#auto fire keybind for tasks that aren't static specific

1 messages · Page 1 of 1 (latest)

twilit lodge
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my fucking hand hurts so much

storm depot
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Wdym with this?

twilit lodge
# storm depot Wdym with this?

Like tasks where the shot amount is set to 6k, or where the gun isn't intended to be shot single fire, please I beg I've been waking up some days with my hand just tweaking, and I think it's reasonable-ish, like if this was possible only on tasks with a set shot limit (6k shots for most tracking tasks and like 7.5k for omni track and shit) I think everyone would benefit

storm depot
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You just want to be able to set a keybind that auto fires during tracking tasks. There are some tasks that already autofire like that without you needing to press a key for it, but it depends on the scenario creator how they designed it of course.

What you're asking is basically allowing it up to the user completely for convenience. Jotted it down.

twilit lodge
# storm depot You just want to be able to set a keybind that auto fires during tracking tasks....

Yeah, and those tasks are designed in a shit way tbh like the default ones, and I've noticed this mainly for like track mains and such as myself but tracking and all that the motions? They're fine really doesn't hurt but because of the way most controller players aim (claw or back paddles that stretch your joints) this shit hurts so much and limits my capability of play, I can also think of atleast 2 mouse players that feel the same

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Like if I could hit say dpad on my controller, or the ads button on my mouse and it starts the task - autofires the whole time, alot of pain issues would just dissipate

velvet ore
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^i dont have this issue..... and i still thing it should be a thing