I've seen this suggestion in other places before and I really do agree. With special followers having totally random traits, all too often you get traits that just completely go against their established characters. To name one example, I've seen a lot of instances of the Bishops being against sacrifice, which makes absolutely no sense at all.
#Special followers with set traits instead of random ones?
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Oh hey, there's a Reddit post about this now!
I've had ideas for fixed bishop traits too. Maybe they'll work better as post-alliance quest traits.
Heket - Doesn't need to eat.
Kallamar - Never gets sick.
Shamura - Can stop other followers from dissenting(?)
Not sure what I'd do for Leshy.
Wanna know what also does not make sense that only nurinder has the immortal trait all bishop's should have it
Leshy should have - Industrious + Jerk + Unlawful + immortal - Bishop of Chaos
Heket should have - Don't Starve + immortal + Strong constitution + Cynical - Bishop of Famine
Kallamar should have - Coward + Coprophiliac + Illness is divine punishment + Immortal - Bishop of Pestilence (Illness or disease)
Shamura should have - (Trait that breaks up fights) + strong constitution + (Quietly causes problems, like a jerk but indirect. Like gossiping) + Immortal - Bishop of War
God of war
I wanna do some hypothetical ones for characters who could become followers.
I'd say no removable traits like Jerk and Coward, though. Because once you get rid of them, the follower becomes short one trait. I'd even arguably say no traits like Industrious, Faithful, or Materialistic because those get removed from followers once you declare certain doctrines
I know I want Midas to be a guaranteed Royal Pooper
Helob: Strong Constitution, Corprophiliac, Cannibal
The Fox: Cynical, Sloth, Zealous
Midas: Royal Pooper, Jerk
Could even make some up, or use some other custom traits I've seen in suggestions.
Oh yeah, certain characters having special traits that are unique to them is definitely a possibility
Forneus: Motherly - Will tend babies on her own, causing them to level up at a slower rate than when the Lamb does. Does not prevent the Lamb from losing faith for neglecting them for a day.
Helob: True Cannibal - If he's not fed for a certain amount of time, Helob's old appetites will start to resurface. Don't let him go hungry...
I had another idea for a Helob trait and was thinking of a name for it along the lines of "Hunter." Basically, he'd be guaranteed to have a 100% chance of success as a missionary as long as he's specifically sent out for bones, meat, or a follower
DUDE WAIT
What if, when you sent Helob to find a follower,
He had a chance to come back and just give you bones and follower meat.
Saying, "Well, I found one, but... I got kinda hungry?"
It'd be redundant as heck but hilarious.
In a similar vein, I was thinking a hidden aspect of the trait could be how he also brings follower meat back if he's sent out for meat. Other followers just bring morsels and regular meat, but Helob would bring morsels, meat, and follower meat
That would work better, so as to not waste a missionary.
This is giving me an idea for Midas... Lucrative - 100% chance of success as a missionary as long as he is specifically sent out for gold. Will also bring gold bars
Yeah he's also gonna have the jerk trait.
And what's funny about the special mission traits is that they can still die if you send them out for something other than what they're guaranteed successful at
Maybe Ratau or his friends would have something like,
Gambler - Will frequently challenge the Lamb to a game of Knucklebones. They might even be willing to throw in some coin...
||That is, also, if you didn't kill Ratau. I did. I wanted that damn wolf skin.||
Though I don't think we should get every NPC as a follower because that would take away from the explorative aspect of the game. Like why visit Helob to get a new follower, or Forneus' gift shop, when they're all just right there at your home?
I'm sorry but I just made myself laugh at the idea of Flinky inexplicably acquiring arms and legs
Yes.
I can't say that I see Forneus or Rakshasa happening. Forneus because it's already been said that there are no plans to let us get Aym and Baal back. And Rakshasa because I don't think he'd want to leave his snail wife behind
Yeah I don't think we should get them.
Rakshasa would definitely have Coward though.
I do think it's possible for us to get Midas though, considering we don't have anything left to do with him.
Maybe he can take his gold powers over to the cult and help out. For the right price, of course.
Yeah Midas is honestly the one I want the most right now too
I want him to be my tax enforcer
Maybe he comes with a ritual to turn a follower into gold. The higher the level, the more gold, and you can't get them back through resurrection.
Both of those ones should be for them though, but not cureable
Jerk probably cloned to make
Mischievous and Coward being made into fearful or anxious
Because Leshy is one of Chaos and would probably like to cause some
And Kallamar is just afraid of the Lamb until he actually needed to face them
Ohhh, I see what you're saying now
And I know on the surface it's like "wow people want everyone to be followers huh," but it's just fun to think about, you know? And imagine the crack pairing potential, given how random the romance mechanic is. You'd inevitably see a whole bunch of posts like "I just caught Helob and Leshy kissing"
I'd love more interactions like that. Hell, maybe even dialogue between followers, but ik that's hell to code. But the thought of bishops having their own dialogue, like actually "speak" out loud, such as their thoughts of something. And them favoring their world's unlocked decorations, maybe they'll even request to have some built near their home or built in general.
Leshy sees camellia growing, "At least I get to see my beautiful creations growing." or "My blessed plants."
Kallamar sees the lamb: "Dastardly being of sin, leave me alone" or "I don't want to talk."
Heket sees food ready to eat, "I see why my famine never affected you, lamb."
Idfk I'm bad at dialogue atm
Another example of why special followers should probably have set traits, Narinder in general
Especially since, for some reason, he's the only follower that's impossible to re-roll by reloading
Just look at this unfortunate Narinder roll
And yet again, there's that pesky Against Sacrifice trait on someone who wouldn't logically be against that
Agreed. I think there should be at least one trait thats set in stone or one/two traits a certain character can never have but the other two should be random
It adds some fun
Hell yeah
I disagree since we got this with the cursed trait and the whole eating others is really annoying. I think Helob should gain faith with cannibalizing related things and ONLY eat followers if he's starving
I mean that's pretty close to what I suggested. "Don't let him go hungry" kinda implies it'd only happen from him if he's starving.
But I also think any follower with that kind of trait should have some trade-off. Like you mentioned, maybe Helob would get lots of faith from cannibal-related things. That way we're more inclined to keep this follower around.
I do think it's generally a bad idea to even make a lot of the NPC characters into followers though. Sometimes it works, like with the Bishops, but lots of other characters already have game functions. Helob sells us followers, so I wouldn't wanna trade that off.
NPCs that don't have a recurring function though, like Midas, could come back as followers.
Oh yeah, I absolutely think that Midas, out of all other characters, could most easily be made into a follower
And I honestly kinda lowkey think the devs have been hinting at that
Wdym?
So it's pretty rare for devs to comment in suggestion threads, but the community manager replied to the "Midas needs to be killable" thread
She said "maybe in a future update 😉 "
And yes, with the wink emoji
Then there's the Midas pinata tweet as well
Ooh
I really hope it's the next update
I feel like his current design would translate really well to a follower design too
Killing him isn't enough.
I want him to have Royal Pooper, then give him an immortal necklace,
THEN allow imprisoned followers to poop,
So that I can turn him into a mass-production system of gold through feces.
He will pay back his debt eternally.
Agree totally. I got coward Narinder. No useful traits
Narinder is absolutely the biggest offender when it comes to this, given how he's the only follower you can't re-roll. And I'm not sure why that is
I think it makes sense given that Narinder was the former god of death and the others weren't?
Hope you could cure that at least
Yep, then he died gathering bones
Rip
Least it wasn't permanent though
luckily I had the ressurect unlocked
yeah
Unfortunately, I'm not sure if the devs can really do that due to programming reasons
Jerk is removable?
Yeah, reasure (I don't think I spelled that right) them every day for a few days and the trait goes away
I thought that was just coward
You can also turn them into a coward
gotta try this later
Kallamar should be a guaranteed Coward
He's a weenie
But he makes sense to be the only one against sacrifice since he's a weenie and promotes long lives in his cult
Now that he doesn't have to kill people
He doesn't want you doing it either
I also want traits related to their lacks of senses
Like sometimes Kallamar doesn't notice someone trying to talk to him because he has hearing loss
Agreed
And that's the one trait you can remove too
Ironically my kallamar has the against sacrifice trait
My Narinder has that
Oof
hypocrite Nari
Or he wants to be a lap cat