#⭕┃circle-of-fortune

1 messages · Page 32 of 1

signal iris
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1mob is equivalent to 100k favor in cycle2 since theres no reset in corruption lvls

frosty pelican
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Assuming you can still kill your 8k corruption mobs

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Lol

wraith hazel
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And I say it again. Yeah it is pain, but for me personally not even close to the pain to need to trade to be halfway competitive!
CoF for life!

Not that I see myself as super competitive player, but guess I can't call me casual anymore

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Still looking forward for more filter options ofc!

frosty pelican
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I wouldn't trade it for MG either, I agree

signal iris
frosty pelican
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That's likely less efficient favor farm than just doing 1k corr normally I imagine

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I assume you are trolling me though lol

limber minnow
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If I couldn’t filter long named items like two handed uniques. To just the base types. I would’ve had a real bad time on loot explosions.

wraith hazel
signal iris
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idk what ehg going to do in no corruption reset,,i just discovered 1 RM on yt few days ago stopped at 7200c xD

limber minnow
signal iris
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nope, coz i dont have a geared sentinel on my corruption xD

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on arena echo its only 20k favor per 3mins lol on my rm

wraith hazel
limber minnow
frosty pelican
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I believe I did 800k on 3k corr doing ritual lake iirc just killing rares. I'm pretty sure your build could do 1M+ with that strategy

signal iris
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950k/hr favor but spending maybe 2hrs rerolling demn,,,i hope theres faster method

frosty pelican
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@limber minnow is your rare kill speed good or naw?

limber minnow
signal iris
wraith hazel
frosty pelican
limber minnow
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Nah I’m burnt out. I just wanna log in for an arena run and this and wait for cycle 2.

wraith hazel
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I have never even tried to farm 1h hardcore and see what it brings. But I will give it a test also @frosty pelican

frosty pelican
limber minnow
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I haven’t pushed corruption buut … I don’t see my VK going any slower clears until like 5k. Crazy to think what the favor/hr could’ve been. I took a month break mid cycle and was new to the game at 1.0. Definitely not efficient til the end.

wraith hazel
limber minnow
signal iris
signal iris
limber minnow
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I’ll be multiplayer next cycle. Largely for this reason 🙂

signal iris
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and the other night, an obsidian dropped and i gave my 3lp fotm to him xD,,,idk the result of his slam, its for his marksman

limber minnow
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For those interested I booted up a stream for my VK arena run. Going for 2k+waves. Just starting. Link in #🔴┃livestream-shoutout @wraith hazel @fresh pivot

karmic scarab
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Whats up woth the immortal eye prophecy? Ive killed so many of them and it wont complete

limber minnow
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As is tradition lol

pine cypress
frosty pelican
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and different guides / techs you can try on my youtube, including the boss stunlock tech

pine cypress
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ty

lilac hound
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Circle of Fortune Ranks 1.1

Rank 1: Enemies have 35% chance of dropping twice as many items (Unchanged) Rank 2: 45% chance for Runes of Ascendance to be preserved when used on an item that requires at least Circle of Fortune Rank 1 (Unchanged) Rank 3: Whenever an Idol Drops, there is a 25% chance for two more to drop at the same time (Unchanged) Rank 4: When a Set item would drop, the whole set drops instead (Previously Rank 9) Rank 5: 35% chance for double item rewards from Monolith Echoes (Unchanged) Rank 6: Affixes are 50% more likely to be Exalted (Previously Rank 4) Rank 7: Exiled Mages drop twice as many experimental items (New) Rank 8: Uniques are twice as likely to have Legendary Potential (Previously Rank 6) Rank 9: T7 Affixes are twice as common (Previously Rank 7) Rank 10: Bosses have 150% increased drop rate for any specific rewards they have (New) ‘Specific Rewards’ refers to any items dropped by that Boss, for example Ravenous Void dropped by The Husk of Elder Gaspar ‘Bosses’ applies to all unique enemies that display a boss health bar. Rank 11: Items that would drop as Rare have 25% chance of becoming Exalted (Previously Rank 8) Rank 12: Prophecies grant twice as many items (Previously Rank 10 - Changed, formerly “Items from Prophecies are duplicated”) No longer duplicates the actual granted reward, but instead considers as if you had the prophecy itself twice, meaning it can roll different Uniques, for example.

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I don't see any LP2+ chance increase

hazy elm
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@frosty pelican thoughts on this? "However experience now scales less with corruption than it did at high corruption values and Favor gain is based on experience gain."

frosty pelican
# hazy elm <@181266504342306817> thoughts on this? "However experience now scales less with...

It's basically exactly what I had been suggesting all along but whether or not this is good ultimately depends on how heavily nerfed the corr favor scaling is. Now that base xp is higher and corr xp is lower there is a breakeven point when comparing 1.0 to 1.1 - if that point is say 300 I think CoF will be in a significantly worse spot for end game competitiveness vs MG, but better vs 1.0 for most other scenarios

next cape
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Rank 12 change is garbage

hazy elm
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rank 12 big nerfs imo

frosty pelican
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It does say "at extremely high corruption" it will be lower to be fair. My guess is that they mean 1k ish

lilac hound
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It seems like most changes gravitate towards more slam chances using exhulteds... the problem is the other side of this equasion

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LP3 and LP4 items, which have been a bit of a struggle with CoF

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I would have imagined some "catch up compensation" system would exist to enable more of those in ranks 9+, im also aware of some of the LP changes coming to crafting

frosty pelican
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I actually think rank 12 is a buff

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Sure you don't get your doubles but it reduces the variability of outcomes

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On average you'll get what you want twice as often but with half quantity

hazy elm
lilac hound
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The new T10 seems like a nice time saver

hazy elm
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cause previously if you dropped those kind of items at least they were duplicated

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now u dont have that garantee and u either get 1 or none

frosty pelican
lilac hound
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This is good for earlier game and for alt farming

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Im just not sure this is "T12 worthy"

frosty pelican
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I think players having a smaller chance to win something rather than the bigger all or nothing will cause excitement to happen more often. It feels bad initially but I think it's fine

lilac hound
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Well, the good news is that we can now lootfilter LP

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So some time is saved from all those extra drops

frosty pelican
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Yes! The problem is we can't filter by specific unique so we still need many many rules with item type and level req

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And the cap of rule still seems to be 74

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75*

lilac hound
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Filter by item name would be amazing

frosty pelican
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I think a checklist like we have for affixes would be s tier. Or a tier level like poe filters

jolly spire
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i'm fine with no dupes
now i don't have to bother with "where's the dupe?"

hazy elm
frosty pelican
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Tbh "where's the dupe" was my favorite part of that perk, it made me much less likely to miss an item of value in a giant pile

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Since I knew there was another for certain

frosty pelican
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A lot of times you only need one of a certain thing, or your first attempt is a success, in those cases the dupe is a pure waste imo. Give me more rolls

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This QoL post is an absolute banger

fresh pivot
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cof has seen some upgrades i guess and merchants 12 ranks are more of a meme topic xD they could have just let it be 10 ranks so its less words for the same "abillties" 😄

hallow plume
urban turtle
fresh pivot
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so if i say arbitrary number in the first month of 1.0 merchants was 10 in power and cof was 9 in power now its more like merchant is a 7 in power and cof a 12 in power ^^ gg to cof i think i gotta ditch trade

frosty pelican
copper nest
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now that corrutpion isnt linked to favour i think mg is the meta

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unless we get proved otherwise

frosty pelican
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CoF does seem stronger now later for acquiring some previously pain point items, but the corruption favor changes might bring CoF down for ultra end game min max

copper nest
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yep

frosty pelican
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It's probably fine for the health of the game though. We don't need to balance around the 0.0001%

hidden temple
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i will probably go CoF again. now to see which class to play

limber minnow
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I suppose we will find out soon how the experience changes at higher corruption look like.

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definitely better for most the player base tho

regal knoll
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They nerfed us T_T

regal knoll
midnight pollen
frosty pelican
regal knoll
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As exalted, it have 0 argument to be better

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And unique with lp, lp4 would be enough, if not ring or dual wield

regal knoll
frosty pelican
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Okay think about it like this, say you are rolling a dice, with old system if you land on 6 you win 100$. New system if you land on 5 or 6 you win 50$

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Over a large sample the outcome is the same, except second scenario your distribution of outcomes is smaller over a given number of trials

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Also, in the case where you only need 50$ to do what you want, you will complete your rolls twice as fast with new method on average.

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Say you want a 2LP prismatic gaze. With old system it could take 3 million favor on average to drop 2. New system it would be 1 per 1.5 million favor. If you get it on the first try, 3rd try, 5th try, etc you just saved yourself 1.5 million favor on average.

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If you don't, it's still the same.

real palm
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getting stats you want on unique will be more frustrating for sure

limber minnow
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so what youre saying is CoF is the best ever

fresh pivot
real palm
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instead of 2 chances you will have 1

frosty pelican
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I'm confident people will be frustrated, but it will be purely emotional and not actually based on math

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A smaller jackpot feels like a bigger nerf than more frequent jackpots feel like a buff

real palm
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also whats the point of 150% buff for boss drops, you always get item from boss, not item you want but you always drop something

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if both items increase in drop rate you will end with same drop like before but with extra rank

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xd

midnight pollen
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Yes, but we will have our unique before even thought you miss your legendary

frosty pelican
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I think there are separate drop pools no?

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Like 1 of item a, b, c can drop, and 12% chance of item d

regal knoll
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Like, I know Frozen is smater than me, I just don't see how it is not a nerf if we can't try the same 2ice.

real palm
limber minnow
frosty pelican
limber minnow
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although farming wands on exiled mages will be easier

regal knoll
frosty pelican
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More individual rolls reduces distribution of outcomes

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It's law of large numbers

midnight pollen
regal knoll
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I see, hope you gusy are right.

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The favor farm kinda got me sad, when I have few chars in 1k+ corruption

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Hope the less favor farm isn't much of a difference

real palm
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if they make pushing corruption harder and no more 2k+ then its w/e

regal knoll
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But boss drop got me excited to target farm for some builds

limber minnow
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Surely my 900k+ favor/hr setup will still work

regal knoll
frosty pelican
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I think +150% boss drops is same as +150% LP no?

real palm
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no

frosty pelican
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Or did you mean LP ingeneral anywhere

fresh pivot
frosty pelican
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Wait no

regal knoll
limber minnow
fresh pivot
regal knoll
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Guys, gotta go, just hope we get better

fresh pivot
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or that person in the ask dev channel

regal knoll
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Thanks for all infos and opinions!

frosty pelican
regal knoll
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Specially you, Frozen ❤️

frosty pelican
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Otherwise the cof perk sucks for those items

fresh pivot
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😄 im not always sure who is a dev if its not mike who responds

limber minnow
frosty pelican
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You could be right but that would be bad if so

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Common items with low LP chance would be pain

limber minnow
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pretty much just good for mad alchemist ladle.

frosty pelican
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Curious if they fix the lakeside reset

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For mage farm

limber minnow
frosty pelican
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Like some mutually exclusive

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But I could be wrong

limber minnow
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well lets hope thats not the case

fresh pivot
regal knoll
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Any1 wanna theory about 1k+ corruption favor nerf xD?

fresh pivot
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Devs said you shouldn’t be able to go to 1k corruption now

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But jokes aside it will be ofc more then lower corruption but maybe flat out at some point there in further increases

livid spruce
# limber minnow do boss specific uniques share the same loot table when rolling? Like the commo...

The way boss drop work is each drop is separately rolled. You could get one of each of their drops if you're lucky.
The main exception is the two "common" drops for each timeline boss, those are exactly 50/50 chance since exactly one of the two drops from each kill and they are unweighted; this is currently unmodifiable in any way (the new 150% boss drop increase should apply).
Only other exception is Julra, she always drops exactly one of her uniques.

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And their description of how the boss drop boost will actually function is it just does the boss drops twice, then a 50% chance of doing them a third time.

steep trellis
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We will have to see if this rank 12 is better than current one, personally maybe shouldn't have been changed now my 3 lps gonna be harder to duplicate

gleaming mirage
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The old prophecy dupe perk did grow on me too

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Even though this is pretty much strictly better, exploring the usecases of the old version of the perk was fun

livid spruce
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New one is better for the rarest stuff. Higher chance of getting something specific that you want, e.g. anything 4LP.

outer nacelle
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new rank 12 is huge buff

outer nacelle
fresh pivot
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Ye and if you remove that tech some people will still degen farm that for random loot chest at the entrance or because the map looks so frikin nice to them

outer nacelle
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if they fixed it in that once the mage is dead, the mage cant spawn anymore (or chest is opened, chest cant spawn), then that solves that. depends on how they would address it. anyway, it's not happening now or any time soon i reckon. so we can continue being degen.

round temple
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Is this where I can find people to play with?

regal knoll
round temple
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What is circle of fortune. I bought this game but have no one to play it with. That’s kind of what motivates me.

outer nacelle
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it's a faction you choose towards the end of the campaign, in chapter 9

waxen pond
signal iris
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for farming exiled mages, for mad alchemist laddle wand...go in kill the mage, go out,,rinse and repeat

grand parrot
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haha merchant guild is still much better

river mason
grand parrot
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cause there is nothing to compare when you can get bis items for 0 gold in a week playing merchant

fresh pivot
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Gl getting an 1lp redring outside of cof

river mason
timber narwhal
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Rank 11: Items that would drop as Rare have 25% chance of becoming Exalted (Previously Rank 8)
Making this rank 11 seems like a mistake imo. I wasnt struggling with legendaries, I was struggling with good exalted drops 😅 Rank 10 was already pretty hard to get, cant imagine what it would be like getting rank 11. Stash full of legendaries with very few decent exalted drops.

grand parrot
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they just want you to grind and get better playtime ratio

timber narwhal
river mason
timid sable
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ssf is the only way to play.

fresh pivot
regal knoll
frosty pelican
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MG of course.

fresh pivot
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How do you even buy those when an 1lp is goldcap already

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Same as who drops those things

frosty pelican
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Idk he posts screenshots of the scores, he does constantly look at the market and gets some items below cost, posts screenshots of the buys

fresh pivot
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Some days there are no red rings the other days there are 438 red rings on the market

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With like 3k active players xD it doesn’t make sense but happy that guy who somehow can buy that

frosty pelican
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I've only played CoF I just know the gear of the best MG players is not something we can compete with. I'm sure you saw the setup empyrian and his group had like week 2

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With like 3LP bastion of honor etc

fresh pivot
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Random 4 lp chest for 500k gold ^^

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While an 0lp redring is 500 mil gold now xD

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His group had the same problems as me tho 0 valuable drops

frosty pelican
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Maybe MG depends on sniping the items that uninformed people list for way too cheap

fresh pivot
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So merchants basically sell trash all day to buy 10 3-4 lp items per day

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And there is no logical sense where those items are from when nobody drops them

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I as always most likely had the worst rng ever in drops but that’s why I always trade

regal knoll
frosty pelican
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Yeah I don't understand it either, I'm sure there is also shady business going on, but regardless I've seen what is possible

regal knoll
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If you are efficient in CoF, avarage MG players don't compete much.

frosty pelican
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On the other hand, retribution gaming, the guy who pushed to 7k corruption with Frost Claw had worse gear than me as MG

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So who knows

fresh pivot
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The massive dupes make me think that merchants is now way worse in 1.1 with less players + no duped items

regal knoll
frosty pelican
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Before the dupe was a big issue the top MG players were already destroying corruption and arena

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Or took CoF at least a month to catch up to week 2 MG

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It*

fresh pivot
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I bought an 3lp exsanguinos day 1 for 600k gold while people where stuck in act 1 story le 61 still

frosty pelican
fresh pivot
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I cannot make logical sense of why those items already existed on the bazaar xD

frosty pelican
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Because you had 250k players

fresh pivot
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But same as bina on YouTube I leveled mg by buying useful and useless 3-4 lp items

frosty pelican
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You could run the drop calculator on tunklabs to simulate the drops of 250k players

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To be fair few make it to monos

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But still

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And fewer are MG

fresh pivot
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I don’t think many people at all hit monos on the first day

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That’s why I was confused

frosty pelican
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Unlikely exsang would drop outside of mono as 3LP

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With the way corr scaling works. Possible though I think?

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Er.. level scaling*

regal knoll
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Well, rng is rng

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Ppl CAN(hard, but can) drop 3lp exsang in day 1 if they go mono.

fresh pivot
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It was very confusing but cool ofc to be full 3-4 lp on day 2/3 of cycle start but it didn’t make sense sense neither me nor people I talk to ever had even 1 good or lucky drop while all our gear is top tier

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So when everyone is top tier geared but nobody drops even one of those items ????

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My brain still hurts from that logic

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And ye mg feels bad since you never drop anything of value xD so all hail cof

wraith hazel
frosty pelican
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Once gold dupe happened obviously gold lost all value but separate issue

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If you've ever watched the PoE market first week of a league it goes a lot like this too

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Those that race to end game get rich and get the best items fast

limber minnow
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Gonna be interesting for MG players 1.1 compared to 1.0. Smaller and more informed playerbase Hard to say if more people to switch to CoF or not as well.

fresh pivot
frosty pelican
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Yea I used to go pretty hard in those back in the day. It made such a difference for my whole league how the first couple days played out

fresh pivot
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" if you dont " invest in x stuff then next week you can just run behind inflation constantly just grinding money to outrace inflation while if you start on friday evening you can just deck out your char over the weekened and be fine 😄

wraith hazel
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all hail cof! 🫡

fresh pivot
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those relase days dictate the market completly and happily LE got cof to fix that

frosty pelican
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Well Le doesn't have flipping and market manipulation really so that's a plus imo

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But still being fast is a big deal

fresh pivot
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you basicly outrun the day " when goldsellers take over "

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that means 4 lp item goes from 4 mil to 100 mil gold over night

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then you as regular merchant lost 😄

frosty pelican
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Unless you have a bunch of stuff listed then you have a lot of 1B gold sales to redeem the rest of the league

fresh pivot
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quit 1.0 that day and will quit merchants in 1.1 at that day again 😄

frosty pelican
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As Cole said before though, I feel like MG diminishes your accomplishments when anyone can just question the legitimacy of your gear

fresh pivot
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yep that is also a big factor if you play leaderboards for example

limber minnow
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Ya that’s a factor. Reality is I play games to top ranks. And given I enjoy the game, I’ll use whatever system in game to do so. Which is CoF currently.

wraith hazel
fresh pivot
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that too ^^

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its just that cof guys get more respected on the leaderboard

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not that it matters on those ranks anymore xD

wraith hazel
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I guess only very few people actually even care about leaderbords.

fresh pivot
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actualy very few " try it " but most people " care about it "

frosty pelican
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Very few people by definition will be able / willing to compete

limber minnow
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I’m actually curious how often the MG players get accused of cheating. As CoF has literally never happened. I get defaulted to back up comments like: op build, just a time investment, good internet. Stuff like that. As is tradition with all games.

fresh pivot
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the casuals will insantly grab the burning pitchforks withotu ever touching the board xD

frosty pelican
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Closest to cheating for CoF would be paying someone to give something via resonance I guess

fresh pivot
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i was called " one of the most known cheater in last epoch" whatever that means

frosty pelican
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I suppose it is possible

fresh pivot
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( warlock leaderboard related i assume )

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same as i dont think people take effort to remember my name when i dont talk with them regularly

limber minnow
wraith hazel
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Most funny was accusing Cole for playing a broken build.... competing against other broken buils 🤣

frosty pelican
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To be fair, I've had viewers offer to play with me until resonance drops to give me 4LP ladle

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Bless them but I feel like it ruins the fun for me

signal iris
wraith hazel
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I played a lot with a RL friend, and we shared loot with each other... so I guess I cheated my ladder rank too? 🤭

fresh pivot
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oh ye most definetlly xD

frosty pelican
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I'm just saying it seems subjective

limber minnow
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It certainly is for some people

frosty pelican
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We would never know the difference

fresh pivot
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most rmt people are your casual gamer dads that will never try to compete with anyone but its easy to just callout " top players " a cheater when those markets exist ( they always do )

frosty pelican
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If LE became popular and more people cared about leaderboards, you would have this sort of thing happening

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If people can abuse to win, there will always be some small number that do it

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So maybe SSF ladder is the true test

fresh pivot
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LE just needs a ton of leaderboards so some sense of competition can exist .... without just having that 1 leaderboard for degenerate 10-20 hour arena runs

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corruption being one of the most interesting and time to kill

limber minnow
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@frosty pelican @signal iris since we got a couple of the top mages here. What are your thoughts on mages performing in arenas and corr in 1.1 with current knowledge?

Cause I think they will be S tier

frosty pelican
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All depends on what happens to the other s tiers

fresh pivot
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ye we have no knowlege how hard acolytes get hit / if healing hands will still " exist " and if rogue is viable at all

limber minnow
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@fresh pivot you should’ve seen my pre theorycrafting last night trying to make sentinel builds tanky with like 10k stable ward. I was doing some heinous things trying to cope that one out.

wraith hazel
frosty pelican
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I think there might be a possible oneshot build using FC in 1.1

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If my understanding of what's coming is correct

limber minnow
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I’m not a fan of one shot builds. But more dmg and less defenses does seem to be the path EHG is taking

frosty pelican
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Well more like a build capable of boss cheese

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I'm very interested in mana stack synergies

limber minnow
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I could think of a build or 2 for that 😉

frosty pelican
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Well the new spark charge thing says 40 mana cost applies spark charge 100% on hit

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You can get a 40 mana FC and using the tech I showed before you can get 25 to 30 hits per cast

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That's 7k to 10k flat damage base

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With int stacking

limber minnow
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I feel like more mana stacking uniques are a sure thing. They also updated a FG node with parry. Maybe some support there as well.

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10k flat damage is crazy

frosty pelican
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Not 100% sure if it will work but if all the pieces of exodia come together it will be a boss killer that can also clear echos

fresh pivot
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😄 definetly sounds like exodia

frosty pelican
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You can trigger that FC for free using mana strike melee setup I showed before too

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Then on boss you just direct cast FC to oneshot it

fresh pivot
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ah ye ranged manastrike for clear purpose makes sense while that hits like a wet noodle it should be enough for trash

frosty pelican
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Wet noodle? I cleared 3k corr with that easily lol

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It's strong

fresh pivot
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😄 my spellblade one hit like a wet noodle with that but i havent ever played mage above lvl 90

limber minnow
frosty pelican
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Here is the build

signal iris
frosty pelican
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Sentinel builds faster but loses faster

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Rm relies on sustain between bursts

wraith hazel
frosty pelican
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At least to my knowledge. Idk if shackles sent has a lot of retention?

limber minnow
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Ya I’m real curious on the changes to HH ability to gain ward. The thing about HH is you have to also stand still. Which doesn’t work without an insane amount of ward higher corr.

wraith hazel
limber minnow
frosty pelican
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You building but losing ward faster is a big boon though with decay changes

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You are less reliant on retention

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My slow build means it is much harder for me to face tank in 1.1

limber minnow
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Ya this is where my pre patch theory crafting was going haha. Maybe give up on shackles and just go for ward decay threshold or something if the plan is to only have 10kish+ ward

frosty pelican
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Lmao watch them add some max life as ward decay threshold unique or something to scale it

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No that would be bad, giga buff to low life

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Nvm

limber minnow
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Sentinels do have 20% max hp to endurance passive. I made a very weird build with the new chest to have endurance threshold at 80% of my HP.

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Felt pretty bad tho cause sentinel champions chest base such crazy implicits

frosty pelican
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Mage has mana as endurance threshold

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And now mana as ward

limber minnow
frosty pelican
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Per 9 missing mana ah

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That is sketchy. But missing mana build maybe with that experimental affix

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10 per 9

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Wait 9 end per 10 missing

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So 2k mana is 1800 thresh

limber minnow
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Interesting so you can perma endurance threshold “sometimes”. Sounds spooky

frosty pelican
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Missing mana build is a thing but

#

Idk sketchy

limber minnow
#

I really wish that new 1.1 chest unique was anything but a chest. Can’t win ‘em all I suppose. Idk much about mage. But seems like it could be a good option for their chest.

frosty pelican
#

What new chest

#

Oh that

limber minnow
#

The70% endurance threshold turns into ward decay threshold.

frosty pelican
#

So that plus the missing mana to endurance maybe

#

2k mana into 1800 endurance into 1261 threshold decay

#

It's a nice buffer against oneshots

limber minnow
#

Sounds pretty good if you are already doing missing mana stack anyways

frosty pelican
#

Probably want twisted heart and some leech

#

Why not

#

Wait it needs mage relic

limber minnow
#

Ya the leech thing you would have to solve

frosty pelican
#

It's fine, tree leech

livid spruce
#

I highly suspect the endurance threshold from mana won't count for the ward threshold from endurance threshold

frosty pelican
#

Ah

livid spruce
#

it's basically a "double conversion", which I've never seen work in LE

frosty pelican
#

I guess LE doesn't usually do multi .y ea

#

True

limber minnow
next cape
#

The endurance threshold damage to mana was old tech that got fixed about a year ago. But EHG has said they're interested in more work back on that old damage to mana/ endurance threshold overcap stuff so who knows

timid sable
#

any arpg is solo play the right way to play it

#

poe ssf is way better aswell for example

dry bluff
regal knoll
#

Great

#

100 fvcking items on ground

#

The fvcking abomination bugs and the necrotic fogs kill me from 10000000000m distance

#

Good that we can't see what's on ground...

#

Ty Eterra 🤣

potent eagle
regal knoll
fresh pivot
#

May Eterra smile upon you

potent eagle
#

sorry just started a week ago heavybreathing

#

barely started pushing corr today

regal knoll
#

Have fun, the game is GREAT!

regal knoll
#

RNG is so funny.

#

How tf I drop much more rare uniques with lp 1-2

#

And commom items comes most with 0 or 1 lp, but NEVER 2.

lament shale
#

As you get higher in corruption, you definitely notice the drops are better. I'm at 1090 and it's definitely an improvement over 500

mossy delta
wraith hazel
quiet sphinx
#

I'd rather have the choice of uniquely rolled rolls, instead of dupes of same item, I mean now with loot filter for lp, we can set a minimum lp check as well, it was stated bt a ehg dev

river mason
# mossy delta big F

Only if you don't understand statistics. The expect value is the same while variance is reduced. It's a buff vs RNG

mossy delta
# river mason Only if you don't understand statistics. The expect value is the same while vari...

Only if this was a game where finding only 1 of something was all it took would this matter. You are more likely to get that 1 item sure, but that was never an issue in LE. There are a few occassions where you are just farming for that 1 item, but in most cases you want multiple copies of an item so you can get multiple attempts when making a Legendary. All the other bonuses reduced variance drastically. This is a change that no one asked for and if they did, it's because they have 0 understanding of the mechanics. This is mostly an issue with Exalted items, not Unique. The real changes we needed is being able to influence things like base types in prophecies. Not this nerf.

gleaming mirage
#

This is a change that no one asked for
This alone is VERY incorrect

mossy delta
gleaming mirage
#

Alright got me there

#

Back to the point about statistics then

#

The expected time to get 2 of something is still the same

mossy delta
#

It must have been asked for like a month after launch after I quit. It was brought up a few times in the first month, but the general sentiment from the replies was that duplicates were more useful.

gleaming mirage
#

And sure you could've high-rolled and got the high-roll twice, but you also could've low-rolled and got the low-roll twice, so there's no positive interaction either

gleaming mirage
mossy delta
river mason
gleaming mirage
mossy delta
mossy delta
#

As mentioned before, getting item X isn't hard in LE. In fact the whole item system is kind of built on it. Items are consumable. So the low rolls don't matter much. But the high rolls matter a lot because the ranges on things tend to be high. So when you manage to high roll, you appreciate the duplication. When you low roll, you really don't care because you are spammed by items.

river mason
gleaming mirage
#

I do agree that getting dupe high rolls did grow on me and I'll miss it, but factually, no matter what your criterium for an item is, the expected time to get two (or rate of getting it) is the same

#

You can cook up an exact set of stat rolls, which favors dupes as much as reasonably possible, and the expected time to get two items with those exact stats is still the same

mossy delta
# river mason It is the same. It is basic statistics. The only difference is variance is actua...

It isn't actually the same. You see, according to statistics, you existing is such a huge improbability, but it happened anyways. The magnitude of improbability is too large. However, 1 thing is still chosen out of millions of options to happen. Statistically, you won't ever get the exact thing you are looking for. However, if it does happen no matter how improbable, it's much better to have it duplicated because the probability of it happening again is almost 0.

#

I'd agree if the probabilities were more realistic.

#

And really, I think the change is fine with uniques. The real issue is exalted items. - Ones that you plan to actually use, not use for Legendaries.

#

I wanted to see more prophecies like the Bone Amulet one where we can control the base type for slots.

#

Though people will likely get higher LP items faster this way.

signal iris
frosty pelican
#

The whole LP dupe thing is the exact same argument people have been having with stock investing forever. Some argue that having all your money in one stock increases your chances of striking it rich, therefore it is better. Duped is the same idea here. It is true that your chances of achieving an outcome much better than the expected average outcome is higher, but that's also because your chances of achieving an outcome much worse than average is also higher. It averages out to the same, but your distribution of outcomes is higher.

You are basically arguing against diversification in favor of a more lottery based all or nothing system.

There are a few cases where the new system is mathematically "better" as I explained before, but none where the old system is strictly better. In most cases and over a large sample they are the same

winter shadow
#

after 20+ years of aRPG loot/drop system you'd expect ppl to be a little better with basic statistic

frosty pelican
#

It feels like some sort of loss aversion, where people feel more strongly about something they perceive as being lost that they previously had, than they feel about the new thing they are getting instead

limber minnow
#

Ya Flick is right. It’s a 50/50 chance on all drops. You either get it or you don’t. Cmon people.

twin wolf
#

Why use many words when little do trick

signal iris
#

Still, i will play cof, its the only thing that fuels me to play the game, the endless farming, if i do mg and just snipe/rmt all the good gear, then theres no point. I played games where theres online coop but u can cheat ur saves and it made me quit the game early xD

#

And theres no something as dailies/weekly quest here so u can do/play anytime u want, u can enjoy bday parties/wedding celebrations, etc xD

winter shadow
#

lmao

next cape
#

<@&1161418687471956101>

livid spruce
#

I don't think your average person will ever understand statistics

regal knoll
#

You guys are forgetting that now, it's much more rng than before. You can bla bla bla maths all you want, but rng and math are funny together. Some ppl prefer the 2ice chance to fail or win.

#

And statistics don't mean it WILL happen to you.

livid spruce
regal knoll
#

I understand you liking it more. Because you PREFER that "consistent". But it's not a fact that it's better now.

livid spruce
#

RNG smoothing like that is what CF badly needs. It's objectively better for 4 LP items, but the rest is subjective (though for most people, it's just all better).

regal knoll
winter shadow
#

all the new rank12 does is smoothen the RNG spike

#

the end result over a large sample is 100% the same

regal knoll
winter shadow
#

but you do?

regal knoll
winter shadow
#

it doesnt actually change anything, except on how you "feel"

#

and rng doesnt give a sheet about feeling dude

regal knoll
regal knoll
winter shadow
#

not gonna explain to someone who doesnt understand the most basic statistic 🤷🏽‍♂️

livid spruce
#

I'll give you an example. Let's say the item you need is the 6 on a regular die. If you roll one die, you have 17% (1/6) chance to get two of that item. If you roll two dice, you have two 1/6 chances to get that item, which is a 30% chance to get that item at least once.

regal knoll
winter shadow
#

happen what?

#

dude you're exposing yourself

#

just stop

fresh pivot
#

im an statistics agreer while at the same time math noob xD so i accept good statistics when it seems plausible enough so i dont have to math it out myself

regal knoll
livid spruce
regal knoll
winter shadow
#

lmao okay

winter shadow
#

what a statistic genius we got here

winter shadow
#

i'll dip then

regal knoll
livid spruce
regal knoll
livid spruce
#

You are free to deny reality as much as you want?

regal knoll
timid sable
#

COF is the only way to play last epog

midnight pollen
timid sable
#

imagine playing arpg and you trade

midnight pollen
#

And the game in local is so good. First time that I played and no problem with the server.

azure ice
#

what do you guys think of this? I wonder what the new optimal corruption will be to earn the most favor

limpid karma
#

corruption xp scaling

livid spruce
#

Because of the specific changes mentioned, probably not much higher than 300 and certainly below 1k

#

Ooh, the Tunk graph definitely very nicely illustrates that sharp dropoff

#

thanks!

signal iris
livid spruce
#

Arena drops no loot, and also I can't stand it. lol

signal iris
#

Yeah same! Just do arena if ur that competitive and to test ur char build and the players' endurance xD

limber minnow
signal iris
#

its in the patch notes

livid spruce
azure ice
#

What Tunk shared is inaccurate for 1.1 imo

livid spruce
#

0.25 multiplier after 300c, 0.05 multi after 1kc

livid spruce
limber minnow
#

damn, thats a pretty low exp amount

livid spruce
#

Yeah, I think it's back to status quo; best way to go is 300c+ as high as you can go without getting slowed down

wispy stump
#

its looking like just a huge nerf though to all favor gain.

timid sable
#

does it matter how fast or slow you get favour

wispy stump
#

i didnt even start loving CoF until 700 coruption and r10. we're have no way to get to that point

timid sable
#

in the end of the day you have rank 12 by day 2

livid spruce
#

It's not a super bad hit for anything up to 1k

#

24% less favor at 1k corruption compared to before, but 60% more at 300c

wispy stump
#

are you sure? the graph above shows way worse than that, and i also put it in an xls before i saw the graph and got similar values

livid spruce
#

Keep in mind you are also getting a 1.6x favor multiplier for being rank 12

#

the break-even point is 600c, higher than that you start getting less than before and below you get more

#

(idk how the tome changes will affect this though)

hidden temple
#

Are we still gonna be able to spam prophecies like 2k+ corruption?

signal iris
#

idk if my 8kc mobs still killable after 1.1 and im curious about the favor too xD

livid spruce
signal iris
#

damn

hidden temple
#

Aw lol

wispy stump
#

other than the ranks, were there other changes made? would be amazing to remove the low quantity prophecies from r12 if there are higher quantities tiers of said thing (4x 1 handed swords removed for more rolls at 12x 1 handed swords)

livid spruce
signal iris
#

hmm with these several new uniques added...and devs doesnt remove old uniques, cof target farming will be exciting xD

limber minnow
livid spruce
#

Since it drops off hard after 1k (equivalent to old 760c), it'll be kinda high - 4k

livid spruce
regal knoll
outer nacelle
#

Hmm

frosty pelican
#

oh oops I necro bumped sorry

frosty pelican
frosty pelican
#

So LP, XP, and Gold are all hella diminished, feels like a speed clear meta coming

livid spruce
#

The 1k dropoff hits hard for sure

frosty pelican
#

clear 1k as fast as humanly possible might be the CoF minmax play

#

and xp tomes are more relevant, relatively at least, and more drop further, so maybe just bounce distant nodes for tomes

#

I think post nerf FC can speed clear 1k still

livid spruce
#

Yeah, I think the general advice I'll give people is just to run at least 300c, and go as high as your build can go without slowing down (much). Same applies for min/max, except 1k is probably the minimum threshold that you want to hit.

#

No changes to rarity and LP of course, so higher corruption still does have better drops like before even if the favor drops off

regal knoll
#

Problem is that I got to 1600 corruption today.
My cold acid flaks got nerfed(frostbite shackles and dusk shroud).
I'd fast farm 250/500k favor and spam prophecies...

#

And now idk what to do...

regal knoll
#

🥲

limber minnow
#

It’ll be tough but doable.

signal iris
#

i havent seen @gray ermine commenting here..where are u bro

signal iris
regal knoll
livid spruce
frosty pelican
#

corruption scaling seems really weird formula, grabbed a bunch of values from offline mode and it's a weird formula calculated

#

This seems right though

limber minnow
#

Ya that looks about right. Now show us the new formula graph so we can cry

frosty pelican
#

there is some weird stuff though, because if you plug any of those x's into that formula, you don't get the y
edit: It's a tiered formula, like tax brackets

gray ermine
mossy delta
# frosty pelican The whole LP dupe thing is the exact same argument people have been having with ...

There are examples of where the old system is strictly better. And it is one of the more important examples. You only mentioned uniques, but I have specifically framed my argument around exalts. The new system is basically having no effect on uniques statistically. It is negatively affecting exalted items. The odds of getting the T7 exalted on the exact base you want when the T7 is extremely rare, is astronomically low. So low that it can't be guaranteed in a single cycle. So if/when you get it, it's better to have it duplicated. Doubling your odds of an almost impossible chance still gives you an almost impossible chance.

Duplicating is better for the crafting process too. Duplicating affects how people will approach crafting, oftentimes willing to take higher risks with the first copy because no matter what you can just use the other one as back up.

It also sucks when you find the perfect exalted with good other mods and you think it's going to be an easy craft only for you to get -15+ in the first 2 upgrades. Duplicating mitigates the bad rng that follows finding the item. And since no amount of time can guarantee you find the EXACT same exalted item, it is not statistically the same. At best you can only guarantee the same exalted mods after X amount of time. But you can't guarantee the same base, FP, and other mods in any amount of time that can fit in a cycle.

azure ice
#

"more favor at lower corruption and less favor at extremely high corruption." Both gold and favor have been reeled in, which also aligns with EHG stating 300 corruption is considered "strong build." I have already accepted that as a COF player I will not be wearing a bunch of 3LP and 4LP. My concern was there was no adjustment to LP drop chance, which as we all know - the higher the corruption the higher chance for LP. When it comes to the change to Duping on the old rank 10, crafting is harsh and having 2 items definitely helps because I rarely slam my first craft successfully. When it comes to exalted bases, something needs to be done with COF so its easier for us to target farm and a complete rework of the prophecy board - constantly rerolling to get the item type you want just #feelsbad

twin wolf
#

Better ones were selling for 800+ million and best ones were selling for a goldcap due to ... reasons. Even for sweaty gamers a goldcap will take awhile but yeah that's definitely a possibility.

waxen pond
mossy delta
#

weird to talk about buying exalted items when the discussion was specifically about the rank 12 (prevous rank 10) CoF change in the CoF channel lol.

timid sable
#

cof is the only way to play last epog

wispy stump
#

its such a great system, but as a casual there are some very needed changes

frosty pelican
# mossy delta There are examples of where the old system is strictly better. And it is one of ...

It's all relative values though whatever you put in for your "astronomically low chance" the quantity would be 2x for dupe, with occurrence being * 0.5 - if you add up all the chances for these astronomically low occurrence things together, they will happen more often with the new thing. If you are like I want X, only X is acceptable like T7 INT T7 CDR you can't rely on getting it anyway and dupe / new method doesn't change that.

If you are just saying "I want more astronomically low drop items" then the new one will have it occur more often but halved quantity

I wanted T7 int eternal gauntlets last season as an example, dupe doesn't make that better.

mossy delta
#

If they added prophecies like the Bone Amulet one for all subtypes in the game with a way to "select" the subtypes for each base, then it would be a complete system for me.

wispy stump
mossy delta
# frosty pelican It's all relative values though whatever you put in for your "astronomically low...

Dupe doesn't make the odds of getting it better, but it makes the experience better when you do get it. Not sure if those are rare enough to be considered. Was thinking of something like T7 Frost Claws on Scrying Eye. Something that increasing the chances of getting it by only a factor of 2 isn't visually doing anything. If you could select bases for prophecies though. That would fix everything. Even if it came at the price of using a lense slot.

frosty pelican
#

Rarity is always relative though, relative to volume of your drops. If "increasing chances by a factor of 2 isn't visually doing anything" then having the thing that already won't realistically drop anyway be duped isn't useful either

#

Unless you are taking the cumulative of all such rare drops indiscriminately and summing them up, then saying okay, whenever I drop a duped 0.0001% item of anything remotely useful, I'll make a build around it

#

in that case the cumulative chance of dropping a dupe of "anything" useful, is still higher than the 2x drop of something specific useful - weird comparison to make though

gray ermine
#

I'm more concerned about 1k hard cap and no real compensation

frosty pelican
#

same

gray ermine
#

at least pushing won't be as painful, and having a clearly defined ceiling that's relatively easy to reach will at least feel better

frosty pelican
#

it also seemed like in 1.0 the rate of xp % was actually higher than linear

gray ermine
#

err and it's more like 1k hard cap with 0.25 value from 300-1k... so...

gray ermine
frosty pelican
#

basically from 2k to 3k corr you add more xp% than from 1k to 3k

twin wolf
#

isn't 1k like soft cap, and hard cap is like 17-20k cor

frosty pelican
#

I did the math; calculator not quite done but everything else is

gray ermine
frosty pelican
#

stayed up way too late doing that

twin wolf
#

kinda insane number but yeah, there are crazy ppl everywhere :D

gray ermine
#

it's effectively a hard cap

frosty pelican
#

yea, gold doesn't scale, xp doesn't scale, and LP rate is heavily diminished

#

it feels like instead of pushing you focus on blasting 1k as fast as possible

#

maybe 300 if you aren't giga strong

#

feel like we got a zoom meta on our hands

twin wolf
#

hmmge

gray ermine
#

yeah that was the case before as well for the most part, push as fast as possible until X then farm

#

the 1k cap doesn't concern me nearly as much as .25% value from 300-1k.... it's going to be really painful I think

#

I'm assuming 15-20% item output compared to my item ouput at 4kc in 1.0

#

rough estimate and probably on the generous side

#

Nemesis egg (and in general) will play a big factor as well, and there's some minor compensation in the rank bonus changes

mossy delta
gray ermine
#

I misread that, but yeah that's certaintly going to be the case

frosty pelican
#

I think both can kill diversity it's just maximizing for a different criteria

#

super zoomie build instead of a giga tank

#

while maintaining dps

regal knoll
#

Jesus

#

What the hell are they trying to do

wispy stump
#

remove the top end.

regal knoll
#

Force us to stay in low corruption?

#

That's probably gonna be horrible for fortuna

wispy stump
#

cause while im playing frozen's build, we're playing different games.

gray ermine
#

There needs to be more compensation in terms of favor/item generation at lower corruption or CoF deadge but w/e

frosty pelican
#

I would like it more if the penalty factor was more smoothed out rather than abrupt

#

but I guess that wouldbe harder to communicate

regal knoll
#

But now 1k corruption is what? 1/3 of before?

gray ermine
gray ermine
#

too lazy to math

#

but you're also only getting 25% value from 300-1k compared to before

wispy stump
#

its actually not terrible at 600 corruption with the favor bonus

gray ermine
#

it's 25% relative value from 300-1k and 0.5% after

mossy delta
#

I think more people are fine with not being as fast as others. Less are fine with not being able to do the same content simply because their build isn't capable of being min-maxed for higher.

It's a similar situation in poe. Zoom is meta, but everyone doesn't just run the 10 most fast builds. They just run what they find is acceptable for them.

wispy stump
#

ok, we can push corruption much faster now (in theory), and the r12 favor bonus offsets and raises the floor quite a bite

gray ermine
#

Nemesis system and new rank bonuses will compensate to some degree, but not nearly enough most likely

#

I'm assuming 10-20% favor/item generation compared to where I was at @ 4kc in 1.0

wispy stump
#

this is pulled from tunklabs

regal knoll
wispy stump
#

after 600 its not good

gray ermine
#

so 752% vs. 6000% basically

regal knoll
mossy delta
#

Looks bad after 500 to me.

regal knoll
#

It is

#

BUT

wispy stump
#

i barely cracked 1100 corruption, so again, were talking about different games.

regal knoll
#

If we focus on faster build

gray ermine
regal knoll
#

We can do something

gray ermine
#

and now it's effectively capped at 750

#

so yeah I guess my rough estimate was fairly accurate at a base level

mossy delta
#

I was always against infinite scaling system, so I'm fine with the changes. But think they should just put a hard cap in at this point.

gray ermine
#

the item generation will not

wispy stump
#

at 4k, using frozen's numbers, you'll be at 1000 % favor with r12 cof

gray ermine
#

If you push past 1k with the new system you're effectively lighting your time on fire

regal knoll
#

Well, capping our efforts to 1k isn't bad

#

Bad is that now we need to choose ONE build for fast echo farm

gray ermine
regal knoll
#

And one build so we can actually enjoy.

gray ermine
#

the potential favor generation is completely neutered

#

Nemesis and new rank bonuses don't even come close to bridging the gap

#

it's pretty laughable actually

regal knoll
gray ermine
#

considering how much time I invested in 1.0 and where I ended up, CoF is just a joke now

gray ermine
#

I'll probably play for 1-2 weeks to prove myself right and then uninstall until major changes

#

if I was even at 50% maximum compared to 1.0 it would be acceptable considering a lot of the QoL changes, but not this

#

I also haven't been factoring in LP/WW filter and time efficiency gained there, but I think any way you look at it, it's really bad for more serious/high end players who were pushing the bar last cycle

gray ermine
#

I could be underestimating the value of Nemesis/LP filter in terms of them being indirect buffs to efficiency/item output

#

but even then it's still going to be insanely bad

#

On the plus side, relatively speaking I think my Warlock build will likely be stronger than it was in 1.0 (in terms of how it will perform at 1kc), assuming mana is manageable

fresh pivot
gray ermine
#

I haven't done the math yet to determine the diff in mana cost, but can always play more off Urzils to compensate

#

can compensate with mana regen in general now

#

overall stat budget is clearly worse, but at 1kc u need way less stats to be effective, so

frosty pelican
#

So the breakeven point with rank 12 xp vs 1.0 is 531 corruption, below that you get more favor than 1.0, above you get less

#

here da maths

gray ermine
#

They completely gutted the high end and did virtually nothing to compensate afaik

frosty pelican
#

1k is like 30% nerf yea

gray ermine
#

like yeah there are some indirect buffs to efficiency/item generation, but it's not even close to enough

frosty pelican
#

5k is like 80% nerf

#

well most of our items do come from prophecies overall

gray ermine
frosty pelican
#

and they have giga nerf

midnight pollen
#

The cost of prophecies is reduced to compense this nerf?

gray ermine
azure ice
frosty pelican
#

in 1.0 - 1k corr was 1080%, 4k was 4770%, 5k was 6066%, and 10k was 12907%

gray ermine
#

yeah it's going to be a rough one

#

strap in folks

azure ice
#

So to get the most favor you want to farm 500ish corruption? Will it even be worth farming at 1k?

gray ermine
#

rough estimate you prob need to maintain 90% of clear speed for 700-1k to be worth it

azure ice
#

1k can be tricky there's a lot of 1 shot mechanics. 500 is definitely more forgiving

gray ermine
#

depends on build

#

pretty sure some builds will still sneeze on 1k

azure ice
#

haha true

gray ermine
#

but yeah the DR according to that graph seems to really kick in around 500-700

#

so the amount of clear speed you need to maintain past that point for pushing to be worth it will get progressively higher

frosty pelican
#

probably want to just push to 1k and then call it a day

#

unless your build isn't that strong

#

but we talkin the minmax here

wispy stump
#

@gray ermine is it the spirit plague warlock on maxroll?

frosty pelican
gray ermine
#

Don't think anyone else was really playing my build

gray ermine
oblique flaxBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

1.0 / 1.0.6

Class:

Acolyte (20) / Lich (28) / Warlock (65)

General:

▸ Health: 1,286, Regen: 18/s
▸ Mana: 520, Regen: 18/s
▸ Ward Retention: 721%, Regen: 232/s
▸ Attributes: 43 Str / 20 Dex / 147 Int / 10 Att / 16 Vit
▸ Resistances: 78% / 90% / 105% / 78% / 35% / 492% / 94%
▸ EHP: 3,015 / 2,638 / 2,638 / 3,397 / 3,015 / 2,638 / 2,638

Defenses:

▸ Endurance: 20%, Threshold: 257
▸ Dodge Chance: 4% (108)
▸ Armor Mitigation: 49% (3,050)

Damage Types:

Necrotic, Fire, Cold / Spell, DoT

Buffs:

▸ None

Used skills:

Ghostflame (22)
Rip Blood (21)
Chthonic Fissure (22)
Chaos Bolts (22)
Wandering Spirits (21)

gray ermine
#

Also that Oblation is just a tech in vs. single target, 4lp Chains of Uleros is primary belt

fresh pivot
gray ermine
#

might need T7 Ghostflame on helm for +4

#

some stuff will change in 1.1, need to look at everything and test stuff

fresh pivot
#

😄 or reducing the points on ghostflame even since alot of the good stuff is gone

#

so base mana cost 56 per second and then +80% manacost for 25% movespeed ? id say no to that part 😄 same as that 2 point damage reduction doesnt exist ^^

#

seems like lesser invest into that abillity to keep mana viable

red helm
#

So CoF will be much better now for average players and nerfed for minmax sweaters that were pushing 4 digits corruption with crazy build ?

#

Reading your discussion

red helm
#

Ok

winter shadow
#

I wouldnt say much better for avg players

#

it's better but not like 10 times better

#

comparing to the nerf to high ceiling

fresh pivot
#

since the avg player doesnt go beyond 300 corruption it is definetly a buff

frosty pelican
#

Yeah up to 300 is at minimum the same as before, better with any ranks

red helm
#

I think that if you are able to beat 1k corruption after nerfs you can probably obliterate pinnacle boss too

frosty pelican
#

hard to say, you can cheese 1k with enough AoE / damage

#

boss won't insta die unless you have insane single target

red helm
#

I am generalizing a bit

frosty pelican
#

what's interesting is that the +5% per rank will actually mean you reach max rank way faster than before

#

it's not just that it takes less total rep

red helm
#

A lot of people were not happy with how fast ranks were proggressing

frosty pelican
#

a lot of people just make new characters over and over, and live in the xp penalty zone below level 90

#

it will still suck for them

red helm
#

thats true too

#

I think its better to pull the plugg now and put game back to more sane numbers of corruption, loot etc. before people adjust to what we had in 1.0

#

A lot of ppl will be unhappy but it will be good for longevity of game either way in long run

fathom pike
#

Has CoF fundamentally changed at all since launch

#

Or is it still earn rep killing stuff, and earn rep by spending favor

regal knoll
#

Fortuna is funny 😄

tame rune
velvet matrix
#

Patch notes look great for Circle of Fortune players. Really looking forward to rolling a new character again

hazy elm
#

lmfao

winter shadow
#

who's gonna tell him

hazy elm
#

ignorance is a bliss

#

🙏

#

kekw

tawdry sorrel
#

What's wrong with cof?

regal knoll
#

Fortuna got way worse for tryhard players.

frosty pelican
# tawdry sorrel What's wrong with cof?

In 1.0 in order to get gear comparable to the top MG players we had to grind for a long time at thousands of corruption, and I'm not even just talking about boss drops that were buffed. Now we don't get bonus for high corruption so we will get a lot fewer items super end game

regal knoll
#

For casuals it got better

pastel tangle
#

how did it get worse? genuinely asking, i was too depressed by sent changes to read the rest of the patch notes

fresh pivot
#

Everything above 1k corruption got cut out basically from rewarding you more

frosty pelican
#

Well as you probably know, favor gain is directly tied to xp gain, so more xp = more favor. The breakeven point now assuming rank 12 is about 530 corruption

regal knoll
frosty pelican
#

So players who farmed above 530 corruption will be getting less favor even with the rank boosts

fresh pivot
#

^^ so maybe … probably not … endless arena gives you most favor per hour now

frosty pelican
#

That change was so that "players don't feel obligated to farm thousands of corruption" for weeks, essentially, but the change means that if you want to be a sweaty grinder you probably want to be MG

pastel tangle
#

i was about to say that seems to be the end result

#

MG does need the help tbh

frosty pelican
#

Lel

#

Guy starting up a debate with that one xd

pastel tangle
#

I climbed really quickly last cycle and ended up thinking i would've gotten more out of that kind of gameplay in MG

fresh pivot
#

MG dies pretty quickly tho when the shady stuff takes over

frosty pelican
#

Probably, if you go hard with MG early you get a nice start

fresh pivot
#

And swap to cof when that gets boring

hazy elm
#

i played 4 builds last season on mg and almost minmaxed 3 of them, 1 on start one 2 weeks after and one 1 month later, you can definetly get crazy gear on mg even way later in the cycle

#

its meta stuff that gets sold fast, so if you go mg and want to try meta build do it first and save off meta for later, you can still easily get op gear for that

regal knoll
frosty pelican
#

I understand the idea, it makes sense, I'm just not 100% sure how people will feel

hazy elm
#

lmfao ye well come to mg then

#

imo its silly nerfing 0.00001%

#

of players

frosty pelican
#

It's fine. I'm used to being at a disadvantage vs trade in ARPGs, I don't like to trade. At least in LE the disadvantage is smaller

hidden temple
#

The end result is cof will still have to do an insane grind for weeks on end 😆 might as well play merchant guild

azure ice
#

At first glance 530 corruption favor cap makes COF look hyper casual. But we havent played 1.1 yet. The next few weeks ahead will provide the answers we have been looking for

hazy elm
#

they did make it casual guild

regal knoll
hoary kite
regal knoll
azure ice
#

ill probably roll a b tier build from max roll tomorrow and just have fun!

hazy elm
#

there are plenty of b tier builds there that can do 1k+

#

so its highly subjective

timid sable
#

Not able to trade is quite what ever for me. I think in le you have the biggest disadvantage in any arpg but it is what it is

hazy elm
#

biggest disadvantage in what?

timid sable
#

Of Power

#

I mean it is what ever since cof is for me the only correct way to play anyways

hazy elm
#

i mean poe like 100x times worse

#

in that aspect

#

than le

#

not sure why would u say that

azure ice
#

Ive found in ARPGs people play in many different ways - majority of players dont even hit level 90 if i had to guess because they are too busy rolling alts / new builds

timid sable
#

I dont feel a huge diffrent in Power in poe ssf or trade

cinder marsh
hazy elm
timid sable
#

Mirror items making no diffrent for me interms of content I cam do

midnight pollen
#

I really hate trade in game so, the cof is really good. And i don’t play the ladder.

frosty pelican
#

In PoE mirror tier gear results in absurd power that allows you to zoom through maps at 500% ms killing everything in less than 30s you don't need it, of course but you don't in LE either

hazy elm
#

yep plenty of builds that can do 400 cor+all bosses with just 0 lp gear and rare items

#

and thats like... 10h gear

frosty pelican
#

I literally cleared an empowered mono with 0 gear for lols

#

And it wasn't even an ideal build to do ot

hazy elm
#

and by 10h i mean 10h without any factions at all

frosty pelican
#

0 gear 0 idols btw

hazy elm
#

so i think bringing up doable contant with relation to factions is strange

#

it only matters for minmaxing and qol for alts

frosty pelican
#

Very few players make it to 500c in the first place, talking tiny tiny fraction of 1%

#

And that's where the change makes a difference

hazy elm
#

thats actually whats strange to me, is it build choice?

#

cause you really dont need any gear to get past 300

frosty pelican
#

Most people wouldn't gear to the level of gear where they need to do such crazy grinds to find improvements even in 1.0

#

They either make a new build or go to a different game

#

I'm obviously biased though

hazy elm
#

i think its just people are new to the game and a bit clueless

frosty pelican
#

Maybe more casual players will play harder in CoF knowing they aren't at a huge disadvantage vs the 3k+ CoF pkayers

hazy elm
#

they dont even need to play harder

mossy fractal
#

Well this patch was really a mixed bag for CoF. Sure they sorted some main pain points for CoF but they also nerfed it hard for those who like to play throughout the entire cycle. I don't think that was needed.

hazy elm
#

imo

#

they just need the most basic understanding what you need to do to make build work

#

thats all it takes to reach 300

unreal nest
#

you wildly overestimate the comprehension of the lowest common denominator

hazy elm
#

i mean i expected that most people dont reach emp monos but it was still a bit shocking when mike said that less than fraction of 1% reaches emp monos

hazy elm
#

but ya i saw peoples comprehension its very low

unreal nest
#

Yep - you are still overestimating it. Ive helped people who swear they are following a guide, and missed 75% of the important parts of it. Most guides are written by people who have a baseline understanding of the content - and they write from that vantage point. Very few write from a blank slate, because its very difficult to do.

mossy fractal
#

Sure but a little love for those who play for months and are starting to feel ok with gear progress at four digit corruption would have been nice. Now that is nerfed hard.

regal knoll
#

Well, Mike said if the buffs aren't enough(for cof) they can improve it. But didn't tell me if they can be done in mid cycle change.

unreal nest
mossy fractal
#

Kinda made CoF flip from decent for hardcore, play all season people it was to a more cater to casuals.

regal knoll
midnight pollen
mossy fractal
#

I like the whole shift corruption down thing. It was tedious to raise high. Just a little puzzled why they nerfed "high end" tryhard CoF players massively if we want some red rings or something.

regal knoll
regal knoll
inner pelican
hazy elm
quaint radish
frosty pelican
# inner pelican I don't think it's that big of a nerf. Double boss drops plus the 60% increased ...

For boss specific items only, most items for your build aren't those though.

Let's take 1LP Red Ring as an example, a lot of CoF players grinded those as a chase, it's probably on average 4M+ favor to get one with the right slam and that's just one item not counting the base you need or any of your other gear. 1LP RR probably unrealistic to farm now outside of extremely rng or extreme grind. At 4k corruption you are looking at an 80% ish reduction in favor so probably 5x longer

#

Sweaty MG players pushing for ladder or whatever will probably have those, CoF players will now likely not. And they make a huge difference for some builds

regal knoll
frosty pelican
#

IMO even if you farm 800 to 1k corruption you won't feel much worse off, it's mainly a nerf to the absolute far end of min maxers, for those few that were the ones potentially competing with MG to any meaningful degree they are now at a big disadvantage

#

To be fair, gold was also nerfed in high corr, curious what that looks like for MG

regal knoll
frosty pelican
#

Prices will be lower sure, but it potentially reduces the disparity that min maxing MG players can get above the rest

#

The wealth disparity if you will lmao

hazy elm
#

so it wont change anything

frosty pelican
#

Because of inflated gold values

inner pelican
frosty pelican
#

If gold isn't as inflated for certain reason maybe actual gold drops matter

regal knoll
#

Gold values inflation were the dupe and gold hack, no?

hazy elm
#

nah idk from my experience gold drop became almost irrelavant on day 4-5 before bots and glitches overinflated economy

frosty pelican
#

That's where gold in circulation comes from initially right? So if no external factor influences the amount of gold then the drops should be relevant

hazy elm
#

ye its just after 1st week 99% of income comes from items, maybe im overlooking it but it felt that way

regal knoll
frosty pelican
#

Right but those items only sold for that gold because the gold someone paid for your item entered circulation via being dropped by a mob kill, mono, arena key sell, etc.

inner pelican
hazy elm
frosty pelican
#

Yep keys

#

Keys selling for 7k gold was not a bait

regal knoll
#

Keys were a big gold inflations, I remember they nerfed is asap.

hazy elm
#

unless i missed smth

inner pelican
frosty pelican
#

Maybe 10nis is talking about random items sell value

hazy elm
#

ye thats what i assumed

#

nobody sells normal items

frosty pelican
#

The problem 1.0 is once the gold was added, it never really went away

regal knoll
# inner pelican If that's the case show me the math in favor differences 🤷

In this post there are some. But you can watch:
https://youtu.be/711pumfiQgY?si=HZ0TNKk-ZSHJdb91

We got a huge nerf to end game CoF with the reduction of our xp / favor gain in high corruption, in this video we explore what that means for you!

Calculator: https://docs.google.com/spreadsheets/d/1DLiKBOApPtBBm5prr185HU-iYM9k28ENFgz-voXpB-4/copy?gid=498577041

00:00 - INTRO
00:36 - 1.1 CHANGES TO FAVOR
01:30 - CORRU...

▶ Play video
frosty pelican
#

Did 1.1 add any inflation control measures or no?

inner pelican
frosty pelican
#

MG didn't even need to buy many stash tabs unlike CoF hahaha

regal knoll
hazy elm
#

so the tool is there, it just didnt keep up with glitch duping

inner pelican
#

@frosty pelican do you have a link to the desmos from that vid. At work and cant watch at the moment

hazy elm
#

i was spending like 20-30 mil daily on lightless arbor

#

while getting 50mln-1bil profit

winter shadow
#

nothing can stop inflation getting crazy when ppl can literally pour 1.5b gold with one single click

frosty pelican
#

Well the cost of lightless did not scale with the inflation of the market, once a certain threshold was reached the entry cost became irrelevant vs the reqard

hazy elm
#

but imo LA is more than enough if we assume everyone playing legit, but then we have bot farmers,idk how signicant itll be in 1.1

winter shadow
frosty pelican
#

in theory yeah, if there is too much gold, the entry fee becomes free relative to the cost of the rewards, so more people do it, then once enough people do it, enough gold has been removed that the entry fee no longer is worth as much as the rewards

hazy elm
#

ye LA is very agressive, cause to make profit you should spend 10+mil daily and make more than that

frosty pelican
#

it would be a supply demand self balancing system

winter shadow
#

the more gold there is in market > the more profitable LA becomes > more ppl running LA > less gold

frosty pelican
#

^ yea

#

why use many word when few do trick

winter shadow
#

i just pray for no gold glitch this time

#

:prayge

hazy elm
#

also just to show how agressive it is, on avarage a tryhard farming corruption all day will get like 1-2 millions of gold per day, while in LA youll have to spend 10-15 mil per day to get decent loot and then you can get unlucky

winter shadow
#

with "tryhard"

hazy elm
#

1k cor

winter shadow
#

cuz on 5k i was getting 1m per 10 echos

hazy elm
#

🤑

#

maybe more then

winter shadow
#

pushing cor will be alot harder now tho

#

at least at league start

#

we'll see

#

as long as no free gold out of thin air happening

#

i think it'll be fine

hazy elm
#

yep just need to not miss the point where LA becomes profitable to not miss out on gold pot

#

😏

#

was thinking of making mage char just to farm LA on it since mage gear will be $$$$$

winter shadow
#

that's my plan kekw

#

might go back to bladedancer later in season to compete for rank1 once more tho

hazy elm
#

but realistically i think ill max out any char i make before LA becomes relevant

#

maybe im too optimistic

#

probably not

hoary kite
#

excuse me but where is forgotten knights channel?

hazy elm
#

both mg and cof

winter shadow
#

depends on what level of "maxing out" you're aiming for

hidden temple
#

I think i ended season with 193ish stash tabs lol

winter shadow
#

my 1.0 BD never reached its final form

#

since i'm too bad with the slam RNG when trying to switch for the final form gear

hoary kite
#

oh

hazy elm
#

should be ez

hoary kite
#

I thought its gonna be 3 options

#

thats cool

hazy elm
#

no, they clarified in patchnotes

winter shadow
hazy elm
#

from what i heard egg will be op for getting 1 lp

winter shadow
#

could be with 1.0 COF

hazy elm
#

sooo

#

we will see

winter shadow
#

oh true

hazy elm
#

ya so the only issue is 2lp shield/body which are extremely offmeta

winter shadow
#

i needed 2/2 twisted heart slam, 3/3 exsang slam and 3/3 Cleaver slam for my 1.0 BD

wispy stump
winter shadow
#

and bricked at least 10 each

#

and had no way to continue cuz MG's market dead

hazy elm
#

cause they game is just so much easier compared to poe

winter shadow
#

not really

#

after 1 month i think

hazy elm
#

thats a gigantic difference then

winter shadow
#

since i havent figured out the optimal setup at first

#

yeah

hazy elm
#

if you were playing like u did on day 1, i bet you wouldve gotten it on day 5

winter shadow
#

it's hard tho cuz tbf build was made upon bugged skill

hazy elm
winter shadow
#

so cant really plan that ahead

hazy elm
#

ya

winter shadow
#

lesson learned tho

hazy elm
#

for me its easier cause sentinel main, so its pretty straighforward and easy to tell what builds will be good there

winter shadow
#

it's sad tho cuz i think with the final form i can break the rank 1 arena

#

even vs prenerfed warlock and falconer

hazy elm
#

well prepare more for 1.1 i think we wont see the same situation as in 1.0

winter shadow
#

hopefully

#

and hopefully arena won't be as inflated this time

#

😂

hazy elm
# winter shadow hopefully

for sure cause with 1.0 devs were warned about all the op stuff, but didnt have time/will to fix it on launch, with 1.1 its differnt

#

we might see some bugs that break the game,but oh well its always a possibility and at least we know they will fix them now

#

arena hmm probably way less inflated but i would expect people doing 1k waves

#

but 1k is fine, above that is too much time sink

#

ill try to get to 1k with sent, will it happen? we will see omegalul

inner pelican
#

Even if they're wrong and you're getting to 2k then the difference is almost entirely made up for by the rank 12 change.

#

Still maybe 25% worse

#

The rank 12 change effectively doubles your exp gain where prophecies are concerned.
Yes in the niche case of a good drop is has the potential to be worse, but combined with nemesis egg then just getting the drop is the important part

#

If you take that into consideration then 1.1 is still better until post 1600ish corr

frosty pelican
# inner pelican Idk after playing around with the calc, I don't see how this is a crazy nerf. If...

Either way you look at it, it is a nerf. CoF was more dependent on corruption in the first place because xp was their currency which scaled beyond linearly with corruption increases. Even if no penalties were added, if they just nerfed all builds to the point where no one could do 1k+ it would still be a bigger hit to CoF. Assuming builds can still do 1k+ it's an even bigger nerf.

Reductions to xp availability disproportionately hurt CoF.

#

Also as I said before the breakeven point vs 1.0 with rank 12 bonus is about 530 corruption. At 2k corruption you get 3x less xp even with rank 12

fathom pike
#

idk 7 nerfed tomes compared to 3 unnerfed tomes

#

i feel like you'll probably get more xp than before until youre at crazy corruption

fresh pivot
#

😄 mg players can’t complain since they anyway don’t drop valuable loot

frosty pelican
#

Nerfed tomes and reduced tome occurrence

fathom pike
#

quant is more than doubled though as you get away from center

frosty pelican
#

Sure but I think it's still lower than 1.0 even at outer

fathom pike
#

plus this "Each Rank in Item Factions also now provides +5% increased Favor gain. At maximum Rank of 12, you will have +60% increased Favor gain."

frosty pelican
#

I think the strat is to push to your target corr, then farm outer, get a huge web, then fish for reroll echos

fathom pike
#

plus the 200k less rep needed for max rank

frosty pelican
#

To maximize rate of xp tomes

fathom pike
frosty pelican
#

I guess you'll get a lot of bosses yea

fathom pike
#

Im mostly sad rank 12 isn't duplicates anymore

#

was nice to finally get a 3lp item and have rng insurance with the dupe

frosty pelican
#

Technically a buff

fathom pike
#

ye just less dopamine when u hit

frosty pelican
#

Only get to fail 1 slam at a time, feels bad

inner pelican
#

It basically makes your favor worth twice as much

fathom pike
#

yeah i know like i said it just gives less dopamine when you finally get what you want at 3lp

#

since you only have 1 slam

#

itll let you get the item you need twice as much though which is good for gameplay

#

I do wish they did something to spending favor to avoid banking it

#

because now again we have the same issue where from rank 11 to 12 you want to pool all your favor and just never buy prophecies which feels bad

#

not as bad as before because you had to hold from 8 all the way to 10 but still

#

idk why they didnt address that it was the main issue with CoF

inner pelican
fathom pike
#

so you just arent interacting with the system for a whole rank which is silly

inner pelican
#

Inb4 I need to make a "The Time Value of Favor" youtube econ vid 😂

frosty glade
#

COF actually makes it feel your getting alot of good loot

fathom pike
#

ya MG is undisputably better but it means you have to play auction house simulator and have a much wider loot filter which is just annoying to deal with

inner pelican
fathom pike
#

ssf CoF is the way

frosty glade
#

And with new league mechanic, getting gear is going to be easier. (both MG and COF)

fathom pike
#

Ive asked a few times in the dev chat if they had a countermeasure to avoid making nemesis farming like exiled mages

#

where you just tp in and out on a certain map and just fish for spawns.. they never replied

#

so im afraid the giga endgame gearing strat is going to just be doing that for 12 hours fishing for an exalted base to empower twice

frosty glade
#

So honestly there is no "better" faction. Its more do you wanna farm your own gear and just focus on seeing what is best for what your playing to drop.

OR

Do you play hideout warrior where you stare at the market for the 1st week, capitalize as much as you can to then play w.e you want after. The after that week, your competing with cheats/rmters/bots.

inner pelican
#

But wouldn't go into specifics to help avoid abuse (I.e. Exiled mages)

fathom pike
#

so they do have something in place to make that not as easy?

#

i pray its implemented well

#

it could be something as simple as no more nemesis spawns until you clear 2 maps

inner pelican