#Baa interaction

1 messages · Page 1 of 1 (latest)

prime helm
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NPC's should react when Lamb does the "BAA!" I originally thought this would happen as a little easter egg but was disappointed when it didn't. The Baa Button is very cute but it could be even better!

By NPCS I mean the non-followers since otherwise that would be too much to code. NPCS could make a mean face, look confused, or giggle/laugh/smile. Or even better, make the animal sound back!

Examples will be below!

(Idea by me and a few others, can't remember their @'s but if you contributed or want to add anything feel free to say so)

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Example 1

Lamb baas in Lonely Shack, player either must be close to the NPC to get this interaction or all NPCs in the room do it lol

Lamb: Baa!
Klunko: Caw caw
Flinky: Hissss
Ratau: Squeak
Shrumy: ...
Bop: (bop noises)

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Example 2

Lamb baas near Helob

Lamb: Baa!
Helob makes a surprised face and then softly giggles

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Example 3 SPOILERS FOR AFTER ALL BISHOPS DEFEATED

||This can only be done right before the player triggers the boss fight cutscene. Since you cannot get close to any NPC to trigger a specific reaction, there will be a random chance for one out of the three to make a sound back, Nari + Baal + Aym make separate sounds and do not do it together

Lamb: Baa!

Aym: Meow. (Raspy but cat like)
Baal: Meow. (Less rasp but cat like)

TOWW: ... Delay of reaction for a few seconds (Extremely deep, in human voice) Meow.||

soft coral
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I want this

prime helm
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me too

prime helm
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cmon it would be funny

slate valley
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personally I wish baaing at followers that were befuddled and fighting would make them not fight again (or at least distract them long enough for one to wander off)

hazy blade
prime helm
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I LOVE HELOB

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I WOULD

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I WOUULLD

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if he giggled when lamb baa'd