#What is your armor keep rules?

1 messages · Page 1 of 1 (latest)

haughty tendon
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I've been going by:
Total stat 60+ or Individual stat 20+
I'm pretty dated with Destiny, so I'm wondering if the meta has changed?

pastel bison
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for pve (especially for hunter), resilience 22+, mobility 4-10 except for rolls with 28-30 resilience

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discipline 22+

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warlock and titan , resilience 22+, mobility to be as low as possible with recovery as high, discipline 22+ , for titan strength 22+ instead of discipline for melee builds

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i often use this trick in DIM: basestat:mobility+resilience+recovery:>=33

remote forum
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if stat of armor isn't min like 63 or 64 i won't even look twice at it

pastel bison
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basestat:mobility+resilience+discipline:>=55 you can be lenient with it and have 52 instead if you got artifice class item

pastel bison
remote forum
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don't matter what distro is if its say 55 total

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i have a lot of high stat armor anything under that would be a downgrade

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if you don't have a few diff armors for each shot to cover for diff builds needs then you can say min of 60

pastel bison
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for me and many i seen people could not get one specific exotic armor piece to drop with proper stat distribution with high total stat of 65+, but they do keep ones with proper stat distribution even though its in 59-64 in total stat.

sharp spear
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I use that dim filter and sim for 54+ useful ideally 55 base of the 3 I want

sharp spear
sharp spear
pastel bison
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legendary armor is exception you can focus at helm and easily get god rolls with 67-68 stat or can farm master/legend dungeons for artifice armor too

sharp spear
pastel bison
sharp spear
pastel bison
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as much quick ability regen possible for least needed ability in pvp those wasted stats add up to bring like 20-30 to strength minimum so you do get some use out of it.

sharp spear
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but the likely hood of it being a 68 is unlikely it was just a example to show 62s can be good a 66 with 6 waste is actually worse than a perfect 62 for example

mint nymph
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I keep everything 66+ for legendaries