Let the stabs have a little bit of resistance to them as we pull them out of our opponents. I have a feeling there could be more finisher positions as well instead of on one knee.
I like Battle Talent’s wounding. The stabs and slashes feel deep and raw in that game. Is it easy to put some of that here.
Let blood spurt (not spray) out of wounds after an amputation. Slash an opponent across the belly and have a chance for his entrails to spill out. Likewise, stab an opponent in the abdomen and have blood pour out of his mouth. Let us stab an opponent in the neck, have him clutch the mortal wound as he goes down in seconds. And for Gods sake, a little blood after a decapitation please, really need that to sell it.