#O/Y FoC- Dont Attack Dice/Bob Damage!

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humble lintel
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coverart: Fires of Creation
path: fires of creation
power: reconstruct
2 clay effigy
2 corrode equipment
3 maze of iyatiku
2 garland arbor
2 morbid centrifuge
2 holcan assembly line
1 poxbringer
1 annulus fabricator
1 model of duality
2 ollama ring
1 bob "banzai" vaquero
2 misanthropia
2 harvester
4 eager recruit
1 lamp of wonders
3 quicksand hourglass
2 halcyon decree
1 doubling dice
1 parsa's cornucopia
2 peri at the gates
1 scion of pride
1 seal of exile
1 herald of pestilence

Updated List

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@frail trench LUL

humble lintel
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added Arbor because losing to burn and aggro is a thing this helps but I normally dislike playing this card

frail trench
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LUL

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why not the snake artifact?

humble lintel
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Too expensive now at 2YY so 2/2 artifact on 1 and sand trap on 2 is very strong

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Thought about too because attacking into that space with snake and sand trap will trigger the snake and the trap but 2YY is just too much but I will play around

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Its probably better then arbor but life gain is pretty good

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I have also found that this list is quite good on its own

frail trench
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how often do you get to win through the dice?

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since you don't have hand scan

humble lintel
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Not as often as in I like but dice is also a mythic even with all the forge div it’s hard to get sometimes

humble lintel
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Man this deck feels really strong bob and dice are memes that probably don’t need to be there but damn late game it feels so strong

fading dagger
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dice is swingy, not consistent. can be powerful if you land everything, no guarantee that you do. bob is neat and useful, particularly in seasons and lategame-heavy decks, or divination-heavy decks

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having big, expensive minions is good for bob

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hand flood with centrifuge and card donation with lamp can be useful for doubling dice, since it increases the likeliness of only having even-costed cards. also gives you a peek into their hand

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would say that a large number of 2-cost artifacts isn't particularly efficient with bob

humble lintel
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I think it’s fine because when bob is really useful you are winning so even hitting face then doing dice is more then enough a lot of times

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You can also div with the forgling then draw with bob so you know how much damage you are going to do

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I only have arbor for agro matchups I try and avoid them if not cause I hate it

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I lost today to a 140 card list that just somehow drew better then me and having centrifuge on 2 with a 134 card library means you are never going to draw centrifuge so there is that

fading dagger
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you can divination for artifacts with forgelings, which, if you find something, limits bob's damage to 4, but most likely makes it 2

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this makes your bob topdecks consistently mediocre compared to the lists that can drop peri or something, find a harvester or tangleskein or behemoth or sapo, and go to town

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it's not useless, but your outcomes won't be as good as they might be in a different style of list

fading dagger
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centrifuge chucks 1 card into the top half of the deck each turn, so that's 1 in 68 in your 134 card example. in a more typical deck, it would be something more like 1 in 18 or so. but if your opponent can shuffle their entire deck, it becomes 1 in 36 or however many cards there are left

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would probably be worth adding harpy-one to this list for maze-fixing, as well as artifact deck countering

humble lintel
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I thought about harpy instead of bob honestly but the OG idea was bob and dice memes turns out the deck is good so might switch bob and harpy