#Soda-Powered Penguin

1 messages · Page 1 of 1 (latest)

slim mirage
manic ermine
past geyser
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so awesome

bronze lotus
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yooooo

vernal crescent
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yoooo nice

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does this play on Windows only?

rapid heath
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Ooh

slim mirage
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yes

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er actually wait im not sure! @manic ermine is it windows only

manic ermine
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it is a .exe, but i can make an (untested) mac / linux build that might not work

vernal crescent
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ah yeah cant play this one

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one of the sections of the game looks so cool tho

manic ermine
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not sure if the section you're interested in is in the demo, but i'll upload a mac & linux build

vernal crescent
manic ermine
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ah yeah, that's not in the demo haha
but there are other difficult challenges

vernal crescent
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Nice looking forward to those

manic ermine
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hmmm linux build won't compile bc unity doesn't have the switch controller library on linux?
but mac is fine and good

slim mirage
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@inland vigil

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almost forgot

manic ermine
manic ermine
vernal crescent
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The mac build works! Havent encountered any issues so far

sleek drum
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Yoooooo that's your game!!! Awesome!!

vernal crescent
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This game is really fun so far

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The difficulty curve feels really good

vernal crescent
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Just beat the first level

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||the escorting the up balloons parts were awesome||

manic ermine
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nice!!!

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i'm glad you enjoyed it!

vernal crescent
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I just beat the level where it introduces bursting into walls and you press down to jump

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That was such a fun level

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The twist at the end tho got me

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And my wrist kinda hurts after playing that but i dont mind

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really clutched out this one

slim mirage
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anyone that clears the demo 100% gets the banana bucks role

manic ermine
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nice!!! made it just in time warioFlex

vernal crescent
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My heart rate was kinda high during that time

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||i was honestly very impressed that level worked so well on the way back as well||

manic ermine
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||there were so many little things and tricks i had to do to pull it off, haha||

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like in this room- there's this little semisolid platform there that prevents you from sliding on the wall and into the icicles from one direction. but in the other direction, it works perfectly fine bc you wrap around, and the icicles have already fallen by the time you're sliding on the ceiling they were on

vernal crescent
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that is so genius

manic ermine
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level design is one hell of a drug lol

bronze lotus
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It's great

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I was expecting the levels to be way shorter

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I was pleasantly surprised

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And really great level design

past geyser
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Good thing in an hour and 33 minutes there will be a video on the applez youtube channel about soda powered penguin

bronze lotus
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I really like the bonus areas too because they remind me of kaizo Mario Maker levels

past geyser
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watch me fail at video games

bronze lotus
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Hmyes I would enjoy that probably

bronze lotus
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Can't wait to see it

wicked pike
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Lot of pressure, Applez

past geyser
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well

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its just 14 minutes of me playing an awesome video game

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with some words on screen

wicked pike
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I'm the most excited I've ever been

past geyser
manic ermine
manic ermine
manic ermine
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ok i watched the vid

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society.

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also lol the extremely slow bottlecap counter on the results screen

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that was fixed a little after your build

past geyser
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it was suspenseful

manic ermine
manic ermine
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for some reason this thread is bugged for me and i'm not joined / notified on mobile

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so do ping me if u need it

past geyser
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yea it refuses it show up on the channel list for me

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and the follow button does nothing

manic ermine
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that's wack

vernal crescent
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same for me as well

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won't show up on the list

vernal crescent
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died 2 times at the start lol

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also cool that the hub world is fun to explore with its own secrets

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||I thought the key was gonna lead me to another level lmao||

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btw i can share the demo link around right?

manic ermine
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oh yeah totally!

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and yeah, i love the bubble movement

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btw there is a second bonus level

vernal crescent
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there's a second one?

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oh boy

hoary cloud
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someone here must beat my time on bonus level 2

bronze lotus
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How do I join threads again

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I keep forgetting and then this disappears every time

manic ermine
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i think this thread is just Bugged

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sending a message in a thread should join it

bronze lotus
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I've sent messages here

wicked pike
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wtf yeah it's bugged for me too now

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thanks discord

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now I see it, weird

slim mirage
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uhh wtf

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yea it did archige

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archive

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which is weird because pinned ones shouldnt do that

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i unpinned and pinned again. hopefully that fixes it

past geyser
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worked for me i think

manic ermine
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oh it finally stayed

manic ermine
manic ermine
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oh nooo now the thread disappeared on mobile for me

slim mirage
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yea this seems like a bug :(

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idk what to do about it

sleek drum
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Doesn't happen on iOS

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I've checked it this time

slim mirage
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i pinned and unpinned a while back

slim mirage
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it happened again...

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anyway

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steam page is up

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be sure to wishlist haa

raw coyote
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lol Celeste-like graphics, but with penguin sliding, soda powers and sonic loops. It's funny how it reminds about many sort of platformers, like Super Mario Sunshine, Super Mario 64, Sonic The Hedgehog, Celeste and even Donkey Kong Country.

manic ermine
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i do play a lot of platformers!

bronze lotus
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Yeah it's great how you can link it to something you already know a lot of the time

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Like "hey that kinda looks like [...]!"

manic ermine
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familiar, yet fresh

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as development went on, i tried to avoid common platformer tropes

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i've played some indie platformers recently that are such a bore bc i've seen everything before

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if i do take inspiration from another game, either A. it's an underdeveloped concept or B. it has a unique spin to it

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you might recognize pin & fling from super mario odyssey for instance, but i mix it up by enabling pinning to ceilings, floors, crumble platfrms, etc

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icicles are a somewhat common platformer trope, but not many games have you go back and forth underneath them

  • not many games have you climb a wall next to an icicle, so that you have to time your pin & fling to avoid them
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both are pretty simple mechanics on their own, but afaik there isn't really anything like it

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similarly, SPP does have the sonic slope physics... but they haven't been utilized in a precision platformer before

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which is why i included the bonus 2 level; this is something that is very unique to SPP

bronze lotus
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Bonus level 2 was great

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Felt like a mini demo champions road

vernal crescent
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||how do you find it||

bronze lotus
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||you know the area where you get the bronze key in the hub?||

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||there's a fake wall there somewhere||

vernal crescent
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OH

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okay

bronze lotus
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Yeah

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It's a really cool and challenging level so you should definitely play it

stark vessel
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played up to antarctic alcove
theres a bit where theres a really long stretch of icicles that you're supposed to dash through but you can just. walk. and go back through the icicles to dodge them if you're too slow
and i was like "wow thats really cool that i found my own solution but i feel like i detracted from the actual experience of doing that room"
||but then you go BACK through that room during the wario land escape sequence and you actually are incentivized to do it fast so you still get to do it||
its good!!! its good design

deep latch
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https://youtu.be/_QMsvigkI-M i finally got to play the demo

Fun fact: These levels in the game are actually designed to be cleared this way!
The number of bottlecaps in tow in each level is also displayed on the bottom-right corner for easier understanding, also it's only edited for the making of the video and is not part of the game, despite looking like it'd be there. (there was no better place to put...

▶ Play video
slim mirage
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permanent invite

manic ermine
# stark vessel played up to antarctic alcove theres a bit where theres a really long stretch of...

i'm glad you enjoyed it!! i knew that you could take the long icicle room at any pace, even though the more "fun" option is to run through it
so at the very least, that first run through lets you get a hang of things before ||you gotta go back through as fast as you can||
||there's more chances for failure on the way there than the way back, but it doesn't really feel that way in practice... because you're far more worried about the timer than anything else now||

sleek drum
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I finally managed to snag the game off the Itch.io page! I'm gonna play it after I finish all my exams, though.

slim mirage
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final thoughts on penguin game haa

past geyser
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AWESOME

vernal crescent
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Cool game!

slim mirage
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go fast, little penguin

narrow raven
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any more thoughts on penguion game?

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Soda-Powered Penguin

manic ermine
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it said piss the whole time

past geyser
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No Way

sleek drum
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(Cool is no pun intended tho)

vernal crescent
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The antarctic stage was cool tho

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Both figuratively and literally

sleek drum
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I FINALLY STARTED PLAYING

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This is soooo goood

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THE GAMEPLAY IS SO FAST I LOVE IT

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OMGG

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I dig the loops and the crazy movement toooo

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My bottle cap collection so far

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(Tell me if I need to spoiler tag something)

sleek drum
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This game is soooo fun

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I found the first secret course I think??

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||Man these setups are easy||

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I also kinda like how the strawberry bottle cap is basically a Celeste reference since the caps sorta act like the berries from said game

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GG again!!

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Really nice ||bubble challenge||

sleek drum
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THE TRANS FLAG

manic ermine
sleek drum
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Also I spotted a tiling error here

manic ermine
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yeah, there's a few of those that I've fixed up in an update i haven't released yet

sleek drum
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Looks like I also found a tiling misalignment here too

sleek drum
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100% completed the Antarctic Alcove level

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Good luck to whoever's backtracking for ||the key||

manic ermine
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nice, congrats!

sleek drum
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Great setups btw

manic ermine
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ty, it's pretty satisfying to see it all come together

stark vessel
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how find extra level 2
ive looked everywhere i can think and i got nothing
theres a message earlier that says its around ||how to get to the bronze key in the hub|| but i cant find That either

deep latch
vernal crescent
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havent found it yet but i will

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might be the most kaizo feeling level in the demo

manic ermine
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the two hints are:
||you can drill through the snow wall on the left||
&
||you can see a path revealed when standing near the first bonus level||

wicked pike
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Is this thread just forever cursed

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It just keeps disappearing from my side view

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I don't think it's supposed to do that after only 4 days

narrow raven
past geyser
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my lil kingdom hearts thread disappears pretty quickly

wicked pike
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Is it different for each thread

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The Monster Hunter thread is still there

past geyser
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mh is set to a week lol

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kh is set to 24 hours.. wtf ….

manic ermine
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kh 358/2 days more like kh 357 / 1 day

past geyser
stark vessel
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more like kh 179/1 day

slim mirage
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i dont know wtf is up with this thread since it was disappearing from peoples list even when pinned

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and if pinned, it should not disappear or self archive

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i changed its hide time several times and it didnt seem to fix it

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so i think it is cursed in a way unfortunately

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feel free to remake it if u wanna @ domo

manic ermine
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tbh i think im fine with the thread eventually self- archiving, people have played the demo. I'll make a new thread if / when it's relevant

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although i do wanna make sure sicily & koopa get to the challenge level first

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oh right, there is a video that shows going into the challenge level

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@vernal crescent @stark vessel if you haven't already.... i'd love to see you both play through this gauntlet
https://youtu.be/tUUqVdsR6pw?t=1240

30 Minutes of Soda-Powered Penguin Gameplay. No Commentary.
Played by: https://twitter.com/RummySM
Wishlist the game on steam! https://store.steampowered.com/app/2116290/SodaPowered_Penguin/
https://sonicfangameshq.com/forums/showcase/soda-powered-penguin-demo-sage-22-flavor.1325/
Note: This is run via a fully completed demo. pretty much an atte...

▶ Play video
stark vessel
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...is that where its going to be hidden in the full game?

manic ermine
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probably not, i plan on completely redoing the hub later down the line

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the "hint" for getting there is from the entrance of the first bonus level- you can see fake tiles down-left

stark vessel
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OOH wait now i get it

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oh the second bit yeah idk i just meant the bit that the brown key is behind

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the video made it look like it was a very specific part of it you have to pass through but its actually "you can dash through this whole segment" which is indicated by a collectible

manic ermine
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oh right, it also relies on figuring out how to drill- yeah, haha

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the drill move will be tutorialized in the full game, but for the demo, it wasn't necessary since none of the levels really feature it... it's just the hub

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so it's a super cool discovery when you do find it

vernal crescent
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Wow this level looks very precise and hard lmao

stark vessel
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alright!
this might take a While (i havent watched the level itself) but ill do it

manic ermine
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epic PenguinSquish

vernal crescent
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Id say it's a clear vid recommended. It looks very tight, way more than the other levels

manic ermine
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yeah, it has a very different design process from the other levels and is beyond anything i'd put in the main game

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i built it mostly for myself, because i just kept thinking of all of these cool slope setups + i wanted to do level design that only Soda-Powered Penguin could do

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the level was originally 3x longer and got way harder, but i cut it back for the demo since people weren't finishing it

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and just in case, i also hid the level this well bc i didn't want people to accidentally run into it. if you want to find it, you really have to be paying attention & likely have already gotten all bottlecaps in the game

stark vessel
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oh that wasnt so bad

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not that it wasnt difficult but i didnt think it was frustrating

manic ermine
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nice! that's a pretty fast first clear time

stark vessel
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i think youd be fine putting that in the game as like. bonus content

manic ermine
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yeah i wanna avoid frustration at all costs

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yeah, bonus content is the plan

stark vessel
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i did use the video occasionally but i was able to figure out most of it myself

manic ermine
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for the demo, i just wanted to make sure that people know what they were getting into & were prepared for it

stark vessel
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i think it was my favorite level actually because it made me understand the mechanics more
i think previously id accidentally ceiling slided and i was like "huh?? what happened" but now that i know how it works its intuitive

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actually maybe intuitive isnt the word i might be misusing that

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but it Makes Sense

manic ermine
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intuitive is correct!

stark vessel
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theres also This Room

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if you just dash once on the floor its really tight
but a few times i managed to dash twice and have enough time to jump away and that made it way more consistent

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im not entirely sure how it works mechanically, but i found in at least this scenario "jumping before the dash" tends to slow that first dash down and gives me time to do another one

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other examples of "oh i understand the game better now!" are the frequent required uses of "dash and immediately jump" and the steep platforms you get height from dashing into

manic ermine
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hell yeah

manic ermine
stark vessel
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i did it on accident the first time and so i tried to replicate it because that time i managed it by a large margin except i fumbled the ending

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the video does not do this and it barely manages to clear the spikes so i thought "oho theres Game Knowledge to be learned"

manic ermine
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i'll definitely consider making a room based around this in the future because it is a really neat strat

stark vessel
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oh i hadnt considered that i meant jump before the first dash

manic ermine
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ohhh, are you referring to a aerial forward burst then a grounded slideburst?

stark vessel
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yeah

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im gonna run through the level and get back to that room to experiment with it

manic ermine
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that's extra interesting that you learned that there then, bc yeah: it is pretty important to know you'll get more speed on the ground than in the air

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btw the intent for the room in the screenshot is pretty similar to this room: you're forced to slide backwards and jump

stark vessel
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yeah jumping dash into sliding dash just worked again thats definitely a viable strategy

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oh thats a big mp4

manic ermine
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neat!

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oh i think i uploaded 1080p 60fps lol

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its not really a developed clip, i just used it for one part of the trailer i made back in june

stark vessel
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slide backwards? where

past geyser
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classic left headphone video

manic ermine
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yeah listening to this now i am realizing that the audio problem might have just always been there. God

manic ermine
stark vessel
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oh yeah that is a thing you do

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it doesnt feel as much like the Intent of the room though? that feels like the natural option i would think the primary "you have to think about this" challenge is getting there in the first place

manic ermine
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yeah, getting there is the main challenge for sure

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it'll probably go through some revisions in the future

stark vessel
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oh i guess i should see what the key does

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i have seen what the key does

manic ermine
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lol nice

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should be at 40/41 bottlecaps now if you're aiming for 100%

stark vessel
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i am not
for as much as i enjoy the main levels and the bottlecaps i find along the way i havent felt much like scouring the levels for every single one

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how do i check the total number ive got?

manic ermine
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no worries, everyone has a different playstyle

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i haven't added a global bottlecap counter you can check yet (working on save file displays rn), but there is a counter that pops up when you collect a bottlecap

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you can see how many bottlecaps you've collected in the current area on the pause screen, and how many bottlecaps are in a given level from the hub door

stark vessel
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trying to screenshot rn but my screenshot button makes me dash

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full screenshot because i cant get a cropped one

manic ermine
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nice

stark vessel
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all 3 from the bubble bonus level

manic ermine
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you should be at 31 rn then if you have everything in the hub

stark vessel
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i do

manic ermine
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epic

stark vessel
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idk i did get every strawberry in celeste which evidently this game has a similar design philosophy to
i dont remember how much i looked up though and naturally this demo isnt going to have an extensive walkthrough

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it might be to do with celeste telling you which checkpoint they're in after beating the level
that might be a purposeful omission to preserve challenge or some other reason + it may be compensated for somewhat by bottlecaps not being identical but i think it could be helpful

manic ermine
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oh yeah, i definitely wanted to add that but it wound up being a pretty technical problem to solve, so i couldn't get it done in time for the demo

stark vessel
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fair!

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back on the topic of the secret level
now that i think about it im not sure if it would even need to be bonus content?

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because consider

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the gap between, say, antartic alcove and bonus level 2 isnt that big

past geyser
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My video has every bottle cap in Big Beginning .

stark vessel
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it would be tough going directly from one to - yeah i saw that but you're not a 100% Soda Powered Penguin walkthrough channel also i forgot to mention this because i forgot what channel it was in but your voice is deeper than i expected - it would be tough going directly from one to the other but if you have an entire games worth to learn the mechanics i dont think it would be that hard
unless you are referring to the elusive developer edition thats much longer and more difficult

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#releasethedomocut is i think how this meme goes idk i dont watch movies

manic ermine
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lmao

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and true.
i think it being optional is still the best course of action since it's designed very differently from the main levels, but it's not necessarily postgame. i dont think i'll have the longer version as a single level in the full game, but the cut rooms will probably be their own challenge level

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i could also bump up the difficulty a little to set it apart more, but also: i've already seen one player get nearly 1000 deaths on that level penguinFear

stark vessel
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@mint talon hi im putting you on the spot would you like to tell the kind people of the thread what you think of the game

mint talon
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it's neat

stark vessel
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thanks restless

mint talon
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glad to help

stark vessel
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(i shilled the game to two people but only one of them is in this server, ill pass along anything the other one has to say on it once they play it)

mint talon
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definitely buying it when it comes out

manic ermine
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thanks restless!

mint talon
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I beat Koopa in death total on final level apparently he's malding

stark vessel
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i am NOT!!!! IM NOT!!!! IM NOT MAD i beat it with like 13 deaths on future attempts!!! im good at this videogame

mint talon
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yeah he's maldin

stark vessel
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we have what could be generously described as a rivalry

manic ermine
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lol, and koopa already had a pretty low death count on first playthrough

mint talon
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got 96

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somethin around that

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saw the WL4 inspiration with the second level

manic ermine
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nicee

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and yeah, i used WL4 music as a placeholder for a whole year for that section haha

mint talon
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I think I was just playing it in my head

manic ermine
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ultimate classic theme regardless

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the countdown section seemed like a pretty good way to push the game's mechanics further, and it wound up being a playtester favorite

mint talon
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yeah even more so than WL4 game made for go fast

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at least like you can take your time before and then the countdown at the end means hurry tf up

manic ermine
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wario would be proud warioFlex

mint talon
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the "hurry up!" fight or flight kicks in

manic ermine
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oh did you see the key challenge btw

mint talon
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which one

manic ermine
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within the countdown section

mint talon
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don't think so gotta go back

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Like I did take a random detour to get a cap

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which I'm not sure if I just missed on my first way through or if it was only unlocked after you get to the end

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I had like 10 seconds left so I didn't go in the blocked off part at the very start gonna have to go again

manic ermine
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probably the former, there's only two caps on the path back and they're very short detours

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ah gotcha

mint talon
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is there a point to the coins rn or no

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I assume probably something that'll come later

manic ermine
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not for the demo, no

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yeah it'll be a full game thing

mint talon
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fuckin hides a bottle cap in the main menu