#plugin-support
1 messages Ā· Page 5 of 1
how to save
yes
alr
how can I save the pic in pixly not as picture in my storage file?
so I can open it in pixly and edited it
use the open file button and search for it in the folder you saved it...?
oh alr thanks
cropped?
sidewalk on bad quality 
yes
can you give me example
please read the tutorial and position your images appropriately
example for what
where can I see the tutorial
scroll up like 20 messages
what size should I set da image
like ___ x ___
AH I get it
@eternal lake damn so I should start at first again?
making the structure
sorry for pinging
what do you mean
yes
ah I can't move the image because the frame size is too smol
so I should make everything from first
very painful
??
this size is enough?
answered in #plugin-discussion
No need to share same thing in 2 different channel
@true laurel I literally told him to.
MUCH MOVING
If your going to minimod, have the facts in order
Yeah sorry about that lol didn't think Kluche was lurking in that channel since he was just in here
Oh
Which link you talking about?
the fence tutorial
I told you exactly what to do
yes
ok
crop the top to the maximum though
I will continue my work
to save some space
ok
what if I didn't crop the top?
it is still work
yes
I'm trying to make diagonal that goes straight like this, Idk if this will work or not-
the sizes are definitely not correct
so I should make the one in the template?
what sizes? frame?
how to make it like this
the pixels just goes straight
someone help me 
you have to wait patiently till someone who knows the answer sees it
diagonal fences aren't an official feature and I'm not aware how they work so I won't help with this part
alright
I'm trying to find the answer, if I didn't I'll just make it without diagonal
pca isn't powerful enough
I don't use mobile
stop pinging random people
you will be answered, or look for the information yourself
search json writing app
i dont ever make jsons on mobile, but i have json genie just so i can open them
I am
alright
then try harder
I am
Can you change the UI through plugins, like the back button, font, icons...
yes
you can place images at the world texture
not sure if that's a privileged functoin
Anyone know how to make plugins for ios? I want to create it on my mac and then play it on my phone but dont know how to move the file into the game.
Ptag files
TheoTown files are located under such directories:
- Windows: C:\Users\(insert username)\TheoTown or %USERPROFILE%\TheoTown
- Linux: ~/TheoTown
- MacOS: /user/TheoTown
- Android: /storage/emulated/0/Android/data/info.flowersoft.theotown.theotown/files
By default you should be in /storage/emulated/0/. Uninstalling the game on Android will delete all files, unless you decide to keep the files when prompted by uninstaller.
If you cannot access game files through these directories, game has an in-built file manager for mobile devices which is accessible from the region view menu.
You can find your plugin, music, region and city files there as well as logs for debugging purposes.
That should help you with the file finding part
as for resoruces to make plugins check the pins of #plugin-discussion
Thanks! I'll try this
You want to make your file into a .plugin?
That's done in game
Use the console and run the export command
Check pins in #plugin-discussion
Does anyone know how to make a plugin script without going to the PCA web?
https://forum.theotown.com/viewtopic.php?f=41&t=13521 6 for the fences
jeh
insert texture, like I need to put the image?
the image text
I have 12 image so I must insert all of this in 1 bmp?
what?
"insert your texture" what does that mean
ask the one who created the tutorial
like example
sidewalk black.png
you append frames using "frames": [{"bmp": "image.png"}]
that's exactly what I've sent
without any additional attributes this array denotes a single frame
oh
you can either add more images or use appropriate attributes to add more frames
I have more 12 frames plugin, what if I add more 12 png
oh
I'd recommend grouping frames into a single image
Or do something like this:
"frames":[
{"bmp":"frame1.png"},
{"bmp":"frame2.png"},
{"bmp":"frame3.png"}
]
like this?
if all 12 frames are related, sure
alright
Does the fence have variants?
If so better to make the fences each variant its own id.
I've already tested it with my ITP road median,and it didn't work when i tried to do so.
I'll just do this one, because I'm lazy
Do you use spaces for low or high impact education?
what?
if you want to add students to your building use "provide aspect education low/high"
Not
"influence loweducation"
Or
"influence low educatio"
Which is true?
INFLUENCE LOVE EDUCATION BROOOO
The bottom or the top?
#Iwanttomakethebestschoolplugin
refer to the advanced tags for building plugins forum thread
what is exactly the problem
adjust your coordinates/handles
"y": integer
it will most likely be the additive inverse of your night frame png's height
but you'll get there with a little experimenting too
Can someone change my plugin scriptš¤
[
{
"id": "$pcw_8beaf6bbf67a00",
"type": "education",
"author": "Plugin creator website 3.0 & LOTYU",
"width": 4,
"height": 4,
"frames": [
{
"bmp": "mnt Operaso schooll.png"
}
],
"title": "MNT Operaso school",
"text": "Ćspeciales plugin mod for the scholl forever",
"price": 46858,
"influence loweducation" : 360,
"influence higheducation :" : 340,
"influence religion" : 240,
"influence culture" : 320,
"provide aspect education low" : 4721,
"provide aspect education high" : 4011,
"monthly price": 59,
"build time": 35
}
]
There was no effect on his education when he was tested in Theotown
Name??
Search "Saigon"
Tanks
š¤£
can anyone who knows the game/has json/manifest experience tell me what part of my files might be causing random frames of IAP textures to load in place of the custom base? i thought it was memory/version related because iād been testing it on my iphone, so i bought the steam version and tested it there, but the issue continues
lol i forgot to add the attachment š
How to make buildings flammable
by default they are?
more than you'll ever need
same way you do on pc
thats quite the education radius š¤
how bigg does it look like?
the bigger, the worse
havung too big of an influence actually makes the game way less challenging
What is the hex code for silver
I want to build a geothermal power plant
then go ahead
Why
because you want to
I have a question guys⦠can you guys give me a plug-in that makes maps that are larger than ācolossalā & āgiantā map size and region size?
I know there is but I never got 1
I play on IOS/IPadOS
not a plugin, turn on experimental, use console. Theres a pin in #seeds-n-maps that shows you how to do it
what does that mean
if you mean the train, it's automatically detect the type "train car".
can someone help me figure out why this keeps happening? i've got the log.txt, out.txt, and screenshot of it. as funny as the pickel is, i can't figure out what's causing it (if i knew, i'd make a pickle version!). i've already uninstalled every other plugin besides mine and the sample plugin, deleted all game data, completely rewritten the .json and .manifest and overhauled the entire structure of both textures and code, it just keeps happening?
pickle winter animations lol
and when i switch out of winter, it stays pickleā¦
but only some frames turn into pickles? it's so weird
shows how much ja loves his pickles, hes sbotaging you with em
and it's often different ones each time i load it
it looks like it's somehow swapping my texture with other textures, because the DSA logo sometimes get switched, too
@steel verge since you can't help me, help this fella
switching to winter and then back sometimes results in all of the frames turning into sand frames
the animations are unaffected, just my own texture
sometimes it'll also switch to the texture from the sample plugin
thats the most interesting bug ever, can i try it myself?
sure, i'll send the zip
it's so weird
when i switch from winter, the ground grass frames often gets switchd with the sand frame, or the winter frame
sometimes, the sand frame will be grossly off-center, too
more examples
You are accessing plugin texture space
it seems to be something broken with the winter frames, because switching to winter is what triggers it, but i'm not sure what it could possibly be
i mean, yeah, it's a plugin
yep
works fine for me
and some of the palm trees are grass
those are your transparent ones
on the right
it's so weird
the left is non transparent
it's like it's justā¦randomly grabbing frames, other than the one i'm trying to get???
seems to be just you getting the pickles, houses and dsa logo though
ok
i got it
but why is it pulling the DSA textures when i specified the names of the texture files? it's so weird
they're not even the same names???
and it worked fine for me ~
this better not be an apple-specific bug š¤¬
you still had some swapped textures though
that's the bug
it worked fine except for the weird winter texture bug
i think it switches them for some reason, because my textures are appearing in the menu lol
thats the weirdest screen ive ever seen
whae
i had to use my laptop's screengrabber to get the menus
it's also somehow pulling from the animations in the world texture in that last one???
Guys do you have any idea about this, ian tried to make a debug version but nah, this bug still occurs and its valid only for me
Its so annoying
id ?
it's for the plugin?
Yes
whatās wrong with my plugin,
Whats your plugin
I think simply put, Mac be doing goofy BS lol
Seeing as Bunny can't recreate it
i mean, itās still grabbing random frames in my texture, even for bunny
There is an any solution for this @earnest pendant ?
apple wtfff
the id couldn't be found
She said it worked for her, unless she said somewhere else it didn't
look at her screenshot
Okay but whats the solution
look carefully at the grounds
the plugin is placeable, but there is a texture bug that i canāt figure ojt
Oh I see what you mean
*out
replace the supposed id shown on the error screen
everything seems to work but the winter frames
Where is the id
@hollow flax you should take a look to this
okay now ur confusing me
Maybe bürgernamn can explain the problem
I assume that's why most things don't have them lol
Because i dont know anything about plugins
But he can understand you and he is the creator of plugin
it's probably some json lua mix, so probably not
since ian uses lua
and i dont
rip my hopes and dreams
Maybe harass Kluche tomorrow and see what he can come up with
So he uses lua, but he should use json too for fix the bug
Right ?
Most of plugins doesnt even has winter frames
again, probably a lua n json mix
and i do not know a single thing about lua
I mean based on the name the category doesn't exist not too complex
But you also said it was only an issue you are having
Yes
So maybe it's a krill issue?
Krill issue ?
Still, thanks for help
It's a joke about it being a skill issue
rare moment of evan using meme!?!?š±š±
krill issues
Meaning that there's nothing that we can do, seeing as it works fine for everyone else lol
Oh, so you mean its a skill issue from ian ?
noo
š
No I doubt it's ian's fault
As you said your the only one with the problem, and no one else seemingly
Idk why but these bullshit things always happens to me
Thats a big unluck
And the fact is this bullshit problem is happening on one of the importest plugins
Lol
Why, i have 600 plugins and it happens to this š
These kinda issues seem to be more common on iOS
@true laurel are you on IOS?
Maybe it could be solved when update comes
There's a chance
I mean the IOS version is pretty outdated
i've heard of odder fixes to issues like that
And i am sorry for ian because i occupied him for some days
And with this my new i13 version dream is ended 
I mean there's always the off chnace just waiting a few days somehow magically fixes things (it's happened before lol)
But how
There's why I said magically
If there wont happen any āmagical thingsā or ian can find a fix, i will be stay limited with old i13
Pending approval āļø š±
New version 𤯠?
Consider narrowing down the issue between animations and base frame
That version also work for you, just gotta wait and see
i know for a fact that itās not the animations, thankfully; they always work great and render in the right place (though they might be hard to see around the pickles)
i put the textures for the base frames into an animation object, and then targeted those with āstealā for the actual buildings
now to see if it works
light animation rotation
"animation":[
{"id":"$anim_customLights00", ... "frame":0},
{"id":"$anim_customLights00", ... "frame":1},
{ ... , "frame":2},
{ ... , "frame":3}
]
cityRotation 0 is the unrotated view of the city, the "frame" key handles the rotation
did you try to disable other plugins before?
ok, so uhhh hopefully this works
Other ?
I cant try disable other plugins without knowing whats the problem/which plugin is cause of problem
It will be random
Is it possible to send old versions to me ? @hollow flax
1.0.1 or 1.0.2
And idk why but new version isnt appears
plugin store version is still available for ios, i think.
oh, i forgot, the plugin store min version is 1.10.95.
No ?
It works for me
for ios 1.10.94
Hmm, but i can see the description about new version but there isnt link
depends on this, please check your plugin texture by type "pt" in the console, and make sure you have 21529x1535 spaces.
The result should be 21539x1535 ?
all textures size.
that's the problem, you need about 8% of fill ratio.
upper left text
deactive some plugins with big textures.
Okay, i should delete some big sized plugins yeah ?
yes, and if you can edit the plugin, you can remove the texture like portada3.png and change that json.
Sadly, i cant make changes on plugins because idk coding
so, you can remove or rename the plugin folder or file with prefix "_" like "_name.plugin"
Okay
btw, what is the % fill ratio of 6/6?
click the right arrow to move to next page
wdym
@hollow flax
It's been 2 days bro
Just wait
Its been 1 days bro
my plugin got approved in only 2 days xd
I deleted about 10 plugins that has a big size but nah its still not changed a lot
Luck
Ow, its gonna litle kick
Idk why but its 5 now
Maybe because of i deleted some plugins
try this one
Okay
Should be work, i deleted 15-20 mb stuff
Nah, gives same error
What a fuking bug man
I am most unlucky person in the world š
lol, i have no idea.
Yeah
Maybe it can be fixed when new update arrives
Anyways
I am limited with old outdated store version
Old i13š„²
There's an oversight in how game loads winter frames with copies attribute. Try duplicating winter frame objects instead of using copies and see if that fixes the issue.
sobbing crying thank you, seems to also handle stolen winter frames poorly as well
iāll do it when i get home and can do it on my laptop cuz iāve got a lot of copy-pasting to do
how did you do that
i think i'm in love with you
Pt command
(she's a he)
(and?)
š°
so practically burgernamn the 2nd
what is that?
For seeing plugin textures
ja got a new fanboy :))
Hey uh whats that plugin with the rectangular buildings, diagonal frames?
⦠itās only the buildings frames
not a plug-in
Ah⦠Amsterdam buildings?
Guess so, i see them everywhere but never know where theyāre from
Either way thanks!
I suppose itās a forum plug-in
You got it right
Is it possible to offset the sidewalk only in the single side of the road?
Where can I find the tutorial or documentation for these new beta features:
- Add car spawner ability to target buildings by tag using "target tags" attribute
- Use tags instead of explicit IDs to identify train and train station relationships
- Adjust car speed dependent on whether a road crossing has traffic lights
Copied from forum changelog
get a new phone man š
This is an example of how some of the freight train stations are defined now
"car spawner": [{
"cars":["$train_freighter_container00"],
"tags":["freight_train", "heavy_freight_train"],
"count":1,
"radius":128,
"target tags":["heavy_freight_train_station"]
}],
"meta":{"tags":{"heavy_freight_train_station":{}}}
I'm sure documentation will come later
that would be TT86 #spoilers but not as single massive update, We're waiting for the new docs in forum
Bruh why
I am sorry to say this but this is ianās problem
Game is updated
So there isnt any excuse
game add check to prevent runtime crash
sounds like everything is fine from the game side of view
š
Yeah
And also thanks for updating the transport update status
@hollow flax could you send new version ?
It isnt appearing on forum
Finally I can make my plugin more efficient code wise.
just be aware that not all tags used to optimize code are defined for winter frames 
as for you, it will be fixed in 1.11.07
you can continue using the workaround though
its available on the plugin store.
Oh okay
GOD
finally
It works
What a lovely day
š„°
ily
Not sure if this is the correct channel, let me know if itās better in another channel
Have a q on the invert monorail, how to make it work? Seems there is no platform for it, and I cannot build rail cross the platform as well?
Itās from the railway expansion plugin
If its a plugin, this is the right place
Thank you, yes itās railway expansion plug-in
I have tried around and gave up, seems cannot make it work like a railway, but more like decoration. If anyone know how to make it work would be great, could let me know
hello, permission to ask. i saw so many spruce trees. does it use a plugin? or shaders?
ian issue
plugin, shaders just put an effect over your screen
so i cant build my cities with i13 for the moment?
seems like it, did you get the updated version from the store?
see if you have the latest version
so thats how i fix the problem?
it might, it worked for jsjsj
Idk why but one of the category isnt appearing
Inside line or something idk exact name
i just got the store version
thanks
Is it wip or there is a bug ?
@hollow flax
there's no category with "line" name. maybe you still have the old plugin.
No
There isnt anything on my game
Its empty
Bruh
Thats probably why i cant make the curve
I will send ss
@hollow flax
Man you're so addicted with i13 roads pack.
Yeah lol
@hollow flax did you saw my message
God i feel like shitty nerd pinger user but yeah
He isnt active at all
Okay but this plugin is giving always an error somehow
When one thing is solved another thing occurs
I just want to play my game without problems š
but stop repeatedly pinging him
its not going to help
hell reply to you when he gets the time so just give him a day or somrthing atleast lol
Okay but he should fix my problem and yeah this is a bit rude but this problem exists for like 4-5 days
he isnt obligated to do that
that's very short for a bug to exist, please let people live
you can just disable the plugin
The problem is i13 is one of the most important plugins
become a lua coder then
Otherwise i didnt try to push ian about fixing the problem
then just report the bug and move on
Hey, lets all just stop
pushing someone to fix it is just disrespectful
and continueing to do it can be harrassment most likely
Yeah but yk when something only happens to you its so annoying
Is "rotation aware":true works for "type":"road"?
no, what would it do?
roads are inherently rotation aware
if I'm correct about this
What about diagonal fences?
Are diagonal fences rotation aware?
Because I refrain from using them because they turn when the screen rotates
diagonal fences are not a vanilla feature and that depends on your implementation
but in most cases yes
uhhhh
Iām not an expert in this
question is, if they turn how fix?
Oh and I love your plugins
provide them with at least 4 frames and then add the "rotation aware" attribute
if you're the creator, of course
I'm glad :)
but road decos seen from cityRotation 0 will also show the same road deco for cityRotation 2 (or from cityRotation 1 = cityRotation 3)
I ammmm not
say smth like this
then it's the creator's fault if it isn't rotation aware
sadly most creators are lazy when it comes to functionality and usability
yea Iāve been playing since December and just now got into the community
what do road decos have to do with this
rotationally aware roaddecos will only show two of its frame, for all cityRotations of two-way road (i.e, ordinary single road)
in road frame 5 and road frame 10 of "ordinary road"
for cityRotation 0 it shows roaddecoA for roadfframe 5
for cityRotation 1 it shows roaddecoB for roadframe10
for cityRotation 2 it shows roaddecoA for roadfframe 5
for cityRotation 3 it shows roaddecoB for roadframe10
instead of
for cityRotation 0 it shows roaddecoA for roadfframe 5
for cityRotation 1 it shows roaddecoB for roadframe10
for cityRotation 2 it shows roaddecoC for roadfframe 5
for cityRotation 3 it shows roaddecoD for roadframe10
but this behavior works well for one-way road
Rotational road decorations are exclusively applicable to one-way roads, which inherently possess a direction-based sense of rotation. Consequently, there is no compatibility for such decorations in roads lacking a defined direction.
A solution may be to use a one way road with custom dirs that make it act like a normal road. That way the "rotation" is also visible to the user during build mode.
My solution is a condition-based cityRotation fun-attr or lua which are roaddecos that are independent to their roads (1-way or 2-way))
It works, I informally demonstrated that on vc
Using fun attr, it rotates but was delayed 1 abs day, now pretty sure lua update it much faster, but mehhh
if it works, it works
there seems to be a bug with frame arrays that contain multiple entries with the ācopiesā attribute, similar to the one that occurred with winter frames, where the behavior was not defined
what about diagonal fences or for ex, seignurās walls or buildings which are supposed to be rotation aware, but the problem is mainly with plugins, like modular buildings or plug-in decorations
how to make buildings can be placed on land and on water?
Can someone explain how can I download plugins from forum
Ptag files
TheoTown files are located under such directories:
- Windows: C:\Users\(insert username)\TheoTown or %USERPROFILE%\TheoTown
- Linux: ~/TheoTown
- MacOS: /user/TheoTown
- Android: /storage/emulated/0/Android/data/info.flowersoft.theotown.theotown/files
By default you should be in /storage/emulated/0/. Uninstalling the game on Android will delete all files, unless you decide to keep the files when prompted by uninstaller.
If you cannot access game files through these directories, game has an in-built file manager for mobile devices which is accessible from the region view menu.
You can find your plugin, music, region and city files there as well as logs for debugging purposes.
You download them and put them in "plugins" folder following these directions
My main question is how to get the monorails to spawn in the first place. I haven't been able to figure that out yet. But sorry, wish I could help.
Hi , I'm having a problem with the game. I don't speak English well, but I'll try
When I build a zone, no buildings are built, even though I have water and all the other resources necessary to build. I'm on the beta update on Android , and I've attached a video that shows the problem.
Thx.
Ptag demands
Can someone tell me the name of the plugin with the Amsterdam style house.
What's the name of this plugin pack?
@jade gull If you read the convo below it says
Ok
have seen your deleted message, what's the issue?
Ohk thx
yw
(v)onark also made one
Really?
Y'all aren't the best at taking JA's hint are ya?
I found out that his name is banned... Might as well call him Bonark from now on
I feel like you all are gonna reap what you sow
What if I'm trying to tell the person who made the airport plugin?
Use the name of the plugin š¤Æ
Yes but you need to join his server.
I did
Vladivostok airport plugin by ......
Who it's by is only important if you don't know the name of the plugin lol
But what do I know
I don't deal with the automod setup
I don't think that makes sense
(And what about in case if there's plugin with similar names?)
What's next? Banning RockFort name?
^
I'm guessing JA
LoL
I assume like the rest of the admin team he's tried of constantly hearing talk about him
Connect depot to monorail should do, thatās what i did
In video
The commercial poor is high and nothing happened
I did that and placed an arrival platform. Now the train randomly pops in for a frame then vanishes
what is the name of the construction plugin, i already have the one for the saigon tower i mean the one around
Player's private construction plugin.
how can i get it?
Go to the leaf server,and find the partnered server channel, you'll find the message containing invite link to the server..
Ok tanks bro
How you get to the leaf server though
Still hoping that one day a roaddeco or smth else ( above road level:0 ) can also be a target for car spawners
Name??
It cearly says
Also if a plugin can be otbained from the froums there's no reason for you all to have uploaded it elsewhere
Really there's no reason for you all to have uploaded any plugin that wasn't your alls to any server
it looks like bro but it seems that it is not that (I don't know if I'm wrong)
Ohhh ok tanks bro
@earnest pendant if you needa repost that link feel free, I miss clicked and deleted the wrong message
Parisian pack by Fedelas on a server , Rockfort french pack (contains an hausmanian building, and use Trouville as key word)(forum), a Rockfort tokyo building (not in japanese pack i know but it's a tokyo building i'm sure)(forum), Rockfort russian pack(forum), danekbel soviet buildings (store), some buildings hidden are Rockfort hausmanian (parisian) building (forum), an Aragansit plugin (surely le havre, store), rest is maybe private
Do you want to know the trees, roads, and cars too ?
with that it's perfect thanks for the names
They're not really names but key words
Ayo what does privlaged command do?
lets you use privileged code which is behind a wall only trusted creators have access to
Thanks
Best tent plugin?
is it possible to create your own language using plugins
ever since pirate language was removed we couldn't make uwu language a reality š
yes, you can, just create the language key like en/it/in and change the "locale" settings with that key. lol
I have a question, and it is about how I can make my own plugins, is there an application or pixel art drawing program?
Ćwò
Does anyone know where to get these kind of building?
blue!1!1
Yeah it's forum link to plugin š
oh
thank you
there are tutorials on the forum
How do I remove the car chase?
Wrong channel, but call the garbage truck
There is a speed chase plugin
Aslo I found out how
Remove the spawner
And the road its on?
Found out like that
Yeah, just remove the spawner
Ok aslo why are road markings hard to do?
Wdym?
Just look at irl intersections
I have no intersections.
Just look at irl examples on how the marking are placed
Ok
"This is hard to do" You can use Google to find irl intersections or look at other people intersections in #city-showcase I'm sure you'll find some. Also this isn't the right place to talk about this stuff
Don't forget to keep practicing and experimenting, that's what i did for the past 2 years
I am
I think the fire lanes look good.
Ok ima go now so this channel gets back on topic
Question. I've build a Watchtower and I'm wondering what "type" (eg. Commercial, residential, road etc.) is best to use in this situation?
probably decoration
Aight thanks
Is this the right channel to ask how to create Plugins?
did you check the pins in #plugin-discussion
Yeah But it doesn't help me for some reason I've been trying to figure out how to make a plugin For months Possibly Even Years About 1 or 2 years Or it could be months Actually I think I've been trying to figure out how to make a PlugIn for A year And months But I still don't know how š®āšØ
Did you even read those pinned message?
Also you don't have to read them all
What exactly do you know
The truth nothing šāāļø
then you havent read the pins. In theory its simple. You draw, you draft and you have plugin
Where do I draw it at?
any pixel drawing app. there are suggestion pinned in #plugin-discussion
I'm sorry with all the questions but what app do I download?
press the blue button
any
Well this one do?
make sure your app supports transparency
Well this one do?
Okay I created it I will ask for more instructions Tomorrow well later on today Good night
Bruh
Can somone help me?
When I set the type for deco
there's an error
Same when I set it to fire brigade
FUUU
Well
Dyslexia moment
First time happening when coding
@low shoal good try, but when I change it back to deco it still doesn't work
type not specified
Well thats one error gone atleast
See what the right type is
Sure
OK I'm Awake and back from last night
So what do I do now?
Because I Done created the picture
what are you trying to do
now go to pca website
An easier way to create plugins via friendly UI interface.
after choosing all your options
remember to put draw ground true
and then download zip
I done tried and tried and tried and tried but I just can't Make a plugin It's hardš
https://forum.theotown.com/viewtopic.php?f=41&t=2965
use this to your advantage
go to the bottom to graphics
š I still don't know how to do itšš
Some of you guys requested on how to make plugins, it's been a while that I make this because I'm busy making plugins. Running out of ideas for sure and I'm wasting time of it.
I search all of my building ideas in SketchUp, then I screenshot so that I will know how it shaped like and made like.
Link to Templates:
https://forum.theotown.com/vie...
That only shows me How to build it I already Build it I just need to know how to post it
eggo if that heart on fire is for your heart burning down, i would agree
sorry but thats not how theotown graphics work
theotown has an isometric world so its 1x2 for the length
see simple
if you really want to try to post that to the plugin store that won't be possible
something tells me you really havent bothered with any of the things i sent
literally me
home house
You know what this is Way too hard Is there Another way to make A lot of diamonds
"This is way too hard" You haven't post any progress. Are you even trying?
What kind of question is that of course I'm trying I've been trying over a year for Pete sake
daily rewards and watching ads perhaps?
no offense, but it seems like you aren't even trying to make a decent plugin, you just want to do them (and perhaps spam post them) for diamonds
i will agree maybe creating decent graphics is kinda complicated if you don't read or follow instructions
but it still kinda just looks like you want diamonds
Well that's true I do want diamonds But I'm not trying to spam And why Would I want Or try to spam I'm 13 years old
Iām starting to ask why there are so many 13 year olds???
Is there a problem with that?
Yeah you understand the games target market right? It's not exactly adults lol
There some adults playing this game but the majority of the playerbase is kids (probably 85%)
That's why I said the target market
pretty sure there are some plugin creators your age
if you wanted to give it a shot. like actually give it a shot and share your progress we could have helped you
its not that hard to follow a tutorial even as a 13 year old, as ive sent links to many to try and help you
Yeah I do want to try Just help me in any way Yall can Please
use the image i sent you
you dont have to do a roof like this
but make a box like this
just do 2 square walls
also you might wanna download a baseplate pinned in #plugin-discussion to start with. either 1x1 or 2x2
I can probably Draw that in real life But that's going to be hard on the phone But I will try
what app did you get to draw btw?
most apps have a line tool, try using that
does it have any tools taht can draw lines/import images (baseplate)
also if you can start by downloading abaseplate (and somehow importing it) that would be great
What do you mean?
We all grow up.
Fast.
can building composition do this?
kk, ty
hopefully 2x8 is simple to do
it is
Gustav gun?
Guys, My Philippine road plugins have disappeared š±š±
Guys, im trying to make a mod and even coded a house but i dont know how to add this on the game
Ptag files
TheoTown files are located under such directories:
- Windows: C:\Users\(insert username)\TheoTown or %USERPROFILE%\TheoTown
- Linux: ~/TheoTown
- MacOS: /user/TheoTown
- Android: /storage/emulated/0/Android/data/info.flowersoft.theotown.theotown/files
By default you should be in /storage/emulated/0/. Uninstalling the game on Android will delete all files, unless you decide to keep the files when prompted by uninstaller.
If you cannot access game files through these directories, game has an in-built file manager for mobile devices which is accessible from the region view menu.
You can find your plugin, music, region and city files there as well as logs for debugging purposes.
just move it in the plugin folder
I will try... It was my first plugin, i barelly made a house
Did you make a json?
I can help ya after i come back from school
send the JSON to her
you lighting is on the wrong side. Left side is brighter, right side is darker. And i recommend you look at #plugin-discussion pins
Wth is that thing
that doesn't make any difference
compositions are for joining multiple buildings together
Oh, lol thats chipper, hi š
hello
Btw whats that big thing
its just a silly train-
Yeah yeah, its sillyā¦
it's scherweeger gustav
@earnest pendant please dont evade automod for words like that
Its same with āaā but reversed
we cannot block every instance of it
but what we can do is warn for repeated instances of automod evasion
i think?
lol just take it to the dm chat
I dont think so, just ban it. That special letter is using by a in lots of places. Thats just reversed a so it counts as a
Yes

Does this plugin work with passengers (mordern airport)
Question
Can you change the GUI texture
And the vanilla buildings & cars texture?
Thanks
and the second question?
DAM
I had hope
Welp can't have everything in this world.
Thanks mate
np
OOH RIGHT
Almost forgot
I always want to ask but I forget
How to make a custom category (and how to apply an icon on it)?
Thanks again
Does anyone know why plugins from #event-entries-plugins aren't appearing in TheoTown?
I already extracted those plugins and yet, it still doesn't appear
Just only 1 out of 4 plugins that I downloaded appeared in TheoTown
open the json, see where they are located
oh wait nvm .plugins
I don't get it, what did I do wrong here
Leaf's Opel vehicle factory
š¤·āāļø
make them into separate animations
you only need like 4 drafts
this building is huge, and such a night animation takes a lot of plugin space
if you don't know, don't respond
I mean just wanted to show idk that
??????
Bruh
Wanted to show i cant help him
Then don't respond
Like what Kulche said, if you can't help or don't know, don't respond
Thats really not that important, i responed and its finnished
???
yes, make each window a separate animation
please drop the topic, it's really not importatnt
Yes
Anyways
Any reasons?
I'm actually kinda disappointed that I couldn't use those plugins from #event-entries-plugins, those are nicest plugins that I've ever seen
Well, there is a way but I couldn't find the solution to solve this issue
Hence why I'm here, asking for a help
the battersea one works?
Nope, just Leaf's Opel vehicle factory
What'd ya mean by that, I'm kinda confused
so does the waste to power thing
you literally need like 4 drafts
what is your problem
I told you why it was disapproved
mal: you either did not look for the plugins hard enough or you messed up the instalation
as the plugins work perfectly fine
You're right, I didn't look for the plugin hard enough
I always looked at plugins category to search recent plugins that I downloaded
Thanks Kulche
Now we're talking
Right I'm back
So I've tried learning category making from the forum
But it's not very clear for me
Can please somone explain me that in dms?
"category":" ",
is where your {object} be located
here you go lol
saw it got blocked
Thx
My diagonal road doesnāt work anymore, anyone might know what could be wrong? Is it conflict with any plug-in? I download some bridge plug-in before it stop working
Where to look it up? I check but didnāt find
it will be in the bottom left corner when you open the game
