#Reload makes monsters decrease your income = (
1 messages · Page 1 of 1 (latest)
it is bug
Please explain in detail.
I believe that sometimes when a monster spawns in, it initially doesn't have an income penalty
but when you save, quit and load it again, the income penalty suddenly reappears
I've sen massive tarantula's and mad scientists without an income penalty before
it is been reported i think
Basically, monsters that generated on start of the game doesn't have any penalties but if you save/load they become just normal monster nest. Which is extremely unfortunate if you have Moon Disk/Tarantula from start of the game.
moon disk is managable with some skill and the right techs, but yeah a tarantula at the start is a death sentence
what?? Moon disk is way more difficult than tarentula
unless you have the suspendium disruptor thingie
you can also just use a single small 1k$ ram ship and hit the thing three times and it's gone, easy to dodge with a small and fast ramming craft
tarantula's significantly harder to cheese because you can't ram it to death easily, it's blast resistant to a comical degree so single-use massive rocket spam doesn't work (even torpedoes don't), so your best bet is spamming kinetic bombs (assuming you've at least got metallurgy researched for the damage boost), and best case scenario, you spend 2500 on ships dedicated to kill the tarantula, while earning only 500$ more than that
moon disk is only difficult if you try to shoot at it with a fleet (the fleet will die, a sacrifice I am willing to make for my personal entertainment)
so the moon is easier bc of cheese?
ironic