#⭕┃circle-of-fortune
1 messages · Page 25 of 1
They didn't say getting there was a balance mistake, they said how long it takes to get there is
#👨┃ask-the-devs-not-support-no-bugs message
Yes, I am overall pleased with the general corruption rate on initial cycle characters.
Yes he clearly says the current gain rate makes grinding 1k+ silly, not that it is unintended
I don't want to get into too detailed of a reply on upcoming balance changes. The feedback that we receive about how slow it is to get to 4 digit corruption is a symptom of mistakes we've made in balance, not in how fast corruption is gained.
If the current gain rate is correct, then the problem is that balance is overtuned allowing us to reach for 4-digit
they don't want to put an upper bound, but they clearly think it's too high
further he says that the time investment being the primary limiter of how high can be pushed is not ideal #👨┃ask-the-devs-not-support-no-bugs message
this reads as the devs want us to reach for the stars
the balance mistake is that characters are too strong
Eh, I don't think that is even worth deciding what is too strong until we have actual end game bosses. I think the next cycle will show us the power we are actually supposed to be aiming for
good point, the difficulty of the new bosses will give some objective standard for what players should aim for. But the impression I get from this is that the corruption grind shouldn't be so long because you shouldn't be able to get that high
they just haven't decided yet on how high you should get
is there a way to have clear view/synthesis on where rely (which timelines for example) the prophecies?
It would be nice if we could get a hardline stance on the range of expected corruption
I'm confused on what you are asking for, are you trying to figure out where to go to complete your prophecies?
Yeah, Acknowledging ive 40 of them
just the menu that opens when you press y and hovering each, there is no short breakdown list
get the lenses that double rewards and double uses of each prophecy. Stack them together for 4x rewards at slightly less than 4x cost. This is better than having many prophecies.
ok, kinda unfortunate 😦 Ty for answering 😉
yeah i used the *2 one, but im not ranked 9 yet and use the second lense to increase odds to get the type of item i want. Evne if i startt to feel like its a trap 😄
it's better to use both lenses for increased rewards and reroll more often, imo
you right 😉
Fun side note on whether grinding as deep of corruption as your character can push. Since EHG_Mike did confirm it doesn't stop getting better at 600 according to math if it continues scaling based on the 3 points of data we have you only need to push corruption to about 5500 to guarantee LP1.
the effects of the "Increased Chance of X prophecy" are so small
I can't even tell they're working if I don't use 3x of the same one.
even if I use 3x ornate idol prophecy chance, I never see any
Are you assuming a logarithmically asymptotic approach or hyperbolic?
it's probably that after 600, the diminishing returns starts to hit so hard that it becomes hard to tell it's doing anything
I'm assuming after putting the 3 data points in excel it was smart enough to figure out the rate of change
well, it's not going to be a linear function, because the quality of loot can't improve forever. It has to hit a cap
and that means the corruption must have diminishing returns, asymptotically approaching the maximum possible value
there's an upper bound on item quality because there's a best possible item
For sure, it was more of a meme as I didn't want to do the actual math to figure out the curve this operates on. Typically excel is close enough and the drop rate is a little less than double from 1k to 2k
While this is true does raising corruption improve the rolls of stat lines? I still haven't personally seen a perfect drop even on a LP1 or no LP drop
I'm guessing that the higher we push, the less effect it has, and at some point, maybe around 600, it becomes so small we can't notice it.
I guess we don't have good proof that it actually affects the average roll, though
that's what you meant, right?
I don't even think corruption effects individual line rolls, just chance to have LP or chance to be exalted (higher corruption more likely to be tier 7 and/or more than 1 line)
Yeah the average roll, still stuck hoping that each of the stat lines max roll
yeah, it might only affect the average total tiers
This doesn't actually answer the question but it sounds like they want to improve how long it takes to get to the corruption your character can handle. still doesn't say what the ballpark range for that is.
It doesn't answer the question because the message is that they haven't decided how they're going to answer the question.
they want to avoid setting expectations when they are still in discussion
Which is also another favor for running higher corruption, better chance of getting the tier 7 stat line you are looking for and better chance of having more than one exalted stat line. but a min roll tier 7 feels worse than a max roll tier 6.
they want to improve how long it takes to reach the corruption your character can handle. But they're happy with the rate we gain corruption. These two things can only mean one thing: we shouldn't be able to reach so high
that way, it won't take so long to reach with the current gain
I doubt we will ever be given a hard expected range, even if next cycle all builds max out at 800 corruption they will read how the community reacts and rebalance from there.
them giving a hard expected range would destroy creativity
they can say "This is too high" without knowing the exact level they want.
also people pushing builds farther than expected helps them bring classes closer to a balance. If they ever decide to implement pvp they will need to have that better figured out, as long as there isn't though build to build balance doesn't really matter.
yeah, they want people to try to get as high as possible, without biasing people by giving a number.
but they can then go ahead and say "okay, maybe that's too high"
The biggest problem is there are so many possible interactions between items, skills, and passives that I can't see how they could possibly make a balanced pvp which is fine, not all games need pvp.
If you are rank 6, CoF doubles the chance for LP. Rank 6 is the only CoF rank benefit that applies to boss specific unique item drops. If you want to see that in action, any boss drop unique that benefited from the CoF rank 6 benefit will have a CoF rank 5 faction requirement applied to it.
Just look up the item on LETools, mouseover the LP you are interested in, then multiply by the corruption scaling. 5% at 100 corruption, 10% at 300 corruption, 14% at 600 corruption. Beyond that just, assume 14% because we don't know. https://www.lastepochtools.com/db/items/unique
I think item has to drop first before the lp roll is made
other items have drop rates but on any of the sites ive seen the boss ones aren't shown
it will just say common or rare
Tyvm mate
not sure how the boss drop rates scale with corruption either. if something was 10% and you hit 1000% item rarity does that mean the boss will drop it every time. i don't feel like that does happen but i don't know the base drop rates either.
We know it continues scaling so you can assume better than 14%
oh, you want the item+lp drop chance in the full pool of items. I'm not aware of actual calculators yet. You can use uniquesim to get drop rates. You'll need to remove items not in a prophecies reward pool (e.g. set items in unique prophecy reward pools and vice versa, items that can or cannot have LP in prophecy reward pools that offer the opposite). The cumulative LP chance chart can be used to gather the individual LP chances. Apply those chances to the number of expected drops based on the recalculated drop rates.
UniqueSim - https://lastepoch.tunklab.com/uniquesim
Cumulative Drop Chance table - https://docs.google.com/spreadsheets/d/1DLiKBOApPtBBm5prr185HU-iYM9k28ENFgz-voXpB-4/edit#gid=201121932
Sure, but we don't know what the actual values are. Patch 1.0 explicitly told us the values for 100/300/600. Given the decay on the drop rate as corruption increases, corruption scaling falls off pretty hard.
My educated guess beyond 600 based on the pattern would be 17% at 1000 corruption, 19% at 1500 corruption, 20% at 2100 corruption.
those seem to only work with the lp drop rates
0 LP = 100% - 1+ LP drop rate. What's the problem?
the lp roll is after it drops or am i misunderstanding that?
Item drops, rolls for 1 LP. If it succeeds, rolls 2 LP... and so on.
yeah none of those links have the item boss drop rate
that's what ive been hunting for
let me rephrase the bosses in timelines. for some reason they are listed for dungeons
I doubt it rolls for 1LP at a time, that would be wasted performance. It probably rolls to see if it has LP then rolls to see what level
Last Epoch isn't exactly a beacon in high performance gaming...
common apperently means 50%
if you look at last steps it mentions that
scroll down to yulia's path it's rare but no percent is given
i can't find these anywhere
i don't feel like modifiers impact this at all. the 50% drops would drop every single time. even the rares at higher cor.
sadly we aren't given in depth numbers or equations and all of those drop chances are from what has been seen and reported by players. unless you're telling me somone is reversing the game and getting the exact drop rates in which case why aren't we seeing those but all this half information.
dungeon/arena bosses have 1 table per item. Those drops are listed on LE Tools. Timeline bosses have a common loot table that guarantees an item (50/50 or 100%), a rare item loot table, and empowered monolith only rare item loot table. The reason actual fixed drop chances aren't listed is because of item rarity scaling. "Common", "Uncommon", "Rare", "Very Rare", and "Extremely Rare" are to give you a general idea.
It's not listed because it's a best guess by the community. you can't but hard numbers on physical drops you've received. The amount of drops that would need to be tracked to get decently accurate numbers is insane and short of a third party tool tracking that for us there is no way we are getting that data. The "Common", "Uncommon", etc is there to get around not having exact numbers because these are concepts most people can connect with. All other data is just an assumption except for things we have confirmed by EHG.
i just watched the start of snaps video at 3000 and the boss only dropped the ring. so it def doesn't scale to 100%
ive seen some sample testing with 1000 kills on shade where maw was around 12% i think. id have to find it.
avg of 220 cor or something in that
At the end of the day RNG is still random even when it has a weight tossed on it
if i want to put together a time estimate on gear i need to figure this out. could really put some perspective on peoples builds
technical loot pool question, if i'm fulfilling, let's say, a unique chest armor prophecy in a monolith, will the dropped armors be from this monolith armor loot pool, or totally random ?
minus set items of course
the drop rates should be the same as here but reweighted to not include sets
so it's random and no influence from the monolith loot pool i'm in ?
i guess that's your answer if it only follows ascendancy rune rules
yeah there's zero influence from cor or location
cor increase favor per hour so it's not like there is no benefit
I mean, you get multiple shots per event progression to hit a jackpot and can focus on a specific item type.
if you're talking about not being able to target boss uniques yes it's a big letdown for me as well
if your item is in that rune list then you can bomb favor on it
oh yea i mean it's not bad, could be too good if only targetting one monolith pool getting 20 items ofc, when the loot pool has like only 2-3 dedicated ones. but at least they could weight it a bit with location, if not restrict 100% to it wich would be op obviously
with rhyme, wealth, and rank 10 those proph drop a ton of stuff
i think i get around 100k per hour at 800c
id have to actually time and test my favor per hour
if i can't get the boss drop rates i might still make my estimation sheet for proph so people can have an idea of the time it takes to get a specific lp version of an item
id like to have it for all uniques but not sure if i can figure out the timeline boss drops
oh yea well i'm not there yet :) just hovering at 200-300 cor and fine with it atm and even starting to fancy starting a first alt. just wanted to focus farm the right way for some higher lp exsanguinous, so i wondered about prophecies & location
i'm lvl 8 Cof atm
at r10 with 50k favor per hour im estimating 5 hours for LP2 which is 20 hours to get 4 to slam the right stats in
rings are about 280 favor each. thats what i went off. i haven't double checked chests
using rhyme and wealth
okay
to be honest i didn't even slammed anything almost yet
just one time my last steps of the living boots with a lucky +22% move speed
LP3 jumps to a staggering 556 hours for only 1
and still doing fine, but time to look for gear upgrades
keep in mind that doesn't include random world drops which can happen
ah really the lp3 step is that steep lol
true that i do not have much of these, maybe 3-4 in my stash
7.24% lp chance to a 0.6%
sounds like a lot of braindead speedfarming, not sure i'll want to get into this, at least not with my present build (wraithlord). maybe with a frostclaw later or some quick aoe burst type char
surely won't burn out myself on it if its like too much rarity
doesn't looks like lp4 is really needed to beat the current 'endgame' anyways
wich is fine i guess. except if you want to push 1000+ corruption maybe, but hey, why.
item type prophecies are better than the item type exclusive echo rewards (https://lastepoch.tunklab.com/uniquesim) and rune of ascendance items (https://lastepoch.tunklab.com/ascsim). You say you are interested in Exsanguinous. The exclusive echo reward in Blood Frost and Death has 15 uniques and 3 set items that can be rewards. The prophecy reward has a smaller pool of items (just the 15 uniques). It's not much over exclusive echo rewards for body armours, but there do exist exclusive echo rewards that drop multiple item types (wand+catalyst, bow+quiver, 1hAxe+2hAxe+1hMace+2hmace+polearm, sword+dagger). And if you care about LP, rune of ascendance crafts have to pass a penalty roll of 33% just to get to the LP rolling stage.
Just landed my 2nd 3LP ladle... Finally!! After days of farming
no more complaining the rest of the cycle
yeah it is if you do want to get stronger. a lot of mg players are swapping without having a clue about this. a lot of the pieces of these rarity aren't that expensive on mg
All my LP2 exangs have come from prophecies. Only gotten LP1s from echos
same.
wtf
<@&1161418687471956101> ^^
arrrr ... intersting info ty but your link is monolith loot pool & ascendancy loot pool, is there any way to witness/check this specific prophecy smaller loot pool ? if it's that restricted it's indeed as valuable, at least if the targetted item is in there.
it should be the same pool minus set pieces. tunklab doesn't have another link for it
i believe the rune ones total to 100 so you could just recalc the drop rates
It's easier to target world drops from prophecies. 100%
there's no question about that at all
@broken marsh is that what you're debating against?
yea no suprise there. i'm not a MG player btw, it's my first char, lvl 99, and played CoF all the way. I intended to go MG with my first alt later on, just to make some big bucks and grab all the stash tabs i needed/wanted, but i'd favor CoF for my playtime otherwise. Even if i usually did enjoy being a trader/crafter in other arpg's like poe, but for now i didn't really liked the way MG is implemented in LE (need better filters etc)
the prophecy reward pretty much tells you the random drop items that are in the pool. "Unique Body Armour" is body armours with unique rarity. For the larger groups, "Armour" includes helm, body, belt, gloves, boots, and shield. Jewelry is rings and amulet. Caster Weapon is sceptre, staff, wand. Ranged Weapon is bow. Melee weapon is axe, dagger, mace, polearm, sword. 1 Legendary potential is non-weaver uniques.
well yea that's item type families. so not a sub-group of these. so no weighting with location, that's okay tho i get your point, in a monolith, the unique drop isn't weighted toward chest armors specifically but simply among the location unique pool, at least until you play a specific chest armor node.
i'm gonna play a stack of chest armor prophecies and see what happens :p
if you had the option between xp tome and the timeline unique the xp tome would give you 2 uniques vs the 1.4 on the unique
i'm kinda always going for the tomes indeed
not only for character xp but stacking favor
on rares and exalted tho it might be better than tome if its something u need
Btw @jolly trail, you were right about the dungeon tiers stuff. Prophecies for T3 dungeon got fullfilled at T4
im not sure how many exalted come out of those tbh
although i've been flying through content not bothering that much and sitting on 240k favors lol, so it was time for a case study a bit :D
if arena works the same way, that's awesome
arena is just so long and the boss being random kills u
the story proph are actually really fast
yeah, but i already have prob the best drop from arena in LP2
i made a shitload of shattering / removal runes with arena 3/4 prophecies
@jolly trail #👑┃item-showcase message
those are really solid
id like to get away from my boots if it were possible to do 1k cor as marks with more speed
sry missed that one, no i'm really not debating against anything really, i just started asking some technical questions about loot pool cause i'm in the intent to focus farm some items so i wondered about targeting details
its hard to activate red rings without the LA boots
Blood of the exile works well for ring too
i kill bosses so fast im not too worried about the standing still endurance
No worries. And yeah to focus farm, equip the 80% lense, 90% lense, and then the item you're looking for, or unique lense
world drops are cake usually with CoF
boss drops on the other hand...
on marks i have a t6 haste and t6 cdr boot. i get 100% haste uptime
Right on
That's sick
i had to stop wearing them tho
I'm trying to farm LP2 of last steps... haven't had much luck
they dropped once for me, and i whiffed on the slam
yeah its the only one i didn't get and i dont want to do more la for 1 piece
i have like 30 LP1s 😂
With double use+double reward lenses equipped, its 313-750 favor per unique item, 278-531 favor per exalted item, 31-41 favor per rare item (125-163 favor per exalted item), and 9000-16750 favor per 1+lp unique item
my reaction like "focus farm they say" was more just me a bit disappointed cause naively thinking i would focus farm stack x8 prophecies in a location , restricted or weighted to this same location loot pool, wich would be .. extremly OP lol (that i realised with a second thought :p)
Nah, target farming is more like, you're farming for prophecies of a specific item type
still has you jumping around
sometimes you get lucky and you can concentrate all prophs on monos
like killing mages + a monster type
or a boss that you're already farming the timeline for
also, best practice is to not do the LP1 prophs, the cost / reward for them sucks
yea just wondered at first when i was rerolling my prophs, waiting for a Blood, frost & death mono location, wich is not required anyway
or not giving any benefit for it
is that range due to differences between items or is it just getting the better proph vs more costly ones
i need to start screenshotting proph for my calc or find a list of them
both. some offer a lot more items. some are affected by the fixed favor costs.
i mean a ring vs a weapon for example
not really, it's more about the number of items and whatever fixed cost EHG balanced a prophecy to
would the cheapest version of the proph be equal for both
maybe a full proph sim is needed lol
Rune x22 @ 195% more favor cost vs base, Rare Solarum Greaves x6 213% more favor cost vs base, Glyph of Hope x11 213% more favor cost vs base cost. Expected is 242% with both doubling lenses.
That's weird. I didn't know glyph of hope was expensive.... I mean, those things are common af
do u have a list of all of that kind of stuff? was it from a game data dump
I have a list i'm working on. Probably going to send to frozensentinel later this week since its an extension of his work
Exalted Sceptre x2 (275%), Exalted Jewelry x8, Rune of Removal x16, Exalted Ranged Weapon x8, Unique Sceptre x2 (271%) are way over expected
funny thing is i never used a rune of acendancy yet, since i started playing LE, i have 52 of them atm :p I just prefer dropping stuff, but i guess i could spam some for that chest armors, but if they wall/weight the LP more with, it, not sure it's really a good guess to spam tham for it
Man, I've reached the point where now I have LP2 of all my world items, lp3 of weapon, and lp1 of boss drops like omnis and heart.
I now have like 200k favor and not sure what to dump it on. I guess more ring prophs and trying to get LP3s? CoF is freaking awesome.
Use them on junk rings that are tagged CoF
Thank you for digging in to this! I did notice some weird stuff with the 2X lenses before too, it almost seems like they aren't actually doing what they say, and instead are grabbing some pre-determined value based on which lens you have
explain lol.why specifically CoF tagged rings
i still keep non-CoF tagged items for some eventual non-CoF alt .. just wondering
35% chance to not actually spend the ascendency rune if tagged. Edit: eh it was 45% huh, better then i recalled!
Rank 2: Grants a 45% chance to preserve Runes of Ascendance when using items that require Circle of Fortune Rank 1.
ahhh yes right, indeed forgot this early one
So, almost a 50% chance to keep going.
And it's fairly accurate too. At 50 runes, I did almost 90 rings
It does. Rings are just imo the best use
The problem is Ascendance has a significantly reduced chance for LP
i love rings mainly because they take no space :D
True.
You can still hit LP and even high LP but it's less reduced chance
i spent 400k favor on them before i knew r10 didn't dupe them and the lp rate was reduced
Still, I got an lp1 oceareon and some other rings at lp3 with runes
i did get 1 red ring tho
And if you're junking the rings anyways, might as well go for it
Must mean ascendance is great for sets 
I have a sheet going over LPs on 214 unique rings from ascendance; https://docs.google.com/spreadsheets/d/1DLiKBOApPtBBm5prr185HU-iYM9k28ENFgz-voXpB-4/edit?usp=sharing
YT Frozensentinel ? :) if yes, then great content mate
Indeed, ty @broken marsh 🙂
The dream!
have you looked into timeline boss drop rates much? the most i can figure out is letools says 50% on common. the other rarities dont list the drop rates. not sure how it scales with cor either. it can't scale much or items would start dropping every time
from the guy that came up with the cumulative LP formula we've been using, he said Rune of Ascendance's LP penalty first rolls whether the ring gets to roll LP. the chance is 1/3.
that seems reasonable
first * 1/3 then you get the CoF * 2 on the LP1 roll
where do they get their formula from, concretely, observation / samples, or datamining / retro-engineering, that's the main question about exact science vs. assumptions :p
It definitely seems to scale LP from boss drops, just anecdotally from pushing past 1500 corr on Reign of Dragons
and getting LP hearts extremely often
idk if they drop more often or not
people have been throwing around that its about 15% increase of the lp rate after 600. not sure where this is coming from either.
@frosty pelican https://www.reddit.com/user/d3_reaper_of_data/comments/ if you want to read their comments LE comments, eventually become No Man Sky comments tho
the drop rate though ive not seen much of anything on
if i was an EHG_coder i think i'd be tripping and laughing silently reading this ongoing chat
do you have any samples you collected that show if the unique dropped or not? i had seen a pretty big list for shade.
This was in the 1.0 patch notes, EHG stated it directly
I quoted the source in my video on the topic
thank you!
if that rate increase keeps declining like that it probably doesn't get past 20%
The LP roll data we have (and that is on LE Tools) is reverse-engineered
the LPL information and ascendancy information comes from examination of reverse engineered code during beta. The corruption scaling for LP hard numbers come from the 1.0 patch notes
okay, kinda solid data then
It's reported to NOT be completely accurate*
and EHG has commented a number of times on the subreddit in response to these numbers
im surprised that i can't find these drops rates either because you can't estimate at all how hard something is to get without it
EHG has not confirmed/denied accuracy of the values on LE Tools, but it's probably pretty accurate
EHG doesn't seem to want a lot of this information
lp rates aren't very comparable considering the base item drop rate can vary signficantly
To be available
right, they intentionally don't release info about drop rates, etc.
things can defintely change in the course of beta --> release tho, like framerate dips :p why not droprates formulas. i get there will be ongoing research , no doubt
In the LP chance thread some EHG devs commented saying how they are sad that the data was so close, and it sort of "ruins" the magic of chasing a really rare item
that idea of magic is more like an invisible wall for some people
you just keep farming for something thats on paper thousands of hours to get on avg
Not really, you don't "build" around magic, but the thought in the back of your head that it still might happen to you is exciting
Like a 1LP Argentus for example, you don't plan for it, but it "might" happen
i only get 1 a day
that's why you farm on other chars and, by chance, get a super rare item that you can playt with
RNG is just a special beast. You'll notice no end of people claiming every single one of the known/listed/etc. drop rates is bugged.
can't say they're wrong about that feeling. i played the first diablo's without internet existence, it's a whole other story than nowadays gaming dynamics and datamining freaks. it defintely breaks some magic. nothing we can do about that fact and era though.
Dropped my 2LP Twisted Heart and still don't have anything to slam into it lol
Perception is a huge issue, because humans are bad at probability
sometimes games tell players their chances are much worses than they really are just to avoid it feeling wrong lol
Humans just struggle to perceive very large or very small numbers in general
I love seeing how to fix CoF suggestions that call for "just drop more 1 and 2 lp items"... they don't know...
maybe we need alternate droprates reality and non-dataminable because ever-changing through time. AI managed.
i dont think that's going to happen on unity
like "don't even bother trying guys", just enjoy your game.
Also, just putting it out there, but a lot of people have misinterpreted my tests and using them to make claims that the data just can't definitively say
they could make everyone play on geforce now so you can't get access to the game
I think they might be on an old Unity version that doesn't yet support alternate realities 
anyone recommend a timeline that they have come across diamond matrons frequently?
i tried to get specific with the math on the 1 LP unique rewards then gave up trying to figure out which prophecy rewards should be used in comparison. There isn't really an apples:apples comparison for "Unique (1 LP)", "Unique Caster/Melee (1 LP)" and "Unique Jewelry (1 LP)" to the basic variants
They spawn in:
The Age of Winter
The Stolen Lance
Ending the Storm
Reign of Dragons
yea ive seen that site, but im asking on a personal level
kill them in the campaign. Lower/upper temples next to the observatory. Matrons appear very rarely in the monoliths.
this is really a very side-subject about AI, and not CoF related, but at the time and era of AI, i think online games having global chats could really have good use of some moderate powerful 7B-13B LLM AI to moderate their chat, or specifically smartly target gold sellers. They'd learn to spot them even if they use their exotic character stratagems, and boot them, easily.
i want them in high corruption for LP chances
all the monoliths are the same rate afaik
i only tend to find them when i dont need them : O
Yeah, LE's current chat autofilter is awful
whenever i do find them i am going to have about 120 unique boots hit the floor. it's gonna suck
Siege Golems, Void Horrors, and Diamond Matrons all have very rare/low spawn rates in monoliths they can appear in.
I'd wouldn't have any expectation to finish them immediately. Just let them complete while doing other stuff
well it's probably a rough filter and they still have to use stupid character stratagems to evade it, but ye it's not enough obviously, an 'evolving/learning' filter would be interesting, i hope some companies will look into this possibility, no human can do that h24
i come across siege golems like crazy. i think i have seen void horrors twice
death of Void Horrors are a monolith only event type and only appear in Sun, Empire, and Ruin timelines. The beacon void horrors are a completely different enemy and won't progress your prophecy events.
I do have a sheet for that, but I sort of ignored the generic 1LP prophecies
The generic ones are something like 40% cheaper, but the pools are also like 3+ times larger, so if you want a specific thing (which you do, since there are only a handful of droppable high LPL items) they aren't cost effective anyway
i just buy those enemy ones and never think about them again. you will probably complete them at some point
I had Void Horrors for like a week doing reign of dragons and it didn't proc, I believe all of the other ones did proc
Seems they don't exist at all like typecast said in that mono
yeah, each timeline has a specific enemy pool
Does that data exist somewhere?
Dragons can spawn Matrons, Scorpions, Eyes, Golems. It can't do Horrors. It can't do Amber Elementals (arbor only)
I am trying to compile a list
what, they beat me to it LOL
I guess i should just send you my extended sheet of your work, lol
haha please do! I can update the main sheets so it's available to everyone
jeez i took too much chest armor prophs. now i'm worrying my inventory space won't be enough for these explosions :o
gimme a pet with prophecy bags / deep pockets
I'll try to get it to you tonight. I need to create 1 sheet to present the data tables and also verify all the data is correct for that sheet
tunklab indeed looks like a datamined wonderland, rough and light/fast ui/site.
I'm pretty sure LET data is datamined as well
kudos to them, reminds the roots of the internets somehow. just barebone, useful stuff, no frills.
the guy that does LET also did Grimdawntools, and neither site is friendly to limited width browsers
LEt probably to some extent, i'm not LE specialist, but isn't there some kind of API as well tho, providing already a bunch of things ?
no clue, Dammitt hasn't been overly friendly on opening up his APIs in the past
I'm 123k favor from rank 10
that's tonight's goal
about datamined stuff or not, it's mainly just about checking if there is a provided api by EHG, and then check if one of these sites is consistently/in an automated way providing data not provided by the api, but i didn't checked either of this.
Yes and no. Dammitt uses a private API to access your online character data from EHG servers. Otherwise it's all scraped from game files.
i see. yes by the way his profile feature is really a nice one to have around. it's always more interesting for instance to check a streamer profile there directly for his current build instead of a build guide with like perfect LP4 slammed uniques everywhere
reality check thing
yeah, also might be a bit questionable of a guide if they only provide a bunch of 4 LP perfect legendaries lol
yea, LPE guides / builder links are usually more reliable, my ref was more about some maxroll guides, although they're not bad but the gear linked can be unrealistic/optimistic lol
Cof is harassing me with Vial of volatile Ice, i have like 8x 4lp
just dropping that humble brag right there, eh?
💪
I have 2x 4LP of those as well... I think RNG is telling us to make a new build
"14 unique rings on the ground, 14 unique rings, pick one up, throw it away, 13 unique rings on the ground"
10 runes of ascendance just ascended 26 rings 😂
1 with LP 3 others with 17+ ww, the rest junk
(even the LP one was junk but eh gotta try)
Nice.
I used those for leveling with great success
ugh, crit avoidance, not a good start
I thought crit avoidance was actually something people at high corruption wanted
crits don't matter when you have enough crit damage reduction
Ah yes, usually it's one or the other
either crit avoidance or armor + less crit damage
and seeing as how one gets you more armor, it makes the decision easy
fair point
unforutnately that affix can only go on certain items
i think, helmet, body and boots?
belt chest helm, I believe
so, LET says any armor can get "Armor and Reduced Bonus Damage from Crits"
two handed axes, maces, spears, and swords get reduced damage from crits
no bonus armor on that though
Fair -- i think it depends on the build largely then
i'm a caster
so no weapons are giving me reduced crit
Can be applied to:
Any armor
Shield
acolytes and sentinels have helms that have reduced crit damage implicits
Yeah, and if you do get it on a 2h, you max it out in just that one affix
but probably not worth it now, suffixes just got more competitive with the pen affixes added
BiS gear doesn't give you a choice generally tho, but i get what you're saying
What do you mean?
Primalist goes for crit avoid if they use spriggan companion, since that just passively gets them 72% so it just takes one affix to finish off
Weapon suffixes have often been not super important for many builds, now they offer direct dps boosts which tightens things up
pretty much they mainly mattered for ailment and minion builds only
Kinda, acid flask falconer or whatever, i have also the helmet with 4lp
Ah, right on
And yeah, i put necro pen on my wand
need to slam it into these LP3s i just farmed
@native isle my 18ww ring just got 6% endurance on it 😂
horrible
I'm a LL build
oof
well, maybe if the rest rolls well enough it'll be nice for a future build lol
Yeah, maybe
I have nearly two full columns of a stash tab of weaver rings
in various states of upgrade
I have a full tab of them too
gave 2x 18ww relics away to one guy that's been partying up with me
still have like 10 others
none of them are rolled yet since i'm usually too lazy to roll them
has anyone confirmed the weaver upgrade requirements?
totally anecdotal, but I get the impression it's based on kills within a certain period of time
how do you mean?
went two whole echos (low densities) without an upgrade, this echo (high density), 3 upgrades
like killing packs of enemies all at once
without doing any hard science, it feels like I need to be killing groups of enemies within less than a second
correctiong, got 4 upgrades that echo
what i've always wondered is if there's a limited pool of affixes it pulls from based on the build you're running or if it's always pulling from all affixes
ugh, all to crit avoidance
worst with Cof loot is i'm wondering how much stash tabs i'll really need
my tabs cost 250k
a lot
also considering cof may not be the best way to buy these at the first place
although its coming better now that i got that good empowered gold % blessing
You prob don't want to keep that
I'm really hoping EHG separates MG from CoF further
You want XP blessing from that mono
more XP = more favor = more prophecies
.. I've had mine on +70% gold
mine 220k atm. but i'm too much of a hoarder and also i prolly got some older crap from lower levelling i should get rid of. like i'm copnsidering trashing out all my non-lp already, except maybe good stats twink ones
after you hit a certain point, you'll trash all non-LP and even LP1s
LP doesn't affect level
I already trash any ring that's not at least LP2
so you can put LPs on alts for leveling
and most amulets not LP2
for favor i guess ? i felt i didn't needed that to reach char lvl 100, but wanted gold for the stash ..
yes, for favor
favor > stash gold
i'm trying to spend 210k worth of favor right now
😂
dreading the screen puke i'll see
ye mine's 69 :p
I like seeing large gold values
blessing are character tied right, not account wide ?
Welp, just hit proph max and still have 40k worth of favor
can you have a gold farmer and a cof favor farmer ?
sounds like you really don't need more favor
and could use more gold 🙂
Sitting at 5mil gold
max out a tier4 vault
have 57 tabs in stash
.. well crap, this exalted sword is too good to get rid of
iv've been thinking of switching an alt to MG, building some stupid op aoe build rushing fast and hoping to sell some 1.5B item just to drop MG after that :D
T7 melee physical damage, T6 increased physical damage
but even that would be benefiting of a nasty exploit from other people, somehow.
yuuup
is that meta for merophage?
After lvl 80 merophage lose itself. I have almost maxed sword and rare weapon have more dps
well then, why should I shatter it for merophage then?
interesting
does any serious build actually use the merophage?
Merophage low base dmg
it is only +80 melee yes
had a great t20 merophage, an accidentally shattered a two handed sword and made it a t8 merophage...
oh that sucks
i was seriously p1ssed
I think merophage can scale great if you put good affixes on it
My guess is your affixes were not maxed out
Used many time max one
you can also give merophage 5 affixes apparently
if you have sealed affixes when shattering
Apatys maw is near same 2h axe with 2x more damage
i mean you need to also get lucky shattering a two handed sword to make the merophage really good
^
why lucky?
It picks them at random
you get random affixes
just like slamming does
ugh
ye and it worse than slamming, because you might not get your t7 or t5, they can literally all be t1s at the end
Yeah, but you can do it over and over again
its the ultimate gambling move
right?
yes
yeah, that's key
Yeah, so at least it's not final
Most time one stats end t1 or t2
yep
i've started with a freezing cold zoomancer but damn, switched to wraithlord to test out and that thing is so op in comparison. i've been a bit sad tbh, i like to freeze, i don't like either being forced to meta. i kinda want to try cold dread shade with the lord and try to build around it, not sure its doeable
higher chance for higher tier if you have higher tiers on your sword you're shattering
Always used t7 plus 3x t5
Sometimes that maxed sword i destoy had before more dmg than meso after🤣
i highly doubt you end up with always t1 or t2, but as said it is random, you can't really hope for that sweet t22 merophage
when i hesitate to much i shatter so it relieves my brain :p
Will you go Cof on next cycle?
i wish we could filter on forging potential value as well .. :c
You're not level 10? and yeah, favor spends at 2x rep
so you get 2 rep for each favor spent
I thought you were already maxed out -- def go for the xp blessing over the gold one here -- my guess is you came from MG?
guess i'll drop that gold blessing as well now that i got 50'ish tabs already
Fair enough
but then, xp blessing, more drop explosions, more stuff to hoard , not enough tabs, kek :c
No
because you start vendoring non-lps and LP1s
or leaving them in the ground if you don't have space in your inventory
right, getting stricter
Right
XP blessing doesn't boost favor
yes it does
favor gained is based on XP gain
Rly? I was looking at frozensentinel content and i understood the opposite
directly related
100% directly related
which is why if you need favor fast, you aim for the XP reward echos
because they give % of your next level XP
higher corruption = higher XP = more favor
XP blessing increases XP gains by 10% at cap
that's 10% more favor from echos
Wow thats new info for me. I thinked its ber kill
10% better then nothing
Huh, it's BiS for a lot of builds
while transitionning to ward somehow
like, end game
yea i guess with very high necrotic res
but it requires min maxing necro res
yeah
for warlocks it works well because we also scale torment damage with necro res
i was doing some freezing zoomancer with cold dread shade, with this set off-hand iteam
with decent ward for a mid-lvl with the barbute and some other items
@native isle
17% of potion converted to ward
Intel
Endurance (on the ring)
still has 12ww left
freezing was going well overall, but the damage output wasn't that great, in short it was working but slow
so far, not impressed
for freezing you need oceareon
my content showed that it does 🙂
XP blessing boosts monster XP but not XP tomes, that might be where you got confused
oceareon: Freeze rate stacks with stacks of chill @broken marsh
Also, you probably want shackles @broken marsh
yea i'm just checking that ring on LET
i do'nt think i had it when i was playing that, prolly a late game drop
it's the second rarest ring
first being red ring
but i've had a ton of luck finding it
random monsters, runes, etc
i have like 10 of them now
if you dump your runes of ascendance into your rings, you'll probably hit one or two per 100 rings
best thing is you only need like 50 runes to hit that number
as long as the rings are tagged CoF
i was using lich's scorn catalyst, wich is more a nice mid-game set item for cold dread shade conversion. with some more nodes and freeze multi for minions it was working already not too bad
That's actually kinda useful... lol
it's just that the damage from that army of archer/cold lich/golems doesn't compare with the damage of a wraith lord blasting necrotic
especially with 100% crit
if it hits 100% you wouldn't need the armor affix
not sure if T7 goes to 100
but maybe i could have tried to build furtehr and differently
but I'd rather have crit multi, frailty, or lightning damage on there
yeah, that build is very good
you can always look at interactions from other builds for inspiration
that's kind of what i did
i got a non-lp one. i'll farm more of this one. i guess for now my necro will stick with the wraith lord for a while, and i'll get my freeze fix with some cookie cutter frostclaw mage :)
if the call of the shaman isn't too strong
i'm like wondering if some totem build old school wow style are viable in this game
even tho shape changing looks more fun in the end
IIRC there's some stuff that referes to totems
but i don't know any meta builds for them... however, you don't need to go meta to have fun IMO
well, I'm not throwing it away
i think i have somthing like 550% minion life total for my wraithloard ,cumulated on gear lol
plus that beast leeches life .. doesn't dies except when i alt-tab too long :D
just done upgradingrings for now
Second WW went increased void damage....
i do fire and necrotic
😂
This is why i don't like having leveling these up -- usually feels like a waste of time and slows down clearing echos but, i guess i'm doing enough DPS that i don't notice a difference at 600c
I think they say it's a small % chance on kill with a cooldown. It's definitely not based on xp, just kills that award some amount of xp, so low level areas with a lot of density (or arena) rank them up very quick.
yeah, that also tracks
there should be something we get for hitting rank 10 in a faction
steam achievement, some little popup
NPCs talk more deferentially to you, something
Duplicated items is pretty OP
when you land that LP3 or LP4 and it's duped, that means you get multiple chances at slamming it
or even to try different things for the LP4s
AHAHA!
my brother is MG and he's failed slamming 12 LP hearts
What u get? red ring?
yup
the only thing that didn't roll 1 point from minimum was the attribute boost
you can also try to farm other things like Blood of the Exile
I'm already using foot of the mountain, which works really well
Gotcha
now, I'm not sure I want to stop using my current amulet, the Aurura's Time Glass
but I'm not likely to get an LP1 version, let alone LP2
oof, I'm losing a lot of lightning damage by switching to these rings
I mean, you may not necessarily have to equip them
they don't go on every build
imo
True
that's the reason to use them
Oh, 100%
buuuut maybe not right this second
but yeah
as I'm not quite there
I'm at 152
pretty close
I'm above 180 but still haven't equipped mine cause ghost flame already makes me immortal while channeling
i'm waiting to slam something good into it
😂
what I really need is crit multi
which I have none of on any gear
and of course, if I put on the mountain gear, I need to slam health on melee hit onto my daggers
you're a marksman?
yep
yeah, gearing up BiS marksman is some work
I'm also still upgrading my idols
i wish i wouldve known this sooner, the build guide i'm following has 2 versions, BIS and "Cheap" ... even the cheap one is hard af for me to gear atm lol
its good though , it'll feel that much better when i reach my first goal of getting all items to legendary
oh definitely.. just struggling with defenses now 🤕
because it's an hp build (as opposed to ward), it's super important to have your resistances up, armor and dodge up, and either crit avoidance or crit damage reduction
Got 7x Tongue of the Aberrant Seer at 3LP... gonna vendor all the 2 LP ones i have... why can't this happen for other more useful rings 😂
i swapped to ward build after learning this lol
its alot more tanky
wait, there's a ward version?
but i still get one shot if not careful , need to stack more ward
yeah...that's the BiS i thought
oh yea, it's great. i'm idle wat about 3k ward rn and the build video the guy idles at 15k ward , goes up to 30k when he actually hits mobs
@nocturne oar are you using the daggers or dagger + eye of reen?
Release / 1.0.1
Rogue (64) / Bladedancer (29) / Falconer (20)
▸ Health: 2,467, Regen: 20/s
▸ Mana: 141, Regen: 13/s
▸ Ward Retention: 400%, Regen: 0/s
▸ Attributes: 5 Str / 24 Dex / 5 Int / 5 Att / 19 Vit
▸ Resistances: 51% / 380% / 65% / 60% / 82% / 53% / 76%
▸ EHP: 3,716 / 4,608 / 4,170 / 4,388 / 4,608 / 3,793 / 4,608
▸ Endurance: 20%, Threshold: 493
▸ Dodge Chance: 12% (399)
▸ Armor Mitigation: 25% (1,090)
▸ Glancing Blow Chance: 31%
▸ Lightning, Cold / Throwing, Melee
▸ None
• Detonating Arrow (26)
• Explosive Trap (20)
• Smoke Bomb (20)
• Shift (20)
• Shurikens (20)
that's the build
here's a LL version @native isle https://www.lastepochtools.com/planner/oRPb6aNQ
Release / 1.0.1
Rogue (64) / Bladedancer (29) / Falconer (20)
▸ Health: 2,634, Regen: 20/s
▸ Mana: 141, Regen: 13/s
▸ Ward Retention: 444%, Regen: 0/s
▸ Attributes: 5 Str / 24 Dex / 5 Int / 5 Att / 19 Vit
▸ Resistances: 51% / 424% / 65% / 60% / 54% / 53% / 76%
▸ EHP: 3,968 / 4,921 / 4,453 / 4,685 / 4,067 / 4,050 / 4,921
▸ Endurance: 20%, Threshold: 527
▸ Dodge Chance: 12% (399)
▸ Armor Mitigation: 25% (1,090)
▸ Glancing Blow Chance: 31%
▸ Lightning, Cold / Throwing, Melee
▸ None
• Detonating Arrow (26)
• Explosive Trap (20)
• Smoke Bomb (20)
• Shift (20)
• Shurikens (20)
#1 Meta Lightning Marksman New Setup! 2600+ Corruption 30K+ Ward Leech Build! by Mattjestic MultiGaming
oh, it's using exsang for low-life->ward
I have all that gear, let me check out the build specifics
https://www.youtube.com/watch?v=LNTAJpQV9Zs&t=350s mb here's the video
i dunno. i'm just copy/pasting lol... lemme go thru the video and find out i havent watched the whole thing yet
Daggers
that mana and mana regen looks really low
IIRC the dagger damage scales from throwing damage
you mean in passives right? Peltast ?
ohh
it's not for the throwing damage
for mana cost
it's for the mana cost reduction on throwing skill (trap)
yea, the op ones are the -5 mana cost
drops it from 14 to 4
Yeah explosive trap scales from throwing
any tips for prepping for empowered monos?
interesting approach
start switching to end game gear
make sure all your res is capped
thats pretty tough so far lol
Play with your idols to cap your res if you need to
maaaaan, I just got these red rings
I mean, you don't have to go LL setup
my guide has blessing to help me but i havent seen them yet
once I finish this dungeon run, I'll check my stash
which is no easy feat
first you have to farm T5+ of that, then get the slam, idealy on LP2 or LP3 shackles which are also not easy to get
yeah, but the other build requires slamming on LP3 gear across the board
oof
yeah
yeah, that sounds like an MG build 😂
well, I still need to farm LA for some gear
so I'll do that for a bit and see after
💩
3rd LA in a row the boss dropped none of his specific gear
there has to be
i mean, after 5 runs yesterday finally the boss dropped some stuff
but
when i was running bastion, it was like...wtf
I'd put money on the titan boss drop table got messed with
I need shackles so bad
are rings the best item type to roll asendance runes on
every unique I need is a uncommon drop
it was a long day yesterday but i finally got mine
gl to u
well, I have base versions of all the gear
and I do happen to have two LP3 3rd eye rings
I got the living frost boots and I needed the common 50% drop so I was like bruh
I guess capping resistances is pointless when you have 15k standing ward, huh?
I really hope ward gets changed
who knows they might just introduce a new boss or mob just to get your ass
it should be just a layer of temp HP that gets no effects from armor, resistances, DR, nothing
the fact that ward blocks all damage post reduction is downright silly
if it gets effects from res n urs is capped then ur basically immortal 😭
imma do 2 frost monolith boss fights tn if I don’t get shackles I’m not playing for a week
which boss?
Formosus
oh right
cause how the silly game not even give me the 50% common drop 😭
imagine? 💀 mobs that pierce ward
low life players panic
sometimes i get one shot so hard it feels that way lol
are you technically saying res doesn't help damage on ward? 👀
sure it helps, but my argument is that it shouldn't
https://www.youtube.com/watch?v=JE8KF6QdN6w&t=78s here is another intresting build i wouldve made if i wouldve found this before marksman
it looks really really cool i wouldnt even care if its not as op as det arrow
Yep, thats a meta build right now lots of people running it.
In parties it's super good
As the paladin attacks, it buffs party members at the same time
If I'm running with a paladin, my ward base stays at like 20 to 25k minimum and then spikes to max (64 or 65k) when they activate that bubble
Funny cause the actual paladin prob doesn't hit close to that h less they have maxed out gear
ooh that's nice , i think i'll make that one next
when you group with other players is loot free for all or is it personalized but tradeable to your ally
Personalized based on your class , tradeable but you will need golden resonance
And I’m not sure about the drop frequency of golden resonance but from my understanding the more you play together the more often it drops
You only need Golden Resonance for items that dropped while you did not play together
The droprate is rather low, but after playing a few hours with multiple friends, I do have at least 3 for each of them. But you can't trade items with LP or legendary items with golden resonance, you need the purple one for that. And I have not found a single purple yet.
it's like all upsides to party with friends then unless they slow you down on clearing
how does death work?
There is one downside: Enemies are buffed and if you split up during a mono, you'll need more time to take them down. But overall you will be a lot quicker. We blasted through the final 3 mono's with four people yesterday, it was amazing
Death works pretty much like in a solo game
With one addition: You can easily rejoin a mono and if you die during a boss battle, your mate has the chance to still finish the boss and you will respawn after completion and also get the completion for the boss
If you die in a mono, you won't receive the bonus loot at the end though, just like in your regular mono
Any talk if theyre gonna buff cof next cycle?
nope no info on that yet
Do you think it needs a buff? And in which way?
every way, unique LP+ boss drops dungeon drops mob drops
if you want a fully kitted 3-4 LP build its impossible to do it in CoF
Why? You can use Unique prophecies for bosses to let them drop more loot. Having an increased chance for more LP would be nice though. And 3-4 LP is borderline impossible for many uniques, so that should not be your goal 😄
Prophecies doesnt work on unique boss drops like twisted heart for example, we have rank 6 i think that increase lp chance but still its joke compare to mg, ofc meta 3lp uniques will cost a lot but 2lp which is usually enough on stuff like idk last step of living is worth almost nothing when in cof you have to spend lots of time and i know that from experience
OH, I thought that worked on boss drops 😮 Then you definitely have a point
There are good things and bad things in both factions and also everything depends on your goal if you want to min max probably mg is better for you and if you want to have content for longer and earn yourself all stuff its cof
I think biggest gap is target farming exalted items between both factions, some may be not really rare but still take lots of time and favor when they might not be worth much in mg
Sure, I'm currently going through that by target farming specific t7 rings. But that's also the idea of CoF, isn't it? But I can see that the gap between MG and CoF is too big in certain points. Will be interesting if they will change stuff in Cycle 2 or 3.
I think i spent like 4 days farming t7 minion dmg ring and base minion but nothing and i played at 1,8k-2,1k corruption so i think spent enough favor to get something but no, in moments like this its frustrating because cant make any progress but usually cof have more positive things for me
Probably if they wont change anything in next cycle in any faction then i might try mg to see if i like it since i played only in cof so far
my thoughts exactly
ive farmed 1 pair of 2LP last steps in like 300hours
like nah thats bs
still looking for that sweet 3LP Suloron's Step
Okay, now I totally get you 😄 Seems like I just was rather lucky so far. But especially 2 LP should not be that hard to get.
Corruption is only specific to one timeline right
if you want to raise the others you’ll have to grind it out as well?
There is catch up mechanic, you will get bonus to timeline, if for example one is idk 800 and you do new one that is at 100 you will get more corruption when you kill orobyss, further you go from mid bigger bonus you get so its pretty fast to have same corruption lvl as your highest one
Usually you have only 2 bonuses, boss kills (stacks) and distance from mid
do you really see lot of lp4 with cof guild?
whata bout lp2
im at merchant guild and not sure which one worth
Running out of favor and prohecies here. Anyone else started to run short?
I use mine for farming in Mono's, so thats where I gain my favor exp. I target all the exp tomes, but still starting to run low of favor and prophocies.
High corruption monos is best farm
Like 1000+
Cheers, but I'm running at 350-400 so 1kc is a long way off.
i farm fall of the empire for anchor relic you can freely help me im lvl 83. you get less favor but im happy to get extra help
if you're farming exalted prophecies, those will be completed pretty quickly
I'd suggest farming a timeline for a blessing/unique type that you need
lens of rhyme and wealth stacks ?
Yeah, grind is grind, part of the game
I don't recall their names, but you can use both yes
cool
You can get lp 3 on very low lvl items, 2 around 40, and 1 around 70. As a rough estimate.
The time it takes to go 1 over that could mean 200-500 hours more
If you want a strong character on cof be prepared to farm the entire season for it and it's very unlikely you have any of those several hundred hour pieces.
My favor is kinda just piling up from a lot of node clearing in the Black Sun
Since I’m trying to get Wraithlord’s Harbour and rng is being rng
its common drop with rune of ascendance
See now that has been unkind to me as well but I did get some helmets I was going for with other builds at least
How likely is it to get LP when ascending? Seems much less likely in my experience than getting LP on a drop
yes, LP is generally rarer with runes
Someone did testing and claims it's 1/3 weaker
And ascension runes only pick from the general drop list, so like, you can't get Twisted Heart of Uhkeiros from a relic ascending, correct?
Any boss drops can only come from bosses. There's a rune of ascendance calc. Don't have the link handy but if you search tunklab you can probably find the link. Proph also use those same loot tables but only the uniques.
Proph that happen to be from killing a boss don't change this either.
Rune of Ascension Calculator. https://lastepoch.tunklab.com/ascsim
Can I stack the same lense for double the use?
For runes of ascendance forging, the game will first roll whether the item should get to roll LP (33% chance). If the roll succeeds, the game rolls the LP like any other item.
No. The game allows you to equip more than one of the same lens, but the effect on rolled constellations is only applied once. This applies to Double Use, Double Rewards, and activity blocking lenses.
Lenses that target item type and item rarity will stack (each lens applies its effect on the rolled constellation).
Thanks @solid seal
so if you a prophecy that drops gloves for blood frost death bosss, will have a higher chance to drop frostbite gloves?
nope boss drops have nothing to do with prophecies
Just make your whole build with 0 boss drops = win.
i just joined CoF... greater lenses vs regional? do they wear off?
Lenses are not consumable, regional lenses can only be slotted in one of the four telescopes while greater lenses can go in any
gotcha thank you
Where are the grinders at...?
Like, peppermills?
well, time to start farming for exsanguis
and switching timeline farming yet again
well snap, just got my second LP4 unique
grimoire of necrotic elixirs
That's a fun one
Be nice if I could even get 1 frost shackles any lp 💀
I've got LP1 frost shackles
Is trading between CoF members technically possible? Like if I was playing alone but online, and dropped something, then started playing with someone in party until the Synchronization thingy dropped and did give them the item they wanted through it?
Yeah just need the obsidian resonance thing if the item has LP (gold if it doesn't).
Take long to farm or nah
maybe I should just start playin w someone who has it and that way we both grind out the same maps n once we have resonance we can just trade
When I have the resonance thingy, does it open trading like window with the other player(that allows us to exchange items at the same time) or it just allows me to gift them the item?
I believe it’s just a gift system no open window trade
So I can get potentially scammed 
Wdym
correct because it's not actually trading so there are no trade protections.
I gift them the item they want, but they don't give me the item I want that we agreed to exchange beforehand, and they log out, peace out, scammed, bamboozled and left in dog 💩
ahh yess I see now , I mean w the frequency of resonance drop I would only do that sorta thing w a friend or someone you actually trust otherwise yeah left In dog 💩 😭
We should create some sort of trust list in CoF for trading in this matter as trust is the only safety factor
thing is
smart
even if you did that. you have to spend time playing with X person to even get the currency to trade
since the currency to trade with x person only works for that person.
Welp, still better than no trade at all I guess
Yeah. it is mainly ment to be done with friends since that is the concept of it.
You are very very unlikely to get that many resoneces with something you dont know/get along with
yes that’s what darokun was gettin at and was something I had been thinkin bout but again I was like hmm am I really tryna get my ass scammed
and none of my friends play LE 💀
yeah but if someone you know that you been playing with for X time scams you just sounds like a poor judge of character at that point
and you can make friends on LE now
yeah idk why 11th hour didn’t have trade windows to begin with I think they were worried COF and MG wouldn’t be that much different if they had it
but now I think about it the MG and COF tag on items keep them still well exclusive on their own right . But trade would then make COF as easy as MG I feel like or in some instances easier than MG
And who knows we mighta been struggling w the same issues as MG
but the concept of resonance would still keep COF some what at bay cause then it would be the pre req to be able to trade between ppl
Anyways at this point I’m repeating the same stuff so imma shush
The problem with CoF trading, aside from resonance dropping, is that some sort of third party of people would need to keep the trust reputation in check in the faction
As DEVs wouldn't care about it, since MG is specifically made for trading in game
Like in CSGO/CS2 where if you want to trade your items for real $ then you need to use third party sites
Or contact people directly and trade using trusted brokers like OhnePixel
They very intentionally don't want gifting to be used as a trade system. Resonances are for people who play together a lot to avoid the feelsbad moments when they find something great for the other person just when they happen to not be playing together.
why is the text red? lol
LP1 should only take around 2 hours on avg to get 1
LP2 is about 32hours
Is it better to stack 3x lens of wealth or 3x lens of rhyme?
they dont stack. 1 of each and a regional is pretty good
is cof really good to get lp2 and lp 3 items and get specific build items
unique are not that problem imo but some bis exalted items you need like t7 lvl skill on chest is pretty rare, all depends what kind of items you need, and boss drops are as normal as mg with just a little better chance for lp
Hey guys, which Lenses do you run when hunting for Blast Knife unique? Double Reward, Double Uses and what? Thanks!
What is the rarity of +4 Frost Claw? Should I settle with +3? lol Dont want to waste my only 1LP heart
Dagger lens, there are too many different kinds of rewards in the weapon telescope for anything else as the third lens
+3 should be fine. I've found some +4s but they don't drop often. I wasted all my +4s on failed heart rolls so I succeeded with a +3
Thanks Skunk
I mean this is possible but the obsidian resonance takes around 8 hours of play time together before you'll see it.
There is no such thing as CoF trading, CoF is for finding the stuff you want. The gifting system is so you can GIFT items to friends or group members you play with. The resonance system is so you can gift items you got while solo or with another group to players you regularly play with. The game is intended for CoF to work for solo players and those who play in groups. If you want to trade then you have the option of MG.
No, CoF increases the number of drops so it is technically better than no guild but if you really care about BiS then you are better off with MG(even a group of 4 players that grind together daily can never touch the drop pool of thousands). CoF is great if you enjoy grinding arpgs and like the thrill of slowly increasing your build. It's worth noting even with a bunch of 1LP gear you can start pushing up your corruption which improves chance of better LP gear.
Also prophecies can't drop boss exclusives, think twisted heart.
As long as there's no gold exploit to mess up the market... oh wait lol
As long as it's not boss drops, yes way easier to get LP2 from slamming prophecies of the unqiue
still even boss drop have higher chance for lp, not mutch but still duble
Well my 23 weaver ring turned out to be total trash sadly.
If I have an item that says “Cannot be traded” but doesn’t have a CoF tag and I switch to MG is it something I could list on the market?
No, market is trade
you just can use it on mg character as well
@finite charm did you get your 2 lp arena boots from T4?
if I start a boss fight (formosus), kill the boss but don't talk to the NPC to finish the quest, then TP out
will echo be completed or could I just farm the boss that way?
All that will happen is you dont get a blessing option. If ppl could farm mono bosses this way it would already be a popular method and or fixed by now.
... did you ever test this?
because I just did.
your argument of "if it were possible, someone would have done it already" is patently false.
this only works on the Formosus fight because it requires you to talk to an NPC to finish it
town portal brings you to the typical end-of-echo staging area
go back to the timeline, and no stability lost, boss quest still there to run again
so yeah, boss farm confirmed
that said...
his drops are getting worse each fight
so, maybe less confirmed
Abomination and Formosus both have NPC dialogues that are required to be interacted with after killing the boss to access the blessing selection. When you don't complete the boss echo, (1) a flag gets set that makes it so the boss will not drop its specific unique/set items on subsequent kills, (2) you won't get to pick a blessing as that is tied to the echo completion, and (3) you teleport to town instead of the timeline entrance. Prophecies will continue to work like normal when you are flagged as boss loot ineligible. Completing the echo will reset the flag and make your next boss kill drop its loot like normal. The cost of running each boss echo is 50 stability. The remaining 750 stability gets charged when the echo is completed. This used to be free but was an undocumented change.
There are a number of non-"monolith boss" quest echoes that also have dialogues following a boss kill. "Dragons' Grotto" (Quest Echo 2) in the Dragons timeline has the 3 dragons you can kill repeatedly as long as you don't talk to the followup NPC. They used to drop a lot of crafting materials but I haven't used it in awhile. "The Magma Caverns" (Quest Echo 2) in Spirits of Fire are constantly packed with Giant Scorpions and have 3 bosses that can be killed (just leave up 1 of the non-boss quest objectives so the echo doesn't complete). The corruption reduction echo has 5 guardian statues that count toward the "death of Boss" events. Corruption reduction and web reset only happens if you make a choice on the device. If you leave early, you just tp to town.
both quest echoes in last ruin spawn 1-3 void horrors and can be repeated if you ignore the objective npcs (void horrors still suck though)
I was so excited to repeat farm formosus
No. Nothing drops from him after you do it the second time.
Ah, you figured that out on your own 😁
I love being in CoF
I'm getting really tired of the eternity cache bricking my uniques
Wat dat again
hi can guide me how to rank up fast marchants guild
get the exp blessing and then do a lot of monoliths 😂
It's happened a lot more than normal to everyone I know this last week
Like.... A lot.
I bricked 2x LP3s.
it's honestly a little demoralizing
Like, wtf.
I had used a rune of creation
And both times it missed the T7 affix.
On a freaking LP3.
how did i fail to have any daggers show up, i'm rank 9 and have the lense (+20% chance per rank for it to show up)
My brother bricked 12x LP twisted hearts
Another guy has bricked like 10 of the wraith lord helmets
Seems like a lot to just be RNG. Especially considering the 75% chance of success on an LP 3 and it giving me the same affixes both times.
just rerolled 10 times for unique boots, it's getting ridiculous
what the hell, soul furnace boss didn't drop any uniques nor exalteds
Bastion?
yeah
ffs...
14 PRISMATIC GAZE helmets wasted and still didn't get Intelligence on it
I might as well just take a break from LE for a bit
I genuinely think something got rolled out in the last update that messed with drop rates and with slam rates
The boss rates thing is confirmed
Devs are working on it
Hopefully
The slam rate, I don't know if it's a bug or seriously crap rng for everyone.
They are. I asked, they said they were.
That's good to hear
I'm like 700 cor away from where I should be. Burned out grinding it. I hope their patch next week addresses it.
yeah, I think I'm going to take a break
Fixes what?
They should remove rng from that all together
Running a freaking dungeon and at the end you're Locked with rng trash
I wasn't aware of another patch coming. Should I be holding back my slams for now
Im hoping they scale cor gain.
Check news
They mentioned they pushed back something this week to do more next week
Ah, the falconer stuff yea.
But I don't know if they are aware of the slam problem. Or if it's something that is not actually a problem but just bad rng.
Dungeon bosses (aside from julra) aren't guaranteed to drop any of their exclusive drops
Bug was confirmed by devs.
Did like 6x runs of bastion and nothing dropped at t4 in any of them.
it's incredibly frustrating to push into harder content and not get rewarded for doing so
Others said they saw same. Asked devs, they said aware of bug impacting boss drop rates and are working on it
between bosses dropping nothing, bricking items that take hours to replace, I'm to the point where my time isn't being respected
Yeah, after bricking those LP3s I bought hell divers 2 😂
Was like, time for a different game.
which is a real shame, because as much as I prefer LE's mechanics and systems, Diablo4's PTR is making good waves
and at least in D4, I can play with friends
I'll pick this up again, but, I want to wait until the rates are fixed
Yeah, I saw that, was super vague so not sure exactly the extent of the issues... at least they know lol
True. Could be multiple bugs and them only fixing one 😂
Ive been trying to get that prick to drop that for a while lol- twisted heart that is.
only corrupted 100 tho.
Hi, can somebody explain how Refracting Lense of Rhyme works? As I understood you can fulfill prophecies 2 times before they expire, so for example I got a prophecy to kill Orobyss and I got 2 times prophecy reward after killing him 2 times? Does it work only regional or global? Does Lense of Wealth work global or only regional?
I rly want to farm core of the mountain but i cant manage to do t4 arbor cuz every root/slam he 1 shots me
anyone saw Eye of reen lately in the game? Did like 50 prophecies on1h swords and still nothing 😄
I can't help with the root, I can tank just about that, but for the slam I found a good strategy is start on the right hand side. When you clear the block just throw your ember flame on to it and get away.
Reason why to start on the right is because Phase 1 boss starts the slam on the left hand side. Starting from the right, it'll give you ample time to position yourself for the next slam to avoid it.
I also noticed that the boss stops doing the slam when one of the two pillars are on fire, so you just have to avoid the roots.
this helped me alot, startting right, thank you very much. I just did my first t4 run starting right and cleared it 😄
I'm glad to hear Jinna, well done!
Hey guys
So in game chat somebody posted a Twisted Heart with COF mark on it
How is that possible
Isn't it a boss drop and not affected with COF !!!
cuz when u start right, the roots dont reach u when 1 pillar is on fire, that was the thing that killed me all the time