#⭕┃circle-of-fortune

1 messages · Page 25 of 1

finite gust
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yep, they're not ready to give an opinion on whether they're going to nerf corruption or not, but it was clearly not intended

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since they consider the fact we can get there to be a balance mistake

young marlin
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They didn't say getting there was a balance mistake, they said how long it takes to get there is

finite gust
young marlin
finite gust
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I don't want to get into too detailed of a reply on upcoming balance changes. The feedback that we receive about how slow it is to get to 4 digit corruption is a symptom of mistakes we've made in balance, not in how fast corruption is gained.

If the current gain rate is correct, then the problem is that balance is overtuned allowing us to reach for 4-digit

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they don't want to put an upper bound, but they clearly think it's too high

young marlin
finite gust
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the balance mistake is that characters are too strong

young marlin
finite gust
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they just haven't decided yet on how high you should get

cedar ridge
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is there a way to have clear view/synthesis on where rely (which timelines for example) the prophecies?

young marlin
young marlin
cedar ridge
young marlin
finite gust
cedar ridge
cedar ridge
finite gust
young marlin
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Fun side note on whether grinding as deep of corruption as your character can push. Since EHG_Mike did confirm it doesn't stop getting better at 600 according to math if it continues scaling based on the 3 points of data we have you only need to push corruption to about 5500 to guarantee LP1.

finite gust
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the effects of the "Increased Chance of X prophecy" are so small

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I can't even tell they're working if I don't use 3x of the same one.

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even if I use 3x ornate idol prophecy chance, I never see any

finite gust
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it's probably that after 600, the diminishing returns starts to hit so hard that it becomes hard to tell it's doing anything

young marlin
finite gust
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well, it's not going to be a linear function, because the quality of loot can't improve forever. It has to hit a cap

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and that means the corruption must have diminishing returns, asymptotically approaching the maximum possible value

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there's an upper bound on item quality because there's a best possible item

young marlin
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For sure, it was more of a meme as I didn't want to do the actual math to figure out the curve this operates on. Typically excel is close enough and the drop rate is a little less than double from 1k to 2k

young marlin
finite gust
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I guess we don't have good proof that it actually affects the average roll, though

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that's what you meant, right?

young marlin
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I don't even think corruption effects individual line rolls, just chance to have LP or chance to be exalted (higher corruption more likely to be tier 7 and/or more than 1 line)

young marlin
finite gust
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yeah, it might only affect the average total tiers

young marlin
finite gust
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It doesn't answer the question because the message is that they haven't decided how they're going to answer the question.

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they want to avoid setting expectations when they are still in discussion

young marlin
finite gust
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they want to improve how long it takes to reach the corruption your character can handle. But they're happy with the rate we gain corruption. These two things can only mean one thing: we shouldn't be able to reach so high

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that way, it won't take so long to reach with the current gain

young marlin
finite gust
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them giving a hard expected range would destroy creativity

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they can say "This is too high" without knowing the exact level they want.

young marlin
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also people pushing builds farther than expected helps them bring classes closer to a balance. If they ever decide to implement pvp they will need to have that better figured out, as long as there isn't though build to build balance doesn't really matter.

finite gust
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yeah, they want people to try to get as high as possible, without biasing people by giving a number.

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but they can then go ahead and say "okay, maybe that's too high"

young marlin
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The biggest problem is there are so many possible interactions between items, skills, and passives that I can't see how they could possibly make a balanced pvp which is fine, not all games need pvp.

solid seal
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If you are rank 6, CoF doubles the chance for LP. Rank 6 is the only CoF rank benefit that applies to boss specific unique item drops. If you want to see that in action, any boss drop unique that benefited from the CoF rank 6 benefit will have a CoF rank 5 faction requirement applied to it.

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Just look up the item on LETools, mouseover the LP you are interested in, then multiply by the corruption scaling. 5% at 100 corruption, 10% at 300 corruption, 14% at 600 corruption. Beyond that just, assume 14% because we don't know. https://www.lastepochtools.com/db/items/unique

jolly trail
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other items have drop rates but on any of the sites ive seen the boss ones aren't shown

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it will just say common or rare

jolly trail
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not sure how the boss drop rates scale with corruption either. if something was 10% and you hit 1000% item rarity does that mean the boss will drop it every time. i don't feel like that does happen but i don't know the base drop rates either.

young marlin
solid seal
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oh, you want the item+lp drop chance in the full pool of items. I'm not aware of actual calculators yet. You can use uniquesim to get drop rates. You'll need to remove items not in a prophecies reward pool (e.g. set items in unique prophecy reward pools and vice versa, items that can or cannot have LP in prophecy reward pools that offer the opposite). The cumulative LP chance chart can be used to gather the individual LP chances. Apply those chances to the number of expected drops based on the recalculated drop rates.

solid seal
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My educated guess beyond 600 based on the pattern would be 17% at 1000 corruption, 19% at 1500 corruption, 20% at 2100 corruption.

jolly trail
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those seem to only work with the lp drop rates

solid seal
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0 LP = 100% - 1+ LP drop rate. What's the problem?

jolly trail
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the lp roll is after it drops or am i misunderstanding that?

solid seal
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Item drops, rolls for 1 LP. If it succeeds, rolls 2 LP... and so on.

jolly trail
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yeah none of those links have the item boss drop rate

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that's what ive been hunting for

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let me rephrase the bosses in timelines. for some reason they are listed for dungeons

young marlin
solid seal
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Last Epoch isn't exactly a beacon in high performance gaming...

jolly trail
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common apperently means 50%

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if you look at last steps it mentions that

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scroll down to yulia's path it's rare but no percent is given

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i can't find these anywhere

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i don't feel like modifiers impact this at all. the 50% drops would drop every single time. even the rares at higher cor.

young marlin
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sadly we aren't given in depth numbers or equations and all of those drop chances are from what has been seen and reported by players. unless you're telling me somone is reversing the game and getting the exact drop rates in which case why aren't we seeing those but all this half information.

solid seal
# jolly trail yeah none of those links have the item boss drop rate

dungeon/arena bosses have 1 table per item. Those drops are listed on LE Tools. Timeline bosses have a common loot table that guarantees an item (50/50 or 100%), a rare item loot table, and empowered monolith only rare item loot table. The reason actual fixed drop chances aren't listed is because of item rarity scaling. "Common", "Uncommon", "Rare", "Very Rare", and "Extremely Rare" are to give you a general idea.

jolly trail
young marlin
# solid seal dungeon/arena bosses have 1 table per item. Those drops are listed on LE Tools. ...

It's not listed because it's a best guess by the community. you can't but hard numbers on physical drops you've received. The amount of drops that would need to be tracked to get decently accurate numbers is insane and short of a third party tool tracking that for us there is no way we are getting that data. The "Common", "Uncommon", etc is there to get around not having exact numbers because these are concepts most people can connect with. All other data is just an assumption except for things we have confirmed by EHG.

jolly trail
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i just watched the start of snaps video at 3000 and the boss only dropped the ring. so it def doesn't scale to 100%

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ive seen some sample testing with 1000 kills on shade where maw was around 12% i think. id have to find it.

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avg of 220 cor or something in that

young marlin
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At the end of the day RNG is still random even when it has a weight tossed on it

jolly trail
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if i want to put together a time estimate on gear i need to figure this out. could really put some perspective on peoples builds

broken marsh
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technical loot pool question, if i'm fulfilling, let's say, a unique chest armor prophecy in a monolith, will the dropped armors be from this monolith armor loot pool, or totally random ?

solid seal
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minus set items of course

jolly trail
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the drop rates should be the same as here but reweighted to not include sets

solid seal
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scroll to body armours. those uniques drop in the Unique Body Armour reward

broken marsh
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so it's random and no influence from the monolith loot pool i'm in ?

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i guess that's your answer if it only follows ascendancy rune rules

jolly trail
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yeah there's zero influence from cor or location

broken marsh
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damn

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so called focused farming lol

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welp

jolly trail
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cor increase favor per hour so it's not like there is no benefit

solid seal
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I mean, you get multiple shots per event progression to hit a jackpot and can focus on a specific item type.

jolly trail
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if you're talking about not being able to target boss uniques yes it's a big letdown for me as well

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if your item is in that rune list then you can bomb favor on it

broken marsh
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oh yea i mean it's not bad, could be too good if only targetting one monolith pool getting 20 items ofc, when the loot pool has like only 2-3 dedicated ones. but at least they could weight it a bit with location, if not restrict 100% to it wich would be op obviously

jolly trail
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with rhyme, wealth, and rank 10 those proph drop a ton of stuff

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i think i get around 100k per hour at 800c

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id have to actually time and test my favor per hour

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if i can't get the boss drop rates i might still make my estimation sheet for proph so people can have an idea of the time it takes to get a specific lp version of an item

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id like to have it for all uniques but not sure if i can figure out the timeline boss drops

broken marsh
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oh yea well i'm not there yet :) just hovering at 200-300 cor and fine with it atm and even starting to fancy starting a first alt. just wanted to focus farm the right way for some higher lp exsanguinous, so i wondered about prophecies & location

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i'm lvl 8 Cof atm

jolly trail
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rings are about 280 favor each. thats what i went off. i haven't double checked chests

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using rhyme and wealth

broken marsh
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okay

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to be honest i didn't even slammed anything almost yet

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just one time my last steps of the living boots with a lucky +22% move speed

jolly trail
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LP3 jumps to a staggering 556 hours for only 1

broken marsh
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and still doing fine, but time to look for gear upgrades

jolly trail
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keep in mind that doesn't include random world drops which can happen

broken marsh
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ah really the lp3 step is that steep lol

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true that i do not have much of these, maybe 3-4 in my stash

jolly trail
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7.24% lp chance to a 0.6%

broken marsh
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sounds like a lot of braindead speedfarming, not sure i'll want to get into this, at least not with my present build (wraithlord). maybe with a frostclaw later or some quick aoe burst type char

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surely won't burn out myself on it if its like too much rarity

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doesn't looks like lp4 is really needed to beat the current 'endgame' anyways

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wich is fine i guess. except if you want to push 1000+ corruption maybe, but hey, why.

solid seal
# broken marsh oh yea i mean it's not bad, could be too good if only targetting *one* monolith ...

item type prophecies are better than the item type exclusive echo rewards (https://lastepoch.tunklab.com/uniquesim) and rune of ascendance items (https://lastepoch.tunklab.com/ascsim). You say you are interested in Exsanguinous. The exclusive echo reward in Blood Frost and Death has 15 uniques and 3 set items that can be rewards. The prophecy reward has a smaller pool of items (just the 15 uniques). It's not much over exclusive echo rewards for body armours, but there do exist exclusive echo rewards that drop multiple item types (wand+catalyst, bow+quiver, 1hAxe+2hAxe+1hMace+2hmace+polearm, sword+dagger). And if you care about LP, rune of ascendance crafts have to pass a penalty roll of 33% just to get to the LP rolling stage.

finite charm
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Just landed my 2nd 3LP ladle... Finally!! After days of farming

solid seal
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no more complaining the rest of the cycle

jolly trail
finite charm
odd palm
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wtf

jolly trail
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<@&1161418687471956101> ^^

broken marsh
jolly trail
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it should be the same pool minus set pieces. tunklab doesn't have another link for it

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i believe the rune ones total to 100 so you could just recalc the drop rates

finite charm
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It's easier to target world drops from prophecies. 100%

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there's no question about that at all

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@broken marsh is that what you're debating against?

broken marsh
# jolly trail yeah it is if you do want to get stronger. a lot of mg players are swapping with...

yea no suprise there. i'm not a MG player btw, it's my first char, lvl 99, and played CoF all the way. I intended to go MG with my first alt later on, just to make some big bucks and grab all the stash tabs i needed/wanted, but i'd favor CoF for my playtime otherwise. Even if i usually did enjoy being a trader/crafter in other arpg's like poe, but for now i didn't really liked the way MG is implemented in LE (need better filters etc)

solid seal
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the prophecy reward pretty much tells you the random drop items that are in the pool. "Unique Body Armour" is body armours with unique rarity. For the larger groups, "Armour" includes helm, body, belt, gloves, boots, and shield. Jewelry is rings and amulet. Caster Weapon is sceptre, staff, wand. Ranged Weapon is bow. Melee weapon is axe, dagger, mace, polearm, sword. 1 Legendary potential is non-weaver uniques.

broken marsh
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well yea that's item type families. so not a sub-group of these. so no weighting with location, that's okay tho i get your point, in a monolith, the unique drop isn't weighted toward chest armors specifically but simply among the location unique pool, at least until you play a specific chest armor node.

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i'm gonna play a stack of chest armor prophecies and see what happens :p

jolly trail
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if you had the option between xp tome and the timeline unique the xp tome would give you 2 uniques vs the 1.4 on the unique

broken marsh
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i'm kinda always going for the tomes indeed

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not only for character xp but stacking favor

jolly trail
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on rares and exalted tho it might be better than tome if its something u need

finite charm
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Btw @jolly trail, you were right about the dungeon tiers stuff. Prophecies for T3 dungeon got fullfilled at T4

jolly trail
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im not sure how many exalted come out of those tbh

broken marsh
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although i've been flying through content not bothering that much and sitting on 240k favors lol, so it was time for a case study a bit :D

finite charm
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if arena works the same way, that's awesome

jolly trail
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arena is just so long and the boss being random kills u

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the story proph are actually really fast

finite charm
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yeah, but i already have prob the best drop from arena in LP2

broken marsh
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i made a shitload of shattering / removal runes with arena 3/4 prophecies

jolly trail
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u can kill majasa back out and go back in

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can do like 6 kills in 15mins

finite charm
jolly trail
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those are really solid

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id like to get away from my boots if it were possible to do 1k cor as marks with more speed

broken marsh
jolly trail
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its hard to activate red rings without the LA boots

finite charm
jolly trail
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i kill bosses so fast im not too worried about the standing still endurance

finite charm
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world drops are cake usually with CoF

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boss drops on the other hand...

jolly trail
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on marks i have a t6 haste and t6 cdr boot. i get 100% haste uptime

jolly trail
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i had to stop wearing them tho

finite charm
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I'm trying to farm LP2 of last steps... haven't had much luck

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they dropped once for me, and i whiffed on the slam

jolly trail
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yeah its the only one i didn't get and i dont want to do more la for 1 piece

finite charm
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i have like 30 LP1s 😂

solid seal
broken marsh
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my reaction like "focus farm they say" was more just me a bit disappointed cause naively thinking i would focus farm stack x8 prophecies in a location , restricted or weighted to this same location loot pool, wich would be .. extremly OP lol (that i realised with a second thought :p)

finite charm
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Nah, target farming is more like, you're farming for prophecies of a specific item type

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still has you jumping around

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sometimes you get lucky and you can concentrate all prophs on monos

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like killing mages + a monster type

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or a boss that you're already farming the timeline for

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also, best practice is to not do the LP1 prophs, the cost / reward for them sucks

broken marsh
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yea just wondered at first when i was rerolling my prophs, waiting for a Blood, frost & death mono location, wich is not required anyway

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or not giving any benefit for it

jolly trail
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i need to start screenshotting proph for my calc or find a list of them

solid seal
jolly trail
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i mean a ring vs a weapon for example

solid seal
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not really, it's more about the number of items and whatever fixed cost EHG balanced a prophecy to

jolly trail
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would the cheapest version of the proph be equal for both

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maybe a full proph sim is needed lol

solid seal
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Rune x22 @ 195% more favor cost vs base, Rare Solarum Greaves x6 213% more favor cost vs base, Glyph of Hope x11 213% more favor cost vs base cost. Expected is 242% with both doubling lenses.

finite charm
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That's weird. I didn't know glyph of hope was expensive.... I mean, those things are common af

jolly trail
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do u have a list of all of that kind of stuff? was it from a game data dump

solid seal
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I have a list i'm working on. Probably going to send to frozensentinel later this week since its an extension of his work

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Exalted Sceptre x2 (275%), Exalted Jewelry x8, Rune of Removal x16, Exalted Ranged Weapon x8, Unique Sceptre x2 (271%) are way over expected

broken marsh
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funny thing is i never used a rune of acendancy yet, since i started playing LE, i have 52 of them atm :p I just prefer dropping stuff, but i guess i could spam some for that chest armors, but if they wall/weight the LP more with, it, not sure it's really a good guess to spam tham for it

finite charm
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Man, I've reached the point where now I have LP2 of all my world items, lp3 of weapon, and lp1 of boss drops like omnis and heart.

I now have like 200k favor and not sure what to dump it on. I guess more ring prophs and trying to get LP3s? CoF is freaking awesome.

finite charm
frosty pelican
broken marsh
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i still keep non-CoF tagged items for some eventual non-CoF alt .. just wondering

foggy shell
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35% chance to not actually spend the ascendency rune if tagged. Edit: eh it was 45% huh, better then i recalled!

finite charm
broken marsh
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ahhh yes right, indeed forgot this early one

finite charm
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So, almost a 50% chance to keep going.

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And it's fairly accurate too. At 50 runes, I did almost 90 rings

broken marsh
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yea so that works for any item type

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just CoF 1, not specifically rings

finite charm
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It does. Rings are just imo the best use

frosty pelican
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The problem is Ascendance has a significantly reduced chance for LP

broken marsh
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i love rings mainly because they take no space :D

finite charm
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You can still hit LP and even high LP but it's less reduced chance

jolly trail
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i spent 400k favor on them before i knew r10 didn't dupe them and the lp rate was reduced

finite charm
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Still, I got an lp1 oceareon and some other rings at lp3 with runes

jolly trail
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i did get 1 red ring tho

finite charm
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And if you're junking the rings anyways, might as well go for it

livid spruce
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Must mean ascendance is great for sets kappa

frosty pelican
broken marsh
frosty pelican
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Indeed, ty @broken marsh 🙂

broken marsh
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cool

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you've got future celeb's here :d

frosty pelican
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The dream!

jolly trail
solid seal
frosty pelican
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first * 1/3 then you get the CoF * 2 on the LP1 roll

broken marsh
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where do they get their formula from, concretely, observation / samples, or datamining / retro-engineering, that's the main question about exact science vs. assumptions :p

frosty pelican
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and getting LP hearts extremely often

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idk if they drop more often or not

jolly trail
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people have been throwing around that its about 15% increase of the lp rate after 600. not sure where this is coming from either.

solid seal
jolly trail
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the drop rate though ive not seen much of anything on

broken marsh
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if i was an EHG_coder i think i'd be tripping and laughing silently reading this ongoing chat

jolly trail
frosty pelican
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I quoted the source in my video on the topic

jolly trail
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if that rate increase keeps declining like that it probably doesn't get past 20%

livid spruce
solid seal
broken marsh
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okay, kinda solid data then

frosty pelican
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It's reported to NOT be completely accurate*

solid seal
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and EHG has commented a number of times on the subreddit in response to these numbers

jolly trail
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im surprised that i can't find these drops rates either because you can't estimate at all how hard something is to get without it

livid spruce
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EHG has not confirmed/denied accuracy of the values on LE Tools, but it's probably pretty accurate

frosty pelican
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EHG doesn't seem to want a lot of this information

jolly trail
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lp rates aren't very comparable considering the base item drop rate can vary signficantly

frosty pelican
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To be available

livid spruce
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right, they intentionally don't release info about drop rates, etc.

broken marsh
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things can defintely change in the course of beta --> release tho, like framerate dips :p why not droprates formulas. i get there will be ongoing research , no doubt

frosty pelican
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In the LP chance thread some EHG devs commented saying how they are sad that the data was so close, and it sort of "ruins" the magic of chasing a really rare item

jolly trail
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that idea of magic is more like an invisible wall for some people

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you just keep farming for something thats on paper thousands of hours to get on avg

frosty pelican
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Not really, you don't "build" around magic, but the thought in the back of your head that it still might happen to you is exciting

solid seal
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wait, 4LP items dont drop for you guys on the regular?

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l2bazaar.

frosty pelican
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Like a 1LP Argentus for example, you don't plan for it, but it "might" happen

jolly trail
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i only get 1 a day

odd palm
livid spruce
broken marsh
frosty pelican
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Dropped my 2LP Twisted Heart and still don't have anything to slam into it lol

livid spruce
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Perception is a huge issue, because humans are bad at probability

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sometimes games tell players their chances are much worses than they really are just to avoid it feeling wrong lol

frosty pelican
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Humans just struggle to perceive very large or very small numbers in general

solid seal
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I love seeing how to fix CoF suggestions that call for "just drop more 1 and 2 lp items"... they don't know...

broken marsh
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maybe we need alternate droprates reality and non-dataminable because ever-changing through time. AI managed.

jolly trail
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i dont think that's going to happen on unity

broken marsh
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like "don't even bother trying guys", just enjoy your game.

frosty pelican
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Also, just putting it out there, but a lot of people have misinterpreted my tests and using them to make claims that the data just can't definitively say

jolly trail
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they could make everyone play on geforce now so you can't get access to the game

livid spruce
silent notch
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anyone recommend a timeline that they have come across diamond matrons frequently?

solid seal
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i tried to get specific with the math on the 1 LP unique rewards then gave up trying to figure out which prophecy rewards should be used in comparison. There isn't really an apples:apples comparison for "Unique (1 LP)", "Unique Caster/Melee (1 LP)" and "Unique Jewelry (1 LP)" to the basic variants

livid spruce
silent notch
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yea ive seen that site, but im asking on a personal level

solid seal
broken marsh
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this is really a very side-subject about AI, and not CoF related, but at the time and era of AI, i think online games having global chats could really have good use of some moderate powerful 7B-13B LLM AI to moderate their chat, or specifically smartly target gold sellers. They'd learn to spot them even if they use their exotic character stratagems, and boot them, easily.

silent notch
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i want them in high corruption for LP chances

livid spruce
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all the monoliths are the same rate afaik

silent notch
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i only tend to find them when i dont need them : O

livid spruce
silent notch
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whenever i do find them i am going to have about 120 unique boots hit the floor. it's gonna suck

solid seal
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I'd wouldn't have any expectation to finish them immediately. Just let them complete while doing other stuff

broken marsh
# livid spruce Yeah, LE's current chat autofilter is awful

well it's probably a rough filter and they still have to use stupid character stratagems to evade it, but ye it's not enough obviously, an 'evolving/learning' filter would be interesting, i hope some companies will look into this possibility, no human can do that h24

silent notch
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i come across siege golems like crazy. i think i have seen void horrors twice

solid seal
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death of Void Horrors are a monolith only event type and only appear in Sun, Empire, and Ruin timelines. The beacon void horrors are a completely different enemy and won't progress your prophecy events.

frosty pelican
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The generic ones are something like 40% cheaper, but the pools are also like 3+ times larger, so if you want a specific thing (which you do, since there are only a handful of droppable high LPL items) they aren't cost effective anyway

jolly trail
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i just buy those enemy ones and never think about them again. you will probably complete them at some point

frosty pelican
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I had Void Horrors for like a week doing reign of dragons and it didn't proc, I believe all of the other ones did proc

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Seems they don't exist at all like typecast said in that mono

livid spruce
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yeah, each timeline has a specific enemy pool

frosty pelican
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Does that data exist somewhere?

solid seal
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Dragons can spawn Matrons, Scorpions, Eyes, Golems. It can't do Horrors. It can't do Amber Elementals (arbor only)

frosty pelican
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I am trying to compile a list

livid spruce
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someone made a handy chart

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idk where it is though

frosty pelican
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what, they beat me to it LOL

silent notch
solid seal
frosty pelican
broken marsh
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jeez i took too much chest armor prophs. now i'm worrying my inventory space won't be enough for these explosions :o

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gimme a pet with prophecy bags / deep pockets

solid seal
broken marsh
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tunklab indeed looks like a datamined wonderland, rough and light/fast ui/site.

native isle
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I'm pretty sure LET data is datamined as well

broken marsh
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kudos to them, reminds the roots of the internets somehow. just barebone, useful stuff, no frills.

native isle
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the guy that does LET also did Grimdawntools, and neither site is friendly to limited width browsers

broken marsh
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LEt probably to some extent, i'm not LE specialist, but isn't there some kind of API as well tho, providing already a bunch of things ?

native isle
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no clue, Dammitt hasn't been overly friendly on opening up his APIs in the past

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I'm 123k favor from rank 10

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that's tonight's goal

broken marsh
#

about datamined stuff or not, it's mainly just about checking if there is a provided api by EHG, and then check if one of these sites is consistently/in an automated way providing data not provided by the api, but i didn't checked either of this.

livid spruce
native isle
#

there is definitely not an API by EHG

#

he definitely has specially given access

broken marsh
#

reality check thing

livid spruce
#

yeah, also might be a bit questionable of a guide if they only provide a bunch of 4 LP perfect legendaries lol

broken marsh
#

yea, LPE guides / builder links are usually more reliable, my ref was more about some maxroll guides, although they're not bad but the gear linked can be unrealistic/optimistic lol

white narwhal
#

Cof is harassing me with Vial of volatile Ice, i have like 8x 4lp

native isle
#

just dropping that humble brag right there, eh?

finite charm
#

I have 2x 4LP of those as well... I think RNG is telling us to make a new build

native isle
#

"14 unique rings on the ground, 14 unique rings, pick one up, throw it away, 13 unique rings on the ground"

finite charm
#

10 runes of ascendance just ascended 26 rings 😂

#

1 with LP 3 others with 17+ ww, the rest junk

#

(even the LP one was junk but eh gotta try)

native isle
#

time to see what this font of the erased turns into

#

20 weavers will on it

finite charm
#

I used those for leveling with great success

native isle
#

ugh, crit avoidance, not a good start

finite charm
#

I thought crit avoidance was actually something people at high corruption wanted

native isle
#

crits don't matter when you have enough crit damage reduction

finite charm
#

Ah yes, usually it's one or the other

#

either crit avoidance or armor + less crit damage

native isle
#

and seeing as how one gets you more armor, it makes the decision easy

finite charm
#

fair point

#

unforutnately that affix can only go on certain items

#

i think, helmet, body and boots?

native isle
#

belt chest helm, I believe

finite charm
#

boots def get it

#

i have it on my boots

native isle
#

I have it on my helm and belt

#

but yeah, there are options

finite charm
#

Ok then 4 items

#

rings can't get it though

native isle
#

so, LET says any armor can get "Armor and Reduced Bonus Damage from Crits"

#

two handed axes, maces, spears, and swords get reduced damage from crits

#

no bonus armor on that though

finite charm
#

Fair -- i think it depends on the build largely then

#

i'm a caster

#

so no weapons are giving me reduced crit

smoky wigeon
native isle
#

acolytes and sentinels have helms that have reduced crit damage implicits

livid spruce
#

Yeah, and if you do get it on a 2h, you max it out in just that one affix

#

but probably not worth it now, suffixes just got more competitive with the pen affixes added

finite charm
livid spruce
#

Primalist goes for crit avoid if they use spriggan companion, since that just passively gets them 72% so it just takes one affix to finish off

livid spruce
#

pretty much they mainly mattered for ailment and minion builds only

white narwhal
finite charm
#

And yeah, i put necro pen on my wand

#

need to slam it into these LP3s i just farmed

#

@native isle my 18ww ring just got 6% endurance on it 😂

#

horrible

#

I'm a LL build

livid spruce
#

well, maybe if the rest rolls well enough it'll be nice for a future build lol

finite charm
#

Yeah, maybe

native isle
#

I have nearly two full columns of a stash tab of weaver rings

#

in various states of upgrade

finite charm
#

I have a full tab of them too

#

gave 2x 18ww relics away to one guy that's been partying up with me

#

still have like 10 others

#

none of them are rolled yet since i'm usually too lazy to roll them

native isle
#

has anyone confirmed the weaver upgrade requirements?

#

totally anecdotal, but I get the impression it's based on kills within a certain period of time

finite charm
#

how do you mean?

native isle
#

went two whole echos (low densities) without an upgrade, this echo (high density), 3 upgrades

#

like killing packs of enemies all at once

finite charm
#

Oh

#

yeah, i think you're right

native isle
#

without doing any hard science, it feels like I need to be killing groups of enemies within less than a second

#

correctiong, got 4 upgrades that echo

finite charm
#

what i've always wondered is if there's a limited pool of affixes it pulls from based on the build you're running or if it's always pulling from all affixes

native isle
#

ugh, all to crit avoidance

broken marsh
#

worst with Cof loot is i'm wondering how much stash tabs i'll really need

finite charm
#

my tabs cost 250k

native isle
#

a lot

broken marsh
#

also considering cof may not be the best way to buy these at the first place

#

although its coming better now that i got that good empowered gold % blessing

finite charm
#

You prob don't want to keep that

native isle
#

I'm really hoping EHG separates MG from CoF further

finite charm
#

more XP = more favor = more prophecies

native isle
#

.. I've had mine on +70% gold

broken marsh
# finite charm my tabs cost 250k

mine 220k atm. but i'm too much of a hoarder and also i prolly got some older crap from lower levelling i should get rid of. like i'm copnsidering trashing out all my non-lp already, except maybe good stats twink ones

finite charm
#

LP doesn't affect level

native isle
#

I already trash any ring that's not at least LP2

finite charm
#

so you can put LPs on alts for leveling

native isle
#

and most amulets not LP2

broken marsh
finite charm
#

yes, for favor

#

favor > stash gold

#

i'm trying to spend 210k worth of favor right now

#

😂

#

dreading the screen puke i'll see

broken marsh
native isle
#

I like seeing large gold values

broken marsh
#

blessing are character tied right, not account wide ?

finite charm
#

Welp, just hit proph max and still have 40k worth of favor

broken marsh
#

can you have a gold farmer and a cof favor farmer ?

native isle
#

and could use more gold 🙂

finite charm
native isle
#

max out a tier4 vault

finite charm
#

have 57 tabs in stash

native isle
#

.. well crap, this exalted sword is too good to get rid of

broken marsh
#

iv've been thinking of switching an alt to MG, building some stupid op aoe build rushing fast and hoping to sell some 1.5B item just to drop MG after that :D

native isle
#

T7 melee physical damage, T6 increased physical damage

broken marsh
#

but even that would be benefiting of a nasty exploit from other people, somehow.

native isle
#

with t5 frailty on hit

#

ought to save that for a slam

finite charm
#

Nice. you can use a merophage

#

is it a double handed sword?

native isle
#

yuuup

finite charm
#

yeah man

#

merophage

native isle
#

is that meta for merophage?

finite charm
#

no, but merophage acquires affixes from shatters

#

no need to slam

whole hornet
#

After lvl 80 merophage lose itself. I have almost maxed sword and rare weapon have more dps

native isle
#

well then, why should I shatter it for merophage then?

native isle
#

does any serious build actually use the merophage?

whole hornet
#

Merophage low base dmg

smoky wigeon
finite charm
#

oh that sucks

smoky wigeon
#

i was seriously p1ssed

finite charm
#

I think merophage can scale great if you put good affixes on it

finite charm
whole hornet
#

Used many time max one

finite charm
#

you can also give merophage 5 affixes apparently

#

if you have sealed affixes when shattering

whole hornet
#

Apatys maw is near same 2h axe with 2x more damage

smoky wigeon
finite charm
#

^

native isle
#

why lucky?

finite charm
#

It picks them at random

smoky wigeon
#

you get random affixes

finite charm
#

just like slamming does

native isle
#

ugh

smoky wigeon
#

ye and it worse than slamming, because you might not get your t7 or t5, they can literally all be t1s at the end

finite charm
#

Yeah, but you can do it over and over again

smoky wigeon
#

its the ultimate gambling move

finite charm
#

right?

smoky wigeon
native isle
#

yeah, that's key

finite charm
#

Yeah, so at least it's not final

whole hornet
#

Most time one stats end t1 or t2

native isle
#

the sword isn't bricked, you can keep trying

#

unlike a slam gone bad

finite charm
#

yep

broken marsh
#

i've started with a freezing cold zoomancer but damn, switched to wraithlord to test out and that thing is so op in comparison. i've been a bit sad tbh, i like to freeze, i don't like either being forced to meta. i kinda want to try cold dread shade with the lord and try to build around it, not sure its doeable

smoky wigeon
whole hornet
#

Always used t7 plus 3x t5

#

Sometimes that maxed sword i destoy had before more dmg than meso after🤣

smoky wigeon
#

i highly doubt you end up with always t1 or t2, but as said it is random, you can't really hope for that sweet t22 merophage

broken marsh
#

when i hesitate to much i shatter so it relieves my brain :p

native isle
#

dang, do we get double favor spent as faction XP?

#

only 27k favor to go to R10 now

whole hornet
#

Dam im only r6

#

Got so much junk on prophys i doent no what lenses to take

white narwhal
#

Will you go Cof on next cycle?

broken marsh
#

i wish we could filter on forging potential value as well .. :c

finite charm
#

so you get 2 rep for each favor spent

#

I thought you were already maxed out -- def go for the xp blessing over the gold one here -- my guess is you came from MG?

broken marsh
#

guess i'll drop that gold blessing as well now that i got 50'ish tabs already

native isle
#

nope

#

I just don't grind like you do

finite charm
#

Fair enough

broken marsh
#

but then, xp blessing, more drop explosions, more stuff to hoard , not enough tabs, kek :c

finite charm
#

No

#

because you start vendoring non-lps and LP1s

#

or leaving them in the ground if you don't have space in your inventory

broken marsh
#

right, getting stricter

finite charm
#

Right

white narwhal
#

XP blessing doesn't boost favor

finite charm
#

yes it does

native isle
#

favor gained is based on XP gain

white narwhal
#

Rly? I was looking at frozensentinel content and i understood the opposite

native isle
#

directly related

finite charm
#

100% directly related

native isle
#

which is why if you need favor fast, you aim for the XP reward echos

finite charm
#

yep

#

and push corruption

native isle
#

because they give % of your next level XP

finite charm
#

higher corruption = higher XP = more favor

#

XP blessing increases XP gains by 10% at cap

#

that's 10% more favor from echos

whole hornet
#

Wow thats new info for me. I thinked its ber kill

finite charm
#

however, it doesn't stack with tomes

#

tomes are fixed XP values

white narwhal
#

10% better then nothing

finite charm
#

Just dropped 2x more 2LP barbutes 😂

#

wish i could get some 3LPs now

broken marsh
#

i'm sick of barbutes ..

#

i used one during my levelling to 80's

finite charm
broken marsh
#

while transitionning to ward somehow

finite charm
#

like, end game

broken marsh
#

yea i guess with very high necrotic res

finite charm
#

but it requires min maxing necro res

#

yeah

#

for warlocks it works well because we also scale torment damage with necro res

broken marsh
#

i was doing some freezing zoomancer with cold dread shade, with this set off-hand iteam

#

with decent ward for a mid-lvl with the barbute and some other items

finite charm
#

@native isle

17% of potion converted to ward
Intel
Endurance (on the ring)

still has 12ww left

broken marsh
#

freezing was going well overall, but the damage output wasn't that great, in short it was working but slow

finite charm
#

so far, not impressed

finite charm
frosty pelican
#

XP blessing boosts monster XP but not XP tomes, that might be where you got confused

finite charm
#

oceareon: Freeze rate stacks with stacks of chill @broken marsh

#

Also, you probably want shackles @broken marsh

broken marsh
#

yea i'm just checking that ring on LET

finite charm
broken marsh
#

i do'nt think i had it when i was playing that, prolly a late game drop

finite charm
finite charm
#

first being red ring

#

but i've had a ton of luck finding it

#

random monsters, runes, etc

#

i have like 10 of them now

#

if you dump your runes of ascendance into your rings, you'll probably hit one or two per 100 rings

#

best thing is you only need like 50 runes to hit that number

#

as long as the rings are tagged CoF

broken marsh
#

i was using lich's scorn catalyst, wich is more a nice mid-game set item for cold dread shade conversion. with some more nodes and freeze multi for minions it was working already not too bad

native isle
#

my awesome ring is up to +68% crit avoidance

#

13/20 rolls left

finite charm
#

That's actually kinda useful... lol

broken marsh
#

it's just that the damage from that army of archer/cold lich/golems doesn't compare with the damage of a wraith lord blasting necrotic

#

especially with 100% crit

finite charm
#

not sure if T7 goes to 100

broken marsh
#

but maybe i could have tried to build furtehr and differently

native isle
#

but I'd rather have crit multi, frailty, or lightning damage on there

finite charm
#

you can always look at interactions from other builds for inspiration

#

that's kind of what i did

broken marsh
#

if the call of the shaman isn't too strong

#

i'm like wondering if some totem build old school wow style are viable in this game

#

even tho shape changing looks more fun in the end

finite charm
#

but i don't know any meta builds for them... however, you don't need to go meta to have fun IMO

native isle
#

new ring, first thing it rolls is minion health

#

and necrotic res

#

ugh

finite charm
#

^ that's BiS for torment warlock with veil node

#

@native isle

native isle
#

well, I'm not throwing it away

broken marsh
#

i think i have somthing like 550% minion life total for my wraithloard ,cumulated on gear lol

#

plus that beast leeches life .. doesn't dies except when i alt-tab too long :D

native isle
#

just done upgradingrings for now

finite charm
#

Second WW went increased void damage....

#

i do fire and necrotic

#

😂

#

This is why i don't like having leveling these up -- usually feels like a waste of time and slows down clearing echos but, i guess i'm doing enough DPS that i don't notice a difference at 600c

livid spruce
native isle
#

yeah, that also tracks

#

there should be something we get for hitting rank 10 in a faction

#

steam achievement, some little popup

#

NPCs talk more deferentially to you, something

finite charm
#

Duplicated items is pretty OP

#

when you land that LP3 or LP4 and it's duped, that means you get multiple chances at slamming it

#

or even to try different things for the LP4s

native isle
#

AHAHA!

finite charm
#

my brother is MG and he's failed slamming 12 LP hearts

native isle
#

just as I hit rank 10

#

guess what just DROPPED DOUBLE

finite charm
#

What u get? red ring?

native isle
#

yup

finite charm
#

daaaamn

#

sick

#

LP or no LP?

native isle
#

the resistance values are bottomed

#

no LP

#

but that's fine

finite charm
#

still

#

that's pretty legit

native isle
#

now I have to focus on getting attributes up

#

which means it's time to farm LA

finite charm
#

I have one red ring with LP that i'm still waiting to slam

#

😂

native isle
#

the only thing that didn't roll 1 point from minimum was the attribute boost

finite charm
native isle
#

I'm already using foot of the mountain, which works really well

finite charm
#

Gotcha

native isle
#

now, I'm not sure I want to stop using my current amulet, the Aurura's Time Glass

#

but I'm not likely to get an LP1 version, let alone LP2

finite charm
#

That's a good amulet

#

i use omnis atm though

native isle
#

I like it

#

I haven't gotten an omnis yet

finite charm
#

but if i had to choose something else

#

i'd go with the time glass

native isle
#

oof, I'm losing a lot of lightning damage by switching to these rings

finite charm
#

I mean, you may not necessarily have to equip them

#

they don't go on every build

#

imo

native isle
#

if I can get my attributes up to 180, that's 20% flat DR

#

at all times

finite charm
#

True

native isle
#

that's the reason to use them

finite charm
#

Oh, 100%

native isle
#

buuuut maybe not right this second

finite charm
#

but yeah

native isle
#

as I'm not quite there

finite charm
#

you can keep them

#

and modify your gear around them

native isle
#

I'm at 152

finite charm
#

when it's ready

#

you switch to them

native isle
#

pretty close

finite charm
#

I'm above 180 but still haven't equipped mine cause ghost flame already makes me immortal while channeling

#

i'm waiting to slam something good into it

#

😂

native isle
#

what I really need is crit multi

#

which I have none of on any gear

#

and of course, if I put on the mountain gear, I need to slam health on melee hit onto my daggers

finite charm
#

you're a marksman?

native isle
#

yep

finite charm
#

yeah, gearing up BiS marksman is some work

native isle
#

I'm also still upgrading my idols

nocturne oar
#

its good though , it'll feel that much better when i reach my first goal of getting all items to legendary

finite charm
#

I mean, it's a DPS machine

#

once you get there

nocturne oar
#

oh definitely.. just struggling with defenses now 🤕

native isle
#

because it's an hp build (as opposed to ward), it's super important to have your resistances up, armor and dodge up, and either crit avoidance or crit damage reduction

finite charm
#

Got 7x Tongue of the Aberrant Seer at 3LP... gonna vendor all the 2 LP ones i have... why can't this happen for other more useful rings 😂

nocturne oar
#

its alot more tanky

native isle
#

wait, there's a ward version?

nocturne oar
#

but i still get one shot if not careful , need to stack more ward

finite charm
native isle
#

fml

#

got a link?

nocturne oar
#

oh yea, it's great. i'm idle wat about 3k ward rn and the build video the guy idles at 15k ward , goes up to 30k when he actually hits mobs

finite charm
#

@nocturne oar are you using the daggers or dagger + eye of reen?

nocturne oar
oblique flaxBOT
#
Game Cycle / Version:

Release / 1.0.1

Class:

Rogue (64) / Bladedancer (29) / Falconer (20)

General:

▸ Health: 2,467, Regen: 20/s
▸ Mana: 141, Regen: 13/s
▸ Ward Retention: 400%, Regen: 0/s
▸ Attributes: 5 Str / 24 Dex / 5 Int / 5 Att / 19 Vit
▸ Resistances: 51% / 380% / 65% / 60% / 82% / 53% / 76%
▸ EHP: 3,716 / 4,608 / 4,170 / 4,388 / 4,608 / 3,793 / 4,608

Defenses:

▸ Endurance: 20%, Threshold: 493
▸ Dodge Chance: 12% (399)
▸ Armor Mitigation: 25% (1,090)
▸ Glancing Blow Chance: 31%

Damage Types:

Lightning, Cold / Throwing, Melee

Buffs:

▸ None

Used skills:

Detonating Arrow (26)
Explosive Trap (20)
Smoke Bomb (20)
Shift (20)
Shurikens (20)

nocturne oar
#

that's the build

finite charm
oblique flaxBOT
#
Game Cycle / Version:

Release / 1.0.1

Class:

Rogue (64) / Bladedancer (29) / Falconer (20)

General:

▸ Health: 2,634, Regen: 20/s
▸ Mana: 141, Regen: 13/s
▸ Ward Retention: 444%, Regen: 0/s
▸ Attributes: 5 Str / 24 Dex / 5 Int / 5 Att / 19 Vit
▸ Resistances: 51% / 424% / 65% / 60% / 54% / 53% / 76%
▸ EHP: 3,968 / 4,921 / 4,453 / 4,685 / 4,067 / 4,050 / 4,921

Defenses:

▸ Endurance: 20%, Threshold: 527
▸ Dodge Chance: 12% (399)
▸ Armor Mitigation: 25% (1,090)
▸ Glancing Blow Chance: 31%

Damage Types:

Lightning, Cold / Throwing, Melee

Buffs:

▸ None

Used skills:

Detonating Arrow (26)
Explosive Trap (20)
Smoke Bomb (20)
Shift (20)
Shurikens (20)

This build has a guide:
native isle
#

oh, it's using exsang for low-life->ward

finite charm
#

yeah

#

and shackles

native isle
#

I have all that gear, let me check out the build specifics

nocturne oar
native isle
#

waaaaait a second

#

why throwing damage?

nocturne oar
#

i dunno. i'm just copy/pasting lol... lemme go thru the video and find out i havent watched the whole thing yet

finite charm
#

Daggers

native isle
#

that mana and mana regen looks really low

finite charm
#

IIRC the dagger damage scales from throwing damage

nocturne oar
finite charm
#

but i'm not a marksman

#

so i dunno

native isle
#

both rings have +throwing damage

#

ohhhhh I get it

nocturne oar
#

ohh

native isle
#

it's not for the throwing damage

nocturne oar
#

for mana cost

native isle
#

it's for the mana cost reduction on throwing skill (trap)

nocturne oar
#

yea, the op ones are the -5 mana cost

native isle
#

drops it from 14 to 4

finite charm
#

Yeah explosive trap scales from throwing

zinc bear
#

any tips for prepping for empowered monos?

native isle
#

interesting approach

finite charm
#

make sure all your res is capped

zinc bear
finite charm
#

Play with your idols to cap your res if you need to

native isle
#

maaaaan, I just got these red rings

finite charm
zinc bear
#

my guide has blessing to help me but i havent seen them yet

finite charm
#

besides

#

you have to slam the shakles with the experimental affix

native isle
#

once I finish this dungeon run, I'll check my stash

finite charm
#

which is no easy feat

#

first you have to farm T5+ of that, then get the slam, idealy on LP2 or LP3 shackles which are also not easy to get

native isle
#

yeah, but the other build requires slamming on LP3 gear across the board

finite charm
#

oof

native isle
#

yeah

finite charm
#

yeah, that sounds like an MG build 😂

native isle
#

well, I still need to farm LA for some gear

#

so I'll do that for a bit and see after

#

💩

#

3rd LA in a row the boss dropped none of his specific gear

finite charm
#

Yeah, i told ya

#

there's a bug

native isle
#

there has to be

finite charm
#

i mean, after 5 runs yesterday finally the boss dropped some stuff

#

but

#

when i was running bastion, it was like...wtf

native isle
#

I'd put money on the titan boss drop table got messed with

heady spear
#

I need shackles so bad

nocturne oar
#

are rings the best item type to roll asendance runes on

heady spear
#

every unique I need is a uncommon drop

nocturne oar
#

gl to u

native isle
#

well, I have base versions of all the gear

#

and I do happen to have two LP3 3rd eye rings

heady spear
native isle
#

I guess capping resistances is pointless when you have 15k standing ward, huh?

heady spear
#

💀

#

I feel like cappin it would still be good

native isle
#

I really hope ward gets changed

heady spear
#

who knows they might just introduce a new boss or mob just to get your ass

native isle
#

it should be just a layer of temp HP that gets no effects from armor, resistances, DR, nothing

#

the fact that ward blocks all damage post reduction is downright silly

heady spear
#

if it gets effects from res n urs is capped then ur basically immortal 😭

#

imma do 2 frost monolith boss fights tn if I don’t get shackles I’m not playing for a week

native isle
#

which boss?

heady spear
#

Formosus

native isle
#

oh right

heady spear
#

cause how the silly game not even give me the 50% common drop 😭

nocturne oar
#

low life players panic

#

sometimes i get one shot so hard it feels that way lol

nocturne oar
native isle
#

sure it helps, but my argument is that it shouldn't

nocturne oar
#

ohh okay . i wasn't sure if it did or not

#

yea lol at 15k standing ... sheesh crazy

nocturne oar
#

it looks really really cool i wouldnt even care if its not as op as det arrow

finite charm
#

In parties it's super good

#

As the paladin attacks, it buffs party members at the same time

#

If I'm running with a paladin, my ward base stays at like 20 to 25k minimum and then spikes to max (64 or 65k) when they activate that bubble

#

Funny cause the actual paladin prob doesn't hit close to that h less they have maxed out gear

nocturne oar
celest swift
#

when you group with other players is loot free for all or is it personalized but tradeable to your ally

heady spear
#

Personalized based on your class , tradeable but you will need golden resonance

#

And I’m not sure about the drop frequency of golden resonance but from my understanding the more you play together the more often it drops

crimson dagger
#

You only need Golden Resonance for items that dropped while you did not play together

#

The droprate is rather low, but after playing a few hours with multiple friends, I do have at least 3 for each of them. But you can't trade items with LP or legendary items with golden resonance, you need the purple one for that. And I have not found a single purple yet.

celest swift
#

it's like all upsides to party with friends then unless they slow you down on clearing

#

how does death work?

crimson dagger
#

There is one downside: Enemies are buffed and if you split up during a mono, you'll need more time to take them down. But overall you will be a lot quicker. We blasted through the final 3 mono's with four people yesterday, it was amazing

#

Death works pretty much like in a solo game

#

With one addition: You can easily rejoin a mono and if you die during a boss battle, your mate has the chance to still finish the boss and you will respawn after completion and also get the completion for the boss

#

If you die in a mono, you won't receive the bonus loot at the end though, just like in your regular mono

civic lodge
#

Any talk if theyre gonna buff cof next cycle?

smoky wigeon
crimson dagger
civic lodge
#

if you want a fully kitted 3-4 LP build its impossible to do it in CoF

crimson dagger
#

Why? You can use Unique prophecies for bosses to let them drop more loot. Having an increased chance for more LP would be nice though. And 3-4 LP is borderline impossible for many uniques, so that should not be your goal 😄

real palm
#

Prophecies doesnt work on unique boss drops like twisted heart for example, we have rank 6 i think that increase lp chance but still its joke compare to mg, ofc meta 3lp uniques will cost a lot but 2lp which is usually enough on stuff like idk last step of living is worth almost nothing when in cof you have to spend lots of time and i know that from experience

crimson dagger
#

OH, I thought that worked on boss drops 😮 Then you definitely have a point

real palm
#

There are good things and bad things in both factions and also everything depends on your goal if you want to min max probably mg is better for you and if you want to have content for longer and earn yourself all stuff its cof

#

I think biggest gap is target farming exalted items between both factions, some may be not really rare but still take lots of time and favor when they might not be worth much in mg

crimson dagger
#

Sure, I'm currently going through that by target farming specific t7 rings. But that's also the idea of CoF, isn't it? But I can see that the gap between MG and CoF is too big in certain points. Will be interesting if they will change stuff in Cycle 2 or 3.

real palm
#

I think i spent like 4 days farming t7 minion dmg ring and base minion but nothing and i played at 1,8k-2,1k corruption so i think spent enough favor to get something but no, in moments like this its frustrating because cant make any progress but usually cof have more positive things for me

#

Probably if they wont change anything in next cycle in any faction then i might try mg to see if i like it since i played only in cof so far

civic lodge
#

ive farmed 1 pair of 2LP last steps in like 300hours

#

like nah thats bs

smoky wigeon
#

still looking for that sweet 3LP Suloron's Step

crimson dagger
heady spear
#

Corruption is only specific to one timeline right

#

if you want to raise the others you’ll have to grind it out as well?

real palm
#

There is catch up mechanic, you will get bonus to timeline, if for example one is idk 800 and you do new one that is at 100 you will get more corruption when you kill orobyss, further you go from mid bigger bonus you get so its pretty fast to have same corruption lvl as your highest one

#

Usually you have only 2 bonuses, boss kills (stacks) and distance from mid

haughty dome
#

do you really see lot of lp4 with cof guild?

runic trout
#

no of course not

#

almost never

haughty dome
#

whata bout lp2

runic trout
#

oh for sure

#

lp2 is very doable

#

lp4 is a pipedream for most people

haughty dome
#

im at merchant guild and not sure which one worth

worthy hill
#

Running out of favor and prohecies here. Anyone else started to run short?
I use mine for farming in Mono's, so thats where I gain my favor exp. I target all the exp tomes, but still starting to run low of favor and prophocies.

rough depot
#

Like 1000+

worthy hill
whole hornet
#

i farm fall of the empire for anchor relic you can freely help me im lvl 83. you get less favor but im happy to get extra help

jolly spire
#

if you're farming exalted prophecies, those will be completed pretty quickly
I'd suggest farming a timeline for a blessing/unique type that you need

whole hornet
#

lens of rhyme and wealth stacks ?

rough depot
foggy shell
whole hornet
#

cool

jolly trail
#

The time it takes to go 1 over that could mean 200-500 hours more

#

If you want a strong character on cof be prepared to farm the entire season for it and it's very unlikely you have any of those several hundred hour pieces.

runic fractal
#

My favor is kinda just piling up from a lot of node clearing in the Black Sun

#

Since I’m trying to get Wraithlord’s Harbour and rng is being rng

warped spruce
runic fractal
#

See now that has been unkind to me as well but I did get some helmets I was going for with other builds at least

nocturne spruce
#

How likely is it to get LP when ascending? Seems much less likely in my experience than getting LP on a drop

jolly spire
#

yes, LP is generally rarer with runes

jolly trail
woeful dawn
#

And ascension runes only pick from the general drop list, so like, you can't get Twisted Heart of Uhkeiros from a relic ascending, correct?

jolly trail
#

Proph that happen to be from killing a boss don't change this either.

worthy hill
vast pawn
#

Can I stack the same lense for double the use?

solid seal
solid seal
#

Lenses that target item type and item rarity will stack (each lens applies its effect on the rolled constellation).

vast pawn
#

Thanks @solid seal

lime creek
#

so if you a prophecy that drops gloves for blood frost death bosss, will have a higher chance to drop frostbite gloves?

hazy elm
#

nope boss drops have nothing to do with prophecies

celest swift
#

Just make your whole build with 0 boss drops = win.

eternal elk
#

i just joined CoF... greater lenses vs regional? do they wear off?

livid spruce
#

Lenses are not consumable, regional lenses can only be slotted in one of the four telescopes while greater lenses can go in any

eternal elk
#

gotcha thank you

smoky wigeon
#

Where are the grinders at...?

livid spruce
#

Like, peppermills?

native isle
#

well, time to start farming for exsanguis

#

and switching timeline farming yet again

#

well snap, just got my second LP4 unique

#

grimoire of necrotic elixirs

frozen urchin
#

That's a fun one

heady spear
#

Be nice if I could even get 1 frost shackles any lp 💀

native isle
#

I've got LP1 frost shackles

rough depot
#

Is trading between CoF members technically possible? Like if I was playing alone but online, and dropped something, then started playing with someone in party until the Synchronization thingy dropped and did give them the item they wanted through it?

jovial solar
heady spear
#

maybe I should just start playin w someone who has it and that way we both grind out the same maps n once we have resonance we can just trade

rough depot
heady spear
#

I believe it’s just a gift system no open window trade

rough depot
#

So I can get potentially scammed heavybreathing

heady spear
#

Wdym

hallow plume
rough depot
# heady spear Wdym

I gift them the item they want, but they don't give me the item I want that we agreed to exchange beforehand, and they log out, peace out, scammed, bamboozled and left in dog 💩

heady spear
#

ahh yess I see now , I mean w the frequency of resonance drop I would only do that sorta thing w a friend or someone you actually trust otherwise yeah left In dog 💩 😭

rough depot
#

We should create some sort of trust list in CoF for trading in this matter as trust is the only safety factor

dreamy beacon
#

thing is

heady spear
#

smart

dreamy beacon
#

even if you did that. you have to spend time playing with X person to even get the currency to trade

#

since the currency to trade with x person only works for that person.

rough depot
dreamy beacon
#

Yeah. it is mainly ment to be done with friends since that is the concept of it.

#

You are very very unlikely to get that many resoneces with something you dont know/get along with

heady spear
#

yes that’s what darokun was gettin at and was something I had been thinkin bout but again I was like hmm am I really tryna get my ass scammed

#

and none of my friends play LE 💀

dreamy beacon
#

yeah but if someone you know that you been playing with for X time scams you just sounds like a poor judge of character at that point

#

and you can make friends on LE now

heady spear
#

yeah idk why 11th hour didn’t have trade windows to begin with I think they were worried COF and MG wouldn’t be that much different if they had it

#

but now I think about it the MG and COF tag on items keep them still well exclusive on their own right . But trade would then make COF as easy as MG I feel like or in some instances easier than MG

#

And who knows we mighta been struggling w the same issues as MG

#

but the concept of resonance would still keep COF some what at bay cause then it would be the pre req to be able to trade between ppl

#

Anyways at this point I’m repeating the same stuff so imma shush

rough depot
#

The problem with CoF trading, aside from resonance dropping, is that some sort of third party of people would need to keep the trust reputation in check in the faction

#

As DEVs wouldn't care about it, since MG is specifically made for trading in game

#

Like in CSGO/CS2 where if you want to trade your items for real $ then you need to use third party sites

#

Or contact people directly and trade using trusted brokers like OhnePixel

livid spruce
ember trout
#

why is the text red? lol

heady spear
#

ppl w no friends rn who have to keep up the solo grind :

jolly trail
#

LP2 is about 32hours

magic drum
#

Is it better to stack 3x lens of wealth or 3x lens of rhyme?

jolly trail
haughty dome
#

is cof really good to get lp2 and lp 3 items and get specific build items

warped spruce
#

unique are not that problem imo but some bis exalted items you need like t7 lvl skill on chest is pretty rare, all depends what kind of items you need, and boss drops are as normal as mg with just a little better chance for lp

silent axle
#

Hey guys, which Lenses do you run when hunting for Blast Knife unique? Double Reward, Double Uses and what? Thanks!

torpid finch
#

What is the rarity of +4 Frost Claw? Should I settle with +3? lol Dont want to waste my only 1LP heart

unique tendon
ebon hound
torpid finch
#

Thanks Skunk

young marlin
young marlin
# rough depot The problem with CoF trading, aside from resonance dropping, is that some sort o...

There is no such thing as CoF trading, CoF is for finding the stuff you want. The gifting system is so you can GIFT items to friends or group members you play with. The resonance system is so you can gift items you got while solo or with another group to players you regularly play with. The game is intended for CoF to work for solo players and those who play in groups. If you want to trade then you have the option of MG.

young marlin
# haughty dome is cof really good to get lp2 and lp 3 items and get specific build items

No, CoF increases the number of drops so it is technically better than no guild but if you really care about BiS then you are better off with MG(even a group of 4 players that grind together daily can never touch the drop pool of thousands). CoF is great if you enjoy grinding arpgs and like the thrill of slowly increasing your build. It's worth noting even with a bunch of 1LP gear you can start pushing up your corruption which improves chance of better LP gear.

#

Also prophecies can't drop boss exclusives, think twisted heart.

torn snow
#

As long as there's no gold exploit to mess up the market... oh wait lol

torn snow
warped spruce
#

still even boss drop have higher chance for lp, not mutch but still duble

celest swift
#

Well my 23 weaver ring turned out to be total trash sadly.

#

If I have an item that says “Cannot be traded” but doesn’t have a CoF tag and I switch to MG is it something I could list on the market?

warped spruce
#

you just can use it on mg character as well

celest swift
#

@finite charm did you get your 2 lp arena boots from T4?

native isle
#

if I start a boss fight (formosus), kill the boss but don't talk to the NPC to finish the quest, then TP out

#

will echo be completed or could I just farm the boss that way?

lucid pawn
native isle
#

ah well

#

just got LP2 exsanguis

native isle
#

because I just did.

#

your argument of "if it were possible, someone would have done it already" is patently false.

#

this only works on the Formosus fight because it requires you to talk to an NPC to finish it

#

town portal brings you to the typical end-of-echo staging area

#

go back to the timeline, and no stability lost, boss quest still there to run again

#

so yeah, boss farm confirmed

#

that said...

#

his drops are getting worse each fight

#

so, maybe less confirmed

solid seal
#

Abomination and Formosus both have NPC dialogues that are required to be interacted with after killing the boss to access the blessing selection. When you don't complete the boss echo, (1) a flag gets set that makes it so the boss will not drop its specific unique/set items on subsequent kills, (2) you won't get to pick a blessing as that is tied to the echo completion, and (3) you teleport to town instead of the timeline entrance. Prophecies will continue to work like normal when you are flagged as boss loot ineligible. Completing the echo will reset the flag and make your next boss kill drop its loot like normal. The cost of running each boss echo is 50 stability. The remaining 750 stability gets charged when the echo is completed. This used to be free but was an undocumented change.

native isle
#

interesting

#

guess that's what I get for trying to be clever

solid seal
#

There are a number of non-"monolith boss" quest echoes that also have dialogues following a boss kill. "Dragons' Grotto" (Quest Echo 2) in the Dragons timeline has the 3 dragons you can kill repeatedly as long as you don't talk to the followup NPC. They used to drop a lot of crafting materials but I haven't used it in awhile. "The Magma Caverns" (Quest Echo 2) in Spirits of Fire are constantly packed with Giant Scorpions and have 3 bosses that can be killed (just leave up 1 of the non-boss quest objectives so the echo doesn't complete). The corruption reduction echo has 5 guardian statues that count toward the "death of Boss" events. Corruption reduction and web reset only happens if you make a choice on the device. If you leave early, you just tp to town.

#

both quest echoes in last ruin spawn 1-3 void horrors and can be repeated if you ignore the objective npcs (void horrors still suck though)

heady spear
#

I was so excited to repeat farm formosus

finite charm
#

Ah, you figured that out on your own 😁

wheat coral
#

I love being in CoF

native isle
#

I'm getting really tired of the eternity cache bricking my uniques

brittle dove
#

hi can guide me how to rank up fast marchants guild

smoky wigeon
finite charm
#

Like.... A lot.

#

I bricked 2x LP3s.

native isle
#

it's honestly a little demoralizing

finite charm
#

Like, wtf.

#

I had used a rune of creation

#

And both times it missed the T7 affix.

#

On a freaking LP3.

celest swift
#

how did i fail to have any daggers show up, i'm rank 9 and have the lense (+20% chance per rank for it to show up)

finite charm
#

My brother bricked 12x LP twisted hearts

#

Another guy has bricked like 10 of the wraith lord helmets

#

Seems like a lot to just be RNG. Especially considering the 75% chance of success on an LP 3 and it giving me the same affixes both times.

smoky wigeon
native isle
#

what the hell, soul furnace boss didn't drop any uniques nor exalteds

native isle
#

yeah

finite charm
#

Yeah, it's a bug

#

I mentioned it earlier this week.

native isle
#

ffs...

slate sundial
native isle
#

I might as well just take a break from LE for a bit

finite charm
#

The boss rates thing is confirmed

#

Devs are working on it

slate sundial
#

Hopefully

finite charm
#

The slam rate, I don't know if it's a bug or seriously crap rng for everyone.

finite charm
slate sundial
#

That's good to hear

jolly trail
native isle
#

yeah, I think I'm going to take a break

slate sundial
#

They should remove rng from that all together
Running a freaking dungeon and at the end you're Locked with rng trash

finite charm
#

I wasn't aware of another patch coming. Should I be holding back my slams for now

jolly trail
#

Im hoping they scale cor gain.

#

Check news

#

They mentioned they pushed back something this week to do more next week

finite charm
#

Ah, the falconer stuff yea.

#

But I don't know if they are aware of the slam problem. Or if it's something that is not actually a problem but just bad rng.

jolly trail
#

It's like what 2-3 hours to push 100c

#

Gaze need to be 5x

livid spruce
#

Dungeon bosses (aside from julra) aren't guaranteed to drop any of their exclusive drops

finite charm
#

Did like 6x runs of bastion and nothing dropped at t4 in any of them.

native isle
#

it's incredibly frustrating to push into harder content and not get rewarded for doing so

finite charm
#

Others said they saw same. Asked devs, they said aware of bug impacting boss drop rates and are working on it

native isle
#

between bosses dropping nothing, bricking items that take hours to replace, I'm to the point where my time isn't being respected

finite charm
#

Was like, time for a different game.

native isle
#

which is a real shame, because as much as I prefer LE's mechanics and systems, Diablo4's PTR is making good waves

#

and at least in D4, I can play with friends

finite charm
#

I'll pick this up again, but, I want to wait until the rates are fixed

livid spruce
finite charm
glad gull
#

only corrupted 100 tho.

marsh stratus
#

Hi, can somebody explain how Refracting Lense of Rhyme works? As I understood you can fulfill prophecies 2 times before they expire, so for example I got a prophecy to kill Orobyss and I got 2 times prophecy reward after killing him 2 times? Does it work only regional or global? Does Lense of Wealth work global or only regional?

edgy glade
#

I rly want to farm core of the mountain but i cant manage to do t4 arbor cuz every root/slam he 1 shots me

cyan jetty
#

anyone saw Eye of reen lately in the game? Did like 50 prophecies on1h swords and still nothing 😄

velvet matrix
# edgy glade I rly want to farm core of the mountain but i cant manage to do t4 arbor cuz eve...

I can't help with the root, I can tank just about that, but for the slam I found a good strategy is start on the right hand side. When you clear the block just throw your ember flame on to it and get away.

Reason why to start on the right is because Phase 1 boss starts the slam on the left hand side. Starting from the right, it'll give you ample time to position yourself for the next slam to avoid it.

I also noticed that the boss stops doing the slam when one of the two pillars are on fire, so you just have to avoid the roots.

edgy glade
velvet matrix
slate sundial
#

Hey guys
So in game chat somebody posted a Twisted Heart with COF mark on it
How is that possible
Isn't it a boss drop and not affected with COF !!!

edgy glade
#

cuz when u start right, the roots dont reach u when 1 pillar is on fire, that was the thing that killed me all the time