#Theofalls v2 (Functional) discussion
1 messages · Page 1 of 1 (latest)
How many aura points did I lose for putting the bullets in square brackets which caused the game to think it was inline translations?
-1000
@manic vault what do you mean by ‘functional’?
Ill just attach the description here
Basically that it doesnt break on rotation compared to the old one which does
i see, i’m experimenting with it right now and it’s pretty cool, the only thing is that it has a build time (at least on mobile) which seems weird, maybe you should remove that?
also maybe make it a road so there can be waterfalls higher than just one level?
idk some thoughts
Roads cant have animations
ah ok
I did look into a few ways to implement but decided on using the building type after considering everything