#Battle Rage wrong (?) description
21 messages · Page 1 of 1 (latest)
Lol just noticed at this moment. The description of Fortress of Steel charges on 2nd screenshot says that hero has preventing 50% damage and healing for 6%, but in the Defender’s specifications I see 60% and 8%
@drifting salmon ?
@solar star Can you create a Jira ticket for this if one does not yet exist?
Hi!
Is there any information? Will MF fix this with the nearest game update?
I'll let @solar star confirm, but I doubt it. We just created this ticket not even a week ago. We plan our releases weeks in advance, so I'd expect this won't get fixed for another month or so.
☝️ This.
Thanks.
Hi!
One more question about it. How does work Battle Rage now? Does the skill give 30% damage, and the 20% written is just a typo, or does the skill actually give 20%?
ET-979
Easy to test, with constant damage (no weapon, a Lily and no source of damage variation). It’s 20%, additive with other +damage% such as Healer aura and Power Infusion
- 1146 Without buffs
- 1375 With Battle Rage level 10 (+20%)
- 1581 With Power Infusion level 9 (+38%)
- 1810 With both (+58%)
Yeah, thanks)
I’ve already done similar tests. It's just my stupid habit: write first, think later. So I asked the question first, and ran tests a couple of days later. And I always forget about the training arena 😅
Not fixed in 1.17.6 on iOS. Ability still says 30%, but the increase is still only 20%.
@drifting salmon, hi!
Is there any info about not fixed bug in 1.17.6? Is it a bug that the bug is not fixed?

No kidding now, will it be fixed with next game update?)
We re-opened the ticket. Not sure what happened but I know this was a more complex issue than we thought. Hopefully in the next 1.18 release it’ll get fixed.
I see, thx.
ET-979
Game v1.18.5 (Android) - Looks like it's fixed now, damage boost by 30% - from my basic test, matched ability & effect descriptions
Thanks for confirming! FWIW, I REALLY appreciate it when bug fixes mentioned in release notes are verified.