#kulche's suggestion discussion
1 messages · Page 1 of 1 (latest)
(should probably have been 'dependent', not 'dependant') (cope harder)
Why is a moderator suggesting
.. why wouldn't i
lobby has been completely unresponsive for the past several months
Maybe he died
Just because you are mods doesn't mean you got favour
Everyone is equal
Okay
Introducing such a feature would create significant headaches:
- When approving a plugin, moderators would have to vet the contents of the plugin AND its dependencies, increasing workload.
- A bad actor could on purpose break a widely-used dependency, instantly breaking the dependent plugins.
- Dependency hell. If plugin A requires plugin C v1 and plugin B requires plugin C v2, the game cannot load both simultaneously. This conflict can cause unpredictable errors, crashes or other problems.
Instead, vendoring is suggested. Essentially, it means that the creator includes a copy of the necessary shared code directly within their plugin.
:lock: einfach.irgendjemand closed this for the following reason:
Answered.
@neon mist can I encrypt my code into a plugin and then nest it in other plugins?
I assume "once": true is enough for a lua script to only load once
No for the first one, yes for the second one. Use plugin channels for further questions.