#Ring Racers

1 messages · Page 13 of 1

autumn trellis
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but then also im a big fan of chaos even when its in single player and "chaotic things" usually are bad for me. im happy to lose if it makes a good clip

wraith trellis
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do you have aseprite already

tribal sorrel
ripe lance
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they're spinning

autumn trellis
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they're trueing

autumn trellis
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god i feel so weird taking a break day
im thinking to myself "okay i dont feel the motivation to start a new character today. i should just chill" but it feels deeply strange to have nothing between me and starting something new and just not doing it

tribal sorrel
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gonna be real funny when v7 drops and suddenly theres 10 additional followers in the ff7 category

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i did briefly think about using this power for something more compelling and making sm64 mario as a racer

autumn trellis
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truthfully im really surprised that there hasnt been that for metal mario yet

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i need to make 2 more characters for my V7 and im struggling to commit to who itll be. i have two id Planned to be the ones for this update but im just not feelin the spark for them rn

tribal sorrel
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thats why you make packs like this with no structure

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i might just drop this update with only followers

autumn trellis
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i did just drop a follower only mini update

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(although like. truthfully it kind of feels like i do have a new character. because Guys colors used to be really bad so i was too embarassed to use him for more than like one race hfjldsfhlskd)

ripe lance
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bunch of revelations going on in the kkd server that are helping me paint a more complete picture of this game's development and some of the things in the game itself

autumn trellis
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i think on account of Above im like. a little more worried than i am excited for 2.4 now. but i still hope it's Comin Soon just for the fixing "followers not showing up in replays"

tribal sorrel
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2.4 is sounding ike it will fix every problem ive ever had with the game

autumn trellis
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idk. i keep trying to think of coherent points but they're not sticking. maybe im just dooming about it being like 2.0

tribal sorrel
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speaking from teh upper mid range of play the game definitely has some balancing issues with how items contribute to rubberbanding, granted its exponentially worse in 1v1s to the point where htey're unplayable

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ive had a few discussions with my friend whos worked on the game wrt balancing/formatting of GPs and how continues affect special stages, and i desperately want to see that changed. i definitely understand what they've been going for but ring racers could still stand to see some adjustments

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the way the skill gap is shortened as it is now is more frustrating than most mario kart tiles, which is definitely a little much

tribal sorrel
# tribal sorrel ive had a few discussions with my friend whos worked on the game wrt balancing/f...

im curious to see how exp works because the way special stage attempts absolutely destroy your final rank is way overtuned. i always play strong in GP with tons of lives only to cash almost if not all ofthem out during special stages, which destroys my rank because hte game only calculates how many continues you spend. if you use 5 or 6 continues to complete a special stage, you get a big fat -100 which takes you from a given S rank down to like a low B or even a C

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singleplayer in general is really frustrating because of how much CPUs outright cheat, it makes some tracks disproportionately difficult just because the CPUs arent playing the normal game, which sucks and isnt a good representation of multiplayer

autumn trellis
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oh i only mean like. in Specifically Our Sessions i have no issues with GP being shaken up
when i say "like 2.0" i mean "all those times in 2.0 where i couldnt even see anyone else. which isnt fun, but Also i would feel bad that im slowing down the race"
to which the snappy answer is "get better" which im trying to do! and the slightly less snappy answer is "well, as long as i have a competitive experience with Anyone, it should feel basically the same even if i'm competing for 'not-last'"

tribal sorrel
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i mean theyre certainly not gonna take away the stronger pickups from last place, so to that end i dont know if there will be much of a shift. but i do expect items like shrink to be nerfed considerably, its the best item in the game by a wide mile

autumn trellis
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im doing the master GPs right now and ive found the special stages have been pretty chill so far, but also i just got past the halfway point so im getting to the much harder ones

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yeah thats fine. ive mentioned before that i really dont like shrink

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so normally i dont use it! so im not worried there

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the biggest thing that comes to mind for me in GP scoring is "on maps where there's a drought of rings right at the end it feels disproportionally worse to try for the continue"

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like, when i was grinding angel island, i fully gave up on the 20 rings - partially because i wanted cool instawhip clips, but also partially because if you dont use rings on that last landing the CPUs have a big chance to get you at the very last second and there's not much you can do

ripe lance
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i play almost exclusively lvl max cpu's because anything else isn't a challenge for me

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but i also don't play gp because i don't fuck with gear 3

autumn trellis
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the past few days ive been playing max cpus gear 3 to practice for GP when i dont feel like i can commit to a whole thing

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and sometimes ill do 16 cpus for the fun of it

tribal sorrel
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i play whatever the first gear 3 mode is exclusively and havent touched master mode

ripe lance
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master mode seems easier to me

autumn trellis
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master mode is surprisingly managable with the reduced barrier to entry for special stages

ripe lance
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because special stages are guaranteed even if you only just get 1st in the cup

autumn trellis
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so far i still got some S ranks if not all

ripe lance
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you don't have to try to get points

tribal sorrel
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in that case then yes it sounds like they gotta fix the balancing

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lol

autumn trellis
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i still try to get points instinctively its weird for me to go "oh i dont actually have to reset the run because i beefed the lap bonuses"

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what's Tactically Optimal is probably to bag for shrink on lap 2 to guarantee a lap 3 win. but its against my code of honor (this is not true it would just be boring)

tribal sorrel
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it feels like the games broader balancing in singleplayer is confused, because it clearly wants to reward the player for being good at the game however things are disproportionately punishing/difficult to grasp

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if the game is like a fighting game then im not sure why the cpus cheat the way that they do

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granted, its not like fighting game cpus dont cheat, but they still follow the rules of the game

ripe lance
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cpu's flat out can't do one crucial aspect of the game so they need to compensate

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it's fucked

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but then there's also the rival mechanic

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which lol

tribal sorrel
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master mode giving you a free ride feels like an oversight since difficulty otherwise is linear, vicious is pretty fucking annoying to try and S rank

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special stages in general are very tough, i think they misjudged how much pressure there is to succeed especially with how much failure destroys your score. if you dont get it within like 3 attempts, you might as well give up because you're already not getting an S rank

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your score is better off giving up on the special stage early than just trying 7 times and failing

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which also feels wrong

autumn trellis
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this is more specific but i wish there were more roukettes where you Can get garden top but Cant get invincibility

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rn i think its only one

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i guess i want less invinc in general?

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which is like. counter to my previous point because thats my biggest means of Staying In The Game. but i keep wanting to use unique items like quad orbis but going "i mean im Supposed to be fishing for invinc right now so"

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its particularly pointed with garden top though i want more chances to use that without going "ooogh but im being suboptimal though,,,"

tribal sorrel
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gardentop is hysterically difficult to use with basically no opportunities to learn how it works without ruining your race

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which is fucked because like its easily the best item in the game

ripe lance
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yea

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flame shield is also kinda like this

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theoretically you can go faster than invinc with it and that's kind of the point

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but you need to be able to manage those speeds in the first place

tribal sorrel
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flame shield is deffo good but its got a lower ceiling id say

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i dont think invincibility is that big a problem outside of like

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low player games

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its def the worst singular item for coming back from last

wraith trellis
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I think that would be grow

tribal sorrel
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yea ig so

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theyre kind of even

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but grow is affected by offroad

ripe lance
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both of them are roughly on par

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whether one is better than the other is entirely a matter of circumstance

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however you almost always want to have both at once

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this reminds me of how I won a race starting 10 seconds behind by just stacking invinc and driving well enough

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it was a sprint track so understandably no one was going for trap items

tribal sorrel
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was it one of the gt tracks

ripe lance
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no

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it was abyss garden

tribal sorrel
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those ones r fucked

ripe lance
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they are

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it's funny

wraith trellis
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You can also still get hit by items with grow

ripe lance
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they're the only redeeming quality of those tracks to me because otherwise they're just boring, like, aesthetically

wraith trellis
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I really don't know when you'd ever deliberately choose grow over invincibility

ripe lance
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you can go faster with grow is the thing

wraith trellis
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I've never really noticed a speed difference with grow vs invincibility

ripe lance
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you also get a buff to most items

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which is huge if you ever get to middle of pack

tribal sorrel
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big mine and big backdropped orbi are like the two best items by far

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big jawz is probably a borderline instant kill

autumn trellis
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generally my game plan has just been to keep getting invinc and spread them out as much as possibl

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grow items feel awesome but i never know when to choose it

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also "if you ever get to middle of pack" is some real supervillain "you're a hundred years too early to challenge my first place lightning shield" behavior

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maybe i should make a conscious effort to use grow more. would probably be more fun

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also what's gt tracks

tribal sorrel
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the gran turismo tracks we mod in

wraith trellis
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ok this is for now the final rotation while i go and work on other sprites

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do you think having him cross his arms for hte lookback would be good

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i was gonna hve him smirk and either cross his arms or raise an arm covered in psycho power

tribal sorrel
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put psycho power fx over the steering wheel

wraith trellis
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makes sense

trail copper
wraith trellis
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just makeks things easier to explain because i use it so i can more directly translate techniques

trail copper
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I’ll probably get Aseprite for this anyway because I’m not particularly attached to any other pixel art software. I think I might’ve used paint.net the last time I made pixel art for something.

tribal sorrel
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its not necessary, like you can use whatever ur comfortable with, just y'know

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kart krew discord also has a lot of resources in the pinned channels for their respective things

trail copper
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I might look into that server, yeah

tribal sorrel
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every copy of the game comes with kartmaker, which has a lot of the necessary templates for character making

trail copper
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I’ve heard that the game comes with Kartmaker, but when I looked up Kartmaker a tutorial said that it’s basically just something you drag files into

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So if there’s templates like you said that’d be great

wraith trellis
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it comes w/ templates

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although kart krew has better ones

autumn trellis
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i forgot the. dont fall off the course part.

autumn trellis
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how do we feel about playing tonight

wraith trellis
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im kind of busy and its a school night 4 me

autumn trellis
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alright

zinc vapor
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I can

wraith trellis
ripe lance
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there is a decent goomba on the mb

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wraith trellis
autumn trellis
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idk if its intentional but i think its fun that usually only the person playing bison will be able to see the smirk

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if you want bison smirk you must simply play him yourself

wraith trellis
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If I wanted to I could just give him the big grin he does a lot but I like the smirk more

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@tribal sorrel do you know how I could pull off psycho power on the steering wheel

tribal sorrel
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ourple fx

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btw in some of these his legs is in front of the steering wheel when its supposed to be layered in front

wraith trellis
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Oh right

wraith trellis
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Bc psycho power does have a sort of fiery visual element to it

tribal sorrel
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you can just overlay it over the entire wheel and make it flicker

left badge
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lol

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@ripe lance

ripe lance
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@tough bluff

wraith trellis
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If this looks good then that means that all of m bisons kart sprites are done and I just have signposts and death and ui left

ripe lance
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yea it looks good

autumn trellis
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idk if what constitutes a warning is different but im surprised how many people will apparently just upload their tracks to the MB while it loads with warnings

tribal sorrel
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i didnt even realize this was here

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im gonna scrub the duplicate uploads

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or i guess not sinec idk if thatd delete the update messages

ripe lance
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kinda sounds like it'd delete the reviews as well

tribal sorrel
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yea

tribal sorrel
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convo in kart krew has me a lil bit worried about the followercount of my pack

ripe lance
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i certainly don't think it's going to get any better for all character and follower packs

autumn trellis
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oh wow i also did not know about history

tribal sorrel
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what was that one github floating around with a 1028 limit

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was that just a side build

ripe lance
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that was for characters only iirc

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and yea side build

tribal sorrel
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alright i see

ripe lance
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it was submitted to be merged into the game proper

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but like

autumn trellis
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i guess i really should look into reorganizing my promo stuff

ripe lance
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it's pretty much untested and i'm not sure it's something the developers really want

autumn trellis
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because im like. i dont actually care about having 41 followers but i was going "may as well!"

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but perhaps Not may as well

tribal sorrel
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its definitely complicated because i respect the vision that like

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srb2kart basically turned into a big content creation game that ended up downplaying the actual base game itself

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and theyre actively tyring to push back against that with rr

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but everyone wants the game to be mugen

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i at least would like the follower limit to be higher than whatever the character limit is, that feels like it should be a given

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it is sincerely annoying that everyone wants the game to be mugen with ten trillion packs loaded at once, it makes things harder for everyone involved because we hit walls like this that have no good solution

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i would have to split the characters/followers into two different addons, which sucks and is annoying and also like

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doesnt work

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because my followers use customcolors

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i guess i can now self justify not splitting things up

autumn trellis
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ive mentioned before but while i dont really understand how Individuals are hitting the limit, i do think its like. reasonable that servers would want to load a bunch of packs. because then any individual joining that server has more choices

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fwiw i think ive joined every server thats consistently up and i'd say 2/3rds of them are around the 30 addons range

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maybe a little less. but definitely more than half. and then from there its evenly spread up to ~100 and down to ~10

tribal sorrel
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we usually run 15-20 and majority of those are stage packs

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or stuff like hornmod

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because we have our full repertoire of characters most of us wanna use across our 3 packs, which is just 3 uploads

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30 for a dedicated server sounds right to me

autumn trellis
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yea
for singleplayer i think i load 8 addons when im using mine + your + smgs characters

tribal sorrel
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and is reflective of like, how i see other content creators playing the game

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it seemss like its just a handful of packs

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the handful of people playing the game like mugen are i assume the minority, but its frustrating that like

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the stated ideal is to appeal to how they play, because it ends up making things more customizable for the people who dont load every little thing, too

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but then it affects how we can present what we make

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my pack is practically an ecosystem the way everything is intertwined into itself, like, i cant really just pluck things out without it causing problems

autumn trellis
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i do think it would deal substantial psychic damage to join a server and like. see cloud aerith tifa but not barret

tribal sorrel
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that would be very bad by this point

autumn trellis
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but yeah for me its like. i think if i split up my characters, my most popular ones would get more chances but my less popular ones would get even less

tribal sorrel
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kind of funny because i hadnt even thought of such a possibility but yea someone making a girlpack variant like that would be disgusting

autumn trellis
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i have less actual reason not to split up my followers because i think i'd be fine with any one of my three categories. i just dont really want to
but i should probably find a way to Not Do Forty

tribal sorrel
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i feel a little bad having like siiiiiix? five? categories

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five

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ff7 mario SF mother pride

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because most packs have all of their shit in one category

autumn trellis
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i think that's commendable what i feel bad about is having a big ol "CasKoopaMisc" category for anything thats not a koopaling or a robot

tribal sorrel
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but idk i think its fun to have custom categories. theres an art to good categorization

ripe lance
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it continually makes followers harder to navigate though

autumn trellis
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i worry about someone going "wheres my king crimson???" not knowing they have to open the category with a mega mushroom and cosmog. having custom categories makes it way easier, i feel

tribal sorrel
autumn trellis
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granted im gonna split off the marios once i make my two bowser airplanes but

tribal sorrel
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colors and follower menus are both extremely difficult to navigate

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but idk what else to do

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ig thats the purpose of profiles

autumn trellis
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random spitballing here - i wonder if itd be nice to skip around the color menu with a like. shulk monado smash ultimate wheel

tribal sorrel
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ummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm no

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LOL

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theres too many colors

ripe lance
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fortnite radial menu

autumn trellis
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yeah but youd just hold in the general direction of one and now you're way closer

tribal sorrel
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i think for quickly jumping from portion to portion it might be easier to justhve like

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a button u hold down and it jumps by 5 instead of 1

autumn trellis
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oh yeah thatd do it

tribal sorrel
autumn trellis
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i think i mentioned the color thing back when the MB's suggestions thread was active
i dont think theres been a post on it in months

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oh wow no im very wrong my account just stopped notifying me about it i guess

zinc vapor
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Does anyone want to play ring racers today

ripe lance
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do you guys have any feedback on how I'm thinking about doing promotional gifs for my tracks

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I would like to make the rotating screenshots fade in and out of white but I'm not sure on how to do that without it being a huge pain in the ass

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i made this with aseprite ftr

autumn trellis
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does your pack have an aesthetic in mind?

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you could always put this into another editing software once you're done with aseprite

ripe lance
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at most it has a gameplay identity but there's no theme

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it's just My Track Pack

autumn trellis
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im just thinking like. the SUPERMETAL is somewhat space inefficient but i dont know if the being that exact font at that angle is an Uncompromisable part of it

ripe lance
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it's like that because it's just empty space otherwise

autumn trellis
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personally i think you're respecting the gif's space a little too much

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by which i mean, you could overlap some of this

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i think like. just the gif, mapname in top right, minimap to the side, would be cleaner

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maybe a little screenwipe to switch between several gifs if you want to show different parts of it. i assume you would want that on account of how star slalom is cleanly divided into 3 parts

ripe lance
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i kind of need to include the rotating screenshots as well

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oh right you already mentioned it

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idk how to do screenwipes

autumn trellis
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well presumably you make a new layer, and make some kind of solid color animation that takes up the entire screen for at least one frame

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could be as simple as a big rectangle sweeping left to right or somesuch

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and then once you have that you can keep reusing it for all of them

autumn trellis
zinc vapor
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Should I ping

wraith trellis
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I can't unfortunately

autumn trellis
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okay. tomorrow i want to try stray bananas weekly thing and i have something else that i cant put off on thursday
wednesday would be good though

ripe lance
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i decided to just do them as i originally posted

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submitting this tomorrow

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only for it to get approved like one or two weeks later as usual

wraith trellis
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Final vote guys should m bisons shit sign be Raul Julia or the cartoon

tribal sorrel
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raul julia

wraith trellis
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What do you think a good frame would be

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I've got a few pictures of him

tribal sorrel
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of course

autumn trellis
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you should just use your YES! horn when we play together and then you have the fully cohesive bison experience

ripe lance
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since it's done and all

autumn trellis
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maybe i should consider a few followers with explicit purpose to get a good horn out of them

ripe lance
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@autumn trellis do you have folders for your followers to export using followermaker? i want to write a tutorial on packaging followers into a single file

autumn trellis
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what do you mean by that?

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like, "do i use them" or "do i have them on hand right this second"

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the answer is yes to both but im not sure what you're asking

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i have about thirty minutes before my last class starts so if you need me for anything id be happy to help

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on account of i dont think i can start this a2 on Grindset Tuesday levels of energy

ripe lance
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i need examples of followers i can generate and thusly package

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into a .pk3

autumn trellis
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i still have the koopalings on hand, but i uh. think that might be too much. when i was doing the advanced templates i was like "surely everyone will want to follow these footsteps on the cutting edge of follower technology!" and no i dont think people are really doing that LOL

ripe lance
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i don't think it'll be too noticeable

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it's not like i'll analyze the contents of the followers

autumn trellis
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oh no i Didnt give you the koopalings on account of it would be too much

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muu here is a symmetrical follower with an A0 hitconfirm and hurt state. all three states are 4 frames

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its worth noting that this is not an existing template in followermaker. if you want one with one of your templates i can grab a different one

ripe lance
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no it's fine if you make changes i don't care

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it just needs to be able to be generated using followermaker

autumn trellis
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okay good because im checking right now and im not sure ive ever used one of your default templates, actually. i keep doing followers with rotations for idles but not for the other states

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but thats the beauty of it is its so easy to just make your own

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do you need more or just the one?

ripe lance
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another one would be useful

autumn trellis
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any specific attributes that would be helpful or just Anything

ripe lance
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anything

autumn trellis
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oh do you want the categories too

ripe lance
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no it's fine

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thanks

autumn trellis
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thumbup

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ive been thinking about simpler animaL..
on account of i have like three different character ideas that could use animated fire. and i Could do that without lua but it would both be much easier and more versatile if i commit to being a lua pack

autumn trellis
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although, in the 2 minutes before class starts; im looking at it right now and it seems like it would actually not help me with animating the idle state. because i need all the drift motion blur to be applied and stuff so i may as well do it the manual way

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still. the idea is intriguing

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idk if theres still any real reason to not go for cosmetic lua

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like i know theres not a Gameplay reason but idk if theres any anti-lua sentiment left or if people just dont care

ripe lance
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from the sounds of this it seems custom characters don't need to be in a specific folder in a pk3 unlike other stuff like general use sprites and such

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a fun curiosity

wraith trellis
wraith trellis
autumn trellis
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hype

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ive never considered doing the knuckles of hands before. its great for readability

ripe lance
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@autumn trellis is this enough for attribution or do you want me to change something

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that's your upcoming follower i guess

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i had to prune its custom color for tutorial purposes

autumn trellis
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upcoming?

ripe lance
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is muu already downloadable

autumn trellis
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yes

ripe lance
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oh LOL

autumn trellis
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but also yeah thats fine

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i have to start biasing my characters even harder... i just did a tuesday stray banana session and they dont have restat so im fighting an already uphill battle even harder if i want to use, like, my class C character

ripe lance
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very few servers have restat

autumn trellis
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i only have two class Gs. thats like. a crime. im the class G guy

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bah. i would love to talk and talk about my plans but the prudent thing must be to go to sleep so i have more energy to actually do them

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but before i do; muus last name is kusunoki. in case you want to use her full name

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god plague looks good on metal sonic. i see why you do it. okay sleep

autumn trellis
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oh my goddd i keep finding mistakes in my earlier stuff

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my sprites file for casual koopa is such a mess because at the time i was like "why is the rotation of even width if the sprites are of odd width? i'll fix that" and also that was before aseprite so i didnt have layers. and ive been continually patching up the consequences of my hubris ever since

ripe lance
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this is huge

ripe lance
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@timid tree who is this

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i get the feeling you know

autumn trellis
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like, its a really good idea, but it is also very funny

ripe lance
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blaze fielding is in the game now but it's not the swag one

tribal sorrel
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id probably make my own

autumn trellis
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yea

ripe lance
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yea same pack

wraith trellis
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what do u guys think as a signpost

autumn trellis
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banger

wraith trellis
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its gonna be really hard doing facial features at this angle

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also his hat

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i feel like i should make his upper arms a little bigger

wraith trellis
ripe lance
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awesome

autumn trellis
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my head hurts
thats not related to the sprites i just have a headache. but also i think what i have here is pretty cool

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cant wait to make a properties file that gives every single state four sprites

ripe lance
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it's him

autumn trellis
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i was like "oh god oh fuck the claws are gonna be a nightmare" but im being rewarded for having actually played shovel knight pocket dungeon because the way its done there is awesome
its still a pretty intimidating shape but its way easier to conceptualize the claws as one solid chunk

autumn trellis
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APPLAUSE

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shoutouts to star slaloms dead end on the minimap

ripe lance
#

i think if you go there and die you deserve it

#

granted there is more of an ulterior motivation to doing that as well because there's a free spb there

autumn trellis
#

oh i wasnt suggesting it would trick people, you can See it's a dead end on the minimap too

#

i just think its fun that its there

#

god. for a fraction of a second i thought youd changed eight beat's starting position to joyopolis's

#

but no that's because i made the start of it a horn and one of the cpus had it

ripe lance
#

lol

autumn trellis
#

i have no fucking idea what the class G strategy is for test circle

#

i kept trying it before today and i couldnt figure it out then either

#

the best lead i seemed to have is constant brakedrifting for constant rainbow boosts while making those braking points over the item box so i getring boxes

#

but its still nowhere close

#

do i just have to submit to AI brain and stop drifting??? like whats going on

ripe lance
#

if it's any console i don't know what the class I strategy is for test circle either

autumn trellis
#

i just did a match race with max cpu on it and im gonna take a video to find outwhats going on

#

i had the Unbridled Hubris to press the restart replay button A Single Time which is of course just begging for your game to crash so im reopening it now

#

god. i really wish there was some way to start a video with things already set up

#

like different perspectives or being tabbed over to someone already

#

as it stands you can only really do that if you Restart Replay which will sigsev you 90% of the time

#

god. i had a clip of star slalom where i missed a shortcut in an interesting way, then later on i think i did a cut of some sort because i got sent flying so far? and then jotaro and ramona tied which made for cool signposts. but it was all lost to the curse of "if you get less than 4th in grand prix your replays just dont work"

#

wait no thats not the funny one

wraith trellis
autumn trellis
#

what the FUCK i was like "cant wait to see the finished signpost sometime late tomorrow"

#

this is insane

#

god. me when i misclick restart replay (i have to relaunch my game)
the game does struggle to speed up replays on star slalom

ripe lance
#

yea the performance there is awful

autumn trellis
#

@ripe lance bug report of some kind (flashing lights warning), seems like lightsnake is getting confused by the teleport somehow

#

it doesnt seem easily replicable? if i just drive off as soon as i enter CCM the respawn works fine

#

not impossible, though. if i use cheats to try and blow up as soon as possible after entering CCM i get it

#

um.

#

so this replay is desynced - i'm not sure exactly why, because i thought setrings and hurtme both worked, but my guess is that the latter doesn't

#

but in the actual race i just Won The Game. and thats why the replay ends

#

that one seems even harder to replicate?? im doing the exact same things and it just works as normal

tribal sorrel
#

you never know how good you have it until you catch a mario ksrt roster debate outside of 1upw

ripe lance
#

truly the safe haven for mario fans

autumn trellis
#

sorry i kept trying to type a message but my professor kept saying unhinged stuff about the Natural Programming Of Humanity
i did genuinely get a little surprised at the claim that koopa and dry bones were similar because i, in my naivete, went "wait i thought this had been fully debunked by now? that no one thinks this anymore?"

tribal sorrel
#

i was a little bit offput by how quickly he complained about "why do you need a second heavyweight girl"

autumn trellis
#

still staring at The Azusa Zone

#

in retrospect i think i havent been giving honey and aigis enough credit but i still think its a little strange

wraith trellis
#

What's going on

autumn trellis
#

which is like. not me saying "they shouldve made new heavyweight female characters!" that would be great but it then goes into "well what are we expecting these devs making this art for a free fangame to do" territory
but like. i feel like aigis couldve been 8 weight at least

#

kart krew is talking about character slots

wraith trellis
#

For ring racers??

autumn trellis
#

okay they're talking about character slots in mario kart and characters that "Feel Like They Should Be There" in ring racers

#

(and in here im pivoting a little into talking about "why are all the human women so localized around class F. why are women inherently bad at drifting")

tribal sorrel
#

yea it started as like

#

i guess ring racer roster woes and comparing it to mk8

#

one dude started complaining about baby peach and pgp as usual

#

anyone think about how if these were instead like metal mario and baby wario or something that was similarly easy to do people would care less

wraith trellis
#

Class F is bad at drifting?

tribal sorrel
#

low weight so i think yea

autumn trellis
#

drifting is tied to how close you are to bottom left and The Azusa Zone is hard right light top

#

admittedly one of my female character is literally azusa stats but she literally has an evil scheme about blending in. and the other is not there Specifically because i didnt want her to be an azusa

tribal sorrel
#

sucks that ostensibly aerith should not really be where azusa is but she was grandfathered into those stats

#

im growing to prefer aeris' stats by amy

autumn trellis
#

although "why are they bad at drifting" is not actually my central point because "why are there no heavy female characters" is more pointed than "why arent there women in each stat block"

tribal sorrel
#

i guess theres heavy magician

ripe lance
#

it's been witnessed

tribal sorrel
#

turns out sonic and mario alike are not great at featuring women

tribal sorrel
#

because people are mad now about pauline in mario party too

#

because no diddy

ripe lance
#

yea

#

i wonder why's that haha

tribal sorrel
#

isnt it fun

ripe lance
#

there's decent female representation i think it's just funny they did the mario kart thing without thinking

wraith trellis
#

Tbf most female humans they picked are all like

#

Skinny anime girls

tribal sorrel
#

lowkey i'd make sara if they put her in a lower statblock because she's a human and sonic animals are small

ripe lance
#

you can contrive reasons to make them heavy

autumn trellis
#

this is why i think weight shouldnt be tied to literal weight

tribal sorrel
#

like the one i just contrived!

#

i think its not they just added several spunky cutesy anime women

#

like where is gum at on the statblock? same area?

#

she should be heavier

autumn trellis
#

like mikoto has a thing about how she can punch really hard through Centrifugal Force and i say "that sounds a lot like drifting! she should be good at drifting. so im going to make her heavy even though shes literally quite light"

ripe lance
#

gum is one speed faster than knuckles

autumn trellis
#

i was also thinking about gum i just wasnt confident on account of im not familiar with JSR

tribal sorrel
#

gum is kind of a bitch so she should probably be higher weight so she doesnt get pushed around

wraith trellis
#

Guys I thought being lighter meant you have better drifting bc your handling is better

tribal sorrel
#

being heavier means you get sparks faster

ripe lance
#

this guy thought being lighter meant you have better drifting

#

everyone laugh at him

autumn trellis
#

i go crazy for sparks i love rainbow drifts thats why im a class G main

tribal sorrel
#

being lighter makes you a lot more touch n go

#

its not worse but its very different

#

but azusa's statblock is definitely the worst at it yea

autumn trellis
#

i get the sense from mail that she would also be more accel-focused and heavy, but im not sure whether she's supposed to be particularly nimble as a bounty hunter so maybe it makes sense

tribal sorrel
#

just thinking of how its felt playing a character in the lower statblocks vs amy's vs azusa's

#

i have no idea what mails deal is

#

i think they could've contrived any reason to put her anywhere

autumn trellis
#

i felt like i was dehydrated when i was playing baron von bats without restat

wraith trellis
#

Honestly Sara Bryant would be like

autumn trellis
#

i cant live without my - no i think that was sara from the sonic ova lol

wraith trellis
#

The one woman that makes sense to be fast and light because she shares Jacky's fighting style

autumn trellis
#

cant live without my drift sparks

tribal sorrel
#

its ok smg im never talking about your sara

#

im always talking about the pink aerith hair girl with cat ears

wraith trellis
#

Oh ok I didn't know there was another sega Sara

tribal sorrel
#

also isnt sarah bryant

wraith trellis
#

I got confused

tribal sorrel
#

saraH

#

not sara

ripe lance
#

fake fan

wraith trellis
#

Idgaf about Sarah Bryant eithern

tribal sorrel
wraith trellis
#

I just didn't know there was another sega Sarah

tribal sorrel
#

i could make this happen right now

ripe lance
#

you could but she won't be base i guess

tribal sorrel
#

just you wait and see

ripe lance
#

fingers crossed

autumn trellis
#

i feel a little guilty being reminded of sara because i wanted to do sara in miitopia for ages and i never got to her

tribal sorrel
#

if i made her i think she would be the only character i include next update

wraith trellis
#

Still kind of baffled that no Yakuza is in base game

tribal sorrel
#

unless i just dont update for forever

ripe lance
#

if you make her 7/7 and she gets in base then that's how you force me to play an aerith from now on

tribal sorrel
#

not you hip new age sixth gen sega fans

ripe lance
#

sixth gen?

tribal sorrel
#

is that sixth gen

#

ps3

wraith trellis
#

Ps2

ripe lance
#

no that's secenth

tribal sorrel
#

seventh gen

#

well wait no

ripe lance
#

ps2 is 6th

tribal sorrel
#

is yakuza on ps2

ripe lance
#

or was that n64

wraith trellis
#

Yes

ripe lance
#

uhhhhhhh

tribal sorrel
#

ok then i was right inadvertentlyt

#

well say seventh gen anyway

ripe lance
#

one of the lead devs i think flat out doesn't like sonic after sa2

ripe lance
#

which i guess is why sonic rep hard ends at sa2 in terms of tracks before the 2nd page

tribal sorrel
#

yea

ripe lance
#

barring mania

tribal sorrel
#

man maybe im still on break

wraith trellis
tribal sorrel
#

yea because anime fans always get their shit

autumn trellis
#

if we're talking about our characters now

tribal sorrel
#

what the fuck lol

ripe lance
#

what's up

tribal sorrel
#

front page

autumn trellis
#

im notsure what to do about the "shading to indicate further from the camera" thing. i worry itd look awkward if i just start using the brighter shades on the a3 but this halfway compromise isnt working

tribal sorrel
#

i guess front page just plucks a handful of featured resources

wraith trellis
#

If I ever get front page please let me know immediately

autumn trellis
#

isnt your RR pack featured in the ring racers category too

tribal sorrel
#

yea

tribal sorrel
#

randomly.

#

for you.

ripe lance
#

the front page of the ring racers category doesn't feel like it has changed since the ring racers section opened

autumn trellis
#

i think theres only 4 featured RR resources

ripe lance
#

also it's all just character packs lol

autumn trellis
#

although what is the "front page" you're talking about

tribal sorrel
#

the front page of hte mb

autumn trellis
#

i thought this was the front page

ripe lance
#

just the add-ons section for ring racers

#

yea

autumn trellis
#

(for ring racers)

tribal sorrel
#

the front page

wraith trellis
#

Hmm.. so I need to get featured first

autumn trellis
#

okay yeah what i was gonna say is

ripe lance
#

i think getting featured is manual

autumn trellis
#

theres only 4 featured RR packs

tribal sorrel
#

getting featured is manual yea

autumn trellis
#

5? maybe? ill check

#

yeah its 5

tribal sorrel
autumn trellis
#

i am in the first 25 if you sort by downloads now

#

but now that i see the history tab im reassessing my idea that downloads are per pack and not per update

#

which would be ridiculous but. idk it seems to suggest that

trail copper
#

what does it mean when it says Dark Rider Shadow has "chaos powers"?

ripe lance
#

powerups are replaced with chaos powers

#

i think it's just visual

tribal sorrel
#

hes got special coding that changes the vfx for his items

autumn trellis
#

he has lua that gives powerups custom visual effects

#

i tried it out and the game can handle... i think it was 13 orbinauts before it crashes

trail copper
#

ok, so it's not a gameplay-affecting ability like the Tanooki Mario statue transformation

#

or Heavy Magician or whatever

autumn trellis
#

yeah its visual

tribal sorrel
autumn trellis
#

wait

#

wait what?

#

okay i was gonna say "see these add up to my current downloads value"

#

but they dont

#

which answers one question but raises another

#

because i now know that if you download a pack on different updates, both get counted in history, but not to the total. which is good and what youd want

#

but the difference is only 222

trail copper
#

I'm probably too busy to start working on it today, but one thing I was wondering about making Ring Racers characters of my own is what format the sprites need to be in. Can I draw on top of a template, do the sprites need to be separate or do they need to be in a spritesheet, etc.

autumn trellis
#

which means of my current 2375 downloads, 2153 only ever downloaded one version

tribal sorrel
#

your finished character sheet would look something like this

ripe lance
#

she's so crusty

tribal sorrel
#

yea i forgot i had a jpeg version of this so heres an uncopiable v1 aerith

trail copper
#

So the final spritesheet does have a background color, does that mean those colors are off-limits then?

ripe lance
#

only those two square colors are

#

fun fact: they're also part of the game's limited 256-color palette

#

i guess it's like this so you can use the ring racers palette in aseprite without affecting the bg

autumn trellis
#

they're not off limits you can just take them out

tribal sorrel
#

you can change those colors if you want or just not have them at all and export a transparent png

autumn trellis
#

i did that for mini bowser jr because that's the color of shadow mario

#

which ironically makes it so that whenever i use mini jr and get the hitconfirm i instinctively go "oh fuck did i mess something up in the spritesheet" when i see that blue

trail copper
#

Once I actually get to working on this in Aseprite, I'll probably need help figuring out how to use the Ring Racers palette in Aseprite, but for now I'm just glad I can conceptualize in my brain what my final product will generally look like. It feels more attainable when I at least know that I have to assemble a spritesheet that looks roughly like that rather than it just being me thinking "idk just start making sprites and fix the format later I guess".

#

it feels nice to be motivated to do a creative project again, it's been a little while

wraith trellis
#

Oh yeah that reminds me

#

Is there a template that's symmetrical but has alternating lookback sprites and a ssig slot

tribal sorrel
#

dont i have that

wraith trellis
#

I thought it was asymmetrical

tribal sorrel
#

oh

#

well yea

#

you can still use an asym template

trail copper
#

oh shoot, speaking of symmetry, how much of a pain is it to implement asymmetrical sprites for a character, I remember something like that coming up with Cortex

wraith trellis
#

It's easy it just takes more time

ripe lance
#

i just remembered cortex is asymmetrical because of his n

tribal sorrel
#

theres templates for that

ripe lance
#

really funny

tribal sorrel
#

kiriko is asym because of the buckle on her hat and thats it

#

are we playing tonight

wraith trellis
#

I can't unless it's real early

tribal sorrel
#

i could play right now

ripe lance
#

samesies

#

nothing else sides that

wraith trellis
#

I got like 30 mins until I get home

tribal sorrel
#

give me your pack update

#

unless were still on v21

ripe lance
#

girl it's out

tribal sorrel
#

ok give me

ripe lance
wraith trellis
#

I got nothing bison isn't done yet

autumn trellis
#

i cant play tonight

ripe lance
autumn trellis
#

i just finished my class and i have a scene in 30 mins

tribal sorrel
#

what do you have left for bison

#

ig comping into a sheet

wraith trellis
#

Hey is there a way to edit multiple frames in the same area at the same time

#

In aseprite

autumn trellis
#

id like if we play tomorrow though

wraith trellis
#

I can do tomorrow

tribal sorrel
#

just hold shift when u select the frames in the timeline

#

or uh

#

you have to make the selection in teh canvas itself first

#

then select the frames

#

then you move

wraith trellis
#

Right

#

If you just select the frames with shift does that mean you can do the entire canvas

tribal sorrel
#

yea

#

i usually ctrl a first anyway for that

wraith trellis
#

Ok this is great bc some of kiryus sprites are annoying me and I wanna be able to fix them up quickly

autumn trellis
#

im insane and what i usually do is make a new layer on my final spritesheet and then layer the fixes over the sprites for one row and then copy the rows

#

i did that to make mazingers wings suck less. although i might have to do a full recolor anyway to change him from crimson to red because the wings are still too bright on most palette

tribal sorrel
#

i just make all the changes i wanna make in my source file then export the sheet and replace it

#

my sheet aseprite files only have like three layers

ripe lance
#

capsule is playing rn btw

#

in nvjr deluxe

autumn trellis
#

i make things like hurt and lookback in different files so i cant do that

tribal sorrel
#

damn snitch

ripe lance
#

sorry... haha... sorry

#

i'm going to raid them

autumn trellis
#

god. i forget if i mentioned this but a few days ago i was curious about a rainbow lua palette i saw

#

so i found it and downloaded it and was trying it out and i noticed one of my characters eyes had single pixels pulsing rainbow when they werent supposed to be

#

so ive gotta fix that for v7

wraith trellis
#

So I might have to copy everything back to the source file

tribal sorrel
#

had an idea for a follower

#

shouldnt take long

tribal sorrel
#

not big on the sound rn

#

i dont have any other ideas thouhg

#

maybe getting a star in sm64?

#

slightly shorter

#

less annoying

wraith trellis
#

You could do the sound effect for when you're about to lose your star in the newer 2d Mario games

#

Or the jingle for when a star is revealed in 64

tribal sorrel
#

might do this

#

to match the chaos emerald sfx

ripe lance
#

this is cute

#

i didn't even remember it

#

also a thought just came into my mind

#

do you think you would sprite fem captain haddock

tribal sorrel
#

no

#

mega trimmed

#

might be a little ugly

autumn trellis
#

would it be fun to have it pulse for a second as a hitconfirm

tribal sorrel
#

just the same animation but faster?

autumn trellis
#

i was thinking more like an SMB1 star. or like mkds and galaxy 2

#

ive been thinking once i get to koopa shell and bowser shell that my mario followers with no hitconfirms should really have one. im thinking it pops up "200" "400" "800" "1000" etc but the hitconfirm state is only long enough that you would get to later numbers if you keep hitting people
taking the obnoxious thing about fiend hitconfirm state and putting it to work For me

tribal sorrel
#

idk what you mean by pulse since as-is it gets brighter/darker

autumn trellis
#

kind of like birdo death animation

tribal sorrel
#

thats pretty extreme

#

i made it so it flashes faster for hitconfirm

#

just so its not a completely different style of flashing

autumn trellis
#

thats fair
god every time im either playing in test run or seeing clips of it i go "is your character really that heavily shadowed from half of every angle?? is that true in every map??"

#

i just sent in my first batch of writing i have a few minutes to just check that because i really feel like i dont notice it that much anywhere else

#

okay im not crazy the light source really is different on other maps such that you're not in shadow half the time

tribal sorrel
#

yea test run is very dark

#

i got another idea for a follower

#

that i want to do

autumn trellis
#

i need to like. go back and add hitconfirms to way more of my followers

#

i can make minior switch between shields up and shields down by just giving it a super long hitconfirm

#

i also idly want to make a cosmic clone that lags directly behind you but i dont want to make a run animation for 8 angles
maybe i put it in a little kart

trail copper
#

Perhaps you could do the one from Mario Wonder since it lacks legs

#

wait, how hard would it be to code a follower that is just a scaled-down monochromatic copy of the racer

autumn trellis
#

that would be interesting but i am specifically enamored with 3D land cosmic clone which kind of needs the yellow eyes

wraith trellis
#

Raul Julia is kind of insanely hard to draw

#

I wonder if the joke would be worse if I just used an actual frame from the movie

ripe lance
#

shitty signposts are deliberately supposed to be shitty

#

so your call

tribal sorrel
ripe lance
#

awesome

tribal sorrel
#

i havent finished all of his frames yet but i just implemented his blink

wraith trellis
#

Where is blm

ripe lance
#

not here

tribal sorrel
#

dont worry he knows

#

if its worrh adding notation for it in followermaker, duration is the overall length of the current state, which overrides all other framecounts

#

ive been hodge podging the socs in slade so idr if its in the actual properties file

left badge
#

this is awesome

trail copper
#

This looks really good so far, but don't Baby Yoshis have arms?

ripe lance
#

this is based on the one sprite of them in smw without arms

autumn trellis
#

duration is in properties yeah

#

i posted a really big block of text about how it works when i was working on fiend scythe

#

i still need to do more testing on follower states. i was trying to help someone make their hitconfirm-only follower show up on the CSS, and i did get it to work, but it wouldve worked Better if it didnt arbitrarily reset its idle animation whenever it starts following, even if it doesnt have a follow animation

autumn trellis
#

still not sure what to do about the A3 body shading

#

i could shade the area underneath the arm which would Make Sense but i worry itd be a jarring transition

tribal sorrel
#

baby yoshi done

autumn trellis
#

what sound does baby yoshi make

tribal sorrel
#

feelin like i wnana make more followers butnothings striking the balance of interest and ease

ripe lance
#

shucks

tribal sorrel
#

were playin tonight right

wraith trellis
#

yea

ripe lance
#

yup

autumn trellis
#

yea

#

(mole knight isnt even close to done, this is just me fixing a really embarassing mistake on casual koopa where i messed up the sheet trying to fix the Last mistake)

#

wait wronghorns

zinc vapor
autumn trellis
#

wow there really is a first person mode. ive been meaning to try this for ages but i kept forgetting

#

its a massive handicap but you Can do it

#

it will also give you a fun new type of crash

zinc vapor
#

What time are we playing

autumn trellis
#

uhh i have to eat dinner and see my family at some point but i have no other obligations and i am at my house

#

i would pitch "in three hours from this message" to start ?

#

it could be later than that but it probably wouldnt start earlier, comma, i think

zinc vapor
#

Ok

tribal sorrel
#

is there a way to have a follower animation that doesnt loop

wraith trellis
#

im not too proud of the wanted icon but it looks better at a distance

autumn trellis
#

in what way mit?

#

an idle?

tribal sorrel
#

it reaches the end of the animation and stays on the frame

#

i have an idea for what i might be able to do

autumn trellis
#

what state is it for

tribal sorrel
#

im not worried about hte state

#

im asking if theres some kind of tag for it

#

i know how to emulate a non-looping animation, which is probably what i'll do

autumn trellis
#

this is the information i have on this point

#

you should be able to emulate it with an extra state no problem

#

although it doesmake me wonder what happens if you just don't give it a Next state. ill try that rq

#

seems like nothing special it just defaults to Next = [itself]

tribal sorrel
#

thing i learned just now

#

follower state doesn't animate if distance is 0

#

lets find out if idlestate does

#

okay

#

so

#

idlestate loops indefinitely if distance is 0

#

followstate does not function

autumn trellis
#

as in it doesn't cycle through its frames or it never shows up even for a single frame?

tribal sorrel
#

never shows up

wraith trellis
#

fuck i deleted my dark kart teemplate

#

aaaaggghhhe

tribal sorrel
#

right now i have a follower that stays at a fixed spot on-screen (think emerald radar) and its idleframes work as-intended indefinitely

#

heeeeeeeeeeeowever

#

once you go back to a full stop, it resets the animation

#

back to the beginning of idlestate

autumn trellis
#

yeah thats the problem

tribal sorrel
#

no no

#

so i have it so idlestate plays a long animation, transitions to a unique state, loops indefinitely, and will only then stop occurring if your kart goes back to a full stop

#

unlike the video you sent

#

in which it was interrupted repeatedly by following the player

#

you can sit there, not move, and it'll work

#

you can start driving, and it'll keep working

#

but only once you stop afterwards will it start over

autumn trellis
#

ohh. so it's like, fixed Half of the problem, but only half

tribal sorrel
#

yea

#

ideally i would like it so it only animated when you were moving

#

or even if the animation speed were tied to player speed

autumn trellis
tribal sorrel
#

i guess i could solve this by just

#

making it work like chadley

wraith trellis
#

@ripe lance @autumn trellis do you guys know how to edit the properties.txt to account for this second row for the lookback sprites

autumn trellis
#

mit has a file for that already i think

wraith trellis
autumn trellis
#

i know she has one for asym, idk if she has one for symmetrical

wraith trellis
#

this is the properties.txt for the template i edited

autumn trellis
#

if she doesn't i can try to move that over to this one

tribal sorrel
#

i only have asym

wraith trellis
#

i dont want to use asym because its uh

autumn trellis
#

is there any way that this template is edited besides the extra lookback row

wraith trellis
#

large

autumn trellis
#

not using asym is more space efficient so it is better to use symmetrical if your character is indeed symmetrical

wraith trellis
autumn trellis
#

okay ill give it a shot

#

i do need to learn how to do this Right Now anyway because mole knight is gonna have an even more extreme version

tribal sorrel
#

getting a workaround for this follower

#

it animates only when you move which is ogod

autumn trellis
#

did you just give it a super tiny distance

tribal sorrel
#

im working towards seeing how little distance i can give it

autumn trellis
#

by the way if nobody minds

autumn trellis
tribal sorrel
#

oh it works

#

yay

#

exactly as i wanted it to

autumn trellis
#

awesome,,,

tribal sorrel
#

im a little unsure about what to do with like

#

its onscreen placement

#

but this is how the emerald radar works

#

so

#

just yknow it animates

autumn trellis
#

i think its reasonable unless you went and took how the halos do it. the halos are open assets so you Could if you wanted

#

also i didnt realize the animated lookbacks were half the framerate of the dithering but in retrospect it makes sense

tribal sorrel
#

originally juri's lookback was the same framerate as the dithering

autumn trellis
#

i thiiiink i got it

wraith trellis
#

while youve been cranking that out

autumn trellis
#

i am leaving for dinner "in like five minutes" and then whenever i get back i should be able to play whenever we start

wraith trellis
#

im having a tough time choosing the hitconfirm voice line

#

his attack voice lines are him going "CRY FOR MERCY" and "GROVEL FOR YOUR LIFE"

autumn trellis
#

i think the first one makes more sense as a boost since its him Moving Very Fast but maybe you already have two boost lines ready to go

#

my vote is for door number 2

#

if theres anything wrong with the properties file, ill handle it asap as soon as i get back

wraith trellis
#

ok

#

@tribal sorrel is juris name just juri

#

trying to go thru rivals

tribal sorrel
#

yea

#

im afk so if you wanna double check look in slade

autumn trellis
#

im here and i think im free for the rest of the day so whenever we start playing im there

wraith trellis
#

@autumn trellis ok so it seems like for some reason the lookback sprites are also being used for the death sprite

#

heres my properties.txt file rn i edited it to change the background color

#

also @tribal sorrel is this waht u set m bisons name to

tribal sorrel
#

still afk

#

should all be in juris s_skin

wraith trellis
#

ok it checks out

#

cool

#

does anyone know what the xtra sprites are supposed to be

autumn trellis
#

OH THE DEATH SPRITE IM A FOOL

wraith trellis
#

an arrogant fool if you will

autumn trellis
#

thats very easy to fix i just forgot to adjust it

autumn trellis
#

(thats not me being mad thats just me trying to figure out what the joke is)

#

i thought we've established im casual "hubris" koopa not "arrogance"

#

but yeah theres some things i forgot to shift downards. just a second

wraith trellis
autumn trellis
#

ill get the xtra sprites for you too

wraith trellis
#

what are the xtra sprites

autumn trellis
#

that's UI

ripe lance
#

i vote hitconfirm 2 as well

zinc vapor
#

Are you all still available

wraith trellis
#

yea

#

im abt to test m bison out

autumn trellis
#

wuh oh

#

i will Try Again i suppose

wraith trellis
#

let me check again

#

im thinking i mightve just fuckedu p the pk3 file

#

ok nope

autumn trellis
#

SLLL is not the first or last one in the file so if this is the one that's causing an error i think itson me

wraith trellis
#

still happening

autumn trellis
#

i mustve missed a comma or somesuch

#

yeah i just missed changing one B into a D

wraith trellis
#

alright guys

#

hes here!

autumn trellis
#

woo yeah!!

#

do we wanna play Right Now

#

actually mit said she was afk so i guess we wait for her

wraith trellis
#

i might have to make his voice lines louder

#

@ripe lance @autumn trellis can u guys give ur input

autumn trellis
#

will do boss

wraith trellis
#

oh yea

#

i forgot to give him metal sonics stats

#

one sec

autumn trellis
#

could go a touch louder yea

#

actually no i think that was a fluke jotaro was only way louder because i hit him twice

#

i do still think specifically his gloat could be louder though

ripe lance
#

do you guys get it

autumn trellis
#

no way... waluigi bison

#

LMAO

ripe lance
#

ok you guys don't get it

#

bi son

autumn trellis
#

did you actually think i didnt get it i use bi pride all the time lol

ripe lance
#

yeah because i didn't actually register that

autumn trellis
#

well you were right because while i didnt think it was waluigi i actually didnt know what you were getting at LMAO

ripe lance
#

@wraith trellis can you change it to dr. neo cortex please... which you already did but idr why you rolled it back

autumn trellis
#

even though i saw the talk about bi son on kart krew literally earlier today

ripe lance
#

anyway bison is good

#

voicelines are good

autumn trellis
#

it was earlier today right?

wraith trellis
#

ity was like

#

yesterday or the day before

#

aaron brought it up

ripe lance
#

i don't remember aaron

autumn trellis
#

okay it was two days a-yea

#

i think gloat could be loader but hte rest is fine

ripe lance
#

i'm vaguely aware of an aaron0000 but i don't know them

autumn trellis
#

oh and did you remember the uh

#

to capitalize kiryu

ripe lance
#

oh i haven't gotten gloat

#

sorry guys i'm too good at the game

#

pelase understand

autumn trellis
#

oh what you think you're too good for test run

#

silver spoon super

ripe lance
#

your idioms escape me

#

gloat seems fine

wraith trellis
#

ok m bison is now slightly louder and the names were fixed

autumn trellis
#

@tribal sorrel when do you think we're starting?

autumn trellis
ripe lance
wraith trellis
#

bottom 10 follower idea

#

@ripe lance is there a way to scale down the sprites using properties.txt or do you just manually scale them all down to a normal size

ripe lance
#

the scale and scale_divide properties

wraith trellis
#

hype

wraith trellis
#

how large is a frac unit

#

i wanna know what i should be setting squattos scale to

ripe lance
#

i have no idea i'll be real with u

#

well

#

ignore fracunit

#

it's basically just 2*[ordinary scale]

autumn trellis
#

i think 1 fracunit is ridiculously tiny and you're supposed to resize by fractions as opposed to a hard value

wraith trellis
#

i guess i'll try 2/5ths and tweak it as time goes on

#

ok so how does editing these offsets work

#

each sprite is 162x162 and ive got 9 total frames

autumn trellis
#

basically once you get to offset the "overwrite layer size" is making it so that its just the actual pixel coordinates

#

oh wait you mean

#

okay so the longer explanation then

#

"sprite_size" is how big the actual frames followermaker puts out will be

wraith trellis
#

heres my beast of a template for reference

autumn trellis
#

"layer_step_size" is how- oh YOUR beast of a template? ahahahahaha

#

ahahaHAHAHHAHAHAHAHAHHAHAHAHHAHAHAha

#

okay so yeah in this case - and most cases - sprite size and layer step size are gonna be the same

#

sprite size is how big the actual sprite you're grabbing is. layer step size is like - imagine it's creating a larger grid of coordinates

wraith trellis
#

right

#

so basically i set the offset to the actual dimensions of the template

autumn trellis
#

that's why graphics makes the layer step size 1, 1. because that means it's the actual pixel coordinates on hte file

#

yes

wraith trellis
#

do i exclude the ui portion for that

autumn trellis
#

but make sure you keep the bit where it undoes that at the end in the graphics bit

#

correct

#

you then just have to change "layers" to the very top left of the UI sprite

#

(that includes the white border)

wraith trellis
#

ok so this very pixel is at 10, 1468

#

so should i be setting the layer to that

autumn trellis
#

:true:

ripe lance
#

yhe

wraith trellis
#

does this look correct

autumn trellis
#

wait how big is the squares

ripe lance
#

no

#

offset is per square for everything except the icon

autumn trellis
#

i think youve mixed up offset and sprite size

wraith trellis
#

ohhh

#

ok

#

hold on

#

nvm im confused

#

what am i setting to the size of only one tile

#

and what am i setting to the dimensions of the entire thing

ripe lance
#

offset is offset

#

not size

#

size is automatically determined by layer_step_size

#

that determines the sizes of the squares that it hops to

autumn trellis
#

its not automatically determined thats what sprite size is

#

(you want both of them to be the same)

#

offset is like. it points to the middle-bottom of any given square, which i think is for setting a standard of how high things go off the ground and stuff

wraith trellis
#

ok so i like

#

set sprite size and layer sprite size to 162x162

autumn trellis
#

if your squares are 162, 162 then offset is probably like 81, 140 or so

#

yes

wraith trellis
#

and then go to the bottom middle of the top square and make those coordinates the offset

autumn trellis
#

indeed

wraith trellis
#

should the step size also be 162x162

#

heres what i got rn

left badge
#

who tryna ring race....?

autumn trellis
#

yes

#

we're just waiting for mit

wraith trellis
#

yep

#

@tribal sorrel

wraith trellis
autumn trellis
#

i think the offset is a little too low...?

#

theres a ...? because im not. fully sure what offset does. but by default its not at the Very Bottom

wraith trellis
#

is it supposed to be at the bottom of the sprite itself

autumn trellis
#

i think do that and then give it like an extra 5 pixels of leeway

wraith trellis
#

i mean its like

#

2 pixels from the bottom

autumn trellis
#

then i ... think it should be fine?

#

just run it ig what do you have to lose

wraith trellis
#

right

autumn trellis
#

its proooooobably fine

wraith trellis
#

how do i add this to my character pack also

autumn trellis
#

im not sure you Can on account of its a sprite rip

wraith trellis
#

im gonna add other high effort ones too

autumn trellis
#

but in a literal sense i could help you with that

wraith trellis
#

but yea i meant just for now

autumn trellis
#

i think i sent an example to someone in kart krew a while ago

#

one thing that i dont think i clarified well enough here; GRAPHICS -> FOLLOWERS is for the UI sprite not All of the sprites. the rest of them go in the sprites folder

wraith trellis
#

ITS STRAIGHT UP NOT LETTING ME PICK THE MOD

#

i havent added it yet

autumn trellis
#

yeah if its in a category you havent loaded yet it wont give you a warning but you also cant pick it lmao

#

i keep having to remember to load my actual pack first when im testing a follower in caskoopamisc. including my mad science experiments

#

mrow

wraith trellis
#

@ripe lance slade is telling me the file isnt supported even though its a pk3

ripe lance
#

uhhh

wraith trellis
#

do u know what the deal is

autumn trellis
#

42 bytes is weirdly low

wraith trellis
autumn trellis
#

also what the fuck when did this happen

wraith trellis
#

this is the folder i dragged into kartmaker

#

idk what the issue is

ripe lance
#

k...kartmaker?

autumn trellis
#

okay i just tried it and it gives me a 1kb file