#PSVR2 Grip issues & Suggestions megathread

1 messages · Page 1 of 1 (latest)

lapis fable
#

Hey there, got a PSVR2 Swordsmen suggestion after playing last night for a decent length of time.

The PSVR2 R1 and L1 buttons require a decent amount of Force to keep pressed and I found playing swordsmen for an hour or so left my middle grip fingers fatigued and aching.

other VR controllers don't have this issue as just gripping the controller itself is enough to depress the button but PSVR2 requires force so the constant pressing caused fatigue, I ended up having to change to the Toggle Hold option to make playing more comfortable.
However Toggle hold make it more difficult in the heat of battle to like flip your sword up and catch it in a reverse grip.

Suggestion
Would it be possible to change or add an option for the Hold Grip option to just use the capacitive touch instead of a button depress, that way if i want to let go i have to remove my finger from touching the button, but if i want to hold something all i have to do is just lightly grip the controller without any forced depressing of the buttons.

Just thought i'd shoot you guys a message as you seem to be good with listening to the community.
loved playing the game but this was a "sore" point for me (pun intended lol)

Cheers

frosty smelt