#Error Showing up whenever entering a town

1 messages · Page 1 of 1 (latest)

sleek gorge
#

This error shows up whenever I try to enter a town.

It started happening when I transfered my theotown contents from my laptop to my PC, any solutions or maybe anything I forgot that I need to transfer over

Crash, Log, and out text files provided.

runic birch
#

Maybe delete all the sound files? Game should automatically create them again when you open it

hoary wren
#
    at com.badlogic.gdx.backends.lwjgl3.audio.OpenALLwjgl3Audio.newSound(OpenALLwjgl3Audio.java:198)
    at com.badlogic.gdx.backends.lwjgl3.audio.OpenALLwjgl3Audio.newSound(OpenALLwjgl3Audio.java:54)
    at info.flowersoft.theotown.resources.SoundPlayer.play(SoundPlayer.java:53)
    at info.flowersoft.theotown.components.DefaultSoundManager$SoundSource.resume(DefaultSoundManager.java:292)
    at info.flowersoft.theotown.components.DefaultSoundManager$CompoundSoundSource.resume(DefaultSoundManager.java:243)
    at info.flowersoft.theotown.components.DefaultSoundManager.resume(DefaultSoundManager.java:144)
    at info.flowersoft.theotown.stages.CityStage.enter(CityStage.java:503)
    at io.blueflower.stapel2d.gamestack.GameStack.update(GameStack.java:138)
    at info.flowersoft.theotown.TheoTownX.render(TheoTownX.kt:248)
    at info.flowersoft.theotown.util.ProtectedApplicationAdapter.render(ProtectedApplicationAdapter.kt:28)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:387)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:193)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:167)
    at info.flowersoft.theotown.desktop.DesktopLauncher$2.<init>(DesktopLauncher.java:120)
    at info.flowersoft.theotown.desktop.DesktopLauncher.main(DesktopLauncher.java:106)
Caused by: java.lang.reflect.InvocationTargetException
    at java.base/jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at java.base/jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at java.base/jdk.internal.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.base/java.lang.reflect.Constructor.newInstance(Unknown Source)
    at com.badlogic.gdx.backends.lwjgl3.audio.OpenALLwjgl3Audio.newSound(OpenALLwjgl3Audio.java:196)
    ... 14 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Error reading audio data.
    at com.badlogic.gdx.backends.lwjgl3.audio.Mp3$Sound.<init>(Mp3.java:138)
    ... 19 more
Caused by: java.lang.OutOfMemoryError: Java heap space
    at java.base/java.util.Arrays.copyOf(Unknown Source)
    at java.base/java.io.ByteArrayOutputStream.grow(Unknown Source)
    at java.base/java.io.ByteArrayOutputStream.ensureCapacity(Unknown Source)
    at java.base/java.io.ByteArrayOutputStream.write(Unknown Source)
    at com.badlogic.gdx.backends.lwjgl3.audio.Mp3$Sound.<init>(Mp3.java:133)

Caused by: java.lang.OutOfMemoryError: Java heap space
That suggests you ran out of memory while the game was trying to load the sound

sleek gorge
sleek gorge