ckf_forum
Disparity in Weapon Type Scaling (why high level snipers suck and suggestions)
Weapons
Most awaited class
Combat depends too much on strategy layer and not enough on tactical layer
Strategy
Rules
Squad
CKF crafting community challenge ideas
Cybernetics Wishlist, Design, and Lore
Rules
Weapons
Squad
SL Tally Feature Request Slash Question
Stealth
Rules
Feature requests: mission record & report
Ideas for Enemies
Matrix vs. Meatspace Power Level Increases
Strategy
Rules
Flavourful report(s) from the field.
Story
Crafting System Feedback and Suggestions
Action Point Reservation - QoL feature
Rules
Strategy
Squad
Counter-Intuitive Difficulty Scaling
Rules
Bionic Cosmetics
Preview
Map of the NBZ, the safehouse, contacts
Quantum Ride Lore Brainstorm
Rules
Story
casting director: current and future?
Story
Cyber Knight "flavour" talents/upgrades
✨ Secondary Objective Brainstorm
Ideas for Base Building, Brainstorms
Strategy
Proc-Gen Mission Type Suggestion: Escort, Hold, Escape
Hacker multiclass?
Strategy
Squad
Classes
Life in the C$sh Lane [yes, I stole it from a song.] spoiler
Some leverage ideas for proc-gen assassination missions
✨ New Game Team Preview
Rules
Preview
Classes
Fashion Gallery Guide
Cyberware Implant Idea Thread
Strategy
New Cyber Knight Options are great, but...
Whisperkill vs Choppa
Strategy
Weapons
Classes
Base Building Balance, Progression, and QoL
"Gold Key"/Special matrix terminals
✨ Gunslinger Class Preview
Messages and Missions
Passive Talents with Charges feels silly
Strategy
Classes
Levels, progress, envelopes
Squad
Ammo Consumables
Weapons
Enemy Turret Type: Vigilant Class
Swords and Club
Weapons
Bring the Team alive with base Events
Story
Squad
Toggle for auto-hacking
Rules
FFI Scrambler
Strategy
Stealth
Classes
Proc-Gen Where we're the Head-Hunter
easter egg hunt / map database crowdsource
Story
contact leveling questions
Rules
Classes
AgentEX Builds
Classes
Visual Requests
Job Code Names
2x Hackers Required
Destructible Walls?
map reusability?