#androxarev's suggestion discussion
1 messages · Page 1 of 1 (latest)
What does that mean
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???
thanks for the expansive explanation
It would be great if when generating a region, a random town would be created, that is, not having a totally blank or empty area. It would depend only on whether the relief or the size of the map of the region and the plot of the town is activated. It could work on flat areas and small plots. Clearly I speak in ignorance of what such an addition would entail.
Perhaps it could add variety to the generation of regions, considering that it would look attractive for new players and/or players who play in money mode
I'm not entirely sure if that's really worth effort
trying to expand a prebuilt town sounds like fun for the first 2 times maybe and then it'd just be 'tear the whole thing down for bonus money'
Well, maybe we should add some probability of generation.
I repeat, I speak from the ignorance of the effort to encode that
yeah sounds like a pain to implement properly
Make it possible Kulche 
it's like I work on the game
But what'd be the gameplay purpose
Oh I didn't notice you told about it, only noticed the variety part
Well I think it's just not worth adding just to make the early game stage easier
Lmao
That's exactly what i do to get more money