#Hunters! Do you prioritize resilience? If so, how much?

1 messages · Page 1 of 1 (latest)

dusty merlin
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I have a build that uses Disipline and intellect can be more efficient. However, I wonder if I should prioritize resilience just for base sustainability. Any other hunters focus on resilience? Or at least how much~

winged cairn
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depends, if youre a perma invi hunter you dont need resilience,
personally ive been running 30 resil since proving grounds gm 1st release so i know its enough

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but if you really want numbers, 70 is enough, then use the blue resil charge mod on chest, iirc thats 30 resil if you are charged

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you can also get 70 int, and put on the charged int mod on class item iirc, thats also 30 int. then just dump the rest of stats on rec/dis.

dusty merlin
dire rapids
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The Armor Charge mods give 30/50/60 of the stat, depending on how many you have equipped. I play a lot of PvE and use 100 resil on all my classes, but that's not needed if you have defensive tools like devour or invis

digital sequoia
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I prioritize both resil and mobility in pvp and pve I aim for 100 for both, my wormhusk build has 100 in both

dusty merlin
dire rapids
viscid peak
blissful lake
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given res isn't as big of a DR % you don't need to run 100, you could run 90 and its only 3% dr loss

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80 is only another 3%

rare moth
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mobilty doesnt feel as important in pve, cause there are lots of ways to refund or lower cd on roll

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class ability kickstart is decent, or you could run finisher class for class abil

viscid peak
rare moth
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how much passive mobility is amplified rn?

neat forge
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Intellect is a blatantly useless stat in pve

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Legitimately minimize it, as long as it’s above tier 3 you’ll have your super back in time for damage phases in raids or dungeons

rare moth
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Imagine if int buffed super dmg and buffs lol

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would it be good then?

viscid peak
rare moth
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oh thats huge

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t5 mobilty is quite easy to reach if doing resil+dis armour

viscid peak
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and its pretty easy to get amplified, especially with stuff like shinobus vow or assassins cowl, so all you need is resilience/discipline and youre good to go

undone fog
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wait is the blue armour charge not 10%?

merry kelp
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If you are running a build with healing I think that you should have at least tier 5 mobility 100 resilience