#How does this starfire protocol build sound - lightfall, prepping before starting legend story

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dense spire
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Warlock Build Main Ideas:
cast rifts then kill with weapon = ORbs of power

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Gernade kills = orbs of power + super energy
Class ability = free gernade energy
Damage with gernades = class ability energy

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idk if I'll get stopped by internal cooldown from bungie

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Mods:
Helm: +10 disciple, 1x Radiant Light (cast super = people get armor charges), 2x Ashes to Assets (Gernade kill = super energy

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Gauntlets: +10 Recovery, 1x Bolstering Detonation (Gain class ability energy when you

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deal dmg with grenades), 1x Firepower (Grenade final blow = orbs of power)
Chest: +10 Resillience, 1x Sniper Damage Resistance, 1x Charged Up (increases armor

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charges by 1)

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Legs: +10 recovery, 2x arc weapon surges (font of might for arc weapons... thx bungie)

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Warlock Bonds: +10 recovery, 2x Bomber (use rift = reduced cooldown on grenades), 1x Reaper (use class ability, get a weapon kill = orb of power)

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Warlock Build:Fusion Nades, Well of Rad, Empowering, Burst glide, Incinerator snap

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Aspects:
Touch of Flame
Icarus Dash

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Fragments:
Ember of Mercy (revive ally = restoration + firesprite pick up = restoratiion, Ember of Ashes (more scorch),

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ember of resolve (grenade kill = cure/healing) , Ember of Searing (kill scorched target = melee energy + firesprite summoned)

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Weapons: TBD

burnt lichen
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What are your stats in the end, I’d still try to maximize resil

dense spire
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Can you see that link?

burnt lichen
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I just finished the campaign and tbh, the majority of it, you just use strand for all the major encounters which like stasis regens really quickly as a trial period

burnt lichen
dense spire
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Mobility: 28
Res: 103
Recovery: 93