#⭕┃circle-of-fortune

1 messages · Page 21 of 1

jolly trail
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Yeah the r9 and 10 were pretty disappointing

frosty pelican
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I've farmed probably 12-15 lp twisted hearts

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and maybe 1 or 2 +4 Frost Claw relics

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even running the prophecies

jolly trail
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With massive logging they could easily figure how what each faction is getting per person by the hour

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And tune

hazy elm
frosty pelican
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it's not about how many items you get, it's that CoF items are for any build. We get way more items, and way more LP

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it's just that they 99% aren't useful

hazy elm
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yep exactly

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its same argument as people saying COF is better cause u ge so many double triple exalteds...sure u get a lot of those, are they useful tho..no they arent

frosty pelican
hazy elm
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huggee

frosty pelican
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Slammed T7 int

worthy hill
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Good evening CoF. I went in MG channel by accident. Such a rough and dirty lot those. The Great Unwashed.

calm pagoda
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Drop rate of Obsidian Resonance ??

jolly trail
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i don't know what it is but it's not good

dim wagon
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Its a delusional drop rate

frail hare
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arent you supposed to get 5 and then 1 obsidian? from what i remember, you basically fill up an invisible bar with a friend while playing, and if you reach certain threshholds you drop gold, and when the bar is full you drop an obsidian. and then the bar resets and you start over

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from the guide:
Slaying enemies that grant experience have a chance to grant progress towards a specific Resonance to drop, and once a certain amount of progress is gained, the Resonance will drop.

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sounds like they are just 2 seperate bars that are filling up. basically the same thing if the obsidian bar is 5 times as big.

native isle
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PSA: if you have a prophecy for killing bosses not restricted to monos or dungeons, go kill Majasa

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each of her phases is a separate boss kill, and you can back out of the room and go right back in for quick boss kills

white venture
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What is the most efficient use of lenses?

native isle
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whichever ones that help you target what you want

white venture
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and are lenses only used for which specific one of the 4 i put them in or do all lenses count across the board

native isle
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only the scopes you put them into

white venture
jolly trail
celest swift
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are prophecy rewards effected by what corruption tier you're doing at all or the bonus you have from nodes?

celest swift
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thanks

tidal trellis
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Can prophecies fail? I just got the popup for prophecy fulfilled but nothing dropped. Was supposed to be a unique armour piece but nothing's here

hallow plume
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they cant no

tidal trellis
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darn

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idk what happened to my drop then

hallow plume
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you sure it was unique chests and not a different one that your filter filtered out?

tidal trellis
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yeah it was a 8-time redoable unique armour for boss kills, that was the last proc of it

humble apex
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maybe your loot filter ?

tidal trellis
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I checked just in case but there were only blues and yellows

humble apex
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weird

tidal trellis
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I'm pretty sure this has happened before too, but I was too caught up to check then. I'll keep an eye out in the future I guess, thanks yall

hallow plume
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i would put in a report

tidal trellis
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ah right, thanks, I'll do that

hallow plume
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that way if it is happening and we just haven't been noticing it can be fixed

acoustic cedar
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Just to chip in - never had a prophecy fail and never heard of anyone experiencing that. Could just be a bug.

solid seal
# tidal trellis I checked just in case but there were only blues and yellows

Prophecy rewards internally roll as non-unique/set items of the reward item type and are upgraded to be the appropriate rarity. If the upgrade fails for whatever reason, the non-unique item drops instead. "Unique Armour (X Weaver's Will)" can drop rare/exalted helmets and body armours since there are no weaver's will uniques in those item slots. You can check the items that did drop to see if any have a CoF faction requirement. 8 Weaver's Will rewards would have a Rank 2 requirement (https://imgur.com/UEfQp1x). 16 Weaver's Will rewards will have a Rank 6 requirement (https://imgur.com/lWIJnkp). Some prophecies will not drop class restricted items that you are ineligible for. Acolytes will get rare/exalted bows instead of unique bows from "Unique Bow" (https://imgur.com/rBbeEQh), "Unique Ranged Weapon (1 Legendary Potential)" (https://imgur.com/ZNS6wzM), but can actually get unique bows from "Unique Ranged Weapon" (https://imgur.com/7xvl65n). Non-mages will get a random idol instead of the reward from "Unique Idol" if it doesn't roll Singularity (https://imgur.com/TkZ6y21).

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So if you're missing drops, smash your keybind to view all loot and check to see if any rares or exalted items have a faction requirement.

celest swift
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i don't think cof applies to rune of ascendance items

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none of my stuff us procing even 1lp

solid seal
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uniques from runes of ascendance have a lower chance to have LP compared to natural drops and prophecy rewards

lucid pawn
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the further along this game gets the more MG will look appealing

celest swift
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makes sense though

white narwhal
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Is it better the lens "twice many uses" or "double reward"?

frail hare
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both

foggy shell
elder torrent
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i think the lenses are a big bait and should be universal

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if they only account towards the prophecies , whats the damn point

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so if i take a sword prophecy of exalts , ill get more from the lens with 1h sowrds , but not globally

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so instead of 6 i get 8 drops woah gamechanger ...

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but only on THAT prophecy , not towards wpns at all in general

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sticking with body armor / helms , boots , gloves unioque prophecies it is

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unless im really dumb and missing something to exploit it towards my gain

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(im not rank9 yet just almost btw)

foggy shell
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huh? The only prophecy that gives you more items is the two regional ones. The one that give you double the number of items, and the one that doubles the amount of times it works for.

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The Sword and unique ones are just to be able to pick the correct prophecy without rerolling too much on the actual telescope

hazy elm
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lenses are really only for selecting prophecies, thats their whole point...to make prophecy rerolling more easy

rough depot
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MG allows you to minmax way better

hazy elm
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it is, if you played beta u know that COF is op af

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i played game 5 years without any factions or trade

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and ccompared to that cof is busted af

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MG obviously way stronger and will always be as it should

rough depot
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Did you play MG at all? Its wayy better for endgame gear

hazy elm
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did i ever say cof is better than mg? read what i said lmfao

rough depot
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If you say that something is OP, it means that it is better than its equivalent

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In this case Mg

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It cannot be OP without something other to compare to

hazy elm
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no if its op it means that it gives you a tons of advanatges in game and makes your gearing easier

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it has nothing to do with comparison

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thats your own perseption of words 🤷‍♀️

rough depot
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😂

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Ok buddy

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You do you

hazy elm
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not sure why u even brought it all up, if u played beta u know how busted cof is compared to what we had before

livid spruce
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Yeah, Misha is definitely correct here... The game was pretty well-balanced when we had no factions at all. If you really need to compare it to anything, that's what you're comparing to, no factions.

hazy elm
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yep both cof and mg made powercreep absolutely ridicolous

livid spruce
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Well balanced in terms of drops, that is lol

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yeah, people are now expecting LP on everything now, T7 exalts in every slot or LP slam, it's wild

hazy elm
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getting LL gear took you like MONTHS, now its 2 clicks on mg or couple weeks on cof

digital arch
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I spend 3kk favor for exalted tier 7 mana throw reduction and got nothing, Im almost 100

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feel sadman

hazy elm
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ripp

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very few builds need exactly t7 u sure t6 is not enough?

digital arch
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I have 30 T6s it just doesnt cut it enough

hazy elm
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what are u playing? traps

digital arch
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Traps now Im going for 400+ corrupt its getting harder since I have so many mana affixes instead of defensive ones

hazy elm
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because mana cost reduction calculations works as following
(base- all flat reductions) times (all multipliers/frequency), so unless you cover all base cost to 0 the difference between t5 and t3 basically nothing

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cause traps have both mana efficency and reduction % cost

digital arch
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Its basically summoning more traps and flasks indefinetely so even shaving 1-2 mana means 20 less mana per cast or so

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which makes the difference of going oom or not midway

hazy elm
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ya thats my point that going from t4 to t5 will reduce it by 1 if youa re lucky or by 0 if not due to having reduced cost and mana efficiency mods on trap tree, but maybe itll help

digital arch
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Gotcha, it has to drop first to see if it works

hazy elm
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i went t3 -cost +t7 mana regen on my jelkor trap

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but with flask i think u need t4's iirc to make acid flask cost 0 mana

digital arch
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how is yours 0

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Mines 2

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with T6

hazy elm
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please dont tell me you took toxic salvo node on acid flask

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🙏

digital arch
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I didnt also when I take 5/5 alchemical profiency its still 2 mana

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I cant take a damn break lol

hazy elm
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oh ye sorry mb, on acid flask u do need t5's

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but im playing jelkors not acid thingy

digital arch
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Im playing jhelklor with acid

frosty pelican
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Just replace the FC base mana cost with yours

digital arch
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Thanks alot ill look at it

jolly trail
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The only boss loot you need all drops from the same boss so that's nice.

pastel tangle
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it took me less than a week to get better LL gear in cof than i had in beta, which took like 2 months of farming Lp and bases lol

sharp chasm
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If the prophecy says soulfire bastion tier 2 and I do a tier 3, will it count?

hazy elm
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the only comparison if there needed one is faction vs no faction simple as that

jolly trail
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95% of players are 1.0. old versions dont really matter. they can make a few changes and it will be very nice

jolly spire
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well, more like, released the game with 2 factions
most of the newer players won't know or care about the time before factions
so the time period of "before 1.0" is kinda irrevelant
unless they do something drastic like turn off factions

hazy elm
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i wouldnt say its irrelivant, its just funny looking at new players perspective on the game that got completely screwed by lack of balancing that ehg done for the game release

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for example u mentioned buffing boss drops, what boss drops you struggling to obtain? are u expecting to get 2-3lp twisted heart reliably? cause getting 1lp is easy and people get tons of those on cof

jolly trail
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they just add boss drop proph and it will be huge

undone salmon
hazy elm
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but for what purpose, what boss drops do u stuggle to get?

jolly trail
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it's pitched to everyone as a target farm faction but you get 1 single perk on boss drops

undone salmon
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the power on those boss drops is insane, and then adding lp makes them even more insane

jolly trail
hazy elm
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there is double lp chance that applies to boss drops and that already is a huge buff what are u talkign aboit

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boss drops are already target farmable by design

undone salmon
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whats the point of having two seperate factions if you buff everything in each faction to macth the power of the other?

jolly trail
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it needs to be much higher to cut the hours down

sullen perch
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You want to play your game less?

undone salmon
jolly trail
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id like to see them put a survey up on this topic

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it's a giant hole in "target farm" faction

hazy elm
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bosses are already taget farmable

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by design

undone salmon
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what have you not been able to targe farm?

hazy elm
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what more do u want???

jolly trail
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boss proph... only typed it like 3 times in the last 5mins

hazy elm
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so u want already target farmable things to be even more targeted? u can already reliable get 1lp boss drops on cof, excpet fot omnis and rav void

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u just complain that it takes more time than u want

jolly trail
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yeah if u want 2 factions that take similar amounts of time to get geared it would need that

undone salmon
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if you want something faster you go MG?

jolly trail
undone salmon
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why is that a problem?

jolly trail
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i personally want both factions to have similar time investments

jolly trail
undone salmon
hazy elm
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thats just not gonna happen and devs dont even aim for it

undone salmon
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in that case you just have no factions and class targeted loot, no thanks

jolly trail
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even with boss proph it would probably still be behind mg

hazy elm
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they arent aiming to balance MP vs ssf which cof vs mg is basically, because its just unrealistic

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all they ever said is that they want COF to feel good to play and provide considerable amount of power, which they definetly succeded in

jolly trail
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maybe they will do a survey one of these days to see

undone salmon
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when you play trade, you are playing to that faction to lessen your time spent and have everything available pretty quick

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there is not a lot of chase

alpine arch
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Do prophecies still work for uniques that only drop from bosses, if im farming last steps of the living and i take unique boots on boss death would it increase the chances of steps dropping or just giving me other boots more often than not?

hazy elm
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also its heavily depends on the build if your build is like 1-2 lp items and all other exalteds than MG and COF are very close

keen shard
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People don't play cof just to make the game take more time
Finding and crafting your own gear can just feel more rewarding than trade.
You can cater to those players pretty easily without forcing them to grind 1000x as much

hazy elm
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but if your build is like 6 legendaries then COF obviously falls off

jolly trail
alpine arch
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Ah ok

undone salmon
hazy elm
stable hamlet
undone salmon
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Honestly once EHG nerfs/buffs balance across classes I expect these two factions to be a lot closer even in their current state

jolly trail
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not everyone enjoys putting in 10x the work of their friends on mg

hazy elm
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its simple math there are way more uniques in MG than cof

jolly trail
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they give us boss proph its probably down to only 3x the work

hazy elm
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u realize that double lp chance means nothing compared to 1000000 people farming uniques for u

stable hamlet
jolly trail
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if it does nothing why not make it a lot better for cof

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the it's supposed to be weak is a weak argument to me lol

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or it's better than no faction!!!

hazy elm
stable hamlet
hazy elm
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mg is a faction that is focused on getting better items

keen shard
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It doesn't need to be a pity system
They can make robust target farming systems for cof

jolly trail
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they might as well not even mention faction systems or let you pick if it's a pity system for ssf

hazy elm
# jolly trail so whats your issue with the change then....

i dont thave an issue with buffing cof, what i cant understand is whats your issue with current COF, cause getting 1lp boss drops is relatively easy now if you play for more than 1 month, and from what i saw all u want to do is decrease that time to like couple of weeks

jolly trail
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u sound pretty hardline against changes to it

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cof would have way more quality of life with a few adjustments and it's in no way passing mg

keen shard
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Yeah I'm not sure what the issue is there

livid spruce
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QoL updates would be like... making prophecies less annoying to manage. Search bars, better icons in the inventory, etc. I'm always totally supporting that kind of thing. Both factions could get nerfed in power for all I care tbh, game doesn't have enough content yet to support the level of gearing power they give.

hazy elm
livid spruce
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People are so concerned with getting like 2+ LP... but like, for what? Whole game can be slapped pretty easily with 0 LP

hazy elm
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yep imo it feels like people just have unrealistic expectations due to mg and powercreep in the game

undone salmon
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and yellow gear

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lol

livid spruce
keen shard
livid spruce
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and they think that's normal

jolly trail
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i def had expectations like r1 could double boss loot and if a blessing said you get 70% more axes you could get the axe to drop more off a boss. it's pretty disapointing to find that almost every bonus out there doesn't do anything on bosses

keen shard
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Acting like people want easy 4lp might feel good to joke about, but it's not what people are asking for

livid spruce
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Yeah, would be nice if those blessings worked on boss drops - they might eventually, I definitely remember devs seemed like they kinda wanted to do it

keen shard
hazy elm
# keen shard It's better than most games where ssf is just a hard mode There is a lot of spac...

i see that point but imo u already can get a very solid char if u play a lot for 2 weeks or casually for 4 weeks, like i literally have friends who decked out COF char in couple weeks, just dont set your expectations to full inventory of 2-3lp items and its doable, and with 1-2lp items+t7 exalteds any build can reach 90% power in the game, the last 10% is minmaxing that can be done in mg nobody needs that

jolly trail
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even all the proph that are on bosses. u see those in screenshots and you think oh you can make boss drops better lol

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that's almost a daily question here

keen shard
hazy elm
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well i was mainly pointing out that u can reach almost full power ina timely matter

keen shard
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It's just that making profs and other mechanics impact loot in more interesting ways is fun

hazy elm
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it really doesnt take a lot to get t7+1lp ineventory in cof

jolly trail
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any "rare" lp lvl build isn't going to be in a timely manner

keen shard
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Making builds, finding useful loot
That's fun
The exact gear and how close to perfect it is isn't as important as feeling like you played smart and made progress on your character

jolly trail
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im farming one of the easiest cof builds thats strong and it's pretty slow

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my first build might of been one of the worst possible to farm on cof. warpath vk

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argentus and shade farming lol

hazy elm
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argentus is just bad, why would u go for it

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u should be able to get 2lp titan heart, i have several of those and i mainly play MG, only 1 char COF

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and also maw isnt a bis weapon by a long shot

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3lp dreamthorn is bis now, which is also easily reachable on cof

jolly trail
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warpath is like D tier so i switched off that pretty fast

hazy elm
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the only reason maxroll build has agentus and maw is because they want max speed from flat dmg on maw+darkstride boots and haste on body armor, defense/damage wise that build is awful

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and there are several much easier to get setups on warpath that are way stronger

jolly trail
radiant hatch
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Could any kind soul on eu west portal me to the observatory for circle of fortune?

jolly trail
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i keep all my lp2+ and i have 3 lp1 dreamthorns atm

hazy elm
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and getting 2lp dreamthorn is super easy

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its 5%

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and itll be much better than 1lp maw

jolly trail
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does that sword let u block with no shield?

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u def can't wear a shield anymore

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the void pen is huge im guessing that's the only thing making it better

hazy elm
# jolly trail does that sword let u block with no shield?

yes slam t7 attack speed+t5 flat void and itll be doing already more dmg than 2lp maw, the main issue is that maw has very low base speed 0.98 while sword has 1.1 and u also do not need flat crit on sword since u get 10% base from warpath passive, which allows u to slam t7 attack speed, which literally almost doubles your dmg since speed is such rare modifier

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i did calculation besfore 1.0 and 2lp dreamthorn was around 25% more dmg that 2lp maw with bis setup

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and also sultron steps is a huge boost that maxroll planner doesnt use, 100% crit multi is a lot

jolly trail
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do u have a link to this plan? someone was asking about warpath earlier who wont swap off it

hazy elm
oblique flaxBOT
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Game Cycle / Version:

Release / 1.0.4

Class:

Sentinel (30) / Void Knight (61) / Forge Guard (4) / Paladin (18)

General:

▸ Health: 3,297, Regen: 32/s
▸ Mana: 111, Regen: 8/s
▸ Ward Retention: 44%, Regen: 0/s
▸ Attributes: 24 Str / 1 Dex / 1 Int / 5 Att / 18 Vit
▸ Resistances: 115% / 125% / 120% / 83% / 131% / 91% / 88%
▸ EHP: 10,128 / 10,128 / 10,128 / 15,464 / 10,128 / 10,128 / 10,128

Defenses:

▸ Endurance: 61%, Threshold: 659
▸ Armor Mitigation: 64% (5,001)
▸ Block Chance: 32%, Mitigation 48% (1,842)

Damage Types:

Void, Physical / Spell, Melee

Buffs:

▸ Warpath

Used skills:

Warpath (22)
Sigils Of Hope (20)
Anomaly (22)
Volatile Reversal (20)
Lunge (20)

hazy elm
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u can actually make 1h+shield block work too with comparable damage since eye of reen can get up to +700-1000% crit multi with density and around 500% on bosses, but that build isnt COF for sure

lucid pawn
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is it normal to just never find anything with 3LP on it and MAYBE 10% of the time find 2LP???

livid spruce
noble wedge
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Wait… is there a quick view for stash?

livid spruce
noble wedge
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How

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I have not known this

livid spruce
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It's one of those buttons on the top-right

noble wedge
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How do i take it in use

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Im so dumb lmao

jolly trail
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If I can get a data dump I was planning on making a list of how much favor each unique costs by LP.

hazy elm
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but jokes aside its normal, u should get plenty of 3lp trash items occasionally tho

midnight pollen
livid spruce
midnight pollen
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And yes, 150 is maybe not enought.

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But, this is 9,5 with runs (i have put 0 to set objet). And i have 13,5 with my drop.

livid spruce
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that's why the sim lets you run hundreds of thousands per click

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also you may need to account for some things - like if the proph says "unique amulet", then you need to disqualify all the set amulets in the sim's output and calculate the % on your own

midnight pollen
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Ok with 149 objets, this is between 8 et 19%.

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You have ruin my moral… 8,5 <<13,5…

livid spruce
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Does the prophecy drop set items, though? I can't remember - would be a bit higher than 8.6% if set items are taken out

jolly trail
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That calc only tells you if you will get the item not how many tries for the desired lp

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It also doesn't state their method of rolling. Maybe people cracked this in offline but I've also not seen anything listing the std dv

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Since r10 doesn't double runes. With the rune it's a similar price per unique as proph. Assuming you need multiple to slam your stat

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It is a faster source to get 1 of an item but considering all the negatives it's not worth it.

livid spruce
livid spruce
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so it all comes down to combining favor cost per drop, chance that the drop is the item you want, and chance that that item will have at least as much LP as you want

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So, long story short, I'm saying the data is out there for you to make that list you mentioned

jolly trail
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id guess i get 50/50 lp 0 and 1 jelkhors and thats a pretty low lp lvl. so they must have taken an axe to it considering cof is 2x lp bonus

jolly trail
livid spruce
livid spruce
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once it's all in one file, that's all of the work done

jolly trail
livid spruce
jolly trail
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not sure what reroll chance is. it's not matching up with the drop rates

livid spruce
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the %s are rounded, but it includes the raw numbers as well

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reroll chance is the random weighting system, theoretical 100% reroll chance item just cannot drop at all, 0% is as common as possible

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you could technically calculate exact drop rates based on the reroll chances, but it's a PITA and computers are great at slapping numbers, so the simulator works really well for that

lucid pawn
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So is it going to take an entire cycle to find anything with 2-3 LP on it that i need being CoF? I aure hope its not the norm

hazy elm
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maybe they changed it?

foggy shell
jolly trail
hazy elm
native isle
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honestly, there's no good reason for CoF to not have increased LP levels rewards and drop rates from bosses

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I'm already considering starting an easy farming character just to access the MG on behalf of my CoF chars

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even doubling LP+ drop rates won't lead to anything noticeably crazy

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LP4 drop rates on the most desired gear is something like 0.0001% chance

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you aren't going to notice that being 0.0002%

hazy elm
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it all depends on what devs want, but doubt they want u to shower in 2-3lp rare uniques on cof, they have a weird obsession with dopamine hit from insane rare frops

native isle
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that's my point, though - there is no shower

hazy elm
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one of the reasons we have items with drops chance like 10^{-32}

native isle
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even 10x drop rates won't be a shower

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it means instead of a screen-full of items being 0~2LP, with an average of 0.5LP

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we'd see those items have an average of 1.3 or so

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which is very reasonable

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the whole reason to play CoF is for the dopamine hit that comes with seeing the good stuff drop

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it's extremely disappointing to see a screen-full of items all be worthless

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and MG has magnitudes more players finding gear in parallel

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and posting everything

hazy elm
native isle
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there's nothing equitable between what you can find via MG versus what's likely to drop for you alone in CoF

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with the way things are currently

lucid pawn
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im lvl 100. rank 10 COF for a while now.. and have found 1 unique i need with 2LP on it, the rest are still 1 LP

native isle
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I definitely agree that CoF rewards ought to apply to every single item that can drop in every situation

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I hit CoF 9 last night

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the reward is hot garbage

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the only reason to bother is for that 3rd lense slot

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the biggest reason why I went CoF instead of MG is that I really don't want to play Auction House Simulator : Last Epoch Edition

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got enough of that in Diablo 3

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it's the opposite of fun, for me

hazy elm
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I mean maybe the person who tested is wrong but his test sample was 1 million favor of only unique ring prophecies, thats a huge sample size

native isle
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I love lootsplosions, but with drop rates the way they are, even the Lightless Arbor vault seems like a waste of gold

hazy elm
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So i think its just cof is bugged in general so u get way less lp items than u should

native isle
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nah, I'm very inclined to believe CoF boosts aren't scaling with corruption

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also, I don't think any of the CoF boosts should be restricted to prophecy rewards at all

hazy elm
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Welcome to bug epoch

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😉

native isle
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¯_(ツ)_/¯

#

every game has bugs, and Last Epoch is genuinely an indie team

#

and with the state of 1.0 release being as good as it has been fun for me, I'm very willing to give them time to fix things

#

especially since they communicate well and are working hard to release bugfixes

native isle
#

god I wish Diablo4 released with the systems in Last Epoch

smoky wigeon
#

ah damn they dont show the gifs

native isle
#

Last Epoch with Blizzard's art department would be amazing

smoky wigeon
#

they should add dlss

native isle
#

I'm not a big fan of east Asian style art (looking at the cosmetics)

#

I don't know if Unity supports DLSS

#

ah, it does, but likely not in the version EHG is using

smoky wigeon
#

tell em to switch to a different engine 😂

native isle
#

yeah no, that's a very stupid response

#

even moving from one LTS version to another year LTS entirely is a potentially huge amount of work

smoky wigeon
#

i know that, it's a joke, they would need a ton of time to switch

#

it's possible tho, seen it already

native isle
#

it's not about what's possible

#

but what the cost of doing it is

smoky wigeon
#

tbf that's not my problem

native isle
#

now I understand your username

smoky wigeon
#

sweet, and I kinda get the vibe from you that you love to keep revising people all the time

#

it's fine, just chill a bit mate

native isle
#

nope, I just prefer it when people communicate accurately

smoky wigeon
#

what you prefer is what you prefer

native isle
#

and not share misinformation

smoky wigeon
#

where's the misinformation?

native isle
#

this is the internet, it's everywhere

smoky wigeon
#

sweet

stable hamlet
#

what even is the point of this circle of fortune? the rewards sucks, the drops suck even more, i see no poin in it? the concept is cool, but needs rework!

native isle
#

yes it does

#

I created a detonating arrow rogue for farming, but now I'm going to start a runemaster specifically for MG trading

rough nest
hazy elm
keen epoch
#

Solo self found is a game mode in every ARPG except like Diablo. This game just took the playstyle and buffed it to the moon with COF and made it more interactive

#

It’s not for everybody though for sure

wraith spindle
hazy elm
native isle
#

all of it 0~1LP, with two or three 2LP for for item level 15 gear

native isle
#

I really wish there was some way of getting gold quickly with CoF

#

the most I've ever had was 3.5mil, and I spent nearly 3mil at a Lightless Arbor vault

lucid pawn
native isle
#

I wish the loot filter had a gold value filter option

#

I want to pick up and sell anything over 200g because I am now poor

hidden temple
#

took me around 21 lp1 twisted heart drops before I got an lp2 twisted heart. I'm all for the grind, but CoF is really underwhelming for boss and dungeon uniques

lucid pawn
native isle
#

CoF tier 9 should be replaced with "Every shrine is a gold shrine as well as what it generates as"

wraith spindle
#

lol

#

If only Set have LP, it will be much more useful

native isle
#

.. I had a prophecy for double ring drops from a boss kill

#

but I'm not seeing double amount of rings...

#

that is really disappointing

#

unless the number listed to drop already included the doubling, which I suppose makes sense in hindsight

#

sigh I really wanted to see 28 rings drop at once...

solid seal
# native isle *sigh* I really wanted to see 28 rings drop at once...

There are two Unique Ring prophecies. The base rewards (no doubling lenses) are "Unique Ring x3" and "Unique Ring x7". Use a double rewards lens and they become "Unique Ring x6" and "Unique Ring x14". CoF's rank 10 reward duplicates prophecy rewards. So "Unique Ring x14" would give you 28 rings on a single event.

native isle
#

ah, gotcha

#

so, just another 1.4mil favor to go, then

solid seal
#

Duplicate rings have a fixed vendor sell price of 500g while the original reward rings (except Arboreal Circuit) vendor for more.

native isle
#

uh, all unique rings vendor for 500 for me

#

in fact, all uniques and sets vendor for 500 regardless of roll

solid seal
#

oh, apparently its a visual bug (https://imgur.com/a/FrdithX) until you reload the stash/character inventories by logging out then back in.

native isle
#

poop... I don't suppose anybody would be willing to taxi me to the temple of lagon waypoint?

#

I can pay 5 gold for the Uber

native isle
#

yes, people in-game chat are absolute morons

tranquil rover
#

im there, IGN Terse01

native isle
#

awesome, thanks

#

I invited you to a party

#

aw, you left before I could figure out how to give you some gold

#

I wanted to send you 10 gold, and say "Now don't spend it all at once"

native isle
#

when you play with other people in the party, enemies get tougher, but do the drop rates improve as well?

hazy elm
#

no

#

enemies get double hp no dmg bonus and no rarity bonus

native isle
#

sure would be nice if EHG gave people a reason to play together

hallow plume
hazy elm
#

reason is to have fun with friends

clear burrow
#

Does prophecies drop boss items?

keen epoch
hallow plume
#

if only

lucid pawn
#

Getting kinda bored finding never ending 1LP uniques

#

I spam farm t4 soulfire bastion and have 50+ 1LP rings off the boss...

zenith maple
#

farm more @lucid pawn

static badge
#

Hello mates is anyone know if … of the mountain items (helmet, chest and boots) have chance to drop from unique prophecy? Or only drops from dungeon?

keen epoch
lucid pawn
hallow plume
#

the problem is bosses aren't effecting by our increased lp node

keen epoch
#

So if you have around 50 rings you’re not actually that dry on the drop rate

keen epoch
#

Gotta have some real grinds in there

#

If you were at 150 ashes without an lp2 then I think you could definitely complain though

hallow plume
hazy elm
#

u just get way more favor and raw gold but thats abt it

#

also all boss drops literally have a cap on drop chance that u reach after around 400 cor

hazy elm
#

devs said that like years ago it was like that in beta and afaik hasnt changed yet

hallow plume
#

yet another reason our lp node not effecting bosses is silly mg and cof shouldn't have = chance at boss drops

hazy elm
#

but im not sure abt 400% cause the only number i remember was for ravenous void and on that u cap out with unique blessing+400% rarity

lucid stirrup
#

where to spend gold on CoF?

hazy elm
#

lightless arbor

#

u can easily get exalted helmets there, other types of items are a bit harder

lucid stirrup
#

higher lightless tier, higher exalted tier helmets?

misty flame
#

CoF need a complete changes,
we want a system that let us set a affix then generate a mission, after mission finished let us choose keep the affix or earn a item with the affix.

opal trail
#

what mono is best for giant scorp spawns

hazy elm
misty flame
#

MG let them paid for the items that they want

CoF need change to complete the mission that get the items what they want, not just rng item with higher drop rate

#

I am keep farming and never get what I want in CoF. Give u loot burst and the items not for your builds, it is not fun

#

I hate trade, CoF cant give me what i want, the only option for me is stop playing

hallow plume
#

disagree cof having rng is fine that's the point of it.

misty flame
#

Darktide is good example that ruin by RNG

#

the RNG Scope too big

#

At least give us a affix or the unique what we want the stat range can rng

blissful halo
#

is it better to pick the prophecies that say unique instead of the one that say (1LP potential) because unique can be more than LP1?

hallow plume
#

the 1 lp ones are really bad to grab

blissful halo
lucid pawn
#

Ive given up on wheel of torment. Yeh i can use a crap rolled one with 1 LP but it really feels like an entire cycle would go by farming nothing but 2h staff prophecies and i wouldnt get a decent one

winged obsidian
#

What's the quickest way to get rank 10? Currently at rank 8

velvet matrix
supple halo
stable hamlet
#

Do the enemy types depend on the Monolith? For example I have to kill Giant Scorpions and I've been running Blood, Frost and Death for a couple of hours and still haven't completed it. Without additional requirements like corruption etc. of course

fading cipher
lucid pawn
fading cipher
#

playing CoF is learning acceptance
one day we will all die
i will use this 10 cast speed, 10 strength, 12% health twisted heart PepeHang

#

rolls the trash stat on it
i... will use it.

foggy shell
#

Yes! We worked hard for this failed Slam and horrible roll 😄

#

It will be used!

lucid pawn
#

Idk.. they should be a little more generous with LP after 100 attempts... its weird fsrming the same loot ober and over, getting the loot and tossing it...

foggy shell
#

Nah i'm fine with it. If people want easy gearing they should just go MG instead.

livid spruce
#

LP is completely unneeded in end game builds, too, so it's no big deal yet

foggy shell
#

It all depends on if you're like "OMG if ican't get this 3LP on this thing with a +4 skill i'll never reach 1000c" or something 😄

stable hamlet
#

so what is CoF supposed to be if MG is the obviously superior choice?

#

it feels tokenary if that’s the view

hazy aurora
#

CoF is supposed to be the alternative. EHG took a poll and found out the playerbase was almost 50/50 split between "we want a market" and "a market would ruin my enjoyment of this game because I could just buy everything instead of farming it".

#

CoF is there for people who want the solo self-found playstyle without feeling like doing so locks them out of being able to compete on leaderboards or clear higher-end content.

stable hamlet
#

<@&1082357055484071997>

livid spruce
#

It's not about competing on leaderboards, it's just about enjoying the game without it being on hard mode just because you don't want to trade

stable hamlet
#

In order to pull that off, CoF needs some major improvements to even compare to MG, otherwise it still is “hard mode” by comparison

livid spruce
#

It's already doing just fine

#

Game is pretty easy even with no faction

stable hamlet
#

comparatively between the two, it is imbalanced, that’s my point

#

if they were going to attempt to cater to both, then both options should be balanced between one another, or they’re merely catering to the 50% mg crowd and just tossing a paltry token to the other 50%

foggy smelt
# livid spruce It's already doing just fine

people say this after they've played many years.. if you ask a group of people who just added the game at 1.0, I dunno if you'd get the same answer.. most boards discuss the issues..

livid spruce
livid spruce
fringe patio
#

@livid sprucelol nice pfp That's a dangerous goat

fringe patio
#

If I get one more abacus rod I'm gonna cry

#

I just want Marina's Lost Soul with LP triggered

frozen urchin
hazy elm
#

I hope one day people will stop trying to compare COF to MG it was mainly made only for SSF people and people who dislike the trade, idk where the misconseption that its an equal alternative to MG came from

#

or that is should/can be one, when its impossible unless COF be like: all items drop with 2-3lp minimum and t7 exalted

#

also people always compare TOP end of MG with COF, which is so silly, like look at avarage mg andy running in 1-2 lp items at best....not to a tryahrd that has maxed out 3-4lp items

#

like just stop and think for a second Facepalm

midnight pollen
#

Most of them cry but can’t buy the item that is « impossible » to have for a CoF player and this is really worst for MG player.

hazy elm
#

basically, we have COF andies crying that they cant get gg items and then same people cry that they dont have money to afford same Gg items in MG...

glad forge
#

silly question - if I have a prophecy that's lightless arbor T3, does that mean it'll only pop on T3? Or T3 and above?

keen epoch
#

In my opinion a 1/50 drop rate is completely fine when you can do like 5-8 runs an hour.

#

But I’m also an OSRS player and I play an Ironman so I’m way more okay with grinds like that than the average gamer is 🤣

#

To me that’s super casual as far as drop rates go

jolly trail
keen epoch
#

Not even gaslighting when it’s true. A lot of people don’t realize they’re not a comparable thing, COF is solo self found and MG is trade. Go play SSF in any other ARPG and see how insanely grindy it is compared to last epoch. SSF players are spoiled here and the game mode is now incredibly easy and way less grindy here

hazy elm
#

1st one is feedback, second one is being delusional

keen epoch
#

I get it though, lots of people new to the genre here. So I get why they think the way they do

#

It’s just not gunna happen

#

It’s really EHG’s fault people think that way though, the way the factions are setup in game it’s understandable for a player new to the genre to expect them to be equal in terms of progression speed

hazy elm
#

ya tbh from my experience the only game that had easier SSF mode is d3,cause...well its d3 lmfao, other games have way more grindy solo progression

glad forge
keen epoch
#

If they had a disclaimer that pops up when you go to select COF that explains what solo self found means and explains that your progression will be significantly slower since you have to obtain every drop yourself… I think you’d see way less of that thought process

hazy elm
#

true, just write it on faction selection

jolly trail
#

Or they keep a 2 faction system and buff it some to it's not a 10x grind

ornate hedge
#

anyone running 250s right now?

hazy elm
#

10x grind to what? cof is same as mg if we are talking abt t6-7 exalts+0lp items, 2-3x more grinding if it comes to 1lp items 10x more grinding when it comes to 2-3lp items and 1000000000x more grindy when it comes to 4lp items

#

where are they gonna draw a line lol

keen epoch
#

Solo self found is already buffed to the moon in last epoch

hazy elm
#

like it really all about player expectations, if u want rare unique with 2-3lp then sure game will be not just 10x more grindy but 20-30 x tmes or more

keen epoch
#

Yeah people see literal 1/100,000 drop rate items on trade and think they should have that on solo self found

hazy elm
#

pretty much, EHG also to blame for that since it has almost infinite celling for gear

keen epoch
#

It’s always a design issue

hazy elm
#

after getting 3-4lp items u can aim for 3-4lp items with double exalted slams then for tripple exalt slam and so on

keen epoch
#

Game devs have to protect the player from themselves 100% of the time

#

Nothing they can really do about that at this point since a full overhaul isn’t gunna happen

jolly trail
#

People have voiced opinions about buffing it. You routinely just come and gaslight people.

keen epoch
#

But they can do better about educating the player on the choices they’re making between the two factions

jolly trail
#

It gets old

hazy elm
#

who said anything about buffs, we were talkign abt factions being equal

#

you are the one who started talking abt buffs

#

like read the original post

pastel tangle
#

people are just constantly ignoring the scope of this issue - devs have always ignored balance past a certain corruption. They have to decide if they are actually catering to the crowd that wants every build to do 1000c or not.. in the past, they said they wouldn't, but popular demand changes things. Until then, complaining that CoF can't match MG for min/maxing high corruption is simply not a valid complaint, at that point someone is offering the suggestion the game should be balanced for 1000c, not that MG or CoF should be buffed (which is an incidental consquence of that but not the actual issue at hand)

#

the timeframe to get a char to competently do 300c has been reduced to a fraction of what it was in beta, to the point where one being better than the other hardly matters because you are reaching that threshold in days or even hours

hazy elm
#

facts, but also in general item design is as of a big issue as corruption, we do not have cap on LP at all in the game and then we have double-tripple exalted items

#

game would be much different if for example u can not get double t7 gear or tripple exalteds at all and t6+7 is max, and then each unique item had its own LP cap, so people would stop dreaming about having 2lp twisted and it caps out at 1lp

pastel tangle
#

compared to beta, CoF infinitely increases double/triple exalt rates and MG infinitely increases the ability to get high LP - to someone who has a nuanced perspective on the game, these are both incredibly, egregiously powerful in their own right

hazy elm
#

like if all rare boss drops were capped at 1 lp and common at 2lp i bet cof players would complain way less

pastel tangle
#

true but i'm not sure you can put the genie back in the bottle like that

hazy elm
#

one can only hope, imo its a big design flaw

#

but then again a lot of ehg devs are obsessed with super rare drops that make your hearbeat bump up

#

idk i dont see the apeal in that when u rekt whole game balance

pastel tangle
#

I think it's just a base miscalculation, it is hard to balance rarity value and player experience

#

i have 6k hours in poe without a mirror

#

at the same time i wouldn't want anything in LE to be THAT rare that has tangible use to the player. i don't care that i'll never have a 4lp shattered chains or whatever, but that kind of appreciation for it was beaten into us in beta and the secret of how was lost

#

you see ppl post planners with no concept of what's realistic for high lp or not

hazy elm
#

so i think we can agree that balance+corruption/item design is what lead us to the current situation, oh well 1.1 surely will adress some of it COPIUM

pastel tangle
#

for sure. i actually think it is possible they might get a handle on it

#

even if they wanted to be different for certain things they are going through the stress of the general public eye and eventually things will get streamlined the same way they were in PoE

#

there's at least the possiblity of using the combination of past lessons and outstanding solutions to improve things..

hazy elm
#

tbh reading this channel was fun and a lot of Facepalm when i made my COF char i never expected it to have more than 1-2lp items, and had no issues reaching that. i didnt pick a build that requires more than 2 uniques and both were easily obtainable, and cof made it super easy to gear, and then i see people complaining that they cant get 3lp LL items and planners with 5-6 legendaries as cof goal

pastel tangle
#

i was insanely happy w/ cof performance coming from beta. I could basically guarantee myself 1lp for the core of my build within a day

hazy elm
#

on 90% of the builds i would say yes for sure

vague thistle
#

Oh wow I found it pretty easy to find 3lp on cof before lvl 95 is that not the norm?

hazy elm
#

3lp exhang+last steps+shackles...no

#

3lp laddle sure

#

or smth like 3lp peak/grimuar

pastel tangle
#

2lp LL setup is actually dead easy with cof

vague thistle
#

Got a really good build defining talons of valor at 3lp and anguish ring and peak helmet I believe that weren’t required for my build but made it work

pastel tangle
#

week at most

#

3lp is where it gets iffy

hazy elm
#

the only rare item among those is 3lp anguish

#

others u can get in 1-3 days

pastel tangle
#

3lp siphon is one of those things where MG has the edge

#

same with 2lp maw

hazy elm
#

ya

pastel tangle
#

that's the other side of the discussion, how meta your build is will dictacte the difference in experience between MG and CoF

#

my off meta VK build would be really painful in comparison but that's only because no ones made a video on the specific strat making it easy for me

#

really troublesome in the long run

#

like my off meta bd who was saving up for some reens when the HH/rive videos dropped and they shot from 1.5m to 50m for 2lp

hazy elm
#

on that topic i think 99% of players have just wrong perception of faction choice, imo u need to choose build first then u can easily access if u should play it on cof or MG and only then choose the faction

#

like with how game is some builds just not happening on cof

elder torrent
#

mg is babymode and cof is how its meant to be played

hazy elm
#

or at least only possible with 50% power reduction

elder torrent
#

gearing has gotten so easy i dont understand how anyone can still complain about either factions

#

you drown in purples in cof and you buy all your stuff to find more stuff to sell it to buy more stuff , done i find tradeing extremely exhausting so i went with cof and remained on legacy

hazy elm
#

Tbh with rmt and botters pumping money on mg you drown even more in purples now, you can spend like 50 mil a day on lightless arbor and get hundreds if not thousands of exalts

#

but on cof its very crazy too with rank 7+

pastel tangle
#

at this point the ez life is a cof alt for easy mats and an mg alt to arbor gamble and craft to sell

hazy elm
#

basically what i do now

supple field
elder torrent
supple field
pastel tangle
#

that's how it is though, MG doesn't really have explicit access to mats and cof lets you farm hundreds in an hour or 2

elder torrent
#

nothing is worth anything and playing garbage man simulator gets old fast

pastel tangle
#

and getting mats from arbor itself is opportunity cost

hazy elm
elder torrent
#

at some point you dont even need mats really

#

cause your BiS is fused or drop only

pastel tangle
#

people pick guids with really bad advice on transitioning the build to mono ready

elder torrent
#

outside of chaos scrolls , seal thingies

pastel tangle
#

i mean you need to craft to slam

elder torrent
#

but mainly 2 affixes matter there

#

unless you slaim daily 10-20-30items which i find highly dubious

supple field
pastel tangle
#

they all matter up til a point, and if you have perfect slammed 2lp gear everywhere the question is why are you still playing the game, not whether you need mats or not lol. you need mats as long as you're playuing because the only goals are higher lp/better slams

supple field
elder torrent
#

the way i see it neither faction should affect the other in the name of "balance" that either have to suffer from changes like keys price

pastel tangle
#

yeah definitely at some point, not this cycle though

elder torrent
#

i mean its not like i even need gold

hazy elm
elder torrent
#

but lightless arbor is for me basically impossible to sustain

pastel tangle
#

you could only possibly sustain arbor with mg

elder torrent
#

exactly and for that id need to grind up a new char and lvl the faction on legacy , lolno thanks

#

we have maybe like 5 players

#

source : trust me bro

pastel tangle
#

lol i'm doing hardcore, don't talk to me about playerbase

#

i bought all of the good idols for my build after dying 3x at 70+

#

like... there aren't any left

#

because they get ported to sc when you die

elder torrent
#

^_o

#

i also play HC but on SC we call it being a Primalist main

supple field
pastel tangle
#

yes, dive is broken as hell

#

strongest ability in the game on par with a few others

elder torrent
#

acolyte mage and rogue , play a different game to sentinel and prima its not even funny to compare any of em

hazy elm
#

no it has nothing to do with dive, every well made build can do 300 cor in full yellow items+0lp uniques

#

even melee!

pastel tangle
#

but a good build doesn't need more than 1lp for 500+ imo

elder torrent
#

that is not tru misha

#

not even remotely

supple field
#

so basically I was fine only because dive is overtuned

elder torrent
#

i dare you to show me a druid in yellows doing 300 corr

pastel tangle
#

i went to 250 in rare gear for sentinel rive to prove a point

hazy elm
#

not something like ignite vengeance

pastel tangle
#

and it cruised through empowered

elder torrent
#

if it involves a blue meter instead of your god given healthbar

#

you did NOT beat the game

supple field
elder torrent
#

i love hateing on ward so much bros

#

its clearly so badly thought out and casters turn into demigods because of it

supple field
#

I just hope for 1.1 we get good balance changes with pinnacle bosses coming and all

elder torrent
#

why do i have a cap on endurance

#

when mr blueman has big funny time with no cap ?

hazy elm
elder torrent
#

and why do i need to be low life for it to activate?

#

just give hp builds perma endurance enabled and remove the cap

#

then we will have much needed diversity

#

picking ll or turning life into ward will naturally disable endurance

#

to not make LL even more broken

#

but sadly we are not reading my patchnotes and this will never happen

supple field
hazy elm
#

i think in cof u dont even bother with yellows since u get so many exlated items almost instantly

#

so u get boosted by that

supple field
#

yes but still couldn't get even decent exalts for crafting

#

but that's my luck as always

hazy elm
#

hmm thats strange i didnt have issues, i used exalted with useless stats like 60% void res just because they have high forging potential

#

that allowed me to basically get bis t5 gear, with useless t6-7 affixes

elder torrent
#

in the end it all boils down to , play more

#

i just alt f4 for the rest of the day if i die to soup though

hazy elm
#

just use exalteds as crafting bases and u can get bis t5 affixes easily

elder torrent
#

so im not really makeing much progress after 300 hours on a single char

#

that being said i love cof

#

dont quite understand lenses to this day

#

so i quit bothering with em

#

i just spam my unique 4x-5 prophs ala 4k favor and ignore the rest

supple field
#

maybe I'm biased but when I tried to drop falconry bases I got almost no drops of that bases

#

also I would like to know what does selected rare base prophecies mean

#

are they leftovers from previous cof version or were we supposed to target specific bases but it's not working as intended

elder torrent
#

im very low IQ i just press buttons and loot falls on floor

#

and basically cof lenses are lala

supple field
#

now I'm just waiting for faction summary post from 1.0 data

elder torrent
#

to see how MG overperforms

#

with endless arbor abuse

#

and 3lp plastered on 10 hours played chars ?

#

(i hate new thing)

#

👨‍🦲

hazy elm
#

dont forget people having capped out gold and not being able to pick it up due to botters and rmtrs

#

😏

elder torrent
#

oh yeah i feel deeply for them

#

must be very painful

#

running around with billions

#

that makes cheat engine blush

fringe sage
#

Quick question, when I go to the constellation things at the telescopes and I spend fate on one of the nodes (or stars in the constellation) what happens? Nothing is showing up in prophecies even after spending fate on those nodes. Confused.

elder torrent
#

you be talkin bout dem lenses ?

#

you get the prophecy , you fulfill it , then upon completion reward drops

fringe sage
#

Ah. So there is no way to see which ones you purchased and are waiting to fulfill?

elder torrent
#

ofcourse

#

press Y

#

view prophs

#

sadly not in the game manual

#

and you can also cancel them

#

anytime

fringe sage
#

It says no prophecy’s and I just bought one. Hmm.

elder torrent
#

dont buy weavers will armor prophecy it doesnt work

#

otherwise not sure might be a new bug because spaghetti unity monkey code

fringe sage
#

Yea I’ll fill out a bug report I think. Pretty sure it’s just being buggy. I’ve spent the fate twice on prophecies and neither are showing up. Closed out of game and back in and still not there.

elder torrent
#

very weird ive no issues thus far with cof so cant relate

#

and have not in the past

spice hull
#

I am to this game i am in CoF i was wondering can i change Factions to sell items i find? Will i Lose the Currency?

keen epoch
#

Nope items with the COF tag on the bottom right corner cannot be sold or traded

solid seal
# spice hull I am to this game i am in CoF i was wondering can i change Factions to sell item...

If you switch from CoF to MG,

  • items you found while with CoF should have a warning on the tooltip indicating it's not tradeable,
  • any item you have equipped that has a CoF Rank requirement will need to be replaced by an item with no faction requirement (You won't be able to leave the Bazaar if you have items equipped with CoF rank requirement),
  • any favor you have with CoF is reset to 0,
  • any active prophecies on the character are deleted, and
  • your CoF reputation/rank is stored internally in case you decide to switch back to CoF from MG.
spice hull
#

dang good to know

stable hamlet
hazy elm
#

pretty much but its heaven if u play any off meta things

solid seal
#

CoF definitely has a clunky UI. Overlapping icons/stars when selecting a prophecy, even when validating the confirmation box is referencing the correct prophecy, can still result in the wrong prophecy being purchased. Each active prophecy has to be moused over instead of information being easily accessible via a list. There is no indication of which prophecy is progressed or completed.

hazy elm
smoky wigeon
livid spruce
#

tbh I'd be down for it, but then also we'd have 0 lens slots

lucid pawn
#

3 x 12 unique gloves prophies costing a total of 24000 favour. 0 of the gloves were the ones i need

supple field
keen epoch
#

Which gloves are you after

#

Don’t say ravenous void

#

🤣

hazy elm
#

maybe they farming frostbite shackles from prophecies kappa

#

but sounds like really bad rng

solid seal
# smoky wigeon I just got a prophecy for a body armor with (16 Weavers Will). Note: There is no...

There is no prophecy that rewards "Unique Body Armour (16 Weaver's Will)". The prophecy rewards "Unique ARMOUR (16 Weaver's Will)". It drops WW belts, gloves, boots, and shield. Unfortunately, the loot system first rolls a random armour type then upgrades that to the Weaver unique. Since no helmet/body armour weaver uniques exist, the loot system simply drops the random item that failed to upgrade. You can check the item that dropped for its CoF rank requirement. The 16 Weaver's Will prophecy applies a rank 6 requirement on its rewards. The 8 Weaver's Will prophecy applies a rank 2 requirement on its rewards.

#

"Unique Idol" (applies rank 5) and "Unique Idol x2" (applies rank 4) prophecies can fail to convert random idols into the mage unique idols if you aren't a mage. "Unique Bow x2" (applies rank 5), "Unique Bow x4" (applies rank 6), "Unique Ranged Weapon" (applies rank 5), and "Unique Ranged Weapon (1 Legendary Potential)" (applies rank 10) can fail to convert bows into uniques if you aren't a rogue.

solid seal
native isle
#

the best fix for Ward would be having it not block DoT damage

hazy elm
#

thats...making it not viable, dot already the worst thing in the game be it against life or ward build

#

life builds die to dots even more than ward one's

native isle
#

well that's my point

#

if ward didn't protect against dots, then it'd be more equal

hazy elm
#

but how are u going to play the game then? and then u need to delete all low life builds that they were working on for years

native isle
#

there are other ways to balance things

#

I was very surprised when I discovered on my first character that ward protected against all damage

hazy elm
#

they had previosuly system similar to what you said but more reasonable, where res and armor didnt apply to ward

#

but they removed it

native isle
#

that sounds like they should revert back to that

hazy elm
#

100% agreed

native isle
#

resistances and armor shouldn't apply to an ablative layer of protection on top of all that

hazy elm
#

yep in the past we had ward builds and resistance/armor life builds

#

2 separate stereotypes

native isle
#

sounds like there's plenty of room for that in the game

hazy elm
#

honestly im still buffeled by their decision to remove it

native isle
#

buffeled?

hazy elm
#

surprised

native isle
#

oh, baffled

hazy elm
#

it was a really novel system for arpgs, i think what happened is that they couldnt find a way to balance or decided its too much hassle

#

dont remember their reasoning but should be in archives of LE forums

native isle
#

well, hassle or not, they're back in the position of needing to address the imbalance

hazy elm
#

basically the only difference is that old system was NOT imbalanced, it just had a flow that if for example u played mage u couldnt go life+res u were forced to play ward

#

but we have pretty much same issue now

#

on top of ward overpowering life builds

smoky wigeon
smoky wigeon
native isle
#

we already have ways to reduce dot damage

smoky wigeon
native isle
#

another whole protection mechanic would be excessive

smoky wigeon
#

nah it wouldn't

native isle
#

yeah it would

#

at that point you're just diluting the affix pool and pushing out access to damage/power affixes on gear as people now need to fit in support for another protective layer

smoky wigeon
#

meh

#

it could be simply like 1 affix as in "immune to dot dmg for [1-7] sec after using [potion/movement skill]
like the cleansing one on belts, nobody really uses that on t7 just as t1 or t2 and seal it

native isle
#

yeah no, that's a terrible example

keen epoch
#

It’s so much worse now because even builds that wouldn’t typically be able to run ward are finding ways to run ward

smoky wigeon
#

i think it's at least a good starting point to something, just because you don't think it's a good idea doesn't mean it is a bad idea, also the other way around, i could be wrong, that's fine, but you sound so freaking passive aggressive mate

#

they could also introduce a unique idol to make you immune against dot dmg for a certain period or something like that, + a unknown downside, like idk lose 10% of your life every sec or so

native isle
#

just because you think it's a good idea doesn't mean it's not a bad idea

#

there are already ways to mitigate dot damage

#

having a whole new protective layer mechanic just for that is pointless

smoky wigeon
#

how much dot dmg red can you get realistically without changing your build to drastical? 50%?
they could add one simple option that everyone can use, if it is such a problem

smoky wigeon
native isle
#

why not just make resistances partially apply to dot damage of that damage type, then

smoky wigeon
#

good idea

#

What about a completely new mechanic as in auras (e.g poe auras).
It would be hard to implement that exactly, without adding a new taskbar for more skills, but how about if you get some kind of new affix shards, like aura stones or something like that, and you can apply them onto your gear for some effects (resistances, more dmg) etc.
You could even think about balancing it out by replacing a implicit on it. Just an idea though

native isle
#

not a fan

#

right now, LE is in the sweet spot of complexity for me

smoky wigeon
#

the crafting is to simple, no?

native isle
#

I don't want to worry about runewords, auras, additional layered properties

#

the crafting is great

#

in my eyes, what LE is critically lacking is reasons to play with other people

#

let parties have increased rarity find

smoky wigeon
#

i have the feeling it's completely no braining tbf, it's so freaking simple compared to poe (Played poe a good amount of time)

native isle
#

I played two months of PoE

smoky wigeon
#

it's a really great game, with nice economy and so on, crafting is really sweet too if you get into it, but tbf it is endgame content for sure

livid spruce
#

Regardless of any changes to mitigation mechanics on ward, they just need to reduce ward numbers anyway... the numbers it gets to literally break the display

smoky wigeon
#

aren't those bugs like as in 60k+ ward?

livid spruce
#

obviously they could change the display method, but that's just ssilly

#

it's not a bug to be able to reach that high though

lucid pawn
smoky wigeon
#

i mean i am fine with what, 1k to 6k ward? but after that i have the feeling it starts to get absurd

livid spruce
#

at the current state of the game, even mid ward is too high

smoky wigeon
#

you mean like 10k+ ?

livid spruce
#

yeah

smoky wigeon
#

ye agree

native isle
#

... is it just me, or is there less framedrop with the screen full of effects since today's update?

jolly trail
#

Just grinding up the corruption is a chore on busted builds

native isle
#

I'm watching my fps counter, and where before it'd drop to sub-20s when it got bad, today it's bottoming out at 50s

smoky wigeon
livid spruce
#

once that's back in line, then massive changes to how defenses interact with ward may not be so important, but might still be nice as a changeup - currently it's just endurance as the primary difference

native isle
#

not manually

smoky wigeon
#

i am full for the idea of getting more defensive layers, some say it's too much, but I think it could be interesting,
i mean why not more, if there is a problem in diluting the affix pool introduce a option to maybe buy affixes from a merchant or so

E.g auras that reserve % of mana/health to boost resistances or dot resistances

#

there could be so many great combinations of these, the downside ofc is that the game gets more complex

native isle
#

the problem is that you're introducing complexity where there doesn't need to be any

#

I don't want LE to be PoE

smoky wigeon
#

the first thing people think about poe complexity is honestly only the skilltree, i am not really thinking about creating a whole tree every class has access too and make them pick whatever they want

#

just some more mechanics for endgame crafting for example would be great
or more endgame content, as of now, nobody really is doing dungeons except rushing sanctum.

native isle
#

god damnit, finally beat tier 4 titan, didn't get the chest piece

midnight pollen
#

Hey, what do you think about:
« The four affixe of a set item is random like all the stuff. But, they are a new affect if you swear 2 or more set item. »

native isle
#

I'd rather see what EHG is going to implement

#

something along the lines of taking a complete set and slamming those items onto a unique in order to get set bonuses on the unique

smoky wigeon
native isle
#

talk about luck - every shrine in this echo has been a gold shrine (4 so far)

smoky wigeon
native isle
#

because it's the set bonuses that should be interesting

smoky wigeon
#

they are sadly not, are you saying they should change the set bonuses? i would be for that idea

native isle
#

firstly, yes, set bonuses should absolutely be interesting, otherwise there's no point to having a set

smoky wigeon
livid spruce
#

They did just add a new defensive layer btw, parry

#

I'm sure they will flesh that out soon

native isle
#

second - 5 gold shrines in this echo

livid spruce
#

I'm assuming it'll be a strength class equivalent to glancing blows

smoky wigeon
#

is it like a counter?

livid spruce
#

it's dodge, basically

smoky wigeon
native isle
#

I really wish CoF got some sort of gold drop buff

#

I actually like the lightless arbor vault

smoky wigeon
livid spruce
#

still counts as a hit though, unlike dodge

smoky wigeon
#

would be great if it wasn't only on my weapons

livid spruce
#

yep, that's why I am assuming it'll be fleshed out since it's useless atm

smoky wigeon
livid spruce
#

If they don't turn parry into strength classes' version of glancing blows, I'll probably be disappointed

#

like how GB is locked almost entirely to rogue as an extra defensive layer just for them

native isle
#

... this echo is all affix shrines

#

wtf

#

and it was a shard reward echo

livid spruce
#

heard you lilke shards

native isle
#

the only shards I normally look forward to involve washing my pants afterwards

smoky wigeon
smoky wigeon
native isle
livid spruce
sharp chasm
#

Stupid prophecies bug out when I buy them and when I relog they are not there anymore -_-...

livid spruce
smoky wigeon
# native isle you really misunderstood

oh well my thought was the only you look forward to are the rare ones like hh or ele pen, and if you get one you make a mess into your pants and need to wash them, but i guess i was wrong haha

native isle
#

if you say "sharding" out loud, it sounds an awful lot like "sharting"

smoky wigeon
#

and shard like uhm shard?

#

as in 💩

native isle
#

apparently potty words aren't allowed

smoky wigeon
smoky wigeon
livid spruce
#

sentinel and primalist passives are pretty old mostly

#

especially sent (time for an update, and now they have a new mechanic that could fit nicely)

smoky wigeon
smoky wigeon
livid spruce
smoky wigeon
#

bit shjddy that we still get hit when we parry, (dot problem)
They could buff it a bit by changing it from "still count's as being hit" to "doesn't counting being hit"

livid spruce
#

nah, gotta count as being hit - the armor applying to DOT stuff being fleshed out more over the past few updates has already come a long way, and cleanses are still important

smoky wigeon
#

if you don't need to constantly transform forth and back or channel or something like that

native isle
#

I wouldn't make armor affect dot damage

#

I'd make armor affect chance for dot application, though

livid spruce
#

I don't think they'll make it that easy to just have capped parry at all times for just passive points, it will definitely involve some gear investment or skill setup, just like GB does

smoky wigeon
#

ok guys hear me out, hear me out

#

what if

#

you are just dot immune after buying a cosmetic

#

pay to win baby

native isle
#

you're officially fired

smoky wigeon
#

ok we change it to, after I buy a cosmetic

#

and it's not just a 1 hour buff, it's permanent

native isle
#

ooookay, there's the framedrop I was expecting

#

nothing's been fixed, everyone carry on

smoky wigeon
#

usually the longer i play the laggier it gets

#

i don't think it's my ram, got enough of that

native isle
#

it's definitely a memory leak

smoky wigeon
#

oh no, where is my memory leaking?!

#

😦

native isle
#

when it comes to the eternity cache, for relics, it doesn't matter if the exalted is class-specific, right?

smoky wigeon
#

just needs to be the same base with four affixes

#

one handed axe into one handed axe

#

gloves into gloves

#

etc.

#

but note that it results in a class specific legendary from what i know, if it is a class specific exalted item

native isle
#

if you're slamming onto a class-specific unique, I'd expect the legendary to keep class-specific, yes

smoky wigeon
#

nah I meant if you slam class specific exalteds into a non class specific unique

#

if you do that the non class specific unique changes to a class specifc legendary unique

native isle
#

ok

smoky wigeon
#

the question is what happens if you have a class specific unique and try to slam a different class specific exalted into it

#

i guess it won't work at all or keep the uniques class

sharp chasm
smoky wigeon
native isle
#

you know, it really doesn't feel like I'm getting more rings and amulets from the "unique rewards" echos in Age of Winter

solid seal
#

"Unique Item" echoes aren't echo exclusive rewards. It's just a random drop unique item. Age of Winter's exclusive rewards are the echoes that reward "Unique or Set Ring" or "Unique or Set Amulet".

native isle
#

are you sure? I asked that very question a couple days ago and got a different answer

solid seal
#

yes. You can find "Unique Item" echoes in any timeline echo web. Each timeline has 1 or 2 exclusive rewards added to the pool of rewards that can be assigned to the echoes.

native isle
#

which means I'm wasting my time hunting those echos, then

#

I should focus on getting corruption

#

to fund more prophecies

solid seal
#

yes.

native isle
#

okay, so what I'm doing right now is killing timeline boss x2 then shade of orobyss

#

is that the optimal path?

hazy elm
#

pretty much

native isle
#

at least I'm doing that right, then

hazy elm
#

after 500 cor u probably kill bosses 3-4x then shade

native isle
#

why 3-4x?

#

after 2 the corruption gain drops

#

or does that change?

hazy elm
#

u just get way more stability so when u reach +14 shade u get 3 bars not 2

native isle
#

3 bars?

hazy elm
#

1bar=1 boss kill

native isle
#

oh okay

hazy elm
#

the one on the top

native isle
#

the gaze of orobyss

lucid pawn
#

wish we could UN slam a unique. been 4 days of pure unique glove proph farming and havent come up with another 2LP heuberous gloves

#

it says they are a common drop... i beg to differ

solid seal
#

The higher the corruption, the more stability you earn per echo. So you end up fighting the boss more frequently between shade kills. The game loop is pretty much that. Sometimes corruption gets too high and you have to lower it for some reason (clear times increase, difficulty is too much, etc). The stability cap is fixed at 2x the cost it takes to complete the boss echo objective ("2 bars").

native isle
#

gotcha

#

is it more time efficient to jump into as many echoes as possible?

#

sometimes clearing an echo can be fairly quick, othertimes it's not (enemy density)

solid seal
native isle
#

also, it kind of sucks that corruption isn't across all timelines

solid seal
smoky wigeon
smoky wigeon
native isle
#

it's not enough

solid seal
smoky wigeon
#

i mean you clear it 5 times or so and you are back to your highest corruption

native isle
#

especially when you're used to getting stability much faster for your primary farm timeline

#

it's the slower progress to clearing it that makes it painful

hazy elm
#

u just need to always kill +16 shade, and if u cant find that do +14

smoky wigeon
native isle
#

+16 shade?

#

what does that mean?

smoky wigeon
#

how much the shade gives you i guess

hazy elm
#

the further it is from the spawn the more base cor it gives

native isle
#

ah okay

smoky wigeon
#

i'd say never bother for something lower than 10

native isle
#

why?

smoky wigeon
#

idk

#

haha

native isle
#

if I can fight a shade sooner, I'm gaining corruption sooner

#

especially if I'm already clearing bosses

smoky wigeon
#

true but why run it twice if you can get double for half the encounters?

native isle
#

that corruption bonus per boss goes down the more you fight

#

are you really getting double for half the encounters?

smoky wigeon
#

and you want to run the boss for a better roll on your blessings and probably his rare drops

smoky wigeon
native isle
#

if the distance to the shade was a multiplier of some sort, I'd agree with going as far out as you can

hazy elm
#

there are several reasons but ye i wouldnt bother killing les than +12

native isle
#

but if the corruption bonus difference is 2?

#

that's two echoes I could be in at higher corruption already

#

the number of echoes played is the unit of time and stability/corruption progress

hazy elm
smoky wigeon
#

usually you have max stability around 10-14 maybe higher

native isle
#

less echoes played means faster into higher corruptions

#

so you're saying when you hit the stability cap, fight the boss then fight the shade

#

which makes sense to me

smoky wigeon
#

ye fight the boss 2 times

#

then the shade

native isle
#

which is what I've been doing

smoky wigeon
#

ye that's the sweet spot

#

if you are at max stability, run him once, maybe check if there are some more interesting nodes like exclusive echo rewards or tomes or whatever you are interested in (idol etc.) and then you can run him again and then the shade, otherwise you stay caped and don't gain any stability

native isle
#

that's basically exactly what I've been doing

#

only I don't let the stability hit cap, to avoid wasting stability

jolly trail
#

unique dagger proph. do a bunch and you should get some lp2.

hazy elm
#

also spam runes of ascendence

#

ez daggers

jolly trail
#

as u get to r9 wealth,rhyme,dagger lense

coral bobcat
#

have to roll your eyes sometimes. I was working hard to get a wraithlord helm on the character that needs it for a while. I run through that mono once on a different char, get it.

solid seal
hazy elm
#

ya but lets be real u dont need lp on jelkors to make it easy farm 1k cor :kekw:

solid seal
#

true

jolly trail
#

i wouldn't buy any of those but yeah use them on daggers with the cof req

hazy elm
#

build is just that op

jolly trail
#

make sure to figure out if u want to go endurance or low life. the +hp on hit on weapon is mandatory on the endurance build

#

you only need 1 t5 version of it

lucid pawn
jolly trail
#

mattjestic also has versions from easy->impossible to get of it and a new one with ward

#

red rings are doable on cof

#

the most important thing is getting your corruption lvl high on marks

#

u dont need much to get 600-1000

smoky wigeon
lucid pawn
#

Cant beleive my last on missed

jolly trail
#

raxx build doesn't look as nearly fine tuned as mattjestics. 1 hp on hit is fine. you're never going to see 3lp chest. i dont see any armor shred which is crazy

#

really dont need throwing attack speed and -mana on throwing. mattjestics builds stack a ton of hp

native isle
#

1hp on hit is fine?

#

I don't see how that'll be sufficient

smoky wigeon
jolly trail
#

1 weapon

#

he's got both weapons

native isle
#

oh, right

solid seal
native isle
#

even 5hp on hit doesn't seem enough

jolly trail
#

0 source of shread armor which is crazy. with just 250% u get like 400 stacks on bosses

smoky wigeon
native isle
#

mattj's build has armor shred