I suggest adding a system that saves the player's progress even if he leaves the game session for some reason. For example, a player plays for a long time and makes 207 - 0 k/d and does not notice that his phone has run out of battery, which is why the phone turns off and the player loses progress. If the game had a system for saving progress, the player would have received these 207 - 0 k/d in his statistics.
#Save my k/d
20 messages · Page 1 of 1 (latest)
I agree only saves your death as a penalty for rage quitting
I think it should be the opposite
Idk whats kd?
Kills and deaths
Is 3.06 kd good
?

in the sense that k/d shouldn't be preserved as it is now?
now anyone can enter a session with newbies, play better than them and brag about their supposedly honest k d to the public, and when they play worse, they simply leave the session and this progress is lost
Reminds me of someone called mike in tomb who always leaves the game after getting too much deaths by me xd
@waxen ore ur terrible gng
QUIET BOY, I’m still training, if you see me in capture the flag that means I’m training bro
Yh we chillin
alr but still true xd