#Room sealed, no enemies
14 messages · Page 1 of 1 (latest)
Did this room have enemies that attack you if you step on them?
The blue rotten ones
Move around sometimes the little red rot monsters wont spawn until you move around
I also have this problem it won’t let me go
Alot of ppl are having this issue. Your only option ends up being to escape or to exit to main menu some have to go as far as quiting the game also
Sorry this took so long to respond, I didn’t have pings on for here. Yes I believe that was one of the enemies, in this specific room, but it’s happed a few times and I don’t believe that NPC was in all of them
You're fine about the notifications. But anyways, I discovered that those enemies are the cause of the softlock. They don't attack unless you step on them, and when you do after clearing the room, the barriers will pop back up and lock you inside the room
I have had to use the Omni presence feature at least three times and restart by going to the main menu one time and then just completely forced closing the game another time every time I get to this exact room. I can’t even move forward with my game.
Anyone found a way around this bug yet? Have finished almost all of the dlc except for Ewefall and this room keeps stopping me
I literally cannot move forward in the game. I’m just stuck and my cult is dying.
Kinda ruins the dlc
It’s happened a few more times and you aren’t wrong. It’s definitely because of those trap creatures. I’ve found that the only way to somewhat keep it from happening is to never activate them with vicinity/melee, and to only kill the with ranged weapons or curses, and just be extra sure, only let the “room clear” condition destroy the corpse afterwards.
I’m unsure if this actively prevents it (I have no coding ability to speak of to be sure), but this seems to be the only method that has yet to cause the bug to appear for me
Yeah, whenever I encounter them, I make sure to kill them first or avoid them entirely. Whenever I don't see the chest appear, but the room is cleared, that means a trap enemy is still lingering, so I just leave before I get softlocked because restarting the game takes a lot of effort