#Bloomheart works incorrectly
22 messages · Page 1 of 1 (latest)
It only increases recovery. It’s a bug.
Obviously that's the reason why I wrote in the bug reports section
It increases the Vitality though. I think the bug is that the Toughness is not changed.
Oh, I didn’t check. If it increases vitality… how can toughness not be increased 
That's the bug
Ok, got it
It's anoying because you can't easily compare Bloomhearts and Emeralds
It’s a big bug. Hope dev fixes it soon
It's an instance of a severe defect of the code: the functions used to prepare the displayed details are not the functions used to update the game state. So we can't be sure the displayed data are faithful. Remember the bug with the food buffs, it was only visible through its effect in battle.
Note that here the Vitality is displayed as increased, but is it really?
Ahem
With one Brilliant Bloomheart
Without
Same health points! 🤦♂️
I can only imagine they updated vitality after total life is calculated
If Vitality is increased, Total Life must be
That Toughness isn't changed either makes me believe that the Bloomheart have no effect on health, and the displayed Vitality is a lie
Further testing showed that indeed there is no increase in Total Life from Bloomheart Spiritstones. So the "Vitality" detail is wrong, the "Total Life" is right.
ET-1224