#Desync
24 messages · Page 1 of 1 (latest)
yeah you kill people before you’ve even peaked from their pov
Exactly
opx you so trash at this game bro someone tryna kill you and you just stand there blud☠️☠️☠️☠️☠️🤞🏾🤞🏾🤞🏾🤞🏾
my controller died
Whenever me and sins 1v1 that’s always my excuse👍🏼 not letting you slide away from this
I didnt think it was that bad at first, and then I learned how bad it really is
Desync is really good to make peek advantage this is necessary thing in Pixel Strike 3D
what if desync were fixed: everyone camp with awp 24/7
People who peak should gain an advantage cuz they are taking the risk of peeking
It’s just cheating it’s impossible to shoot the person peeking
sometimes not, you can counter em with 1 shot weapon if they using auto weapon
against marks if they missed shot you can kill em
pretty balanced ig
what is bro saying
Idk
It is NOT a good thing
Peakers advantage will always be a thinf, even on dedicated servers. On this game, it's effects are highly amplified when you can be killed before the enemy even moves on your screen.
and dying behind walls like 2 seconds after going to cover
When you can be spawnkilled instantly, killed 1 and ½ seconds after going behind a wall, and die before the game even registers your enemy moving on your end, then no, it is not good.
It's somehow like twice as worse as Destiny 2
Which is appalling considering the desync in that game is a fairly prominent issue
the point is it will happen to both sides
everyone can use this mechanism
if you peek and died after going behind a wall, its your fault (also this is peekers disadvantage point)
bro is onto nothing
That still doesn't make it ok? 
That's what I'm sayin'
🙏🏾
Ah yes, how dare I try taking cover immediately after getting a kill and die almost 2 seconds after taing cover 