#[mod] Add on tag or smth

1 messages · Page 1 of 1 (latest)

honest chasm
#

Also for clarification, when. It is true it should be able to:

A) Just adds on a new value if it isn't present in the original file without pasting the entire thing

B) Update existing values if what is described already exists in the file

#

I will explain in more detail if y'all are confused. I am not good at explaining tbh

#

You see the vision yes?

#

Also another reason. This is to allow compatibility with other mods that also updates existing modules

stiff elk
#

it's called "patch": true

#

already in the game

honest chasm
#

had no idea, thanks gng

night sphinx
honest chasm
#

well i havent used it yet

#

though i assume it basically does what I described maybe

#

lemme check rq

honest chasm
night sphinx
#

o heck thats amazing; I don't need to completely overwrite modules to give them bonuses anymore
That definitely seems like it should be in the documentation somewhere

stiff elk
night sphinx
#

thank you! i got it all worked out

honest chasm
#

i dont think the patch thing does anything

#

specifically at the empirestats

#

unless he didnt explain it properly

#

i dont think it does anything