#Change the grid arrangement of the heavy turret

1 messages ยท Page 2 of 1

errant orchid
unborn blaze
#

thats game design

#

i cant really discuss

errant orchid
#

now why would you place the heavy cannon on a turret

#

just make it a heavy deck gun

rich kernel
#

๐Ÿ’€

unborn blaze
errant orchid
unborn blaze
#

oh and how does connections work

rich kernel
#

You need to add ladders

#

I'd need to be at home to explain in it more depth

#

But theirs like bottom entrance on some parts essentially

unborn blaze
#

hmm

#

ima gonna try to find out

#

nvm

#

i thought the game had a system to only be accessible the upper floor in a specific point

#

it doesnt

unborn blaze
# rich kernel ?

instead of having the three vertical lines only one in the ladder path

rich kernel
#

Ah

#

Just remove the crew positions under the deck

#

So theirs one dude in the ladder then the rest on the turret floor

unborn blaze
#

oh

#

alr

rich kernel
#

Keep in mind though

#

Realistically people would need to climb up anyways since you can have a part with a ladder under the turret

#

So like that would be an entrance

#

Logically

#

You can restrict that though if you want

unborn blaze
#

done

#

btw hardness bigger the better?

#

or is it inverse

#

i put 0.5

rich kernel
#

I think bigger is better?

#

Can't remember off the top of my head

#

I mean it's fairly shrimple to test

unborn blaze
#

but 0.5 is too much?

rich kernel
#

Set the hardness to 999 and see if you can evaporate stuff

rich kernel
#

If it's the same or higher probably lower it a bit

unborn blaze
#

ram is 1.5

#

probably is percentage

#

so 50% more hard is good enough ig

#

instead of 550 hp now 775

#

now its clear why airships has so many mods

#

its relatively easy

rich kernel
#

I mean you could go to 0.7 tbh

#

But valid

rich kernel
#

Unless you make it hard for yourself

#

Me ๐Ÿ™‚

unborn blaze
#

do you want the mod to test?

rich kernel
#

I mean sure?

#

I'll probably end up running a conquest with it at some point

#

MP I mean

unborn blaze
unborn blaze
#

help

#

idk how to centralize the gun

rich kernel
unborn blaze
rich kernel
wild condor
rich kernel
#

And have empty space equal to barrel length past it

#

So that the center of the barrel is at that point because most of the barrel isint barrel

wild condor
# wild condor

at this point this is most likely the longest thread on this server

rich kernel
#

Justified?

unborn blaze
#

when you get to home you test it

unborn blaze
rich kernel
#

What do you mean it's not quite right?

#

What did you do? XD

#

You can work it out like mathematically

unborn blaze
#

idk

#

its just not right

#

i tried for 1 hour straight

rich kernel
unborn blaze
#

gets like 2 pixels offset

rich kernel
#

In what direction?

unborn blaze
#

downwards/to the right

rich kernel
#

Well then that wouldn't be fixable through barrel length uhhh I mean I'll have a look at it now gimmie a bit

unborn blaze
#

test with direct control to see better

thorn hull
# rich kernel Justified?

I mean the #modding chat exists for that purpose, and it might benefit some people that want to learn but don't actively talk (if they even exist) by them seeing it

rich kernel
#

Modding is plenty active this just just where we decided to discuss things

unborn blaze
#

bro it doesnt even make sense

rich kernel
#

It may be that the barrel is slightly too long in terms of how it's classified

#

Because it seems that the issue only appears at more extreme angles

#

Although I don't know for certain

unborn blaze
#

nvm

#

i didnt watch the tutorial

#

its engine thing

#

bruh

#

now ik why doesnt make sense

rich kernel
unborn blaze
#

the barrel x and y defines where the game is going to render the sprite at 0 degrees

#

and i was trying to guess how it works actsNaw

rich kernel
#

I'm not experienced with that

unborn blaze
#

@rich kernel

#

i did it

rich kernel
#

He made the tall turret

unborn blaze
#

nah

#

its 3x6

#

i just couldnt fit the heavy turret

#

the base damage is 140

rich kernel
#

Just a heavy turret variant

unborn blaze
#

and accuracy same as before

unborn blaze
#

reload speed is 3 seconds

rich kernel
#

Wasint the original point that the original heavy turret sprite was gonna be the bigger one because it's physically larger?

unborn blaze
#

and 20% of hardness

rich kernel
#

I suppose just if you don't like the base sprite

#

Why 140 damage?

unborn blaze
#

#general message

unborn blaze
#

just testing

rich kernel
#

Real

rich kernel
#

You can just have separate things like the disruptor and small disruptor

unborn blaze
#

yeah

#

the compact heavy turret

#

and the big heavy turret

#

ik 3 blocks of area isnt a big deal but i made the weapons have their niches

#

the new heavy turret for example has little depression

#

but great elevation

#

and the compact kinda the inverse

#

a little faster on reload

#

and more accurate

#

resistant to rams

rich kernel
#

That's valid

#

I think if your doing a 3 second reload it should probably be a full 150 1 because it's a more even number and 2 it makes the gap more impactful if one is to fire slower

unborn blaze
#

idk

rich kernel
#

?

unborn blaze
#

missunderstand

#

lol

#

i got you

rich kernel
#

Ah

unborn blaze
#

yeah

#

144

#

to combine with imperial cannon

#

alr

#

?

rich kernel
#

That's valid

#

Although personally I run with 25% advanced met

#

Because it makes numbers much more even

#

That was changed in the diplo update and imo it was kinda bad

#

Because it used to be cannons going from 40 to 50

#

And now they go to 48

#

Which is just awkward

#

So for me imperial cannons are doing 150

#

It's a marginal difference but it looks nicer

#

However for consistency with the base game 144 would work better

unborn blaze
#

wait

#

thats confusing

#

so its 120?

rich kernel
unborn blaze
#

because imps goes from 120 to 144

#

20%

#

then the heavy turret too

#

120 to 144

#

but without the splash

rich kernel
#

Yeah

#

I personally changed advanced met in my game in particular to be 25% because it works out much better for the vast majority of weapons numbers wise

unborn blaze
#

then 11% slower fire rate for a 20%/25% damage bonus sounds ok

rich kernel
#

Yeah

#

Your getting into a rather marginal territory but it should be enough to matter due to the level of base damage

rustic smelt
#

Now make a rounded variant

unborn blaze
#

because doesnt make sense

rustic smelt
#

Smol turret got 3 versions

#

:}

unborn blaze
#

exactly

#

small

#

in the real life counterpart there is no way you can bend a giant and thick metal sheet

#

get a reality check

rustic smelt
#

They were also rounded

#

๐ŸŽฑ

#

So ๐Ÿ’ฉ

unborn blaze
rustic smelt
#

Yes

unborn blaze
#

find me a real image of a battleship turret

rustic smelt
#

Rounded

#

More than flat wall

#

Rounded?

#

๐Ÿ˜ผ

unborn blaze
unborn blaze
rustic smelt
#

It was

#

Yet 1 305mm canon is shit

#

Compared to 2 or 4

unborn blaze
#

thats basically the size of the small turrey

#

ik because its anti air

rustic smelt
#

Its 356mm battlecrusier canon

unborn blaze
#

alr i was wrong but battlecruiser has poor armor

rustic smelt
#

+_+ no crap

unborn blaze
#

and in game we can decide whatever we want to put on top

#

like wood

rustic smelt
#

๐Ÿ˜ญ

#

Heavy wood

#

I remember some very old swedish dreadnought had compley round single barrel turrets

rich kernel
pale zodiac
#

A double barrel turret vs big turret is funny

wild condor
dusky ember
#

3 minutes

wild condor
#

its nowhere near the whole thread

#

if it was the whole thread
it would be like half an hour or some shit

dusky ember
#

I know

wild condor
#

i could do the whole thread but meh
i dont know if i could make it funny

dusky ember
#

the amount of drinking I do lmfao

wild condor
dusky ember
#

you're almost painting me as an alcoholic

#

this is slander

#

BAN HIM

wild condor
#

its meta juice

#

(i said so)

dusky ember
#

steroids

wild condor
#

scrolls up
"someones got a skill issue"
actsBootyPlundered

dusky ember
thorn hull
dusky ember
#

fak yuo

rich kernel
#

Ah yes my reputation now proceeds me XD

tight saffron
#

as long as he could find an outlandish enough costume that is

wild condor
#

just make him a fish

#

ez

#

not even an anthro fish or some shit like that
no no
a normal fish

rich kernel
#

Reminds me of my original pfp

wild condor
tight saffron
#

I mean that is a compelling argument

dusky ember
#

every time I got depicted as the guy with the visor and the mug

#

idk if I have the slyfox meta meme somewhere

#

from years ago

wild condor
#

also meta discussion 1 is on youtube somewhere

#

just type in acts meta discussion/acts balance discussion
it should show up
i think

dusky ember
#

I thought it was posted on discord

#

as a file

wild condor
#

it probably is

#

its also a video on youtube though

dusky ember
#

either way, I am not complaining about it, just is funny

dusky ember
wild condor
#

imagine if the servers actually worked back then so slyfox couldve mp tested it

#

just wasnt meant to be i guess

turbid pike
wild condor
turbid pike
dusky ember
turbid pike
#

oh well

#

self inflicted injury, shouldnt have put that they/them in the pronouns

wild condor
#

if i were to make one for the whole thread you would be there for
about 30 seconds max i believe
excluding this part that i wouldnt include

dusky ember
#

tbh you were not there in the original one

#

but I think it is rather fitting what F went with

wild condor
turbid pike
#

what a shame

#

havent been playing much either but uh blame roblox for that

dusky ember
wild condor
dusky ember
#

yes

turbid pike
#

this is true

#

actually maybe I should delete my roblox account...

wild condor
#

also
i believe i have basically run out of people to add
dafeesh was the last major one when it comes to unhinged meta discussions that go on for too long
oh well

unborn blaze
#

hey

#

not f

turbid pike
#

maybe thats for the better

#

less insanity

unborn blaze
#

how do i put a name on a module?

wild condor
#

i dunno
im not a modder

dusky ember
#

Not F is the last person to know

#

I'll handle this

unborn blaze
#

lmao

wild condor
#

my only modding experience

#

is trying to cheat in a death ray

dusky ember
#

(I'll handle this because I know)

wild condor
#

and breaking my shit for like 2 days

wild condor
unborn blaze
dusky ember
unborn blaze
#

ah

#

i have it

#

and now

dusky ember
#

and in it you need this file

unborn blaze
#

yep

dusky ember
#

and inside it, you do this

#

(ignore the random gun.json shit)

unborn blaze
#

oh

#

yes

#

thx

dusky ember
turbid pike
rich kernel
#

Ah thank you helping him

turbid pike
#

or having to see another battlecarrier

#

there is enough unhinged posting on the steam community

unborn blaze
#

i finished it

#

i think

#

huh

#

im having a error

#

why?

#

ah i found it

unborn blaze
#

wtf is optimum range?

dusky ember
#

AI shit

unborn blaze
#

oh

unborn blaze
#

100% bug free

dusky ember
#

no

#

the fuck is an .amod?

#

nuh uh, not downloading that shit

#

frankly

dusky ember
unborn blaze
#

exported

#

what

#

the game did export

#

trust me

#

100%

dusky ember
#

that's not how you do mod files

#

epic fail

unborn blaze
#

ok then paranoic

dusky ember
#

you will now live with your mistake

unborn blaze
#

done

#

have fun

unborn blaze
dusky ember
#

stop pinging me

unborn blaze
#

real

#

its 3 am

#

lmao

#

sorry

rich kernel
dusky ember
#

both of you have been doing it wrong

rich kernel
dusky ember
#

you have been doing it wrong

#

every single modder of this game never ever used the export button

#

never

#

instead they always just zip up the folder in a .zip file

unborn blaze
#

its over

#

relax bro

#

just appreciate my effort in balancing a underused weapon ๐Ÿ‘

dusky ember
#

nah, I'm gonna be a dick about it actsBootyPlundered

#

you should ram your ships NOW!!!

dusky ember
#

at least not all of them

#

but you WILL RAM COMMAND!!!!!!

#

RAAAAAAAAHHH

unborn blaze
#

TOMORROW

#

(here is 23:30)

tight saffron
thorn hull
#

imagine using it

tight saffron
#

it's actually really convenient you need to do like 2 clicks and you have your mod exported/downloaded

#

I mean

#

I still don't use it

#

but it would be hella convenient if I did

thorn hull
#

I mean, if I'm making a mod, I already have the folder open, so it's also two clicks to just archive it in a zip file

tight saffron
#

but if I'm making a mod I already have my game open on the mods screen

thorn hull
#

depends, I guess

tight saffron
#

so counterpoint you know also two clicks

dusky ember
tight saffron
#

xD

#

yeah I know

thorn hull
#

usually if I'm making a mod and in-game, I'm usually in the ship designer or something

#

I'm only ever in the mod menu to enable it or disable it

tight saffron
thorn hull
#

maybe reload it if I'm modifying it actively

dusky ember
#

the only time I used it was to export a replay because replays are built different

#

that's it

tight saffron
#

because actually it's way easier to use the .amod system to transfermods between different PCs

dusky ember
#

nah, I disagree

tight saffron
#

My .amod files are smaller size than my zipped versions

#

meaning I can just like attach five to a discord message sling it across and then download them all at once

#

That's convenient IMO

rich kernel
hallow ivy
#

Just put suspendium in that bichactsMarineClueless

unborn blaze
#

you mean a trebuchet that acts like wood armour

#

?

#

i can do it

rich kernel
#

No

unborn blaze
#

but i dont see necessary

rich kernel
#

I mean a trebuchet that has value on a building

#

Since current ones can't aim up

unborn blaze
#

oh

#

wait

#

let me cook

rich kernel
#

Although tbh if your not interested in respriting the current one you could make the current one have defensive stats then have some traction trebuchet thing

#

Since that would explain a weight difference

unborn blaze
#

if i understand

#

you want a trebuchet that can be good against airships when used on a building?

rich kernel
#

Yeah

#

Since T0 defenses are lacking

thorn hull
rich kernel
#

1 by 1 we address every complaint of the game balance wise in terms of lacking variety actsEcstasy

thorn hull
#

turning the trebuchet into a building weapon

thorn hull
#

orang's version is pretty solid tbh

#

I still need to toy around with mine

rich kernel
#

Damn and here I thought you people don't do anything XD

thorn hull
# rich kernel On God?

well yeah, it was made like
a year ago, maybe? for orang's version
my original one also

rich kernel
#

Is it just stats or do you have a model?

thorn hull
#

grech managed to make the bombard good

rich kernel
#

I just extended the range personally

thorn hull
#

ask him, don't remember the exact changes

#

@dusky ember

rich kernel
#

Ane upped the piercing damage

thorn hull
#

iirc there was an increase in horizontal and vertical max ranges

#

as well as pierce increase too

#

can't remember well

rich kernel
#

What else in terms of parts needs to be added for balance purposes?

#

I've already expressed I think their needs to be more aircraft

wild condor
thorn hull
#

on my end of thinking, the only real part needed for balance purposes imo was a second thing to add with optics, since I moved deck guns to t1

#

also yeah haven't done anything in weeks tbh

#

been out of the airships mood

wild condor
#

ive been testing armor
thats all ive done recently really
and fucked around with making more gifs too

dusky ember
# thorn hull <@332186443340316673>

heavy bombard: maxXRange 700m, +40% from advanced metallurgy, maxUpRange 1500 (forgot the default again), arcGravity 0.0003 -> 0.0002, accuracy vs airships 0.7 -> 0.75, reverted pen damage to pre ballistic (32 base pierce), lowered weapon angle to 350 from 330 (360 is flat), increased degrees from 80 to 110

thorn hull
rich kernel
#

I'm making oil (again)

dusky ember
#

I'm better than you

rich kernel
#

Your an alcoholic though

dusky ember
#

so?

#

unlike you, I am part of the balans mod team technically speaking

wild condor
#

it aint really technically speaking if you were assigned to work on ballistic weapons actsClearly

rich kernel
#

I never claimed to be part of it?

dusky ember
#

might be boredom

dusky ember
#

I'd like to change it to be the same size as flak

wild condor
#

1x2 would be funny
instead of 2x1

rich kernel
dusky ember
#

nah

wild condor
thorn hull
wild condor
#
  1. a finished mod
thorn hull
#
  1. motivation
dusky ember
#

the tall spotlight

rich kernel
thorn hull
#

I ain't motivated enough to even finish patching my own balance mod

wild condor
thorn hull
rich kernel
#

I had recruited many people to work on it including myself then we all simultaneously got struck by lightning apparently

dusky ember
#

I have to adjust the arcs of my ballistic weapons, I still haven't done that

wild condor
rich kernel
#

Spotlight but in reality its just a crows nest but tall

thorn hull
#

tbh my idea was a module that specifically is anything but an accuracy bonus

#

so that you can have some actual support modules

rich kernel
#

Spotlight provides uhh uhh uhh extra research speed

thorn hull
#

though I'm not sure anything else could be coded in easily

wild condor
rich kernel
rich kernel
thorn hull
#

I was thinking more of a debuff on the ship the spotlight is targetting, or a fleet accuracy boost against the targeted ship

wild condor
rich kernel
wild condor
#

or fleetwide accuracy bonus against the ship it shines on iirc

#

oh

thorn hull
dusky ember
rich kernel
#

Because you can only impact your own ship with bonuses/malices

#

And hero bonuses to fleet accuracy fire rate ect are locked to heros

#

So it needs to he something personal to the ship itself

dusky ember
thorn hull
#

only fleet-wide bonus for ship modules iirc is just the command cooldown one

rich kernel
#

Yeah

thorn hull
#

a bit sad zark didn't code in more even if he didn't use them

rich kernel
#

I wish we had a fleet wide bonus function

#

But no parts base game even use the gives bonus system currently

#

Even though it works fantastically

#

If we just poked some people who know how to sprite and had the motivation to do it we could easily throw together at least local support modules but I only fit half that description and those people are exceptionally rare and usually interested in doing their own thing

thorn hull
#

I mean what would local support modules even do

#

apart from accuracy boosts, that is

rich kernel
#

I think we have had conversations on this before

thorn hull
#

also 1500 messages

rich kernel
#

Remember the talks about big ships?

wild condor
rich kernel
thorn hull
thorn hull
#

(you are one of the main reasons they get so long)

rich kernel
#

Dunno if that's a good thing or bad thing

turbid pike
#

so why do people want a spotlight

#

can you just

#

mods

wild condor
thorn hull
rich kernel
#

It would be really cool looking

wild condor
#

that too

thorn hull
#

also it would look cool, yeah

rich kernel
#

Spot light could provide a bonus to planes

#

How's that for an idea?

wild condor
#

shrug
i mean yea i guess but i feel like thatd be a side thing

#

and not its main function

thorn hull
#

and makes sense, you could argue that the spotlights use fresnel lens or stuff like that
then boom! it's entirely an optics tech

thorn hull
wild condor
#

proble solve

thorn hull
rich kernel
#

Did I mention weather is an arcane system that does not care for ship bonuses?

#

Also modded ships seem to get struck by lightning more

#

Just a thought

thorn hull
thorn hull
thorn hull
rich kernel
#

Damn

#

If we had hero bonuses for parts

#

We could make it give a fleet speed bonus

#

That'd be kinda sick

thorn hull
# thorn hull I know

I tried to make the command deck double as a weapon so that having it could give targetting orders to planes (otherwise it's useless)
but doing that removes the command deck's whole feature of giving other orders to planes

#

which is a bit silly

wild condor
#

what

#

how

#

it just breaks it?

thorn hull
#

yeah

wild condor
#

bruh

thorn hull
#

because it's classed as a weapon then and not as command stuff or something, probably

#

idk

rich kernel
#

Reminds me how if you try and get crew to act as troops or guards they don't count as crew even if you specify they do work and count as crew

dusky ember
rich kernel
#

You know what fuck it imma try and throw something together

#

Large ship part

thorn hull
#

I'd make it about as coal efficient as a small prop or chamber though

#

if not more so

dusky ember
#

yeah

#

I also wanted to get pneuma to modify the sprites (kelpy gave permission) to make them work better as 2x1

#

or was it 1x2?

#

I always had problems with this

rich kernel
unborn blaze
#

wtf

unborn blaze
unborn blaze
rich kernel
#

Back to writing my dnd campaign

unborn blaze
rich kernel
unborn blaze
#

game older than ma mama

wild condor
# unborn blaze ?

means i dont know
all i do know is that i wouldnt have made this one or meta discussion 2 if slyfox hadnt made the original
he inspired me
like a day/a few days after the heavy cannon vs suspendium cannon discussion happened, i remembered the original meta discussion from 2021 and thought that the convo would be a good sequel candidate, even though it wouldnt be made by the same person and most of the original people were gone

unborn blaze
#

ah yes

wild condor
#

also mfw it still aint done (still randomly cuts off at the end, like i said if i did the whole convo it would be so long not even i would want to watch through the whole thing)

rich kernel
#

Ehh it's more or less done the points have been made

#

Honestly still bigger brain then 2 heavy cannons to 1 suspendium cannon as an argument

#

Or whatever that slyfox one was actsNaw

wild condor
#

it is
the slyfox one was "is the rifle secretly op"

#

this one partially exists just because the thread got so damn long (even the file name is called "turnabout athousand")

rich kernel
#

Turnabout 2 thousand soon

rich kernel
#

Brother cannot appreciate good table top

wild condor
rich kernel
#

So we will have a long discussion that will actually resolve some ideas but ultimately it's gonna be a bit dumb XD

rich kernel
#

Cannon balance clearly

wild condor
unborn blaze
#

im ready for the sprites

unborn blaze
rich kernel
#

Expensive
Isint great at handling armor or doing damage
Ammo inefficient
Bad fire arc (justified though based on design imo)
Generally gets outclassed by every other cannon derivative other than sponsons and the deck gun

unborn blaze
#

idk seems reasonable to put a 2 ammo clip

rich kernel
#

We have basically everyone agreeing on that much

#

Its just the other parts

wild condor
#

everyone agrees with that

#

just that
the other buff
the other thing that it could get to make it stronger
nobody agrees on that

#

some think it needs shot speed
some think it needs $$$ reduction
some think it needs nothing more than that 2 shot clip
etc

rich kernel
#

One issue with a shot speed buff is all cannons have the same shot speed currently

#

So I don't know if zark would agree with that

rich kernel
#

Well I think the imperial cannon is slower actually

#

But other than that yeah

wild condor
#

yea

unborn blaze
#

shot speed and clip?

rich kernel
#

I think we should just agree on that so we get something out

#

Maybe plus like a 25$ part cost reduction

wild condor
#

i think there was a proposal for adv metallurgy to be a shot speed buff instead of damage or somethin
ask balance mod team members for that one (theyd know, and im not apart of the official balance mod team)

rich kernel
#

So

1.5 shot speed (25% buff)
Clip of 2
50$ base cost (25$ off iirc)

rich kernel
#

And they got the shot speed instantly but not the damage

#

Advanced met isint changing I think certainly

#

I feel like most of the issues with the cannon could be resolve with a balanced deck gun as well

dusky ember
#

oh yeah btw, 1615 messages in this thread

wild condor
#

guh

#

this might as well be a fake general balance thread at this point

#

with how many different balance related things that have been brought up in here

dusky ember
#

yeah

wild condor
#

everyone just propose your changes for the balance mod in here from now on actsBootyPlundered

dusky ember
#

sure thing

rich kernel
#

Make a second balance mod and make me in charge of it actsEmpower

unborn blaze
#

how essential is maintaining low accuracy in airships?

rich kernel
#

How do you mean?

unborn blaze
#

most cannons have a great chance of missing

rich kernel
#

You know the weird thing is they kinda don't

#

They are incredibly accurate at most ranges

#

The main limiting factor is shot speed for a lot of parts

#

You can see this when firing at buildings

unborn blaze
#

so

#

make every cannon at 1.5 shot speed base?

rich kernel
#

No

#

XD

unborn blaze
#

why

#

not

rich kernel
#

Because we were discussing buffs to the baseline cannon

#

That's the one that mainly needs help

unborn blaze
#

i meant that

rich kernel
#

Oh yeah than sure probably

unborn blaze
#

its because i included sponsons

rich kernel
#

Heavy cannons maybe as well although I dunno since their meant to fill the same sorta role as cannons but massively overshadow them typically

unborn blaze
#

theyre just sadder cannons (sponsons)

rich kernel
#

Real

unborn blaze
#

then the cannon can do smth useful

rich kernel
#

Yeah

#

It's just weird because I feel like dev intent is like

#

Heavy cannons being more accurate then normal cannons

#

Since they have better base accuracy currently

unborn blaze
rich kernel
#

It's a distinction because the imperial cannon exists

#

The heavy cannons are meant to be the big sniper weapons of the cannon family at the cost of their fire rate

#

Tbh I could see a ROF nerf for better shot speed

#

Dunno

unborn blaze
#

your making me confuse about my life

rich kernel
#

So you get the basic cannon yeah?

wild condor
#

20 minute long shitpostish video by the end of this year

rich kernel
#

That's meant to be the baseline form then you have the grapeshot which is closer range higher damage, the imperial cannon which is inaccurate and kinda mod range heavy gun with big damage, then the heavy cannon which is intended to be a longer range option

#

And turrets are just better I guess

wild condor
unborn blaze
#

if i was zark i would change balancing officially until the community dont give hate anymore

wild condor
#

how to get every player that cares about balance to use a balance mod at all times actsClearly

rich kernel
#

I don't hate I critique destructively!

#

Also yeah

unborn blaze
#

im gonna retire from doing ACTS things to improve the game

#

ive reflected that i lost 24 hours of my life

#

gonna leave the game die again in my heart

#

and never open until smth happens

rich kernel
#

But I wanna get you to sprite more things

#

XD

unborn blaze
#

jk

wild condor
#

"april fools guys!!!!"

unborn blaze
#

real

#

but im gonna do smth

#

but way less

#

ispent 10 hours today

rich kernel
# unborn blaze jk

So what your saying is I can rope you into a comically large project you can help with over the course of years?

unborn blaze
#

but i can help with anything smaller than 3 spritesheets

rich kernel
#

Damn

#

What if I just keep asking you for 1 sprite at a time?

#

And you do it at your own pace?

unborn blaze
#

im gonna hang over a rope around my neck

rich kernel
#

Ooof

unborn blaze
#

i can do it

rich kernel
#

Thanks i can mark you onto the list then

#

XD

errant orchid
#

Hey guys, im here to discuss the fact that

#

Heavy turret is just fine as it is

#

it's wonderful

#

beautiful

#

It has no real issue

#

It's just a big ol', inexpensive boi

rustic smelt
#

The fact still is, big turret in vanilla is too expensive for what it does and there are better ways to do things ๐Ÿ˜‹

#

Canon with autoloader is 2x2
Big canon shoud then follow at same rule

rich kernel
rustic smelt
#

Raaam!

thorn hull
rustic smelt
#

Make it not explode

#

And its done ๐Ÿ‘

#

Ramming is not an issue anymore

wild condor
wild condor
rustic smelt
#

+_+

#

Tell that to my 2k hp turret

wild condor
#

2-3 wurm catcha rammas with good micro: actsBootyPlundered

rich kernel
#

The real cannon buff is making it do an even 50 damage with advanced met so it's better on my eyes

#

All the cannons do bizzare amounts of damage and it gets on my nerves

#

144 for an imperial cannon? Cmon just make it 150

rich kernel
rustic smelt
#

Nah

#

1 kneel

#

It flies

#

Shoots down something

#

Goes home

wild condor
wild condor
rich kernel
#

Turrets have 650 base hp you'd a need 1400hp bonus entirely local to the turret

rustic smelt
#

I just never build it till i get safe canons

wild condor
rustic smelt
#

Most of the issue is getting medal to repair armour ๐Ÿ˜ญ

rich kernel
#

I feel like 2 heavy cannons with faster cannon reloading is just better then a heavy turret with safer cannons

wild condor
#

how early do you get heavy turrets
to be able to get safe cannon
and have any other tech
before the game is over

rich kernel
rustic smelt
#

The point is you never have it ๐Ÿ™‚

rich kernel
#

Because the description said 20% but prior in game it was 25%

wild condor
thorn hull
#

I once built grand keel battleships with two heavy turrets

rustic smelt
#

Its not profitable

rich kernel
#

I still do not think you get 2k hp on your turret without mods

thorn hull
#

I do not anymore, for the 250$ suicide boat is stronger

wild condor
thorn hull
#

clearly

wild condor
#

you didnt keel hard enough

rustic smelt
#

๐Ÿ˜„

wild condor
#

2k hp hvt sounds too good to be true

rich kernel
wild condor
#

and it would probably still find a way to get blasted by a wurmcatcha

rustic smelt
#

I got imperial canon on landship once to 3k hp

rich kernel
thorn hull
rustic smelt
#

It is

rich kernel
#

Less area to effect then a heavy turret less base hp XD

wild condor
#

oh wait landships
dont tracks add hp now?
or did that not get in

rustic smelt
#

Landshp was too big

#

And expensive to mantain

rich kernel
#

250 for small 600 for large

#

Irrelevant mainly

rustic smelt
#

Spoder leggies and 3 grand kneels

wild condor
#

by the way
instead of just talking about these insane numbers
how about you
back them up with some
screenshots

rustic smelt
#

2 as core and one as protection of airfield

wild condor
#

specifically that heavy turret one
i can see the imp one being possible
but that heavy turret one sounds too good to be true

rustic smelt
#

Small kneels to avoid damage in unwanted places

rich kernel
#

I remember testing the big bonus keels the keels ended up making zark starter ships somewhat viable because they all have keels which made them strangely tanky XD

#

It didint matter too much but it was funny

wild condor
#

gonna need a screenshot to back that up

rustic smelt
#

Place ir

#

Directly

#

Next to tureet

#

And ur ship got many modules

wild condor
#

so you actually just have a ship thats 1 heavy turret a keel and nothing else

rustic smelt
#

xD

rustic smelt
#

2 turrets and basicly nothing else

#

Some flaks

wild condor
#

screenshot or it doesnt exist mate

rustic smelt
#

I showed it before i think

wild condor
#

then show it again
where is it

wild condor
rustic smelt
#

XD

#

landships are better with it ngl

wild condor
rich kernel
#

I'm still baffled at the idea you could get an imperial cannon to 3k

rustic smelt
#

almost there

wild condor
#

this ship of yours
unless you have a screenshot of it
IS ACTUALLY NOT REAL

#

ok i got it on 1

rustic smelt
#

take spider legs

wild condor
#

spider legs hp boost: 0

rustic smelt
#

oh its interesting

#

if we move turrets further

#

from each other

#

hp changes drasticly

rich kernel
#

Literally more keel than man

rustic smelt
#

2k hp

#

possibility to add airfield

#

and like flak battery

#

or even 3rd turret

#

mmm

wild condor
rich kernel
#

2k hp when you get hit by a single rocket

rustic smelt
#

๐Ÿ’ฅ

wild condor
rustic smelt
#

๐Ÿ˜ญ unfortunetly

wild condor
#

and 2k hp with 1 keel on two heavy turrets doesnt exist

#

we all knew that

#

you definitely knew it
you didnt want to admit it actsBootyPlundered

rustic smelt
#

hmm

#

moon disc O_O

#

its good idea...

#

remove those legs add disc

#

fly to the skies!

rich kernel
rustic smelt
#

the point is

#

ship survives till water ends

#

becouse when youre out of armour amount of fire and crew deaths skyrocket

#

so its basicly pointless to even build anything that can sit and take shoots...

wild condor
rich kernel
#

You are ultimately constrained by armor since its the main deciding factor on ship durability

rustic smelt
#

yes

wild condor
#

bigger problem is ramming since its a landship
and a not even a walker actsNaw

rich kernel
#

Rammmm

rustic smelt
#

small kneel will stop ramming in 90% of cases

wild condor
#

wont stop that heavy turret from being rammed

rustic smelt
#

on landship

wild condor
#

aka YOUR MAIN GUN

rustic smelt
#

๐Ÿ˜ญ

#

guided rocket better!

rich kernel
rustic smelt
#

ngl thats quite sad

#

that in game without dlc

#

kneels are like

#

especialy grand ones

#

poinltess?

#

if armour dies you die anyway

#

;[

rich kernel
#

I personally play with 4x the hp given by keels which kinda offsets it with just big numbers but it doesint fully offset it

rustic smelt
#

shocking

rich kernel
#

Because like even if your getting 100hp corridors on a ship 2 rockets and boom XD

#

It is at least ablative

#

Which is nice

#

It means you need less keels on a ship to get the same hp which makes it less of a pain

#

The same effect could be achieved by lighter keels probably

rustic smelt
#

๐Ÿง  ๐Ÿ’ฅ

thorn hull
#

even with DLC, armour dies fast when facing the right stuff

#

because almost all the time, you ain't getting armour repair

#

and even if you do, the armour will get punched through again

rich kernel
heavy tinsel
#

118 more messages and i'm closing down the thread actsClearly

dusky ember
#

party pooper

errant orchid
#

Realistically, I believe that the turret should indeed to imp cannon damage

#

Itโ€™s a visibly longer, larger cannon

#

On a big Ass mount

#

That hits less

unborn blaze
#

once i made a lanship with massive stone wals

heavy tinsel
dusky ember
wild condor
errant orchid
errant orchid
wild condor
#

foiled again

rich kernel
fathom reef
#

Huh. Never thought about it before but for sizing and pathing you could make the heavy turret narrower but taller, give it a bottom section that doesn't have to be clear so it can plug into the ship, make it walkable horizontally and make it the reloading location (shell hoist).

rich kernel
fathom reef
#

Yeah, keep the overall displacement the same but trade some of the turret for an under hull section.
I think that part is called a barbette.

heavy tinsel
errant orchid
rich kernel
heavy tinsel
rich kernel
#

Also the current heavy turrets literally bigger

rich kernel
unborn blaze
rich kernel
#

I'm pretty sure something that's only 2 blocks tall off the ship would be pretty portable XD

errant orchid
#

actsCryAboutIt why did you tell him

#

literally, i would use the heavy turret if you just...

#

took off the whole 5 block restriction

#

y'know

#

above it. instead just lower it to the front 2

rich kernel
#

#acts-balance

errant orchid
rich kernel
wild condor
#

i actually did download it today to make a ship with it
and then i realized that is a .json and im too stupid for .json mods actsBootyPlundered

rich kernel
#

That's all you do

wild condor
rich kernel
wild condor
#

it aint even a folder mate what

#

this is not a folder

rich kernel
#

Oh I thought you meant LBRs mod

wild condor
#

no

#

im not testing his mod right now im testing the heavy turret restrictions one

#

at least
i WANT to
but well
it dont work for me right now so i cant actsMarineClueless actsMarineClueless actsMarineClueless

rich kernel
#

Ok so what you want to do is take that file and put it into the module type folder of any other mod

#

And then the changes will appear

#

That one is a bit more convoluted so yeah understandable XD

wild condor
#

asfdfvgfjmh,lb/<>

rich kernel
#

The reason for that being it's meant to literally be something you can just put into the balance mod XD

wild condor
#

ok well
now you can do this

#

uhhhh

rich kernel
wild condor
#

needs testing to see how easy it is to ram still
but at least theres more variety in how you can use the gun now so i think the change by itself is fine even if it doesnt fix the "(rams you) your turret is gone" problem (aka heavy turret syndrome as i like to call it)

dusky ember
errant orchid
rich kernel
#

The good one

errant orchid
#

veru good

rich kernel
errant orchid
#

makes it HARDER to ram... at least

dusky ember
errant orchid
#

or in your layout... 100% rammed off but whatever

dusky ember
rich kernel
#

Like it's under the community balance mod tab XD

rich kernel
dusky ember
#

no, that would be #balance-mod-discussion or the forum

rich kernel
#

I'm not a math guy

wild condor
rich kernel
#

Just a ship with like 8 heavy cannons effecrively packed into a 15 block tall frame

wild condor
#

someone else could make that i guess (this will not happen, it will have to be me or else it wont happen im predicting this now actsClearly)

#

(actually it might happen now that ive said that)

rich kernel
#

It's all for naught

heavy tinsel
#

also what's the point of this layout, it literally makes it easier to ram the thing, not harder

heavy tinsel
turbid pike
#

1984 approaches...

rich kernel
dusky ember
#

5772 K

unborn blaze
hallow ivy
#

Hey, can you publish the mod you put way earlier in the discussion on the steam workshop or something, I am kinda having fun with it.

unborn blaze
#

uh huh

thorn hemlock
errant orchid
thorn hemlock
#

fear

thorn hull
#

in multiplayer, tech choice matters a lot more as tech feels slower to progress (economy and research is constantly interrupted by battles)

wild condor
errant orchid
#

he was doing mp actsCultistClueless

wild condor
#

this is true (my argument has been defeated)

#

but
there is no real point in using both actsMarineClueless

rigid mortar
heavy tinsel
rich kernel
#

I'm still baffled how theirs so many messages here

#

I don't know where they came from XD

heavy tinsel
#

you are the problem

rich kernel
thorn hull
#

on your own

unborn blaze
#

the problem is that i made some changes

heavy tinsel
#

@thorn hull yeah dear?

unborn blaze
#

Discord mods be like

#

Its time to touch grass

#

The app wont blow up because of a 2000+ post suggestion

rich kernel
#

You did end up deleting actually useful information for a dude which was the mod realese on the workshop

#

Since he did want to actually use it

thorn hull
errant orchid