#6.0 was a terrible idea

1 messages · Page 1 of 1 (latest)

sturdy geyser
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I dont think i am the only one who truly hates 6.0. There isnt a transcend it is just a impossible cap increase with 30 new artifacts renames monuments. The tourney algo doesnt exist. People are matching with Nono who has like 3x the stats or anyone else in their tourney. I dont think anyone wants to do an impossible grind for 3-4 months where they get a cosmetic reward and lose out on all of the previous tourney rewards. The whole system needs an overhaul and soon before 75% of the player base quits.

storm bobcat
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I honestly dont think you get the new update. It's completely different. Comparing Monuments to Artifact is an aberration. You dont prestige anymore and you dont spend relics on artifacts either. Now you transcend and buy monuments with Mementos. COMPLETELY different.

As for the algo, the complaints are unjustified. People have been saying that solo tournaments are stupid and dont come with a challenge. Now you get a real challenge: Gotta get on that sigma grindset and work at least 25hrs a day to try and catchup to our overlord Nono who clearly worked harder than everyone else.

It's also a travesty that you didn't mention one of the biggest addition to the game with patch that clearly makes us, the players, the biggest winners: The daily chan reward chest. A whopping 25 dusts and 5 diamonds. I am so grateful for those rewards.

This patch truly is a piece of art. Probably as good as the Season 1 patch for Diablo that people are talking about right now or as day 1 Cyberpunk. A masterpiece in the gaming world

hasty field
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a very hyped udpate with a very unhappy result.

floral ingot
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Thank you for the feedback! I can pass this along to the design team.

Regarding the tournament algorithm, we are working on this with each new tournament, so you should see it further refined in future tournaments 👍 We'll continue to do so until the algorithm is in a good spot overall.

sturdy geyser
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The community seems to hate everything about 6.0 and I have talked to a lotta previously capped players who dont want to keep playing if this system sticks around forever.

sturdy geyser
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The reason most people paid $1,000s of dollars for cap was to stop the infinite grind and to get rid of this terrible tourney matchmaking. GH is basically taking that investment away with 6.0 and trying to force people to spend more to stay relevant which no one wants since that investment atm is pointless. Transcend is a good idea. This however isnt a transcend.

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As more people hit 180k you will see more of a decline in gameplay. So if GH wants a 7.0 or even like a 6.4 they gotta do something fast to change 6.0

zinc bobcat
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yep, many people are considering to quit the game(myself included), however they still stick on playing because of their community/clan, and also in the hope that GH fix the tourney algorithm soon.

sturdy geyser
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Since I am guessing you dont wanna lose all the work done in 6.0 my suggestion is this. Keep the 30 momentos and have them stay what they are. New artifacts for after 180k. Make transcend an actual thing you drop down to lvl 1 and lose everything but 1]gain stats back as you hit certain milestones.
2) gain a transcend power. My idea is for it to be build specific with it growing as you progress. Keep the cap at 1m and have each transcend run add to the power. As you add to the power it can unlock new abilities for your build similar to what we get from abyss. Cs can start with slightly faster companion attack or other powers that alter and enhance the build. Hs can get like an hs auto cast at reduced mana cost and so on. The higher you get into the new transcend stages the more transcend power you get. People will eventually hit 1m but it still an achieveable goal people will want instead of an impossible task that will just aggravate the whole player base. You can make the new cap around 300k or so before transcend since that seems more viable with all momento.

granite iris
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Maybe an easier (and quicker to achieve) way:

  1. give all players in transcendence full (or close to full) tournaments rewards by default, and then give additional!!! (but lower) rewards for the actual placement in their tournaments. Then you don't take away stuff from players that they had before... Stuff that, as was said, many players basically paid for with their money.

  2. Since pushing feels awful and is not properly balanced and thought out, at least change the mechanics of how new monuments get unlocked. Make unlocking a monument free, once the player reached a specific threshold of total mementos earned. This way, people are able to put their mementos into progression constantly, even if progression is slow af. At least they don't need to have a bunch of mementos laying around and doing nothing...

sturdy geyser
granite iris
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yeah, I guess that would work, too. Would probably be even less effort. 🙂

sturdy geyser
# granite iris Maybe an easier (and quicker to achieve) way: 1. give all players in transcend...

I feel like the monuments should do something else. These are just artifacts with a new name. Make them be actual buffs for a specific build that you can put power into. Like statues that let you improve your build with cool new powers. Shadow clone might get the power to send their Sword Master to a distant land to train under a Hokage learning how to summon more clones. And so on. Things that make the gameplay change and more dynamic.

hearty radish
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why are we not getting any skill points after trancedence, i pass my MS for 2k an zero skill points

sturdy geyser
granite iris
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but I doubt that they'll actually do anything much

hearty radish
granite iris
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yeah, and don't forget that those big milestones with SP and raid XP are only collectable once 🙂

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so next transcendence season will get even worse

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enjoy the design!

hearty radish
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make tt2 great again. bring 5.xx back

sturdy geyser
granite iris
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🤞

hearty radish
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imo now its all about clan raids, playing and pushin is wothless

sturdy geyser
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@floral ingot seems like a lotta people are coming to agree with this post. The Dev team should probably look into it before they lose some player base.

granite iris
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do yourself a favor and do not get your hopes up any significant amount

sturdy geyser
granite iris
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that's the spirit! doge

sturdy geyser
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1871 days since install. Might finally be time for uninstall.

torn raven
granite iris
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no idea how clicker hero does things, but if it correlates with my suggestion, then it's probably an amazing game doge LUL

sturdy geyser
supple marsh
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Lol. That game was last updated 3 years ago,though…

granite iris
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don't think that that has anything to do with anything LUL

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some of the mechanics might still be better or make more sense than what TT2 does

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and others may not be

supple marsh
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Mmm maybe….

granite iris
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and I'm not sure how things work in clicker heroes, but I assume they mean the mechanics of unlocking new artifacts ((or similar things)

sturdy geyser
granite iris
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too much to read. doge Too late for me in the evening.

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I need a TL;DR;

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(actually, don't really bother, though)

sturdy geyser
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The picture is the tldr. Lol

granite iris
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yeah, but I can't actually place all the terms 🤷‍♂️

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you keep stuff and you gain stuff

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and everything else will be lost

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doesn't really matter, though

sturdy geyser
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Keep diamonds. Keep all bought sp shards and weapons. Lose everything else.

analog cobalt
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I don't understand why matchmaking is so tough to get even close to right in this game. There aren't many intangible things in this game, everything is quantifiable. Having all equipment sets and 80 crafting power means you have this much power from equipment sets. Having 7000 hero weapons and 170 completed sets, means you have this much power. Sure it would be a bit of complicated math, but it should be easily achievable with some tweaks. But in 6.0 we all get shoved into 10 man brackets in the higher stages and there seems to be minimal regard for anything.

sturdy geyser
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1+1= [2-30]

analog cobalt
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Yeah, I mean I understand to have some tournaments sometimes players that are on the stronger end of a bracket and someone on the weaker end of the bracket may not be fair for one another. But still, there are so many examples of horrible tournaments here recently.

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I also agree about how bad it feels to grind for monuments, because there is almost no point in pushing at some point.

sturdy geyser
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I mean every Nono tourney

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They have like 3x the stats of the avg whale. There isnt any world where an algo would match them

analog cobalt
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Yeah NoNo is the extreme example, but even some of the others, where there are 25k gaps between players that isn't really farmable or in the realm of potential

sturdy geyser
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Lemme get my last tourney

analog cobalt
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My last tournament, I got second and probably could have gotten first if I felt motivated to grind out 80+ prestiges to unlock the next monument

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But after me and the guy that got first, there was a big gap and the other 8 people were not on our level

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Our bracket could have been easily split up into 3 or 4

sturdy geyser
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I didnt try.

granite iris
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I'd have needed to do like 200 prestiges

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in 24h

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good thing I never eat, sleep or work

analog cobalt
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Yeah, I am not quite there. I think that is my next monument

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I needed 80 for mine haha

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With SM, I am down into the 60s I think

sturdy geyser
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60k between first and 20th

analog cobalt
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Yeah that is rough, that is worse than mine

sturdy geyser
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I have0 interest in trying because after every monument you hit a wall.

analog cobalt
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But even the 30k or so in mine was bad

granite iris
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it's just not really understandable that preventing these massively unfair matchups can be this difficult

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even if you can't math

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it's also not really tolerable, imo

sturdy geyser
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I mean based on this post and reddit, the community as a whole hates 6.0. Also Nono might even be at a wall since they arent really pushing anymore.

analog cobalt
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NoNo also doesn't have to push really

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They can just chill because they are 40k above 2nd place

sturdy geyser
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Yup

analog cobalt
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As others creep up, NoNo can play more

sturdy geyser
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I swear they gotta be like a prince from Dubai or something lol.

clear turtle
sturdy geyser
clear turtle
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Which is perfectly fine

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I have no problems with how it works at all, we just need a secondary power adder like I mentioned and an actual working tournament algorithm.

analog cobalt
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I think memento scaling needs to be adjusted, so that pushing has a purpose. I can't prestige a few times, gain a bunch of stages say 100 stages, and then barely get any memento increase for my efforts.

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Or have titan HP and/or strength of upgrading some of these monuments upgraded to make mementos mean more

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Either way, pushing is punished right now

clear turtle
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It's bad because we depend in mementos only to push

I'd also look at the Titan HP scaling itself so the upgrades mean more.

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But before that I'd bring in Transcendence Pets for S2 and go from there.

granite iris
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letting them add more stuff for more chances to mess up is a good idea

clear turtle
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Gotta have faith in em releasing pets and them being good or otherwise enjoy 4 sucky months

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Mementos alone is not enough

sturdy geyser
clear turtle
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We need another daily power adder and that's where new pets would come in handy

clear turtle
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It's not like the game requires a year to fix the two problems that Transcendence currently has

analog cobalt
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Being that the game is 7 years old and tournament matchmaking is still what it is, I think some of these problems are kinda what they are.

sturdy geyser
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They literally release features that break your game. Tell you that in order to fix it you gotta salvage the broken monument and add in that there will be 0 compensation. What makes you think they can solve easy problems quickly?

analog cobalt
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They added some stuff to the currently existing algorithm, which already wasn't good.

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And somehow made it worse

clear turtle
analog cobalt
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Maybe in 2030, give them 7 more years.

sturdy geyser
clear turtle
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Yes, nobody will quit

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Although I do think it'll get fixed, at least the algorithm.

granite iris
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you can't fix things that don't exist

clear turtle
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Then for transcendence itself we'll have to endure S1 and then hopefully something like Pets will be added in S2

sturdy geyser
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I wouldnt bet on that.people at cap got used to a certain playstyle. That has been taken away and they are forced to grind it out in a terrible system that they whaled to avoid. I can see a lotta whales quitting.

granite iris
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yeah. People are already busy enough with raiding and (if they care for it) ATs

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not like there's nothing to do

sturdy geyser
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Cap was literally an investment. Pay x $1000s get free SM runs and tourneys.

clear turtle
sturdy geyser
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I mean i know a lotta people who are ready to give up on that too. Find a game that actually listens to the player base.

clear turtle
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As for cap itself I'm glad it's gone so I can keep pushing forward. I never cared about raiding that much and always preferred main game pushing. However, I wanted this with the OLD algorithm.

analog cobalt
sturdy geyser
clear turtle
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Old algorithm you wouldn't get NoNo in your bracket

clear turtle
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98% don't have the guts to actually do it because of time and investment sunk into it doge

analog cobalt
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No, but I think some of them are still waiting out on hope, not instantly quitting in a week

analog cobalt
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The sunk cost fallacy is strong

granite iris
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some people decide to quit, but then stay in their clans for a bit longer until they have proper replacement

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loyalty and stuff

clear turtle
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What GH needs to do is come out and communicate with the playerbase and say whether the algorithm or lack thereof is working as intended, to see if it'll get fixed, stay as is or what

clear turtle
granite iris
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what they need to do is compensate players for wasting their time

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there's no reason for me to lose out on rewards due to GH messing up

clear turtle
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Yeah compensate players for the horrible algorithm if it's not working as intended, then fix it or just make people post 180k gain first place resources

granite iris
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shouldn't even be a discussion on whether they should do that or not

clear turtle
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Also I haven't seen enough complaints about this which is a bit upsetting, launching a tournament event when a new algorithm is tested is criminal.

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So many will be screwed out of 10% badges

granite iris
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see if they care doge

rigid moat
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all i keep thinking is... people are complaining now.... but wait 100 days when they have to do it all over again! and get matched with the same whales again each new tournament next season!

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you're saying pushing in between monuments is a bad idea. I'm saying pushing between trancendences is.🙄

sturdy geyser
sturdy geyser
sturdy geyser
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All those new monuments suggested are bad and shouldnt exist besides the BoS one.

torn raven
sturdy geyser
torn raven
# sturdy geyser I think that they are a resource that has always been behind a paywall and makin...

You’re probably right, and I had that in mind by making the maximum bonuses x2 for each of them. I also specified in the post that the game should still be balanced so that stats are still necessary for long-term progression (in that existing aspects of the game should be nerfed if the other changes would make this not the case) and detailed everything in a way that would ensure they’re not farmable.

clear turtle
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All it needs is better pacing that's all

sturdy geyser
clear turtle
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For the reddit post idea, it'll be very hard to balance it I think.

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And I'd be pissed if my 7k SP/weapons disappeared outta nowhere

sturdy geyser
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Like hit x milestone and gain back 5% of bought stats and have all back at 180k.

clear turtle
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GH is accomplishing almost the same with monuments

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Get 15 ish or whatever we'll get, then reset

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It's just easier to add a supporting system to what we got (pets add daily power when monuments can't) and boom you fixed pacing

sturdy geyser
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Gotta pace out 100+ days.

clear turtle
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You're right, but even if people get e20 daily from pets that'll be 10k stages worth or so over the course of 100 days, it's not going to make people collect all monuments unless they're mega whales.

sturdy geyser
clear turtle
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We don't know that yet.

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In my proposed idea though, transcendence pets are reset on S3

sturdy geyser
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I mean I am assuming that is why relics are capped at 180k.

clear turtle
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Reason why is that Monuments replace relics.

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Memes/monuments are the new relics/artifacts combo

sturdy geyser
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Na. Reason is they dont want people to insta jump back to end of season ms. If relics scaled with ms you could jump to like 300k+ without needing any momentos.

clear turtle
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Then you'll get 400k with mementos though, it's the same as the current thing just with a lower number

sturdy geyser
clear turtle
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Assuming relics scale past 180k, they'll just make monuments harder to get to compensate. I don't think they'll allow the average transcendence player to get all monuments right away, and they shouldn't.

floral ingot
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Thanks for all the additional suggestions and feedback! I can pass these along to the design team.

olive anchor
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Hey guys, i dint read all of the thread, is to big xD
im just trying to think a little bit out ot the pot.
I complete agree about the matchmaking, i cant complain about the rest, dint reach there.
But it will be complete fine about be finishing in last place, if they improve the rewards to be +/- like it was before.

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before i was getting like 5 persons each tournament, so my rewards was up there betwen this 5 positions,
so if now i canot get more than 10 place, because the matchmaking is trowing people with 20k more stages than me, if i get the rewards i was getting before, i will stop to complain about it, and just get used, because in the end im not loosing anything.
the first person will keep getting the same, just the partition after the first places will be a little more equal betwen the now 20 person turnament we will start to get now on.

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is a win win to all players(low and high stages), and a easy fix for the matchmaking actual problem.

wise prawn
sturdy geyser
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I can pass these along to the design team

zinc bobcat
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Well at least lemming actually pass it to the design team(the paper shredder) 😆😆

sturdy geyser
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Ya. Like other design teams actually listen to player feedback. I play games like Marvel Snap and the amount of interaction between design team and fans is amazing. They listen a hell of a lot and when they mess up the compensation is always fast and actually worthwhile not like 50 diamonds that dont do anything anyways

granite iris
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as it would be a decent thing to do, if you mess up something. 🤷‍♂️

sturdy geyser
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Yup totally.

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There was a bugged card that was released called kitty pryde. It didnt work properly. They removed the card and apologized cause it was breaking the game. Anyone who bought it got back their in game currency and when the issue was fixed they gave all current players the card for free.

sturdy geyser
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Or another example. They introduced a weekend event. The first weekend it didnt work. So they gave everyone the rewards as though they did the event and fixed it for the next week.

granite iris
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unlocking a single monument (1st push after unlock in ss) vs. trying to push by upgrading monuments (e1 damage increase and basically zero progression from that)

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this system is so not balanced...

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e1 vs. +e308 damage instantly!

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and the gains from upgrading your monuments even get progressively worse with each prestige, so it's not like it would take "only" 308 prestiges to get to the same power level. LUL

lapis burrow
granite iris
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yeah, but my point is that it's really not worth to try to push by upgrading your monuments

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it takes/took me about 160 prestiges (not even full prestiges, but SM prestiges) to unlock the next monument

lapis burrow
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wouldn't you hit your hardwall too quickly, if upgrading monuments would help pushing?

granite iris
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everything that I put into upgrading owned monuments is basically wasted

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well, the point in upgrading monuments is supposed to be that it makes you a bit stronger and allows you to push a bit further with each upgrade

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but since the design is so bad, doing this is not at all worth it, and it even tends to be worse for you

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you get so little increase in terms of mementos from upgrading your monuments that it's not worth to upgrade them, but rather to save them for unlocking the next one

lapis burrow
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yeah, possibly design is bad
just unsure if 4 months of 'fun' would be possible, if it'd work as you imagine
with relics i think upgrading is helpful mainly due to BoS

granite iris
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yeah, I'm saying the system does not work in transcendence, and one reason for that is that there is no equivalent for BoS

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so you do not have the choice to upgrade your memento gain by putting it into something like BoS

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so your only choice is to have the mementos sitting on the shelf, waiting for the next unlock

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it feels awful

lapis burrow
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BoS would obviously kill the 'fun' prolongation, you'd hit the hardwall in a day
take 20-100k push for example

granite iris
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a reasonable fix is to get rid of the current unlocking system and allow players to unlock a new monument once they earned a specific total amount of mementos

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then you can use your mementos to upgrade stuff freely

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even if it pushes you only 1 stage at a time

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system would feel a million times better

lapis burrow
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this sounds like possible solution
though adding no much fun anyway, innit?
as you say Mon upgrades give 🤏🏿

granite iris
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yeah, but my main issue is that the mementos I farm are just siiting there without any use

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you get zero progression for hundreds of prestiges

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and then you get thousands of stages in a burst

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I don't mind the slow progression, but I mind zero progression with a huge chunk of resources sitting on a shelf

lapis burrow
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may be it's manageable to bend Mon effect curve, so that gain is not 'frontloaded' as immediate push to softwall, but rather distributed evenly
so you can push some moderate amount after unlocking and can push noticeably by upgrading too

granite iris
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yeah, maybe

sturdy geyser
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The issue is also for tourneys. I started abour 7k ahead of the one other person in mine. I am guessing i was 2+ monuments on him. Even if ge pushed to cap for 24hrs i am 100% sure he couldnt get the 2 monuments he needed. I bet GH is gonna pull a "for the next patch we have a mythic that gives 2x monuments' so you only need 150 runs instead of 300

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Like tourneys are currently pointless. You might start at around the same stage but monuments are the only way to push and even if you played 24hrs straight some of the gaps between monuments are gonna take longer. You gotta horde till right before tourney grab a fresh monument and hope you had a lead going in cause otherwise there is 0 chance of progressing or catching up

granite iris
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with the system as it is, it's basically nonsense to put many people in the same bracket

sturdy geyser
sturdy geyser
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Game barely playable and now unexpected downtime. Figures

visual bough
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And at that point, why are we allowing an algorithm to essentially randomly distribute better or worse rewards to players?

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Even if the algorithm was flawless, if you can't move you can't move.

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Some of us in beta were advocating for equal rewards, but I also like the suggestion here of mostly equal but then a little more based on placement. In any case, what we have now just isn't going to work well.

sturdy geyser
visual bough
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Yes lol

visual bough
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I don't want to say they don't listen to our input, but they certainly don't listen to us as much as you'd think

sturdy geyser
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I mean they dont seem to listen at all. At least with how bad abd buggy 6.0 is. Actually i feel like just about every patch is buggy.

visual bough
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I'm pretty sure also nobody in beta was a fan of the "per prestige" monuments, lol

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Some things just get decided on and that's that I guess

sturdy geyser
visual bough
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Who? Lol

clear turtle
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I'll add, Due to beta actually being a very very VERY small part of the player spectrum, and beta testers NOT having months to test things, it is normal for big updates to come out with kinks. Have you played literally any game at release lately? Well if not here's some news: The playerbase is the actual beta testers now. Things release bugged or unpolished to everyone, then they share feedback to the devs on how things are, then they improve on it.

It sucks, but that's 2023 gaming.

hardy raven
granite iris
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I had that experience with GR back in the days, and then I realized that players in beta are basically just unpaid bug hunters

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and then I didn't really feel like our opinions on the game really mattered much, at all, because they'd just push out broken and unfinished things, anyway. Even with being heavily pointed to things being flawed.

granite iris
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not even a justification

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if you see games published that way, don't fucking buy them!

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the issue is not that companies do that shit, but that the players are stupid enough to just accept it

clear turtle
hardy raven
clear turtle
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And to Myself, yeah I'm not justifying how gaming is today at all, just telling y'all how it is nowadays. Unless players change and actually quit the games or stop whaling FOR REAL, it won't change at all.

Look at NoNo, tens of thousands of dollars spent this update. It's sickening.

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As for GH not listening to feedback, most of what's added now is community ideas or feedback. Just late doge

granite iris
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"this is crap. Don't release it!" is also feedback. doge

hardy raven
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Generally, when looking at financials, you don't look at your outliers for the data, you look at the general populace and the trend. Every game has massive whales, but you don't devote your analytics to either end of the spectrum, you strictly focus on the mass majority

clear turtle
granite iris
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with GR I did. multiple times

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but I am not in beta anymore

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so can't really give feedback on that that gh can then ignore

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saves the middle man

clear turtle
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GR I would just like different final bosses, it doesn't really need much more than a different boss each implementation, then use that to release bundles with charity affiliations in the middle of the GR phases instead of after it's over.

visual bough
visual bough
clear turtle
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Maybe make all rewards raid exclusive in GR

granite iris
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replace GR with another event and it's fixed

clear turtle
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No

visual bough
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Yeah, throwing a bunch of wildcards in there would work

clear turtle
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Yeah

granite iris
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this thread isn't about GR, though. Just shows the general trend of how things work with GH.

visual bough
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I still want to see some Raid xp per attack or something but its never going to happen

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Right, should probably stop that talk here

granite iris
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push unfinished stuff, don't really react to player feedback, and then it's sitting there for years, unfinished and useless

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just like my mementos from farming

clear turtle
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Transcendence itself I've already proposed the fix. Let's see if S2 brings that or something similar.

granite iris
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let's see if S1 was already playable

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I checked

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and no

clear turtle
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It is, I've been playing it

granite iris
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well, you know exactly what I mean

clear turtle
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Is it in a great state? Not now. Is it playable? Yeah I can go in and play.

granite iris
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I can also play by sticking my hand in a blender

clear turtle
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It's not as bad as you think it is, in fact it is in a good state if you're a camper.

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I'd say the more active you are, the worse it is.

visual bough
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I can't say I'm mad about the current state, I'm more upset that 6.1 isn't immediately addressing the progression issues.

clear turtle
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They kinda did, now you can camp, but at softwall.

visual bough
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Like AT stuff now?

clear turtle
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You'll be looking at 6.4 for pacing improvements based on the length of the season

visual bough
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For something major, yeah. But they could do something

clear turtle
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Mid season I don't think so.

visual bough
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For me not addressing the progression at all and also not addressing CP is just a bummer

clear turtle
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I think it'll be AT stuff 6.1, then 6.2 hopefully it is CP buffs to get more people into Transcendence

granite iris
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only like 200 prestiges to go

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probably more, idk

visual bough
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If they don't touch CP by 6.2 I'm not gonna keep my hopes up. That's when I was expecting it as well

granite iris
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SM prestiges

visual bough
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I'm also only doing SM prestiges at this point

granite iris
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anything else is stupid

visual bough
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Grinding actively just to be at a hault is crazy

clear turtle
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I'll say though the day they buff CP you'll be unaffected if it still gives relics @visual bough

granite iris
#

so shards are useless now

clear turtle
#

I believe that CP will just be a gateway to get people into Transcendence sooner, NOT for whoever is in it already.

visual bough
#

I literally just want to see legendary set scaling go brrr

clear turtle
#

I don't see how CP will affect people who are already in transcendence when relics are useless for those people, unless they raise relic caps which I think is not going to happen.

granite iris
#

did I already mention that GH's game design sucks? doge

visual bough
#

Just depends on how they approach it.

visual bough
#

Cause we can't leave. I tried

granite iris
#

yeah, only due to the social part of clans and all that

clear turtle
granite iris
#

convert relics in transcendence to something useful

visual bough
#

There's a lot of options, honestly

granite iris
#

pets

visual bough
#

It just needs to not be in the abysmal state it's currently in

granite iris
#

convert relics to pets 1:1

clear turtle
granite iris
#

yeah, would not change much, probably

clear turtle
#

It would

#

Salvage pet level monument and get something else then try to get to MS doge doge doge

granite iris
#

nice

#

game fixed

clear turtle
#

Relic number is simply too high now to convert it to anything else in the game in a 1:1 or even 1:100 scale.

#

So their job from now on is to get people into Transcendence. Which they should do in 3-4 months ideally.

#

That's what I think CP buffs, if they ever come, will be for.

visual bough
#

The fact that it's even an "if" pains me finedoggo

clear turtle
#

Just my opinion though, trying to not disappoint Undefeatable if that's what we'll actually get

#

I think it's what makes the most sense CP wise, give some extra damage but more importantly buff relics just to get people into Transcendence sooner.

#

Favorite option would be to mega buff damage and scaling, but I don't know if they'll want us to break Shimmering Blacksmith or something doge

visual bough
#

Yeah. I think the moment CP gets buffed at all, Shimmering would get nerfed same patch

sullen bane
#

One scaling multiplier could fix it all. But the resetting of it is demotivating. And seems zero point to buy anything anymore as a TC has no impact at all.

wise prawn
#

algo doesn't consider tryharders with overpushing at all, i'm the proof doge

sturdy geyser
#

Gh" people say whales are mad that they are at cap and cant progress. Lets give em an impossible 1m cap"
Gh introduces the monument system so whales are just stuck at a different wall every 200 prestiges

#

Also the issue of a daily power boost is it wont do anything lets say they add your transcend pets. You get em. They add 250 stages of power. You are walled again until the next day when you get those pets again. So maybe itll take 150 runs between instead of 200 but still.

visual bough
#

And that is a huge bunmer

#

6.0 lost the sense of progression, even if the numbers are still going up

#

And that's important

lapis burrow
sturdy geyser
#

The issue is they hyped up 6.0 as something new and gave us the same stuff in different packaging.

visual bough
#

To be honest I disagree, as that would have been better

#

This is the worst version of that "package" that's ever existed

#

Pre 180k always felt like I could progress, and Tournaments were never this RNG based as a result

sturdy geyser
visual bough
#

Yeah. It takes well over a day for all but the first few

#

I want to clarify I genuinely love all the ideas presented in 6.0. Just executed in the wrong way

clear turtle
#

Before 180 tournaments were a gamble as well. Just like now but slightly tighter.

visual bough
#

It just doesn't make sense to me to have this quick burst progression system in tournaments

clear turtle
clear turtle
visual bough
#

Even if you were hardwalled pre 180k though, no one above you in the tournament was ever going to shoot up multiple thousand stages.

#

I'm not even salty as I've actually won 2 of my tournaments this update, but when I did, the people I beat had no chance

#

I didn't win because I grinded, I won because rng said those guys lose.

#

But to address your point lol, yeah tighter algo will definitely help, but as more of a band aid than anything

#

When we need the full on cure 😆

clear turtle
#

Yeah we definitely need the cure, I do think it'll be a season 2 thing though. And also while it might fix it, I do think the new monument system will always scale high enough for the average player to not get all within a season. A secondary power adder will help but I'm thinking the new no BoS high initial pushing will be here to stay, and we'll just need to adapt to this and use it as a tournament strategy to only pull out monuments there.

visual bough
#

I am hopeful season 2 will be better like you said. As long as they are taking the feedback seriously and not just brushing it off, I think things will work out

#

It's unfortunate it turned out this way though. We couldn't really have predicted this from limited beta testing

#

I only saw it right in the last week when of course it was too late

clear turtle
#

To me what it's unfortunate was how long the season is

visual bough
#

That too lol

clear turtle
#

If this was 2 months it would be fine

visual bough
#

I don't think I even fathom how slow 100 more days is gonna feel here doge

clear turtle
#

But almost four months for something that is not proper yet sustainability wise is too long.

clear turtle
lapis burrow
#

i think we are missing important part, slow progression in softwall pre 180k is real MS progression
while pushing hard in transcendence is temporal :p

visual bough
#

Lemming did say they could end it sooner than the initial timer, I really hope they decide to do that

#

I don't mind it being temporary because it's not like our main game stats are going anywhere

clear turtle
#

It's Diablo inspired

visual bough
#

And next season we'll just get even more monuments as a result

clear turtle
#

Part of the problem is that we have too little monuments to start, so the pacing from one to the next is too wide.

lapis burrow
strange bone
#

Who is nono? 😅

slim vessel
#

Biggest whale in the game

#

Nr. 1 on the transcendence leaderboard right now (and forever)

sturdy geyser
slim vessel
#

She’s from Hong Kong

#

So Close one

sullen bane
#

Softwalls pre180, at least you could buy stuff to speed up clearing them. Now TCs are useles.

sturdy geyser
#

My theory is they do a transcend mythic. Maybe it'll do a small monument power increase and like 2x momentos. It is probably the easiest "fix" since itll cut the prestiges between monuments in half and maybe make it feel like you get more power when investing in to keep people on the hook a little longer.

clear turtle
#

Definitely would love that

lapis burrow
sturdy geyser
lapis burrow
#

i'd say this is not improvement even, but rather regression, since MS spread will be increased = even less competitive tournaments

sturdy geyser
lapis burrow
sturdy geyser
#

Except it wouldnt be same same total. It would probably be 55-60% less overall.

lapis burrow
#

i think you are wrong in this statement

sturdy geyser
#

2x the momentos would be 50%less prestiges.

#

Thats just simple math. Every run becomes 2

#

Addin a monument boost for pushin cuts it down a bit more

lapis burrow
sturdy geyser
#

No

#

If you get 85m per run and next is 8.5b its 100 runs. If that 85 suddenly jumps to 170m its 50 runs.

lapis burrow
#

...which means you'll get to certain MS 2x quicker

sturdy geyser
#

Right and every monumrnt 2x quicker

lapis burrow
#

aaaand how this helps general issue?

sturdy geyser
#

It cuts the time between monuments by a minimum of 50% and makes the illusion of progression look more real.

lapis burrow
#

just at start

sturdy geyser
#

The same way mythics did with relics

lapis burrow
#

welp, they just move s/w MS
and aren't directly comparable, bc BoS

sturdy geyser
#

Originally mythics had a flat multiplier

#

It wasnt % but started at like 2x

clear turtle
#

Andulvar is up to something though I really think it could work

sturdy geyser
#

I dont know your ms but transcend gameplay is currently. Unlock new monument. Dump 2-3 ms runs into each monument. Do 100+ wall runs.

#

Rinse and repeat

clear turtle
#

That's my gameplay at 220k

sturdy geyser
#

I meant friendly

clear turtle
#

Next would be 400 runs

Cut it in half and that would mean we could further shrink it with upgrades to make it doable

sturdy geyser
#

And as a mythic it would help with each upcoming season.

#

The momento gain woukd stay a flat 2x. The monument boost could be impacted by cp making it also more useful.

#

And since it is adding just one new set it should be fairly easy to implement since we get 1 set each patch anyways

clear turtle
#

Agreed

sturdy geyser
#

Lemming is busy. I will save him some time

visual bough
#

Lmao

#

I don't know if we'll really see something like that, though. GH has been known to leave issues the same until completely addressed

#

Just 2 of many examples that I can point to as of recent are Splash rework and AT changes.

#

They knew both AT and Splash were in need of serious help for ages, and there were never any quick changes which would have been simple to do (especially for AT)

#

They tend to do things all at once

#

And realizing that makes me believe even more Anny is probably mostly right about major changes not coming until around s2 start

#

Because looking back that really is their track record. They don't often do smaller changes, they wait for the big overhaul. But I'd love to be wrong and pleasantly surprised, of course.

analog cobalt
#

There is another problem with monuments that a mythic wouldn't solve, in that only like 75% of them are actually useful. So even with increasing memento gains somehow, players may end up walled sooner rather than later. I own 8, I can unlock the 9th, and while I imagine even with a 2x multiplier it would take me some time I may be able to run through another 15 or so in a month or two. Leaving me super stuck, but I can get a mana boost monument.

sturdy geyser
clear turtle
granite iris
#

I would have expected season 1 to be much more fleshed out

#

that's where our expectations diverge

sturdy geyser
#

What about tt2s 6 year history made you think that

granite iris
#

well, I didn't really expect it, but you really should be able to expect things to be of decent quality

sturdy geyser
#

You know what happens when you assume.

granite iris
#

not in tt2, but like in general

sturdy geyser
#

Games have taught me to expect disappointment for new content. It almost never goes as planned.

granite iris
#

yeah, and that's sad

sturdy geyser
#

C'est la vie.

sturdy geyser
#

Lol

sturdy geyser
#

I am really curious if NoNo is not pushing or walled.

rigid moat
#

what i'm also sensing is... we all transcend. we all wait for 100 SM prestiges. buy the next Monument. and repeat. but I'll never be able to catch up to someone else who was already ahead of me. if they were capped at 180 before me. and stored up power with their dumb free solo tournaments, then they get slingshotted slightly further into transcendence, getting one extra Monument than me at the start. i never catch up. still.

granite iris
#

I think you're wrong

#

some get two or three monuments more than you

rigid moat
#

yeah. i mean. jeez. just pass me to the friggin design team on your way out

granite iris
#

I will

visual bough
sturdy geyser
visual bough
#

That's basically true, but lemming said they never actually liked the idea of solos

#

Why they kept it around for so long then, idk lol

#

Also sadly makes it unlikely they'll go for more equalized rewards in transcendence

sturdy geyser
visual bough
#

True. It's just a tough situation going forward.

#

I'm not gonna pretend to know what's truly best for the game but I know it ain't what we're looking at rn. 😆

sturdy geyser
#

Difference between devs

#

2 weeks. Player base complained. They fixed it.

#

Devs are also active in the discord and respond to player feedback.

clear turtle
# visual bough Why they kept it around for so long then, idk lol

Because unless tournaments give equal rewards, there's no other way. It's either tighten up the Algo and get some solos, or eliminate solos to include more players and make the algorithm trash.

There's just not enough players to eliminate solos without matchmaking quality suffering.

granite iris
#

yet here we are

sturdy geyser
clear turtle
#

Yeah, I'd prefer it to stay small.

sturdy geyser
#

New algos giving me pointless 2 man tourneys where only 1 of us has a chance to win. I would rather just have solos. Like other guy in my tourney had 0 chance.

granite iris
#

yeah, the concept of tourneys they use is just not feasible

#

people have already suggested to add personal mikestone rewards to largely replace the competitive rewards from tourneys, such that you reduce the impact of inherent unfairness in matchmaking

#

gh is yet to even consider something like that

#

if you can't progress then you can't progress

#

no point in placing people in tourneys against other players with a massive advantage right from the start

sturdy geyser
#

Yup

granite iris
sturdy geyser
#

Gh prefers to do it quick and dirty. They believe it is better to act quickly and dont care about the consequences later.

rigid moat
visual bough
sturdy geyser
#

I think we might have to start doing some pins or TLDR posts every few days lol

wise prawn
#

let's go for 500+ replies doge_heh

sturdy geyser
#

Only? Why not go for

rigid moat
# visual bough Sorry, I meant tournament rewards.

wait. so is transcendence really just... ground hog day? i make it to 250k at the end of the season. i get reset to 180k. and at the end of season 2 i just... do it all again? and reach 250k again, if i can even be bothered. whats the progression mechanic now? did i miss something?

sonic latch
#

You’ll have accrued more stats between seasons and hopefully there will be new damage increases and changed to monument balance

#

So it should be slightly different in terms of end result

floral ingot
#

Each new season will have new monument categories (and thus new monuments), so generally each new season will feel a bit different. But Transcendence was always intended to just be an extension of main game to give softwalled/hardwalled players the ability to progress again.

granite iris
#

but we don't progress really

#

if we always reset to 180k

floral ingot
#

It's drastically more progress than being hardwalled at the stage cap used to give you. And generally the seasonal resets are mostly just a way for the devs to add in things like the new monument categories to keep the game fresh while not power creeping the game so hard that all previous gains are meaningless.

Realistically we're being reset to 180k, but within a couple days we'll be relatively close to the end of the previous season once we discover some monuments and do some prestiges.

granite iris
#

I wouldn't call it progress

rigid moat
#

I guess what i was missing is... if i do season1... get to 250k... but then miss a season... then in season3 i decide to play again... i still get to 250k. there's no real incentive to participate? like a reward buff... 1.1x mementos for the next season, for example

#

would that be progress?

sonic latch
granite iris
#

but only the small season milestones

#

not the big, useful ones

idle elk
sonic latch
#

I’m hoping they’ll be a bit bigger next season with the expectation that you’ll have collected the majority of the first time ones you will pass in the new season.

sonic latch
idle elk
#

Ok, comparing this company to GH make no sense, that's not the same company size. But yeah

sonic latch
#

I don’t think it’s that crazy to send out compensation for issues that mess with players

#

As it shows goodwill from the company

marsh talon
#

Also doesn't cost the company anything

idle elk
#

Not saying the opposite, you know that

#

I was talking about his screen and the 2 week fixes

sonic latch
#

I understand from an update perspective the speed of fixes will be hard, but for example the recent algorithm changes really screwed up tourneys

marsh talon
#

I understand not giving out compensation for extended maintenance or something, but for screwed up algorithms and tourneys with cheating winners, it just makes people not want to play

sonic latch
#

And nothing was given as an apology or to fix the loss of rewards

marsh talon
#

We do our best to tweak the algorithm means nothing really

sonic latch
#

It might not seem like an important thing to gh. But to the players, it really just looks like gh don’t care that they been shafted.

marsh talon
#

It really does

#

I'm sure even just an apology would be welcomed by players. Some sort of communication

sonic latch
#

Like fair enough you might have held off a bit to distribute compensation till the algorithm was in a good state rather then giving out multiple lots

#

But that could be relayed to players

idle elk
#

You get years of solo reward as a compensation Kappa (that's a joke)

marsh talon
#

GH has actually said that though, and not as a joke

rigid moat
marsh talon
#

I'm going to bet it's just going to be new monuments, maybe a few pool creations. That's about it

sonic latch
rigid moat
#

season 2 is going to be hard to start, i think

#

still at least I'll have this to motivate me.

sturdy geyser
#

And I mean I get that they are a larger company so they have the ability to work faster but that isnt even the issue. In 2 weeks they fixed it sure. But also in those 2 weeks there was open communication with the communty and a fix that the community was offered. If GH couldnt fix it in 2 weeks but came out and gave us some open communication on things they would consider doing or changes that they heard from the transcended players and liked and would see if they could inplement it players would be happier.

#

Transcend is trash. It is worse than being hardwalled at 180k. Instead you are hardwalled at 220k and you buy a monument. Hardwalled at 224k and you buy a monument. Hardwalles at 228k and you buy a monument. And with the momento scaling you need to spend basically all day every day farming to unlock monuments. It is literally like GH doesnt understand this is a game. We dont have 10+hrs a day to tap in order to get minor progression. We come on here as a way to have fun not as a second fulltime job.

#

At the moment the best momento gain for me per hour seems to be doing quick 3min farm runs. To hit the next monument i would need to do about 269 runs to unlock next one this way. Thats like 13.5 straight hrs of gameplay.

#

Like this is a convo i had with lemming about the bugged sprout monument. This is the difference between GH and Snap in my opinion.

idle elk
#

Don't get me wrong, I'm in favor of more communication ^^

sturdy geyser
#

Also it literally says they talked about making changes a week before they made the changes.

floral ingot
#

I've also talked about these bugs in the discord as well. It's mostly just the official communications that tend to not be something we can post until we have some form of resolution or steps forward. Kinda like how we had a DevUpdate about the algorithm matchmaking and how it was being approached the same week after the issues started

#

Generally we'll post about it on a Friday with the fixes going out on the Tuesday after

#

There isn't much more that we can do right now within the limitations set by our upper management, outside of perhaps something like a more public tracking of ongoing bugs outside of what #1030124993054523493 already offers.

idle elk
floral ingot
#

The official communication about the issue you were having went out less than 24 hours after we had that chat in DMs

sturdy geyser
sturdy geyser
sonic latch
#

Wasn’t there a bit in the bug fixes about salvaging it

floral ingot
sturdy geyser
sturdy geyser
floral ingot
# sturdy geyser Except people in this thread are also in the beta and they said the devs dont li...

"The devs don't listen" is largely about how it takes time between when a piece of feedback is given and when it can be actioned on. Let's say that the open beta has some new features in it, and players give a suggestion to add a new feature on top of that. Work on a new feature takes a minimum of 2+ months from initial design, through development, testing, open beta, and then release. So since it takes time for the work to be done, people say that the devs aren't listening as it's generally impossible for changes to be made as soon as that feedback is given.

We do listen to player feedback though, and most of what comes in any given update is based on what players have asked for and given feedback around. We just have a very small team and there's a lot more players giving suggestions than devs who can implement said suggestions.

#

Generally in beta, things like balance changes and bug fixes can happen a lot faster, but things like suggestions for new features or enhancements to existing features aren't possible within the window of that beta

floral ingot
idle elk
floral ingot
sturdy geyser
sturdy geyser
floral ingot
#

Obviously we would have preferred to catch the bug prior to release and have it fixed. It wasn't discovered by our internal testers or by the 70ish players in the open beta, so we didn't have a chance to start trying to fix it until it was reported by players after release, and that's also why we were able to get it fixed within a week of release after investigating and finding the issue in question.

wise prawn
#

algo is still really bad especially for ppl overpushing really hard before 6.0, i swear

wise prawn
#

stop fucking underrating scrolls for algo

sturdy geyser
# idle elk Strange that when stuff are done, we don't see you saying the opposite either <:...

Lets use a real world example.

You have been driving your car for 6 years. The manufacturer announces they are coming out with a new part that will make your car run like it did 6 years ago. You have spent 1000s of dollars modifing your car to improve it but decide to give them the benefit of the doubt.

After taking in your car and driving it a bit you notice that it does have a bit more power. Turning on the GPS you follow the route and discover that it only takes you into very high traffic routes. You are a bit annoyed but there is an announcement that there is an issue with the algorithm that will be fixed.

As you drive the second day your car suddenly has error lights turn on and wont speed up above 20kph. Turning it off for about 20 minutes lets you drive it nornally for about 3 minutes before the car gets the same issue.

Taking it to the dealership you are greeted by a fairly nice associate who you explain the situation too. They are aware of the issue and explain you have 2 options. Either pay them to remove the part or drive with it at 20kph for a week and they should have a fix. Asking if you pay will you get refunded they tell you that isnt their policy. Asking them if they will make an announcement about it they say no, not until they have a fix

The next day they announce changes will be made to the part. They dont explain why just that a few things need to be updated and they can do it on tuesday. Itll be sent to your cars computer and you dont have to do anything besides an update

Are you thanking them?

idle elk
#

You're still out of purpose with my comment shrugtato Not talking about this specific case as you mention, it's still not perfect. Not disagreing on that

sturdy geyser
#

If there are 3 good things and 200 bad things you tend to focus on telling them how to improve those 200 rather than compliment them on those 3. The 3 are fine great job, but these are what we need fixed.

storm bobcat
# idle elk Strange that when stuff are done, we don't see you saying the opposite either <:...

https://discord.com/channels/352838812646506497/1131933206992662538 Here. You've had your post about "What's good in the patch". It got a lot of traction too, a whopping 37 answers.
Well, mostly 36 complaints and one "Thanks for all the feedback and suggestions in this thread! I can pass this all along to the design team 👍" (Just like every other posts uh ?).
Do you know why people complain ? Because we get one or two nice things that are out of the ordinary (The splash changes and the advanced start changes) which are massively overshadowed by yet another screwed up tournament algorithm that has been an issue for ever, the end game is doomed and even less interesting than the regular game loop (According to people actually at cap which I'm not one of them, full disclosure) and just bugs everywhere with said skip rework just not working, algo being ultra broken, prestige relics not showing the correct number, 3 monuments that had to straight up get reworked because they just didn't work without breaking the game (That's just 10% of the ~~artifacts ~~ monuments being broken on release)

I also feel like this community is quite vocal about what they enjoy. Dungeon Eggsplorer was quite well received and people let you know. Clan raid was well received initially, even though it was not perfect. The skill tree rework had a good reception too IIRC and all of those were introducing actual new content and not just Relics, Artifact and Prestige being renamed to Mementos, Monuments and Transcendance

wise prawn
#

prepare for image spam... it's related, not meaningless spam

idle elk
#

My message was not targeted over the discord community as an all btw ^^

storm bobcat
#

I mean, the whole community is complaining

#

You can look at the whole #1030124993054523493 channel and realise that it's all bugs and complaints

wise prawn
#

k those images are more than 50 in total so i need to make zip files doge

these are my all 5 brackets, and i got no win from any of them
almost every opponent absolutely had more scrolls than me, even other stats too, which means we called it 'broken'

only thing i'm better than them is just daily prestiges per day, i prestige 60 times per day every day and today was 100(i mean today tourney) and still lost

there's literally nothing i can do if algo doesn't calculate scrolls, LTR and LTM right, only thing i can do is just losing whole 4 months single season, that's it

wise prawn
# wise prawn k those images are more than 50 in total so i need to make zip files <:doge:6213...

why does improved algorithm exist when algo gives more advantage for campers and gives shit for tryharders? (u can also check ⁠Gamehive's promise? (read desc…)

now we can assume those things gh said were literally scam, bullshit at all

my winrate was higher than 50% even i've overpushed too much so i reached 180k on day 879
now it's gonna be broken and i just must see it without any hope as i always lose whatever i do due to shit algorithm

what are scrolls, LTR and LTM doing on algo and matchmaking? i never feel it's working well
6.0 algo is just literally hopeless for me, it is...

sturdy geyser
#

@wise prawn engame algo is pointless atm too. It reminds me of the Borat movie

I prestiged my neighbour prestiged
I spent momentos he spent momentos
I bought a monument....he couldnt afford it. I win

wise prawn
wheat tree
#

For my tourney (under 180k) the alg was pretty reasonable for my brackets (few hundred ms differences), but rip the 180k+ brackets

wheat tree
#

Please rate scrolls in alg more closely :))))

sturdy geyser
lunar karma
#

Spent days farming a monument just to push 2.5k stages, now according to gh, just keep playing and get monuments to push, I need to prestige 750 times for next monument to maybe push 3-4k stages(ofc if not pulling trash monuments that you need to salvage) there’s huge stat differences between them and me, first pushed from 201k to 209k in 1 prestige, whoever’s idea was 6.0 should reconsider coming up with new ideas

sturdy geyser
leaden obsidian
#

This is a juicy thread heh

sturdy geyser
#

Only person I am not sure about on this thread is @clear turtle.I think they were secretly sent by GH to undermine the cause.

leaden obsidian
#

I like Anny and his arguments. They are well placed and equally valid as anyone else's opinion.

sturdy geyser
clear turtle
sturdy geyser
clear turtle
#

Lol HAHAHA that was good 😂😂

sturdy geyser
#

I mean based on the 84 bundles i gotta scroll past and the 9 video chests they need some added revenue.

clear turtle
sturdy geyser
#

Now i want a poutine. Lol

clear turtle
#

Go get one

sturdy geyser
#

Its like 8pm. The good fish and chips place near me is already closed.

clear turtle
#

Plan on it tomorrow then! There's absolutely nothing like enjoying good food.

sturdy geyser
#

I am gonna. Poutine is one of those super easy things that is also super easy to mess up.

clear turtle
#

Nice

Now how can we keep adding "juice" to this thread? Lol

How close you are to your next monument doge

sturdy geyser
#

Mmmm

#

357 farm runs at 3 mins each

clear turtle
#

We are in the same boat doge

#

311 runs here

sturdy geyser
#

Number 10?

clear turtle
sturdy geyser
#

10 for me

#

How was your tourney

clear turtle
#

Won it, got a monument pushed 5k and stomped the competition. doge

#

MS before monument was 220700 though, so if I didn't farm 140 runs for it I wouldn't have won.

sturdy geyser
#

Oh i did the same.

clear turtle
#

Nice 💪💪

sturdy geyser
#

Feel like transcend tourneys are gonna be like abyss. Either you get a tryhard who wins or no one plays

clear turtle
#

Yeah it's going to be RNG because some might pull a monument out

I kinda don't like that lul, it's going to be problematic starting next couple weeks if not already.

sturdy geyser
#

Yup. Bank a momument. If they dont do the same you win. If they do hope yours has more pushing power or you are SoL

#

Also what happens when you have all 30.you just sit at a hard wall and hope for solos?

clear turtle
#

I guess so. So far though, scaling is bad enough for NoNo not having all monuments yet I believe.

sturdy geyser
#

Really? Even at 400k

#

That seems crazy to me.

clear turtle
#

I don't remember who it was, I think Viperous or someone very knowledgeable that did the math, I think she's at 28.

#

Personally I'd just let her beat the game and let a few more players (maybe top 50 or so) get all monuments. That way the average Transcendence player can get 20 or so instead of what I think will be 12-13

sturdy geyser
#

Ya prob1ably

wise prawn
#

is there anybody who still think algo is find? dogerotate

#

i'll show him my brackets dogerotate

sturdy geyser
#

Nothing to address transcend issues in update yet but I wasnt really expexting it.

sturdy geyser
#

Im really curious if anyone on the design team plays anymore cause like I dont see how they could and be happy with transcend.

granite iris
#

they don't really

#

they work, so they don't have time to play TT2

#

but since everyone else doesn't need to work, their game design concepts don't really raise any red flags, so everything is fine

sturdy geyser
#

Pretty much.

spare glen
#

I'm sitting here wondering what there is left to strive for? I was below 180k just before the update, and quite honestly wish I stopped at 179,999 if I could've. Outside of clan raids and ATs, all I'm really doing lately is letting silent march do it's thing, prestige and repeat. Why? Because it's forever and a day until the next monument. In a mode that seems more like a dick measuring contest than anything else, and progression is reset to 180k at the end, anyhow. So...what is really the point?

I thought the slog from the cap before 180k to 180k was rough, but this update has just essentially taken my motivation from a low point when the master tier clan crap was tearing my clan apart between those that wanted to do the best and push as much as possible, no off-strat damage hit hit hit, and then hand me an anvil on the edge of a cliff and fall off into the abyss like a certain coyote.

GH may want to wait until the end of the season before changing anything with Transcendence, but quite honestly, by that time, many people may either jump ship already or if they don't see anything they like, season 2 may see a huge drop off in folks playing this game. Hell, day one happened and someone who was at cap for a good bit before the update saw it, went nope and said bye before the tournament was over.

So, GameHave, as someone who really doesn't give a care where I fall within the transcendence ranks, what do I have left to strive for? Progress in stages as far as I can to only be reset to 180k and do it over again? Eff that. Events? Oh, wait, ones like this I'm hamstrung by placement between ones I never have a chance to catch up to because potential doesn't mean shit if you're already a monument behind. ETA on next rework? Not like it'll matter this event. Could've at least had transcended folks get a minimum, then plus tourney placement. ATs? I try, get up to top 5ish and then get the I've wasted enough time on this crap mindset hit and stop bothering. Clan raids? Not really going to be fun if my top folks all quit because of the update. Then I may as well quit, too, because you finally ruined the one thing that kept me going despite all the ups and downs from updates. My clan.

So, after that wall of text, I'll reiterate my question. As someone who really doesn't care about how well I do in transcendence, what do I have left to strive for?

sturdy geyser
#

Are you a millionaire?
Do you have 36 hours of freetime a day?
Does screenburn on your phone not worry you?
Well have i got the game for you.
For the low low cost of $30,000 and all your free time you can be playing tt2 transcend.

sturdy geyser
spare glen
sturdy geyser
#

@floral ingot be honest. Do you like the monument grind and feel like it works.

floral ingot
#

For people who couldn't get to the cap, there's no difference in terms of gameplay since you were never capped to begin with. For people who were at the cap, you couldn't actually play the game anymore since you were hardstuck, so Transcendence allows those players to actually play the game again and progress.

I know that many people wanted to "finish" TT2, but a lot of the work in 6.0 was to make it so TT2 would never actually be something you "finish" as long as you are still actively trying to progress. The goals now have been moved from the stage cap to the milestones

floral ingot
#

6.0 was the initial creation of Transcendence though, so I do expect that things will be added or tweaked in future seasons

sturdy geyser
floral ingot
#

In my personal opinion, "paying to not play the game" isn't really a good thing. I agree with paying for some amount of quality of life to help make things a bit smoother, kinda like the ad skip for VIP, but I don't think that removing all competition and ability to progress is fun. We play TT2 because we enjoy the gameplay, so removing the ability to participate in that gameplay wasn't really great

#

And this is coming from someone who's been permacapped for years

idle elk
#

Personally, losing the cap does change how to play, I do have no reason to push anymore, reaching transcendance to softwall if no where a motivation as reaching the cap was

sturdy geyser
granite iris
#

I think you don't understand that making 180k the final MS cap was basically a nail in the coffin.
in the past, you could always anticipate the next cap increase, but now, this is over. People are at cap now, and transcendence just means that their future "progress" will get reset over and over again.

#

180k is our MS. now and forever.

#

nobody wants AT rules in the main game

sturdy geyser
#

@floral ingot 99.99% of the transcend players i talk to are still not playing. They are doing 100s of sm between monuments. So whats changed?

granite iris
#

yeah, there's no difference other than that we have worse tournaments

#

I don't see many positive effects

#

over what we had before

floral ingot
#

You actually progress to higher stages with the relics/memes you get from your prestiges, and you actually have the competition of tournaments (other than the ones where the algo hasn't been working as intended.

And to be clear, I personally would have preferred for the max stage to just be raised to 1M without the seasonal stuff 🤷

sturdy geyser
#

Tourneys are broken

#

It is "can you buy a monument" yes? You win. Otherwise enjoy hardwakl

spare glen
#

Hundreds of levels in supposed A-tier monuments still leave you softwalled or sometimes even hardwalled to where you can't do much but wait to buy a new monument, because putting whatever you can afford to in what you already have makes little to no difference. And I ran into that before 200k.

granite iris
#

yeah, don't upgrade monuments more than a few prestiges worth of mementos

#

the system is so bad

#

no idea why we need to deal with this

floral ingot
granite iris
#

clap with me: it's 👏 such 👏 a 👏 bad 👏 system 👏

sturdy geyser
#

Except no one at 180k+ wants this experience

granite iris
#

if it needs fixes, why do we need to deal with it now?

#

there's really no reason to make your player base deal with broken stuff

#

zero

#

zero point zero

#

no excuses to make

#

zero

#

if you need more time, take your time

sturdy geyser
#

Even people in beta were saying it is terrible

spare glen
#

Oh yeah, it needs something. But the problem is, who is going to care in the nearly 100 days that are left? We're telling you now. You know more is needed. Why are we subjected to this torture? It's more fun to play my tower defense game than this lately.

granite iris
#

anything else is more fun than this grind

#

although I switched to not caring at all and just doing SM prestiges all day as before transcendence

#

maybe just doing more SM prestiges, but doesn't really change a lot

#

it's just stupid

#

the experience of being in transcendence is just plain awful

#

the only positive thing were the big MS milestones

#

and those will be gone next season

spare glen
#

Oh yeah, anything you hit this season on milestone won't be able to hit it again, right?

sturdy geyser
#

@floral ingot do the devs not see how much we all hate this or just not care?

floral ingot
granite iris
floral ingot
sturdy geyser
floral ingot
#

It's more so that any changes take some amount of time to develop. Generally for any new features or large reworks, it's a minimum of 2+ months between initial design starting and it releasing. So I'd recommend that if you are dissatisfied with the current state, give your feedback now, and check later in the DevUpdates/DevLogs for any changes that may help improve your enjoyment

sturdy geyser
#

What makes you think we will last thay long?

spare glen
#

I understand that things take time, but who will be around that will still care enough to give feedback on the upcoming changes in 2+ months?

visual bough
#

One thing I feel has been only very lightly acknowledged that I'd like to bring up is this:

The concept of 6.0 itself was to refocus main game's gameplay; to give capped players more to play, with the idea of actively playing being rewarding. To be honest, my playtime went from SM prestiges at cap to SM prestiges in transcendence. I was excited for 6.0 in the belief that active play would be rewarded, but with where I already am that has stopped

#

Of course, if we did get a secondary power source as you mentioned lemming, then active play could feel rewarding once more

floral ingot
#

It's not like the devs can magic code into existence for changes. We're a relatively small team, and we're working as hard as possible to prioritize what's going to make TT2 as fun as possible. That's why some changes that can be done without that wait time (like the bug fixes to monuments and algorithm refinements) are being worked on now, and we'll get out other changes that take more time when they're complete and ready for release.

sturdy geyser
visual bough
#

But for now it's just SM or bust for many of us

floral ingot
#

Yeah. I play a lot of SM as well when I don't have the time to actively play

sturdy geyser
spare glen
#

Before the update, I went up to my max stage religiously, and hell even accidentally pushed when I didn't mean to. Now, it's SM or nothing. Maybe I'll get in my 10 prestiges that get me event currency. Maybe not. I have no drive to push further, even in tournaments. X is already 2.5k ahead and next monument is X presiges away. Yeaaaaaaaaah pass.

visual bough
#

I was heavily enjoying myself when monuments were reachable, even within the 50 active prestige range. If things never got too spaced out, even Tournaments would feel better as a result

sturdy geyser
#

You tried. Transcend failed. Shelve it till it works

idle elk
sturdy geyser
#

We arent saying fix it now. Just end it now until you make it work.

granite iris
visual bough
#

I mean by now they all know how it's perceived, it's just a matter of what comes next

#

6.1 being small makes sense, assuming they're focusing on how to make things better going forward behind the scenes

#

But ofc it's frustrating for everyone when we don't really know what their plans are for the future of trans

spare glen
#

There's times to wait something out and there's times to shelve something until it can be improved upon. The latter is where the majority of us are feeling things are at.

visual bough
#

I really doubt they shelve it entirely, but I would love more than anything to have some communication about possible fixes/improvements

granite iris
#

yeah, get rid of GR

#

ah wait, we are talking about transcendence

sturdy geyser
#

They gotta do a campfire talk like blizzard is doing with their current dumpster fire of a game and let us have some open communication.

#

Like @floral ingot we love you but we need to speak to someone who can actually make change.

idle elk
#

All your concern are fowarded, that remain the same

sturdy geyser
idle elk
#

But you don't get the firefighter on phone ^^ You want it in your house fixing the fire

#

Lemming is the dispatcher, the firefighter is the futures updates

sturdy geyser
#

No

granite iris
#

you still need to see the firefighters work doge

sturdy geyser
#

Lemming is the dispatcher. Design team is the firefighters and the water is the update.

#

And unless they are here with us the house burns down.

sturdy geyser
idle elk
#

As far as I can agree with a lot of your concern, I'm not with this one

#

But as mention, don't worry, everything is forwarded correctly and discussed

#

When Lemming say it, it's done, just not a copy past sentence

lapis burrow
visual bough
#

Devs don't want to deal with angry players lol. Lemming's job exists for a reason

#

And a good one

idle elk
sturdy geyser
lapis burrow
sturdy geyser
#

Also that is one of the worst attitudes to have. Lemming is relaying the info. Great. Nothing is being relayed to us. Design isnt saying if they agree or disagree. Lemming's hands are tied and they cant say shit. So to everyone playing it looks like this

Player "hey i have a suggestion"

Lemming "thanks, i will pass it along to the design team"

End of all communication on that issue

granite iris
#

exactly

idle elk
#

Design isnt saying if they agree or disagree.
They don't have to. also you get news in the devs logs etc when things are implemented.

They used to have communication around long time ago, things stop due to the community attitude and toxicity. Don't forget the past. And i'm saying that as a player

granite iris
#

you can say "trust us!" all you want, but that doesn't really give us much 😕

idle elk
#

Also our hand is not tied, we can say when we disagree

idle elk
#

As you can see some of my previous message

sturdy geyser
#

You cant just expect the playerbase to go on blind faith

#

Or you wont have a playerbase.

granite iris
#

you can expect them to go on blind faith if you proved yourself in the past

idle elk
granite iris
#

you can only believe so far

sturdy geyser
#

Ive been playing since tt1

floral ingot
# sturdy geyser Like <@165266433343881217> we love you but we need to speak to someone who can a...

Most likely design won't be stopping by to chat with people on Discord for two reasons.

  1. They're hard at work during their normal working hours, and taking time off that work to chat on Discord would lead to potentially less coming out in an update.
  2. GH devs tend to get a lot of death threats and other negative commentary, so most of the devs who weren't part of the community prior to joining GH tend to avoid chatting in the community to avoid those experiences.
idle elk
#

Lemming and I are just warriors Kappa (especially Lemming)

granite iris
#

then you relay feedback to us 🤷‍♂️

idle elk
#

You litteraly have one communication per weeks

granite iris
#

don't really care where we get our feedback from or if there's a middle man

#

yeah, no

sturdy geyser
#

We have 0 communication per week. We have the dev update but 0 talk about any of our concerns

floral ingot
# sturdy geyser Also that is one of the worst attitudes to have. Lemming is relaying the info. G...

Generally we don't have something to relay that is meaningful until we have some form of solution, change, or otherwise something to show that things are being worked on and in a state where it can be discussed. Saying what might happen two months from now isn't meaningful if it may not happen in that time frame, might not happen at all, or may go through enough changes that it won't match what was originally planned months before. That's why we have the DevUpdates on Fridays, it allows us to discuss things that we know are in a good enough state that they shouldn't drastically change and will be ready on the release date of the next update.

granite iris
#

this week's "communication" didn't even address the current issues LUL

#

hence zero feedback 🤷‍♂️

#

you can't really disprove the facts

sturdy geyser
#

Players" Hey guys the microwave in the breakroom has been down for a month any chance itll be fixed"

Gh "great news guys. We are changing form normal cream cheese to whipped"

granite iris
#

essentially that

floral ingot
#

There won't be any communication it until there's something ready to discuss that affects it 🤷

Like, if the DevUpdate said "sometime in the future we will tweak something about Transcendence to potentially make players enjoy it more", that wouldn't be meaningful without some form of more concrete details.

granite iris
#

couldn't care less rn if you communicate or not, tbh. But don't claim to do so when that's really not the case. Personally, I've just accepted the status quo and I've taken my consequences from it.

granite iris
sturdy geyser
#

Like why cant they even do that

floral ingot
#

I try to at least let people know that their feedback has been seen and will be discussed internally. How it progresses from there isn't something we can comment on until there's something ready for release.

granite iris
#

yeah, you could really honestly save your breath there

#

without getting feedback, it just means nothing, in the end. no offense.

floral ingot
# granite iris that just means that GH doesn't really puts enough work into the issues

There's only so many hours in a day that people work, and we only have so many developers. People are working as hard as they can. GameHive doesn't really believe in forced overtime for employees, so it won't necessarily be like some other game companies that have more toxic work cultures where the devs would work 12-16 hours a day every day until a new update is released 🤷

granite iris
#

just feels like empty words, even if it might not be

granite iris
#

there's construction sites everywhere

sturdy geyser
#

I mean

floral ingot
sturdy geyser
#

On average we get.1 new set. 1enchant and an event we have done a dozen times once a month. Maybe it is just me but there isnt a lot of new content added to this game all that often. 6.0 was supposed to be the next big thing but it fell totally flat. Now we are gonna just get that same recycled update cycle until probably s2. And nothing will change

granite iris
#

I'd rather have nothing changed than having to deal with transcendence

#

in its current form

sturdy geyser
#

I agree.

#

I miss Chris.

storm bobcat
#

God

#

I dont

leaden obsidian
#

I miss 5.30

sturdy geyser
# storm bobcat God

I mean Chris said no to a lotta shit. Or that it was impossible for them to code but at least he said something.

storm bobcat
#

At least the game has been moving forward since he left. More communication would be appreciated though

floral ingot
#

To be fair, there's very few things that are outright no's. There's a lot of stuff that's unlikely to happen (like for example the "delete raids entirely" or "add a TT2 dating sim" style of suggestions), and typically I'll try to add that context when possible. But at least right now we record all feedback. Even if it's not feasible in the current setup, some changes in the future could allow for things to be more feasible. For example, with 6.0's cap increase, I personally expect that some changes that would have given too much player power could potentially be done now that the stage cap isn't attainable and thus there's no risk of hardwalling most of the community

sturdy geyser
floral ingot
#

Isn't this thread specifically for talking about the transcendence issues that people have concerns about?

granite iris
#

unidirectional talking

sturdy geyser
sturdy geyser
#

Basically 10 days of players complaining about how bad 6.0 is and you telling us design is hearing us and to trust that shit is being done.

sturdy geyser
#

If something more concrete has been stated I havent seen it on this thread.

floral ingot
#

Currently outside of what's already been posted in the DevUpdates about the monuments that were fixed and the tournament algorithm, there hasn't been any other official notices about what's going on related to work building off 6.0. But I can confirm that all the feedback here has been passed along 👍

sturdy geyser
analog cobalt
#

Well only 97 more days. Then we get to reset and do it all over again. But this time instead of an aura monument we can get a slash monument, which is totally different and makes it so exciting to play the second season. And we may get a bit stronger with time, so perhaps we end season 1 at 231k and we end season 2 at 234k. Yay. So exciting.

cobalt temple
#

I’ve stayed out of this argument so far. I’ve now had 2 high end players quit the game because of V6 and trying to convince the others to stay. Not a great way to run a business…..

sturdy geyser
cobalt temple
#

Yeah, and how come crafting equipment doesn’t scale with the transcendent MS?

sturdy geyser
#

It does

#

I just said that

cobalt temple
#

It doesn’t, my rares that drop are higher than crafting a mythic.

sturdy geyser
#

180k was way lower

cobalt temple
#

Hmmm, most of mine are lower than dropped equipment. Weird, but ok.

sturdy geyser
#

I mean it is scaling. Not sure what your MS is but if you compare it to mine you can see that it is.

cobalt temple
#

I literally have an event piece higher than any mythic I can craft.

#

Maybe an outlier?

sturdy geyser
#

I believe that is common

#

Like I think I have had that happen before with rares or events but they arent worth using becauae mythics have more bonuses

analog cobalt
sturdy geyser
#

Ok guys I figured out the feedback issue and it is all @floral ingot 's fault.GH is Canadian. Lemming is Canadian. We say "6.0 is terrible. It is the worst update known to man. We need it fixed." Lemming translates that to Canadian english and says "there are some small concerns about the patch. Some of the players are a little upset".

#

It is all because of Canadian politeness.

sturdy geyser
analog cobalt
#

I am sayinng the jump between the levels

sturdy geyser
#

Oh ok.

#

What is their current MS? 280k? 300?

analog cobalt
#

Goinng from 31k to 42.5k gives e10 damage. Going from 42k to 48k gives a bit over e1

#

I am not sure actually, it is bks, from Lurkers

#

Their max stage currently is 257k but that picture was from a bit back

#

A week ago

sturdy geyser
#
  1. I was looking at mine wrong. Thought it was lower for some reason.
#

Im a lil over 235k and its 45835. So that top one was prolly from 240k

analog cobalt
#

At my max stage, 235k, I can craft something around 46k equipment

#

Yeah

sturdy geyser
#

What time do you join tourneys?

analog cobalt
#

About 8 or so hours from now

#

Maybe a bit more

sturdy geyser
#

Like 8-9am est?

analog cobalt
#

More like 2AM

sturdy geyser
#

Oh perfect

#

I can avoid you lol

analog cobalt
#

I do it before I go to bed, with the idea that I have the entire next day to play

sturdy geyser
#

One less player in my bracket. Check.

analog cobalt
#

Hahaha

sturdy geyser
#

But ya like i was saying. I theory the growth between seasons shouldnt be crazy bad because equips give us a lot higher base power. I mean e11 from slash +whatever we get from rest of equips should make the first 1/3rd of monuments a lil smoother.

granite iris
#

fingers crossed that we keep the advanced start from season 1 doge

sturdy geyser
#

Lol

granite iris
#

that should make it easier, too

sturdy geyser
#

Unspent Momentos carry over.

#

Just salvage all at end.

granite iris
#

sounds fine to me

#

just let us keep our MS

sturdy geyser
#

Ms is a lie.

#

Im am actuallly a bit surprised this thread blew up like this. Like i know GH wont change anything but it is good to know there are so many like minded players at least

idle elk
#

175k I guess?

#

I don't know what's the last advanced start before transandance

sturdy geyser
#

That was a mix of sarcasm and wishful thinking

rigid moat
sturdy geyser
#

Like, maybe GH doesnt understand but most of us didnt stay because we liked pushing. Only reason I lasted over 5 years is the friends I made in game. The game itself lost interest ages ago lol

sonic latch
sonic latch
#

For anything post 180k

clear turtle
clear turtle
sturdy geyser
granite iris
#

instead of, you know, delivering a good product

#

so I guess it can be blamed on the players for having thought about quitting in the past

#

and not on the company that forced them to deal with a buggy, unfinished, broken and improperly designed game...

#

of course many players are actively looking for the last straw that allows them to quit a game that they enjoy less and less, but you also need to look at the reasons that brought people up to this point

#

and for many, these reasons include getting slapped in the face by gh over and over again, gradually losing hope that things change for the better

#

unfair tournaments, buggy/unfinished and ill-designed new features, mental burnout due to game design concepts, the inherent feeling of not being listened to by the devs, ...

sturdy geyser
clear turtle
clear turtle
#

Although to be fair GH did introduce features I've been wanting over the years, they took longer than anticipated but still. It's more than what EA would have done doge

Transcendence is something that will eventually be fixed as well, I just hope it's improved by season 2 since this one is pretty long by itself. In fact I think that's it's biggest issue.

wise prawn
#

Justice for tryharders

#

😠

marsh talon
#

I don't agree when people just say "don't worry it will eventually get tweaked and fixed in the future". Don't praise GH for poor content. If an update an update is supposed to be as big as 6.0 was, players can expect decently smooth gameplay. A few small non-game breaking bugs here and there are understandable, but look at the initial tourney screenshots and monument problems. How are players supposed to be hyped about new tourney gameplay when they get matched up with superwhales or stuck because they chose a strong-sounding monument? No apology, comments, or compensation from GH, twice in a week.

By the sound of it, they spent a long time working on 6.0. I don't know what the NDA people said about it, but I can tell you that the beta testers did not have a good time testing it, nor were they optimistic on it being released to prod. Poor memento scaling, mandatory monument salvaging, pitiful milestone rewards are just some of the things that made it to prod unchanged. Even small things like prestige relics being displayed instead of mementos for people in transcendence.

Every big update that GH released is half-assed and always needs major tweaking/changes/additions to make them "work" and even then, some of the reworks don't fix the problem, but even create more problems. Instead of continuing to design more broken features to add to the pile, GH needs to work perfecting old content and making it interesting.

wise prawn
#

i know and i understand bracket can be unfair sometimes, but i expect 'sometimes', not 'ALWAYS' AND IT'S EVEN FAR WORSE THAN BEFORE

wheat tree
#

the 1m stages thing was kinda insane, i'd understand if they made it like 250k or even 300k, at least something for people to work towards and know if they made it, like before you'd get some nice solo tourneys (minus the insane tourney matchups), but 1m stages is basically just rewarding the superwhales (our patrons NoNo and top 16) that could avoid queueing against eachother 😄

sturdy geyser
granite iris
#

the existing monuments don't provide that level of power LUL

#

not even close

#

so even if somebody would want to reach 1M, it's just impossible 🤷‍♂️

#

by "design"

#

if you can call it that

sturdy geyser
sturdy geyser
marsh talon
# sturdy geyser This right here annoys me the most. Like Beta told them it is bad and players wo...

They likely don't have any time to make any big changes before the prod release because of their secretive nature and short scheduling. Beta usually only tests for about a week for smaller updates. 6.0 was about two weeks. Unfortunately what beta gets is basically what GH has decided to release for prod regardless, minus a few number tweaks mainly.

What I don't understand is how the people in NDA can go through all this content and think "Yeah, we don't see any problems with that. The players will love it." Most of the time people in beta don't even need to test the actual content. They just look at the patch notes and know that things won't be well received. Actual testing usually just confirms it.

wheat tree
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Right, but since nono's so far ahead, basically wins every tourney

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But my point was that 1m stages is a too much and really, REALLY disincentivizes pushing

sturdy geyser
lapis burrow
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Gotta say this too, releasing low quality software is the biggest issue with 6.0
Not just about trans/tournaments and various debatable nerreworks, but also AT and early game broken by poor design of skip system
It could be easily tweaked more for a few weeks, while running yet-another-event-from-the-loop on 5.3 to deliver way more quality experience and get way more okayish feedback

granite iris
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as I said: beta is just another way for GH to catch some bugs and to ignore even more feedback

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they're all about ignoring feedback

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this way, they can ignore it twice

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maybe three times, if you count the NDA group

floral ingot
marsh talon
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Should have just focused on reworking old content then instead of releasing transcendence along with it.

sturdy geyser
granite iris
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wasn't free, though

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people put their time and money into it

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was a nice reward for playing the game for years

lapis burrow
sturdy geyser
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grabs a tea to read the novel Mardregg seems to be typing.

marsh talon
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This is the thing. GH has this notion that people don't enjoy sitting at the cap because they "can't progress", when in reality it's probably a handful of players that spent enough money to buy a few cars. I'm willing to bet that if you asked all the previously capped players if they "had nothing to do at the cap", the majority would say no. At least people could tweak their runs for speed/farm for the event or whatever at the cap before while still getting nice rewards for all their dedication to the game/spending.

Now you have this transcendence system where most people get walled at around the 10th monument, which is done in about a week. What do people have to look forward to for the next 100 days? The leaderboard is useless since it will be the same every season and people have to do 50+ prestiges every tourney to even go for first. Caribie did 100+ and still lost. People left the game when MT was introduced due to burnout. So GH introduces seasons to the main game that are even longer than MT. We already have people quitting in the first week because of how stupid it is. Imagine 3 months from now. Season1 STILL won't even be over by then.

sturdy geyser
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8-9 took me about 160 farm runs.

marsh talon
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Whatever 10, 8, 5, what's the difference. There are 30 and most people won't even see a 1/3 of them

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I only have 4 and I don't even feel like going for my 5th

sturdy geyser
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And was SM nerfed? With new titan count i swear its taking me way longer

idle elk
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Curiosity question, aside from the tourney algo, if you have one things to add/fix to make Transcendance fun, what it would be ?

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Or I guess "more fun" or "less boring"

granite iris
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does reverting it count as a fix?

marsh talon
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I personally would have liked to see monuments that do something other than x damage/x gold

idle elk
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More seriously myself

granite iris
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hehe

idle elk
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This kind of sarcasm is why devs don't come to talk, so when they try too, be serious 😉

marsh talon
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Just some ideas, but maybe something like 10x portar skip or something

granite iris
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if you don't find a way to enable people to actually progress, then there's no real way to fix it

marsh talon
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Something that makes the gameplay not just the same 150 runs to the same stage

granite iris
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no monument will fix this

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the system itself would need a fix

sturdy geyser
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Monuments that have an actual impact on gameplay rather than being artifacts in a halloween costume

marsh talon
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Monuments are actually worse than artifacts because of the mememto scaling lol

idle elk
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Let's say x10 portar skip is a thing, do you know that mean having less worth advanced start, because things need to balance out for example. You can't really have 10s prestige Think

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But I get your idea, just giving you some limits

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Taking some notes on my side btw

marsh talon
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Why not though? You've introduced an unreachable cap, why not give the players some more power

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Why does every buff need a nerf?

granite iris
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don't think that faster runs are useful if you still can't really progress, eventually

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the issue is that your effort isn't really rewarded

marsh talon
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Yeah that's true, not really anything though out, just throwing out some ideas of unique monuments

granite iris
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not in tournaments, not with basic progression

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and that already after a week into the season

floral ingot
idle elk
sturdy geyser
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Alright dream this is my suggestion. Keep the monument system and momento sytem however rework them. Make monuments more like a statue with different tiers that appear as you grind momentos. Each season use 3 paths but make each path build specific. Have the different monuments offer seasonal powerups that work similar to abyss buffs guiding you towards a build and encouraging trying new builds each season. You can have like 10 tiers on each so still 30 new powers per season but trying these powers enhances how your build is played instead of keeping it the same generic gameplay

idle elk
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As far as I can hate the 99 prestiges event Kappa

leaden obsidian
marsh talon
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Well you won't hate it with 10 seconds prestiges doge

floral ingot
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The reason why those sort of artifacts work in main game is that you're guaranteed to always get all of them quickly if you try to

idle elk
lapis burrow
sturdy geyser
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Yup

idle elk
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Thanks guy, I will try to think to that. Not like it will change anything for the future weeks, but still Pray

sturdy geyser
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I would also suggest with my idea having a casual average and dedicated build type. Like dont do dagger pet and hs together. Try to insure cs gg and sc are there so people can still play less active.

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Unless a monument power offers that. For example tier 1 pet could be "your pet is imbued with the power of the divine hummingbird. It attacks xtimes per second"

lapis burrow
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which means that upgrade cost gotta grow while you inrease MS and mementos income

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so current model is about mons as permanent boost more or less and delaying progress by locking mons behind bazzilon of prestiges wall
suggested model would be buying small bits or progress by farmed mems

wheat tree
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maybe give more power to monument upgrades too xd

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cuz from what i've heard/seen the upgrades are not worth, at all 😄

sturdy geyser
wheat tree
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yeah sounds no fun

sturdy geyser
analog cobalt
# idle elk Curiosity question, aside from the tourney algo, if you have one things to add/f...

I don't know if it is a one thing to fix the problem in my opinion. With artifacts, you could progress, every 200 stages or so the relic gain doubled so there was actually incentive to push, to upgrade artifacts, to upgrade book of shadows, and things like that. There were still walls but even collecting a hero scroll set felt a little bit useful.

Now the cap is 1 million, so gaining 50 stages doesn't matter. Monuments are the only way to gain push power, so you grind for those. But memento scaling is bad, meaning progression doesn't help a lot and at some point you just need to prestige hundreds of times stockpiling mementos while making no progress.

lapis burrow
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the problem of BoS for mems would be progress dynamic like 20-100k in main

analog cobalt
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A BOS for mems wouldn't solve the problem, it would create another problem. There are only 25 useful monuments, and once you collect them that is pretty much it. This is why memento scaling is what it is, they don't want players to push through the 25 monuments in a week.

sturdy geyser
lapis burrow
sturdy geyser
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It would cut the time between mons by half. Best we can hope for atm.

lapis burrow
sturdy geyser
granite iris
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if you cut the time in half, you would now just be further ahead but in the same situation, basically

sturdy geyser
granite iris
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no, you wouldn't

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you would get to the same point as right now

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but just have more monuments and be a bit farther ahead

sturdy geyser
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I mean more monuments is usually a lot farther ahead.

granite iris
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the same as the time doubles now, it would double then, too

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not sure how to best explain this

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it's a bit difficult to wrap your mind around

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like, instead of having 9 monuments, you'd have 11, for example

sturdy geyser
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Except you arent doing push runs. You are doing wall runs. The number of runs stays static once you hit diminishing return. So lets say you buy monument and upgrade. Relic 9-10 takes 320 wall runs. You get mythic and it is now 160 wall runs.

granite iris
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you'd gain more mementos, but you'd then still have to wait for 200 prestiges in both situations

sturdy geyser
granite iris
granite iris
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you are at a further point

sturdy geyser
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Exactly.

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So

granite iris
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you own more monuments, and it costs more to upgrade those, too

sturdy geyser
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Lets say im tryin to buy 10

granite iris
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I mean more to unlock the next one

sturdy geyser
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It ie 8.5b

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That never changes.

granite iris
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yes

sturdy geyser
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It stays 8.5b

granite iris
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yes

sturdy geyser
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Currently that is like 320 3min runs for me.

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But if i got the mythic it would be 160.

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Lets say 11 is 4t.

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It would always he 4t.

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So i would need x 3 minute runs at new ms to get it.

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But that drops by half with mythic.

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So if total wall runs to get all 30 is 100k runs. It would end up at like 50k once you got to the farm stage for each one.

granite iris
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yeah, I guess so

sturdy geyser
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So 2x as fast.

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The math only works cause you are doing wall runs

granite iris
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yeah, but you'll never get to that point where you are "done"

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you are stuck before that point

sturdy geyser
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Gh doesnt want us to anyways

granite iris
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yeah, that's not the point

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you are stuck before unlocking all monuments

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in both scenarios

sturdy geyser
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Yup

granite iris
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ok

sturdy geyser
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But with a mythic you at least feel like you are able to move a little more. And if your final ms is higher thanks to mythic you can start next season with more base power and push a bit further.

granite iris
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and let's say that unlocking the next monument simply costs twice as much as the previous one

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so the cost doubles each time

sturdy geyser
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Oh it is way more than twice.

granite iris
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yes, but just for the sake of the example

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so you have twice the memento gain and cut the number of total runs to unlock all monuments i half

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that's correct

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but the only thing you gain with that is being "one monument ahead" of the person that does not get twice the mementos per run

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because for the next monument to unlock, it costs twice as much, but you also gain twice as many mementos

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it puts you in the same situation as the person with no boost, but at the previous monument

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and the difference in time to reach these exact same situations is insignificant for both players

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a flat multiplier for mementos doesn't really change the players' situations significantly

sturdy geyser
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I mean nothing is gonna change it significantly. We either quit or find a way to deal with it.

granite iris
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yes, but were you able to wrap your mind around the issue? 🙂

sturdy geyser
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That is how TT2 has always been.

granite iris
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there's probably a better or more elegant way to explain it

sturdy geyser
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This is basically part of the tt2 cycle. Gh releases a patch. We complain. Eventually we just accept it. Only thing is it hasnt been this bad before.