#Ring Racers
1 messages · Page 4 of 1
like, im sure you could layer the two tracks and go "see look they're similar" and you wouldnt be Wrong
but it doesnt feel like the same track at all. if anything thats more of an easter egg
they redid final fall entirely so it actually resembled the level it's based on
which is one of the design philosophies of this game
this is how the original f zero designs tracks
which is probably what they also did with green hills
i just feel like it doesnt make sense to call them the same
ironically green hills wasn't really meant to be based on green hills from sonic 2 8-bit
it was originally just called green hill zone
but the devs are contrarians (my conjecture) so they didn't like starting with boring old green hill zone
they did this but between games
i think new final falls layout kind of sucks tbh
yea
does anyone know where these tracks are
iirc ive always disliked final fall. but in srb2k it was a skill issue and here i think its that i just dont like it
i have someone's port of gba rainbow road using the old spring panels
because im not falling off all the time or anything it just has bad feel
they considered porting petroleum refinery
alas, it's unfinished
they left in the textures
i am glad we dont have the. uh. i think it was an f zero one? it was all black and i was really really bad at it
i dont think theres any f zero tracks in base game
unless you mean the one that played white land from f-zero snes
i think there was a white and blue f zero one in srb2k? i dont mean that
which im pretty sure is still in tyhe game they just removed the f zero music
there's also another track in srb2kart with f-zero music
granted all my memories of srb2k are kind of f zero tinged because i had to hear RRRRRESTART so often
which is the desert night one
i am so glad we dont have that anymore
^ this guy has no boost power
i remember joining some server and theyd ported a similar if not the same announcer mod and i was like i cant do this
@autumn trellis @wraith trellis do we want this
i meant to ping mit
idk if its fun to play on
whatever
i see no reason not to try it
the snes rainbow road port sucks ass
i dont think i want to play Right Now though
i never liked gba rainbow road in srb2kart
in case thats what youre asking
no it's not
i liked it a lot but also i think my perspecive would probably be pretty different in RR
admittedly i think it wouldnt gel well with the increased speed from using rings
i just don't get the point of a track in a multiplayer racing game where the entire point is you need to skip 50% of it
you simply need to not engage with the track design as much as you can!
mmm. true i think
i didnt know opulence wasnt a base game srb2k track until i looked up the tracks a few minutes ago
yeah its community that got added in
it got added replacing another community track
because of some sort of drama with the creator
who no longer wants to be associated with srb2kart or anything like it
which uhhhhhhhhhh sucks i actually really liked their tracks in that game
they're some of my favorites
gay energy zone....
i cant tell if grand metropolis is in ring racers or if im just gaslighting myselfg into thinking it is
they had to cut it because shadow is dead in ring racers
everybody tried to be straight. and they succeeded
im almost certain theres a grand metropolis battle map
this track sucks ass
YES! EPIC WIN!
can i go on an irrelevant tangent
ok
how mandatory is it to say ggs
im generally pretty open with saying "i enjoyed the games! it was good!" and such, but i dont like saying "gg". it feels too gamer-y. and sometimes i feel like i dont want to type anything in chat so i can just leave whenever i want
but i feel like it's bad form to stay silent. so i keep making myself type ggs and then i cant just leave within one or two rounds of joining because then peoplell think i think its bgs
i dont think its mandatory
i feel like i have to pay the tax of being forced to press 1-g-g-enter on my keyboard every so often in order to use chat. and even to Not use chat
i dont really pay attention ro care about it because like
everyone says it even if they dont mean it
nod
i still like going "wow that was really great" after a particularly entertaining game but i just dont like saying it at random. feels wrong, even though ive yet to have a "ggs' situation on a g that i didnt think was at least decently g
ending every match by saying i think the winner needs to die
i have also several times joined a match going "okay im gonna be radio silent on chat so people dont expect me to talk"
"...but i have a really good joke for this situation though"
true
oh heres the f zero track super was talking about
does it have the iconic bombs
this is also not the one i meant
so i have no idea of any identifying details for the one I was talking about
the only one in base game that i think would fit is blue mountain because it is indeed mostly black
yep
and plays music from f zero
no i remember and liked blue mountain
you could be thinking about mute city which is not base game
sand valley
i have no idea what srb2k tracks were base game
although i guess i could just like. look at this list myself
yeah its not on this list. i guess it wasnt basegame
maybe? i think so?
-= D00D Pack Returns =-
You can't keep a good pack down, DPack Returns! This pack currently includes 3 Race maps and 2 Battle maps! The race maps you may remember, and the battle maps... you may also remember. I'm working on getting some new...
d00dpack v2
what
this character is pissing me off
every time i p[lay online and get hit by an item its from someone playing cream
i dont know how it happens
hes the original starwalker
anyway i also have a character like that and its carol
as CPUs i beef with caterkiller and ohta but online its always carol. i hear swEEt and my anger burns
don't know if i posted this but i made a list of every custom track in the game and every song that they use
https://docs.google.com/document/d/1pdeCbPQZ63rtYInFxkx8VY1uBHnXrsgwlhsros9JC9U/edit#heading=h.beg1fokh9htv
Dr. Robotnik’s Ring Racers - Soundtrack (Modded courses) LOOKING FOR OTHER PEOPLE TO MAINTAIN THIS (i can’t promise i’ll keep doing it, sorry!) Underlined -> Battle Map, Italics -> Special Stage Last Updated 25.06.2024 (DD.MM.YYYY) -> Musicdef texts on this list may differ from the ones shown i...
and i just finished setting up a youtube playlist for it
https://www.youtube.com/playlist?list=PLtWjF5dfhPcNE6pDSkPSb7nL0vqcfVpRG
but it sucks so don't actually play it
lookback
(i need to do the inverse version but that should just be swapping roy and mortons heads with the glance-right versions)
i'm making the bitchiest to make battle map ever
everything you see here is a triangle
and so to manipulate the textures so they actually look good i need to go selecting every triangle hand by hand rotating the textures and shit
it's a battle map
it's a port from ||crash nitro kart for the n-gage|| and i want to flex basically
this is lower priority than the slide which is at a standstill because i'm waiting to test it with you guys
ah
well after i finish this practice test i could prob do it
@autumn trellis @tribal sorrel what do you guys think about playtesting it today
i could do that
i am busy all week
sure
can you post the wip mod
if we're just doing brief testing anyway, i want to try hosting
see if it works any better
you need the discord app for one
yeah im on it
it seems not to be detecting ring racers though
even though when i turn on this setting it shows up in This way
oh here we go
that's annoying! i don't like having that feature on but i guess it's Mandatory to host. so ill ahve to remember to turn it back off
and you have to Keep it on too
im gonna join when i finish this f zero race
wow! that really sucks! is there no way to change that?
im studying big blue ordeal to see if i could make it a track i nring racers
i want to be able to send invites without discord announcing it to the world every time i play something
im tempted to make a map but i have too many characters i want to make and i also really want to do other things
still the same
for what it's worth the game doesn't show up in your profile at alll
and you cant join me directly if youve never joined me before i take it
because you dont have my IP in your Previously Joined
nope
nope
okay i guess im not a good choice for hosting!
we'll wait for smg i suppose
that sucks! discord just doesnt like me i guess
playing through ti on my own: definitely seems Strict
the answer to this is yes
the only antigrav thing that happens is a corkscrew that you could just take out because it undoes itself anyway
im hosting right
did you get supermetal 11
maddeningly, i can join Your Games Specifically just fine, but everything else is broken
removing pingas hold on
goodbye pingas monster
cont: i think the second shortcut comes in at a slightly awkward angle
my first time i passed the tripwire but just didnt get into the ring
i feel like we may as well do a vanilla session to see if that helps. because i feel like it wont but i actually think we might not have done a control test
i noticed in the last race that weegee stares at you if you slipstream
which is really scary
are his glance sprites just fully turning around
yes
lol
i was really happy that insta whip hit
in the same race smg i hope you appreciated me backstabbing you at the very start of lap 1
yup
someone else on kart krew discord reports having the same problem as smg of having sync failures with girlpack mario and luigi
where
is this because of the inaccessible palette thing
Ok well at least it's not a rare thing that only happens to me
it seems to only affect the lua version
u know u can make animation frames. in aseprite right
now im curious what the proper workflow is
ive just been making a new layer for every sprite
sometimes multiple
so that i can take off the head from one sprite and use it on another
im worried if i show u my frames itll blow ur mind
i do each pose by layer
then rotations by frame
ig thinking about it this format isnt so different from this
yea
huh
do you have like
every frame displayed at once or do you just do it one by one
im not really savvy with aseprite so i dont know all the features you can do with it
its one by one
ive been kind of just using it like photoshop but with pixels
i can show whenever i get home
sounds good
oh i wasn tlooking but yes i know that lol
each file is the final version of each animation
so my process is
each direction has a folder
in which theres a folder for each koopaling, and the kart itself
and then each koopaling and the kart have a few layers each for stuff like Head, Body, Hair when applicable, a few extra things
and then each File is for one state
in an ideal world i would just have one folder for each koopaling and stuff. like, the vast majority of these have Nothing in them. i think they're just filled because of the way i copied them, or something
but i need to have the orders differ. like, roy is in front of morton for some rotations but behind morton for others. so they need to allbe separate
i can sift through it fairly easily in my head but it is a looot of tedious scrolling
this is probably a better example. scrolled up from the last image
its gonna be a real pain to recolor though
on account of i cant just flatten and replace all because some stuff needs to stay intact
in case its relevant: just tried default color mario on a public server to test it and it gave me the sync problemtoo
confession: whenever she does shadow blade i cant help but hear her say "chocolate rain"
its crazy how convincing her outfit's shoulder frills are at such a small scale
in that they both read correctly idle and follow an observable path in the turnaround
i ported this guy from srb2kart
so the message boards have an interesting rule where it's completely fine to port character add-ons from srb2kart to ring racers without asking as long as you change virtually nothing about them
as i did here
i wonder if i should ask and submit this anyway
Sick hairstyle
More work. Got some textures in, got the door to open, and generally remade the spawn room. Progress is going nicely.
【QRT of phil (ring racers brainrot he has a problem) (@drugsdougs):】
'fired the last playte…
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i guess there's a problem with this
i can't find "Canbough", the guy who originally made cloud
which is like precisely the reason you can submit this without asking i guess
Something I wish was mentioned on the shortcuts in the CSS: Pressing ITEM if you have multiple characters occupying the same stat block will bring up an alternate selection where only the alts are shown
this base roster is awesome
WHAT
ok the guy who uploaded cloud just dipped and vanished from like anything
i guess i'm just uploading this no questions asked
anyway can you guys help me figure out who cloud's rivals are
out of the base game cast
here are the ones i've figured out. i only want three so i want to know which are the strongest
- Amy - Aerith (sort of)
- Sonic - Zack (sort of)
- Chaos 0 - Jenova (only alien-esque character in the game)
- Battle Kukku - Shinra as a whole (he's a military guy)
there's no sephiroth equivalent in this game
i think the sonic zack one is kind of weak
yeah
why dont you just use mits tifa and aerith anyway
i know it doesnt work if you dont already have those mods but
i feel like if someones getting cloud theyll probably get mits pack too
no that's the thing
i am using mit's aerith and tifa
i just want cloud to have 3 rivals in case someone doesn't load girlpack
and also it's fun to figure this out anyway
ok more context you can have more than 3 rivals
the limit in kartmaker is arbitrary
WHAT
all base game characters only have 3 rivals which makes sense
i thought even if the modded characters dont load it still counts them as the first three
people ask this a lot in kart krew and thats the answer i always saw
shrug
i guess its probably not hard to just test for yourself
for some reason people always phrase it as "kind of. you can input more than three but it only counts the first three"
which is like. nonsense. if that's true, that just means no you cant
that's probably true in the context of kartmaker specifically
how do you add more
i guess i'll go test
i would assume you Supposedly just add the character names directly in slade
but also every source ive seen on this says this isnt true. even though a lot of those sources are frustratingly confusingly worded
i mean if it did work you just add another comma and a character name
by the way mit can i use your mario as a rival for the koopalings
this is a funny question to ask
not in a mean way it just makes me think of mugen
yea + you dont have to ask
yeah no ok it's definitely capped to the first 3 you type in
thumbup ty
theres an obvious argument to be made that i should set luigi too but im thinking their other two rivals will be jet and bomb. because they're also from "silly antagonistic-Seeming groups" even though neither are actually Bad Guys™️. also airships and explosives
(wipes sweat from brow) that zavok isn't base game otherwise id feel kind of obligated to have him
the deadly six (jimmy neutron screenshot)
i wish i had it in me to defend the deadly six but. no they're just bad. i can muster a halfhearted little "zazz is fun" but thats it
awesome
idk if this is intentional but i like how shes colored like the promo art for the game
ya its intentional
id have her hair color like that too if there was a basegame palette that did it
the purple shading on the skin is nice
i should probabl work on jotaro but all my creative juice is being used to think of stupid horns
this has been my destress project
after putting it off for like 3 weeks
which is good that its my destress because if i locked in for this i'd be losing hair
i feel insane seeing people use destress
when i finish the koopalings im either gonna throw myself into "a bunch of guy from an anime i like" or "a singular follower idea that i think is cool" or just pause entirely to go play trails in the sky
never in my life have i seen people use it outside of the spanish word that's similar to it
it's only been in like the past couple of weeks
whenever i read "destress" i can only think of hair
shit idk
i am always a supporter of more wings
oh thats what you mean by butt wings
for some reason i never even noticed that thats where theyre placed
whats the difference here
ohh
i finished getting the contrast right
what are you gonna use for her voice clips
IDK
she should have decent quality clips in like mvc3
yea
if you want og game vibes the cvs2 clips are pretty high quality with the same general delivery
@autumn trellis i think the reason why you havent been able to save my horns is becuase ive been updating them with a new name every time so its technically a different file
oh lol
i need to get My horns up and running but i havent had the time
shakes fist
i have a discord channel where ive been throwing my horn ideas
awesome
massively in favor of the wings they look great
apparently its now been one month since i started
woo
im soooo close. i just need to make one more head turn for each drift sprite and add the angry eyes, and then all of the basic sprites are done
at which point i need to do the UI sprites and go through the process of recoloring them all
recoloring is gonna suck so bad. but i dont know exactly How bad its gonna suck, because ive vaguely heard that aseprites color replace can do multiple layers simulatenously, but im not certain + if it Cant, idk what the fastest solution ill find will be
oh and i need a death sprite. that too
i will say
it is insane to work backwards wrt recoloring
but also like
if u sheet everything then recolor after
it should be ok
i had that thought several times but i was like "but i dont know what colors ill end up using" and then i was like "but itll be easier for me to keep track of if the colors are all distinct"
which was probably not the correct move but its the move i went with
on account of the koopalings are really straining to fit all their recolorable bits into 16 colors
i would be fine to recolor after if i didnt have some things that i need to keep the same. so i cant just flatten layers. (as one example) i need to be able to change larrys hair but not his shell
which Itself is frustrating. i feel like i should be able to change his shell. but the color budget is simply too thin
oh yeah @tribal sorrel whats ur setup
oh yea hold on
layer 2 is kart
layer 3 is just a solid color
Formerly just a follower pack you would find on my server: Stapy Kart 2.
This pack includes many stuff exclusive to Stapy Kart 2 now ported to the message board!
This pack consists of 17 colors, 4 custom followers, and only 1 character...
someone ported the old motobug from srb2kart to ring racers
old kart and all
feels weird to call the srb2k version "lazily made" while you're porting it and making its rivals your own characters
like. permit me to say that its a little much to throw around "lazily made" while also doing this
yeah so they uploaded this without asking anyone about it beforehand
since it was an update there was no review process
they've since realized the error of their ways
and it's now under review
not about this specific example but its kind of weird that updates happen without review
like i get they maybe have to have it that way. itd be very annoying to have to have a little sprite correction get reviewd
but you can upload a character pack of like, two characters, have them get reviewed, and then update it with 18 more that completely skip the process
Well, heres my character pack, i hope you enjoy
Character (stats) / follower | sources
Beatrix LeBeau (4,7) / Cotton Slime | slime rancher 1/2
Finn & Jake (6,4) / BMO | Adventure Time
Isaac (2,4) / Isaac's Orbitals | The Binding of Isaac...
someone ported GBA Rainbow Road
holy shit
whats the solid color for
makes things easier to see
sometimes the transparency grid is unhelpful
esp when ur looking for holes
thats true
curse these damn hat emblems
theyre drawn at an angle that i cannot conceptualize in sprite form
hi mayo
changing to another song entirely for underwater is a bit wild
also do you mind dropping the michael jackson launch base remix
Underwater:
https://youtu.be/KvTcvKBjIt8?si=p6rQec_l3XT1XTHh
Normal:
https://youtu.be/3x-6j9n1qug?si=rvsoMd9k6qtxyglV
The submerged brick walls Dr. Robotnik built when relaunching the Death Egg long ago finally fell apart, revealing Launch Base was built over underwater ruins. What an unfortunate place for a giant space station to fall on.
--
►Follow us on Twitter: https://twitter.com/TeamTemporacle
►Join the Discord: https://discord.gg/UK6erfSGAB
►Listen o...
Yep. It's Launch Base.
--
►Follow us on Twitter: https://twitter.com/TeamTemporacle
►Join the Discord: https://discord.gg/UK6erfSGAB
►Listen on Newgrounds (best quality): https://www.newgrounds.com/audio/listen/1082904
►Listen on SoundCloud: https://soundcloud.com/sonic-hysteria/lbz1a
►Old Version: https://youtu.be/fSv-lUSS1GY
Download li...
That reminds of of that one figure eight map
there's several
what needs to be recolorable
i think the jacket and hat obviously but i feel like itdbe weird to have the kart stay the same color
but i think ive used up too many colors to two tone it
this doesnt help with that but i tried reshaping the hat
because i realized the original art odesnt give it a consistent shape from the front and side
i feel like theres probably a way to reduce the amount of contrast and shit going on with the greens
because its definitely a lot of rendering going on
but idk how i could
this cuts it down to 6, at least
does anyone have any ideas on how i could map this or turn down the jacket contrast
well what do you want exactly
i feel like the jacket is a little too bright
and i also want to try to see if i could get a custom spraycan two tone scheme with the car and the jacet
i think im leaning towards just doing one of these two
my attempt
is there any chance you could make the darkest part of the jacket lighter
or does it just turn into a blue that doesnt look like it fits
the darkest shade on the jacket is a blue
i can maybe sneak in a slightly darker green
actually there technically is already one
ok got it
@wraith trellis
holy shit
exact numbers
actually I should add pure white into this as well
otherwise the antialiasing for the white will turn into... more white
for most palettes
this is an insane palette map
you can make jotaro use the lightest shade for the white if you want
most palettes it's white or off white
green is like the only exception
jotaro with some base game colors
and 2 of my own
cool pack description
Here's a compilation of characters with no real relation to each other. Don't have much to say, enjoy! (or don't i don't judge)
QUOTE (the one from cave story)
PLOK (akrillic > beach honestly)
PATRICIA WAGON...
they added the featureless protagonist from tower of heaven
are these with the white bits mapped to the lightest green
or just left white
shit i could make an accurate RED team palette now
how do you import images into supers color picker tool
you ask super to make a custom page for you
@ripe lance can you make a page for this heavy so i can try making a RED team palette
jesus the gibs
yeah im thinking of redoing it when i finish jotaro LOL
its kind of gruesome and low effort
at that point just make his death sprite invisible and make custom gibs
for the kart
i didnt know you could do that
but im probably gonna just sprite a new one where he does a more cartoony pose instead of exploding into blood
i only really did it so i could have every slot filled out
u can probably make it so when he custom gibs it plays the heavy death voice clips
shit ur right
left white
it is kinda weird there's no death voice clips
@wraith trellis
thanks
i said i needed to do it first
not that i need to do it first
which means that i did it already
🙄
ohhhhh
this custom kart gig is kicking my ass
jesus
i need blessings from 1990s capcom to figure out how to sprite this fucked up star
awesome
Idk if I should try to follow the weird perspective of the template or just do whatever's straightforward
Or the hundreds of mufflers
Because you'd have to redraw most of it?
yea
the perspective of the A3 here is the same as the pipe frame, which isn't accurate to the default kart
Shit
are these colors not already covered by a basegame palette? i wouldve thought strawberry would already have this
er. crimson. strawberry doesnt Exist i was thinking of rasberry and also i was wrong
dont you check your finished sprite against the palette sheet
i didnt for heavy because he was a quick port job
oh i know
i think the issue is that raspberrys red is too saturated
but on closer inspection it looks like you're right that this doesnt exist in base
none of them both hit the pinkish and brownish darker reds
i dont erally need the brownish part
but the red used is a sort of desaturated light red
but its still more saturated than something like rose or ruby
its hard for me to tell that much difference from the lighter reds in rasberry and this but ill take your word for it
i do think the basegame colors couldve been like. distributed better
there isnt a single green that goes from the bright limes to the less-yellow greens. but we are loaded up on bright yellows to vomit greens
also: wow the gibs are pretty intense
also also: all the koopalings' normal racing sprites are done. right now im doing the death sprite and then i just need UI and signposts. im sooooooooooooooo close
ok heres why raspberry doesnt work
i see
havent actually posted the drifts yet
when you hear it youll shit bricks
It's Desert Bus!
Featuring sand, sand, cacti, sand, and cacti.
75 laps. Also now with a flooded twist!
Can you find your prize?
!!!
this one is just asymmetrical
I think me and casual koopa are in a competition right now to be exhausted by our own hubris
It's frustrating because I feel like I can't convey the shoebox shape despite having an understanding in my head
The idea of it makes me groan but I think I might have to just resprite it instead of trying to salvage the sprite I've already drawn
I do think at least I've got it proportionally better than the first draft
aint that the truth !!
they do call me casual "hubris" koopa
i think ring racers just messed with my entire computer somehow
i closed the game and just a bit later my screen went black while music (not from RR) was still going. after restarting, now everything is weirdly zoomed in and ring racers gives me a sigsev when i try to open it
sounds unrelated to ring racers
i figured out the being zoomed in part, one of my windows settings got changed. i cant fathom How that happened, but i guess its probably not to do with RR. its throwing sigsevs at me now though so i cant play the game until its resolved
ive seen other games briefly change "the size of my computer" which is why i thought it was related. but ive never seen it Stay that way
it might be a graphics card thing
if you havent rebooted you should
it sounds like ring racers didnt like whatever happened with ur monitor and now it can't figure out what to do
oh jesus my computer is Super freaking out. nevermind this isn't an RR thing
okay nevermind on all this. i think its calmed down. my laptop, like, Forgot Who I Was and put me in a factory settings background version of my computer, and it said "press Sign Out to try again" and then i did and it Seeeeeems to have everything back to normal
idk what would have caused that??? surely not ring racers??? Surely not. but also ???
ring racers chat i come to you in my hour of need
well almost my hour of need. i have to do UI sprites and stuff but its easier if i ask now. i come adjacent to my hour of need
is this a good idea
what am I looking at here
the bits im choosing to be recolorable
tough question
this is what ive always planned on doing but i worry it might be weird. a) because i cant change the shells, i dont have enough colors for that and b) its not exactly even. lemmy draws the super short end of the stick while the blue haired ones are feasting like kings
but also i think this is much nicer than just making their skin tone recolorable or somesuch
also i have no idea how larrys forehead got caught in the recoloring??? ignore that
ill get more examples rq
making an insane custom color just so that each koopaling gets their respective hair color right
yes
i think the more damning problem is that from the back its like
its not great.
and naturallythis is like The most important sprite
i dont think its that big of a deal considering the green bits of the car and iggys hair are still prominent and those change color
its not enough that id be disqualified or anything. but i think its unsatisfying
under this approach, the only other option i can think of is allocating two more colors to morton's skin. which would probably come from a) lightening ludwig's hair and b) sacrificing one shade on iggy
thats like the two options as i see them. or i could do something completely different like relenting and just using their yellow skin
peak will be back soon 
if it were up to me id have it so just the clown car recolored
and i'd have stuff from teh mk8 car in the back to give it more visibly colored bits
thats true. my little guys have the orange exhaust pipes from jrs clown car (which i could easily just make green for this one) but i dont Have them on this one yet
i worry that it might be a little boring? i dont want people to be disappointed when they find out they cant actually recolor the Characters
then again, operation "reallocate the budget to include morton's skin tone" isn't going so hot
the other alternative is their skin
ignore the bits of the clown car that got caught in the quick recolor
its not bad. but i think id prefer the ability to change the clown cars rim without also changing all of their designs so drastically
my workspace isnt really set up for that right now but thatd be something like
really, what i should have done was have roy and morton facing the opposite direction. but we're waaaay past that point
i think just adding the mk8 exhausts is the right call
jesus theres the wing-hand-flaps and everything
Holy shit
ok so
ive doodled her kart explosion opse
i dont know whats alloewd for nudity in this game.
i was given the ok
you must accept This much morrigan nudity to be permitted the mario bros
in which i discover that the koopalings' arms are too short to high five or hold hands while still keeping their faces legible
(also the mk8 models dont have individual fingers. ludwigs supposed to be pointing)
time to cheat
oh no im just making them fist bump instead
i Could cheat but this seems no less fitting + it gives me more space for iggy
they're smaller than the actual driving sprites lol
i'm wrapped up with a huge update to followermaker and i need help testing it
this adds .pk3 exporting
yea
if this goes well
i can in theory make it so kartmaker exports .pk3 as well
i don't know if kart krew would accept it but they better
this one Might be on me. i think "evil lemmy" referred to me hastiliy fixing something that went wrong as i was assembling it
let me try with one i know is reasonable
morrigan will be finished shortly if anyone wants to test
hrm. same problem
these sprites appear to be the first frame of hitconfirm, from the 8 angles, one set with wheelshine and one without. (but its worth noting that im not using anything resembling kartmakers Special wheelshine so really its just the first two frames)
sure but i only got 30 mins
everything else seems to be in place
can i have your follower's folder
currently weighing whether or not i wanna use her mvc3 voice or her cvs2 voice
i think the cvs2 sound mixing is closer
to the rest of the sound qualtiy of the game
idk what her mvc3 voice sounds like
i see the problem
i don't really know how to fix this considering that this particular folder doesn't even work particularly well with the original followermaker to begin with
your follower just had too many animation frames for followermaker
oh right this was one of the iterations with these weird names for more space
i dont actually. remember how the final versions worked
i say this then a lightbulb turns on my head
since I'm working with .pk3's that means the names for individual sprites can be longer than 8 characters
I'll think of something
not that this means the game will allow sprites that are over 8 characters
i'm talking about the means to have all the sprites without wonky name corruption going on
oh right the new ones are like. they just declared hitconfirm separately. i should test new followermaker with one of those. if i can find one left over
the new ones i gave you were as a .wad
not a folder
that one flat out won't work with followermaker
unless you mean something else that i'm not remembering
im going back through my files: im remembering now, what i did was i just did "normal followermaker without HC" and then "an entirely separate instance just for HC, using a different name." the final version was never all in a single folder so it doesnt make sense for me to expect them to be now
unfortunately it means i dont have good testing folders on hand
ok so I made it so that all of iggy's frames still get converted, but any frames past the 64th won't get used in-game; animations that use frames 65+ get cut to the 64th frame, or don't happen at all
https://git.do.srb2.org/Superstarxalien/followermaker/-/releases
i didn't really need to do this but i figured i would try and ship a product that isn't knowingly buggy
hey, What ?? @ super
im pretty sure i had this same issue and i was told by kart krew that they dont really know the exact effects
speaking from experience
could you describe your experience a little?
for me it was like. i kept some spraycans, and i think the number of spraycans i had were unchanged, but which cans they were got messed up. as did my challenge board. but once i collected 100, i had them all and there were no long lasting effects
also, some of the koopalings are taking this "smaller resolution" thing better than others
i have all spray cans but the track collectibles got reset
huh. that sounds at least Adjacent to what happened to me
really hope the inaccessible lua thing gets sorted. i dont need it for the racer anymore but itd be really nice for my followers
.pk3 kartmaker
uploaded it here
https://git.do.srb2.org/Superstarxalien/kartmaker/-/releases
@tribal sorrel @wraith trellis @autumn trellis test this for me pls
ok
there's a bug? that i know of so far
in random circumstances the program will fail to generate some sprites
causing the game to crash when loading the add-on
i don't know if this has to do with memory usage or with leaving slade open or what
or if it's something else entirely
idk
awesome
kartmaker looks to work fine with the casualkoopa folder
i guess it's long term testing that i need then
hmm
i mean it should all work fine i've already tested it in and out
there's just the bug i mentioned which i don't know how to replicate
or if it even has anything to do with my kartmaker
by "random" do you mean "the exact same circumstances produce different results" or just "the circumstances seem arbitrary"
both?
well i mean. unless there's two separate problems combining to cause this, presumably this is either "something exclusively in the folder causes the crash (therefore, a single folder will either always or never work)" or "Something Else is going on, such that the exact same folder doesnt always work"
it's the latter camp
hmm. weird
ill try running my folder like ten times and see if they load differently
oh idk if this inherent to all -makers but if you run the same folder itll just replace the old one without asking
like, it doesnt make casual koopa (1).pk3, it just replaces the previous one
okay nvm thats consistent across all the -makers
yea
used it 5 more times with the same folder and the results are identical
do the cars have to match the perspective for a specific reason or is it moreso just stylistic consistency
i think it just needs to be believable spinning around. for things like hurt or instawhip or the spinny things in launch base
feels really bad to have to redo so much of the signpost but i cant deny it looks better zoomed in
im just curious because mit brought up how she didnt use the pipe frame because of the perspective
yeah it's because it doesn't match up with the new kart which is in proper perspective
yea
do you guys think this has a better shape to it
if eel like im struggling w/ conveying that this bit is a thin flat area
im also not sure what the darker blue part next to the star is supposed to indicate
i think there's a kart in crash team racing like this
i would say that yea
oh
and was roughly as thin as the door
holy SHIT
nitro fueled
sorry i mean what kart from crash team racing
do you think making tghe top part at a stronger angle fits the shape of the a1 more
to me that A1 reads like an extremely harsh forward angle
so yes changing the A3 in that way makes sense
kart status
did your srb2k jotaro have any version of car platinum or is this all new
i'm going to release the followermaker pk3 update now
i need a pun title for it though
ive spent like 2 hours today listening to
off key
no not me
im a karaoke machine
first thing that comes to mind is like. "pk3 + 2". but thats not very funny on its own
also before i go any further on this
is this better? in concept? pretty much the only things that im planning that you cant already see are lemmy (pictured on the side) and having wendy lean forward more
shoutouts to this thing. the actual Evil Lemmy from earlier
Girl hangout
i appreciate a character designed to use the bi pride palette
is the rusty's character using maroon or an all red palette
rusty's character
i forget the exact name of the show but isnt it rusty's something
no its The Venture Bros.
mit is funny as fuck for posting a major venture bros spoiler to introduce dr orpheus in kart krew
oh is she
oops
its fixed
just not on the tweet but who gaf
i havent had much motivation to make followers which is annoying cus theres a few i really wanna do
flying helper head
i was gonna do 21 and 24 in the stanza
what is this
super says its from the source code
actaully im gonna crap out a follwoer real fast
its the color your name shows up as in chat
its-yea
you can change that???
you choose them when you make a new customcolor
its dependent on your palette
ohhhh
but theres fewer than 100 options so each palette has to choose one from this list
as opposed to being automatically generated
anyone have a working designs signpost idea for jotaro
oh nvm thats better
fuuck how could i forget about that
i kept thinking of like
duwang or some shitty anime screencap
mit do you use a template that has a working designs space on it or do you just manually import the signpost
oh yeah this is captain falcons working design signpost
does anyone know what this could be from
some hanna barbera cartoon or adult swim
i guess
okay wait why the fuck does the prideflag load with an error saying transpride isnt a color
ugh its because
okay hold on
the cape and cowl look like space ghost
these are issues literally exclusive to the .soc version which no one is using right now
is this not a character on harvey birdman
thats what i thought but i cant really find anything with that weirdass bird hat
awesome
i am making the follower because i felt bad
angling roy and morton turned out to be like. the secret sauce. the world is clicking into place now
do i need to make the front taller
for a3
theres not enough space for the rectangle shaped gold bit to fit normally and im not sure if thats correct or not
considering the fact that the size shifts around with the perspective now
can you only do 8 frames or 16 frames
you can do inbetween
i think
you can do like A3 and A0 only
A0 gets used for everything except for A3
so yeah 1-16 frames
i had 12 frames and it hard crashed
you forgot to add A0
what does that mean
i dont know how to assign the angles correctly
using goombakart for reference its obvious the new angles need to be assigned Something
but its an asymmetrical rotation
its not 1 2 3 ... a b. its like 1 a 2 b or somesuch
ill go find it if super doesn-which he did thanks super
0 is the failsafe
that means that 12 frames doesnt work
well like.
i think 0 is a fallback angle
uhh so maybe you do actually need to fill the remaining 4 frames lol
it would in that you Can do it, i think. but it probably would be bad
because it'd fill in "diagonal back left" and "diagonal right inbetween" with the same failsafe
"girlpack is a funny name for a pack with Mario and Luigi"
from another server i'm in
but you could Presumably circumvent that by just reusing actual frames that are adjacent to them
Fuck I'm going to a water pump rn
womp womp
yip
wat am i loading
let me throw my standalone koopa wad at you so i can go back to playing myself without any socs
or pk3, actually. thanks super kartmaker
-= D00D Pack Returns =-
You can't keep a good pack down, DPack Returns! This pack currently includes 4 Race maps and 2 Battle maps! The race maps you may remember, and the battle maps... you may also remember. I'm working on getting some new...
d00dpack update
i wont have iggy, but such is life
Well, heres my character pack, i hope you enjoy
Character (stats) / follower | sources
Beatrix LeBeau (4,7) / Cotton Slime | slime rancher 1/2
Finn & Jake (6,4) / BMO | Adventure Time
Isaac (2,4) / Isaac's Orbitals | The Binding of Isaac...
gba rainbow road for the culture
holy shit
the new follower
which follower is holy shit
ok well kirbybabyluigi pack loads with errors
i will try just rainbow road
???????? so does doodpack
whateve
r
SO DOES SUPERMETAL????????
why does every stage load with errors
supermetal
rainbow road
doodpack
is this my fault somehow
im gonna not load rainbow road
yea
IDKI!
i think you cursed me or something i don't remember seeing this in my life
cuz i'm getting the errors too it's not only you
supermetal still errors
Good news everyone
and drb
I'm done pumping
supermetal does not give me an error when i load it first. i have not loaded luigi thing yet
so yea its just whatevers in it
im a little frightenend that kirbybabyluigi is gonna poison my ring racers files but we'll see
okay
okayokayokay
the error in supermetal is intended
i just remembered
sorry for the scare
no clue about kirbybabyluigi or d00dpack though

unfortunately, discord invites working with SMG has not cured my problems with mit's
Sorry I'm just blessed
smg can you post hornmod so mit has it for next time
yes
do yuou guys think chariii5 yellijng about hotel mario would be a good horn
PARODY OF CINEMASINS' "EVERYTHING WRONG WITH" SERIES.
Don't want to play this. Never wanna play this. Happy birthday, Phillips CD-i.
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this is like the same joke as the macho man thing i proposed but i like the idea of THEY TOAST [flame shield sound] DUMBASS
they need to add multihorns back so badly
i wonder if i could open up the lets go gambling mod and put a different sound
i dont think id use it in our server because i dont think we all have One sound we'd agree would be funny for it. but in singleplayer id like ONE BILLION MOBIUMS for every ring box
five hundred cigarettes.
alive or otherwise
im surprised the lets go gambling mod doesnt play the loud ass casino jackpot noise
anyway, tomorrow this gets finished for sure
then i just need the UI icons and the working designs sign
well i think mit also needs the actual hornmod
did you put my stanza in this
yea
i added that one a while ago
heres where my stanza is
and heres all the ones i added after that
do you guys think the story of gilgamesh told in ancient sumerian is a better name for that horn
wait i just got two really good ideas for horns
oh my
i dont really know what im looking at
ice road