#darkeye_ametist6093's suggestion discussion
1 messages · Page 1 of 1 (latest)
not happening, that would require 4 times the textures/texture space
why
did you read that right?
did you read that right
he's asking for buildings that don't "rotate" when you change the map orientation
but why would it need 4 times mroe spaec
spatial orientation issue
i think its more of a wording understanding thing
I don't have the patience or crayons to explain it to you right now
crayons lol
(that ci update won't wait)
yeah I get you
takes up more texture space, the game doesnt have enough for vanilla buildings. Alsomirrowing doesnt work for some buildings
shading
a simple mirror and incorrect shadows are better than the building becoming a convulated mess
that's not how any of it works
the sun is always to the left
what if
it rotates with the camera
????? how would that fix anything
that would literally cause an unfathomable amount of other issues
you can flip buildings ⭐
ok that's an interesting way to say you have 0 idea how simple geometry works lmao
i think we just didnt understood each other correctly
why does that sound so offensive 😭
can you please dont answer like developer in google play