#Cooldown Bar's like ARC UI (on the TavernUI todo)
18 messages · Page 1 of 1 (latest)
this is something more for TavernUI I think, the QoL addon wont have any CDM related things afaik
To add to what @carmine flax said. It is 100% on our todo for TUI. In TUI current state we’re able to add custom items/spells into CDM.
And I’ve already raised the need for Tracked buff bars (last week, when the project started) and similar to what actionbars ench can do, with custom colors for each bar. (Not in current build yet, but it’s coming)
suggestion for tracked buff bars:
make the group/anchor be able to expand to top or bottom please 🙂
this is currently missing fror current in use CDM addon with Naowh's profiles
You mean the growth direction?
yes
We already know that growth direction. Left/right and up/down works. (From QUI) As one of the main devs did left/right for vertical bars. So it’s also coming. Horizontal and vertical
awesome, thank you!
Is Tavern UI the one Naowh is getting made?
no
TavernUI is something that was started before, Robin is now with them (but not sure in what % they agreed on)
Robin's addon is the "Naowh QoL"
Understood. But is TUI the CDM skinning thing Robin mentioned in announcements he wanted to tweak?
yes
Thanks. ☺️
Maybe @shy coral can share more, I dont wanna talk instead of the Devs 🙂
TUI is the outcome of QUI disaster. I reached out to Mondo. Who is main Dev on TUI. Then I reached out to Robin, after someone had it send to me. And then Mondo had a pretty long talk with him.
TUI is a community project, with Robin as guidance. With that said, when we get to a stable build that’s not only focused on CDM. If Robin wants a feature added, that can be added ofc. It will be added. And rest is to fill in the gaps where other addons “left”. If you want full customisation of every single feature. You would prolly need 2-3 CDM addons. But all 2-3 addons would try and pull CDM is 3 different directions. Which is not possible.
So our main focus rn, is CDM with working anchors + custom item and spell adding (track able within CDM)
Thanks for the info.