#What is your armor keep rules?
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for pve (especially for hunter), resilience 22+, mobility 4-10 except for rolls with 28-30 resilience
discipline 22+
warlock and titan , resilience 22+, mobility to be as low as possible with recovery as high, discipline 22+ , for titan strength 22+ instead of discipline for melee builds
i often use this trick in DIM: basestat:mobility+resilience+recovery:>=33
if stat of armor isn't min like 63 or 64 i won't even look twice at it
basestat:mobility+resilience+discipline:>=55 you can be lenient with it and have 52 instead if you got artifice class item
if stat distribution is really good especially on a exotic piece its worth keeping imo
don't matter what distro is if its say 55 total
i have a lot of high stat armor anything under that would be a downgrade
if you don't have a few diff armors for each shot to cover for diff builds needs then you can say min of 60
for me and many i seen people could not get one specific exotic armor piece to drop with proper stat distribution with high total stat of 65+, but they do keep ones with proper stat distribution even though its in 59-64 in total stat.
I use that dim filter and sim for 54+ useful ideally 55 base of the 3 I want
you mean DIM ?
ye
i mean total stats is not insane as well sometimes I have a perfect 62 better than a near perfect 65
legendary armor is exception you can focus at helm and easily get god rolls with 67-68 stat or can farm master/legend dungeons for artifice armor too
this man has the sauce icl
true but even then a perfect 62 is the same as a 68 with only 6 waste so
there are some exceptions like negative stat of fragments in builds especially void,
what has that got anything to do with armor?
as much quick ability regen possible for least needed ability in pvp those wasted stats add up to bring like 20-30 to strength minimum so you do get some use out of it.
thats only running the logic you have a 62 and 68 with same useful stats the 68 will then of course be the same with 6 extra in a different stat
but the likely hood of it being a 68 is unlikely it was just a example to show 62s can be good a 66 with 6 waste is actually worse than a perfect 62 for example
I keep everything 66+ for legendaries