#ideas-feedback-discussion
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Then theyโll camp and do one attack
And another guy will do 1 attack too๐
Yeah so we will support people that donโt flip and just attack once you do all the flipping
In any way, adding 5 stam will makes pack more worth, and also I still think that lobby can be a little more flipped
@wary cedar did you see the feedback above yours? :)
He was seeing things and the prior feedback wasn't one of them
@void wigeon i changed the idea, is it better now?
Yes that is much better bro ๐
Ty

because clowns wear make-up and your post was made up
@slim magnet not giving any stam at all doesnโt really work tho like if you join a lobby and the fugi is already alive and i kill it in 3 then its not really my fault i didnt spend 5 
Its very rare, and if you kill 3 stam by joining then you are atleast you spent only 3 stam for 50 gems
Yeah
SC traits are still traits
But can you trait disable them, though?
If you trait disable someone before their first turn, the sc doesnโt trigger
@void wigeon but gambling is fun
No
I hate cave
This is not fun at all
Got to 25 multiple times but not a single time tickets ๐ฅ
And my last run to 55 I only got tickets in 50 and 40 ๐
Cave is stupid
Again nothing in 20 and nothing in 15 either
๐คฆโโ๏ธ
And nothing in 25
Ok
This game sucks
๐
Trap on 29

true dat, I said to my wife yesterday "I spend all my fun money on a game I don't even like"
Relatable
the one who wrote the feedback is the messiah
oh yea it an absolute cash grab. and a joke of one too like just spend 20 on the battle pass and get over 1k for 20 bucks this is just down right disrespectful lol
wait seriously!
yea
thats so awesome
indeed
well hopefully they consider some of it because i put alot of effort into that ๐ญ๐คฃ
Please for the love of God do NOT change the traits of lineaus and saberus
Giving them megataunt will be way too broken
They literely have way over 4x the life of king atum one of the best if not the best tank in the game
Don't me wrong I want another trait megataunt monster but not an ancestor
anything to get the players spending
Life total doesnโt matter when you have tortures and % damage
Still good percentage damage is rare and tortures only kick in when they get a turn in
So their 2 other monsters still are gonna have free turns for while
He is a lot faster than atum
And with your logic any mega taunt mon would be just as viable as the other so are you saying santarion is just as good as atum?
Tortures will do great on him considering his up to date speed stat
Hes getting a turn in a lot quicker
No, because he dies to relics
@meager stag your feedback worked ๐
With my current team I use evaris and diabolus and my diabolus gets full counterd by atum after that I get a hit in with evaris and OKO atum that way my diabolus can deny the other monsters again but if this happens my evaris won't OKO my diabolus is shut down for bunch more turns and I need to endure way more attacks than I usually do
This isn't just a hyper specific example either bc the mon is just gonna be harder to kill
Trying to say a megataunt tanks life stat doesn't matter is just flat out idiotic
Like I said this isn't a hyper specific example this was just too show that life most definitly matters
I could make hundreds of teams and this would most likely still be broken against pretty much any of them
Doesnt evaris have a cold blood skill so u dont even bother with atum?
Yeah I use that skill but one functioning mon still sucks and if nanovirus or positive effect block gets aplied before evaris gets a turn it still doesn't work
No
Tortures will kill the ever-loving hell outta him
- Taunt disable is leaked to drop soon and it'll likely be in a new ancestor, just hope that's good
Also you guys are the ones complaining about ancestor dominated meta while the one thing that keeps mythicals viable is traits and this rendering almost every tank mythic compleetly useless except maybe the very few best of the best regular taunt monsters
I agree I'd like if a new mythic got a megataunt trait but frankly I like this change to linnaeus & saberus too
Honestly I'm chill with the saberus change. SOMEONE needed megataunt that didn't die in one hit. Meta has been toxic as of late with effect spam, actual defenses like permanent megataunt were sorely needed
Yeah like I said I want a mega taunt mythic but I just do not want it on a ancestral
Dude I'll take any megataunt at this point
Soon will do a new feedback for ancestors
I do not care if it's a mythic or not
Also if speed matters that much I did some calculations you can just run him underleved his life to speed ratio is a decent amount higher than atum
@fresh ore look at the whales putting the โ๐คกโ ๐
2 of them arent even spenders lol
Sorry but I agree with Horyan
This could've been completely averted by not having made the SC change
And to lock MT trait for the first mon to have it in over two years, one with exceptionally high stats, behind Rank 5 which is known for being difficult to obtain without high gem count??
They should've just dropped a new MT trait mythic and called it a day
Nice to know SP still knows when their mons need adjusting I guess but come on.
1 step forward, 10 steps back
More like 3 instead of 10, the drawbacks aint that terrible
High gem count? Ancestors are the cheapest rank 5
Are they?
Yes
Would've thought they're still a couple hundred quid to max out
You are acting like they still cost 25k gems
Thought they were still like 10k lol
10k tickets, not gems
Shows how out of touch I am then ๐๐
1k to 1.5k gems usually to max them out
And the saga gives 200 cells if you complete it in the month it is released
Good shout
I still have enough tickets for the next 2 ancestors lol
I barely do cave, they keep putting monsters in that I already have r5
Doesn't help that they're almost always like 4 or 5 eras behind
@fresh ore why are you complaining lol
its something they could have easily put at r0 and now it's all the way at r5
if you don't have tasks or surveys you are cooked rn
not really
kinda
๐คทโโ๏ธ
your not gonna do very well in bh if you have no gems to begin with
you at least need some sentium from caves and monsters like jj etc to help climb up
I think it's a very good change other than it being put at r5 though
era sagas
they're not super reliable
I completed a saga last week and got 8 gems total from it
and once they're done, they're done
It kinda surprises me that they haven't cut the gems from saga in half.. yet
they kinda did back in corrupted era at least for the roulettes
it's probably a matter of time until they change it for pvp stamina or something
technically they cut
they did a very bad job considering how they nuked other gems sources
For a so called "community server" or "company server" or whatever it's called. There's a clear lack of communication between the devs and the players
all things come with time
they made most of them time limited
just a couple months to get the new ancestor r5 and just hope they don't release any other really strong ancestor or anything which weakens him fr
or don't take months
fr be luckier
and skillier
I'll try to level down for better bh lobbies ๐
you can still get fine gems from bh as f2p even at 150 tbh
but all your sentium must go to fks and you can't spend gems on anything other than cave if you want the new ancestors, especially at r5
we have people that are f2p and above the good lobby level for BH and race with us
and do 6/6 war attacks
you can still compete without tasks or surveys as f2p but it can be tricky
locking the new best monster behind an 1k+ gems didn't help
doesn't have to be 1k gems
@livid cave anky was free from pvp a couple of months ago, them and the ancestor can do it easy
Doesn't change the fact the book is horribly designed in comparison to other factions
Not to mention saberus is incredibly rng based to obtain, getting him is never guaranteed, and it's WAY too much hassle for a saga. Plus, his skills are still bad, and 98% of people won't have him r5
just like that it can be more
This month saga isnt that hard
Able to complete with r3 Ancestor and r0 anky, X runes
robur node is the only slightly tricky one
don't do it on auto because anky will heal with reverse healing on lol
U cant auto any of last 3 node with low lvl team
I only used 3 runes, but not low level
@void wigeon why not
Fair
Only 4 mt monsters in game lol
Yeah ๐
New elements sound exciting ngl
Until you realize it messes up the type chart
just like metal did
also, could be an element like special
True but at that point, why not just run Special
could start a new elemental cycle
3 new elements that rock paper scissors each other but normal damage against the other 10
Sounds interesting and I'd be lying if the Type Chart hasn't gotten stale over the years
that's what I did in my game
we had the usual elements water fire earth etc, and then introduced miasma crystal and something
Honestly its not gonna be so bad
but elements in my game came with styles for every pet
You have my interest. Is the game like an RPG type of stuff?
virtual pet, with a battle arena
...Steam?
Ah
i disabled registration in 2015 when GDPR came in
Not really
me when the new element restriction shows up in war and there's only 2 monsters which you both had to pay for
๐คฃ
Real
No old monster with a new one
Until they add to old monsters who has 1 element
that could be a cool idea
We have Earth, Water, Fire elements So Air elements would be nice, agree?
Dragon city already did that
A new element would probably be in wars even though it'd only have like 2 monsters
And then what would you do about the winged monsters
I assume not every Winged mon is capable of flight ie Vixsun, Doni Bobes, Joanter Beanhunter? Go for the ones are are specifically airborne or angelic
Well I mean not every water monster can swim nowadays it is just mostly based on what element kinda fits the vibe of a mon and in that aspect I feel like air might have a feel that is a little to similar to light
to be fair, water can't swim
Air was suggested 6 yrs ago
๐
And wind, void, space,...
Sound?
Don't recall that.
Ok, Im gonna delete the message as if it's already suggested
the Tryout Monster feature is/was already (kinda) a thing
most recently you used to be able to try out Geneza when she first came out
idk why they stopped doing that
because it was perfect rank runes relics and you didn't get to choose the enemy nor the companions
@obsidian merlin
Why tho
Is it already suggested it is it like a definite no? And if a definite no then why?
its been suggested alot
and there are no signs of it ever happening ngl
Danm, it should be added tho, if there's a breeding one I feel like there should be a hatching one at least
being bottlenecked by hatching is what you spend gems on
not my gems xD
then your time instead
I like the tryout feature
Because you can see which monster you should go for, try the skills of the monster etc.
your the same spencer from royal racers a few years ago werent u
@weary plover ironically less variety
fr wdym?
so before all 3 slots could be element or book, now slot 1 can only be half the books, slot 2 can only be half the elements, and slot 3 can only be the other half of the elements or the other half of the books
more books have been added to the list, but duplication has been removed, and the number of actual combinations has drastically decreased
i see thats right, where does it say half tho i didnt see that?
it lists what can be in each slot now
where are the lists?
curious to see them
on the announcement you screenshotted
literally right below the part zephyr screenshot
425 combinations now vs 5832 before if it's what they said it was
Although now that means we won't get stupid stuff like double undead
yes
It's a directly less quantity but I think its better
i see where ur coming from however slot 1 is basically what all the books we currently have is lol
i think in reality it will feel more varied
even if the math doesnt check out
adventurers has been swapped with female
ye it would have been nice to see a few more changed
adventurers is in slot 3
ye ik
would have been nice to have swapped smthn like sea and good legions and wielders and underworld
but ill take what we can get
wait, didn't we get sea book before? what did I use kirk in?
mechanical
dont even ask me why hes there
ah ok
space suit?
which allows him to breath underwater
@minor escarp thats lowk very hard to read
@cold condor especially when they gave it to me and then it went away again 30 minutes later
zoom in
they are just examples
Damn that really sucks
idk seems fine for me tho
fine as long as the devs can see it
im going to be giving a few more ideas later too
adding more tasks is what i recommended before too
because we needed a bounty hunt task
and i added a reward where u get 1 ancestor every 6 months and if u pay $6.99 u get 500 cells
since ml likes money 
crazy
yep u wont be getting more than 1 unless u wait half a year
or do cave
gotta make that task a bit grindy
like hatching some mythical eggs or sum
50 might not be to hard ๐คwould take a while like few months
2 for speedsters
Simple I got stuck in your tiny print ideas. ๐ฑ
As I enlarged the print, then wanted to leave and had to find the X marks the spot to leave. ๐ฅด
๐คฃ ye thats the mobile bug
when u click channel info its impossible to return there too
there was to much to talk abt didn't wanna cut the whole thing ill do it next time
everyone with a sword is in wielders
@boreal vault they'd have to lower the amount of laps needed for tokens too
ah yes
@boreal vault Add for hatchery less time for big skip to cost less gems cause they are rn too costly
sure
Also for those who do more than 65 laps need extra rewards
Like sentium, up to 200 laps
Like after 65 laps, each 5 laps is 100 sentium up to 200 laps
200 laps = 2700 sentium
ah i see
Oh i meant each 5 laps๐คฃ

i might be, why you asking?
i was the leader and still am and i had a feeling you were the same person ๐
what team are you on now?
Winter Arcc
had to take a break from the game for a long time, each time i take a break i have to find a new team xD
ahh i see, well if anything happens and ur tryna find a new time lmk lmao
we all took a break around that time lol
i just had to go under a name change thats why im not Dr1Pzy.127 anymore
lol yeah, ill be honest your discord name isnt exactly ringing any bells, was i... and i just now see your message about your name change, now i remember lol
i forget, was i a team lead back then? ive been in so many teams at this point, some i was a c-lead in and others i wasnt, i cant remember if i was or not back in the team with you
i feel like were gonna get flagged by mods for off topic but oh well
i thibk at one point i did give you co lead but you asked me to remove it and give it to someone else๐ญ
sure just so we dont get killed by mods๐
I was in so many team before too (almost all of them coleader/leader) so many team and persons that can be very confused lmao
look at it all three of us were on the same team at one point and were leading alongside eachother :D.
๐
@karmic fable 4x damage was already added as a status effect reading for someone to have it as a virtue
They ended up changing it before release
Bruh...
everyone with a held weapon, actually
every held weapon is a sword if you're brave enough
I know ๐
The pvp rewards (for l1 at least) are perfectly fine, basically free 2x 8 to 10 every week. Idk what u were expecting, 12s or smth?
it was Alby's triple dmg skill, before umbrella hater was added instead
Ah ok, thought it was babaโs virtue or something, I remember it being really specific
wasn't it locked behind alby's ult?
Looking back, Alby never had 4x damage
And I'm looking at the leaks before Alby was even released
it was a new status effect added and then it never got attached to anything, pretty sure it was leaked as a virtue
I guess they releaized it would be too much at the time?
probably
Skill Update: Junkjowl
BEFORE
Junk Meal: Deals heavy Earth damage to one enemy. Removes Artifact from all enemies. Applies 4X Damage to all allies if an Artifact was removed. Requires cooldown.
AFTER
Junk Meal: Deals heavy Earth damage and applies Artifact Hater to all allies. Requires cooldown.
it was junkjowl, that's why i remember it being super specific, it required artifact removal
then i questioned if anticipation removal worked on fugitives, to see if artifact removal would
Whats funnier is that if Arti removal actually worked, we wouldn't even use Junkjowl. We would just use 2 Infi ET attackers or just run Ferrus + Steamwrath to always get a win... in like 2 hours
steamwrath doesn't use the extra turn skills on auto
Not from what I remember, the only time 4x DMG was mentioned was on Junkjowl, originally his Artifact Hater skills gave 4x DMG to all allies if he dealt DMG to Artifact monsters
Nvm
Didn't read further
๐
He was already mentioned
Was too lazy to read back, at least I was close
Would that even remove anticipation though?
no
For example ive reported this guy and nothing has happened. Hes still top 15 olympus.
Also i dont think anybody is cheating on an account with 500-1000 monsters. I think the matchmaking just sucks.
The matchmaking sucks
Wrong channel? #general-feedback
So i did put it in the right one
Just deleted it for nothing ๐
LOL
if you want to submit an idea or leave a piece of feedback, this isn't the channel for it
to submit ideas you go to #submit-ideas , and for feedback you go to #general-feedback
this is just the channel to discuss the content posted those two channels lol
Skill based matchmaking in ml sounds ridiculous tbh. Being skilled in ml boils down to how much you spend and how lucky you can get with its crappy gacha system
Yeah, I guess skill = how much low lifeโs are willing to pay on this game. I just thought a system that calculates who you get matched up with based on level, monster power, winning streaks, monster ranks etc. would be better than complete randomness. Itโs weird when people in silver who are level 50 with 3k monster power get matched up with a full team of level 14 run rank 5 ancestors
skill based matchmaking doesn't really make sense with the pvp system
both players with the best monsters and the worst monsters would be in the highest league
and there is some kind of odd matchmaking rn anyways because that's what's happening
Not showing damaging xmess makes no sense
Such a stupid Feedback
And whatโs with pierce monsters and cold blood ? Not showing too or would it again?
Makes no sense
If youโre having trouble reading traits then thatโs a problem you gotta figure out for yourself ๐ญ๐
Very true
It kind of goes both ways
If an attack isn't going to hit a DA mon or Baby'd mon, it doesn't show a damage value
So why would it show a damage value for an attack that's going to get absorbed by MT?
On the other hand it's not hard to spot an MT trait mon and you should plan for it
For DA if you do a single targeting attack it will show the damage, if its AOE it won't show the damage
random positive effects giving MT to a monster that usually doesn't get it is not easy to spot
Fairs, still only 4 MT trait mons though
???
I think it makes sense because there's a MT on the field. Also, if a move doesn't deal damage due to Evasion or DA, that's reflected visually so why not have the same for MT?
I see no reason to call it a "stupid feedback."
Yes it is
Itโs a status caster
what?
Evasion overall is just smt completely different
They took action in some feedback we shouldnโt throw it away with stupid requests about things thatโs been in the game for ages and ages and no one ever complained about and no wonder itโs not smt to complain about
My point is the damage values should accurately reflect the damage that will be dealt
its meh feedback because its needed for monsters that apply pierce to themselves, attack, and remove pierce from themselves
I wish they gave us more Ricky avatar chests for Christmas lol
There's like 5 avatars and we only got 2? chests
@karmic fable converting all damage to healing is too OP, would be better if it worked like absorbing specific elemental damage like in RPGs
Its basically Space Time but better
Hm, maybe tortures still deals normal damage
Elemental damage reversal would also be nice ngl
like in FF8 where if you have fire resistance over 100% fire damage starts healing you
Suggestion for the suggesters, be kind
I understand what you mean but no one is being unkind, everyone is just frustrated with the lack of care for the game
Just like someone said, "the lack of care and sympathy towards the community from the devs is utterly atrocious", and it is
0 care has been put into Feral era outside of the monster designs
The events are the same they've been for multiple eras now, they haven't fixed any of the features people have been begging for (PvP, Status Casters, lackluster rewards for playing, bad repetitive events, etc), and don't give any insight as to what they actually plan to do. Instead they just make "weird micro-changes no one asked for" like changing daily goals or the MW wheel.
These devs need to wake up because the game is bleeding players, I've seen multiple long time spenders grow more and more frustrated and disincentivized to keep spending, imagine what it's like for the F2P players who make up the vast majority
You gotta be stern sometimes, keep it respectful but also keep it real. A game doesn't die when people are pissed at the devs, a game dies when people stop caring enough to even complain.
REMOVE MATER RIGHT NOW
Glad to see my message rant about PvP reached some people. I made that message mad about an insane loss streak (Iโm level 81 and I have monsters ranked between 1-3, and was facing full team r5 ancestors 10 matches in a row) and decided to let it all out. While I was kinda rude and not nice about it, my message still stands. Never have I ever played a game, mobile or console, with such disregard for community input. I donโt really know how else to say what needs to be said without hurting the fragile egos of the SP devs lmao
You weren't rude at all, you are completely right to call out the lack of care for this game
And I also have never played a game with Devs who have plugged their ears harder than the ones in SP
I wonder what it is about this game that is letting the devs get away with this. With every single other game with anything close to this amount of lack of care, the game died within weeks, if not days. Is it because of its addictive tentacles, or the fact that if you donโt play it EVERY day youโll fall insanely behind, or that itโs โjust a mobile gameโ and so it doesnโt deserve the effort and time. Who knows
There is no other way to say it, they don't listen. We need the community's dissatisfaction to be turned into unified demonstrable outrage, because it's getting ridiculous
Mobile Gaming is huge, the market for it is huge, they can get away with a lot, and SP always did get away with a lot. But they have continually stretched that line more and more to the point we're at today, where no one is happy about the state of the game. Probably not even as profitable as it was either, since their deals aren't worth all that much anymore.
Who knows. I wish there would just be SOME change soon. The only reason I still play this game is out of boredome and there are some small shining lights (events arenโt half bad, wars, and caverns of ascension) but at some point I might have to call it quits. If it gets to a point where Iโd rather do nothing and be bored than open up the game, then I know itโll be time to quit
Events are not rewarding aside from BH, War restrictions have been a mess and CoA giving taking a month and a half for an old rank 5 monster is ridiculous, especially considering you need 3 Rank 4s to get that much anyway. This game doesn't reward you at all
I know but still. Itโs something to do, and I feel responsible cause when I redownloaded it my gf got it too and itโs something for us to do together. I just wish it had SOMETHING positive about it.
Ml is only fun when you're not playing it
Not entirely true
You are absolutely correct but change comes from kindness, not demands
But yea the state of the game is garbage
I wholeheartedly disagree. Change does come from demands, it always has. The community needs to put it's foot down.
We have been kindly asking for changes for years and nothing has changed, 2025 is a breaking point for the game, it will die if we don't hold the devs accountable for their complacency
Also kindness and respect are two different things. We need to keep it respectful, no personal insults or threats because that's weirdo behavior. Be stern but don't be belligerent.
lots of things have changed
Not for the better, not the important things
in your opinion
One or two good micro adjustments sure
The community has been almost universally complaining about pvp
This isn't just me
SP makes horrible decisions, people complain, and they don't do anything about it
pvp complaints, yes, but it's only been a couple of months since stamina was introduced
event board beta went at the first opportunity it could
And that's not enough time to atleast acknowledge the community outrage?
Put out a community note?
The answer is no
why do they need to do that?
Is that a serious question?
yes
0 developer communication, 0 developer insight, I have to explain why that's an issue?
I have to explain why going radio silent about changes until they happen and not listening to your community who is universally calling out bad changes is a bad thing?
they didn't go radio silent
We're* entitled to it. Developer communication is VITAL for the life of a live service game
it isn't
It has been for yeard
?????
it's not vital
...
Idk what to say to you man, you're just replying "Yeah no" to objective truths, patterns of game development people have seen for years. The amount of content creators and regular players dropping the game isn't a sign to you? We have had the same unrewarding events and dungeons for years. What's the gameplay loop like these days? What event has had the community excited apart from BH since it's the only event that rewards you with anything meaningful? For christ sake they opened Feral Era with a reskinned ancestor. The only department at social point which has been fulfilling it's end of the bargain is the artists, the rest of the game is a crumbling mess where FOMO has become the main retention point
dev communication is not vital
them not telling us anything makes things more expensive
them switching up events would leave us without guides for them at this point
Who is actually able to control the changes? Genuine question
and BH doesn't excite me lol
So switch them up and tell us about it
that's not how it works
That's irrelevant. I'm talking about community sentiment
people enjoy different things
Community sentiment, the overall general feeling of a community towards something, enjoys bounty hunt
they enjoy earning free gems
with gems
And if they do, you get rewarded for only after spending obscene amounts of gems for mediocre rewards
I remember hearing that the devs hands are tied for the big things
"obscene"
feels like you're not enjoying the game, perhaps you should stop playing
I don't know what department of Social Point makes the changes, but you USUALLY have people who will listen and relay changes, kind of like the people in the reporting bugs chat. They relay this information to the people in charge of the decisions and change is made
Social Point's strongest soldier ๐
bug fixes would be handled by devs, game changing decisions would need an OK from the people in charge
You don't seem to understand how discussion around a game works
And the people in charge have no viable line of communication with the community, neither input nor output
people in charge don't care
And that's a good thing?
nope
And that's healthy for the longevity of the game?
yes
It's healthy for the longevity of the game that the people who would make changes don't care about the people who play their game?
yup, money keeps the servers running
You know what also does? Players.
lol no they don't
Changing the game โ make everything free
No one is asking for a 1k gems to be injected into their account when they complete an adventure map node
People are asking for quality of life
Why would I a couple hundred bucks 4,5k Sentium
That's not even enough for a rank 5 monster
players are literally the opposite of keeping the servers running
Players give the game money, through both in-game purchases and ad deals. Without players, you have no money, so you don't keep the servers up.
yes, as i said, money keeps the servers running
nope
Player play game -> player buy thing in game -> money go to sp -> sp use money to keep server up
That's how it works
and how much of the playerbase do you think spends money?
I think the devs aren't allowed to change the things we want changed
Brings in money and therefore must stay as is
A small portion of whales spend religiously, a decent portion spend from time to time, and the majority is F2P. That F2P playerbase also gets you money, through things like monsterwood.
MW won't keep the game afloat by itself
Is that what I said?
you need the people that don't care about the game to make decisions on the financials, not giving in to the emotions of the playerbase, because the F2Pers can't keep the game alive by themselves
There is a tipping point in that equation. Walmart can't charge a hundred bucks on a bag of milk and expect profits to rise. If you make the game too greedy, people stop playing, which means less people spend money on it.
the majority of the playerbase are a drain on resources
the non-spenders quit first
I understand the sentiment but up to a point. Emotions of the playerbase can lead to people quitting, and therefore less money comes in at the end of the month.
but also less resources consumed
turnover vs profit
Yes, but that tipping point has, evidently, not yet been reached
You have games like Raid who make tons of cash while being F2P friendly, way bigger game than ML, way more profitable, enough to sign deals with celebrities and triple A games. You can have a game be consumer friendly and be profitable, they aren't mutually exclusive
But it's on it's way.
lol, RSL is way less communicative than ML
True. But if it profits, it stays until it does not profit
RSL is literally the worst game you could have mentioned too, it was literally designed by a company that makes slot machines to be addictive to mobile gamers
Ok, cool, so you can have multiple ways of improving the game. You can improve it even if the devs still want to remain radio silent ๐
Yeah, crazy how a game made by THAT company is more consumer friendly than ML
devs can't say things without permission
Idk I just wanna know how much the devs actually can do
because billionaires drop 4k per weekend on it
Cool, make ML worth dropping 4k per weekend
All of my experience with devs communicating was with kerbal space program 2, and... well... you can google how well that went
no thank you
So the game shouldn't appease F2P players, but also not have good enough deals to make more people spend?
the game shouldn't have enough deals that spending 200k a year is an option
you'd have to spend that much to compete
views?
who on earth needs to watch youtube for this game
A game producing content is profitable
so devs should make better offers and talk more so some youtubers can make money?
what a load of rubbish
The people who watch YouTube for this game are the kind of people who don't want to play the game
It doesn't help that all of the content is incredibly spammy
No, they should make better offers while also making the F2P experience actually rewarding
how is the f2p experience in RSL rewarding?
I agree that they need to make the offers more enticing
It's spammy because the game has become repetitive. During the eras where that wasn't the case, it was actually exciting
RSL is even more spammy and repetitive than ML
You can get max ranked champs in a week of playtime, dungeons are actually worth playing, PvP and Clans have much better relative rewards. Playing the game rewards you
Just take a look at #ml-youtube .... that level of spammy isn't the fault of the devs
It is to a certain degree.
Youtubers can at least try to be creative and try new pvp teams in videos instead of just "look I hatched a monster"
you can get them max rank in a week yes, but good luck actually getting them in the first place. Dungeons keep giving rewards because it takes years to actually get any decent equipment.
The meta is so dominant and restrictive that you're not going to waste the stamina you get every couple of hours on trying some bad monster
And what equipment do we get in ML dungeons?
One random Ancestral chest?
thankfully none
30 gems a week when removing one rune costs more than that?
100k gold a week in the dungeon?
Level 5 rune chests?
25k food?
Legendaries and epics?
i'd take not having to do a dungeon over having to run it 1000s of times a day just to find 1 decent piece
I've never seen a game's beginner tip be "Don't level up too much".
How about not taking either and making the game more rewarding?
how do you make it more rewarding?
Make dungeons harder, make them actually scale with your account in a meaningful way to where you have to think about the battles to win. Dungeons are filled with outdated monsters so you just mindlessly click AoEs with monsters who have 10x the stats. They should be hard like Ancestor dungeons, restricted and with tough monsters. In compensation, give me genuine rewards for playing them. Maybe instead of 25k food which is nothing, give us 5M. 100k gold you make in a minute of playtime, give us gold in the Millions or billions. 30 gems should be for 1 dungeon, not the weekly supply
That's ONLY talking about dungeons
PvP, Events, Caverns of Ascension, those two can be made far more rewarding with just a little bit of thought put into it
increasing the difficulty of the dungeon increases the amount of time you have to spend doing them
nobody wants that
Ok? Player retention
They don't want to do that because they aren't rewarded for it
And it's not fun
If the battles had thought put into them, they'd be fun
ancestor sagas are fun because they are only once a month
and to be honest I don't really enjoy them
"Lets release 1 fun thing to do per month"
nobody wants to have to find hours per day just to do a dungeon that is necessary for account progression
games are meant to be fun not a chore
Ancestor sagas are fun because they are MEANINGFUL and challenging, you get rewarded for your effort.
It's already a chore right now
i don't find that at all
I miss dungeon raider
there's nothing to do, so no it isn't
If playing the game feels like a chore maybe it's just a bad game
RSL needs RSL helper to not be a chore
If adding "More game" to play is a bad idea
Then what is a good one
Like what do you want from this game?
I like it as it is, but would like QoL improvements to speed up interactions
breeding filters, lab filters
Do you spend?
yup
How much?
none of your business
What deals do you think are worth it?
More than you should if you're that sensitive about it ig
ways to gamble runes so that you can have level 1s and another level filtered at the same time
nope, it's just none of your business
passes, fk, smuggler's cave
Allow me to introduce myself
I'd be willing to sacrifice a rank in the name of content
pvp rank doesn't matter
this new system is terrible
but they listened to feedback when they swapped the eggs and changed the battle pass to give a r4 instead of a r2
Exactly
Sorry the internet here is terrible so I see one message, send a message, and then the other 5 messages load
the 2nd pass monster used to be fraternity only, and they listened to feedback on that
So clearly only a couple of the deals are to your liking
Agreed
A R4 Mediocre mythic in a world of ancestors isn't really a great selling point
Because most of them are bad
Most deals are bad and the F2P rewards aren't good enough. That's the main issue
Couple that with an overcentralized Meta and a bad multiplayer system
And you get a game the community is growing more annoyed at
I donโt only collect monsters that are good, I donโt care about the meta
You need bad deals to make the good ones look good
All of historia they were, I donโt see that anger with the recently released monsters
It's not a problem with the recently released ones per se, it's more about how meaningless a lot of them feel.
The game meta would be wayyy too complicated if all of them have a purpose and are actually decent in the slightest
Which is something sp has been trying to avoid
I agree that not everything needs to be viable, it would indeed be too complicated. But atleast release more monsters with a fighting chance, maybe restrict ancestor usage or add more synergies, make the synergies stronger or something. It's been the same couple of monsters for more than a year now.
I'm saying this as someone with multiple max ranked ancestors, it's boring how much they centralize the meta.
Why use any attacker when you can use JJ? Any controller when Primerion exists? Any tank when Linnaeus exists?
They don't give niches to monsters
Yeah man this ainโt worth it lmao. The devs and higher ups are out of touch, and weโre nothing but numbers and money to them lmao. If I had seen these messages earlier I would have told you that trying to argue with a discord mod to begin with was a mistake, and not worth it
Yeah, it's wild. They deleted my suggestion too ๐๐
SP's strongest soldier on his way to defend the rich execs who are ruining the game
Yeah man I just feel like the community is divided. Thereโs long term and newer free to play players who are upset with the obvious money grab gacha system that forces money spending, and then the wales who have gotten used to the spending tendencies, and have forgotten what the mass majority of players actively go through, and canโt really see what people are saying because they themselves are the problem. I get that SP needs money to keep the servers running but itโs honestly excessive. At this point, make the game 5$ and see how much money you make from that instead
Wholeheartedly agree with everything said
Except for the 5$ part, just make the current business model more accessible
But you're spot on.
Your post in #submit-ideas was literally just another "here's a suggestion, listen to the community" which gets "suggested" constantly, isn't an original comment and if anything just clogs up the channel.
Hello there what are we on about on this jolly christmas morning?
Coal for you that's for sure
Why me? ๐ข
Maybe there's a reason it's not original
Look on the bright side. The game is so goddamn boring that it's a blessing for people with insomnia like me
LMAO
Itโs a whole jolly argument if you wanna scroll up and look through it. Long story short, one of the mods got mad at someone for being vocal about some issues and a huge debate started
This game is more like a football sticker book you can have fun with, you get to waste money on having the collection. Not every monster is Messi, and every year we get to see some repeats
imagine giving this much attention and effort to constantly talk about how bad the game is
Does that person talk about how bad the game is alot?
alot is an understatement
Damn that kinda sucks. It does get annoying when the hate is THAT repetitive but hey, some people REALLY care about this game
Search "from: krem8907"
they in particular dont even care, they dont even play
theyve complained more than the rest of us combined
Damn thatโs kinda insane
Thats a small exaggeration
I can see why some of the mods/devs get upset about people complaining if itโs that repetitive
Just so you know, Isa is a helper, not a mod
Whoโs Isa?
Isabelle
I still donโt know who that is. Is she like a helper in this server?
I think they help manage the ideas channels
Yeah thatโs what their role says
Ye
Yeah I was wondering what you meant by mod
Like, I didn't even start the above discussion lol
Nor did Helen or Mama
because that's all there is to talk so i don't see your point
you are so far removed from the game, your input is pointless
Just pointing out the obvious
as if everyone and their grandma doesnt already know that by now
Yeah Iโm aware I wasnโt really talking about you, you were just doing your job. I was more so saying that the Mods of the server can be understandably upset when people complain so repetitively
Donโt get me wrong, this game isnโt in the greatest state but if it was SO bad then Iโd just quit. If you donโt even play, donโt bother speaking on behalf of others who still do yk?
Pointless criticism just to dogpile on the game isnยดt constructive, thereยดs a fine line between that and being frustrated with the gameยดs state.
It's just pessimism
Pessimists are gonna be pessimistic
I like optimistic nihilism but that's ur choice
I just exist and talk about ideas that I feel where made with uninformed opinions
Thatโs true. I mean, thatโs kinda what the sub if for. People give ideas, people debate those ideas, and in the end it really doesnโt matter that much. The chances of the devs seeing a message and changing the whole game based off it are slim to none but still, some action feels better than inaction
100% agree, though I do still despise how the SC and DA change where most likely done because of new players
I am still of the opinion that the SC change was overall more beneficial than it was detrimental
older monsters should go out of the meta over time
but T and MT monsters got done over by it
it doesn't make sense that they should have to be fast to be protective
DA sure but SCs were overall a horrible decision. Atleast keep the positive ones.
elvira should not still be viable
Honestly I agree
I'm still on the boat that SC MT should still start at the beggining of the battle and that DA needs 3 charges
with 3 to recharge?
Nah, like 3 uses before it goes on a 2 turn recharge period
not sure i like that
2 has been working fine for me
both offensively and defensively
I mean it is at times no???
So are we just saying if your a dev you can just not communicate with anyone at all for your game got it
correct
Don't try to argue with him, he makes no sense.
Lol
You used the word vital
The game will survive without communication
.
The game will survive but not for as long as it would if there was a more consistent form is communication. Thatโs like saying โyour arms and legs arenโt vital cause even if you donโt have them you can still surviveโ. Besides, thatโs a low bar. Devs should want their game to be able to do more than just โsurviveโ
If I was developing a game, Iโd want feedback and input. Cause just because my game might โsurviveโ without it, doesnโt make it less vital to a game being successful. The most successful games allow open and fluid communication between player bases and devs
That all being said, we as a playerbase should try being nicer when it comes to feedback. We donโt need to be white knights but we should at least keep it professional when there is the rare chance that our feedback is taken into account. Devs donโt really have the time to get sucked into endless debates. They also are human too, and words carry power and meaning. We have valid arguments and feedback but we can be nicer about it
not quite a good analogy, if you could fully amputate your arms and legs without bleeding out from main arteries then you'd still need a way to be able to provide sustinance to yourself
absolutely, nobody is saying the devs don't want feedback, nor that they don't want to communicate. But if you're bought out by a massive company like take two, you have to answer to them, you can't go rushing into communications that go against the higher ups wishes
better to stay silent than say something wrong
I agree. Sometimes itโs better to just stay silent than to say something wrong, but that doesnโt mean they we canโt be at least acknowledged. Sometimes itโs nice to be reminded that the player base voice IS being heard, even if they devs donโt outright say what changes will and wonโt be made. I think I can speak for a lot of the player base when I say that the reassurance that our input is being taken into account would go a long way. I get it though that the devs are really just the middle man, suck between the higher ups and the playerbase. They donโt wanna get stuck playing messenger, cause theyโll be the ones who take the heat from both ends
Thats good to know. If you donโt mind me asking, what role do you serve in the game? Iโm aware that youโre a mod, but do you work for SP in any specific way, or is it just for fun?
no, those have orange, yellow or black names
I see
Thatโs like 2 months ago though???
@hollow crow Temporary unofficial solution to your idea. Use MuMu Player if u wanna play on pc
that was just over two weeks ago DDMMYYYY
and doesnt matter how recent it was tbh, whether it was 2 weeks or 2 months rocks is good and honest
Oh
@wanton orbit I covered what your asking for in more detail in a previous submit ideas post. It saidโฆ
โThere should be more opportunities to get era summon tickets.
The games at a point where there are enough ancestors that there should be more ways to get the summon ticket at required to get said ancestors than just the treasure cave. The runs can be costly for those who are ftp and canโt drop money on gem packs, and so I believe there should be a way to EARN the tickets, not just buy them. Even just one of these ideas would be enough!
-
Era ticket game mode
Game mode that you play to try and earn era tickets as a reward, like a PvP rework where if you win the battle, you can get between 25-50 tickets. -
Add tickets to roulette spins
Some of the roulette spins that come naturally in the game have outdated crap that isnโt even useful to the most beginner of players. Maybe add the era tickets to Monsterwood roulette spins, or era saga roulette spins -
Caverns of ascension
Make a new caverns of ascension that allows players to use ancestors to get era summon tickets. It would work just like every other cavern would with you getting 25 for the first floor, gradually going up to 400 for the last depending on rank, and you can do this daily. I personally like this idea, and another cavern for gems would also be cool lol -
Purchasable in the team shop
I like the mechanic of spending war coins to get high level runes and cells, it would be cool if you could also get era summon tickets out of a chest in the shop, it could be like 1k coins for 200 tickets and 1.8K for 400 -
Maybe just make the price cheaper
$10 for 450 is expensive for people trying to play ftp and who arenโt wales. I mean if someone wanted a r5 ancestor which usually requires 10k tickets, thatโs like $220. Even just like half the price would be so much better lol
These are just some ideas, and if SP canโt even do 1 of these, then at least increase the amount in treasure cave. Not everyoneโs pay to win.โ
Lots of people liked some of the ideas and I hope SP takes a look at possibly implementing 1 or 2 of them
the thing about having one post with 5 suggestions in is that you can't vote on them individually
and you have to remember that everything that gets implemented from here has monkey paw wish treatment
"CoA takes too long" comes followed by an announcement that they are removing the older eras
Oops sorry I have bad memory sometimes
๐ญ
Point 5 is spot-on. The amount of tickets you get for X dollars should reflect the expected amount of tickets you'd earn if you bought X dollars of gems and spent them all on cave. Right now if you bought $100 worth of gems and spent on cave, you'd make a lot more then (I forgot, was it 5k or 10k?) tickets.
the rest of the points also sound really good, it'd be nice to have stuff like the team shop actually touched for the first time in forever
Thanks. I feel like implementing any of the 5 ideas would be a huge step in the right direction, and Iโm glad the community feels the same
Youโre all good, I wasnโt trying to say you shouldnโt have submitted your idea. Itโs a good idea
@dense sequoia use this channel to respond to the things you see in #submit-ideas please :)
@obsidian merlin probably best suited to #general-feedback ? Given its your feelings upon something you see in the game.
I don't think I agree with it, to an extent
I do want to bring up how balancing the mons to be roughly equal to newer mons stats is basically impossible
The old Buffed Island mechanic would be very useful in this aspect
Big buff for current era, small buff for previous era, smaller buff for era before that?
I'm not saying make all monsters the same speed, but having a monster at rank 0, have 5 thousand more speed than a rank 2 monster of the same rarity is stupid and way too big of a stat gap of two monsters in the same rarity
Can you name the monsters?
That kinda just defeats the entire point of it then since the newer mons just have the better stats
Temporarily, being the point
So the actual stat inflation isn't as great, and older monsters are closer together in real stat terms
This game sorts its mons not just by rarity, which lets be real is barely coohesive, but also by era's which favors the newer ones by a massive degree
My monster was fayemalice, and his monster was Anky
So you're putting a 3+ year old monster vs a just-about new one?
Its not even a just about, it literally is a new one
Corrupted Era has been powercrept for a long time now, it's a very old monster, if you're putting a monster that old vs something new and actually expecting to win at all, do you expect SP to live without money? lol
Honestly, after hearing what they used, I am dumbfounded
Honestly I think they've defeated their own point ๐
I agree
If it was maybe 1 or 2 eras ago, I could see their point but one liek 4+ is just no
It's been not far off 4 years since Fayemalice was released. I'm sorry, but come on
oh right
:D
yeah fayemelice is really old and ranking her up would also be incredibly easy because of the obtainability of old monsters
Has it really been that long since that monster came out? I've been away from the game a lot longer than I thought
yeah you wouldโve been
and also the game does sort stats by eras
Yeah, the Rarity is secondary, its the era that matters the most
Huh
it uses more powerful monsters more and more every time to maintain popularity bc if there was all same stats then old monsters that had really overpowered stuff with new items or such and such will just stay as the meta and it will get boring
itโs so everyone has something to actually do
thatโs like using king atum in todays meta
if he had the same stats he would be unstoppable
So basically I was really strong back then, but since I was gone for a few years I'm pretty weak compared to the newer eras... And I should prioritize getting the newer era monsters instead of just collecting any mythic monster, gotcha. I didn't realize different eras had a stat gap, looking at what you said tho I do understand why they do that
Recently within the past month yeah
Back when I played alot, the fire monk was my main monster I used, how old is he now?
back in the older eras the stat jumps were alright but last year or two there was a big gap that happened so now its a lot worse
A massive example I want to give is Spekthra. Spekthra with modern stats would probably be the best Mythic in the game with a possibility of competting with Ancestors with acess to Unrellenting Assault
like 2 and a half years old i think
infinite et reallllllllll
whatโs the monster name i canโt think of that
monk flamorg from doomsday
Monk Flameorg
you know what else is massive
and doomsday was like early 2022 iirc
monk flamorg is maybe 2-3 years old
๐
thatโs when i quit too
๐
Danm, I didn't realize I was gone from this game for that long lol
Thanks for letting me know why there was such a big stat difference
your welcome
icl back then monk flamorg and dark voltaik were so op
they were unstoppable
nobody could beat me
except lucky clint
i hated that guy
Abyssal era spontaneously doubling the stats and dumbing down the skills heavily:
(I did not like the abyssal era)
I will give props to primal tho it's been ramping up skills so mythics are usable again in comparison to ancestors
yeah feral era has been good when it comes to mythics
little bit of balance, better mythics and worse ancestors
Tbf, theres always at least 1 of these guys every era
Griffy, Baba (Pre bug fix), JJ, Prime, and now Sabe
Same could be said for a lot of them with the context of their release
1.77m hp no runes
thatโs true
Sabe is just another one who, in context with his release, really only has Anwir as its viable counter
Take it to #ml-general-discussion for this
i did wrong chat
๐
YOOO ITS HAWK TUAH GIRL
indeed
i eradicated them btw bc of rapunstina light hater
did 2m dmg to everyone
real
I disagree
just use nanovirus + baby rev from prime
ik trait disable cooks him
He doesn't even have ITC as a trait anymore
whatโs itc again?
Immune to control
ohr
As long as you don't control another one of his allies you're good to go with primerion
just use CDA instead
Its limiting but not unstoppable
Thanks
@karmic fable manually controlling the monsters doesn't really work
๐
@karmic fable even if manually controlling wouldnโt work it would be nice for the AI to be smart enough to know not to support the wrong monster. Itโs annoying when the supports choose to support ONLY eachother and leave poor JJ out to barely tickle the monster while the supports use that 200% damage increase to use yet again another attack that does a wopping 0 damage. I know partly itโs a skill issue and you should know which skill sets would be most viable, but a large part of it is dumb luck

Dang, we seeing a lot of "Put x mon in y book" again
I had a look at the book and it basically has everything
Like at this point, a mon not being in wielders would be a miracle
they should add all the marathon monsters to the race book and then make that a restriction
Pure chaos at its finest
how's it any different to league of hunters
@mint knot you can filter monsters by relic slot in the reliquary equip tab
Ooh, didn't know that. Thanks
I wonder how fun it would be if for one of the war restrictions, it was no restriction. Like, 2/3 are books, but one is just use whatever monster. It would be crazy and chaotic but also crazy fun
@orchid wyvern if you go to breed something using the button in the monstagram, commons are at the top
micspence really been dropping bangers
Thanks! ๐
what if 3/3 no restriction ๐๐๐๐๐๐
@lucid tulip you can check each individual nodes leaderboard for monsters
@wanton orbit I agree with the exit out of PvP thing. That would be a nice quality of life change
@snow geode how would that work? Legendary stats are so bad, but they have good moves
The only thing that mythics have over legendaries are stats so I think it'd be very game breaking
If they have similar stats and similar moves, it'd be an unnecessary division between the two
In my eyes, legendaries are to mythics as epics are to legendaries
Yes i agree but my point is that mythics are
Supposed to be rare
I remember the feel you get when first unlocking my first legendary long ago, now ppl dont feel that way
There are way to many mythics now adays that they surpass legendarys, its gotten so bad that
Even in bronze you see ppl with them much more than with legendarys
Itโs overall ruining the power system
That's the powercreep
If SP were to do that, they'd probably make mythics barely obtainable/pay only, and then make ancestors like $100 more than mythics
Maybe they should buff legendarys and make mythics much harder to obtain
Not true at all, you can get a mythic through treasure trove, card flips, dungeons and even the daily login chests
Even in the battle pass
Which isnt hard to obtain
Buffing legendaries would be great
Buff legendarys, buff mythics a little and make them much much harder to obtain
And then temporarily stop making mythics for a couple months
"Way too many mythics nowadays" sounds like you think mythics should be rarer, thus removing those sources except for the $20 (or 1200 gems) paywalls
They should
Ppl think of legendarys as just a better version of the uncommon monsters
Mythics are supposed to be rarer is just a thing that happens
- stop making good monsters
- give us worse monsters
- start slowly giving us ok monsters
Isn't this partially why the state of the game is bad? They stopped giving us good mythics and started slowly giving us ancestors
But its as common as a piece of papers
They will do the same with ancestors, and make more of them than mythicss
Clearly you feel butthurt that im suggesting this but most of the ppl that played back then would agree
The state of the game is bad because they make it to easy
It was an abrupt swap from legendaries to mythics. What they are doing with ancestors is completely different
If they started giving us more and more ancestors, that's fine, it's just higher stats and better moves (more power creep, nothing normal)
What I have a problem with is making new monsters objectively and completely worse than old monsters. No progress, no fun, no profits, no game.
Legendarys are stereotypically supposed to be at around the 2-3% chance to obtain mark.
And mythics are stereotypically considered to be at around 0.3-1%
And ancestors are even less of a chance at a whopping 0.01%
I'm assuming you are referring to conjuring?
I understand but if they focus less on the money and more on the enjoyment they should be able to fix it in around a year
I have no idea what that is
Because that is how most games do conjuring style things. 90% chance to get garbage to sell, 9% chance to get something ok that you might use once or twice, 1% chance to get something actually ok
No money no game
I thought you meant conjuring was a video game and im using the percentage based off that
Rng. Chance to get a legendary, mythic, or ancestor
No money no game? They have racked up millions on millions from monster legenda alone not including their other projects they are just getting greedy and want even more money
They have so much money that they can stop giving deals out and stop anyone from buying anything in monster legends for 7 years and still have enough money to support the game
Its just greed my friend
The devs don't actually have the power to make choices, Socialpoint must bend to the will of TakeTwo, which cares about nothing but profits. They have to keep making money or they get shut down
They literally just shut down a company 5 months ago because it didn't have enough profits
I understand the devs dont have the power to actually do anything to change the game besides following orders but one thing
You have mistaken is forgetting they are higher ups and can send messages to social point
They did it as a threat to the community
A quick google and chatgpt search says social point off monster legends alone made 85 million dollars
I wonder where that money went
And thats from this past decade
They shut it down and sold it. You can google "private division"
To TakeTwo
They bought it in 2017๐
Social point is at the will of TakeTwo. Please the people who own you, or get fired
Yes, which take two bought from them in 2017
But social point still has a large sum of equity in the company
Sorry I meant intercept games
Im going to have to trust you on this because nowhere does it say intercept games bought-monster legends
That's not what I mean
TakeTwo (the greedy ones) shut down intercept games because it didn't profit. If Socialpoint does not profit, it will also get shut down
Socialpoint isn't the greedy one. It's taketwo. Taketwo does not care about any of us. It only cares about the profits generated by the companies it owns
Well then im not sure what else to say about that, but monster legends can still buff up legenderys making ppl want them but make it balances in some way making ppl make teams of legendarys and mythics
Srry gtg for a bit
the time for legendaries is long over
Ok so the profits depend on the power creep. The power creep is necessary for this game staying alive. What you are suggesting (if I'm reading it right) is to remove the powercreep (and thus the profits) for however long is needed.
Alternatively, they'd boost new legendaries above current mythics, and then boost new mythics above those legendaries. That is exactly what is happening with ancestors and mythics now
If you don't like the power creep, you can play a different game or just accept there's nothing you can do about it
By buffing old legendaries, they help returning players who refuse to pay to catch up, at the expense of losing many of their current paying players
And they'd choose the current paying players over the old f2p players
Also how would they use the lore to explain legendaries being stronger than mythics?
Mythics are mostly legendaries on steroids, in terms of story
In my opinion, the real problem is that it's easier to r5 an ancestor than it is to r5 a mythic
Ancestors are much easier to get as well, due to cave
@snow geode the legendary era is over for a reason. The legendaries were simply far too busted.
Not to say that ancestors are balanced, but neither would a return of old legendaries to the meta be.
I see no point in trying to bring them back
it's just a label
the problem with having over 1k monsters is trying to balance them so it's much easier for them to break it down and then re do everything from scratch every 5 months just to keep this game on life support
they've done it like what? 50 times now? It's a miracle that the cow is still alive
You're wrong. There's no problem with over 1k monsters- it's just a cycle of deprecation
The 1k monsters you see are just remains of old times
New monsters come, and they leave- everyone has had their spot to shine, some less, some more. That's the way this game works and I don't necessarily see a problem with that.
you just perfectly describe how power creep works
The legendaries had their time to shine, back in the legendary era.
I think now we should scatter their ashes to the heartless sea.
I wish. Now they just take up slots in my vault and I can't even sell them either because that would be such a waste of resources
krem is typing
screwdriver
Tbh, at that point i feel like the game is playing itself for you by the way it's forcing you to adapt or quit multiplayer altogether
Power creep isn't a bad thing on its own. It helps keeping things fresh for us players. But if you keep doing the same thing every era by adding 50+ new monsters with only 10 are usable and 7 of which are locked behind a paywall. It quickly becomes a repetitive sloppy mess of a game after the 5th reset
bro really took 40 minutes for that
grab a bag a screws and shove it down your throat
I believe that currently the power creep is not the problem- the problem is obtainability
Like tales is now unobtainable without spending 100+ gems unlike before and glp is paywalled
If everything is obtainable then everyone has it and it's not really a problem
- Cipher, 1975
It's more about usability than that. The game quite literally makes it harder for you to play and progress
I disagree. It's absolutely sustainable to grab the ancestor r5 every month f2p without tasks or surveys while growing your relic/rune collection at a steady rate.
Bounty hunt?
people who said that already have the tools, knowledge and gems needed to actually profit from the event
the tools and knowledge are f2p
and no you don't need gems to get a solid profit from bh
please drop a wisdom bomb on my head on how are you going to make a decent profit from bh if i were to start the game 4 weeks ago
Wait for bh, farm bags, get monsters (the shop has previous FKs and damage boosters), save gems for cell weeks and get monsters, then when you're ready cook
As I said already, it will take time
That sounds like a 6 months worth of grinding before i can finally have fun
no it should take like a month
i'm not even complaining. That's just sad
It didn't take me longer than a month to get ready to cook in bh
it's really not that hard ๐
that's a really solid tip. But you didn't account for
1.The time it takes for stams to recharge
2. Counting on bags for coins is a good way but it's insanely slow and also inconsistent with how little you get at L1-5.
3. Shop varies every season. If you're lucky enough to get a reliable attacker/buffer that time, you're good for the next hunt but if they put trash in there then it's going to be bag hunting all over again
4. Gems is sacred and hard to obtain. Getting a monster.. a reliable bh attacker to be exact for every season, 2 buffers and then also ranking them so they don't bottleneck your attacker because of stats gap
you can disregard of everything i said if you have enough patience for the game and given how engaging ml is, I doubt anyone with 90 hours in would have enough of it
I started new account before 3 months ago and gems grinding very hard
- just log in every 2 and a half hours
- that's true but it's the best a beginner can do and they can easily obtain multiple r0 supports/attackers from previous gens and a previous fk
- I agree, it does depends on your luck. If someone joined 2 months ago with chopork in the shop they got luckier than those with joanter in the shop. But eventually it won't matter as most previous FKs are just slightly better for some fugis in L1-L7. I remember having only JJ to attack in BH and I was fine. Also, point 4
- You don't need a "reliable bh attacker to be exact for every season" because that is literally in the BH shop and it is called the "fugitive killer."
BHs where a previous FK like chopork is actually useful in L8 are fairly rare
When i say reliable bh attacker. I meant those that can actually hold their own against if not all but most fugitives.
For example, Ken has perma anti hater so he's gonna have an edge over most "fk". Chop has two haters, one of which is guaranteed and easy to setup and a triple damage move. Bonus point if the fugitive is a dark type. Jj whilst not having any hater for himself, he can give everyone light weakness, giving himself the upper hand.
Most fks nowadays have a very specific hater for a very specific fugitive that you might not even get. It's great if you get a fugitive that is built to get decimated by that certain "fk"but aside from that, they're nothing more than a situational beatstick. Hell, even Lazarbeam, a legendary can outdamage them which is ridiculous
- For example, Ken has perma anti hater so he's gonna have an edge over most "fk".
This is literally bull and idk how out of touch you are. the fks have a fugitive hater trait and additional haters suited to the fugitive.
- Chop has two haters, one of which is guaranteed and easy to setup and a triple damage move. Bonus point if the fugitive is a dark type.
Except dark hater is literally useless if the fugitive isn't dark, and as for bleed hater that's simply equivalent to the fugitive hater trait.
- Jj whilst not having any hater for himself, he can give everyone light weakness, giving himself the upper hand.
Is that a problem? JJ is one of the easiest monsters to get for beginners, no joke.
- Most fks nowadays have a very specific hater for a very specific fugitive that you might not even get. It's great if you get a fugitive that is built to get decimated by that certain "fk"but aside from that, they're nothing more than a situational beatstick. Hell, even Lazarbeam, a legendary can outdamage them which is ridiculous
Ok I don't even understand half of what you mean by this but every BH you can easily get the FK suited to the l8 fugitive within 2 days. It simply is not as bad as you make it sound.
Also, JJ has a 2.5x buff via light weakness and stronger stats. He can easily deal with almost every fugitive from l1-l7
krem still lives in pre abyssal
this guy istg ๐
I have my own observations and you have yours. It's more fun when we bash each other doing this
fair
Wait are we still talking about the fk released in that season or them but no longer have fugitive hater trait?
the fk released in that season
Ohh
I was talking about the ones after that
But still, the cost efficiency to get them in their prime is laughable for a beginner that is only hunting bags
Kenecro is still a pretty mint go-to if you don't have anything else tbh
The Anti Hater does a nice buff, if you have nothing else
My bad. I should've worded it better tbh.
It's a necessity to have a set of decent damage dealers every season to handle lower league fugitives so you can actually get that season's fk on time to start profiting from the hunt. Trying to get them from farming bags is slow and tedious. Even if you somehow get enough coins for them. The hunt is probably 2 hours away from ending and that said fk is now your average joe attacker like most fks released prior to them
Yea that's what I'm trying to say. I was really confused on why did you advise newbies to get old fk
Fair. Having some is better than none
๐
Can confirm. I got a full 8 hours of sleep in the span of just 3 hours



