all the new content not giving favor.
then proceeded to increase RNG of crafting items and making it worse to craft with no additional aids to guarantee crafting.
Both crafting and CoF needs massive overhaul
It's crazy to me they added so much shit to crafting since pre-release and never changed FP levels or FP costs
They need to do like grim dawn ,been waiting for a expansion since a long time and we still get massive hotfixes and improvements to the game every year 👍
My old trash MMO RPG that's being run by 2 dudes in a basement (Metin 2 private modded server), still gets updates and new stuff and bugs fixed pretty much within couple of days 😂
And when they do something people really don't like, they collect info , actually read it, and adjust stuff
Games like what, 20 years old now?
22 years actually now, damn I'm so old, just dig up a hole for me
nice for items with not too big roll ranges, but oh boi for those with big ranges, I get drained just rerolling the bases 💀
it takes so much effort just preparing them for slam + corruption
what are ppl refering to when they speak of imprinting ?
The slots in the weaven tree ?
yes
Rngesus giveth, rngesus taketh
I have a LOT of feelings about crafting:
-
I dont think FP needs a rework, it just needs to be balanced with the rarity of items. Which is to say that items felt possible last season with imprints. Having a 90% chance to brick a 2T7T6 wouldnt feel so bad if it wasn't the only one you were ever going to see
-
Crafting for slamming is relatively easy. Crafting for equipping is HARD. Especially making a primordial exalted.
Right base, right affixes, high tier, t7 on correct affix, seal away, add new affix upgrade that.
Primordial exalteds are definitely a case of "how the hell is anyone gonna have enough FP.
They should SIGNIFICANTLY reduce the cost of Crafting that only matters if youre going to equip the item (envy and evolution, for example)
huge on the craft for equip yep, been saying that for ages. I don't know how you could fix this, maybe like a special one time craft that makes an item unslammable, but increases FP. idk
evo also is big painge since you basically need glyph of order too
I tend to make posts about things like this that get downvoted on reddit, and then you come around and say the same thing and everyone goes "Oh Frozen said it must be true" 😭
I think this is a good idea. There are other solutions that are simple from a design perspective but maybe not from an implementation perspective.
The most annoying thing to me is how this REALLY affects game perception and build strength just based on how many uniques it can utilize. Builds that have poor unique coverage are really difficult to itemize for because crafting to equip is so much harder than crafting to slam
Whole crafting needs a huge rebalance change ,they keep adding stuff but never improving their flawed system
The whole fp system is way too flawed needs like half cost on everything you do its insane that 3 clicks can brick a 60 fp item
Like you would be surprised with imprints how bad this felt still like dropping more items doesn't fix the shitty fp system
I think minmaxers will have a better understanding of utilizing non uniques properly, since its not trivial to acquire good ones at all.
Part of the issue is also how easy getting a good 1LP T7 is now with guaranteed slams and so many ways to fix uniques. (Strife, turtle, nemesis, etc.)
As a more casual player I have a really good chance at getting 1LP T7s on all but the most rare uniques, but almost nil of making an equivalently powerful exalt
Back when 1LP was 1 in 4 the balance of early exalt vs 1T7 was closer
Now as soon as I hit empowered Im rushing 1t7s
Also glyph of envy feels like crap just let me grab whatever base I need ,?rune of evolution let me grab whatever affix I want to upgrade instead of rng crap,like ehg does not want you to have any deterministic way to craft your items
I also think exalts are hard to go from that 1 or 2 good affix state to 3 or 4.
Most exalts drop with 3 or 4 affixes on them already which means for a slam you'll eventually get one that requires minimal big gamba crafts and ezpz.
For exalt you almost always need at least one removal and probably seal a bad affix for even a 7555
Yea I've seen this happen lol
Min maxers have a million solutions to many if not most big problems with the game,problem is we dont get listened enough or our opinions dont matter as much as casuals I guess which is stupid but hey I aint the devs
Like for example game desperately needs more than 1 egg for nemesis ,but like people that dont kill uber or mass grind specific item doesn't know this
More casual opinions are important though, not necessarily their suggestions on how to fix the problems specifically, but the feelings they experience and actions they take when engaging with systems in aggregate will tell a lot. Especially about friction
I saw what Mike said for 1.5 cof rework and it doesn't look like its gonna be changed much ,just let us get rid of the rerolls and maybe a bit crappy ui like this is not the solution and neither does enough for cof
I hope is not what he said yesterday fully
Here is an easy one for both groups and specially casual where are the prophecy for havocs like they dont want to add them and this point they don't care or lazyness
Can you link something? Earlier he said they were taking it down to the studs, which suggests big changes
People complain about imprint busted but imprint are only considered to be busted cause all the exalts acquisition in game suck and are bad
So anything is busted if you compare to what we have right now
I personally like the FP system and think a moderate to high chance of failure on a craft is a good thing
When the craft you're going for makes a very powerful item
Sauce?
Go read let me know
This seems like pretty good changes to me
Reading between the lines its a lens rework and a reroll/roll rework
Prophecy for havoc completely trivialize all other methods for optimal play, you'll instead roll cof even as MG, assuming there is a need for a lot of havocs still
Well i min max i imprint a lot if nothing gets changed and I drop a million t6 that doesnt do anything for me
Either the cost is too high and its not worth, or its low enough to be mandatory
If it was a COF only bonus somehow id agree
The optimal way to play is roll a rogue and one shot uber for havocs
Lmao
So not sure how much you say its gonna do something
For now, but I dont think thats part of the intended gameplay loop
So its not really relevant to future balance
At least I hope ehg doesnt think thats okay
Actual changes need to happen to cof crafting as a whole with no exalts acquisition is not good imo
Julra included
I think the imprints are extremely flawed and wish players didn't just like things because they were powerful. Same goes for havoc prophecies, same goes for FP changes
Yep cof exalt acquisition is bad, at least nemesis is kinda decent but thats even more boring to farm than troves imo
Idk a million sub 40 seconds uber and done shots seems pretty balanced to me
Ehg doesn't care about balance
Should havr mid balance changes
Not wait 6 months for s poll they did 2 years ago
Also at least nemesis gives you seals and a lot of FP.
My suggestions is to allow you to use the egg to target specific exalts. Eg. Let us put rare items into the egg
Can disagree what you want state of game is not good imo
I do think they care about balance, I just think theyre too afraid of the community and so don't do large enough change
Just roll mg forget about nay problems get your bis idols
I didnt say state of game is good, just said I dont think this is intended
Overall i think current state is healthier but we need more improvements to really fine tune it
The slam corrupt loop is also not amazing for minmax
I agree with that
Well after idk how long this game has existed in early access and launch the state its in its the fault of people who make the game
Im definitely an odd one in this conversation becayse I dont play nearly as much as you two
An actual balance change would do something
No one is contesting whose fault it is
Cause waiting for 6 months on feedback is not good imo
But going "they dont care about balance" is just childish. Its just hard. Making a game is hard, listening to vocal, contradictory feedback and trying to implement changes is hard
Getting changes out quickly while trying to build out and develop new stuff is hard
Like I hate new I.print change thats my opinion right ,they say like ok yeah most feedback is negative about that ok,but likr nothing happens ,its like wait for 6 months and just maybe they touch on the feedback suggestion or they dont and go wait another 6 months
The reason its not perfect is because its hard to do all of this perfectly
Right, because their solution is not revert imprints
If it was 3 months seasons maybe wouldn't feel this bad but imo 2 season per year like okay
Thats not what they're gonna do
I dont know. All I can say is that this just comes off as entitled
Its the same opinion all casuals have oh you feel entitled to this and that
Calling me a casual is a bit of a stretch
Imagine feeling entitled about a crafting system that lets you deterministic crafting the stuff you need cause I am sure 24 fp cost for a small change are meant to be and ideal
But saying "people dont like this change it back now" is entitled
give imprints as CoF mechanic, and most issues are solved instantly
there is really no point in playing CoF whatsoever as it is now
But let me keep saying they se doing great the devs,?probably nothing will ever get done
just roll MG buy everything u need and done
Yeah basically why would I play cof now
I disagree, because the issue of imprints being an unintuitive system that results in shitty gameplay will not be solved
its actually sad how useless this faction is
And spamming omen veil and fractured is a better system like its a lot worse/boring rofl
Ugh. This conversation has gotten too moany for me. Later
Like you do 400 of each and still not a perfect idol
Then stop
Good later
lets introduce new system to the game!!!!
Stop playing the new mechanic kekl
Man I cant with this casuals
they just dont understand anything 😂
Yeah man
Go look into suggestion channel,go look at noobzor suggestion maybe idk you would understand a bit better how bad this balance changes wait 6 month is for the game
Heaven forbid someone design a game not meant to be played for 10 hours per day. Go do something else with your life.
Not everything needs to be perfectable. "Why cant i get a perfect idol". You're not supposed to. It was designed that way. Its you stacking your broken expectations with a system trying to show you at every turn that you cant do the thing youre trying to do and getting mad at it. Its so silly.
I dont understand anything but youre running 600 omen veils trying to get a perfect idol 😂
this is the issue we have
perfectly embodied by the casual
why punish minmaxers?
when casuals dont interact with the grind at all?
jesus christ
We...do?
They tried to make a game that would not compel people do best their head against a wall for 3 weeks but yalls heads to thick you tried it anyway
@distant leaf Whole resonance system is godawful and should not exist any takes on that?
Btw I thought you were done
Lol good point I suck at that
Haha
What do you mean? People should be able to freely trade?
Its not a system I interact with
Like in any other arpg yes
I hate trade. Its why I play last epoch. I think trade makes these games completely unbearable from a design perspective
This right here is the answer to a lot of answers ,people like saying many things but never kill uber etc gotta interact with everything to have a good fair opinion at the end
This is the first time youve been talking about a system I dont regularly interact with
Thats fine but it exist and makes sense you dont wanna trade even on cof to exist you can play a single player arpg no problems with that
I think EHGs justification for restricting trade and locking trade behind partying are sound
maybe
No, I play multiplayer all the tjme
but not when u make it absolutely attrocious
But wholse system has never been touched at all and feels godawful
I would be fine with removing resonances and restricting trade to party play only
I'm sure that's what you mean
I have gone 13 gold reso before obsidian soI can gift an item any of my buddys want , this is 5 to 8 hours of playing together for 1 item
u wanna give someone something? good luck, gotta play together for like 12 hours nonstop to ´´maybe´´ get the obsidian resonance , and oh? u missed the fact it dropped? cos there is no fking notification about it doing so ? (instead of it automatically getting added to inventory?) go back to another 12 hours buddy, tough luck
like jesus christ
In poe 2 I just share my wealth and make friend along the way pretty sick helping others in campaign with gear tou gotten no need token for that
Yeah, cool. I think EHGs reasons for restricting that are sound and think open markets and unrestricted trade are specifically why I stopped playing poe
This is very bad cause people have different timezones , I had to sacrifice sleep one day just to help one of our Asian friends
the party play is not even the main issue
its the fact they made it useless
constant bugs, constant DCs, nobody but the host drops shite for items and favor
like man how bad do u want to make it?
Ehg likes restricting many stuff when it does nothing to the game,party play is amazing and makes playing a shit ton more fun imo you dont do it you can't really tell , like let me limit your favor gain in omens and resonance but let us allow all the unbalance for 6 months👍
this is just a magical loop of shit the casuals dont understand that ties one thing into another, but since they dont care/never do those things to begin with, they will sing praises to EHG
who do nothing but make the game worse and worse each season
Yeah man this is why we still got nothing done to any old systems every season
I just wish you would leave so I didn't have to listen to your moaning
I gotta lover my tier corruption thing
I would rather you actually learn more about thr game but hey we can teach you if you want
I dont sugarcoat what it isn't done well
The fact that you dont think I already know these things and simply disagree with you...
So entitled, so egotistical. So obnoxious
But you don't you say you dont do them
How can you know something is problematic without doing it
perfect self description when u disregarded everything we stated with ´´i am right, EHG is right, you are wrong´´
just call the curtains, season 5 will be the end of this game
I love the old imprint we're op ,so did you use them ,no no i dont do them /use them, then why your opinion matters more lol
nothing is done, EHG doesnt listen to the people who put the most time into their game, and instead just cater to casuals who say something and then quit 2 days later to never be seen again
and they clearly and blatantly favor some classes over the others as well, but thats a whole different can of worms im not willing to talk about
I understand the the resonances may be too infrequent, but I dont even think resonances are necessary. As I said, id be fine if they were removed entirely. I understand YOU dont want that, but I also can follow EHGs argument for why trade is restricted
Its party play its supposed to exist ,just remove thay if you dont want to be able to do player to player trade
It exists on every game like you can do market and also trade with friends
I cannot and anyone that actually does any party play will tell you its not a good system it doesn't work even half of the time right
If resonance obsidian didn't have rng and was forced ro drop after 3 golden or max 5 golden the whole system would improve by a ton but since a player and this has happened to me multiple times can go 14 golden no obsidian its absolutely ridiculous,you have to play so much so long with the other person when this happens for just 1 item and in general it takes too long.
@distant leaf ggg put towers in poe 2 and that was one of the most annoying systems in arpg ,so boring so not worth doing players were extremely against this,and they basically phase them out after a couple of patches and patches are 4 months apart ,not because they put something in place with a logic in mind means its any good and should just be kept until the end of time.
Party play DOES exist and trading for party play is unrestricted. If things arent working, bugs should be addressed
But what youre talking about, resonances, are not for party play
They are for trading things with friends when you weren't doing party play
@distant leaf my guy is you are clueless thats ok we can accept that ,resonance is the whole party play tradesystem
You cant trade without it
weren't you able to trade if it drops when you're playing together?
Golden are useful for idols and if you drop something while you both were together in the same area when it dropped
Obsidian which is the one that matters most by a long shot ,allows you to gift anything basically dont need to be when you dropped it in the same area
Golden allows this but ,I have an exalted i dropped from conquered tower lets say an di wan tro give it to you we need obsidian for this,slammed unique too and so on,since you aint party playing always and lets say you make a new friend an you wanna gift them a 3t7 exalt you dropped so he can imprint that ,either you get obsidian or you can't do that.
yeah it's a pain in general
god bless Pzyko for going trough the trouble to give me his 3LP Twisted Heart
I think someone suggested making it a permanent account resonance for the whole season
sounds like a somewhat reasonable solution imho
play with someone for xx hour, ok established friend, free trade for the rest of the season
You can skip the whole resonance if you are together but like many stuff drops when you are not
this would be a fine fix ngl
but its EHG its never going to happen
this sounds exactly like what I've seen in reddit
no fun allowed in this game after all
I have a 3 lp splitter and you have a 4 lp boots and we want to trade likr either we get obsidian or we aint trading
the ones who defended the changes were <300c players who honestly sounded like they don't even know exactly how imprints work
I am glad at least idols only need golden resonance
got the ones who said you imprint boss drops
This is just untrue? Why are you lying to me?
Like idk if you saw a 4lp post of cof drops
or triple exalts raining and how OP it is, like they never tried how many exalts it takes to craft something you can slam
what this season did is basically punish all the minmaxers u still had playing the game for no reasont at all while nothing changed for the casuals who didnt grind troves to begin with
Resonances are for trading items when you weren't in the same zone when the item dropped
In party drops sure ,if you aint same area when it drop its not
?!?!?!?!?!??!??!
you can be in a party
Do you go farm rayeh with your buddy all season or something
person left echo too early
Absolute 🤡
I saw 4 LP of offline rr drop 😄
I think someone never done thus
To me, party play is being in the same zone doing the same content
just ignore him at this point its pointless
Thsts what I do when I play with friends, and that trade is unrestricted
it was funny on the showcase channel
Imagine saying something this stupid when im objectively right
I do party play with friends, but I've never used a resonance
oh mb
Let me give you best example debris made a discord server more people would join ,we would play together this people dont have 3t7/4t7 gear so the only way I can gift them specific stuff they need its an obsidian that drops whenever it wants
Unless you want any stuff dropped
Saying that you dont need resonances for trade and party play it comes from someone who has never done none
Yeah? Working as intended. I get it, you dont like it. You dont want it to work that way. But EHG has been perfectly clear about why it works this way and their reasoning is perfectly sound
You need resonances to trade non-party-play items with people in your party
@steep trellis lmao the guy blocked me 
You do not need resonances to trade party play items with members of your party
If you never done any resonance then you have played co op for what 2 hours 🤣
I bet some people are like that 
Guy is a very vivid ehg defender nothing can be done
I dont understand why you think that. Ive never used a resonance because I've only traded items with them thst we dropped while playing together
i bet he will defend them even if they broke both his legs and arms and paywalled all the drops
Ive been criticizing EHG this whole time about other shit
Sadly if you think this trade player based system is any good you can cope like that
No you say if its how its designed its how it should be not same
Bla bla keep insulting thats what men do👍
chill guys
This exactly is what I think never bored crafting a 3 lp item or even better get the slam on it, its so hard many times.
and the more exalted affix there is the harder it is to craft too, less wiggle room for removal/redemption/sealing
Yeah also the base is huge I dont have leonines cause my 4t7 were other base i should have scammed my buddy one piece
So now I am at the mercy of glyph of envy and let's say it disappoints me all the time
I've been really frustrated sometimes since we really differ in opinion at times, but Panda's definitely criticizing EHG a lot too
man bases are awful
alas, we know how long it takes
Losing my hope at this point ,this season is funny but incredibly more buggy ,less rewarding ,and way less balanced, if you go mg it gets better though
yeah I dunno how they're gonna balance stuff next season
feels like there's tons of stuff that inevitably needs to get nerfed from this season
Frenzy belt will die for sure and rampancy will get nerfed as well the value most likely,strength should stay as it is to be fair
at the same time frenzy doesn't feel super broken by itself
Umbrals will get touched but idk if i trust ehg with rogue anymore rofl
like the brutality+rampancy combo is giga strong but feels like alone they're fine
No frenzy is fine and good imo should not get touched just adjust the values
for rampancy solo only like, rive look giga strong
Skipping brutality at least lets you map
Flame reave too giga
Because this combo doesn't let you map it doesn't feel as cheap ,vs some other bs that can do everything and one shot still
I gotta try noobzor void cleave this season
they'll need to nerf a lot of stuff or make new uber even more giga bullshit
since by now so many builds just trivialize uber already
You think is gonna be stronger, or think what it cannot happen is that new boss is easier and faster to kill/ do that a woven echo,for example you need to finish omen veils to get new boss and omen veil feels much stronger
urgh
i haven't even done fractured prison more than 10 times
since omen veil just kills my fps
Yeah its not great unless you have insane aoe i swapped from lich to erasing strike for this
Like so many mobs bad fps
Funny part mana flay kills new boss like in no time but it doesn't do well in omen veil 🥲 for me
yeah haha
the AoE clear is just not as good as some other stuff
I actually have an AoE effect corrupt on my weapon atm, gonna miss it when it's time to swap out
I think for whatever they add next a cheaper price needs to be done for new echo you gotta buy if its like this one also let people buy fractured prison or whatever next one is having to do anothe echo for this doesn't feel good,like how normal Abby needs to be done to do uber i can kill uber Abby in 6 seconds now vs idk 1-2 minutes aberroth rofl
takes longer to kill normal abby with his monologue 😛
That guy gotta be a Shakespeare at this point
Never seen a game power creep as hard as LE
LE has seen barely any updates since it's full release and yet the "power creep" hasn't really crept at all
S4 was quite a rollercoaster
But tbh D3 powercreep after expansion was insane too
Don't really remember D3 very much as I was way too deep in PoE back then XD
I do think it is generally a non issue though because D3 didn't really have any pinnacle boss encounters, the entire endgame was effectively pushing corruption for a ladder position in LE
Did D3 have any pinnacle bosses? I don't think so right?
But yeah it's been over 2 years since LE fully released, in that time we have had only 4 patches and in those patches player power has escalated astronomically
Any suggestions for target farming the first of stupidly rare belts like the Jungle Queen Chaps? It has a terrible chance from Ascend runes...
Spam belt prophecy as much as you can imprint whatever jungle belt you drop,there is no target farm you just gotta get lucky and you should drop some after some prophecies
Is it possible to farm weaver idols via prophecies? humble or grand ones?
I was farming ”small weaver idol”-prophecies last season
So weaver idols can drop outside of tombs and cemeteries then? if I do grand x5 prophecies say
You just need to pay attention to the exact text in the prophecy
I was specifically farming a prophecy called ”small weaver idol”
Not small idol
Not idol
for eg I want to farm these idols https://www.lastepochtools.com/db/items/IIwBgTAnCIGzSQ & https://www.lastepochtools.com/db/items/IIwBgTAnCKtQ
Don’t think those generic ones can drop weaver ones
Not sure what that first link is. But the second one is not a weaver idol
It’s just a generic grand idol. Farmed those too last season with grand idol prophecies
Those are just grand idols, so regular grand idol prophecy will work.
Weaver idols have specific Weaver idol prophecies and will not drop from other prophecies, but Weaver idols only exist as 1 and 2 slot size
but Weaver idols only exist as 1 and 2 slot size -> you mean weaver idol prophecies
hmm, It is very boring reroll for runes x 11 and try to spend all the favor for it at once
Is it worth doing for the havoc farming?
I'd just get havoc from beasts, personally
Yeah, I get more than enough havocs from beasts
Rune prophecies are the worst thing cof has to offer, gameplay wise
oh I see, thanks it would save so much of my time
To be clear, just always select rune and especially rare rune when you evolve the beast
Use 2x lens on it, 22x runes per prophecy fulfilled
I need a good altar. Are there lens for that?
no
😭
I thought altars and omen idols are only from the circle fights
They drop from wandering omens, too
Anyone noticed if there's a bug with 1-h sword prophecies ?
that does what u feel like is wrong?
I mean, I can of course be wrong, but I feel like quite a many times now, I've received 2h swords, instead of 1h swords
it will never be the blessings u want 😂
sometimes i roll upwards for 20+ times to see something i want
even worse when i ignore half the timeline bosses cos i just dont wanna go out of my way to do them
Sorry, I think maybe we're talking past each other - I am talking about the reward I gain isn't the same, as in the prophecies I picked
There is multiple prophecies with the same item icon, you really need to read what it says
There is unique sword prophecy (both 2hand and 1hand) then there is unique one hand sword prophecy (just 1 hand)
Then there is unique 1 hand weapon
Can give you axes and everything else
It's an easy fix if they ever do it.
just make it so each item for prophecy is 100% chance guaranteed and nothing else shows up.
I dont get it why they have to layer so much RNG on everything, and make it painful
if I all I saw was say 1 handed swords, then i could pick the conditions I like best.
unfortunetaly... so many QOL fixes were never done and I got no idea why.
Asking here because greedy bastards people in trade have advanced knowledge on that topic.
Like what I said in that post. Is that, technically, an usually rare drop, for those circumstances?
Well, I probably have other weights/understandings because all I have as reference is my own drop experience, not the market.
Completely even below average omen drop
Those items are 99.9% of the time quite useless and anything hand crafted will be better
They also require high level so when you can equip them by that point you most likely have something way better to begin with
Thank you.
Yeah true, I kind of forgot they aren't craftable anymore. Last time I played was before the wild hunt season.
I did drop 2 one hand weapons with my rogue on a very low level, both with physical melee damage XX+ though. Like, second and third Omen. Still using them after 40 levels. My first char this season/since then.
@frosty pelican you playing this league?
anyone remembers the 3 lens combo for COF for mono drops only?
You only need 1 lens to make things mono only. If you use both mono lens and no mono lens you get a really small prophecy pool
Then you add a target farming lens or a double reward lens depending on your interest in efficiency and your tolerance for rerolling
Do CoF bonuses apply to altar/omen idol drops? Are those items readable on MG?
doesn't seem like it
To both questions?
I don't know what "readable on MG" means, so to the first
Having played both factions a lot this season it was significantly easier to get decent omen / altar as MG
I've 100+ hours into my SSF character and still haven't found a prefix/suffix omen for my build, let alone one with better rolls than the regular class ones.
and that's doing every omen window I see, and doing veils, etc
Even the observer boss drops mostly non class idols
But MG can trade for them, right?
yep, once again another system that mg gets inherent benefit to (trade) while cof sees little to no benefit 😊 many such cases
Yeah mg can trade both
I got a couple stun avoidance idols if any of you want to trade as cof
Im soooooo annoyed by that
If any of the stun chance builds would be op if you stacked enough i wouldn't mind it but man i have a guy on my group that its called the stun guy all he gets rofl
The bonuses like higher chance for T7s probably work, but it's nowhere close to enough imo
I didn't consider that. So its like CoF for exalteds without prophecies
I haven't looked into this sort of thing, @frosty pelican , but are the mixed prophecies really efficient? At a glance, the jewelry prophecies seem WAY more efficient than amulet prophecies if you're interested at all in finding a ring here and there
What is the best way to get Naal's tooth?
Prophecy one handed sword unique,then after you get one imprint that one,the one with highest lp you have if possible if you are interested in farming that item
Yes generally
My sheet shows favor per item
Thanks
Highest LP or highest rolls? I thought LP imprint doesn't matter
LP imprint does matter
Oh the lp is more important for me than the rolls I can reroll later
Sure but imprinting high LP doesn't affect LP drops
It does
Every lp the item gets is half a reroll so a 4 lp item can reroll 3 times and picks best lp in those 3 rolls ,normally items do this once and thats it
A 3 lp item is 2 rerolls and 50% chance for a third
Thanks I didn't know that