#Crews do not use the beacon, even though they should

26 messages · Page 1 of 1 (latest)

pallid arrow
#

Crews from TPL have none - superweapon in their ai (for testing and simplifying purposes) and they start walking to the leftmost HAL instead of teleporting with the beacon to the rightmost one. No other crews take the beacon instead, neither target those rooms (avoiding superweapon lines are present on all of the MSL crews)

#

However, if i place the beacon in the leftmost HAL, they take it immediately

#

Is there any good explanation to this? Seems completely off to me

near tusk
#

That is the reason, crew will go to left most CH because it is closest super weapon room

pallid arrow
near tusk
pallid arrow
near tusk
winged pelican
#

@pallid arrow are you sure your other missile crew aren't just using up the beacon charges? 'avoiding super weapon lines' don't work on beacons since beacons activate in a single frame, so even if a crew is targeting the room for only 1 frame, they will beacon over (and then beacon back the next frame, possibly)

pallid arrow
#

And the beacon just stays unused

#

While Torpedo crews keep running to the leftmost HAL

winged pelican
pallid arrow
winged pelican
#

It makes sense to me -- your other crew are using the beacons based on your description

pallid arrow
winged pelican
#

Do it frame by frame and please send

near tusk
#

@pallid arrow

#

Crew desision go to nearest room first, then check that room have beacon or not, if not, crew walk to it, if room have beacon, crew tele to it.

#

Not the way around like check what room in those kind have beacon first, then use nearest room which have beacon later

#

Hope u understand

hollow void
whole raptor
#

yes beacon don't be automatically the shortest path now so all your crews will fill the super slots from the nearest to the farest.
If you send 5 crews the 5th one will take the beacon.

pallid arrow
#

👍