#⭕┃circle-of-fortune
1 messages · Page 31 of 1
I don’t think I will. It could prolly clear 2k waves easy. But imma finish my cycle with that forge guard run unless someone beats it.
I'd say if you don't want to compete on leaderboards, then no need to do the solo challenge unless you just want to for funzies.
I meant someone could boost you higher corruption than you could get otherwise. Then farm favor at a higher rate since most builds limitation in farming is orobyss and not mono clears. A small outlier, but it is a benefit for a handful of players.
Yeah where is that 1k+ corruption in Hardcore? :p
corruption ladders would be cool
that huge 1 favor left after buying 30 prophecies 😎
does favor carry over between characters? and can you be in two different guilds on different characters?
yes and yes
ok thanks, it said i was going to lose all favor when i tried to leave so was a bit worried lol
yeah ur going to lose all favors when u leave
corruption ladder so easy to implement. if they don't have one already on the back end to catch bugged sht, then they should.
I find it absolutely useless, to have a corruption ladder, but if people want it, so be it
I've been playing at mostly 4k corruption for the last 1-2 months and don't think I've seen a random Orians/RR/Rav Void drop in at least the last month
Odd because I saw a decent amount early on, maybe not actually completing objectives/opening echo reward chests matters a lot
Favor/hr prob still king either way, just find it odd how I've gone so long without seeing any good world drops
i still ddnt find them in random drop too,,only by targeting...still ddnt find 4lp laddle and 1lp ravenous im on 7k.
I was gonna push to 6-7k+, but decided to just keep farming... Have like 4 pairs of 1lp Rav Void (2 prophecy drops), no 4lp Ladle yet... World drops in general for me have been non existent lately, but seemed to be decent earlier on... Probably because the vast majority of random unique drops come from objectives/reward chest which I don't do when farming favor.
how is corruption ladder useless. in one glance you would be able to see: class balance issues, interclass balance issues, mg vs cof issues, bugged builds doing 10k corruption
Think I prob could've pushed 9-10k if I really wanted to, it's just such a chore
are u still pushing or just farming favor? I assume u would get around 1.5m favor/hour with good clear speed
but you know all of that without any corruption ladder 😅
RM is not a good farmer for favor on my corr already its only good maybe 2k max where u can 1tap fc pack of mobs...but the amount of favor i get every after 2abomination kill is enough to fill all my prophecy slots.
some ppl dont like it coz u know they find it brainded xD and it needs a lot of time and even a +100 corruption lvl a day is impossible for casual or ppl who are mg? coz its useless for them to be honest, mg ppl or most in arena top are from mg faction, u know mg very obvious. Also corruption lvl farming is more forgiving than on arena in terms of dying
i thnk my gear now will still do the same on mapping even probably on 10k or 15k, only problem is shade's hp
Ahh I forgot you're MG so favor/hour is mostly irrelevant, and yeah Shade is the primary barrier for sure, but I can perma kite, so it's really just a matter of time.
I assume ur MG anyway, unless u swapped
nope im cof
we know that now, but ehg could know it like at day 1. and fix stuff, before it gets out of hand.
what i mean i ddnt focus on favor farming like killing all mobs on a map esp on my current corr coz my class is not good for mob clearing compared to urs or VK. RM is best i thnk until 3kc wherein theres no danger when u are surrounded by packs of immoirtal eyes/elemental golems/bitterwings. VK loves to be surrounded so its the most relaxing class
think my build and also VK might be slightly better than frostclaw for farming but idk
I have much more mobility/durability
and Cole was doing 800k+ favor/hr at 3kc as VK
which is insanely high based on what I've seen
ye the thing is...all the op/bugged stuff was reported on CT afaik so, its just ehg F'd up
hopefully it wont happen in 1.1 again
yeah im so im so jealous on his fg/vk btw since it runs on same gear..its too late for me to play it coz corruption is not shared,,i can gear it but i cant test it on my current corr...
think my Flame Reave RM might be pretty insane if I can get all the gear in time
gonna spend last 1-2 weeks on that
have most of the stuff already
need one last slam for Warlock to do arena push and it's just a T7 glyph craft on 3lp lol (had like 10-12 pairs of 3lp gloves)
you still have time to push arena btw most of the top there already afk i thnk, still have 3weeks to go
but we know all that without that, or am I wrong?
It just feels unnecessary, just something for people to brag about how high they can push with a build that is obviously op
but as said, if people want it, I got no problem with that, it's just that I personally think, that we don't need it
I ended up averaging 950k/hr with my final setup at 3k corruption
i think cor ladder is great as long as they rework corruption and not make it into a time sink with no skill dependence
Forgot how painful farming Oblation is... Last two sessions I went 20-23 runs without seeing a single drop xDD
Think I've done at least 600-700 runs total and have seen x2 2lp and a 3lp, 2lp should be around 1/116 if Maxroll stats are accurate
1/116 should be the rate of 2lp, if the belt drops.
So 2x2lp and 3x3lp seems reasonable to me
The 3lp was lucky, but I prob should've seen around 5-6 2lps by now assuming avg RNG
think I might be closer to 1k runs, haven't kept track closely
I'm at around 120-130+ since I started farming again a few days ago and just dropped a 2lp pretty much right on schedule xD
issue is I need a decent roll and it was 48%...
I think the inability to divine/reroll affixes on unique items is my biggest gripe with LP/legendary crafting system in general
it's actually so painful
in most cases u need LP + decent rolls + slam
I was wrong anyway. It is as you say, that is the rate for a 2lp Oblation on Boss kill, not on belt drop. My math says 1/118 (lastepochtools) - so I guess it must be somewhat around that numbers if both say almost the same.
You would be a bit below average then, yes. But sadly that is how it is, you would need to make an unbelievable big sample size of runs to be sure to get close to average.
And if rngjesus did a good job, I'd make a strong bet that you are with some items craaaaaazy above the average - but most probably something you don't play and looked for 🤣
got an epically bad rolled 3lp Mortality a few days ago. Almost relieved that I missed the slam 😄
yeah I feel the same when slamming bad rolls
I tend to not even go for slam if rolls are bad depending on item
and yeah I'm aware of how RNG works it's just frustrating lol
I would agree that my actual drop RNG overall has been pretty good, but I'm probably 10-20th percentile (or lower) for slam RNG
I could calculate it based on the average, but think I'm around 90-95%+ fail rate overall
There's just way too many RNG layers and feel bad moments around LP crafting, something needs to change
It's a system that has the potential to turn 60-70%+ of the items in the game into chase items, the issue is that 90% of the time u hit the item it ends up in the gutter due to the number of RNG layers
I've always considered myself to be a grinder/gear treadmill kinda guy, but this is insane
I would not "feel" such rates too much. Either calculate them, seriously - or just accept them.
Whenever you start to "feel" numbers, you can just fail. When psychology meets math, the outcome will always be weird 😄
yeah theres too much layers of rng,,,
I'm usually pretty good at guesstimating lol
also I have a tab full of fails and very few successful slams equipped
but on my part now its just about min maxing and a lil defensive/qol,
I'm pretty confident in my 10th-20th percentile estimation for slam RNG
I won't argue, but I think you overestimate yourself there 🙂
I mean it's pretty simple math lmao
I could show u visually my number of fails vs. successes
I am at best 20th percentile for slam RNG
But do you know exactly for sure, how many SFB you run. Did you seriously document your runs?
the SFB runs I haven't tracked closely, I was talking about LP slam success rate based on mathematical odds
since I started farming SFB again I am right around 130-150 runs that I know for sure, total is prob around 700-1k+
Cause if not, just my personal guess - may be wrong here, you may be very wrong with your assumption of the sample size
My primary point is that with the current LP system being entirely subject to RNG is going to feel unplayable for players at the low end of the distribution curve (which I certainly am, but it could be even worse)
as I said I'm probably 10-20th percentile (rough estimate), and it could prob be even worse
that's the sad part
We can agree on that! I'm ok with the numbers, but I guess I grind way above average. It is hard for a casual player, even more when he even uses a build and sees als the shiny stuff, where he has no clue how to get that)
And we can (most probably) agree, that you badly deserve a few 2lp Obliteration!
I'm around 1.1k hours in cycle mostly @ 4kc pumping 750-800k favor/hour
I've farmed 26 (or 28) 1lp RR for context
and I went 3/24 on 1lp RR slams (have the items to prove it)
2lp Orians also, but I hit slam first try fortunately lol
But the sample size is sooo small in that case that is sadly just useless
this isn't about sample size
I'm talking about LP crafting system
has nothing to do with sample size
it's pure math based on distribution curve and what happens to players at the low end without some form of bad luck protection
Even if you miss like 10 out of 10 1lp crafts, that is just like... still kinda "very" likely
that has nothing to do with sample size and the LP crafting specifically is my primary complaint lol
lol...
I think you don't understand my point, it's okay
There is going to be a distribution curve based on the mathematical odds of succeeding or failing LP slam across 1-3 LP items okay
My point is that when considering the number of RNG layers that need to be conquered, players at the low end of the curve will have a VERY bad time without some form of bad luck protection in place
it doesn't feel "bad", it's just unplayable
nobody who values their time is going to be okay with a system like that
I'm a degen who plays 10h/day and doesn't value his time
but I'm not normal xD
nobody who "value" their time will grind an aRPG just for some pixels
idk it is by far the most frustrating crafting system I've ever experienced
the base system is fine, just LP crafting
I indeed did not catch this point before. Yeah, some kind of "protection" system would indeed be nice. In fact some games have this (and some don't even show that)
even if we could divine unique items (reroll affix values) that would help so much
it's just a different aproach of an RNG-base loot system
you'd get the same feeling if let's say you play D2, drop a Griffon's Eye just to indentify it and get a min roll one
Thgey need to have a masochist mode for that imo
One problem about this is, how does the game know what you want. But you could probably solve that with priorizing higher Tier affixes a bit for example.
CoF is going to die if LP system isn't reworked/buffed I think, it's too frustrating
will there be reroll on uniques in 1.1?
not sure, I think new rank 10 is +150% boss drops iirc which is nice
Will you get more satisfy if they make it more deterministic, but drastically decrease the drop rate in the first place?
probably
hmm not for sure cof but if ur going mg and still unlucky the 20usd game will turn into more expensive one
Oh my god yes.
Dungeon reward/mechanic! 🙏
my point is that the current system creates too many feel bad/anticlimactic moments
getting the item and having it go POOF so many times when crafting just hurts
hmm i think i get what u mean
I do think it would "feel" better to see less of the items and have higher chance of success
bascailly they create too much "false expectation moment"
yeah i agree..the layers of rng is just too much xD
Yes, even if it's a dungeon mechanics/rare crafting drop, just something
and most 4lps is impossible to acquire unless u rmt esp on mg, and impossible in cof
instead of making the chase item omega rare to even drop, but when it drop it's guaranteed to be what you want
They make it so that the "base" chase item appear way more oftenly, but you have to pull the RNG lever yourself?
the current system also makes the easy to acquire 4lp uniques VERY valuable due to guaranteed slam success
stuff like 4lp Chains of Uleros/Urzils super undervalued
I actually feel that is totally fine
the thing is when u hit 4lp and slam is guaranteed, you can more easily justify farming a super gg double T7 base cause it's guaranteed
farming a gg exalted base even for 3lp is mostly a waste of time due to odds of inheriting both T7 + 1
nah finding doube t7 or even t7/t6 is almost impossible
my 3lp boots a good examplke of that
T7+6 on boots not too bad, it depends on how flexible ur affix combinations are per slot and number of affixes in the pool for that slot
you should take a seat now
yeah same, just saying
I farmed T7 + 6 boots within a week looking for two specific affixes (T7 bonus crit red and T6 Int)
I do think boots are easiest slot overall though
very low affix pool and many highly valuable affixes
its still depends maybe in ur side coz it drops,,,u can say that
Another thing to consider is that players aren't meant to be speedclearing 4k corruption
if not for that, my rate of item acquisition would be laughable
I wanted to go for world highest corruption solo, but it's just so painful to push that high
Shade kill times xD
it isn't even really hard for my build, think I could go 10k+ if I invested more time into pushing
yeah haha np for me i thnk every class can do it..its players issue and time if its stays da same
CoF is op and needs nerfs. Even Forge Guards can reach 2k arena waves
vk and fg need nerfs bro
currently trying to farm a 2lp Bulwark for my RM and last 10 drops were all 0lp LOL... Just want 1 more 2lp for my gg shield slam and after that I'll settle for 1lp (don't need 2, but I have a gg T7 + 6 shield and failed first slam)
too much ward
cool shield
i want to borrow ur fg/vk to try on 7k if it can withstand a swarm of immortal eyes, elemental giants, etc
the definition of pain
I want 1 more 2lp cause I had it mirrored
but only really need T7 block anyway
it's HH which will be adjusted I'm sure
which class ur going to use this?
you'd hanle them no problem. they do so much damage the second you lunge in you perma stun all at melee range. Thats part of the reason arena is so easy.
https://www.lastepochtools.com/planner/olyDyRLA rough draft
Release / 1.0.6
Mage (20) / Sorcerer (13) / Spellblade (30) / Runemaster (50)
▸ Health: 994, Regen: 33/s
▸ Mana: 581, Regen: 22/s
▸ Ward Retention: 628%, Regen: 57/s
▸ Attributes: 21 Str / 9 Dex / 140 Int / 9 Att / 9 Vit
▸ Resistances: 138% / 68% / 117% / 83% / 34% / 81% / 86%
▸ EHP: 10,468 / 8,520 / 9,159 / 12,197 / 10,468 / 9,159 / 9,159
▸ Endurance: 20%, Threshold: 199
▸ Dodge Chance: 51% (1961)
▸ Armor Mitigation: 53% (3,423)
▸ Block Chance: 72%, Mitigation: 27% (510)
▸ Fire, Cold, Lightning / Spell, Melee
▸ Arcane Shield (4/4), Immolator's Oblation (20/40), Reen's Ire (25), Runeword Inferno (10/10), Apocalypse, Frenzy, Enchant Weapon (Active), Flame Rush
• Runic Invocation (20)
• Fireball (20)
• Flame Reave (24)
• Flame Rush (20)
• Enchant Weapon (22)
Flame Reave can get 1:1 spell damage scaling... Oblation @ 4-5.5 attack/s (based on mana budget) with fireball + flame burst + fire burst procs
should be 30k+ ward
insane mitigation
only concern is mana and stuns
I have most of the gear really just banking on the shield and a good 2lp Oblation
I've been leaning pretty heavily toward not running my VK and Paladin for 2nd and 3rd arena ranks, but the memes are pretty good if I do it
pretty sure I'll push at least 1.5k so
if I have time for RM that should also do well in arena, but still need to test stuff
vk can reach 2k paladin can hit 1750, soyoud have to beat those
I shouldn't have shown u the powers of the dark side xD
I did say that I needed some competition xD
im still kinda shocked how well FG did, basically a stun immune and DoT immune god if I just dont stand still and die like before
yeah same, we both thought VK would be best I think
but not being stunned means u can't die cause HH so it makes s ense
I didn't realize stun was a big issue for ur VK
im almost convinced its bugged
like the ward calculations dont factor in properly to the stun avooidance threshhold
its like the stun mechanic bypasses ward
or maybe the game gives up after 150k ward or something. so my FG doesnt notice but my 200k+ ward VK does
I'll still be rank 1 in my mind cause HH builds are unethical and don't count
my build fivehead
idr the formula exactly, but it's roughly based on the size of the hit vs. HP/Ward pool
so if ur FG has more mitigation and also more stun avoidance or w/e, yeah
I would argue that it is true, but having FG be rank 1 is too op. Least played and most doubted class.
my guess would be ur FG takes smaller hits at similar ward values
ya thats the thing. FG has more base stun avoidance but the rest of the EHP is similar. With how much ward my VK gets his stun avoidance is higher on paper
mitigation/size of hit in relation to max HP/ward pool matters a lot
ah k
yeah idk then
you remember me always complaiging getting perma stunned on orobyss at like 3kc
something isnt adding up on the ward factoring part
Stun is def the primary concern for my RM cause I can't really get stun avoidance
even if I can push wave 1k it's w/e, just want to have fun last couple weeks anyway
you said you cant run the stun immunity thing ya? thats rough
should have very high mitigation though and at least 30-40k ward
need Flame Rush > TP for cold conversion to generate Heo Rah Heo for Reowyn buff
so yeah I can't do TP idols
just want to meme around anyway
hmm, i guess ill log back in today. I got some hours to burn. Give my paladin an arena go
Think I'm out of luck for this cycle xD... around 40 Harton kills and I've found only 2 1lp Bulwarks (same LP odds as Twisted Heart, unsure of drop rate but seems similar)
11-12 0lp in a row lolol
29 Gaze stacks, but I killed some shades and pushed a bit before farming.... should be right around 40 kills
I didn't realize this would be Twisted Heart farm 2.0 when committing to playing my RM build
Does CoF prophecies with "level X dungeon" trigger on higher level dungeon too? It doesn't seems like it 😦
I've heard it does
yes
@limber minnow did you record any of your fg stuff?
Nah. I did run randomly on no sleep and wasn’t really thinking about it.
aww. i wanted to see. how does it actually work? can you face tank kitties?
I just lunge in and out on cooldown. I do so much dmg the moment I’m in melee range everything is stunned and then dead.
FG has 30% bonus dr to DoT when using a potion. Don’t really need to use a potion even at 2k waves but when I see a pack I just potion and take pretty much no dmg. My run ended because I literally just stood on a void fissure afk not autoing for shield. Was up all night lol
Pretty much the same as my VK video I made when I first broke 700k favor. Simple combat really. Just need the rhythm.
question, is there a way to gain favor faster? Like, does it scale with the content difficulty? I'm 85, almost unlocking empowered mono, will it be faster when doing this content?
higher corruption gives more favor.
ok thanks
WTT Chronical of the damned LP 3 for something of equal value
You are aware you need to play together for probably a few days to get one resonance to share items?
twice as many experimental items on rank 7
i like being SSF but i wish i could help some friends out or they help me out a little
Play SSF by your own restrictions on a standard ruleset so you can play with friends. That’s what I do.
thats not what playing with friends means
I mean impose the self found restrictions on yourself so you can still play with your friends ex: don’t share loot
that not waht playing with friends means to me, but i get it
lets see what 1.1 cahnges to factions look like and maybe mg will be more fun
You can help each other out, faction choice has no effect on the gifting system
just obviously you can't play a solo challenge and still do that though
once 1.1 is live and theres more ppl with legacy characters we will see what happens
I’ve only ever play CoF but going to be trying MG in 1.1 cause I’m sick of pulling 3/4LP items that are useless for me but I could sell for a tonne on MG
You are prob pulling those because you’re in COF, unless your farming high cc
We will find out in new cycle when I don’t get any LP3/4 drops 🥹
Sad MG noises
You know you can be mg and COF at the same time right??
Good luck!
Wut
you can haev a character that is in mg
Well that’s not really being in both at the same time but I get what you’re saying
I like to focus 1 char
Until it dies
Then go AGANE
I get your point regarding going MG since I kinda love CoF mainly since I get so much stuff to hand over to alts. 🙂
Maybe I’ll finally get a ladle with at least 1 LP on it
but is the ladle considered an expirmental item?
ye likely, would make sense at least imo
But would not the ladle be covered under the rank 10? I assumed so since the mage is considered to be a boss...
yes, should be the case
Also perhaps its not even important. We do not know how EHG does for the live game when it comes to nerfs and balance. It or anything using it may be nerfed through the ground and become useless, but then again Mike talked about not ruining playstyles so it may not... 🙂 Time will tell.
I'm more worried about what this lowering of at what Corruption we play will do to CoF due to less Favor since that is a quite linear with Corruption. But again they seem like a quite insightful and competent bunch so maybe they tune that via cost for actual prophesies, rerolls, lens mechanic etc.
mike said they would lower the favor cost in prophecy
Well he only implied that this was something they could do and not flat out said they intend to do that from what I remember. Regardless, if they cut that in half... if they then nerf builds from 3k corruption to lets say 600 that would be a net loss in number of prophesies and also quality of those. But overall I do believe they will make it net better to be CoF. 🙂
Ladle has been around for a while and nerfed already before 1.0 launch. They might nerf it again, but usually their nerfs are not too crazy (which is why it's still so widely used post-nerf).
I was more thinking that builds using it may be knee jerked into oblivion and then again they may not. 🙂
It's really unlikely, but not impossible
Well if history is of any use I have played so many games where op builds have been "fixed" by making them utterly worthless. But EHG may be different who knows.
nah they cant even fix several unintended skill trees,,unbalance classes within four months let alone nerfing a single wand xD
History of EHG is of use, which is what I'm answering based on
History of LE is just very minimal balance changes almost nothing meaningfully nerfed or buffed in 1 patch except a few builds
No point in arguing this. We will see soon enough. But I'm pretty sure it will be overall great regardless if they take a bat to some things or not. 🙂
150% increase is definitely something
But the real problem is the stupid RNG slamming system
They should fix that instead
i take that AND the slamming system overhaul
I personally think the slamming system is fine apart from the having to do temporal a zillion times in a row thing. I mean the feeling when you are following a side and hit a roadblock, switch, another roadblock and then realize you have to go back 4 exits to get around it in both timelines.
i've always found "ew i have to run the dungeon" a bit weird
like... how many things are you slamming per day?
Slamming system fine !!!???
Either u don't have many hours in the game or u have no idea what you're talking about
Already made a post in their feedback section about it
They should let us choose what to transfer instead of stupid RNG system then it will be fine
It feels bad for the sake of when you actually do hit something you really need. It's very satisfying and not just another easy upgrade.
I do agree it sucks to lose good rolls with fail slams. Your friends quitting because of that is skill issue. You don't slam an item unless you have a spare it's common sense.
if you can never miss what's the point of it existing in the first place.
at this rate
soon ppl will cry to be able to just mod their desired items in online kekw
The slamming system is not a feature, it is a gimmick to keep players in the game farming as long as possible doing the same thing over and over again
It's a gimmick to keep players in the game farming over and over again
welcome to arpgs, without the rng it simply becomes get a t7 affix reroll the affix until it's maxed and you're set at that point it might as well not exist because it's beyond free
They already are, just check the (item showcase) section
It hurts to see that
I'm glad i have full 4lp gear in offline 😏
you're right it does exist as a way to increase the time to gear a character that's why it exists
Yeah let's just pretend we didn't see that
did it feel real bad when i bricked 12 red rings in a row damn straight it did
If there was no slamming you'd have full 4lp gear with perfect that's and you'd complain about something else like no eng game
i do check that section from time to time
it's usually full of stuff that's relatively common, lol
Yeah exactly
It sucks
yeah and when i hit my perfect 3lp apathy roll
it felt insane
welcome to the point of the system
I didn't land a good slam in 2 months causally playing
Not bad system just unlucky and rewarding
this genre of game is based on an endless looping end game where you increase character power
Some people missed 3lp slams
Very sad
the LP crafting system at least gives you the ability to choose 4 affixes to roll from
now imagine you drop 1 LP red ring
Ouch
That's a torture
and that 1 affix literally roll randomly between every single affixes possible on a ring
then roll the tier of that
lol
Rip all the dead items before that
again welcome to the genre?
896 hours play time and CoF so I slam a lot of small thing and I find the system fine and know that I think so regardless of your remark implying stupidity. Still the only thing I dislike is to have to do the dungeon once for every single slam.
if you don't like gera grinds don't play a gear grind game?
just block that guy, save your time
Yeah it did suck. But if I landed just one of my slams my character would be x2 as powerful. If I was to land all the 5 slams I want I would just have nothing else to look forward to
Too many people missed red ring slams
It's bad 😔
yeah he's a lost cause.
I'd like to see unique implicit reroll
or un-slamming option
as a rare dungeon reward
but choosing affix???
lol
I don't mind the dungeon
But doing then at the end missing the slam ouch
I'd also like to see Rune of Creation not consuming all the FP left on an items
that could be a great change
this would be cool, but it would have to be rare so you would only want to use it on high tier items
I see your point
Progression should be based on effort not luck tho
I was gonna say every x fail slams you get gurantee slam. Maybe of your choice or the top affix/suffix.
BUT then people would slam rubbish and get good rolls on guarantee slams xd
all of these options ultimately just come down to "let me get my chase item faster" lol
Yeah it becomes practically the same thing then. A full dungeon run for a slim chance. For me the slim chance is ok but it take so much time/effort for each try.
True
naw i like that it consumes it makes you decide if you want to risk going for a perfect item or saying this is solid enough
Actually that's way better than pure luck
decisions are good if there is only one right answer it is boring
that's fine, i have no problem with that
Yeah or maybe an options to pay alot of money to choose the one you want rather than ruining 10 items. Idk. It's one of those things some people are perfectly happy with and some have dislikes
Yeah good idea as well
Currency instead of luck is acceptable
Nice to see so many people have a lot of opinion anyway on my original post saying slams are find but temporal is tedious. 🙂 To each their own I suppose.
Could also introduce new item which costs alot which is consumed for guarantee slam. That way everyone won't be slamming rubbish to get to the guarantee one
this is build dependant i guess
Both are tedious actually
temporal is like a breath of fresh air to me
after the tedious mono grinds lol
never took more than 5 minute for 1 slam
Yeah that will be awesome
But they want to hook us as long as possible in the game that's why RNG is there apparently
That is true ofc. I do have slammer chars who does all that for their little brother and sisters. 😛
Where can I find the stream for the new stuff you guys are talking about? Didn’t see a Dev on the livestream shoutout channel
Stream recap here
https://youtu.be/orNxJ1HZmNM?si=wdgh-rFKMXD6sHmg
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i can definitely agree with this. i actually find all 3 dungeons tedious
but I also do most of them at t3, because t4 bossing can be a crapshoot at times in my current gear
The team have said often that all MTX will be cosmetic only. There will be no pay-to-win, pay-for-advantage or pay-for-convenience microtransactions.
That would include having the option to pay a lot of money to guarantee the outcome of a slam.
Unless you mean Gold, then that's a post for #1210282176680169562 😊
What are you even on about? 😂
When I say money I mean ingame currency ahah
It was a discussion with someone not a suggestion per say
Some people do suggest irl money for these things so had to be sure 😅
what is it like to start CoF on a fresh league ? i was a trade andy and dindnt enjoy the ruthless droprates all throughout 1.0 .... what would i plan to do with a CoF start do i just push until cof 6 for example before i interact much with any systems or do i try to get early prophecys as soon as possible ?
we'd have to see what changes they brought to both factions
go to rank 10, do prophecies along the way to progress faster
Get a bit of dopamine from the extra loot dropping by fulfilling prophecies
but id imagine there'll be new and better ranks
I still avoid MG from the stigma that the best of the best is often sold for unreal amounts of gold
Early mg still makes more sense to me somehow since an 3lp exsanguinos was like 1 mil gold the first day 😄 I don’t understand why those did exist but I spam crafted those legendary from first day on … but a couple days later there is just no fun in gameplay when you drop 0 items on high corruption while your buddy gets giga loot piles on low corruption with cof
Im just not sure if it’s worth to start as CoF from a race perspective to clap the pinnacle boss
I mean in that case, start MG and move to CoF, no?
ppl undersold their items alot in early days
Same as only a few could buy clean lp items at all until ranked up
As a semi racer there’s still the appeal of having unlimited buying power early while the others take days to even be able to buy those items .. on the other hand I do not believe that all the high lp items I snacked where from natural drop sources I had 0 valuable drops on 230 hours of 1.0 while I bought 3-4 lp items everyday since the first day and just spammcrafted those without understanding how they can even exist on such horrible droprates
So I just guess this will not be possible again when many of those glitches don’t exist anymore and cof will just clap merchant very very early
yeah probably~
I mean, less we get some drastic alterations to MG
id imagine we'll know more as it gets a week out to 1.1
Ye makes sense I’m just trying to figure my plans when we start as duo since my mate was like definetly cof and I’m split in between for now since I had way to powerful items in 1.0 release since the beginning
At least from everything I heard cof is more fun playing
How could you afford all the juicy stuff, while you found "literally nothing"? 🤔
I made like 15-20 mil gold per day from selling blue and rare items on good bases and that translates to spam crafting high lp stuff then what only costs 300-800k per piece 😄
There was anyway no money with exalteds
Katanas catalysts wands daggers relics all of them sell like candy if you filter smart same as it costs next to no favour posting those
You can filter for 1-2 mod items and hope craft a third mod on without cutting forging potential and bam another 500k gold for free ^^
Exalts you pay 6x the favor cost to even post while most people can’t even buy exalts on the first day and even when they are able to buy them it’s 100k max since everyone tries to only sell exalts 😄
Stuff like that was my main income
At least to me mg is trash to treasure .. which is interesting but feels wrong
That relic dropped when I boosted a streamer and he got his big cof loot bombs while I was happy dropping this blue thing posted it in the chat was like yay 200k gold and the streamer was like wtf why would someone ever buy this
And ye there’s the hidden skillcheck of merchants guild that most of all players miss I guess
which glitches are you talking about? free(ish) high lp items were due to supply and demand and high rank requirement. no one was high enough rank early so lp items didnt sell. this combined with the misconception that stuff had to sell for you to be able to get the favor for it meant people just listed stuff with the intention of selling as fast as possible
Still confused why 3lp exsanguinos exist on the first day when I got my first non lp drop of those on high corruption
rng is rng, can't beat the power of 100,000 players
I missed all glitches i have no idea how any of those worked I just heard it’s all around and ruined the league
People duping people glitching gold people transferring cof items to trade there are a lot of thing that I heard happening in the background but I haven’t found anything myself
I just assume when I buy 10x 3 lp unique the first day that those are not dropped by nature of low lvl players while everyone tells me there’s glitches happening
Best thing with lp I ever dropped was some 2lp boots in 1200 corruption but that was the best drop that ever happened to me
So mg is just equipping yourself with 3-4 lp legendarys before people can buy those 😄
yeah it will most likely be the same
unless they drastically change the mg ranks etc
Still I haven’t ever heard from anyone in the community doing mg to drop anything of value so I’m still confused why those items exist in so high numbers
mg for early pinnacle boss kill definitely the play
I guess that’s absolutely correct
Unless they change mg it's completely op for racing
it's just sheer strength of numbers and bruteforcing the rng gods
and people not knowing what stuff is actually worth
People will always fk up prices
and people not having the gold to pay what its actually worth at that point either
That’s by nature and why so many flippers in Poe exist
The prices arnt wrong there's just thousands of sellers and like 3 ppl who can buy day1
😄 ye it was actually fun getting to lvl 90+ quickly while people are stuck in act1 and monos having no connection issues
First days must have been hard if you didn’t push through
3 and 4 lp items were sub 1mil because no one could buy till like 96
Ye 3lp exsanguinos 600-800k same as 4lp bad uniques for 100-300k gold 😄
you just need to blast and get ahead of everyone, then profit
1lp exsanguinos for free forever too if you just needed 1 mod
i think they are changing the favor reqs?
Might make sense to do so
I lvld merchants by buying all those high lp things and selling blues and rares for 150favor each 😄 other people just bought high lp trash and deleted it
i cant even remember now, i think i was rank 9 when i hit 100 (cof)
CoF seems to be way slower then merchants
Might also be when you don’t spam prophecy’s on the early push and mg can just buy crap to waste points or legy craft
I bought 8 cleaver solutions 2 lp on day2 to craft later and stuff like that 😄 I guess 300k favor in prophecy’s takes 2 hours to roll or something
Same as many suggested you farm to cof 6 first before you interact with anything of the system but I haven’t tried that faction yet
That’s a lot of opinions about CoF when you haven’t tried it
yeah dont go cof if u dont want to spend most of ur time rolling prophecy...no debate..mg is the best..ez gearing once u get to rank 10, ez farming gold whether from farming or from players, and u can gear ur character immediatly with the best in slot gear 3/4lps...cof is only for players like me who have lots of time to play 😆
Nah, early market was silly. There was just tons of good stuff listed for 0 gold, or for very little, and it was just chilling in the market for a long time, made it really easy for latecomers.
The best thing about the gold dup and inflation is that you can buy all the stash tabs you want.
Yeah xD i ddnt experienced the gold dupe, coz im cof and it got me curious so i searched it, then i saw reddit thread yesterday on how some1 reported it and ehg ignored/ddnt noticed it and shared the blessing to the public
to cof and favor lovers
Not even 20000%
what is that, 10k corruption? 😂
no its not,,no plan,,,10kc maybe around 15k exp gain xD
Killed Harton 110-120 times @ 3.2kc in the last 5 days and failed 12 slams (two 2lps), aiming only for T7 block xDDD
Farmed x8 2lp Oblations in the same timeframe and 6 of them were below 60%
🤔
damn 2lp and still fain on block chance...we have along of bricking news this week xD
i bricked my 2pcs 2lp gaze and 1pc 2lp cotm too xD
if i'm not wrong that's around 1,25% chance of happening, unlucky mate 😦
Yeah I also went 3/24 on 1lp RR slams
Current system is fine though, for sure
low end of the distribution curve is just unplayable, idk how they expect the average player to power through RNG like that
It feels insanely bad which is really what matters
I'd rather see less items and have the possilibty of rerolling affixes (on uniques) and have a higher chance to succeed slam (at least some minor form of bad luck protection)
I'm a complete insane person and have always considered myself to be a grinder, but idk who else they expect this gearing curve to appeal to really
This is also the last slam I need for my end of cycle project/build and ofc my slam RNG continues to be bottom of the barrel as it has been for the entire cycle
i thnk i agree with this guy's suggestion @slate sundial to prioritize higher tier affix slams on gears and same tier to be randomize #1210289869725630554 message
iirc I vaguely remember the devs being strictly against any form of divine orb mechanic (this was a LONG time ago, before LP was even a thing), but with the addition of LP/legendary crafting it's just too much man
Especially when the throughput value of some uniques can fluctuate by 4-5x based on affix values
is there divine orb thingy involved there?
well
I think we need both ideally, but each mechanic would help to alleviate the pains of legendary crafting
its like when u have red ring 1lp,,the tier7 int will be guaranteed
for me it's mostly the rare/valuable items that really matter
need a failsafe against bad rolls
even if it's something with a very high barrier, or even a small chance to destroy the item
My point is that it feels insanely bad to have such a low chance of success after spending X hour farming X item at X lp (especially in the case of highly valuable affixes with wide ranges)
Keeping the affix values very narrow on gear would be too restricting in terms of what they can do with itemization
we need some method of rerolling affix values of uniques, especially when considering legendary crafting, or some form of bad luck protection (ideally some combination of the two)
Could be an uber rare crafting mat (4-5x Rune of Creation rarity maybe?) that maybe has a small chance to destroy the item
idk there's a bunch of diff ways to implement something like that, and I do think the barrier should be pretty high, but it needs to be possible
As it stands now the absolute worst case scenario is just completely unreasonable and unplayable imo
I still like their style of gearing that theres no identical gear for every coz theres rng in every corner of the gears..its just frustrating when it bricks..but overhauling their rng on crafting has very low chance that they will do it...but iirc mike mention some crafting on his stream last time
Players who fall into the bottom 10-20% of the range for LP crafting are going to be having a very bad time
like I think this specifically could turn a large number of players off of the game
yeah like in 2weeks i ddnt see any upgrade on my gears xD...only bricking news
I mean yeah there's obviously a balance and it's complicated
I get that
but the current system imo is unacceptable in multiple ways
idk who they expect it to appeal to, other than complete masochists
just have a separate game mode for that xD
Hmm..iirc some said the devs/designers were gamers though...
yeah I'm 1/13 for slams this week
I mean yeah this is subjective and based on design philosophy
and CoF will always be a low % of the playerbase
maybe they want different method from poe/diablo or any arpg out there
balancing CoF vs. MG is hard
but idk man this does not feel good at all
and I am prob generating more favor/items than 99.9% of players in the game
All I know is forge guard is OP even when item slams fail.
my T4 SFB avg clear is 2.5-3m including load times
and i dont want to spend real money on mg xD just to get a guaranteed slams on 4lps
HH
enough said
xDD
coz only few gear parts has a 4lp obtainable
Unethical player
yeah and the current system actually makes those pieces insanely valuable and the builds that can make use of them
or at least has the potential to
also if i did that i might not playing here anymore,,thats why i choose cof coz i like pushing corruption
just being able to realistically get 4lp on an item is INSANELY powerful cause of guaranteed slam specifically
among other things ofc
a lot of lower level items with good LP odds being slept on imo
i find arena too tiring coz it needs to be played straight like u cannot patrol ur character and go to bed and be back later xD
I’m going to unironically have my build path avoid as many low % 2lp items next cycle. I don’t mind spamming the rest. 2lp is pain.
Key of memory helps, but not much with the current ceiling
I got jumped by a Tundra Stalker and died at wave 979 and it took 3 hours to go from 270 > 979
but I could do 1.5k+ if I play better very confident
yeah same but my was a disconnection xD
There used to be no key of memory at all way back when, and it def does help, but yeah still painful
i find corruption pushing more forgiving even though u will lost ur stability
I have no motivation to log in once I broke 2k waves and realized FG was better than VK or Pala in arena. Playing league until next cycle zzzz
Well of course, cause u don't really get punished for dying lol
and it suits for cof players
it's a diff concept
I hope corruption ladders are in cycle 2
Arena is supposed to be more punishing by design I think (in terms of dying, even on SC)
idk I kinda want them, but current system seems kinda braindead anyway
unless it becomes harder to push
some said they have corr ladder but not made public..i hope they released cycle 1 coz i cant play fully on cycle2
Like I don't see the merit in a corruption ladder with current balancing when it comes to mono pushing across diff builds
haha its personal issue there,,,no time no push xD
yeah on SC primary constraint is time if u have a good build, it's also such a slog
same on arena since ur gear still the same,,so enough time to play no pushing
yeah but u have to be there first xD...its more productive there on highc
yeah I should've pushed a bit more, my point is that pushing feels bad
@gray ermine you going multiplayer next cycle? More active chat and competitive ladder. Still CoF ofc.
but still rerolling prophecy takes more time than echo
when farming I can just turn my brain off and not think
pump prophecies
pushing is a bit diff, and killing Shade is annoying cause eventually fights will be 5-10m of 100% focus
Unless you perma cc it
I just perma kite and don't get hit
yah in ur acolyte coz theres no stun lcok right?
most stuff won't 1 shot if I'm channeling anwyay
I just hunt for poison/blood u can perma kite very ez
Blood Shade is basically free if u know how to kite it properly
near 0 chance of death to infinity
mage and sentinels have stun lock so np,,,u can just browse tiktok while killing shade
but in ur case no tiktok for u haha
interesting idea!
coz ur kiting hhaha
I’ll probably main forge guard again next season to keep the rank 1 arena meme alive.
I’m waiting for patch tho to be sure.
bro i want ur FG too
prob not
I prefer to play in a vacuum
I just wish LP system was a bit more forgiving zzZZzz
Will you come over?
The best part about solo servers is faster load times and stability. Unironically matters in arena. Especially for waves generating classes between waves 5/10
idk why, but my performance seemed way better in arena overall
almost wondering if it's a separate server, but I assume not
You may be right
anyway if they dont xhange the lp rng system its still fine for me,,i did endure it till now,,i just like Le for now coz its new
I think I will ya. I’ll stay CoF. But would be cool to try some high corruption stuff with people.
yeah idk if they make gearing a bit more forgiving for CoF I think it could be my long term ARPG, at least for the foreseeable future
if not I'll prob just play other stuff I think
Boss loot improvement is a big deal
nah its almost same esp on 1lp/2lp drops on bosses
but who knows,,maybe its just a bait,,that 150% xD
my primary complaint is a combination of two things, lack of ANY form of "Divine Orb" mechanic, and LP system/legendary crafting as a whole, and especially when considering the overall implication of both of those things
that will reduce one zero on almost impossible 4lps with 0.00001
idk man I think players need to less loot and have higher chance of success when it matters
it feels very bad to consistently farm rare/powerful items that are barely usable (or not at all) due to bad rolls and/or failed slams
it's pure pain
ill be happy if they would change to to slam high tier priority,,,that would be fun to find double/triple purple stat exalted items
my RNG this last week (and all cycle) has been so abysmal
It doesn't necessarily, it's only x2.5
The devs could prolly figure something out. They were pretty innovative with LE tbh.
My brain goes to a pity system on fails. But not sure how to use it without it being abused.
Not only u lol..some ppl just ddnt voiced out,,they walked away early xD
I just want some form of Divine Orb mechanic and maybe some minor bad luck protection revolving around exalted affixes when slamming
but it would prob need to be tagged to each specific item/lp value to avoid abuse
I love the game overall, but this gearing curve is just insane
LP system turns more than half of the items in the game into potential chase items and creates a seemingly infinite number of feel bad moments
I failed humming bee 2lp almost 30 times. Imagine if I couldn’t farm a lot of favor.
Nice, looking forward to see your name on the board again
it turns ur 2lp red ring into nothing or ur 3lp item not to slam the t7 stat xD
yeah our favor generation is FAR above what is supposed to be possible based on the devs own stated expectations
that's another big concern ofc
We're generating more items than 99.9% of players and it still feels terrible
idk man i played like 16-18hrs a day since im on vacation now..imagine that favor while im pushing my corr
I generate 2.5-3x favor when not pushing by farming info node/beacon in Imperial Warcamp
and still cant find 4lp enigma..2lp-3lp prism xD
and have been playing 8-12h/day all cycle basically xD
What region are you? Any plans what class to play? We could play sometime next cycle.
what class would nuke boss next cycle xD
Need to see notes xD
but yeah that's my thought
coz the best class now is lightning da marksman
I wouldn't say terrible, but also fear playing more "normal" again 🤭
But I usually try to have low expectations on my planned gear
i dont want to suffer on RM again
Definitely rolling a boss killer first
i will leave my RM to the past on cycle2
My point is that even with realistic expecations (assuming average or slightly worse than avg RNG) it's just a nightmare
and obviously that's generally the nature of an ARPG
nah i thnk 1week is long enough to find an video how to one shot this boss blahblah
but with the systems in LE specifically it feels very bad
players on the low end of the curve are going to have a very bad time
without some minor form of bad luck protection or other methods of mitigating it
Want to main Pala again. "Making Hammer great again" - as homage to old D2 times
since i only like corruption, this cycle i thnk marksman is best in mapping and bossing...its jsut that corruption lvls cannot be shared between chars damn that
tbh based on what I've seen I might just play Warlock again
might play the same build and just push 10x faster xD
need to see patch notes though
now that I know what I'm doing I could spend much less time and move onto other builds earlier
spent half the cycle messing around/theorycrafting and working out my build
yah,,i jsut wait for youtubers, modern gaming
I'm European... and fear you are from NA, or? @limber minnow
But I'd be in to check if we can have a session or climb a multiplayer ladder
I’m California ya
yeah this gives alot of favor on 3kc and more effective even on rm,,,but on 8k i have 50% survival rate on this beacon echo,,,the mobs hits alot and oneshot me esp when my ward falls below 15k even with the lollipop amulet, every hits always a stun...i need to run in/out from the circle to win xD
yeah I have insane EHP though, don't think I would die much even if monster damage was 3x what it is now
idk if it's just me, but it seems like they nerfed gold from echo reward chest and no patch notes? There was a 2gb patch
doesn't matter cause gold is irrelevant, but I was typically getting 30-50k, and now it's like 5-10k lol
Also, you know that u dont need to stay in the circle, right? I always kite around the edge
the mobs will keep spawning and chase u even after u cap favor from the beacon
I half clear (east side) then cap favor from beacon and reset
idk about the gold,,just few hrs ago i gold 700k+ on the chest,,,my highest one..its random thoigh
nope i was not farming,,just there to charge it 100 and clear the echo...ive never been farming/staying on one echo for per hr favor since im doing the the corruption farming.
yeah maybe it varies, and I don't pay much attention, but I swear I was getting 30-50k typically and it seems lower now
if u talked about the small update an hr ago its about "Just a fix for cases where, after a shade echo, the player would have access to the incorrect timeline from the rest zone". as per ehg. I dont think it affects gold...its pretty random btw and i thnk it matters how high ur corruption...iirc i got the highest 700k+ gold there, past few days 500k,,even some of my friends whom i powerlvl if they dont die got 200k on chest and some 150k on the ground while on echo..
yeah I think maybe u get more gold the farther the echo is from the nexus maybe, I had just reset, so yeah nevermind xD
just got 70k
That seems like an insane amount of gold, I wonder if it scales harder than xp/rarity bonuses
unless u mean from echo reward specifically
you're around 8-9kc atm?
yeah i just reach 8k 30mins ago heres the ss
i ddnt check about the gold from the merchant chest on the map..ddnt notice btw..but the gold i was referring was the chest when u exit the echo when cleared it succesfully..
yeah seems like I only get 20-50k from the echo reward chest, even w/ full stability charge it's under 100k I think
at 3.2k on this timeline
but to my party members who got surprised even the gold on the ground reached around 100k,,its massive...random though
MG would be insane at that corruption level if u get that much gold lol
no idea, I assume rewards are the same from echoes
maybe u get more if in party idk
no idea how that works
coz some random mobs rares or not they drop gold sometimes thats what my party got surprised xD
plus the gold on the chest..if u get max 50k random in ur corr and i had 700k in mine so corruption matters imo.
i want to take screenshot on it but this game doesnt have a system logs on the chat ui like on other games im sure u know it..its hard to take ss unless ur recording,
yeah I think maybe gold rewards specifically scale more with corruption level
that would be my guess
but I barely pay attention to gold cause CoF
or the echo reward chest itself
thats why poe made the extra league "Ruthless" that restarts each cycle for the masochists that like to suffer during gaming and need weeks to even see the endgame at all 😄
this is my struggle with going cof or not ... i would like to give it a shot but i know if i do it on leaguestart im behind in the start speedrun competition im super behind in arenas and everything i would try to do im weaker 😄 since i plan to play lets say a week theres only so much to get done in that timeframe and cof seems way to weak to get my stuff done as regular cycle / leaguestarter and i still feel cof would be good for me if i was unemployed for some months or something like that 😄
^^ 11 hours of perfect dodging sounds like very healthy gameplay
same ^^ the comfy speedy start of a warlock just feels right from early to high content
yeah the poiwer curve of Warlock is really good from early to late game, at least it was this cycle
need to see patch notes though
Roughly 130 Harton kills (120 confirmed/current gaze stacks, 10-15+ kills while pushing initially) at 3.2 - 3.1k over the last week, 13 fails in a row on Bulwark, including two 2lps that didn't inherit T7 block (which is all I really care about)
Think I might give up tbh
My will has been broken
Damn bro...when ur cof on this game i dont have anymore ambition to gear up another alts xD,,too painful
But Cole's FG and VK is an absolute winner on this cycle,,it shares the same gear xD..what a nice discovery
Feelsbad in ur 2lp bulwark though..
Just take a rest on cycle1 now, its about to end anyway, be back on cycle2..dont give up on LE 👍
HH builds don't count xD, and I only want 1lp really
I ignore HH and Jelkhor builds on leaderboard, unethical gaming
I'll be rank 1 even if rank 3
well I need to do another couple runs but xD
damn so tragic loading screen dc on 700waves tsk
Rough, that was my primary concern in arena also
Only did 1 semi serious run so far, need to do a few more
i just disconnected right now lol..i even close all my browsers, only discord and steam on taskbar! >;<
yeah, the time it takes to push to current ceilings makes that a big concern
wouldn't be as bad if ceiling push was 1-2h instead of 8-10
yeah,,ill try again tom xD
i was playing for 1h35mins from 100 to 700,,,so close to beat my 840,,,and be on top 10 rm maybe xD
yeah 270 > 980 took me right around 3h, aiming for 1.5-2k...
Can't say I'm looking forward to doing more xD
for me since i stop farming corruption at 8k,,im only doing casual favor farm on any echo,,,ill try to beat my arena wave record daily and stop till disconnection/death. im going to play max 8hrs now,,,xD..im contented what i achieved on my char this cycle.
yeah doing 1 run/day and getting wave count up gradually feels best
Coz going for more farming and slam for a lil stat upgrade will only give us heart disease hahha
I just don't want to do more than 2-3 more runs cause I still want to level RM
What really irritatres me is that this farm should have taken a few days, and my expectations were more than realistic based on average RNG
but I collectively rolled a 1/100 over the course of the last week somehow
my slam RNG was really bad already, and got even worse the last week...
I really fail t osee how it's acceptable, even for SSF
absolutely zero respect for the players time
Nature of the game, sure, but things can be done to mitigate it and help bring up the low end of the curve
yeah feelsbad man,,ur one of the most hardcore in farming favor and even got the rarest ones...rng has tremendous effect..it doesnt matter if ur the one with the most runs or the most farmed items with lps...it will just destroy your excitement.
yeah I knoiw I sound ike a broken record at this point, but it really is very frustrating
LP system makes 0 sense without some minor form of bad luck protection and/or "Divine Orb" mechanic
it's unreasonable
LP system was pretty much always intended to be unreasonable
yeah I think the design philosophy and itemization issues are potentially going to kill the game
or turn away a very large number of players
but w/e
LP is the worst thing to happen to LE imo
rather it not exist at all
way too high variance
It's kinda weird, but the point is you are supposed to see how unreasonable it is, and take that as a hint to not grind it as if it's something you can even do
Okay man, but my point is that my expectations were BEYOND reasonable
I failed 13 slams in a row (including two 2lps) while aiming to inheritc a single T7
the system doesn't work w/o some minor form of bad luck protection/divine orb (both, really)
can't plan for anything
If you're upset about it, then I don't think they were tbh. Reasonable expectations for LP are to expect nothing.
I rolled a 1/100 over the course of a week which essentially lit 60-70 hours of my time on fire
yeah surely it's unreasonable to not expect a 1% occurrence over 13 attempts
my poiint is that things can be done to help mitigate the absolute worst case scenario and bring up the low end of the distribution curve
SHOULD* be done
otherwise the system just feels bad
Oh hey, another near perfect 1lp drop, time to fail attempt #14!
1lp redring?
Just think it ddnt happen xD
14 fails including two 2lp that all failed to inherit T7
14 1/4 fails and 2 1/3 fails
plz let it end
damn bro...i thnk the same happen on my 1lp strand of souls xD...12pcs 1lp fail and 4pcs 2lp fail to get t7cdr
i dont have them anymore, the moment it fails,,i threw them right away haha
just store it btw who knows maybe devs will release something to recycle bricked items xD
I threw some out early on, and have some other fails scattered around I think, so it's actually worse
LE is a game full of some pretty tasty carrots, but the stick is way too long... That satement mostly sums up my current feelings on the game xD
when it comes to itemization anyway
I learned early on to not go for the super rare stuff unless it’s build breaking. Especially rare dungeon items. Best decision I made.
It isn't rare... That's my point
My expectations were reasonable, but I rolled a 1/100 collectively over the course of a 50-70 hour period
The potential power gap between bottom end and high end of the curve will be INSANELY wide if the bottom end isn't raised a bit
that's a certainty
the current absolute worst case scenario needs to be mitigated somehow or CoF is just a meme
I'll prob write a novel for Reddit more thoroughly explaining why that is when I'm done, maybe not
I meme'd a meme in time gone by
When hope was high and life worth living
I meme'd that love would never die
I prayed that RNGesus would be forgiving
🎵 🎵 🎵
That looks so painful
Damm the legend himself frozensentinel
That legends content convinced me to do cof next cycle
Did you ever consider being a SoundCloud rapper ? I see potential
lmao
I'm now in camp damn the end game crafting is bad. Sorry it took me so long to be onboard. 😛 Spent hours in temporal after days gathering stuff and have 0 new gear to show for it. 😔 My days of average luck seem to be over. I wonder what is on Netflix...
yeah if u dont like rng game,,better walk away early xD esp if ur on cof...mg is the way if u need to buy gear immediately farm buy other players, which u need gold ofc.
But I still have the feeling that if I could just get a ton of slams done with just one temporal run it would not be as horrible.
This also helps the horde since we cannot sell low lp items ^^
I just eject them from my stash when I have too many lol
Mg has to collect 100x more trash items then cof players xD so stash space is a problem
I think it's usually the opposite tbh
MG players can sell the good stuff, and buy it as they need
CoF players need to collect many backup copies of everything in case they want to change builds. You can't just quickly "farm up" T7 affixes of your choice
Selling is in a horrible state I usually look at 100 tabs of sellables I can’t be bothered to put on the bazaar for like 10-20 hours of posting and pricing
Or you filter hard and just don’t see any loot as merchant
Well in my experience, I always have a shortage of exalts with the affix I need to do my slams
or very specific combos of affixes
Cof can at least farm exalteds 😄
In mg you are just bricked if the market is empty no way to get anything
exalt farming for CoF is pretty weak though
exalts cost almost as much favor as uniques
despite them being much more disposable
I was scanning the market for like a week to craft a class mod helmet lp and i would have at least enjoyed it to have a chance to drop any helmets myself
But no cof no loot xD
Just for reference, I spent over 1M favor on exalted relics and don't' think I dropped a single T7 FC
Jeez 😄
I literally farmed more 2LP Twisted Hearts which aren't even prophecy eligible, than I did T7 Relics lol
Ye and now you can throw those hearts into nemesis and get 5x the 2lp twisteds then your relics
While I still search for a week everyday multiple times for a helmet 😄 funny gameplay loops
I wouldt be suprised if there are new prophecy’s
did any of the new interactions grant exalt affixes? It seems like that new seal thing wouldn't
but maybe I misread
i got 1 t7 fc and t6 fc, that was with no prophs at all aaaaaaand it wasn't even on a mage. those were found on rogue. i just added it to my loot filter coz i thought i might play RM down the track (never got around to it). rng is rng.
yeah and the most important one is the access of unlimited rune of creation in cof
Rng be crazy. Luckily I used my underpowered legit build and pure gamer skill to overcome the odds.
I thnk u will be nerfed bro
It’s ok. I’ll find another way to break the game.
i mean, nobody believed in FG before until u cleared 2k+wave on arena xD...and made every setninel mastery a very op in arena haha
Forge what ?
Is this a new class
Ah he’s on the solo ladder I never saw his entry’s
lol Feelsbad. I’ll go multiplayer next cycle
People won’t event hunt you as cheater if you don’t play on the online leaderboard
Ya I’m missing out on all the witch hunts and accusations. That’s most the fun.
Solo ladder is online btw.
I started the game on release with no research. Mistakes were made for sure.
I got witch-hunted for playing the new classes xD so do the same if you want that too
So falconer and warlock was illegal in the arena in the first week or two
Healing hands was allowed since people took longer to figure and only like 10 people tried to push the arena in 1.0 over the whole cycle now
Like actually push not trying it once for fun
@limber minnow how long did it take to get to wave 2500?
About 50 minutes every 200 waves. Until wave 2100 and then it started slowing down some.
oh so its a bit slower per 200 wave? but its relaxing coz its tanky and safe,,,iirc my no disconnection run from 450 to 1738 was around 4hrs on rm
Next season cof or merchant?
I was tempted to go MG with the nemesis seal affixes being able to reach t5+, but I prefer CoF on a "fun" level. And if this cycle is anything like the last one, CoF will be better than MG for me since I play alot. Assuming I can push towards 2kc, which im sure ill figure out a way.
CoF Better because you play a lot? Do you mean if you go MG you'll get bored after being full build week 2 😄
I think CoF is unironically better if you farm enough. I got a strong feeling the better builds wont be fine tuned until near end of cycle, just like cycle 1. And by that time the bazaar will be too limiting. For example, i couldnt find enough red rings with LP this last month on bazaar. And the RR setup alone in my builds makes it so no MG person can even compete with me
I don't know, T7 FC on heart is way easier on MG.
Im speaking from a person who wants to be #1 on any ladder that releases. No doubt MG has an easier time with most things, especially early on. But end of cycle the top ranks on ladders will belong to an invested CoF player, unless there is some nerfed build that got their ranks in before nerfs.
maybe ur just lukcy on t7 fc,,maybe ppl just got lucky on their slams xD
just like how scarce 1lp redrings on mg,,it could be ppl buying all 1lp coz of failed slams
CoF is the ultra long term option
||CoF cycle people, though, are clearly masochists||
Selling stuff constantly is more pain.
The atritude of some mg players is pain.
CoF for life!
It's actually debatable which takes longer on average, rerolling prophecies or selling/buying.
Cof is a lategame late cycle thing you can’t compete mg when casuals flood in and spam the market with underpriced stuff .. but when they are gone the market is dry and you cannot get loot
rerolling prophecies xD
I did achieve rank #1 arena ladder for mage this cycle at one point, only for MG players to grab the build I was using and immediately slingshot past me with way better gear that I couldn't dream of getting within a few days.
By week 2 this cycle, the top / most dedicated MG players had gear that it took me on CoF literally over a month to get farming thousands of corruption.
So I eventually got my double 1LP RR's, but I do have MG players in my group with perfect 2LP CoTM, 2LP RR, 3LP Twisted Heart, 4LP Ladle, 4LP Enigma, 2LP Orian's eye, 2LP Strands of Souls, etc. most with perfect rolls too.
To some MG players 1.5B gold is not much, and they will sit at the bazaar and snipe these insane items, some even will use nefarious means to get items, whether we agree with it or not this is the competition we face.
The only reason CoF competed with MG in cycle one to any degree, is because the MG players took a early lead and stopped trying. We benefited from months of meta development, time farming, etc. while they were already playing D4, PoE, etc.
Just look at the gear snap / empy, etc. had on like week 2 lol.
yeah,snap and his party way too advance..while ppl still in 500c they aldy in 2k i thnk that time
and i doubt these guys do a 18hrs gold farming in game xD
It only takes one group / person in MG that's actually trying to compete with you for the same ladder, for you to not have a chance.
and they left around 3.5kc i thnk
i maxed my mg to rank10 first,,and i felt so drained when im going to rest for long hrs of farming and nothing worth to sell..
Just like on the RM ladder I surpassed Bina on like week 5 ish, but his record was from like week 2 when he stopped trying to push because there was no other competition
or it's just that arena ladder doesnt mean that much
becuase it's a battle of who has more free time
and who have more endurance to face frustrating DC/lag spike no?
its the same as corruption pushing,,,needs alot of time...even if u have the best gear but u dont have time to rerun..,
yeah the most frustrating on arena is the random dc...>;<
what i'm saying is for arena, the biggest obstacle is not your gear
but more on the mental side
for example let's say the highest atm is 3k wave
and you KNOW that your character has the possibility to go to 3.5k
and let's say you start at 1k
would you be balls enough to attempt that run
with the possibility of getting a random DC at waves 2999 in mind
after 8 hrs of playing
and if that happens
would you be balls enough for one more time to do it again from 1.5k to 3k
still with the possibility of a random DC
That sheit is draining as hell you can’t just go for another run if you dc after 10 hours straight combat
that's what im saying
Im not sure but skurge and cole ddnt mentioned any random dc on solo maybe its stable there than on the normal one
im not saying it's dcing all the time
but the possibility of a dc
dc, lag spike, bonus wave glitch
all that jazz
good thing is EHG knows about this problem already
I totally agree with you, I literally did 1 run, got rank 1, then didn't touch it again. My point wasn't about whether or not arena matters, it's just that this and corruption level is the only proxy we have for relative character strength, imperfect as it is
If anything I think corruption is a worse proxy because someone could grind out corruption way beyond what their build should be able to while dying over and over. If they tried the same in Arena they would fail the run on death
there's an idea from LE reddit that caught the attention of one of the devs few months ago
which is basically a split-screen tetris-like arena
Especially with stunlocks being in 1.0 still, any RM could eventually push 10k corruption given enough time
could be interesting if they decided to make it a reality
Ya but do any of those players have red rings with +healing effectiveness? That’s my point. I agree with you up until the point it’s 2 months in the cycle and there is no longer gear to obtain if you want to switch gear. So no. MG players can’t compete with me with rn even if they wanted to
They have RR with T7 int AND T5 spell damage lol
MG will die down once the population decrease
i dont think it's to argue lol
and when you're talking about a seasonal ladder, imo it's the ranking at the end of the ladder that matter
The gear exists, it's just that the good pieces get immediately sniped
I am a living case point for my own argument. Show me a single sentinel on MG who could get gear comparable to my setup. You can’t.
it doesnt matter if you hold rank1 for 99,99% of the season, if you're not rank1 at the end you're not rank1
That's because you don't have much competition. Just because they haven't doesn't mean they can't
Yes because MG players immediately snipe them when they get listed
I have guys on my discord that do this sniping
guys keep in mind that this first cycle's MG market was pretty much dead after the gold glitch
so you can't really take this as an example
Well that’s debatable. If any other gold dupe happens haha
then it's gonna be dead again 🤷🏽♂️
the difference between before and after gold glitch is night and day if you were there when it happen
market supply i mean
Yea a lot of the guys who took advantage have many 1.5B items ready to redeem waiting
It's already messed
ppl either stopped playing or stopped listing their highend loot
or both
for example before the glitch got out, there was at least 2 page of 1LP red rings iirc
after that there was not a single one
for almost a week
Yea the market was cleaned out instantly
And the guys that cleaned it out made their insane builds
And got bored and left
I’m well aware how the community operates. End of the day the best players will find a twist on the meta and hide their setup til the end. By the time they do a run, people won’t have the items ready to copy.
You say people have items hoarded ready. Where are these people?
Saying people just don’t care is a lazy argument. Especially when you say simultaneously they are also actively hoarding and sniping gear.
Sure you could wait until the end and snipe rank 1, but either MG or CoF could do that with a clever setup
with the incoming changes for COF perk i actually think COF is the better faction if you're aiming to deck out your character and compete for ladder
by a big margin even
Where are they? Making godly RMs or whatever other build they want
There aren't that many left this late in the cycle
That’s definitely true.
It's important to remember a lot of us CoF players have literally hundreds of hours into a single gear set
The current rank 1 FC on ladder pushed to about 1k corruption, doesn't grind that much relative to what I did, and has way better gear than I do. Thats my anecdote.
I did find a ward bug that I could have abused to push rank 1 tbh but why bother
he didnt grind his FC RM
how can you know if he havent grind on his let's say zHP ballista falconer
to get all the gear he wants for the RM
😁
Ya but we’re talking about going for rank 1. Not a lot of players. I just simply think CoF is the better option for that. (Outside of a pre nerfed build getting ranks early like this cycle).
My anecdote is the literal ladder. People caring or not. A CoF player has the better setup. By a mile.
im saying its dcing all time xD well 8/10 of my arena runs crashed to dc and on 2 i died rightfully to skill issues
I know because he's a friend of mine in my discord lol
so he RMT?
I’ve done long runs on multiplayer and solo. To be fair the multiplayer runs were only this last month when servers were more empty. But both had the same connectivity.
or he just got omega lucky with the drops?
if he only pushed to 1k corr with 1 character
and doesnt grind as much as you
last time i checked there arent even any 0 lp red rings on the market and you wont get them anyway if someone posts it some goldcap people just snack it for whatever price 😄
I have no idea tbh
there is no way to get red rings as merchant after a week or two in a cycle
I don't think so
Pretty sure he just sold a bunch of stuff during the gold dupe and had those items sitting in stall ready to redeem
Nah could be either way
That’s a side bonus for being CoF. People can’t accuse me of RMT or duping or botting etc lol
I'm not going to speculate and accuse people of RMT, but it doesn't matter. Even if people were doing it, that is your competition
yeah if there''s trade there will be RMT
also i'm glad that we can still have ppl from both factions
arguing what's the best faction for the gearing process
and both side makes sense lol
that means the factions is doing its job
that one is true ;:D
those shady deals will always exist but in reality its mostly casuals that do it and like a few of the competing people
same as an additonal +1 lp on your gear wont win you this leaderboard
rmt has no power when market supply is super limited on the chase items
and ye no reason to try to compete with cof at the end of an cycle xD merchants just have the early rush power nothing else
that will repeat of merchants comin in for a quick leaguestart and leave again until next cycle and thats fine
then again cof fixes the gameplay when the playerbase gets lower over time
I hope they stick around longer or use their hoarded gear for next cycle ladders, whatever those ladders may be. I would love some competition
i will play arena the first 2 weeks of the cycle then im anyway burned out ^^
lets see who gets witch hunted more
Yea I agree with that point. It was a big appeal of CoF for me
Idk about that. All else equal +1 LP on each piece will win rank 1
Jesus discord lag
additional sources of immune to stun would do alot to arena
you forgot the pee bottle
As long as competition is high, Rank 1 will need best gear, most patience, and most skill. Right now you can get rank 1 without all that
cant see a way to beat the 3500 explo ballista
nah
on resets sure
"without all that" is an underestimation
Well without some of it
Stuff like this does actually matter. By looking at other builds it’s obvious some people didn’t have experience with high waves or simply didn’t care to put in better defensive options.
Here is a free one. Chill on ranged builds is godly. I won’t go into exactly why that is. But I’m high arena it’s like 3xT5 affix value on a weapon.
i used chill root and fear
i think everyone who has arena ladder in mind already knew that
🤷🏽♂️
chill
Probably just delaying their time to attack you give much more generous window
Blind is good too
is blind helpfull when you dont have dodge ?
the differcen of my runs before and after having slow is pretty huge
The enemies miss with just blind applied iirc
consider how small the effort to get that
those are gg
If your purely ranged blind is great ya.
I’m talking about a certain interaction in high arena that ends most people’s runs without chill. There is a reason my paladin hit almost 2.6k waves in lower LP than people hovering 1500 waves
dashing into a pack of birds ends your run ^^
Are you guys gonna play cycle or stick to legacy
cycle always ^^
cool
if you plan to always play solo you can go for legacy sure but nop
legacy
this will always be around where it is in poe where like 95% play league and 5% play standart legacy, cant see a reason why it should be different here
The CoF vs MG circular arguments are very warm to me. Reminds of WoW factions back in the days.
true but they arent adding "seasonal content" for a while for last epoch so im still trying to decide 😂
I'm almost certain the main reason (difference between you and 1,5k waves (me)) is the person in front of the PC 😄
But we will see soon thanks to your hint how you can make up for it, if you did not manage to get chill on the weapon. 😉
long arena felt extremly unhealthy to me so i just did 2 runs with my warlock and called it a day at rank1 back in week 2 of 1.0
Tho I never planed to play high arena, I wanted the chill, but sadly missed it 🙂
that char was at 300 corruption i think xD i couldnt be bothered to push corruption on the second char anyway
That is how I got to rank 5 sentinel... that was with a way worse char, weeks of try harding ago 🤣
The devs are trying to greatly pull back the power creep on over performing classes. If we’re lucky the top waves won’t be over 2k. Definitely agree the system in current state is bad.
4 hours would be a still " healthy " time in arenas but 10 hour runs hell na
Since I got my resists straight, managed to push main stats and ward generation, got finally some crit protection and improved CCs.... and fail to bad luck and technical issues ^^
Tbh you are probably one of the most impressive player on the ladder. Getting 1500ish waves with no shackles is pretty tough. It’s you and that 1k wave FG without HH that really impressed me.
Still I think the fall back of 50% is too crazy.
pretty sure..if u go google now..1.5b is around 10usd if im not mistaken xD...so 10usd per bricked
I think it's safe to say our opinions are both shaped by our different experiences. For meta builds where items are high demand I don't think CoF is that far off, at least for non boss items and non experimentals. For non meta builds MG players can realistically get 4LPs haha
I have shackles now and don't get any further, not sure how impressive that is.
The most funny thing about this situation is: In my second (?) try I reached that rank 5 and dropped out in a good run to a lag.
That is why I'm trying hard since weeks to push further ^^
Ya I definitely agree on this
the warlock that is 50 waves above me did something i would have never thought to be possible
he didnt close the game to patch the warlock nerfs and played through the whole night to beat me so he was still in the 40% minion life to ward form while the patch already happened and just never closed his game until he got the rank1
😄 since the game doesnt force you to restart on patches you can just keep going until next dc or sleep
i was pretty sure after that patch that i was the highest warlock but the next day i checked the ladder and he was still pushing and died 50 waves above me at some point
he did a 1600 wave run a day before nerf
Yes and no. I had so crazy issues with the performance, that I was forced to start over while a patch hit
This guy was probably a bit lucky on top
my reaction was damm wtf lets instantly change the youtube titel and remove the rank1 arena xD and then the vid got no further clicks but the spam and hate stopped and i was happy
My paladin in current gear could maybe push 2.8k waves with current gear. So I’m happy with my current run. I could get a couple item upgrades in time to try and push the 3300 waves but it would be insanely lucky to hit it.
Lol, the highest Pala in normal ladder has 1600something... 😄
im scared that sentinel gets giga crushed when they remove self ward from HH
And he is MG btw
Oh ya. I haven’t farmed favor in almost a month. I’ll log in tomorrow to get my VK over 2k waves for the memes and that’s it for me.
check solo ladder for the best sentinels ^^
ye I'm aware 🙂
Cole and the non-HH-FG on normal ladder are the real chads
come to the bladedancer ladder if you guys want real competition 
I’m really hoping for corruption ladder. Devs were hinting about adding a new ladder.
not touching rogue ladder again i crashed in 8/8 arena attempts
that was the whole reason i threw away my falconer and tried warlock
Yeah I stopped farming favor too a while back, if we had that new LP loot filter now I would probably have more motivation haha
But it hurts my eyes and gives me a headache tbh
I was never more happy when I was able to remove items from my filter.
The loot explosions I mean
Exalt farm wasn't bad, because of affix filters, but uniques was a pain
Even if I could just highlight 3 and 4LPs I would be happy, most of the desired items I was able to highlight the base type eg. Red Ring
I filtered out unwanted uniques to ease the pain. It’s funny the LP filter comes right when the nemesis system is here.