#Remove or reduce snap-turn delay

5 messages · Page 1 of 1 (latest)

fading smelt
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Currently there's a forced delay of roughly 1 second between snap turns. I'd really like that removed, reduced, or configurable. I have my SnapTurnAngle in the C:\Users<USER>\AppData\LocalLow\Buckethead Entertainment\RUMBLE\Steam<ID>\Config\Input.xml file reduced so I can reliably turn to face opponents without needing to physically turn too much (tethered headset) and having to take 4+ seconds to do a full 180 is really annoying.

That config file has a configurable SmoothTurnMultiplier value that controls how fast smooth turn works (I assume), so it'd be ideal to have a SnapTurnDelay or similar value provided.

slate kindle
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If the goal is to face your opponents reliably, you can just push your stick forward and that will make you face them automatically

fading smelt
visual shell
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For 180s in general you can also push backwards ok the stick

fading smelt
# visual shell For 180s in general you can also push backwards ok the stick

I actually did know about that one, I might have picked a bad example angle. My most frequent problem was when someone is moving sideways relative to me and I'm trying to turn to keep them in front of me because I don't know exactly where they'll stop. Anything past 90 degrees takes too long when your turn angle is set to 45 degrees or less.